Keystone-Ranking My Hero's Academia's Arcs
To All my Friends and Followers, I am proud again to announce another double milestone. Not only have I reached over 10,000 total posts on this blog, but I have reach over 3,000 followers. Who would have guessed this little blog I made for fun would have made it this far? Because I am frankly flabbergasted that this blog has made it this point. I thank all of you for your support and truly wish that I can make this blog something worthy of your dedication. For this momentous milestone, I once again decided to do a massive project. This time, it will be ranking all the arcs of My Hero Academia.
So before I begin, let's cover some ground rules:
-What I will be considering an arc, as well as where it starts and ends, will be defined by the Wikia, making for a total of twenty one arcs.
-This will mainly be focusing on the manga. While I will mention the anime here and there, it will not play any major role in how I rank these arcs.
-This ranking will be relative to the rest of the series. So if I put an arc lower on the list, I'm not saying it's the worst manga as a medium has to offer, just not up to the standards of the series.
-This will be a series of pros and cons covering each of the series with some notes. This will involve a lot of generalizations and summarizations of points, as well as maybe skipping out on what I don't have much to say, but is the easiest way to get my thoughts across.
-This will be looking at the arcs without the context of later ones. I will review the arcs on their own and will only consider what has happened before in the story when that arc came out. That means that certain events will not "ruin" arcs retroactively, but can be held against the arc they happen in.
-The Final War Arc will not be covered here. Not only because that arc is not completed at the time or writing, but is far longer then any other arc in the story and has so much to cover with it, feeling like there are several arcs going on all at once. Even if it was done, I would still cover it on it's own.
Without further ado: the ranking of My Hero Academia's Arcs.
Stars and Stripes Arc: (0/10)
-This entire arc is built around Cathleen, a one note character that doesn't have any interesting traits or arc. She was never established before, even when she should matter to characters like All For One and is suddenly the most important hero currently active.
-My worst fears are confirmed that Tomura is nothing more than a meat puppet for All For One. All his unique traits and character is under lock and key for this entire arc, leaving us with a very bland villain that I have no interest in reading.
-The whole fight is a forgone conclusion. Tomura can't lose because he's the main antagonist who is next to unkillable and he can't get "New Order" because then he would be way too powerful to beat, robbing the arc of any tension it tries to have.
-The fight itself is not interesting, which is a problem when most of this is a fight. It's Tomura getting ragdolled over and over again while Stars and Stripes keeps using her Quirk in a lot of empty spectacle. No real cleaver plans, just slapping each other back and forth.
-All these factors together rob any emotional investment a reader may have had in the story. So in spite of it only being seven chapters long, it feels like a total slog to get through, simply waiting for canonical filler arc to be done with so we can move on.
-"New Order" is a slap in the face to the entire power system. It's such a vaguely defined ability with what it can actually apply with its rules. It felt more like Tomura was fighting a wizard from a whole other series, adding on to the various frustrations in this fight.
-The main consequences could have been replaced with a single chapter. Just have Tomura writhing in a cave over his body rejecting "All For One" and have Nezu analyze and pick up information on him from the footage of the PLF War. It would have been so simple.
-The actual consequences of this arc are minimal at best. You could honestly skip this arc and not really miss much in the grand story of the series. Again, making it feel like a filler arc. It makes this whole outing seem wholly pointless in the broader narrative.
=I've said my peace on this arc many times over. I struggle to think of anything good about it. It was a chore to read the first time and it took so much willpower to not turn this into another giant rant. I honestly hope I never have to go through or think about this arc again.
Tartarus Escapees Arc: (1/10)
+I like the idea of this arc. Having Izuku regress into his self-destructive tendencies and isolating himself is a really good way to go with his low point. And this is well conveyed in the art, both in and out of costume, which I just want to is really solid this arc.
+Uraraka's speech was certainly a highlight. It's a great moment in her own arc about understanding and wanting to truly save people and gives her the relevance she has so desperately needed. Ending it with the narration of everyone being a hero was a good bit.
+I liked a lot of the bits with Stain, especially his talk with Toshinori. Having Stain, the man who misunderstands All Might the most, gives him the peep talk he needs to get out of his funk.
-The reaval of "Fa Jin" was such a massive miss for me. Not only does it not add anything to Izuku's arsenal outside of hitting even harder, it undermines one of the most interesting fights the series has had thus far by overpowering his enemy rather than outthinking them.
-There is little lasting consequences for some of the characters. Endeavor is an abuser that made a serial killer and Hawks killed a villain in front of everyone. They both say they're getting work done and everyone kind of moves on from it without issue.
-The concept of Izuku cutting off everyone around him, while interesting, wasn't anywhere near fleshed out enough. It's only a single chapter of him on his own before he's saved by the rest of Class 1-A. Kind of makes the arc's name feel like a misnomer.
-Bakugou's apology feels rather hollow given the actual phrasing and the lack of any kind of real response for Izuku. This extends to All Might, but to a lesser degree. These two are the most responsible for Izuku self-destructive mentality and it is quickly brushed to the side.
=Another arc that I've talked about before, but none of the good parts of. I think it's well above something like the Stars and Stripes up, but it's lack of real payoff for so much that was set up really shoots this all the way to the bottom of the list.
Quirk Apprehension Test Arc: (1/10)
+Aizawa has a solid character introduction and effectively sets him up. What seems to be a lazy bum actually hides one of the most strict and dedicated heroes in the entire series. A seemingly rough, pragmatic disciplinarian with a secretly good heart underneath.
+Having Izuku need to work under Aizawa was such a good move for his first day. He really learns just how much of a problem his power is going to be and how much personal responsibility a hero has. It's a good splash of cold water to Izuku's relentless optimism.
+This is the arc where we get Izuku taking on the name Deku. Not only is the moment around it cute and gives us his official nickname, but I like how it starts the trend of Izuku redefining his life, taking the mocking nickname, and making it the name of a real hero.
