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#in general I enjoy a different perspective on things and I wish other people would also view things in that way
flickeringflame216 · 2 months
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dan-crimes · 8 months
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The world isn't ready for all my amazing and wonderful takes on media but maybe my OCs will make them understand...
#I have a whole Thing where just#I get misunderstood a lot there's only a handful of people who get me and even still there's this air of mystery#which tbf idk how my brain even works sometimes it just has a mind of it's own#anyway I do want people to be able to understand me PURELY bcuz the people who misunderstand me are like#actively annoying about it or straight up malicious and I mean I don't expect them to really ever understand#cuz most of them aren't open to it or are too stubborn to change their mind or just past experiences cause for them to feel a certain way#or we are simply too different as people for them to get it sometimes people just aren't compatible#I just wish people didn't make it /my/ problem when /they/ don't understand me lmao#I'm simply built different 👊😌#in general I enjoy a different perspective on things and I wish other people would also view things in that way#like you don't have to understand just accept it like people Exist and they are simply like that sometime#you might never be able to fully grasp the confines of another person's brain but you can make an effort to just accept them#or at least accept that That is the way they are etc etc cuz like of someone is different than you and it's nothing bad like#¯\_(ツ)_/¯ I dunno what the fuss would be about they are simply different than you#...which is normal since everyone is unique in their own way#anyway I give some of my OCs aspects of myself that people tend to not understand so I can dive into that more#and hopefully come to soms sort of understanding or at the very least see what kinda messed up stuff people have to say abt it lmao#like if anyone does some sort of analysis abt my OCs and is just like This person is the devil in secret read between the lines#then like I know exactly how that person is and how they would act towards me as well LMAO life hax#obviously that is an exaggeration but it's prolly safe to say we would not get along#I also try to have my OCs having traits that I see very commonly in other people to see how many people can relate to that stuff#like there's a lot to it lmao I would enjoy seeing the effects of characters#like I don't just do it for other people I also do it for myself in an attempt to understand how other people work#cuz just there's some common stuff I see in people that I lack and don't have that issue#makes it hard to understand or comfort those people especially when idk what specifically they would want in that moment#I'm more of a distraction vs a comforter and all my comfort is logic based in order to ground people#bcuz idk how the person feels in that moment since it's an issue I don't have#anyway that's another reason I try and make characters like that cuz I wanna be able to better understand that stuff
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elysiansparadise · 11 months
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Are there any placements you wish you had in your birth chart?
I'm very happy with my chart, but yes, there are placements that I would love to have.
Placements I wish I had
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🤍Virgo Moon. I think this is because of the love I feel towards these people, I genuinely consider them very admirable people and considerate of those around them. Empathetic, rational, highly intelligent and a trustworthy personality, they are often not given credit for that stunning creativity and I don't see them being mentioned for having the most beautiful eyes I've ever seen. Their self-sufficient and independent personality that is very aware of the needs, emotions and essence of others seems incredible to me, they have that remarkable balance. Many are introspective and are not afraid to analyze the depths of their emotions and it is something that not many usually do.
🤍Libra Mercury. Minutes have passed and you won't even know how but you will be there, listening or reading what they communicate, because they have the quality of catching and captivating through communication. Convincing, astute and above all highly intelligent communicators. Since I mentioned their intellect, in addition to seeing a situation from many different perspectives, they understand ideas quite quickly, in addition to this, these people love the idea of ​​continuing to learn about... any subject in general, they have a wide variety of interests.
🤍Uranus in the 5th house. Their personality is enigmatic, sassy, ​​multifaceted and full of charisma. They know how to grab your attention, but more importantly, they know how to keep it. They have an impressive stage presence and everyone I've met has a skill that stands out considerably from the rest. They are highly creative, very witty and socially charming, even if they call themselves introverts, they make memorable first impressions. They are passionate and unique lovers, I would dare to say that they are even difficult to forget.
🤍Venus in the 6th house. Beyond being charming, kind and self-conscious people, I have noticed that they have a unique quality that they don't realize, that of giving beauty touches to anything. Impeccable taste in fashion, aesthetics and an incredible eye for details and any organizational issue. They do things with their heart, they put their soul into projects, hobbies or causes that they consider important. Their souls are gentle and beautiful, knowing them will bring you many surprises, and each one will be better than the last. They are great as a friend and as a couple, they always seek the well-being of those they love and are capable of giving their best in their relationships. As a personal comment, the dates with them are incredible, they seek to do things that both enjoy and find a balance in their relationships.
🤍Mercury in the 9th house. Smart, funny, eloquent and people with extensive knowledge in their areas of interest. I love it. They are curious people by nature and once something catches their attention they dig deep. A quality to highlight in addition to all the above is their maturity and ability to understand that others think differently and instead of seeing it as a threat to their beliefs, they find what is fascinating in ideas different from their own. They defend their points of view tenaciously and can be very persuasive and skillful with their speech.
🤍Mars in Earth house. I think that in any of these houses [2nd, 6th or 10th] you have two things that I deeply admire, productivity and ambition. I really admire their ethics and the way they work, tenacious, strategic and excellent at long-term planning. They usually have a back-up plan and don't put expectations on anyone. They are demanding of themselves and are very professional in getting the work done. Qualities that I find very attractive. I add that I would like that in addition to this there was either a sextile with Saturn or an opposition.
🤍Moon-Saturn trine, sextile, quintile or biquintile. The self-control and resilience that these aspects give me fascinates me, it gives birth to a strong individual who is aware of all the difficulties they have gone through and is capable of trying to move on. When the Moon-Saturn aspects are used positively, the natives tenaciously rebuild themselves and although they look back to see those things from their past that afflict them, they know that they deserve better than that, that they are better than that and that their past does not define them. Likewise, they give a lot of peace and tranquility in their relationships, they are a great pillar for a partner, friends and family, and most importantly, they seek to understand and take care of what they most love.
