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#its MANY THINGS . and there are games that are SPECIFICALLY ABOUT ROMANCE BUT NOT ALL OF THEM ARE!!!
gncrezan · 2 months
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IFs (especially IFs on tumblr!) are very fun because there's a lot of creator-fan interaction possible because of tumblr's ask function. you get to ask questions about your favorites, suggest ideas and sometimes those ideas are even taken on board. fans get much more content because the writers and creators are so accessible. and i feel like asking questions and leaving comments in this way has become so common and standard with IFs that people are forgetting that's a real person writing these stories. just because you can send the ask doesn't mean you should. DON'T BE RUDE ON ANONYMOUS!!!!! DON'T BE WEIRD ON ANONYMOUS!!!!! my jaw drops reading some of these asks so i can't imagine how it's like for the authors
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fridayiminlcve · 1 year
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what is your problem with tiktok or booktok and colleen hoover lmao its not that bad surely
the fact that it actively promotes overconsumerism, the way it sells books to you by just playing into already heavily milked out tropes with very specific character niches that are seen in every book nowadays and how the reading is just seen as something aesthetic or a part of the "it girl routine" maybe? if those are enough reasons for you?
does the fact that these books are the first things you see when you walk into a bookstore not bother you? when you ask someone for a book recommendation they'll follow it up with "its a romance slow burn enemies to lovers". it's always about the aesthetic of the book, how many lines can you take out of context and post as a compilation of your super cute romantic annotations page on instagram. no analyzing the book, no theories, no symbolism or meaningfulness at all. how people stand reading those kind of books and still feel any kind of emotions over these flat as hell books with no world or character building is genuinely baffling to me
no one seems to know about actual literature anymore, which not to sound like a boomer but i think its definitely true. there's always been trend cycles, i agree such as the harry potter craze from the 1990s to the 2000s and the dystopia hunger games/maze runner/divergent blast in the early 2010s but tiktok has just.. shortened these cycles so much. as a result, people like our darling colleen hoover whose written around 46 books since 2015 (according to google) try come up with as much fresh content as they can as quickly as possible for the readers (see overconsumption). the fact that this lady outsold the bible is not outstanding to me, its fucking concerning.
and after all that, the result is badly written books with characters who're about as dimensional as a piece of paper, overuse of tropes, read like they've been written by a toddler, toxic-ass relationships being romanticised, very unnecessary sex scenes and countless other things. seriously if i wanted to read about the kind of stories hoover tells i would just open a wattpad account.
not clowning on those who made the choice to read it. i'm trying to highlight some of the flaws i find in authors like colleen hoover, sjm, ali hazelwood, casey mcquinston. some of them might be good, i wouldn't know because i actively try and avoid them at all costs. also i am BEGGING u all who will have an objection to this post to reach out of your comfort zone and read something different like non-fiction or fantasy or one of the classics for once if you only read booktok like seriously it might be hard but just do it for the love of god!! if you're annoying on this i will block you by the way i don't care
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asleepinawell · 8 months
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sorry if this seems a bit out of the blue, but ever since youve been posting about fallen london, im a bit curious about it! What is the game about and where can I get it?
oh no worries! I'm happy to ramble about it
fallen london is a free to play browser game you can find here. the basic premise is that sometime in the 1800's the entire city of london is engulfed in a swarm of bats and then falls through the earth into a cavern a mile below. this is the neath, a huge underground cavern where london sits on the shore of a vast ocean. queen victoria is still around locked in her palace being a typical shitty british monarch, who, amongst other things, decided that 1900 was cancelled and we were just going to have 1899 for a second time
things are a little...different down there. humans are far from the only ones running around. there's devils, rubbery men (think mind flayer vibes), clay men, and the shadowy cloaked figures running the bazaar (and the city) called the masters. death mostly isn't permanent and the dream world is a little too real. also, most importantly, cats can talk! and there are tons of them! and tigers too
it's got victorian, gothic horror, dark humor, lovecraftian vibes. also it's extremely queer as is everything the dev, failbetter games, makes. something I especially appreciate is that you don't have to give your character any particular gender (though you can) and some of the little avatars are very gender neutral:
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since it's free to play it comes with the normal things that type of game has such as real money transactions (completely optional and unnecessary for enjoyment (though some of the bonus side stories you can buy are extremely cool)), limited number of actions you can take (max of 20 at a time and refills 1 per 10 minutes). it is definitely grindy too though there's so many things to do (cannot emphasize the insane amount of content enough) I will usually just switch things up every so often
it's single player for the most part but you can ask friends to assist you in certain actions and there are some specific items that can be sent to other players
(if you like the setting but not the free to play part you can check out mask of the rose which is a visual novel they just released set right after london fell. it's a romance but with full aro and ace options (which I actually preferred) and a murder mystery. that one is a normal just buy the whole game deal and I think it's on most platforms. there's also sunless seas and sunless skies which take place in the same world but are a very different type of game and would require their own post. all of these have great writing in them)
but back to fallen london. it works based off of 'storylets', or little short stories when you usually do a skill check to accomplish something in return for advancing the story, levelling your skills, and reward items. you unlock more and more things as you go and get access to new stories and areas. here's an example of one of the little activities and its resolution
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since it's a game designed to be able to play endlessly there isn't really a way to lose or game over. you can die but dying is just a minigame of its own and sometimes even a thing to do purposefully. (the only actual way to die is the notorious story called seeking mr eaten's name which you may have seen me post about, which is a very unique story that will permanently erase your character at the end. why you'd ever want to do that would also be its own post. it's pretty hard to stumble on accidentally I think and extremely well-marked as a thing with severe consequences that you probably shouldn't do. or should you...)
anyway I'd definitely recommend giving fallen london a try if you're interested in the premise and aesthetic
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genericpuff · 3 months
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Why is the art so unappealing in lore Olympus now Persephone looks like a highlighter and maybe it’s just me but the proportions like the fingers in arms are soul over the place I don’t think they used to be this bad. Am I just looking at it with nostalgia or am I crazy ?
Honestly, nostalgia does play a huge part in it, even to this day there are times I look back on old S1 panels and go-
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Actually here's a great example that literally just happened yesterday in the ULO Discord that nearly had me on the floor LOL This is from Episode 70:
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Like I didn't even believe that that was real until I was told what episode it was from and I was just. Astounded and flabbergasted. The over-shading of the blanket that just makes it look like a really bad edit. Insane.
And yeah, there are a lot of old panels that hit different now that the rose-colored glasses have been removed, crushed, and thrown into the trash compactor.
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I think that's why it makes it all the more amusing when people come into my inbox and ask me "wait, why did you like LO to begin with?? It's always been ugly as shit, I think you're just romanticizing it" because like... there's something to be said about art and subjectivity, even if something is ugly to one person doesn't mean it isn't beautiful to someone else. It's why I try not to be too mean towards the fans of this comic for still enjoying it, because while I definitely have strong opinions about how "LO has gotten worse" and what kind of following Rachel has cultivated (cough cough), there are also just as equally valid arguments that LO has never begin good to begin with that I can't necessarily disagree with now that I'm looking back on it with a more critical eye.
That said, there's tons of media that I enjoy that is objectively awful. Like y'all, you don't need to take my opinions about a dumb pink x blue fantasy romance comic seriously, I like Starfox Adventures-
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Like yeah it's a badly made rushed piece of shit that was developed right on the ass end of Rare's glory days and was really an original IP (Dinosaur Planet) that got Frankenstein'd into a Starfox game so it could "sell better" for Nintendo, but I don't give a fuck, I love Starfox Adventures and some day I wanna be in the top 10 speedrunner leaderboards for it, which I know doesn't mean much because no one is speedrunning Starfox, but I do and no one can take that away from me dammit-
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Anyways. Lore Olympus has, in many regards, always had "bad art". But "bad art" can and should still be enjoyed by those who find joy in it.
And in LO's case, the world it existed in when it launched was a lot smaller than it is now - more specifically, the world of Webtoons. We can look back and see how 'bad' LO looks and reads now because there are genuinely way better comics surrounding it. It was unique and refreshing and experimental back then... now it's just "that stupid blue and pink comic for horny teenagers".
In most cases I would consider that "cringing in hindsight" feeling a good thing because normally it means something has grown and that it seeming "bad" in hindsight would mean that it's outgrown itself and moved onto bigger things. But LO has the more unique problem of "its current stuff is shit and it's making us want the old stuff more, even if the old stuff wasn't good either". In that regard, LO is closer to being like Harry Potter. Remember when The Cursed Child came out at the height of Rowling being exposed for being a TERF and even people who liked Harry Potter didn't like The Cursed Child because it was just objectively worse overall (with or without Rowling's bullshit attached)? It made a lot of people go back and re-read / rewatch Harry Potter with a more objective lens and go "wait a minute guys, I think we only adored these books so much because we were 12 when we read them". Often times it's the good memories we have surrounding certain things that make us have the opinion about them that we do.