-The arc is strictly business, for lack of a better phrase. We don't get much expansion on the characters we know about or understanding of the other characters or their powers in spite of the fact that this test would have been the perfect place to introduce them to us.
-All it really has going for it is the one moment of Izuku throwing the softball with his finger. The ultimate, emotional climax is a character flinging a ball really far. I know that sounds like I'm being facetious, but there isn't a lot else happening in the arc worth talking about.
-We do get the early main trio of Izuku, Iida, and Uraraka interacting, but there isn't enough to go off of to get a real sense of their dynamic and characters outside of the basic traits we already established. Maybe how they view each other as people, but that’s about it.
-While the threat of expulsions is threatening for the characters, it's pretty empty from a meta perspective. We know that if Izuku was expelled, the series would be over. The reveal of the test being a ploy does give Aizawa some character, but makes it feel a little pointless.
-In the end, I'm not entirely sure what the point of the arc was. At least, enough to make it its own standalone story. Sure, Izuku develops the finger flicks, but that could have been shuffled to one of the other two arcs after this one and it would be fine.
=An arc that's ultimately a victim of its length. If it was tied into the arc proceed or succeeding it, it would have been fine. On its own, it doesn't really offer much value. I still think it has its points, but not enough to reach past this lull in the series.
Remedial Course Arc: (2/10)
+The interaction between All Might and Endeavor was great. Yeah, a lot of people forget that happened this arc. Endeavor is uncertainty of what to do and turning to his rival is good in it's own right and works as a good springboard for Enji's arc going forward.
+The other character work was fine as well. Bakugou learning to be less of jerk to people as he learns to deal with a younger version of himself is nice. The Shoto, and to a lesser extent Inasa, stuff wasn't as prevalent, but I think it's a good steppingstone in his character.
+I like the one-off chapter with Aoyama and how he connects himself to Izuku and how much their Quirks can cause issues. Giving a minor character like this a one-off chapter like this is a good way to flesh out these characters without taking up too much time.
-Speaking of important stuff, this arc introduces the Quirk Singularity. For what turns out to be such an important idea, I don't think it does the best job building the groundwork. Like there wasn't enough set up to it before or in this arc for it to make sense.
-This arc is very much removed from the rest of the story. I wouldn't mind that but doesn't really give us much in its place. Outside of the few bits I mentioned before with Bakugou and Endeavor, it doesn't feel like it adds much else to the world or story.
-A lot of this arc is more comedic. If the comedy doesn't work with you, it's going to wear down on you fast. Outside of one or two bits, I found myself stone faced at a lot of the gags. Which is really odd because I do think Hori can do comedy, but it's not done well here.
-These two issues create this odd back and forth with the arc. The interesting moments are either small or side pieces while the actual meat of the story feels superfluous. So it can be frustrating to read through this when all the good feels so buried under everything.
-Which I think leads to the biggest sin of the arc: it's so forgettable. Out of all the arcs I went over, it's the least I remember about, not even long after rereading it. Despite having some pretty important moments, I just mentally gloss over it.
=This arc gets a lot of hate, and I get it. It does feel like a pretty low stakes arc where a lot of aspects can grate on people. I can't muster much bile for it, and I still think that there are some redeemable moments here, but certainly earning a spot this low on the list.
Joint Training Arc: (2/10)
+I really liked a lot of the new Quirks on display. I think a lot were pretty neat, or at least unique enough to be intriguing. Plus seeing some of the Quirks interact across both classes makes for some fun moments and dynamics between the various characters in play.
+I do like some of the minor pieces of character we do get. Tokoyami's flashback about controlling Dark shadow, Shoto using both halves of his power, a beat in Momo gaining confidence again, and Monoma's backstory reveal are all solid parts of this arc.
+Round 3 is a major highlight of this arc. A tense battle where it feels like each character is giving it their all with sheer power or clever planning. It feels like such a big battle that is constantly changing, ultimately ending in a surprising, but satisfying payoff of a draw.
-This arc is too long for its own good. Over twenty-four chapters of characters engaging in a consequence free training exercise where the plot isn't really developing outside of a handful of moments. It really wears down on you fast, especially week to week.
-As for these fights, I think a lot of them are pretty mediocre. Whether it be because of the low stakes, the lack of real emotional moments, or simply how the Quirks are used, I found it difficult to really invest in the fights. That is a big issue when most of the arc is fighting.
-Outside of Monoma and Juzo, there is very little in the way of meaningful development for Class 1-B in this arc. And if there was any point in developing these characters, this would be the time. It feels wasted, making the characters feel more like vessels for the powers.
-I really don't like the Round 4 fight. What comes across as Bakugou's big development rights hollow. Not only is the other side kneecapped to make Bakugou look better, but it doesn't really feel like Bakugou learned how to actually work with other people on this.
-To this day, I still have mixed feelings on the "Black Whip" reveal. I don't mind the concept of Izuku with multiple Quirks, but it wasn't built up enough to make this a worthwhile pay off. It seems more like Hori did this in because he ran out of ideas for what to do with Izuku.
=While I certainly don't think this is the worst arc, I can wholly understand why people are so frustrated with this arc as it was happening. There's very little in the way of plot or characters, so it ends up feeling like it drags out too long for its own good.
Provisional License Exam: (3/10)
+I like a lot of the world building in this arc. This whole rescue operation part of the test really shows just how important the non-fighting parts of hero work are, like how you act around civilians, which helpfully sets up how things are headed post All-Might.
+I liked Inasa. His design is great, his power is cool, and he has such a fun personality that you can't help but want to see him. His role is interesting as well, having Shoto's worry about being like his father externalized in someone who sees him only as Endeavor's son.
+I enjoy a lot of the development with the class. Things like the Super Moves, the dorms, and the bits spread throughout the arc does a lot to flesh them out. Obviously, the biggest bit is with Izuku and Bakugo, their battle showing how much them and their dynamic changed.
