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#oops! it’s all worldbuilding
stalegravyart · 2 years
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was initially attempting to gaslight a friend into believing that a water locked country named belgiumland exists in Europe, but ended up accidentally making fleshed out lore…
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flickering-nightfall · 2 months
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Playing with some ideas mostly regarding gender/reproduction in RW, and slugcat colonies.
Full transcript under the cut!
Creatures in Rain World are typically simultaneous hermaphrodites but require partners to reproduce, with either individual capable of being a genetic donor or carrier. Alongside what we are familiar with, this has lead to interesting reproductive strategies such as rotating donor/carrier roles, or dual/simultaneous genetic swaps.
Rotating donor/carrier roles - A K-selection reproductive strategy. One partner carries the first child, the other partner carries the next child, and so forth. Allows each partner to recover from the demands of childbearing.
Rain Deer aren't quite monogamous, but they tend to choose the same breeding partner whenever mating season rolls around. They serve as a donor one season, then bear and raise a child the next. Calves are raised away from the rain and worm grass, in places that have less food but more safety. Calf wool is softer, not yet gunked up by the dirty rainfall. Their legs are sturdier as children, allowing them to run for cover while the parent wards off threats.
Dual/simultaneous genetic swap - An r-selection reproductive strategy. Parents fulfill the donor and carrier role for each other. The more children you make, the more likely some are to survive!
Multiple batflies lay thousands of eggs in a single "blue fruit." Several eggs congeal and become nutrient paste for the surviving eggs (and for hungry slugcats). Like some plant seeds, batfly eggs that are consumed before pupating can survive passing through the digestive system. Ew.
Ancients also fell under this umbrella. Their genders (and the genders of iterators by extension, who have no sex anyways) could have been determined by a variety of other factors, such as societal role, donor/carrier preference, or simply different categorizations of personal expression.
It's difficult to say how well their common pronouns would translate to ours, but it seems they can translate to an extent, given what Moon and Pebbles use canonically.
Slugcats, like real slugs, can have children with a partner or self-fertilize. Unlike real slugs, they are often known to adopt.
In the case of self-fertilization: children who are born from one parent may display a large amount of genetic diversity despite the circumstances. Maybe slugcats have some sort of... genetic reservoir independent of their own genetic code?
Slugcats live 20-30 years on average... if they manage to reach adulthood. Their mortality rate is sadly rather high, especially in pups. If they were to develop as a civilization, it's likely their lifespan would increase dramatically.
Slugcats in a colony are more likely to have more children, and to successfully rear those children to adulthood, than those who wander alone or in small groups. The safety and stability of a colony cannot be understated.
Colonies either have a set, cycling migration path, or wander continuously. Survivor and Monk's tree home was a nesting site that their colony frequents about once a year. So it's likely that they'll see their family again!
...also, the strength of large colonies are why scavengers are likely to become the dominant species. In the time of Saint's era, continuous migration has become more of a risk, and it has become more difficult to support large populations. Slugcat populations have shrunk back to the more forgiving equatorial zones.
Saint's tongue is pretty unusual and probably unique to them, or to a small population that they hail from. Fur (of varying thickness) is much more common.
Meanwhile, scavengers are bulkier and covered in thicker insulating fur. They:
have seemingly massive populations
have a burgeoning society (the existence of merchants, tolls, bartering, elites and leaders)
are adept at communicating (non-verbally)
manipulate their environment
can build structures (scavenger-made structures were a scrapped idea from Saint's campaign)
can create complex weapons and tools
may have agriculture behind the scenes (unsure if scout parties prioritize exploration or hunting)
I would wager on scavengers developing more quickly than slugcats, but it would be nice if there was a future where both could co-exist.
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pulsarspark · 2 months
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The ayomar are one of the native species of Mendail, the land of life and death. They are best known for their calm disposition and their longevity- often claimed to be able to reach several thousand years of age before finally passing.