Of course, LO is definitely not as politically weaponized as Harry Potter is, so that's where that comparison ends. But my point is that LO is definitely in a situation where it's been riding off the same privileges it had back in 2018 - having an 'experimental' art style while also utilizing tropes and characters that were VERY popular at the time (remember that 2017-18 was when Tumblr was at its height of H x P "Hades was a chill accountant guy who wore socks and sandals and didn't cheat on his wife like Zeus did" fantasizing) - and thinks that those same tricks and tropes will still work today.
Because of this, the art in LO really, really hasn't aged well, even the stuff that we look back on fondly. But I think it's the panels that we specifically think of when remembering "old LO" - the ones that stuck in our memories the most - that are the ones that make us miss or just not care about the panels that don't look good (the panels that make people question why we ever liked it to begin with).
We liked it because of how it made us feel to look at panels like these-
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Those genuinely wonderful panels that we think back on the most don't exist separately from the bad panels, they exist in spite of them. Even if we can look back on panels like these and pick out problems in the lineart or the proportions or the color travelling outside of the lines, that can't and shouldn't change how those panels made us feel at some point or another. And that's why when people ask me "why were you even into LO in the first place" I don't have any one answer, because I can't fully explain how something made me feel to justify why it's good to someone who can see from the outside - without rose-colored glasses - that it evidently isn't. It's very much a "you had to be there" type of thing.
Unfortunately, nowadays even the 'best' LO panels in S3 still don't come close to what the S1 panels accomplished - because for many of us, the rose-colored glasses are gone, we can't appreciate the good among the bad because we know now how bad it truly is and so the good just feels like wasted attempts at trying to recreate something it can no longer be. It "came back wrong" so to speak.
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LO came back just regular. But our journey to resurrecting it changed us to such a degree that even its closest intimacies are now foreign to us. Sorry dude.
This is still probably one of my favorite panels out of the entirety of S3 for being as close to "old LO" as I've seen since S2, and even it feels like a mistake, an accident, how could a panel like this exist in S3 when so much of it is a dumpster fire? It's like a flower growing in the ruins of an apocalyptic wasteland.
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But wasn't that always the case? Isn't that 'always' what LO has been, since the very beginning? A poorly cobbled together mess of writing and panels that, every now and then, manages to leave an impression that makes you feel something? Did we ever truly know LO? Or have we just been relying entirely on an idea of it that we've built up in our heads that when it does do exactly what it's evidently always done (even if not made apparent until looking back on it in hindsight) we think it "came back wrong"?
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purgatory-if · 6 months
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demo (tba) | faq | masterpost (you are here.) | art cred @aykaypee
You’re in danger, and every fiber of you knows it.
You’re sure, by now, that no matter what you do you won’t be able to stop it. Maybe that’s a good thing.
...This is the end.
You wish you had something that would remember you.
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... YOUR life is a mystery to you when you wake up in the sunny fields of Purgatory. Apparently death isn't supposed to be a full memory wipe to the soul, but that's no problem, right? There's usually some sort of record kept of this kind of thing. If not for special cases like yours, then at the very least for organizational purposes. You're told all of that, assured that nothing is wrong and that this jsut 'happens' sometimes up until the moment they look for yur death and find nothing to speak of. Nothing of your life, either, just to make a bad time even worse.
Without knowing anything like this, it's safe to say that it'll be impossible to pass on. The underworld isn't built for fringe cases like you and even if it was, not even knowing who you were is disconcerting at best and cause for crisis at worst.
So alright. It shouldn't be too hard to find out how one person died, right? Detectives and story characters do it all the time- and now you have all the time in the world.
You should, anyways.
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... FEATURES include:
play as a seriously unlucky pc whose cause of death depends on which route you decide to pursue
be whoever you want to be! standard for ifs nowadays; things such as pronouns, general appearance, personality all that jazz
8 romance options (mostly fem/non-binary, 1 option you can choose the gender of) and the ability to play as aro and/or ace
at least 4 poly romance routes!
love me some good vanity stats! vanity stats
get recruited (read: forced) into a 9-5 where time isn't real
beat up time
really symbolic mythology! i could write a goddamn essay on these fuckers
... PURGATORY is recommended for players over the age of 15, though I’m not going to police what you do on the internet. The game will contain major character death and death of all kinds, what is probably sacrilege, memory loss, fantasy violence, potentially sexually suggestive scenes and dialogue (hi ama.), morally dubious behaviour, and more. In-depth content warnings for each chapter and specific routes will be released at a later date.
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... 'MAIN' CHARACTERS
THE DIVINE.
Angel (prns selectable) / Witty, charismatic, more than a little bloodthirsty, there's a certain volatility about someone who is Fate embodied. While they take their time on the many, many field missions necessary for stability in the multiverse or whatever very seriously, they'll put their restless passion into anything if it catches their eye for long enough.
Achlys (they/them) / Death itself, stoic and sharp and more than a little intimidating, it's hard not to let their mere presence get under your skin. While it would be nice to say that's not an intentional effect, the only unintentional thing about them is the fact that they're down here, of all places. They seem to be making the best of it.
Esme (they/them) / An angel in what is certainly an analogy for hell, classic, isn't it? They're little more than a shambling mess in a skirt if we're being honest, oh so scared of any shadow that moves in the corner of their vision. They truly do wear their heart on their sleeve, which seems to be an invitation for some to try and stop its frantic beat.
Amaterasu (she/they) / Don't let her meet your parents, is the only advice I'd give, because she'd be gunning for at least a threesome by the time starters are served. Unflinchingly forward and seductive, they're horribly charming in the most impermanant of ways. There's nothing she'll shy away from trying sooner or later, it seems, in or out of the bedroom.
THE MORTALS.
Viviana Alatorre (she/her) / Businesslike. Some people really don't change when they die, and going to this office just means you see the sun less on your coimmute. She doesn't appear to be dead, or alive, something in the middle. Out of everyone here, she's probably the most terrifying. Even more than the death god, probably because she's actively working towards terror.
Ailbhe Kahinu (she/it) / There's nothing that troubles Ailbhe, and it wouldn't be concerning if she was... y'know, dead. In the face of certain terror, it faces things with a shrug and a sigh. At least she's good-natured about this whole thing, being dragged down here by both her girlfriend (Vivi) and her sister (Rahley). The prices here are better than aboveground, anyways.
Rahley Kahinu (she/her) / Rahley's been compared to a robot more than one time, and while the comparison probably wasn't in good faith that doesn't mean it was necessarily wrong. She's intensely focused on her work, and her skill in that department seems to have drained her ability in things like basic conversation and empathy. So it goes.
M Blankenship (prns selectable) / Previously called 'Hit 'N Run' in the world of roller derby, the violent nickname seems odd on someone as cheerful as M. They act as a sort of tour guide for souls entering the Underworld proper instead of hanging around Purgatory, and it's hard to say their easy extroversion makes them anything worse than great at their job.
THE CONSTANTS.
Stratos C. Lusse (he/him) / The eternal guide to Purgatory for souls lost, souls found and all who are inbetween. He seems to have been here the longest--minus all of the deities, of course.
Octavia Hardin (she/her) / The part-time guide to Purgatory. She seems more likely to throw your soul into damnation if you cross her or anybody she cares about. Stay on her good side!
Salem Astor (she/her) / She would be a romance option if I had the energy to code in a shop feature. But I don't. So she runs free through the city.
Abbadon (prns selectable) / Personification of the past. If anyone can help you figure out what the hell happened to you, then they should be the one to go to. Sometime in the next 5 centuries would be ideal.
Maliel (prns selectable) / Personification of the future. Again, probably someone who can find out in a second what you'll know when you figure out this mystery, if you're able to find them at a good time. The woes of being a primordial deity.
...and more! Probably. Co-workers, pirates, other deities but this is running long.
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matan4il · 22 days
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911 ep 705 first watch reactions
Of course 911 would "punish" the "You are the boss of you!" guy with an alien hand that attacks him, and does what it wants. Pooor Buck and Eddie paying the price for that...
Okay, love the storyline with Hen and Karen possibly eventually adopting an older girl. Too many shows just find easy, unrealistic ways to give their same sex couples kids, and I am really glad that 911 shows the reality of it, and that it is a more complex struggle for many, that it's an act of continuously choosing to be parents. That's actually an amazing, difficult thing, and it should be faithfully depicted and respected, for all of its heartache, and the little moments of triumph.