-The arc is not paced that well. This section is twenty-three chapters long, but it feels so much longer with how everything drags on and not a lot of interesting stuff is happening in them until the very end of the story, whether that be with the fights or the characters.
-The fights aren’t that amazing. It’s not that interesting to see 1-A fight a bunch of jobbers. And when they do fight more prevalent characters, I don’t feel engaged with it. A lot of the action are resolutions to the fights aren’t clever or have a lot the emotional impact they usually do.
-The new characters aren't that well developed, even as far as one-off characters go. Aside from Inasa, there's barely anything to go off of for them. It feels less like an expanded cast from all these schools and more like bloat that Hori didn't know what to do with.
-As much as I like Inasa, I think his whole thing with Shoto is kind of dumb. Like Inasa somehow carries this undying grudge against Shoto and his father because both of them look angry at him. And the resolution ends up being rushed in spite of the focus it gets.
-While I do praise Izuku vs Bakugou, I recognize that it's focused way too much on Bakugou. This feels like it should be doing something for both of them, but a lot of the attention in and out of story is on Bakugou, making it feel incomplete and diminishing Izuku's role.
=For all the buildup of these characters becoming heroes, them pulling it off seems… underwhelming. Which honestly feels like a good way to describe a lot of this arc. A lot of potential for something big and impactful that just didn't stick the landing.
UA Traitor Arc: (3/10)
+The traitor reveal was handled so well. The reveal and backstory were great and I think adds a lot to Aoyama's character. He wasn't an evil pawn, but a terrified kid who was forced into a deal outside his control, now horrified over the safety of himself and his family.
+The villains had some good moments. A lot of it is set up for next arc, but Toga and Spinner especially had the most interesting bits here, with Toga expressing her complicated past and feelings while Spinner is pushed into a role he never wanted for his friend.
+I enjoy the bit with Izuku and Urakara near the end of the arc. It honestly refreshing see these two connecting with each other again and what they talk about is solid stuff, trying to come to terms with their own conflicts feelings about wanting to save the villains.
-In spite of my liking of the reveal, it's far too late. Aoyama's actions as the traitor haven't been a factor pretty much since Kamino onward. So when this reveal comes, it doesn't have the emotional weight it feels like it needs, especially for such a minor character.
-There's very little fall out for Aoyama being the traitor. Besides how it's entirely beneficial for the heroes, no one else really reacts to it and there isn't any fallout. Not even Bakugou, the students most affected by it. It makes 1-A feel like a hive mind rather than their own people.
-In fact, a lot of this arc relies on the reader still being invested in the arc, Aoyama as a character, and there being this powerful bond between whole of the class. There's a lot riding on the emotional core which hasn't been set up as well throughout the rest of the story.
-There are some residual frustrations from the Dark Hero Arc. In spite of all the major moves the last arc did, there is barely any follow up on most or anything with the characters taking a break. We're skipping all that for more training and getting right to the next plot point.
-The villain stuff was good but did suffer from some clunkiness. I didn't really feel like it told us anything new and what it did add felt confusing at points. Did you know that Tomura and Spinner were best friends? I didn't know Tomura liked the guy.
=So I feel like I'm one of the few people that actually like how Aoyama was handed, which elevates the arc above a lot of the later parts, but I still think it's mire by the same issues of this part of the story. It had its moments, but that's all it really had to offer.
Final Exam Arc: (4/10)
+I think the idea of the arc is pretty strong. Not only do we get to see more of the teachers in action, but it’s a cool watching the students go up against the worst opponents possible, with each one needing to overcome some kind of weakness in order to nab the win.
+The fight with Deku, Bakugou and All Might was good. It's their low point, with the two literally and metaphorically trying to overcome All Might, and only able to do so by learning from each other, effectively pushing the both of them forward in their own development together.
+The Momo, Shoto, and Aizawa fight was pretty good. While not as well established in the manga, I do like the confidence issues between the two and how it ties into their leadership abilities. Again, it's a good example of the two learning and growing from each other.
+The ending scene at the mall was well handled. It's such a great one eighty from the tone and really raises the tension. Then there's the set up with Izuku and Tomura's clashing ideals, ending with Tomura truly realizing his goal. All around good stuff.
-The structure of this arc is a mess. All the fights are happening simultaneously and there is constant cutting back and forth between them. This means that all the fights struggle to build up any momentum before quickly cutting away at the most jarring of times.
-On that note, the fights aren't that impressive barring the two I mentioned before. They don't really have anything to offer in either story or spectacle. It's a bunch of pretty basic fights where we are given focus to some of the blandest characters in the series.
-While this arc is built around the students going against their worst opponents, there isn't a lot of interesting growth or dynamics. Of all the side characters, we got Mineta and Koda, who aren't that engaging to read about, nor are they developed in engaging ways.
-In spite of the greater focus on character and having tangible threat of loss, this still suffers from a lot of school arcs suffer from. An educational setting like this doesn't have much tension to it. All we really have are the fights, which aren't that good.
=Yeah, this is quite the rough patch between a lot of stellar arcs. I hoped that it was merely a victim of placement, and it had its good points, but that arc is such a mess that it's hard to get much out of it. Not the worst, but not one that I am eager to revisit.
MLA Arc: (4/10)
+The MLA is an interesting concept. A political cult wanting to give power back by letting people use their Quirks without oversight. There's a lot of interesting perspectives for that topic, both in and out of the MLA, for why people may or may not want this to happen.
+Tomura is easily the MVP of the arc. His speech to Garaki was good, but his backstory with the highlight. Seeing the sheer lengths that the world, his family, and All For One poisoned Tenko into this being of pure hatred was equal parts engaging and tragic.
+Toga's backstory was good as well. While I have my issues with how nebulous Quirk Therapy is, that ultimately doesn't detract from it. It sets up the ideas of love and it's the expression and repression that prevail in her character and their importance going forward.