Ayomar reproduce very rarely. Most pairings will produce a single egg every few decades. Occasionally, a clutch may have two eggs- however, hatchlings are highly aggressive towards clutchmates and will attempt to injure or kill their sibling if given the opportunity. It's recommended for ayomar to only incubate one egg as a result (Or at least, separate them upon hatching).
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Ayomar are extremely close to their parents and are heavily inclined to stay either with or near their family. Other relatives are usually not involved in chickrearing but visits are not uncommon. The drawing above depicts an adult ayomar along with her elderly parent and her own newborn hatchling.
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ms-all-sunday · 4 months
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water 7 geopolitics.
water 7 is an independent citystate of the world government despite having a working contract with the world government they don't have to enforce their law because they're not under the world government
it's complicated, the laws are independent and the world government doesn't enforce their law 99% of the time because of the fact galley la could just stop making boats for them and that would be extremely bad
galley la is able to use the boat relationship as leverage politically to the detriment of the world government (this is why they got away with enies lobby no consequences style) as long as they keep making boats for them/in aid of the civil war on pirates.
water 7's political strategy protects their own independence while playing both sides in regards to the civil war on pirates, which you could argue is actively harming other nations independence of the world government (like wano)
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gem-in-the-horizon · 2 months
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i think i'm like the spiders georg of Horizons OCs
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mountainashfae · 4 months
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once I've moved past my current plan for the week I should definitely draw a visual for that still-unnamed dating sim joke project. Since it's not a joke anymore. But until then I should probably write down a little blurb about each character in it.
Godfrey Ainsworth. The renowned professor of biology and the effects of the divine upon it, a priest of the goddess of knowledge and the moon and an accomplished mage. An elder naga(1) philim(2) who rarely sets aside time for things other than his research or teaching, because he's too engrossed in it.
Alec Faustus. A young philim priest of the goddess of life and agriculture, seemingly far from home at the Jadena(3) magic university. Alternating personalities and a pair of mismatched eyes, haunted by some recent past he chooses not to speak on.
Reid Thomel. A human mercenary and blacksmith from the Adventurer's Guild branch in Smaragden(4) and your traveling companion to the city. Still much of a stranger to you, but a very friendly and well-connected one.
Orion. A mysterious aleph(5) from the far north who claims to be a deity on earth. They are powerful, yes, but not enough to be a god. After all, they are more than just their hands. Their white hands blessed by the goddess of winter and death. Emotionless and uninterested in others, it's up to you to make yourself worth having interest in.
Chloe Sialia. A powerful philim vampire(6) mage sating some craving for knowledge at the university despite having the knowledge to be an instructor instead. His age and power is far from the usual of his kind, seeming even more inhuman than he already is, but that humanity in him is not completely buried just yet.
Celeste Parrya. A rabbitfolk philim mage who claims to be taught by one of the god candidates themselves. She excels at time magic and would be an exemplary healer, and yet she does not pursue that path. She is simply aimless in her goals, accompanied by a man who is her entire opposite.
Mab. An Eldest of the First World of Golarion, a Queen of.... hey wait a minute that's the wrong setting! The fey queen of ice has been isekai'd, and well, she's completely unfamiliar with the world and especially its dragons. I'm sure with time she'll find a way back. Better question is how would she react to meeting the alternate universe versions of her children..?
Setting Glossary/Footnotes under cut:
(1) Naga - a person with the lower body of a serpent. An offshoot of Philim that became their own race. Name not final.
(2) Philim - a person born with the influence of a Devil. There are few overlapping traits between philim, but if enough are born from a specific devil's influence they can become a standalone offshoot.
(3) Jadena - the holy city of the goddess of knowledge and the moon and home to the largest university on the continent. It is home to many powerful mages and priests, sometimes both at the same time, and is the largest source of enchanted items.
(4) Smaragden - a city in the mountains known for its endless rainy season, theorized to be caused by a dragon. Many adventurers flock here in hopes of seeing the dragon, and to meet the three god candidates that live here.