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xenocorner · 1 month
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(If you're someone who enjoys my work, and also happens to like/support AI generated images, please give this a read? Just hear me out, please. This is not a bashing post, I promise. It's not pro-ai either though. But please hear me out)
This whole AI art stuff is just getting... Honestly exhausting. If you are someone who supports AI generated images, I beg of you, hear me out? I'm not here to bash, to say you're a bad person or a thief. I know it's more complex than that. I'm just, trying to express how I feel about this whole ordeal. I'm not here to get angry either. I don't have the energy for that. I'm also not trying to change your mind. Just, hopefully help you see/feel a different perspective? That's all.
Long rant under the cut because. There's a lot.
I'm not even angry anymore. I don't have the energy for that. But I keep seeing AI images all over, everywhere. The thing is getting better (because of course it is). And I see more and more people support it. And sometimes those people are also artists or people who like art and support artists.
And then I also see artists be laid off. I see how it gets harder and harder to make a break in the industry. And even after you make it you get laid off because... People don't wanna bother with it anymore. Corps would rather cut costs.
And then I see people defend AI images. Say it's okay, that it isn't stealing from artists, that it is just a tool, ignoring a huge part of the problem (whether willfully or not).
And it just makes me so incredibly sad. So utterly devastated.
I was angry. I really used to be angry. I'm just hurt now. Hopeless for the future. And tired. Really really damn tired.
Tired of artists having to justify their existance in the professional world. Tired of people just saying... No.
No, you don't get to thrive. And you're selfish and entitled for wanting to thrive. No, you don't get to feel hurt when your work gets scrapped without your permission to feed a data base designed to replace you. No, you don't get a say in this. Don't like? Bohoo, don't see.
Well, how can I not see when this issue directly affects how I live? How can I not see when this issue affects my future? It's not just a matter of "Don't like x kind of content, don't interact with it". It really is not. I really wish it was, I wish it was that simple. But it's not. Because this is not something like a ship or a trope that one can ignore and not be affected. This is like trying to ignore a dumpster fire in your neighborhood. Yeah, you can avoid looking at it. You can avoid talking about it. But the smoke is still getting into your house. You're still breathing it. It's still hurting you. It will have effects on your life, whether you like it or not.
I threw away 12 years of my life building up my skill to work in a field that feels like it's dying out. Am I (and countless other artists) just supposed to start over? How? Time is unforgiving.
Bohoo for your bad choices, suck it up. Your fault for pursuing art as a career.
Was I supposed to just, KNOW, somehow, that the career I choose, that used to be viable, would just... Take this turn? Was I supposed to have a 10 year look into the the future?
You should create for the joy of creating!
I do. I love creating. I love making people happy with my work. Work I spent years perfecting. It's the most beautiful feeling in the world to know that someone smiled or cried or felt something because of something I did. It makes me smile and cry too.
But I also like to be able to eat. To have a roof. To pay for my meds. And the joy of creating honestly dwindles each time I see people talk about AI images the same way they talk about a painting in the Louvure.
Becaus they do. I've seen people talk about images generated by a machine (built upon stealing artwork from unconsenting artists) like they're the work of God. And they write such beautiful things too. And I'm left baffled, confused, uneasy.
And then I go to see artists, living, breathing, feeling artists, who create marvelous pieces, who pour their heart into their work, who shed sweat blood and tears to get their skills to where they are, who are still shedding sweat blood and tears to keep improving... And they don't even get a 'nice'. They've been job searching for 3 years. They can't get a steady flow of commissions. They're scrambling to be able to get a table at a con.
And it hurts to my very core.
It hurts in a place I don't even know how to describe, because it's so deep and so personal and so raw that I don't think there's a name for it.
I love art. I love it so damn much. I love making it, I love sharing it, I love teaching it.
I think many other people love art too. I think many other people who love art don't even consciously realize they do.
And it hurts seeing art just... Become this.
It hurts seeing the artistic souls of this earth be pushed down and down again and again over and over and be told to just. To just suck it up.
To die off.
Because when people support AI images, they are telling us to die off. It feels like they are telling us to die off.
And I don't think the people who do realize it at all, because a lot of people who support AI images are not bad people. They are not. They enjoy art too. But they are, consiously or not, directly or indirectly, hurting the artists whose work made the data base AI generators use possible.
They're telling us to die off because they already have our work. And they can use it to generate new, regurgitated work faster, cheaper. They don't need us. So while they may like what us, artists, do, they're feeding a system that is killing us off. Both metaphorically and literally. Metaphorically by killing the will to create. Literally by taking our living off of us (or at least to those who's art is their living. Like myself).
And again.
It hurts so damn much.
And I don't think a lot of people manage to see the hurt past all the anger.
I, personally, have grown exhausted and there's no anger left in me, only sad and hurt.
But I promise you, behind every angry and fighting and barking and bitting artists there is out there, there's hurt. There's some form of hurt behind each and every one of them. Of us.
I really hope this reaches the right people. Whether that be a fellow artists struggling to get their feelings into words to let them know they're not alone. Or someone who supports AI images, and supports artists too, and can maybe get a glimpse into a side of this whole issue. Not necessarily to change their mind but, maybe help them understand better where all the anger from artists may be coming from.
Please, I'm not here to start any fights or debates. I really am not. I just need to get this sort of thing out there, because I think talking about it is important.
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ahhhsami · 5 months
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What writing tips would you give to beginner writers?
These are some general things I wished I had known when I started writing. Keep in mind that everyone is different, so these tips may not be as useful to you as it may be to someone else.
Tropes exist for a reason. If you have an idea, but see that there's already a fic with similar ideas, that's okay. Don't be discouraged. Tropes are loved because people want to read them and reread them. Plus your take will always be different from others because we all have different perspectives, writing styles, and ideas.
Write for the hell of it. If you have an idea, just write. It's okay if it's not good. It's okay if you never go back to it. The more you write, even if it's not to be shared, is good experience and can help you grow as a writer. Keep in mind though, that the more you post, the more feedback you receive which can help you improve greatly. It's always good to get constructive criticism from others. It's also okay to not be interested in constructive criticism. You'll still improve just by writing more.
Write for yourself. This might sound cliché, but it's true. Write what you want to and what you enjoy. Even if it's niche, that's okay since there will still be people interested in it. Interests are not exclusive and you may even be surprised that what you think is niche, might not be at all!