+I like Re-Destro in this arc. He parallels Tomura as a rage-fueled heir to a criminal legend, but contrasts it by being someone who is totally in control of his feelings and power, as well as being successful as running the empire that was left behind by Destro.
-This arc introduces Awakenings. I have never liked this concept, even when it is first revealed. It felt more like a lazy way to give characters power ups when it was convenient. This was especially the case with Toga, even if it fits with her whole love theme.
-The MLA Executives aren't interesting villains. They're one note obstacles to the LOV. I get not every character will get focus, but you think the heads of this massive group of would be given some depth, especially with a basis of the MLA has so many angles to cover.
-The barely functional LOV somehow beating and taking over the biggest group of villains in the country is such a massive leap in threat and scale. For them to survive the fight, let alone totally dominate, feels like Hori needed to hand them the win for the story.
-Following that, this is where a lot of the rushed pacing. It seems as though that the story and characters are trying to rush the story as fast as possible to get it to the point where it needs to be rather than taking its time to make sure all of the steps are set up beforehand.
=I know this arc is a fandom darling, but I really don't care for a majority of it. For me, it's few strong moments to hold up this ultimately weak arc. Especially since it's where a lot of the flaws of the later half of My Hero Academia came to the forefront for me.
Battle Trial Arc: (5/10)
+The arc does a good job of establishing the weight of heroics in the world. While Aizawa laid the foundation, showing how the students failed in the trial in their own ways shows just how much pressure that goes into hero work. The recap of all the flaws and mishandling of the training exercise is really neat.
+This does a great job of showing off Izuku's value as a fighter and as a character. In spite of having the strongest Quirk around, his brain is his most valuable weapon, able to plan around somehow who vastly outclasses him. His vocal declaration of Deku being the name of the hero is such a simple yet powerful moment for him.
+In fact, that fight itself is super neat. Izuku has a limited ace in the hole, but Bakugou has a massive advantage in skill and a psychological edge. Meanwhile Uraraka has to deal with the villainous Iida. It makes for a fun dynamic in the fight on how everyone plays off each other in personality and powers.
+All the character establishment is well handled, something hard for any series. We get a solid mix up of the dynamic between Izuku and Bakugou, good understanding of Iida and Uraraka while having foundational moments for Shoto and Momo. Plus, Ojiro and Hagakure had a cute little moment in there as well.
-None of that is extended to any of the other characters. Again, with all of these characters together, it would have been a really good chance to establish more about them as an ensemble cast. Even if it was only in minor ways like the previous examples it would have helped a lot going forward and made them feel less like cut outs.
-By extension, we only got the one fight out of the arc. Look, I'm not asking Hori to make five extra chapters here. All I'm saying is that I think that it would have been a good chance to get a better showing of the characters’ abilities and personalities by having them fight and bounce off each other before moving forward.
-Look, I know I keep harping on the art, but its flaws become a lot more apparent when trying to do action scenes. It can make certain motions seem a lot more awkward than cool. Again, this may just be hindsight, but it was pretty distracting coming back to read this seeing how much the art hindered the experience.
-The structure of this arc is so bizarre in how it's laid out. The actual order of the panels seems like things are happening oddly or even out of order. Seriously, go back and read the lead up to Izuku confronting Bakugou at the end. It's janky as all get out. This is not helped by the pretty sloppy artwork with the characters.
=The first real fight of the series and it goes off with a bang. I do think this fight is a highlight of the early series, delivering powerful emotional moments and unique dynamic, both in combat and character. Though the series is still green and the early flaws of the series being the most prevalent here really holds it back.
PLF War Arc: (5/10)
+Izuku has some of his strongest character work here. Push to the brink, he regresses back to that totally destructive mindset and constant doubt of his early series version. And having the arc resolve with him having empathy for Tomura after everything he did is just great. No issue with how he was handled this time around.
In fact, I think a lot of the character stuff is pretty strong. Bakugou gets a nice moment by saving Izuku, Enji has to go through some of the harshest development when faced with Tomura and Dabi, and Uraraka is confronted with the most moral complexities of villains. And hey, the arc actually got me to like Miruko.
+The rest of the villains were solid as well. I really like the stuff with Hawks and Double. It works as a nice microcosm of a lot of the conflicts about heroes and the world's inability to understand villains and their issues. Toga's growth and confrontation Uraraka over understanding hero’s savings villains is all around good.
+The Dabi reveal was amazing. What was such a predictable plot point was turned into this amazing reveal, doing a total one eighty and Dabi's character for me. You take this melancholy loser and make it so he dances and reveals in all the suffering he is causing Endeavor. It's great to see it pay off in such a bombastic and impactful way.
-This arc continues the unfortunate trend of Tomura's power creep. His already insane level of power has skyrocketed without any sort of in between. And Tomura getting possesed is one of the dumbest things to happen in the story, robbing Tomura of all his character and agency in favor of someone else stealing his spotlight.
-Not everything is great on the heroes' side. Midnight's death is one a terribly handled aspect of the story, made even worse by Gran Torino somehow surviving and is the only notably causality on the hero's side. And while I get it's supposed to be Kirishima's moment, having Mina set up and undermine like that feels mean spirited.
-Some of the villains in this were let down. All of the relevant MLA members get off screened. I get they aren't the most important, but you think there could be someone more. Then there are the High Ends. You introduce a squad as dangerous as Hood, have them be an issue with one hero, and then kill them all. What was even the point?
-Aside from the Dabi reveal, all the other ones fall flat. Mr. Compress' backstory is here and gone. Oboro is a literal who that requires supplementary material to know who he even is. Mirio comes back with little fanfare and contributes next to nothing in his fight. And Best Jeanist's return raises so many questions, and not in a good way.
=I get this arc is super popular, but for me, it's one of extreme highs and extreme lows. When it's good, it's really good, but when it's bad, it's pretty awful. It's like for every positive, there's an equal negative in the same field. I ultimately believe that the good outweighs the bad, but not enough to make me rank it any higher.