Buck and Tommy on a date, and Eddie comes along with Marisol? Love how Buck's bisexual awakening and coming out continues to involve Eddie so much. Tell me they're end game, even if they're not gonna get together right now, without telling me they're...
I did not need to learn Marisol is moving in with Eddie like this, with any build up, or even any sort of insight into the relationship, and nope, that does not bode well for them. IDK how 911 managed to do it, but they have somehow managed to give Eddie a love interest the show is even less invested in than Ana.
And the funniest bit, is that Marisol and Eddie's big development is only there to further Buck's journey anyway.
"You can never have too much closet space" LMAO the way 911 both made me laugh, and feel sorry for poor, baby bi Buck. XD
Hmmm. Were parts of this scene cut out? We don't get to see Eddie on his own date with Marisol, but constantly looking over at Tommy and Buck? Boo. I'm glad we at least got the BTS photos, then. But seriously, why!? That was gonna be so delicious.
Oh, Tommy's breaking up with Buck. I mean, good for him, and he ain't wrong after Buck's "after this, we're gonna go out looking for chicks" reaction, but man do I feel sorry for Buck. Him and Tommy might not be my end game (Buddie forever will be), but I do think this relationship could be good for our baby bi. Tommy being in the same profession, knowing what it's like to have this gap between who you are and the image of guys in your line of work, plus he's got more experience than Buck, is sure of himself, can help our boy figure himself out, and also Buck obviously does like his vibe. He deserves to be with someone he actually likes, not just the first woman willing to be with him that the plot pushed in his way.
Oh, baby Buck. :( You didn't even tell Maddie about Tommy. You really aren't ready it. But also (and as a Buddie shipper, more importantly), Tommy broke things off with Buck, but what is eating him up, is that he lied to Eddie. XD Yeah, this gonna end with wedding bells, sooner or later. On screen, off screen after the show ends with canon Buddie, or only in my head if 911 never dares make Buddie canon, I don't care. That kind of emotional devotion is not something that my hopelessly romantic heart can ignore.
OMG, this is how Buck comes out to Maddie? XD Via random pronoun mention, and as a by product of trying to figure out how to tell Eddie the truth? This is hilarious. lol It really makes it clear that, after all, the issue for Buck really isn't people knowing he is also dating guys (or checking their asses), even when it's the other closest person in the world for him, it's Eddie. Specifically. Buck's ready, even if he doesn't have the exact clear words yet, he's just not ready to tell Eddie. Can't imagine why. XDDD
What was that awkward post-sex scene with Eddie and Marisol? And the issues with her moving in are popping up a second after she has. But yeah, we have no idea who this woman is as a person, she's been a cardboard cut out so far, and then one of the first things we do learn about her, is that she would call her stuff better than Eddie's? Once again, this is not the stuff great romance is made of. Or... even just the stuff any kind of romance is made of.
Wait, Marisol was a nun, and Eddie didn't even know!? This whole ep is telegraphing in the news of how weird and awkward and underdeveloped this r/s is, not just for us as viewers who know nothing about Marisol, but apparently for Eddie as well.
And of course his Catholic guilt is gonna kick in now. I'd care, except 911 has given me absolutely no reason to. Seriously, I care more about Buck and Tommy after just 2 eps, than Eddie and Marisol, even though this is technically her 2nd season on the show.
Of course Buck went to find Eddie, and spotted him at the gym. Forever 201 vibes, with Eddie being the focus of Buck's attention. ^u^
I couldn't care less about Eddie's Catholic guilt crisis, and how it's actually a projection of what his real issues are with Marisol, but it's nice to see that as always, Buck's the one who can tell when something's off, and offer Eddie exactly what he needs (even when that's to talk to someone else, but Buck figures out immediately who the right person to address is), and then they just very naturally switch, because Eddie can also tell when something's off with Buck, and he wants to tell him something. Soulmates. THAT is the stuff that great romance IS made of.
:/ The imagery of Catholic nuns has not been around for over 2,000 years, please stop being ignorant about your own religion, and the very different way it looked in its early days.
Bobby is forgiven, he does give good advice, and his "her ex, the Lord" bit, which prompted that reaction from Eddie, is hilarious. XD
So... when Eddie is having issues with Marisol, he already knows he has to figure out how he feels about her, but instead of doing so, he goes to his safe place... Buck's loft.
Man, Eddie being into Tommy's choice of avoidning relationships with women, and hanging out with boys, after in the past, Eddie had dealt with his Shannon issues by running away from her, and re-enlisting in the army, where he gets to hang out with boys, when we all (Buck included) know why Tommy's "hanging out with boys"... I do like that if they want to (and hopefully they do), this further lays the groundwork for Eddie's own queer realization.
Buck and Eddie helping each other with their respective romantic problems, without realizing they are each other's respective romantic solution is gonna make me chew on my own fists. Again. But I'm not even a little bit surprised that Eddie was totally fine and accepting of Buck being bi, or that the first thing he thought of is how this reflects on them. Because their friendship IS way deeper and closer than normal for platonic friends, and Eddie's little reassurance is also an admission of that.
Man, for a second I was worried they also cut out Eddie in the loft, once more putting his thumb on Buck's pulse point possessively, in a perfect parallel to 303. I would have sued for emotional damages. But yeah, it says so much that the peak of emotional meaningfulness for Buck when coming out is in relation to Eddie, and that the scene itself peaks with Eddie, instead of finishing rushing out to take care of his own romantic business, hurries back to Buck first, to hug him, place his hand on Buck and give him orders. "Sure, you're gonna be dating this guy, but I'm still your real husband."
Well, at least Eddie amitted to himself and Marisol that he doesn't actually know her. But... I have never seen two people being both being so happy about not moving in together, and I'm supposed to think this r/s has a chance? Okay. Suuuure.
The scene with Buck going to Tommy to set things straight ready for something was lovely, it was nice seeing him excited, and get to choose, and hear he's wanted. But since the note Tommy and Buck's storyline in this ep should have ended on, is Buck showing Tommy he's ready enough to let others know he's dating a guy by inviting Tommy to come with Buck to Madney's wedding, then why is the very next scene playing the romantic switch again, making us think Buck's car just arrived at the wedding with him and Tommy, only for Buck and Eddie to walk in together? I see what you did there, 911.
Thank you for reading! If you're looking for more, you can find my s7 reactions tag here, and more of my Buddie meta and content in my pinned post. xoxox
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blackautmedia · 7 months
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Tears of the Kingdom and the Orientalism of the Mummy - Dehydrated Ganon
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Plenty have talked about the portrayal of Ganon and the problems with both him and the Gerudo as a whole. I haven't seen as much talk about dehydrated Ganon specifically and wanted to share some of what I'm aware of.
TotK in many ways can be read with the number of plot points it lifts from classic mummy films, which in turn means it also picked up all the racial history and tropes that come with that.
Dehydrated Ganon and Phantom Ganon are mummies. He's explicitly referred to as such several times in the game and the game's opening relies on a number of classic mummy movie tropes in its presentation as introducing a corpse-like Ganon.
Here's an excerpt from the The Mummy On Screen: Orientalism and Monstrosity in Horror Cinema.
Male archaeologists, heroic adventurers and female heroines are all drawn to enigmatic corpses and/or racial ‘Others’, being variously hypnotized, transformed, romanced, coerced and/or transported away from their humdrum lives, sometimes through time to re-experience an ancient past in which they once lived, sometimes through space to Egypt where the monster stalks or seduces them.
Helen in The Mummy (1932) is a woman who succumbs not only to the influence of the Mummy but also to the lure of Egypt itself and its ancient ways that still hold sway.
 If one accepts Wood’s thesis, one can see the Mummy film as having a formidable formula, with the Orient serving as an effective site and its chief monster functioning as a potent medium for the release of the suppressed.
The game is built on Zelda being zipped to the past and her experiences in an ancient, mystical world and seeing the founding of Hyrule while Link is integrated into the resources left behind.
After Link and Zelda were drawn in by the Mummy's call to investigate beneath Hyrule following the rise in illnesses from the gloom.
Zelda is whisked away to ancient Hyrule where she spends time with her very heavily Native coded (which would need an entirely separate post on the tropes associated with that and the way the game uses Anti-Native tropes) Zonai pals.
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She's in a rush to return home, but this new space also ends up being a big learning environment for her. She's exposed to this ancient and alluring culture that fascinates her and provides many of the wants and needs she expressed in BoTW.
She's given the supportive parents she's needed--a supportive father figure who explicitly supports her utilizing study to achieve her goals and a loving mother to teach her how to use her powers. She even gets a cool engineering/history auntie who shares a lot in common with her.