Schedules work for some and don't work for others. If you're a person that knows deadlines work for you and it won't hinder your creativity, then set a schedule for yourself. Set goals of writing a specific amount of words. Set dates when you'll post new chapters. BUT, it's also okay if schedules don't work for you. They personally don't work for me at all. Writing and sharing, especially when it comes to fanfiction is FREE. So don't feel obligated to get a chapter out by this time or that time. Creativity comes and goes, things in life happen, there's so many factors to posting, so don't feel pressured to do as others. Do what suits you! Some people can post every week, some can post every few months, some people need years and that's perfectly okay.
Don't base your success on hits/comments/kudos/etc. Some of the best stories I have ever read on AO3 have had low hits/comments/kudos. There are so many hidden gems out there. But do keep in mind that when you start writing and posting, these things may naturally be lower at the beginning. Over time, as you post more, people can become familiar with your style and what you write. On top of that, this feeds back to just writing. Writing more will improve your skills, which then will draw in more readers and also get them to stay or look at your other works.
Don't be scared to share and self-promote. When you start, it can be daunting to share what you've created. But we all had to start somewhere and if you asked me if I liked my first stories, it would be a hard no. What matters when I do look back at them, is that I see improvement. And as long as you keep working and enjoying the process, then improvement will definitely happen. Finally, when it comes to self-promoting, do it! Sometimes the only time I see a new story that I end up loving is because someone has promoted their own work. They're proud of it and I love to find new things that people were passionate about. I will also shamelessly recommend my own stories if needed. Just don't spam people 😂
Pantser, Plotter, or Plantser. These are three different ways of describing your writing style. Pantsers are more fluid and free with the way they write. Plotters lean toward more strict planning, relying on outlines and following a specific plan. Plantsers are a combination of the two. Try different styles and gradually you'll find what works best for you. I started out as a wildly free, honestly chaotic, Pantser but am very much a Plantser now. Writing styles can change over time, but just know that being comfortable with the style you're using is what's important.
Hopefully some of these things are helpful. They're somewhat vague and not all of them are strictly related to writing, but they are all things that I believe are important to know. These are also some things that can even be helpful to people who aren't new to writing. These are all things that I still follow and practice to this day too.
PS: I like to keep my asks/dms open for people looking for a second eye on their writing. If anyone is interested in having me read anything and share feedback, you're welcome to send me a message. My availability varies due to work, so you may not hear back from me right away though.
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em-dash-press · 2 years
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Why Originality in Writing Isn't Always Possible
I was writing for years before I encountered a problem with writing as a whole—that most ideas have already been published.
When someone first told me that though, they said it like, "You'll never think of something that hasn't already been written."
The phrasing makes it sound like all story ideas are a waste of your time. I began spiraling. I researched every short story I'd ever written. I looked up books similar or identical to other books I loved.
Turns out, that person was right.
Sort of.
New Ideas Are Old News
Think about how long humanity has existed. Think about the many experiences that generations have shared—love, loss, happiness, adventure, self-growth, your coming-of-age years.
Story ideas inspired by whatever you go through in life have likely already been lived or thought of, given the trillions of people who have walked this planet and interacted with each other.
BUT
Originality Doesn't Only Come From Ideas
This is what I wish someone had told me back when I was spiraling.
I'll say it again for those in the back—
Originality Doesn't Only Come From Ideas
It also comes from your voice and your perspective!
Voice can feel tricky to grasp when you're starting out as a writer. Everyone can throw a few words on a page. How do you know what your voice sounds like and if readers will respond well to it?
Imagine two friends going on a trip. They do everything together. They sit on the beach, they eat lunch at a restaurant, and watch a movie before heading home. Then they each journal about their day in notebooks.
Those entries would look nothing alike! One friend might relax on the beach and feel so at peace that they take a nap, while another gets sunburned easily and hides under their umbrella with a scowl. Both ultimately enjoyed their day for different reasons. The beach lover got time by the ocean and the other friend who liked the beach much less fell in love with a new dish at the restaurant because they're a foodie.
You'll also frame your stories differently than any other writer. Like accents change the way every person speaks out loud, writers structure sentences and describe things/events/emotions very differently.
These may seem like insignificant details that set stories apart, but they make all the difference.
Think about Homer’s Odyssey. Circe is a minor character in the long tale and basically gets about a minute of the reader's time before Odysseus moves on to the next phase of his journey home. In Madeline Miller's Circe, the goddess becomes the main character and the ultimate portrayal of fear, rage, hurt and healing that are universally experienced but are especially true to the female experience.
Both stories follow the same timeline, so readers don't pick them up to necessarily get surprised by something Brand New to Literature™. Instead, they read direct retellings to learn from the characters in new ways, live momentarily through someone else's eyes, and bond over another aspect of the human experience.
Circe is an incredible work of art. Your idea—whether it's a direct retelling, indirect retelling, or full of literary devices from previous works—can be incredible too.
How Do You Know Which Ideas Are Worth Writing?
If a story idea doesn't immediately make you jump for your computer or a pen/paper, is it worth writing? My best advice is to sit with it.
Some of my best work has come from stories that got to marinate. I put them in the back of my mind and thought about the characters or themes or plot when something sparked another idea. By the time I started typing, the story was more vivid than when I first though of it.
But also, I have probably twenty failed ideas for every story I've written.
Give yourself time to get to know your ideas. If they're worth your time, they'll sit with you too.
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ouabhs · 6 months
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acftl review (finally)
I give it a 3 ⭐️ (as much as it pains me) even then it’s only this high bc I love evajacks so much
so I was finally able to gather my thoughts into one post and while there were many things I enjoyed a few others didn’t sit right..