(5) Aleph - DID YOU THINK I WAS GOING TO MAKE ELVES NORMAL? NO. Aleph are the longer lived of the pointed-ear folk. Their ears have a notable S curve and their hair and eyes shift with their emotions.
(6) Vampire - a philim offshoot that is the exception to the rule. Vampires are created either at the time of a mortal's death when the Devil of Undeath exerts his influence, or when another vampire kills a mortal with the intent to turn them. They are each defined by one of the seven deadly sins, which can be directed but the influence of that sin on each vampire cannot be ignored.
I'm not elaborating on rabbitfolk. You get it.
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mabaris · 2 months
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listen to me.
bethany in the circle trying to do traditions/recipes that, growing up, her mother had told her were from kirkwall, as a way to try to settle in and not feel like such a stranger. but everyone in the gallows is so alienated from actual kirkwall culture (because yk they’re all transplants and/or were taken in at a very young age) that they don’t have those things either
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mintjeru · 1 year
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how do you think alhaitham convinced the two captured akademiya scholars to cooperate with him in the archon quest?
open for better quality | no reposts | ID in alt text | textless version under the cut
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space-writes · 9 months
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Happy Worldbuilding Wednesday, Space!
What counts as supernatural in Valloroth? How common are supernatural phenomena? Would an average citizen ever witness one?
Hi Sam! happy belated worldbuilding wednesday. it’s wednesday in my heart. or something. anyway, to answer your question:
I don’t have much supernatural stuff planned out in Valloroth aside from the fact that I had to have ghosts exist for Vren’s moniker to make sense. Ghosts are not hugely common to see, and for the moment their world entry is this:
It is often thought that ghosts are the spirits of the dead. This is both true and untrue. They are created by the emotional energies of the dying, echoes in the weave of magic that forms reality. While they often resemble those living that they are conjured from, they are not them. They possess no memory or personality of the person, except what was imprinted in their final moments. They are only formed in instances where the dying is wrapped up in some strong emotion. Most commonly this is violence, tending most ghosts towards anger, pain, and a great deal of otherworldly shrieking. In cases where love is the catalyst, such spirits are more gentle echoes. Ghosts appear as translucent figures, fading in and out of visual, often with a faint glow to their edges. They are more visible in dark areas, and thus more commonly seen at night. They cannot speak, only make wordless sounds. Usually these are low moans, mournful wails, or painful shrieks. Gentler ghosts have been known to hum indistinct melodies, or even laugh.
Since it takes a really strong emotional resonance to form a ghost, they don’t show up that much. Average citizen? Probably wouldn’t run into one, but would definitely hear stories. Those whose life takes them close to high violence? More likely.
And since I’m now rambling about ghosts: wraiths! They’re a spirit particularly common in Mohaade, thanks to the Dracari Occupation of the region and the bloody uprising that ousted them. They form where there have been excessively bloody, violent deaths, and are the only type of ghost capable of physically interacting with the world. They’re shadowy slivers of shade, with long arms ending in bloody claws.
Thus, Vren’s nickname is the Wraith, because he appears out of shadows and leaves blood in his wake.
(edgy man my beloved)
Renegade Prince | Valloroth taglist: @cherrybombfangirlwrites @memento-morri-writes @foxboyclit @lawful-evil-novelist @at-thezenith @morganwriteblr @fayeiswriting (ask to be +/-)
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antirepurp · 10 months
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how rude is it that my cool ideas will require things like "logic" and "obeying the rules of the setting" to work. i should be able to amp up the stakes without the need to explain how someone gets their hands on all the chaos emeralds at a time and place where they absolutely wouldn't be present
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mechahero · 2 months
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//Things that are canon to the worldbuilding here but I never used #263: there's a machine that's used for the specific purpose of fixing someone else's fuck upwhen they get turned into a monster that they're not supposed to be.