All of these things are stolen from Zelda because of the evil mummy.
The game makes great effort to play into the exoticized idea associated with the Zonai, right down to infusing Link and Zelda in their culture with Zelda given a new outfit, home, and lifestyle, and Link gifted with Rauru's power.
The Zonai in TotK are characterized less by their beliefs or the perspective of Mineru or Rauru and more framed in relation to the resources they provide others--the secret stones, the Zonai devices, the exotic, mysterious, ancient powers and knowledge, the zonaite you mine, Rauru's arm, etc.
That leads into another issue with how Tears reinforces the idea of Native extinction in how the Zonai are more characterized for the resources everyone is extracting from them rather than their actual peoples' thoughts and feelings and how that form of erasure harms real Native people outside of the fiction.
There's also the aspect of how the land and resources of these Native people are almost destined to fall into the hands of largely white, "civilized" Hyrule leaders with every other group serving under Hyrule's order geographically and narratively while the Zonai are people we only interact with in memories or as spirits.
The Orient until the second half of the nineteenth century had largely proven a fruitful terrain for colonial conquest and achievement for the British, but from the Indian Mutiny of 1857 towards the end of the century various military setbacks began to point worryingly to a decline in British power…In the aftermath of such events, rather than being perceived as ‘passive’, with ‘no capacity for violence’ (Mercer and Julien 1988: 108), the inhabitants of the Orient became more forbidding, a change in perspective reflected in the literature of the period that simultaneously portrayed anxiety concerning Britain’s own newfound sense of vulnerability.
Richard Marsh’s The Beetle...depicted Egypt as every bit as capable as Transylvania of bringing a primitive threat to the civilized West.
As Marsh’s novel exemplifies, the legacy of the ancient Egyptians had transformed over the course of the nineteenth century from one that bestowed valuable knowledge into one that offered secrets best left unearthed, being increasingly tainted as the years unfolded through its association ‘with the mysterious and supernatural, the questionable and disreputable’.
Mummy films rely very heavily on presenting the "other" as an exotic and almost tempting place for the civilized white protagonists to find and change themselves.
They also acted as a way to depict non-white people to bypass several censorship restrictions in earlier decades, so you often see them framed as romance films with an emphasis on a commentary about that dangerous, tempting allure of the mummy being used as a commentary on interracial relationships and intermingling of the civilized and uncivilized with a white gaze in mind.
Many mummy films also would utilize racial coding to characterize the mummy as hostile, dangerous, tempting or seductive in relation to the white, civilized character, something done with several other movie monsters like Dracula, King Kong, etc.
No matter the Zelda game, the structure ends up being largely the same with Ganon in that Hyrule or wherever is shown to be peaceful until the "evil man of the desert" invaded and defiled their space with his wickedness and disrupting the order of the gods and the status quo.
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Dehydrated Ganon specifically is another extension in linking Ganon and his wickedness and evil to his heritage and status as a SWANA-coded character, in a lot of using tropes associated with Black people, etc.
He's not just evil because he's a selfish overlord, he's an evil "other" Middle Easterner invading the pure and peaceful environment the game made the effort to set up, and his constant presence looms in the game in how his corpse-like mummy servant is busy carrying out his will.
The Mummy and Nubian were a particularly suitable pairing considering contemporaneous racial stereotyping...Elizabeth Young years later highlighted others, identifying the black ‘brute’ as a stereotype that ‘carried particular force’ in 1930s cinema as ‘a monstrous beast.
Cultural attitudes towards African Americans manifestly became intertwined with contemporary ones concerning those of North African Egyptian Mummies in this version of the play.
In addition to Zelda being taken to the ancient past, we have the element of Ganon stalking and scheming to his rise to power in how he defiles the sanctity of ancient Hyrule continuing in the pattern of referring to him as the "man of the desert," another means of codifying Ganon as inherently evil by way of his heritage. There's almost constant reference to his home, the desert and anything else associated with othering him.
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Ganon has previously used religious iconography in how the Gerudo crest used to very closely resemble the symbol of Islam.
He also uses racial coding associated with antisemitism in how he's a green-skinned, hook nosed magic-wielder.
There's Anti-Black imagery in his muscularity and chains and how he devolves into a mindless, savage brute.
There's all the decades of sentiments toward SWANA people wrapped up in him and the mummy is a continuation of that in how dehydrated Ganon is presented as a stalking, corrupting presence who defiles the sanctity and draws the civilized white protagonists in with his tempting allure. Phantom Ganon is a looming threat who can arise out of nowhere.
I know dehydrated Ganon is the same dude as regular Ganon, but I do think there's an extra element to discuss in how Tears uses decades of old mummy horror and the racial coding that comes with that to further the idea that Ganon is an evil SWANA man who needs to be feared and eradicated.
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dmagedgoods · 4 months
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Why ppl dislike Raphael this much?
It was a very loud minority, that's important to keep in mind. I counted how many people I blocked yesterday. It was around 30 or 40. - A very small number compared to all the people enthusiastically telling Larian to add a kiss on that weird tweet about him being a devil and an even more insignificant number compared to 542 signatures for our petition. We gained around a hundred more in one night only because the antis shared the petition so enthusiastically and made people see it who agree with us and not them. 😂 Looking at it all, I think Raphael is a very, very beloved character actually. Those antis don't truly hate him, they have the completely ridiculous idea that asking for more content with a character is "harassing the devs" in some way. A wild thought, since the devs will see that (very politely phrased) letter around in the social medias once, maybe twice, and are perfectly capable of decision-making and choosing if any of it fits their plans or not. Other antis think that Larian even considering more Raphael content would take away resources from their beloved faves. - What isn't only hypocritical but makes no sense at all, since it's not mutually exclusive to work on more content for character A and character B. Raphael's story arc (as much as I love our devil) in the game itself is weak. And needs as much polishing as many other things. And the third group of antis I saw, well, they didn't truly read the letter and apparently only saw one point with the idea of Raphael being in camp for a while. What is, yes, the most unlikely of the ideas, but also just one among so, so many others that would be much easier to implement. That he stays in camp only works if they'd write him a strong reason to do so. I did not think it was necessary to mention that but apparently, I should have. They think our suggestions are against his character and would take from it. (Please consider that many cishet men just don't like the idea of another male romance and that's all they need to be mad.) I don't agree that our suggestions are against his character at all. He already flirts with the MC, we just want to flirt back. The option to kiss him would go well with his plans actually, if he notices Tav's/Durge's interest is another tool to get them to take his deal. Romance-specific camp scenes with him would be more work and are not a must-have in the main game but how those camp scenes would look like - manipulative, cruel even, or a little more fond (he shows all those sides with us during the game) - would be up to Larian if they'd decide to make them. In any case: How much affection Raphael would or wouldn't feel for the MC and how much of it would only be a method to get what he wants would be free for interpretation (as it is right now already too). Visiting the HoH when not betraying him and talking there peacefully with him should be in the game already, actually. Exactly like the option to spare him after the fight with him should we so decide and his help during the last battle. That's not a weird or outgoing request, that's just things that should be possible actions/developments and belong in the game, in my opinion. Long message short: I don't understand the hassle at all. But it's twitter after all and, it seems to me that most of its users are only happy if they can pointlessly yell about something and hunt shadows. I, for my part, block them and continue to have fun with the content and characters I enjoy and also continue to hope Larian read the letter and considers the points in there they find fitting.
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duplicityvn · 18 days
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Welcome to Duplicity!
Below you’ll find links to tags and the new itch page (once part 1 releases; tags will be added as they’re posted). You’ll also find some general information about the game and what to expect from here on.
As per usual, this game is a horror romance. It won’t feature any NSFW scenes, but it is not safe for minors. Minors DNI with this blog or the game.
Game Summary:
It’s been several years since you’ve been home, and a lot has changed. After failing to meet the strict deadlines of your former publishing house, your contract was terminated and you were left to fend for yourself. Once a prolific and popular author of romance and adventure stories, you’re now forced to move back home to live in your best friend’s apartment as their roommate. Struggling to figure out the next book in your series, you’re faced with many life-changing events, such as having to go back to work a customer service job you thought you’d left behind.
As you navigate this new chapter in your life, you’ll meet friends, old and new, and perhaps finally experience your own romantic tale… Just don’t trust everyone you meet.