USJ Arc (6/10)
+This arc goes zero to one hundred real quick and it's great. We go from low stakes practice to everything going wrong. The villains are attacking, the adults are out of commission, and All Might is nowhere around. It does a really good job of making this tension situation with real danger, making the pays off that more powerful.
+This is where we get more from the UA characters, doing a surprisingly good job of characterizing a lot of them in spite of having such a short time span, giving a lot of their characters their own moment to show off. Same with the teachers, with us getting more layers to the teachers, like Aizawa genuine care of the students.
+This is where a lot of Izuku's major character traits come about, really show off how much of natural leader he is and just he proficient he is in planning. What's more is the self-image and self-destructive issues come to light, such as giving up the president spot and when he tries to save All Might, adding a lot more to his own character.
+All Might is handled really well in this arc. Not only does it give us a deeper glimpse into his character, but just how he's handled thematically. It goes a good job of showing All Might's power with how he and how hopeless things are without him yet gives us a reminder that power is fading and is one a time limit.
+This may just be hindsight, but I like Tomura for this arc. He's the big bad but is almost constantly undermined and humiliated at every other turn, both physically and ideologically. It's a subversion that's hilarious in the moment but does set him up well for further development and helps parallel him with Izuku's own growth.
-Again, a lot of the early series flaws are present here. It legitimately feels like there are panels missing from the pages or that the panels are really awkwardly structured, such as a having a big moment in a tiny panel or panels not flowing well from one to another. It can make it a very jarring read and takes a lot from the experience.
-Man, for being the climatic fight of the arc, the actual battle with the Nomu and All Might feels super underwhelming. It may just be that the anime spoiled me, but it lacks a lot of impact a fight like this needs, the art doesn't convey the action, and is over pretty quickly. It makes the ending feel pretty flaccid, especially for the first big arc.
-While the main players of the villains’ side are cool, it does feel like a lot of minions leave some to be desired. Seriously, outside of Izuku's group, it doesn't feel like any of the students are under real threat from the horde of minions. It can make it seem like a lot of initial villains were pretty empty outside of the three heavy hitters.
=A big arc that finally expands the world and threats outside the school. Which it does a pretty fine job of. It's not exactly the same high of the anime, but it isn't too bad either. I think it works best when you see it as the punctuation to set up for the greater story. Now that it's done, we can start moving on to the real meat.
Endeavor Agency Arc: (6/10)
+I like the opening chapter about interviews. Besides the fact that most of the gags land and how I've really wanted to see the kids learn stuff like this, I really like the world building behind Super Moves. That they aren't just aces in the hole for a hero, they are a means of brand recognition that help solidify a hero's image.
+The Christmas part was just plain cute. I'm all for the characters doing non-plot stuff like this and I like a lot of the gags with it. All the different gifts people get, the background gag of Mina trying to dress Bakugou, and Eri getting all the holidays mixed up. It's a fun little break that doesn't mess up the plot or pacing too much.
+The family drama was well handled. I think it's interesting how Hori handled the family dynamics of the Todorokis. He gave each of the members their own perspective on a complicated situation, but doesn't invalidate any of them, nor does he try to quickly redeem Enji or say that any one of the family members needs to accept him.
+In fact, Enji is great this arc. Besides the small ways he is humanized on a more personal level and the natural dynamics he has with the characters, it does a great job by trying to separate the ideas of atonement and forgiveness in the arc and what the two really mean, something I believe is key to understanding Endeavor's story.
+The pacing of the arc is near perfect. Everything gets the attention it needs in the time it needs and nothing feels like wasted time or out of place. It goes a great job of setting up the next arc with Hawks' spying and Tomura's growth without detracting from the current plot.
-For an arc called the Endeavor Agency, there isn't a lot of time spent at the agency. The trio isn't learning about being heroes or having their characters really bounce off each other, whether it with their Quirks or overall personalities, skipping right to the end of it. It feels like a lot more could have been done with these three together.
-There are some worrying trends that come with this arc. Like how instead of getting anything with the agency, everything was frustratingly skipped over in a time jump. Then Izuku learns how to use "Black Whip" way too fast, mastering this wild power in a week. It contributes a lot to the rushed feelings of the later arcs.
-Ending is super lame. His design is middling, his power isn't that great, and his whole motivation is just worse Stain. I wouldn't harp on him as much if he were a bit villain, but Hori could have done more with him considering his importance to this arc. Heck, Starchild was more interesting and he's barely in this story.
=An arc that is often lost and forgotten by being sandwiched between two larger, series defining arcs. Which is a real shame because I think it offers quite a bit with all the drama doing on with the Todorokis and the levity of the early chapters. All around a pretty solid arc and does a lot to set up the next big arc well.
Entrance Exam Arc: (7/10)
+If I was rating solely on chapters, Chapter 1 would get a perfect ten. It does such a good job of setting up the world, the characters, the themes, the tone, and the conflicts in the amount of time it has. It's such an amazing foundation for everything going forward. It's honestly impressive all the leg work it does this early on.
+The exam is set up really well. Having there be Hero Points and the Level Zero robots was a smart way for Izuku to have his cake and eat it. He still gets to have his moment of heroic sacrifice, but it was that noble spirit was what got him that spot in the first place. Him finally getting in is such as powerful emotional moment as well.
+The whole reveal of "One For All" is such a good endpoint and hook for the series going forward. Izuku may have been gifted the greatest power in the world, but now has to deal with some of the most dangerous drawbacks in the whole series to limit it, still keeping the stakes giving him plenty of room to develop his power.
+The arc does emotional moments really well. All Might telling Izuku he can be a hero, Izuku triumphantly standing on top of the trash pile, to him rushing to the forefront to save Uraraka. Again, in spite such a limited amount of panel time, it makes each moment feel so much bigger and more impactful then it has any right to be.