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loregoddess · 10 months
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so I've been watching the KH Union Cross stuff (in order, thank goodness, this would be so confusing to piece together otherwise), and like, I knew enough about UX that the appearance of the foretellers at the end of KH3 wasn't confusing bc I knew who they all were, but getting the expanded, explained lore and I'm like okay, actually these weirdos in animal masks are pretty cool, glad to know they'll show up (presumably) in future games
also I'm glad that memorizing the Latin names for the seven deadly sins is finally paying off
#I'm still going to have to comb the wiki or something later to figure out some lingering questions#which I probably still have bc I got a condensed version of all the games for just the story content#so any weird bits of minor worldbuilding that occur due to like gameplay stuff I'd totally miss out on#or I just simply Don't Remember what something was when it was explained bc I was distracted by the outfit designs or something#(I am so distracted by character designs all the time and KH outfits are off-the-wall distracting)#but like overall actually the UX stuff is very interesting!#love to see that lack of communication and poor decision making is not just limited to the old men of the series#(except Merlin he's fine actually he's the only old man who does not seem to make poor life choices)#like wow so many issues might have been avoided if decisions were made differently#which I mean the story works great bc the tragedy is knowing that things could have been better but would never be#bc the characters wouldn't have made the decisions differently bc of their characterization#and UX being Oops All Prequels means it was fated to be tragic in some way or another bc like#you do not get the setting of KH w/out the tragedy of the first Keyblad War (and possibly other things?)#so like I'm fine with the characters making poor decisions bc it makes a good story but also Hot Damn#KH is just generations of mistakes and poor life decisions#and the kids are actually really doing their best at every turn even if they're against the absolute worst odds#and still the theme of the power of friendships persists...absolutely excellent#oracle of lore
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errantsquam · 1 year
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been having lucid dreams lately, my oc keeps stepping in to remind me when i lose control of the dream characters... i appreciate that. thanks subconscious
anyway experimental horror piece based on that. decided to develop the idea >:)
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toribookworm22 · 9 months
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Happy Worldbuilding Wednesday, Tori!
What counts as supernatural in your setting? How common are supernatural phenomena? Would an average citizen ever witness one?
Hey, Sam! Thanks for the ask, love!
Pulling from The Animatronic Saga:
Supernatural events would be much the same as ones today. Ghosts, hauntings, creepy things happening for no discernable reason, etc. I think the biggest difference is that most people on Earth no longer believe in that stuff. They've become very scientific in the past few centuries and so most supernatural things are quickly debunked, thrown out as false, never believed in the first place.
And they're right. There are no supernatural events happening on Earth.
But even though occurrences on Adenrore are no more common, the people there react with much more caution and belief. Because the planet was inhabited before humans from Earth started traveling there. Who knows what lingers?
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clanoffelidae · 10 months
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Now that I’ve mentioned it I wanna infodump about my alien dragons bc I haven’t talked about them in a long time and mentioning them just activated the neurodivergency
Doing everything in brief bc I’m on mobile and also have to work on moving today which I. Haven’t done yet. But I WILL-
Anyway. The basic premise for them is I wanted to tell a story about aliens living on Earth for so long people didn’t realize they weren’t originally from Earth. The fact that their biology is similar enough to an Earth organism to be mistaken for one by people without genetic sequencing or looking through the evolutionary lens at things (not realizing they seem to have no common ancestors) is the whole point.
The fact that they can breathe Earth’s atmosphere, the fact that they can consume the food that grows on Earth to meet their dietary requirements, the fact that they have surface level similarities to Earth life is all intentional! Because their story is that a ship crash lands towards the end of the last Ice Age, enough survive that they manage to gain a foothold on Earth, but soon enough they themselves have forgotten their own history, and now both humans and dragons believe that they have always shared this planet. Dragons have their creation stories, they say they were born of a giant, metal egg that flew in the heavens and spewed fire; that’s why they’re scales are as tough as that metal egg’s shell, that’s why they fly just like the egg, and that’s why they can spew fire as that egg that bore them; but those stories are the only remnants of their history.