(potential) Tag List:
#duplicityvn - general tag to encompass everything
#duplicitydevlogs - tag for dev-specific posts like progress and updates
#duplicity asks - tag for asks submitted to the blog
#duplicity griffin - Griffin specific tag
#duplicity tris - Tris specific tag
#duplicity taipan - Taipan specific tag
#duplicity dell - Dell specific tag
#duplicity nina - Nina specific tag
#duplicity savoy - Savoy specific tag
#duplicity riley - Riley specific tag
#duplicity melon - Melon specific tag
#duplicity mags - Mags specific tag
#duplicity all - general tag when everyone is involved in one post
#duplicity lore - tag for lore related to characters or settings
Here’s some potential questions I might get that I’m proactively answering now:
Why was the old blog deleted?
-I had a bad experience in the community and wanted to remove myself from it completely. I also had no idea where the game direction was going. Honestly, it started out with me wanting to make a yandere game with no understanding of what was going to happen really.
Why are you continuing with Duplicity?
-Duplicity originally stemmed from vague ideas about a horror romance I had started writing three years ago. Really, only some of the character names were similar. Once I started to feel like I wanted to come back and resume with development, I knew it needed a complete overhaul. So I went back to that old story and started piecing it together so it would work for a visual novel!
What changed and what can we expect?
-In the original demo, the game’s MC was around 20 years old. This has changed to player preference of anywhere between 25-30. Why? Because I’ve been wanting to see older characters in yandere visual novels, and just in VNs in general. I also don’t feel comfortable writing younger characters anymore. The characters’ ages will change depending on yours as well, which will be explained later. The only characters who have set ages are Mags and Melon.
-Speaking of characters, Sophie is no longer part of the story. I didn’t think about it at the time but I don’t want a minor to be included in this story when she’s not directly related to anyone, like a sister or a niece or something. In her place are several new characters: Nina, Savoy, and Melon.
-The game will be released in 3 parts instead of on a day-to-day basis. Part one will be mostly introductory but lengthy, part two will probably be the longest, and part three will mostly be focused on the endings of each route.
-The game will have more than just Griffin’s route. There are currently 9 endings I’m in the process of planning.
-As of the publishing of this post, everything previously known to the game is no longer canon, except for a few things.
What kind of asks can we send?
-Asks pertaining to the game and its characters and settings are all completely fine. In fact, it’ll probably help me develop the characters even better.
-NSFW asks are allowed! While there might not be NSFW in the base game (still juggling around the idea of a paid NSFW version), I am happy to write little fics if people are wanting them. I love writing, give me prompts!
-Hateful, derogatory, or other such topics that are sent to this blog will not be tolerated nor published. I wish to promote a safe space for everyone, and I won’t pay attention to any negativity.
-Silly and nonsensical asks are also allowed if they aren’t negative in context.
Alright this was long lmao but I hope it encompasses the general idea of what to expect from here on out! I’m not putting myself on a publishing schedule and I will update as frequently or as little as I do. I’m an anxious bean and can only do so much.
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ma1dmer · 6 months
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Elden Ring - Godrick The Grafted NSFW
loser fuckers come here pspspspsps
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A = Aftercare (What they’re like after sex): he probably isn't much for aftercare, but he will stroke your hair and tell you you are his and only his, its the small amount of affection he feels like offering you
B = Body part (Their favourite body part of theirs and also their partner’s): ........honestly the jokes write themselves in this, i am so sorry
C = Cum (Anything to do with cum basically… I’m a disgusting person): probably has a breeding kink, he’d growl lowly in your ear about making you his proper consort and you giving him an heir whether your body can give him one or not, he still tries and fantasises about it and who knows if you can’t have children yourself he might find a way to help you with that
D = Dirty Secret (Pretty self explanatory, a dirty secret of theirs): the fact he likes to be praised, its something he is ashamed of, why would he need the words of someone so beneath him , to feel good, its absurd
E = Experience (How experienced are they? Do they know what they’re doing?): with how hated he was i don’t think he has a lot of experience so he ends up being very eager and having a lot of pent up tension, every moan you make is music to his ears and a stroke to his ego, he doesn’t need experience when he is as great as he is
F = Favourite Position (This goes without saying. Will probably include a visual): he doesn’t have a specific one in mind, ends up manhandling you around and switching up between several positions 
G = Goofy (Are they more serious in the moment, or are they humorous, etc): he would probably think you mock him, he’d wrap his hand around your throat and ask you what exactly you think is so funny 
H = Hair (How well groomed are they, does the carpet match the drapes, etc.): probably hairless at this point with all that grafting
I = Intimacy (How are they during the moment, romantic aspect…): he isn’t much for romance but he does shower you with gifts, cloaks and jewelry ,some bloody some still warm from the bodies he has taken, but he tries
J = Jack Off (Masturbation headcanon): i think he would probably enjoy being watched, showing you exactly how he likes to be pleasured so you can do the same
K = Kink (One or more of their kinks): praising, dirty talking, choking, size kink etc
L = Location (Favourite places to do the do): shameless, if he wants to have you somewhere he will have you, let everyone watch and hear for all he cares
M = Motivation (What turns them on, gets them going): it doesn’t get much to rile him up, usually some praise does the trick with him, he’ll have you pinned on a wall and kissing you with no shame about who might see you
N = NO (Something they wouldn’t do, turn offs): there isn’t a lot he wouldn’t try especially in the beginning
O = Oral (Preference in giving or receiving, skill, etc): he loves having you on your knees, him on his throne, in his rightful place and you servicing him, his hands guiding your mouth over him and he is surprisingly soft in these moments, being gentle even as he uses your mouth, letting you set most of the pace, only speaking praise when you are like that
P = Pace (Are they fast and rough? Slow and sensual? etc.): rough and almost desperate, he holds onto you and moves you against him like a doll, chasing both of your orgasms
Q = Quickie (Their opinions on quickies rather than proper sex, how often, etc.): not a big fan, it will stroke his ego that you want him so much that you seek him out ,but he is busy and wants to take his time ravishing you
R = Risk (Are they game to experiment, do they take risks, etc.): definitely has a thing for pushing boundaries, encouraging you to try out new things that come to him in a whim in the throes of pleasure
S = Stamina (How many rounds can they go for, how long do they last…): he has a lot of stamina and a lot of pent up energy , he wants you limping and sore after you two are done
T = Toy (Do they own toys? Do they use them? On a partner or themselves?): probably doesn’t really get the point, you have him what else would you need, he gets petulant like a child
U = Unfair (how much they like to tease): not a fan of teasing, doesn’t have the patience for it, but he does like degrading you 
V = Volume (How loud they are, what sounds they make): he probably talks a lot , praises you and degrades you all in the same breath
W = Wild Card (Get a random headcanon for the character of your choice): i can see him as being slightly into body worship surprisingly, he’ll have you laid out and trace his hands all over your body slowly and methodically messaging his fingers deep in your flesh his eyes appraising you closely
X = X-Ray (Let’s see what’s going on in those pants, picture or words): i think he is big, however if thats his actual cock or not, is up for you to decide
Y = Yearning (How high is their sex drive?): when he has a partner his sex drive is high, almost making up for the time he hasn’t had someone to please him
Z = ZZZ (… how quickly they fall asleep afterwards): he needs you to hold him  so he can fall asleep, his head on your lap playing with his hair and stuff
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Can I ask, if you have top favorite romantic couples (can be canon or non canon) of all time from any media? Why love them? Thx :D
... now this, took a minute to answer in some ways. There a lot of ships I like, so this was really easy and hard to answer at the same time. Some ships it was an immediate yep yep and others I had to go '... but is it a fav of all time, though?" But I think I got it narrowed down.
So here we go, fav ships of all time from any media, no particular order. I didn't get any specific no. to do so I'll just list a handful until I can't think of any others. (Anyone who comes across this that sees a ship on here you don't like and feels the need to say something about it, stay in your lane this ain't about your opinions it's about mine.)
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The main FMA ships
Arakawa Hiromu, nigga, you cooked. Imma just put the FMA ships as one and leave it there because if I do it separately, we'll be here all day. But if you wanna see me diving into why I like these ships in a manic ramble, here's a post I made on that here. The romance in FMA is literally a category and a discussion all on its own that I can go about on for hours. FMA has the best romances in shounen so anyone who has consumed FMA will know what I'm talking about. Like, whenever anyone tries to use a manga being 'shounen' to justify shitty romantic writing, I point at FMA's brilliant riding. An animanga's demographic is not an excuse for terrible executions in romance. EdWin, RoyAi, LingFan, AlMei and all the side ships drank and left no molecules.