+On that note, it does a great job of endearing and connecting you to characters. Izuku's position as an underdog is immediately sympathetic, as is All Might's unenviable role as the top hero. Which I think is a real achievement given how early we're into the manga and how hard it can be to establish characters in the beginning.
-As for the rest of it, most of it's just Izuku training and doing the exam. That's it. It's not terrible and it really goes to show Izuku's dedication to being a hero, but it's not something to really write home about. This could simply be that the first chapter was that good, but it's not as exciting going forward.
-Some of the early art is kind of rough. This could just be because I'm more used to the cleaner style of the later chapters, but it comes across as rather jagged for a lot of the characters. This doesn't feel like a intentional style choice, more of a series finding its footing and with the art style and designs needing refinement.
-This extends to the major players of this arc. Again, benefit of hindsight, but it they seem more like exaggerated versions of themselves. All Might comes across as a lot more callous, and even with the worst version of himself, Bakugou telling Izuku to jump off a roof seems really out of character for him.
=Ah, back in the days that My Hero Academia was the little manga that could. First impressions are equal parts important and difficult, so it really is an accomplishment that the arc is as well put together as it is. It all works as a great foundation for the story. With such a strong start, it's no surprise that it got pick up for more chapters.
Pro Hero Arc: (7/10)
+While the last few arcs did some leg work, the Pro Hero Arc did a lot of the heavy lifting when it comes to Enji's character. It takes this one note antagonist and actually makes him the underdog hero while still acknowledging all the bad stuff he did. It's honestly impressive how well this was pulled off given its starting point.
+The fight of Hood was great. Not only does it involve two of the most visually interesting and versatile fighters we've had thus far, giving a lot of ways to mix up the fight, but it manages to pull out some really strong emotional moments. This mixed with the pitch perfect pacing, and stellar art makes for an enjoyable experience.
+Hawks is such an enjoyable addition to the cast. Not only does he have an amazing design and power, but he’s also such a fun personality to hang around with. What seems like a total slacker, goofball is one of the most perceptive and skill heroes around. You're just interested in seeing what he does and how he bounces off Enji.
+And then it all gets flipped upside down by the end of the arc. Hawks was a kid raised to be a hero and is now going to infiltrate the League. Not only does this raise a lot of intrigue for the upcoming story, but it feels like such a massive upset from what we've seen of Hawks and the hero world as whole to have this happen.
+The out of battle stuff was nice as well. Besides Izuku getting his first fan in Kota, the fall out of the Todoroki's was well handled. In spite of his attempts at redemption, Enji's still hurt people and they aren't going to forgive him. It would have been so easy for quick forgiveness, but this makes Enji and Shoto's story all the stronger.
+The flash backs we got at the end with Izuku were pretty cool. It's interesting to see All For One in his younger years and how his empire camp to be. In the frightening world of Quirks with desperate people, his power to give and take power made him a king. It's a unique way to put him in power while still fitting within the world building.
-The other pro heroes have… neat designs. Look, for an arc that's supposed to be about the top heroes of Japan, there is shockingly little shown outside of Hawks and Endeavor. While they are the main characters, you couldn't have thrown a bone to the other characters? Maybe even revealed their Quirks or show off their personalities?
-Hood isn't that amazing of a villain. He's certainly a physical threat, but the fact that he's an intelligent Nomu doesn't really factor much into his character. He wants to fight, but that doesn't really give us much to work from. It feels like Enji is fighting some reflection or contrast and just something he needs to set on fire.
=Yeah, this was surprisingly good. The fact that Hori was able to turn around Enji’s to this degree is really impressive, but I do think that there is a lot more going on with the arc. It’s a good break from the main cast to flesh out the world and develops a lot of interesting ideas and plot points with the introduction of Hawks.
Culture Festival Arc: (8/10)
+Gentle and La Brava are great. They're so wonderful and different from everyone else. Their status as total jokes, both in and out of the series, betrays the fact that both are competent in their own ways and have a lot of care for one another. They're good set up for the later humanization of the villains of the series.
+I like the fight between Gentle and Izuku. Gentle's power is so cool to see in action and leads to an interesting fight dynamic. He isn't stronger than Izuku, but he's so tricky to deal with that it gives him an edge. It feels less like a brawl and more of the two trying to outfox each other, making it more distinct from other fights.
+This works as a good breather and much needed break from the more dower tone for the last few arcs, making for a comforting read. On that note, this is hands down the funniest arc in the whole series. Gentle and La Brava alone would qualify this arc for it, but a lot of the students have some good gags sprinkled throughout.
+I like a lot of the character bits we get. Not only does this arc actually develop Jiro and Eri, but it ties well into some of the general themes of the series. With how everyone is battered after the raid. It shows the kind of pressure that heroes go through and the importance of other kinds of heroics like Jiro's music.
+Not only does the arc establish the point of heroes saving people without fighting in Eri and Jiro's storyline, but the humanization of villains I mentioned before. La Brava and Gentle are both sad victims of circumstance who found strength outside the system in each other. It's affectively a microcosm of the major villains of the story.
-As much as I like this arc, I can admit it goes through kind of a whiplash plot and tone wise. Going from the Shie Hassaikai Arc to this is still pretty jarring to have everything stop and be light on both. I still like it, but I sometimes get the feeling of looking at my watch and wondering when things will be moving forward.
-There really should have been more exploration of the students. If you're going to do a plot light arc based around the school, it would have been a great time to see more of the students. If not from Class 1-B, who are major focuses of the next arc, then at least some of the lesser seen students could have had something going on.
=Probably one of my more controversial picks. I know this arc gets dogged on a lot by the fans, but I think that is wholly underserved. I thought it had a lot of value, even beyond its lighthearted story. And hey, I'm fine with taking breaks from the plot if I believe what's happening is worthwhile, and I certainly think it's worthwhile.