1. the whole story curse thing.. it makes sense that the story curse would twist things which is why some things were left unexplained but it doesn’t feel like it was done deliberately?? it just felt like stephanie genuinely didn’t know how to tie some things together.. like sure not every single thing needs an explanation but she emphasised certain things wayyy too much in the first two books for them to be completely ignored for example evajacks talking to each other in their minds. Even the broken heart scar wasn’t addressed again after like halfway through acftl
2. too much apollo.. sorry this is not even just me being biased or whatever like I do agree his pov helped explain the plot from a different perspective but he got wayyy more of a backstory and a conclusion to his character than jacks for a someone that wasn’t as present in the last 2 books.. and this was supposed to be jacks’ series kinda (ik it was evangelines too) but I feel like jacks got sidelined hard and that’s disappointing. It also didn’t help that whenever there was an intense scene between evajacks the pov would switch to apollo.. to be fair I think having 3 povs was just hard to execute in general
3. the kiss scene.. usually it would not be a big deal but it’s a big part of jacks character that he can’t kiss girls without killing them idk I thought him finally getting to kiss evangeline would be a lot more… grand? they barely got a page or any detail and then the next chapter was “once upon a time there was kissing and more kissing 🥰🥰” which was even more underwhelming. Even apollo and evangelines kiss scenes were longer and more detailed and they got multiple
4. the overall vibe of the 3rd book felt very different to the first two I couldn’t put my finger on it at first but I feel like it had something to do with the writing.. at some parts it felt familiar (like all the descriptions and the fairytale aspects) but others it just felt different?
5. during too many scenes it just felt like stephanie was rewriting tbona.. like I haven’t really seen anyone say this yet but a good chunk of the book was quotes from tbona which I feel took up a lot of unnecessary space and could’ve been used to develop other plots or characters? Literally someone that hasn’t read tbona could get a gist of what happened cause it’s all summarised in there 😭
6. the plot in general.. contrary to popular belief I don’t think this was that romance focused (as people claim as to why things weren’t explained) because I think stephanie incorporated more plot in here but it was just different to what we saw in the last books because previous characters (luc, marisol, tiberius, kristof) weren’t as present in this book and new characters plots and explanations were just thrown in.. not much felt connected
7. jacks’ backstory.. (going back to my second point) how he became a fate was really glossed over I feel and was only briefly mentioned but I just wanted more.. I do like the fact that he said he did it for chaos and I wish their friendship was delved into more because he literally turned to immortality because his friend would be alone. What about his parents? His friendship with Lyric? The merrywood three in general? His life when he was trapped in the card?
8. the first fox.. again wayy too significant to be missed out especially since jacks doesn’t really remember whether or not he had a thing for her and chaos said evangeline was similar to her.. how was there no link?
I definitely have more to add but for now my main takeaway is that while tbona was very hard to top I feel like acftl could’ve been so much more especially since it was set up so well.. I think so many people are disappointed because it doesn’t hold up as well for the last book in a series but I’m just glad evajacks got their happy ending 🫠
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yuri-is-online · 4 days
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Do you have any thoughts on Jabberwock and the ghouls there?
I really enjoyed it! It makes me wonder why the house doesn't allow general students, maybe a risk factor? But if it was a risk factor, why would the school allow general students at all?
Haru's a treat, I really enjoyed meeting him, he seems to also push himself too hard. Do you think his gloved hand is a prosthetic or something similar?
I also ended up warming up to Ren at the end. I can understand why someone would be annoyed with his attitude and general asocial behavior, but I do see things from his perspective, he's like a more moody Kaito in that aspect of "I might be a ghoul, but I'm still just a normal guy. I didn't ask for any of this, I'm not built to go through this kind of stuff" way of thinking. But I also appreciate that he will do something when the going gets tough, as long as he's allowed to complain about it, lol. He has a different way of showing that he actually does care and I do really like that about him.
I also want to see him and his relationship with Towa evolve. I kind of already had a feeling that Towa wasn't a big Ren fan towards the beginning, neither person understands the other it seems, and it makes me want to see what Ren's thoughts are about Towa. Towa calls Ren an interloper, so it's obvious that he doesn't think that Ren belongs there, and Ren would probably agree, but then I remember what Kaito said in the prologue about Jabberwock needed someone grounded, someone to tell them when one of their ideas are kinda dumb or they're doing too much. That's why I also believe that when Ren does become a second year, he won't actually want to transfer houses anymore. I think he'll warm up to the house, Haru and Towa.
My apologies, my plan was to discuss all of Jabberwock but it turned into a Ren rave session!
I also really like Ren, so no worries. If you have more thoughts about all of Jabberwock you can send them my way, you aren't limited in your asks.
A couple things of note~
Jabberwock did have general admission students at one point, Kaito tells us at the school administration only stopped this recently. This makes me think that something occurred during the clash that made them deem the house unsafe, perhaps something to do with Towa since the school feels the need to be "careful with him."
Actually while I am talking about Towa, I have this thought... crack conspiracy theory if you will since I have next to no evidence for it but just hear me out- What if he wasn't always human? Animals becoming human is a common theme in myths, he could have wished on his demon to become human, and if he was maybe some sort of powerful anomalous creature it would explain his ability to "control" them... and why it's different from his stigma which appears to be controlling weather. And why he loves Haru so much! All the anomalous creatures do! And why he eats flowers and why his blood type is unknown and his obsession with romance because he probably finds it a bit silly and why he hugs MC after she says she thinks anomalous animals aren't so different than people and-
Anyway I got Jabberwock in my little dorm test at the beginning (they were always going to be my boys, for better or worse) and during that sorting Hyde specifically says "Interesting, so you value trust, huh? You're caring and loyal in all your endeavors." So when I saw Ren get sorted into Jabberwock that's what I immediately thought about. Ren appears to be filling our gamer/otaku trope in the roster, so seeing him as someone who values trust isn't really hard for me. He probably was thinking about how he wanted people he could be himself with, and while Haru and Towa are certainly out there that's not beyond them to do. If anything they seem like the most accepting people in the whole school, their little group really does feel like a family. It's nice.