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NaruSaku
Toxic shippers, again, stay in your lane, I don't feel like dealing with y'all any day. I have been shipping this shit for years, always have, always will. Ignore the fact I ship Sakura with literally everyone from the Akatsuki to Hinata to Sai to Shikamaru. (Y'all I used to look up Kisame/Sakura fics, unironically TAT). (Same for Naruto honestly, I've shipped him with Sasuke, Ino, Temari, Tenten, the list goes on and on.) The way Sakura goes from finding Naruto annoying to almost dying multiple times to keep him safe, I will never EVER be over that. Naruto's love going from puppy to something as passionately red as the thread of fate itself. The MinaKushi parallels. I have a lot (and I mean a lot) of ships in Naruto pertaining to these two, but NaruSaku is my absolute favorite. Like it was literally confirmed that Sakura got over Sasuke and then it got retconned for some bullshit. Saying it with my whole chest, argue with a wall, it should have been them. I won't dog any other ships, but yeah, it should have been them. 699 chapters of Naruto being in love with one woman, I sing the praises everyday.
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SakuHina
Hinata's prince charming is literally Sakura. I have a whole ass fic I am slowly, painstakingly writing about what Naruto would have been like if Hinata had a crush on Sakura the whole time. I just think they're really cute together, have amazing chemistry and balance each other out. I didn't expect to like SakuHina as much as I did but here we are.
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Kyoru
I mentioned it before in another answered ask but Fruits Basket was my first manga (if you're curious what my first anime was, it was Yu Yu Hakusho) and Kyoru was probably my first OTP. There are two characters I think upon so many rewatches and rereads that were prime game for who Kyo and Tohru could have ended up with had things been different (which, I do really ship as well. Multishipper here guys) but I'm not mad about the endgames that we got. From start to finish, Kyo and Tohru's relationship is beautiful and you can feel how strongly they feel for one another. It's like, wow, Takaya really gave us one of the best ships in shoujo and didn't even apologize for it.
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Klance
Red + Blue = True. They had chemistry, supplemented for what the other lacked and we really don't need to have me diving into the bs that was VLD. That show wasn't even out long, my god, it was a mess.
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NeuviFuri
Should I explain to you the romanticism of Hydro x Hydro? Oof how I love them. A Genshin ship after my own heart, truly. But if anyone is trying to against MiHoyoverse (I was here from the Mihoyo days, leave me alone) in terms of seeing who ships NeuviFuri more, we all lose. They literally paid people to do an ice dancing program in NeuviFuri cosplay, paid a guy to make a companion piece to Furina's song from Neuvillette's perspective and several other animations concerning their relationship in some way. But the Mihoyoverse shenanigans aside, it's the build up of 400+ years of working together, the care they still have for one another and yes the complementary abilities and color palettes. Not enough time in the day to talk about them, I don't think.
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AriDante
Almost thought I wouldn't have a gif for them, then I remembered THEY GOT A MOVIE. Aristotle and Dante Discover the Secrets of the Universe is one of my favorite books in the world. I have reread it once a year religiously since 2017 when I first discovered it. This is such a beautiful novel and relationship and if you haven't had the pleasure of reading it or the sequel, please do yourself a favor and buy it or rent it from your local library. It's just, the way Ari has been in love with Dante for so long and didn't even realize it but it's so, so clear to the reader because of just how he talks and describes him? I don't even want to go to deep into this one just in case there's someone here that hasn't read this book because it deserves to be read and experienced blind. Just, just please y'all read it.
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invinciblerodent · 2 months
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yknow, no, i'm not done thinking/posting/being deeply angry about the whole "bbuuuhhh Astarion is gay and was made playersexual as a game mechanic bbbuuuhhhhhhh" garbage some people still spout.
like this type of sentiment is always annoying and wrong, but it's specifically this character for whom it's especially annoying to me, just because on top of all the regular host of issues, it also deeply contradicts what I believe is the central theme of his whole goddamn story.
(excuse the rant please.)
Like, my skin already crawls at that term, "playersexual". I hate it, and find its use either vaguely ignorant at best, or blatantly pan/biphobic at worst. but even just besides that....
This character is a man whose narrative intentionally shows his presentation of himself, and of his masculinity, as being contradictory with convention. This character is one whose entire arc is about discovering who he is beyond the boxes he was assigned: a spawn, a monster, a seducer, a tool, a predator, a plaything, a victim, a sexual object... these are all identities that were forced onto him. And if he's given space to discover them, turns out, none of them are things that he actually wants to be. if you give him space, and affection (romantic or otherwise), and acceptance, and help him attain closure and catharsis, he expresses desire to be... an adventurer, a lover, a friend, a protector, so many things, but all of them in his own way. That's the point of his story, control vs. autonomy.
How.... myopic does one have to be to see that story, to play that story, to play an active, participatory role in that subversion, that search for the self beneath the masks, and declare that actually, they made him this other box for him to fit into, so... it's fine, i guess, to ignore what he says?????? it's fine if they pick and choose among his expressed traits which ones to use and which to disregard, because they decided (based on frankly homophobic and rather misogynistic stereotypes) that he cannot be different from their perception, despite him literally saying otherwise????????
Astarion's entire figure is a succession of trope-subversions. I could write essays about all the ways in which, in the romanced spawn game, the narrative sets up tropes (primarily in act 1), only to then purposefully knock them down and contradict them as the game progresses.
Like..... He was to take revenge by taking power for himself (like he thought he wanted, like Cazador did to Vellioth): ended up taking his revenge and rejecting the power that could have come with it, and despite that having a price, being content and grateful for it (and realizing that the alternative would have had an even greater price he would have paid unknowingly). He starts out using sex and sexuality as a weapon, and a tool of manipulation, like he did for many decades: ends up expressing discomfort with being seen as a sex object, resuming his sex life by saying "I love you" before his partner would have, and proposing sex with them as a beautiful metaphor for his own rebirth.
His whole story starts out with him thinking he requires protection from the player and that the only way to get that is through using his body and looks as a bargaining chip: later he discovers in himself a desire to be the protector himself, which he talks about more than once, and expresses varying degrees of discomfort at the thoughts of both using his body to gain something, and needing a protector.
There's the "this is what I'm good for" type of attitude towards sex morphing into "I am so much more than a thing to be used". There's the whole thing about how important his looks were to both him and his "usefulness" back then, despite him not being able to even fucking see them, (which also kind of includes that silly lovely gremlin-face he sometimes makes), but those are just the ones off the top of my head.
The story, and the romance plot, is about... it's about him regaining ownership of himself, it's about autonomy, his whole recurring "what do you want" line is about respecting his choices and letting him find his way to them, it's about letting him show you who he is, believing him, and loving the man behind the facade.
how absolutely fucking short-sighted does one have to be to then take that incredibly reductive stereotype of "femme-leaning man with theatrical mannerisms who cares about his looks; must be exclusively homosexual and any attraction he shows to women is just a mechanic/fanservice/flattery" (which, that's so fucking insulting to gay men, and bi/pan men, an any man who might express masculinity in a less than conventional way, and to the women who may love them [eta: and of course nonbinary people, and the people to whom masculinity means something wholly different]), and assign it to this character on their own accord, despite him literally telling the player otherwise? despite him verbally expressing attraction to multiple women, and contradicting that stereotypical interpretation wholly and out of pocket??????
like, hello??????? did we play the same game????????? did we play the same fucking game??????????
like don't think for one second that it isn't the pan/biphobia that annoys me more, it absolutely is, but this character is such a particularly egregious example, it's almost fucking poetic.
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rationalisms · 3 months
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sorry to whack a wasp's nest, and i am prefacing all of this by saying that i enjoyed the game and think there are a lot of good aspects to it, but!
i am genuinely so sick of the way people talk about baldur's gate 3
i don't think it should have won game of the year
it's so, so irritating to see people claim over and over that bg3 is somehow groundbreaking for the genre or some sort of trailblazing star in a charred wasteland that has seen no good release since dragon age: origins. and like, it's not just idiots in the steam reviews and on reddit who are talking like this (though they are fucking everywhere on both. one of the highest rated posts on the bg3 sub for months was some dude literally going "i've never played a ttrpg or crpg and i believe bg3 is a game changer" fucking lol). it's also like. professional video game journalists and reviewers. a lot of them!
and like. dragon age: origins is really not a particularly good game compared to many of its contemporaries and i seriously do not understand the chokehold it has on people but that aside, since it was released we've had so many incredible and amazing crpgs that featured outstanding writing, game design, art direction, music, voice acting, etc. the pillars of eternity duology, underrail, the wasteland series, tyranny, atom, the shadowrun trilogy, the pathfinder duology, even the fucking games larian made before this, the divinity: original sin duology are all doing what bg3 did, and often better than bg3 does it. and that's not even getting into the many, many games that came out before either that still hold up as masterpieces that leave both bg3 and da:o in the dust like planescape: torment or fallout 1 and 2!