But I also wanted them to still be alien, to still be such that a reader would look at them and the assertion that they are from Earth and start to see that things aren’t what they seem, it’s just the characters who never question it, because that’s the way it’s always been. Dragons have been here as long as human history recalls. But the reader can start to see that things might not be what they seem. (But neither side is hiding the truth, because neither side knows.)
And so we have the dragons. No special name, no special words to refer to them, they’re just dragons. In this world the mythos of dragons isn’t mythos, they’re right next door and you can go talk to them. Stories of dragons aren’t of mythical beasts, they’re stories of heroes of legend, just like humans.
Of course, the reader would quickly notice that they don’t quite line up with our classical ideas of dragons.
For one, they’re human-sized. They typically walk on four legs, but will often stand up on two to work with objects or even just have conversations. Standing up on two legs has the same social connotations as standing up from sitting; you might hang out on four legs with your friends, but if someone you want to be respectful towards approaches you you will stand up on two and straighten up unless invited to return to four. Of course, there are exceptions. It is not unheard of for groups of solely dragons to walk on all fours even in formal settings, though it is not the norm. Not the majority, but not unusual either. With humans present, however, it is considered quite rude to remain on all fours in a formal setting (barring, of course, obvious physical maladies necessitating it).
Dragons have opposable digits like humans, although they possess six rather than five, having a thumb on either side. They have similar ranges of dexterity and so both species are fully capable of using one another’s tools and machinery. Dragons also have lips dexterous enough to allow human speech, and so can speak human languages with no issue. Their digestive systems can also process human foods, including dairy; dragons themselves nurse their young.*
Their eyes are often noted to be exceptional, one of the most blatant indicators of their non-Earth origins to those looking. Their eye structure doesn’t match that of any known species.
In a way they could almost be likened to proto-eyes, for the whole organ is dark and light receptive, functioning similar to a pupil. In order to adjust focus and reduce the amount of light let in dragons have thick, dark membranes around the outside of the eye, that constrict to a circular opening like a drawstring bag. This opening moves and changes sizes, the eye itself remaining fixed in the dragon’s skull. The ocular membrane is not distinct from the rest of the eye’s color, the best indicator of where a dragon is looking being where their eye has a reflection rather than matte, as the matte black indicates the presence of the ocular membrane rather than the eye underneath. Many common nicknames and pet names used by dragons for humans they love; be it platonic, familial, or romantic; often involve the eyes. ‘Jeweleyes’ is the most common, akin to ‘sweetheart’, for the first dragons who grew close enough to look into a human companion’s eyes long enough to truly observe them likened them to precious gems for their multitudes of colors, both across the species and within the individual.
Dragons have three sexes, not two, and quite differing familial structures as a result. Dragons have males and females, akin to many Earth species, with the males having similar ranges in overall size to human females and draconic females conversely matching human males in this way. This, along with their scaled hides, is why many believed they must be related to reptiles in some fashion when draconic origins were first being investigated.
However, dragons have a third sex, known as nesters.
Nesters are non-reproductive, bearing no genitalia. Their size ranges are double that of the average draconic male, and they are so heavy that few are able to sustain flight after puberty. They have a front facing horn from the center of their foreheads akin to a unicorn, although it is curved like a blade. This horn sheds from time to time much like claws shed their sheathes. Nesters also grow a mane of hair-like fibers around their shoulders and upper chests akin to a lion’s mane after reaching puberty.
Nesters are the primary caretakers of draconic young, with their evolutionary purpose in times long past being to guard the children while the males and females hunted. Males and females produce eggs, but once the eggs are laid, it is the nester who takes over and broods over them, later raising the hatchlings who come from them in time, nursing* them when they are newly hatched and caring for them until they are adults. As such, they are what would be considered a dragon’s parent, with many dragons sharing the same parent, but with many different biological ‘parents’. The term ‘guard’ is used akin to ‘mom/dad’.
Long ago, dragons had only males and females, but lines that produced nesters produced more successful offspring, although the nester did not directly contribute genetics. In time, nesters became a commonplace part of draconic biology, and dragons grew to have three sexes as opposed to two.