I hadn't actually thought much about Haru's gloved hand since one glove on and one glove off isn't exactly uncommon (Ace Trappola Twisted Wonderland only wears one in his school uniform cards) but I went back and checked the available card art in the game just in case I had missed something. Haru always wears two gloves unless he's in his casual outfit, where he has just the one or his sprite after being injured where he has his gloved hand and then his bandaged one. I don't have an sr or ssr of him so I can't set him to my homescreen to check what his Nightmare Raid sprite would be, but since Tohma is still wearing his monocole for that idk if I would say that counts as evidence. It could be that he has a prosthetic of some sort, he is always over working himself so I could see him injuring his hand to the point where he needs one? But I am uncertain if he has one now.
I think a lot of my opinion about Ren and his social aversions sort of comes from my own thinking about my anxiety disorder... simply put it is not healthy for humans to spend as much time alone as Ren is trying to and even if it drains you, you need to push yourself to interact with people face to face. Not just online. It's work, ugly hard work but you have to do it so seeing him interact with Haru and the animals and just try. It makes me so proud of him I really want to see where he goes from here.
I don't think anyone's pointed it out yet, but I think he might know Sho. He refers to him in his thoughts as "that burn out" and constantly hides from interacting with him. He is also VERY AFRAID of the water, specifically sea water, which makes his efforts to save Calamari just that much more admirable. Sure, he complained the whole time, but he fought his own fears to save the life of an animal because he is caring and loyal and god I was so proud of him!!!! Go Ren!!!! I agree that I don't think he'll leave in his second year, he's a lot more "normal" than Haru and Towa are but still just crazy enough to fit in to their little group. They really do need him, and I'm sure he will realize that he needs them too after a while.
Towa has difficulty communicating in general due to his non verbal nature (as a side note, this seems to be tied to time of day. he's been chilling on my homescreen and he stays non verbal until around sometime between 3-5 est??? Which according to my brief google search is around 4-6 am jst... I need to pay closer attention) he seems to try and give flowers to communicate? Of the flowers he has given out, wolfsbane symbolizes misanthropy? "A dislike of human kind" so I think he is using that to say "I don't like you D:<" to Haru when he is chilling injured on the couch. He both calls and gives MC a dandelion, which symbolizes "hope, healing, and resilience" and you could also point out how some people see it as a weed despite it being a very useful plant. And in his homescreen lines he gives MC a five leafed clover (good luck) and cherry blossom petals (death, beauty, and violence). He says he keeps some petals in his memory box? And seems to expect you to eat them so it could be nothing but the idea of him with an angry pout collecting plants just to say "harumph. i don't like you right now ୧(๑•̀ᗝ•́)૭" is just too cute.
Back to his and Ren's relationship though, I think he probably sees Ren as annoying in the same way a particularly bratty child does a new younger sibling. It used to just be him and Haru but now there's this new kid that Haru is putting a bunch of time into and that means less time with him! Also it probably doesn't help that he slacks on his chores around the dorm. The book 3 mission seems to have helped bring them together a little bit, so I am looking forward to when we hear from them again.
Because we had better do you hear me game, we had fucking better!!!
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emblemxeno · 9 months
Text
Definitive “Feelings On 3H” Post
So I’m making one big post on my feelings on major things worth discussing about 3H and how I feel about it. Don’t feel obligated to really interact with this one much, it’s mostly just for my sake, as something I can just link to and say “go to section X about how I feel about Y”.
The reason behind this is I just don’t really want to actively engage in 3H discourse anymore. I feel as if I’m a broken record at this point. If I have new things to say about it somehow, I’ll say it, but for the most part, I’ll refer people to this if they wanna know how I feel about general 3H talk. 
Story
Story Section 1- General narrative feelings on each route.
Azure Moon is, in my opinion, the most solidly constructed route in terms of writing, character development, and storytelling. It knows what it wants to accomplish and, aside from a few gripes, I will always applaud it for that. Verdant Wind and Silver Snow meanwhile, aren’t bad and I certainly didn’t have a terrible time playing through them. However, the unique story bits in each route don’t justify the gameplay experience you have to work through in order to get to them. Still, the big reveals in each route were nice to hear for the first time, and specifically for VW I enjoy Claude very much. Crimson Flower I don’t enjoy that much at all. Its story is what I can only describe as a static, eye-roll inducing victory march, which makes up for its lack of length with its seemingly intentional negative character development; everyone is ignorant, an asshole, or sad as fuck aside from the CF exlcusive cast. I would give the route props had the game bothered to stand in its foundation rather than flounder and make numerous attempts to depict every perspective as absolutely equally valid and righteous. 
Story Section 2- In trying to appeal to every perspective, the game lacks focus, foundation, and respect for itself.
It should be expected that a game with multiple routes tackle different specific subjects. However, in Fire Emblem, there always, always manages to be a unifying theme or foundational story philosophy-an Aesopian type moral if you will-no matter the route. Alm and Celica learn that their one individual philosophies can’t exist on their own, and that leadership requires strength and compassion of equal measure. Eirika and Ephraim learn that personal wishes must take a backseat for the good of Renais and Magvel as a whole, as their routes in FE8 use their own weaknesses to develop them as leaders and royalty. Corrin’s one constant in the Fates games is that conflict is inherently meaningless and does nothing but perpetuate a brutal cycle of hatred, vengeance, and violence. 
Even in games like FE7 and FE10, where the technical ‘route splits’ are more unconventional, there’s still unifying themes that manage to wrap back around at the end (7′s ‘single-minded pursuit of justice and strength/power to protect can actively hurt you and those around you, especially if you are ignorant to the pain others are going through’ and 10′s ‘people have as much capacity to be good as they have to be evil, they will hurt each other due to petty misunderstandings and bigoted views, however, they are worthy of living as they are because of the ability to grow, change, and aspire to something better���).
3H, to put it simply, does not have any grand unifying theme unique to itself. The closest examples I can think of is ‘It’s worth it to reach out to those around you to share your pain so you don’t become engulfed in it’ and ‘no matter what side you fight for, war makes everyday life a living hell for everyone’.
But to me, both of those things are just... basic truths and story elements present in every dialogue heavy FE game. War has been showcased as being terrible since FE1, where characters were held hostage, threatened to fight for a cause they didn’t believe in, innocent villages were destroyed, there was a literal child slave market, etc. And sharing your pain with those close to you in order to bear life’s challenges has been a constant trope with many FE characters, story significant or otherwise, since at least FE6 with Guninivere (probably earlier if I’m missing something from FE4 or 5). The only difference is that 3H has a fun little song to go with it.