in fact, it's really easy to compare larian's previous game, divinity: original sin 2, to baldur's gate 3 because they are incredibly similar in many ways down to the inciting incident being almost a 1 to 1 copy (you wake up captured on a ship and realize you've been shackled in a way thay suppresses your powers and harms you and the first act is dedicated to finding others who this has happened to and getting rid of it). except that dos2 handles a lot of the things bg3 also contains a lot better, like e.g. companion story progression. (it's absolutely baffling to have story progression tied to rests especially when the game goes out of its way to instill fake urgency in the player that can very easily lead to them avoiding rests and makes especially many early game moments permanently missable if you don't happen to rest enough times at the right time. my karlach romance got bricked in my first playthrough for this reason. also compounding this is the fact that even on tactician the game is so easy that you can go ages without needing to rest organically.)
dos2 also unquestionably has the better combat experience because the system was designed specifically for the game and around the games capabilities and limitations, whereas bg3 had to contend with trying to make d&d 5e work in a video game format when that's patently not what it was designed for. the amount of changes larian had to make to the ruleset to make 5e work for a video game should have been a sign that using 5e was probably just not a good choice. (and ftr i felt the same about the game solasta which also uses 5e.) and even with the rule changes and the way larian went out of its way to buff the extremely underwhelming and underperforming 5e martials, character building and progression is still nowhere near as versatile and exciting as it was in dos2 or other crpgs and you still have a lot of empty level ups or repetitive gameplay because you can only put so many rhine stones on a turd.
let me be clear: i don't think bg3 is a bad game. again, i liked it! i think it has some instances of really good writing (mainly in companion narratives and side stories imo, the main story is underwhelming as whole). the voice acting performances are fantastic. larian tried their best to make non-linear problem solving possible in a lot of places which is neat (but also makes the lack of them in other places really obvious and more annoying than it otherwise would have been tbh lol.)
i just hate the way that bg3 is treated like some sort of gold standard when it stands on the shoulders of predecessors who are just as good, if not better, but who get ignored because they don't have fully mocapped and voice acted character models or a 3D camera. there seems to be this complete reticence from so many people to play games that still utilize things like an isometric pov, despite the fact that the games which do so are designed around this. e.g. pillars of eternity and the shadowrun games are some of the most beautiful, artistically impressive rpgs i have ever played and make full use of the isometric perspective in its fullest to create absolutely stunning environmental design which wouldn't have been possible with a rotating camera. just because a technology is older doesn't mean it is worse! people absolutely should get out of their comfort zone more because they are missing out on so many gems otherwise.
also re: bg3 winning game of the year specifically: look, here's why this gets me so tilted. on release? vast swathes of the game were legitimately unplayable. act 1 was mostly alright because it had 5 years to cook in early release with constant community feedback and bug reporting. this was absolutely not true for act 2 and 3. act 3 in particular was legitimately just not working for me (and multiple of my friends). i have a soupy gaming PC that can play other contemporary games on ultra settings just fine, and yet i got as few as 2 FPS and frankly ludicrous amount of stuttering and lag on even the lowest settings while my poor CPU sounded like she was preparing for space flight. it's clear that they just did not optimize later acts at all. they did eventually fix the memory leak issue somewhat in later patches, but the performance in act 3 is still markedly much worse than the rest of the game. (also why the fuck is it like 200GB good fucking g-d learn to compress your shit larian!) and that's not even getting into how many quests were bugged and as a result not able to be completed.
in summary: i paid 60 bucks for something that released in an unfinished state that put my hardware at risk. i spent a lot of money on a game i was unable to complete in the state that i bought it in and that took several months to get to an actually playable state for many people. that is not fucking acceptable.
i am willing to cut larian a lot more slack than i would say, e.g. bethesda, on releasing buggy and poorly optimized games. which is why i was willing to patiently wait for a performance patch to replay it. i am not, however, willing to accept handing something that was patently not finished and did not give customers the product they paid for an award for game of the year.
that's a symptom of an industry that has gotten too fucking comfortable releasing unfinished games and putting the onus of bug detection and quality testing on its paying userbase. that's not my job! i paid for this because i expect a product that has already successfully underwent this process! but apparently games these days don't need to bother with that anymore because it doesn't matter if it's playable on release or not, they can still get a coveted industry award for it anyway.
tl;dr: bg3 is literally fine but i am begging everyone on my hands and knees to broaden their horizons and also the things we deem to be acceptable from gaming companies nowadays are shocking. ok. i'm done. sorry.
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riallasheng · 1 month
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Answering an Ask
In an unusual way, because my darn tumblr be broken and didn't show the ask in my inbox! Fortunatly, @edutainer2022 PMed me to make sure I got it! ^^
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Hi! Just in case the asks act out, some ask game points for you:
🍒 What’s your favorite character dynamic to write? (Can be romantic or platonic, specific or general!)
🥭 Rank from most enjoyable/fun to write to least: Fluff, Smut, Angst, Crack.
🍏 Is there something you overuse, whether it’s a certain phrase, trope, or piece of punctuation?
🍐 Is there anything in canon that you absolutely hate and love to fix in fics? A wrong choice made, a fuck-up in characterization, a misunderstanding never cleared up, a conversation never shown onscreen, etc…
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🍒 What’s your favorite character dynamic to write? (Can be romantic or platonic, specific or general!)
Platonic and/or familial! While I can and will write romance, there's always a heavy focus on the friendship of the characters, more than the romantic ^^
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🥭 Rank from most enjoyable/fun to write to least: Fluff, Smut, Angst, Crack.
Well, I don't actually write Smut at all (closest I'll come is Lime, and usually I'll only write Orange. I've never actually written even a Lemon, let alone anything more hard core than that), and the closest I get to Crack is 'here is a silly thing that canonically could happen' rather than true crack.
Sooooo....
Drama (angst, fluff, serious, comedy, and bunch of other stuff rather than a heavy focus in just one type.) FAR and away my favorite.
Angst & Whump (as old fanwoman is old and I go by the definition that ANGST is mental/emotional 'harm' that may have a physical element or trigger, but is all about the emotions and mind. Meanwhile Whump is physical 'harm' that may have an emotional/mental element or trigger, but is all about the physical). I generally prefer it to be an ELEMENT of a story, and I strongly prefer hurt/comfort, but I do have some instances fics / ficbits that are (mostly) solid angst and I'm more likely to have Angst scenes / elements in my works than Fluff
Fluff: tends to be only sparingly and mixed in admist other things, and even my 'pure' fluff pieces like A Cure for Boredom were cahracter and fan-lore explorations alongside the fluff. Mostly because pure fluff BORES ME ^^;;
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🍏 Is there something you overuse, whether it’s a certain phrase, trope, or piece of punctuation?
Ellipses, probably XD I actually try to alter my writing style to a degree depending on who the viewpoint character is, but I am ANYTHING but brief (even though I know brief / less is more is the 'in' thing now). So I tend to have lots of details and asides and descriptions and trend much more towards being VERY wordy
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🍐 Is there anything in canon that you absolutely hate and love to fix in fics? A wrong choice made, a fuck-up in characterization, a misunderstanding never cleared up, a conversation never shown onscreen, etc…
Oh yeah, many things XD There's always at least ONE 'fix it' in every fic I write. Sometimes small, sometimes BIG... I try to give my reasoning for any / all changes, I do my best to respect that other people may have totally different takes than me. But yeah, there's always fix-its in my fics for things that bug me or that I flat out hate
Heck, in an example that I'm currently writing (well, re-writing as back in the Naughts this darn thing was COMPLETE and now I'm re-writing it from memory XD ). In As the Wyrm Turns and my fanfic Universe in general....
I moved Marineville. I've always HATED that it's canon location for a REALLY LONG LIST OF REASONS THAT ARE VERY VALID DARN IT, so I moved it to Maine (Isle Au Haut specifically). On top of solving most of my list o' issues, it also meant that I could have the Aquaphibians living in or near 'Atlantis' ^^
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shinjisdone · 2 months
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So I've recently have been obsessed with the idea of an Yandere Self-aware video game character and how they'd mess with the game
Its mmmmmmmmm super specific but I've been thinking about Makoto Yuki from Persona 3 a lot ;.;
Like- uughhh imagine you've been playing the original P3, P3FES AND P3P like the FREAK THAT U ARE and Makoto knows you!! He remembers you. And now you're back again with Reload.
Spoilers for P3 and Makoto's character and arc but will be mentioning when spoilers end:
Makoto to me is like ✨perfect✨ because a character who canonically would not care about dying and being hurt but caring for others
And then realizing he is in a video game which gives him a sense of doom???
At the very end of each game, he is going to die. But at the end it also means nothing when you press New Game again.