Sports Festival Arc: (8/10)
+In spite the low stakes of sport events, the arc manages to keep the tension up and mix things up with all the strategy and powers at play. Sure, running an obstacle course or doing a cavalry race isn't that cool on paper, but actively fighting against a horde of another students all with their own powers keeps it interesting.
+This arc really shows off some of Izuku's finest qualities. It was interesting seeing Izuku try and plan his way around the events given his huge disadvantages and amazingly shows off his character. Everything from his planning abilities, his skill in leading other people, and his genuine desire to save other people.
+Shoto was certainly the dark horse of the arc. While set up to be important early on, I don't think anyone could have predicted just how well his character and back story was done. That backstory really starts to delve into the darker themes of the story with his father, one of the top heroes, being an abuser that used his kids as tools.
+Of course, the Shoto vs Izuku fight is amazing. There is no contesting this. This is one of Izuku's most defining moments, effectively throwing away at chance at winning just to save Shoto. It ends in an emotional climax of Shoto regaining his power and Izuku losing, making for an subversion that makes sense and is satisfying.
+The other side character work is done well, giving us more layers to them. Like hints of Iida's more vengeful side, Uraraka having this frightening amount of drive, and Bakugou showing some real respect to other people. It helps to subvert and expand on the characters, all while delving into more of their motivations and goals.
+This character work extends into more world building, especially with the new side characters. Shinso do a lot to build up the unfair the world can be in regard to Quirks while Mei introduces other aspects of the school and heroism as a whole. And this is all while they're both still fun characters to read about in their own ways.
-As for what happens in the rest of arc… it's pretty good. If you remove the highlight moments, most of the arc doesn't stand out as much in terms of what actually happens in it. I don't think it's bad by any means, but it's not something as amazing or exciting as the few highs of this arc and tends to skew a lot of people's perspectives.
-This extends to the other fights as well. Outside of the one standout I mentioned before, there isn't anything that spectacular to me brings up some frustrations like how Izuku was saved from Shinso by a Deus Ex Machina. Heck, the impetus of Momo's whole character arc is relegated to a single cartoonish panel summarizing the fight.
=I know this is a fandom darling and I feel a lot of that comes from the anime adaptation. To me, when looking at the manga, it's an arc of some extreme highs, but was above average to good with the rest of it. Certainly not my favorite but still a good arc.
Forest Training Camp Arc: (9/10)
+As someone who really likes to explore the mechanics of Quirks and hero work, I enjoy the various ways these Quirks can be trained and evolved and what kind of roles and pressures they would have to handle. Sure, cooking isn't something we really think about with heroes, but it makes sense to know that for disaster work.
+It's really satisfying to see Tomura use all the lessons he's used thus far, putting aside his short-sighted schemes in favor of a more thought out goal with a plan to turn the narrative against the heroes and capturing Bakugou. That mix with the inherent threats of the villains makes the League seem like a serious contender.
+A lot of the villains are pretty good. They don't have a lot of depth right now, but they don't really need to for the purposes they serve. They are all established enough in their own ways that they are interesting to see and makes you want to know more about them, leaving things open for use to learn more about them later.
+I like a lot of the minor stuff we got with the students. A lot of the pre battle antics are good at fleshing them out, but they really start to shine in the second half of the arc. Whether it be as active players in the arc, like Tokoyami and Shoji, or setting up for their own stories, like with Uraraka and Aoyama, it's all good stuff to read.
+Izuku vs Muscular fight is great. There's some real tension with Kota being threatened, we see Izuku being more emotionally and physically broken than any other point in the series. Only for him to overcome it with one of the most emotional panels in the series. The Million Percent Smash being such a perfect punctuation with the whole battle.
+I appreciate the arc ending on such a dower note. In spite everyone's efforts, the villains won. They kidnaped Bakugou, a huge portion of the students are in critical condition, and there is a potential mole within the walls of UA. It works as an affective low point for the next arc to build off of for the story.
+And in spite of the dark tone, the arc still manages to be really funny, like all the small interactions between characters, like Shoto subtlety throwing shade at Bakugou. And I standby that Izuku suddenly getting punched in the nuts is still one of the funniest moments in the entire series. I will die on this hill.
+This arc hits a perfect balance of pacing. The first half of the story is full of fun antics and lighter moments between the characters while the latter half is full of highly emotional action with a new gallery of rogues. And when it hits the ground, it hits hard and fast, never letting up on the fights and intrigue with the characters.
=While not as groundbreaking as some of the higher ups, I still hold this arc in a special place. Everything from the characters, to the fights, to the emotional beats are all handled so well that I often consider it the best of arc of the series. Even if you twist my arm, the only fault it has is that I simply like the other arcs more than it.
Stain Arc: (9/10)
+The art style drastically improves this arc. While I certainly saw a leap in quality once we got to the Sports Festival, the manga really starts to hit its stride once we reach Stain. The characters have more detail to them, the backgrounds pop a lot more, and the paneling is handled a lot better, making for a stronger experience.
+I like a lot of stuff with hero names and internships. Agian, it's a quick and easy way to help us understand and endear ourselves to the character while still developing the bigger ones, such as Iida's uncertainty as a hero after his brother’s injury or Bakugou trying to learn more about the social nuances of being a hero.
+The Full Cowl was such a good idea. The bone breaking was a neat gimmick to start with, but ultimately unsustainable concept. This offers a good side grade that still fits within the power. It gives Izuku far less power but grants him more control and a way to measure his progress throughout the series.
+Tomura and Izuku get some much-needed development. This arc sees them both growing beyond their world view when faced with an outside force, with Stain acting as their reality check. It sets up how the two will grow opposites throughout the series and further reinforcing the two parallels of our two main leads.
+Shoto and Iida get some time to break out of their original shells. While it's nice to see Shoto being far less cold to people, Iida going on a revenge quest is such a drastic yet believable turn for him. Having his righteous vengeance turn on its head and how such a thing would only sully the family name is all great stuff to read.