That leaves the specific themes of each route and perspective, but because each leading character is so different from the other, and the writers didn’t want to overtly favor one over the rest, every dialogue regarding these things feels compromised; half baked, or lacking a point. 
‘Crests are symbolic of a harmful power structure but also are a symbol of justice used to ward away threats but also are a tool used to gain social and political capital in order to change the world but also are an ancient power obtained through destruction that must be used with wisdom.’ Four different perspectives from four different routes that the game attempts to depict in a balance in almost every single dialogue regarding them. And this same process is applicable to the game’s attempts at discussing race/ethnicity, xenophobia, classism, religious views, mental health, etc. There always has to be two, three, four, or five sides to every story in 3H, and that results in an exhuasting and stretched thin narrative that, in its attempts to appeal to everyone, ends up lacking substance in every point it tries to make.
Now, that itself would make for a fascinating and meta theme for the game to uphold, where ‘attempts at trying to balance and accept every perspective leads to an ineffective world that desperately needs unwavering, unconditional, and compassionate leadership’ but 1) that would require the game to play up the need for ‘seeing every side’ as something to be deconstructed, and the game doesn’t do that, it’s played painfully straight, and 2) when it’s one major power (Edelgard) vs. three major powers (Dimitri, Claude, and Rhea), the attempt at balance fails no matter what you do. This lack of focus reads to me that there was lack of respect for the game’s story itself.
Story Section 3- “It insists upon itself, Lois.”
Every time I think about the finer details of story bits in 3H I don’t care for, my brain always comes back to that Family Guy scene where Peter talks about not caring for The Godfather and saying that it’s because the movie insists upon itself. Now, that was done for comedy, but for 3H I must say that it’s a perfect sentence to use. 3H insists upon itself. This is in spite of the fact that there’s no one unifying point that it’s trying to convey to the player, beyond what any other FE games was able to do. So to make up for that, each small instance reads like the game beating the player over the head with whatever minute moral or lesson it’s trying to convey.
Crests are bad? Roll out the Edelgard, Sylvain, or Lysithea dialogue saying so. Church is sus? Get Edelgard or occasionally Claude. Nobles are pretentious? Get the sad NPCs or the few actual commoner characters to imply it. War is bad and cruel? Fire the next “Sad Dorothea” dialogue at the player’s face. Interactions feel artificial, ostentatious even. Part of that is because there’s no other way to get these points across due to Byleth being a silent avatar, the other part though? Feels as if the writers were overtly proud of themselves. “Wow, the war means Bernadetta leaves her room more often, isn’t that a sign that it really changes people?” Yeah, no shit. 
Perhaps the most egregious example is the endless instances of the game pushing the idea that there’s “no good side” in war or that “war is a battle of ideals and no one is fully correct” or other moments that want the player to know how deep and Morally Gray the narrative is. It’s cheap and inauthentic, especially when you have a faction like the Slithers. You can’t prop up Gray Morality and have an inarguably evil underground terrorist group. 
To be crude, this game explains things to you like you’re five despite being rated T for teens in a series catered mostly to young adults. I get the point you’re trying to make, you did it poorly, now stop repeating yourself, your final grade is a D+.
Story Section 4- 3H likes spectacle over substance.
3H revels in being showy over being constructive. There’s great moments, but there’s not a great plot. 
For example, Byleth has many flashy moments that show how awesome they are! They’re connected to a goddess, they can wind back time, they have a super cool historical sword, they’re a top tier mercenary, they’re a great teacher, they’re next in line for Archbishop or the throne for all of Fodlan, their Crest is the game’s version of the Fire Emblem!
Cool! What’s the significance behind all these choices in the writing room? Seemingly next to nothing other than it sounded cool. That’s how it feels anyway.
The SotC doesn’t do anything in the story beyond be Sothis’ bones, likewise the Crest of Flames is nothing other than symbolic since it lacks gameplay or story significance beyond “main characters have it”, Divine Pulse has weak narrative justification for what should be a simple gameplay exclusive rewind, the goddess in question is an underutilized character who checks out before part 1 ends, there’s no gameplay basis showcasing that they’re any better at fighting than their students, and every high level position Byleth is granted makes no sense for them to have given what little established character we get.
That’s 3H in a nutshell. Crests don’t matter other than to be a story device. Being noble or commoner doesn’t matter. The hidden technology doesn’t matter. Abyss is a joke. And on and on and on. 3H profits off of being enticing and cool looking for the sake of it, without actually utilizing or explaining any of this flashy stuff that matters for a video game medium. It makes for underwhelming gameplay and artificial characters. Example, for as much as I love Yuri, take a few minutes to read his backstory; it’s batshit and nigh unbelievable. And it’s indicative of the fact that 3H cares more about including things that sound cool than it does about making sense of anything. We see the impact, but never any material significance, which is the opposite of what you want in a detail oriented narrative like this.
Story Section 5- 3H has very gross tropes.
During 3H’s first year of being out, I desperately wanted to stay true to a view that “hey now, just because it’s depicted like this, doesn’t mean we should blast it, it’s just a video game” but, y’know. I grew up. And part of growing up is recognizing the nuanced parts of these kinds of things. 
I won’t accuse the writers of being actively ignorant or bigoted, cuz I don’t know anything about them. But fuck. Fuck, does this game read worse and worse over the years in terms of how utterly terribly it handles sensitive issues.
Multiple brown characters treated like trash by the white/pale majority, with countries said brown characters hail from described as savage and animalistic. Rampant misogynistic tropes, most notably selling women off to be married. Strange, and incessant sympathy for the character starting a war that upends the lives of common people, said character also allowing human experimentation to occur. The offensive and archaic handling of mental illnesses, specifically anxiety disorders, personality disorders, and PTSD in certain instances (IMO only Dimitri and Marianne are done with any sort of grace). And that’s just the explicit stuff! Just the other day I was talking about how there’s incredibly disturbing anti-Semitic undertones regarding the Empire (confirmed to be based on Germany btw) and the Nabateans, something that’s, at times, uncritically repeated by people in this game’s community. This game is mired in terrible allegories and metaphors, which make me cringe the more I think about the real world implications that these lines of thought can have on people in volatile corners of the Internet.