He goes through his year in Iwatadoi and actually starts living and caring for others and himself. More for others since he is ready to peacefully sacrifice himself.
And then, it happens all over again. The same places, the same people, the same shadows and events and deaths.
You are the one causing all of this and he doesn't know what to think of it. He never really cared until he did but now nothing seems real? Should he care then?
Even if all these repeating steps still feel real to him and fulfill him? When he feels you guiding him to make the right choices, when he hears you being so immersed into the game?
It all means nothing in the end. But you keep coming back, the real thing. You bring him such fullfillness and bonds and even though it will all be severed, it will happen again.
He oddly looks forward to it. To living and dying.
So he looks forward to you.
END OF SPOILERS BUT GAME MECHANICS WILL BE MENTIONED:
Imagine Makoto just over time beginning to mess with the game either in favor to you or to build an connection with you too:
Makoto already knows what will happen. Story cutscenes will be done with quickly in a way that you won't notice. For him, it's just seperating the time he could spend with you.
Special characters such as Igor, Elizabeth and Pharos could have an hunch that something is off. The remaining cast would react a but differently when Makoto acts out-of-character but are ultimately coded to not care.
If certain items or personas are wanted by you, Makoto will rig the game to have those drop more often for you.
He cannot say many lines since he is not supposed to speak a lot. But small lines, like during battle, change slowly and seem to be more directed at you. Such things as "What shall we do?" and "I'll end this quickly, don't worry."
"I'm strong enough to take on the Reaper if thats what you want."
The UI will seem like it's staring right at you.
When in battle and you need a certain crit or whatever, Makoto will go on all out in his turn - especially when he hears you praising him ("Yo, go, Makoto! That's my boy!") It makes him melt.
Fuuka would then say something akin like, "Wow, our leader is on fire!"
This is another point that differntiates the others from you in his eyes.
You give him a name. He doesn't even know if it his real one but he feels so much more accepted than being called "leader" by the others.
They cannot THINK of an name. But you can.
Makoto will smile much more even at the beginning of the game. Characters will point out how odd it is but he will make sure to hide it quickly.
It's mostly noticable during idle animations but once he notices that you might be staring, he'll hide as if he were shy.
The many lyrical songs will have different meanings and words sung. Slowly you will note that this isn't Lotus Juice singing anymore but a completely, different and artificial one somewhat hiding behind the lyrics and whispering sweet nothings to you.
You may hear completely new songs that are bursting with love and romance (Color Your Night comes to mind)
Dialouge options also change more on how he REALLY feels. Knowing the best answer at a test (he'll give you a hint), dislike for an activity (but he'll do it for you), his real thoughts towards characters or jealousy when romancing someone.
("Riding out until the day I meet you,)
(I look up to the sky, asking lotta "Why?")
("I watch out for all surprises, what it provides us, ...n҉o҉t҉h҉i҉n҉g҉ u҉n҉t҉i҉e҉s҉ u҉s҉.҉"҉)
("You know you leave me in a trance, ͕͗i͕͕͗͗t͕͗ ͕͗m͕͕͗͗e͕͕͗͗a͕͕͗͗n͕͕͗͗s͕͗ ͕͗e͕͕͗͗v͕͕͗͗e͕͕͗͗r͕͕͗͗y͕͕͗͗t͕͕͗͗h͕͕͗͗i͕͕͗͗n͕͕͗͗g͕͗ ͕͗t͕͕͗͗o͕͗ ͕͗m͕͕͗͗e͕͕͗͗.͕͗") ("Always watching over me s҉o҉m҉e҉h҉o҉w҉, you make me feel invincible...")
Since you are a sane person, you of course dislike Kenji.
So when you have to drag yourself to his social links, Makoto will actually skip them while you can still obtain all perks. It's like you see Kenji's face as he suddenly looks shocked before the entire event is skipped. Makoto waits at the entrance patiently for you. He doesn't want you to suffer :(
In such intinces of romance however, Makoto cannot hold himself back. He usually goes with whatever you choose since he wants to make you happy but he has to draw a line when romancing characters/maxing out social links.
A part of him understands they are all game characters...but the more frequent you choose to romance, no matter in which game, the more anxious he becomes.
When you always choose one person, he wonders if they are your favorite and not him. The same when you choose others in other playthroughs and don't get me started in the harem routes.
And they are all females as well. Do you like girls? Only girls? How about him, can he have a place in your heart?
MAKOTO doesn't like Yukari, Fuuka, Aigis, MItsuru, Yuko or Chihiro...HE likes YOU.
So all of this 'dating' feels like lying to him. To himself and his feelings and especially to you...at first he can tolerate it all if it means it makes you happy dating these people.
But you shouldn't be liking anyone else anyway.
So after a while, he has had enough. Dating is done impossible in all the games now through a kind of 'glitch' or all social links will be immediately reversed. The moment you get a chance at an romatinc dialogue option, Makoto will promptly choose the thing that will ruin your chances - by letting out his TRUE thoughts.
"I know you dont like me, Yukari, so stop pretending." "I hate the way you are so clingy, Chihiro." "A robot can't care for people. Only real people outside of games can."
He will be at his most noticable then and might not hide himself from you anymore. He just wants to be with you and give him the feeling of being alive again and again and again.
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being-of-rain · 5 months
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I wasn’t really a big fan of The Giggle by the time I finished watching it, and I liked it less the more that I thought about it. Which is a real shame, because I think it was full of a lot of great ideas that were squandered with poor execution. I didn’t really want to just post pages of negativity, so I’ll quickly skim through a list of things I think could’ve been done better, and maybe I’ll expand on some of them later or if I’m asked about them. Still, this is your warning for negativity.
The whole 'screens are evil and making everyone think they're right' felt so shallow and cheap, especially because it was set up as the main obstacle and then largely ignored. A lot of the characters at UNIT really didn't do much (I totally forgot about The Vlinx after my first watchthrough) but I think that didn't bother me much while watching because I was used to Chibnall regularly ignoring characters like that. It was nice to see Mel again, but she didn’t really serve much purpose.
RTD’s take on the Toymaker is quite similar to his take on the Master, which was sometimes fun and sometimes annoying (specifically the German accent, which lost its appeal pretty quickly for me). But he felt pretty hollow and full of wasted potential beyond that, feeling like he was there just to give the episode a villain. Although speaking of the Master, his brief inclusion was hilarious and an easy way to write him back into the show later, nicely done.
The last third of the episode had some many intriguing and potentially awesome ideas behind it. The new Doctor turning up partway through a story? Cool! The Doctor defeating his final villain alongside the next star of the show? Fun! The Doctor getting self-care and words of wisdom from his next self? So heartwarming! One Doctor retiring to be happy while his next incarnation travels off to continue the adventures? A fun use of the show's format!
But for me these ideas just didn’t work or didn’t fulfill their potential, and it’s mostly because there’s no narrative justification for them. No cause and effect. There’s no given reason for the Doctor to bigenerate, it just happens. There’s no particular reason that it was the Doctors rather than the Toymaker who won the game of catch to save the world, it just happens. Without any narrative reason the third act feels so unsatisfying, like spectacle for the sake of spectacle, and (I don’t say this lightly) incredibly lazily written.
That lack of story reason also undermines the ending, clearly the thing RTD was most interested in, by making it feel unearned. Like a first draft script that worked backwards to make it happen. The retirement ending itself I have mixed feelings about, which I’m not sure I can fully articulate. One thing I love to see is that RTD can actually do a genuinely happy ending rather than making every ending a tragedy. But said happy ending feels a little too ‘married-with-kids-and-a-white-picket-fence’ to me – though obviously I can’t stress enough how relieved I am that romance didn’t factor into it. It just felt like it wasn’t set up well enough. I’d probably like it a lot more if they made clear if Tennant’s Doctor was going to turn into Gatwa’s Doctor or if they’re just separate people now. It was sweet of RTD to try and bring a conclusion to the ‘Doctor is traumatised’ thing that he introduced to the show 18 years ago, but he did it poorly. At least it offers interesting new possibilities for the show going forward!
With all that said, in the end The Giggle felt to me like RTD retreading some of his biggest flaws as a writer, and throwing in a few borrowed from other showrunners for good measure. It was a disappointment both because of the good ideas just below the surface, and because it came after a very fun first episode and an incredible follow-up.
But like I said, I’m excited to see what the show does next! I saw talk that there’ll be lots of mythical and unnatural creatures turn up due to the Doctor’s salt thing, which is super cool. And obviously I��m excited for more Gatwa! I haven’t really felt a lot of reason to be excited about Ruby yet, but as always I’m ready to fall in love with the new companion quickly!
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