Nesters were archaically considered the leaders of their clans, being the strongest as they were. Nesters would fight for clans not unlike male lions might fight for prides, their front facing horn being used for combat against both predators and other nesters. Thankfully, unlike lion prides, nesters did not kill any offspring present upon defeating the previous guard, as they themselves are non-reproductive. The reason they had to fight for a clan is because they require a lot of resources, they need a lot of food to remain healthy. A clan could only afford to have so many nesters before the resource consumption outweighs the protection provided when every day is a fight for survival.
Thankfully, this was long ago, and there is more than enough food to go around in the modern day. Many dragons still live in clans composed largely of males and females with a few nesters, but many also choose to live their own way, and many also intermingle with humans and their families. Gender stereotypes have also diminished, with nesters no longer being upheld as natural leaders and the voices of males and females rising to prominence. (Dragons never had much stereotyping or equality differences between males and females, only between those two groups and nesters.)
Common nester stereotypes include a mixture of those attributed to male and female humans, with nesters being seen as both child-rearers while also being ferocious combatants. To be weak is seen as undesirable, and a nester who doesn’t want to raise hatchlings might often be told they will change their mind later, especially by older generations. They are expected to be strong and brave, the last line of defense but the most powerful one of all. Thankfully, time lessens the strains of these expectations, but they have still shaped draconic society and influence it to this day.
There’s so much else I could say but I mostly just wanted to pick up nesters and show them off. Non reproductive third sex twice the size of the others whose ‘role’ is to raise the children, lead the clan, and absolutely annihilate threats that get too close.
Dragon kid to human kid on the playground: my guard could beat up your dad >:(
Human kid who’s never actually seen a nester: nuh-uh >:(
Elementary school teacher who knows nesters are like 10 feet tall at the shoulder and can lift entire cars: I have no doubt about that sweetie how about you two talk about something else-
* = Dragons produce a milk-like substance from glands in their throat that is fed to hatchlings orally similar to birds. To make it easier for them to feed without spilling it is first curdled internally to create a cheese that is then deposited into the hungry mouthes of young hatchlings. Dragon mouth cheese is my favorite form of psychic damage :)
Instead of pre-filled baby bottles there’s mouth-cheese charcuterie boards
God bless the unknowing human who thought to snack on their nester friend’s weird cheese plate
#the biggest L i ever took is having adhd but being allistic#i cant ever say ‘activated the autism’ when i get special interest activated 😔#im allistic but only on a technicality i swear 😭#sci fantasy#sci fi#sci fi and fantasy#worldbuilding#aliens#alien biology#alien species#the story is meant to kind of be ‘you open the book and think it’s fantasy but oops it was sci fi all along’#sufficiently advanced technology is indistinguishable from magic and all that#and the dragons are just aliens#tbh ive had the idea of ‘what if dragons were real they’re just from another planet and went home’ since i was a kid#ive just recently started developing it to a point of realization <3#‘this is brief????’ Yes#there’s so much else i could talk about#i went on rant entirely about their teeth once#like how dragons are naturally polygamous as a result of not needing to have both parties focused on one set of kids#so reducing the evolutionary pressure that made them resource guard mates#and how romantic relationships aren’t really a thing the way they are with humans#*usually!#dragon queers are very much a thing ❤️🧡💛💚💙💜🖤🤍🤎#i could also talk about their fire stomaches which is basically a heavily muscled organ in front of the stomach#that fills with flammable gas produced during the digestion process#that becomes highly pressurized#and is expelled and ignited by a hard - rock like organ in the roof of the dragon’s mouth that produces a spark#to result in the breathing of fire#how a dragon who looks ‘fat’ in having a large stomach means a dragon with a VERY full fire stomach#aka Armed And Dangerous - but i rlly gotta start moving asdfghjkl
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curiositydriven · 1 year
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babies dkfjkjkdnfkdn
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