And the kicker is that the writers are so committed to making these things relate to Crests or nobility, as if either of those things are strictly the reason why oppression or discrimination occurs.
The game employs drastic harmful stereotypes, and undercuts all of them by foisting its half-baked unique gameplay/lore toy onto the conversations. It fumbles the ball and didn’t even clean up the mess well.
Characters
I have a tier list of how much I enjoy the characters right here. 
Long story short, when the characters are good, they’re good. Like, holy fuck, love them. But when they’re bad? Throw them away. Can’t stand them. And sometimes characters fall in the middle where I see the good but they’re at times written in ways that piss me off.
Worldbuilding/Setting - More is not always better
First off, when you make a character tell the player “Go read in the library for lore”, you’ve lost me. There’s nothing fun and interesting in 3H as a game for you to read in the library.
Fire Emblem’s gameplay cycle doesn’t mesh too well with the typical JRPG standard of storytelling, so the common solutions to building the world and crafting the stories was 1) make as much use as possible of cutscenes, art/cgs, and narrations to communicate the important details before and after battles and/or 2) make an intuitive inclusion to ‘break the pace’ between maps, such as a home base, in order to supplement what’s already present. Alongside this, support conversations were an ingenious tool to develop the characters and the world at the same time, as your varied and quirky cast can help you infer what their place of origin is like. Plus, the game actively rewards the player for seeking this auxiliary information out, granting extra stat bonuses when you purposefully put characters next to each other.
3H, on paper, understands this well. However, the game has too many minute details for a typical FE game structure to handle. The devs themselves even said the game became a “living creature on its own” and claimed no one on the team knows everything about 3H’s story or world. Ignoring how that’s a serious flaw for a video game narrative, what this ultimately means is that since cutscnes and a standard base can’t cut it, we need more and more and more. Libraries, side quests, tea time, ally notes, gifts, NPCs that exposit at you, etc. The DLC even added another damn library for you to sift through, as if the first one wasn’t a pain already.
And though these little flavor texts, landmarks, and set pieces are fun to read about... that’s it. The game hardly uses any of it. It’s flavor without substance, once again. It’s why half the fucking fandom is confused every other day when you bring up these tertiary details as evidence to prove a point, since the active story is too busy trying to weave the other 600 plot threads together to use any of it. That means, for all of this supposed great details regarding each nation and the important territories, we hardly see a damn thing that’s actually different. More is not always better, and in this case, it’s actively worse for both the game experience and the community experience. Not a good look for a game that the devs explicitly wanted people to talk to each other about.
As a fan of FE ever since 2013, who has gone back to play several of the games to see how they tick, 3H’s methods of describing its setting are just so antithetical to what makes the series enjoyable, and for so little reward. It sounds hypocritical given that I love Fates and Engage, but those games actively set up their glorified bases to be as unintrusive as you want them to be. 3H, however, has its gameplay built around a boring and unintuitive cycle.
Gameplay- Fire Emblem but half the time you’re not playing Fire Emblem
Gameplay Section 1-Monastery
The monastery is the most debated gameplay aspect of 3H, and IMO, for good reason.
It sucks.
Worldbuilding wise, while it makes sense that an important location is the hub for the game, that doesn’t account for how dull it is. 12 months and 4 seasons pass and does the place ever look different? No. A shame, since an improved aesthetic would drastically help ignoring the fact that the place is a bitch to traverse. For as fast as Byleth can run, they can’t outspeed the load times. Quick travel only makes the issue more apparent, as well. From door to door, and from week to week, you’ll endure more load times in one in-game month than an entire playthrough of a GBA FE game.
The other aspects of the monastery gameplay, such as teaching, activities, professor level, and motivation, while freshly fun in a first playthrough, become a repetitive slog in subsequent playthroughs. Giving gifts and lost items, eating meals, planting the right things for the garden, optimizing support point gains, using the sauna, taking care of the statues, etc. This cycle is not something I enjoy in an FE game, and unlike Fates or Engage, I can’t actively ignore it without huge penalty. 
You can skip right to each main mission, but you’d be giving yourself a huge handicap by doing so; not actively teaching students at max motivation in order to maximize skill point gain is a huge detriment in the long term. It means longer wait for better weapons, longer wait for better spells, longer wait for class change, and longer wait for better skills and battalions. Now on Normal you can get away with this, not as much on Hard, and sure the fuck not on Maddening. To me, it feels like sloppy balancing on top of an already exhausting and dull game cycle. Why let the player skip months if you didn’t bother to carefully balance the game so that the players who do skip months could have even a small chance to clear the game? Honestly, it just feels as if they thought “people might find it annoying so let’s just tack on a skip feature”, and that’s disappointing and lazy.
Overall, I hope nothing similar to the monastery’s implementation is included in any future Fire Emblem game. It’s too antithetical to FE’s main gameplay structure, IMO.
Gameplay Section 2-Battles
To be honest, Fire Emblem has never been the pinnacle of balanced gameplay, and frankly I don’t want it to be. It’s a single player game with fun anime sword guys, magic powers, and dragons. So long as it’s not dreadfully easy or overly complicated, I have no qualms about certain classes or characters being better or worse than others.
3H though is a mess. A fun mess, but still a mess. Movement decrease to foot units means you want a mount cuz the game’s maps are big, and the speed penalty for cav classes means you want a wyvern or a pegasus. Physical units do just that (or maybe War Master for Quick Riposte), you get your dancer, have a Stride unit, have your Magic units and warpers where you need them, and congrats! You solved the 3H meta. 