+Stain is such a great villain. He commands every single scene he's in and always remains a real threat in spite of his lackluster ability. Though the real meat is how much he's able to challenge the world and characters we see. The man has an iron clad code, one that makes he ready to lift up or deconstruct anyone he comes across.
+The fight with Stain is great. Stain is outgunned and outnumbered, but never outmatched, having much greater skill and what amounts to a one hit KO. That mixed with the closed off arena gives him a massive advantage. It's such a uniquely balanced fight and leads to a lot of interesting back and forth, yet still makes Stain a real threat.
+It feels like there were some real consequences to this arc. Stain wasn't some one-off villain, he changed everything, inspiring more villains and building up for the next big arc. Then there are hints to All For One, the who harmed All Might, being behind everything. It builds up a lot of intrigue for the rest of the story.
=Yeah, there is a good reason everyone talks about this arc. While Stain is the standout figure of this part, I do think it does a disservice to the rest of the arc to only bring up him. It's able to balance so much so well with how each of the characters grow and all meet up in fight. So yeah, it's well worth all the hype it gets.
Hideout Raid Arc: (10/10)
+This handles a lot of the aftermath of Forest Camp Arc well. All the students emotionally handling things and the teachers dealing with the fallout being well done. Giving Izuku a very real threat of damage to his body if he keeps pushing himself too far, set up some real stakes for his training and any future battles he has.
+I like a lot of minor moments between the students. Things like the debate at the beginning of whether or not to save Bakugou helps flesh out the class a lot. Then the bit of Momo and Iida keeping their friends from rushing in are good moments for them while still establishing just how big of a threat All For One is.
+And this is the arc where I think Bakugou clicked for me. We got hints of his depth before, but this is where it comes together. It gives us such an interesting peek into his headspace, like the view we got of his home life and getting his perspective on the concept of heroism and how it ties into winning for him.
+All For One's reveal was handled so well. The shadowy man we've heard so much about comes out with a devastating attack, destroying any opposition and horrifying the nearby students. It's nothing truly groundbreaking, but It's all presented so well that it elevates so much in the eyes of the reader as an impossible threat.
+The All For One vs All Might fight is one of the highest, if not the highest peaks in the series. What else could I possibly say? The beats are simple, but the execution is nigh perfect. The back and forth of the two, the reveal of Small Might, the second wind of power, All Might learning from Izuku, and the United States of Smash. All amazing.
+And while many people remember the main fight, I think the aftermath is just as good. The conflict between Izuku, Inko, and Toshinori is so natural and gripping, with Inko wanting to protect Izuku in spite of his dreams and this in turn hardening's Toshinori to the resolve of his new mission of training Izuku.
+Said aftermath sets up some many interesting and exciting plot points. The fall out of All For One's capture, All Might needing to deal with his life after being a hero, Izuku having to bear the weight of "One For All", Bakugou feeling guilt over All Might losing his spot, and the still immature Tomura now being out on his own.
+The tone is really well handled here. It gets pretty grim, but it doesn't get so dark that it takes you out of the experience and hits all the hopeful moments just right. And again, the comedy is oddly strong here. All Might opening his big entrance with a pizza delivery line and the rescue gang trying clothes on in a thrift store.
=Now, I don't need to tell you why this is good. What you may be asking is why it's not at the top. While I do think that All Might vs All For One is amazing and a good chunk of the arc, but there's still the rest of it. Again, it's some good stuff that gets overshadow a lot, but it's another case of something so amazing elevating the rest of the arc.
Shie Hassaikai Arc: (10/10)
+Not only is this arc unique from all the other arcs thus far, giving us our first real look at the hero world, the arc is great technically as well. It's always keeping up my interest and doesn't drag on at any point. The art is really good, especially with the character designs. Everything is as long as it needs to be, and nothing feels awkward.
+I really like how Izuku is handled here. He has been defined by his self-image issues but tackling that as All Might's successor is interesting. It does everything in its power to make you question if he was worthy, yet is always showing you his merits, namely his relentless will to help people no matter the threat may be.
+Sir Nighteye and Mirio are both good characters as well. They do work to contrast's Izuku own feelings and his role but are still enjoyable characters in their own right. Mirio as a hard-working hero with a good heart and Sir Nighteye as a fatalistic naysayer are both great in their own ways.
+In fact, a lot of the side characters are good in it. Kirishima gets a lot of good development, Tamaki is fun to read as the shy dork he is, Rock Lock presents a unique perspective on hero students, and Fat Gum is Fat Gum. Even with the more minor characters, they stand out enough to be interesting in spite of their lack of panel time.
+To me, this is the arc where Tomura really hits his stride as a villain. Without any proper support, he grows into the leader needs to be the League. Not only does this lead to some of his best moments and sets up his story but adds some much needed layers to the burgeoning villain, showing some real care for his teammates.
+Overhaul is such a great villain. Not only is he a massive threat in power, resources, and overall abilities, he acts as a good foil not only to Izuku, but to Tomura as well while still being his own character. His plan and goal are so unique for the setting, yet offer a frightening endgame, effectively controlling the supply and demand of Quirks.
+By extension, I think this does a lot to characterize the rest of the villains. Obviously, Twice and Toga get the bulk of it, building them up as people beyond their gimmicks, but the rest of the League gets their own moments to shine. This extends to the yakuza minions, who I think are my favorite ensemble of villains in the series.
+This arc ends on such a great note. Sir Nighteye's death crushes the heroes' side in spite the reconciliation. Meanwhile, Tomura gets out like champ, getting revenge on Overhaul and leaving with a dangerous weapon in his hands. It's a good way to start the slow shift of the dynamic between heroes and villains going forward.
=So while this doesn't think this hits the same highs as the Hideout Raid, I think it does accomplish more with its scope. It has a lot more to juggle in comparison to the Hideout Raid and pulls it off with flying colors. It obviously doesn't hit the same peaks, but holds as consistently level of quality, making me prefer it.
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