Half-joking, honestly. The game is extremely easy to break, the hardest part is getting to that point (after all, slugging through the monastery is a bigger test of your patience than anything else). Maddening mode, of course, you have be extra careful in the beginning (cuz they probably didn’t play test it cough cough) and utilize your combat arts and gambits effectively, and being extremely conscious of positioning. But, much like Awakening before it, 3H is very easy to snowball. Especially on NG+. That doesn’t mean it’s not fun, but it can get mindless. I don’t personally play that way, but even still, tools such as weapons mostly not being class restricted, Crests, combat arts, gambits, and accessories make the game incredibly simple. It’s a breeze, and only gets harder when certain things are stripped away from you or your debilitated somehow. Again, it’s still fun, because FE is always fun, but challenging? No. Not in a way that I find meaningful, anyway.
The maps themselves? Meh. They look pretty! Lots of small missable details that you wouldn’t see if not for the zoomed in view, that was a neat feature. Not at all useable for actually playing the game, of course, but fun to mess with and to sight see. It does make me resentful, cuz again, we could’ve potentially seen lots of rich, detailed, and varied locations bustling with townsfolk and entering villages to really feel each location. But alas, this is as good as we get.
Anyway, the maps are...fine-ish? Part 1′s maps are seared into my brain, for better and for worse (mostly worse) cuz you have to play them at least 3 different times for all the routes. Prologue through Chapter 5 are either boring, terrible, or both. Chapter 6 is the first map on my most recent playthrough that I say I had fun with in Part 1, then it continues for 7 and 8, then nosedives for 9 and 10, before picking back up for 11 and 12. In short, more than half the story maps for part 1 I find are either unexceptional or plain bad.
Now Part 2? Hunting By Daybreak is atrocious, Garreg Mach defense is pretty fun, Ailell is boring as fuck, Myrddin Bridge and Deirdru are good, Gronder Part 2 ebbs and flows between being awesome and awful, Merceus, Enbarr, and Fhirdiad are okay but tend to drag, Tailtean is alright, Shambhala is hot garbage, CF endgame is pretty fun, AM endgame is okay, VW endgame is awesome, Snow endgame is terrible. I think all routes’ part 2 is better than part 1, but not by much.
All of Cindered Shadows is peak, every map was good IMO.
Paralogue maps I have no opinions on, they are recycled maps with nothing meaningfully interesting about them that I remember aside from Dedue’s, Ashe’s, and Petra’s. 
In short, the battle maps in 3H are okay for FE standards. It’s just pretty fucking insane how many times they get reused, so I got tired of them very quickly.
Fandom
Last but not least, just a shoutout to a very unpleasant community experience. Though it might be the best selling FE game as of now, it comes with the price of having some incredibly disrespectful, vicious, and ignorant fans.
Never have I been witness to or been the target of as much harassment on the internet as I have with certain 3H fans. Entire discord servers made to make fun of groups of people with differing opinions, taking over old blog domains to mock people, deliberately seeking out people who want nothing to do with you just so you can defend your favs, etc. And that’s just on this site! There’s editing wars on TV tropes and the wikis, mods on various sites having to do deleting sprees of 3H discourse, artists being harassed on Twitter, and in general just... inserting yourselves into places and spaces where you were not invited nor encouraged to comment. Some of these people lack basic human deceny, respect, and boundaries, and it’s not cool.
Part of the reason why I’m breaking away from 3H now is because this behavior is something I got wrapped up in too, and I’m deeply ashamed of it. It’s toxic, and not at all something I want associated with one of my favorite video game series anymore. I got real life things to worry about and other games to play.
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Anyway, that’s pretty much it. All of my general thoughts on 3H, localized on one post. Sayonara, Fodlan Discourse, you won’t be missed. 🤗
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wolame-o-ccx · 2 months
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High&Low character dynamics I greatly enjoy
( but canonically they don't exist/have enough screen time/something along those lines )
Had this in my drafts for a while but took a while in getting around to actually posting it.
1 - Rocky + Hyuga
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I'm throwing out the fact I ship them away from this analysis so it's like a more general thing.
Vague + indifferent is so interesting and not a popular trope but it works, and it works with them. It's also how they're so different and yet so similar at the same time. Had they become friends, I think they'd both try and sort of uncover things about each other, Hyuga because Rocky is mysterious in general and he isn't usually curious, but he is about Rocky and Rocky because Hyuga is just interesting (crazy) to him. They would have this dynamic where they're sort of mature? Around each other? If that makes sense IDK. They're serious, but casual at the same time.
When they're together, here'd be some kind of warm silence and it's quiet but not because they dont know how to talk to each other, but because they're simply comfortable with each other, like they trust each other.
Rocky accepts Hyuga's insanity (or passion, he calls it) and Hyuga enjoys Rocky's mellow sort of demeanor and finds comfort in him that way.
2 - Cobra + Rocky/Hyuga/Murayama
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Cobra has touched all three of their lives some way or another. With Rocky, he was persistent and helped out in fighting against Doubt. Rocky must've gained a large amount of trust in Cobra after that. He even tells Cobra that he appreciated his help, and when does Rocky ever really compliment people, especially men? With Hyuga, I think he would think Cobra is tough and likes how stubborn he is and he respects that. After everything he's seen and experienced, he probably respects Cobra himself on a different level, and maybe even trusts him. And Murayama, we all know the story. Cobra made Murayama question and find himself. In the end, Murayama went to Cobra to talk after deciding that, oh, I'm done with fighting. I'm tired and I need to talk to a friend. I could honestly write a whole novel about them and I can understand why people ship them (though I don't myself). It's also the way all three of these guys were so worried about Cobra when he went missing and how they were looking for him so restlessly. Who needs therapy when you have Cobra?
3 - Hyuga + Murayama
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I'm aware of them being a ship, and I somewhat enjoy it because I can see and understand why although I still prefer them platonically.
They're what you expect would be a loud duo, but they're not (not exactly) and it's interesting. Like, they'd totally bicker with one another and have dumb arguments and call each other stupid like siblings, but I also think they'd have those quiet moments where they're genuinely talking about serious stuff. Cobra had changed their perspectives in things they had problems with, Murayama and his immaturity (?) and Hyuga with his thirst for revenge, both ending up moving on from that and changing their views. I can see them casually hanging out and catching up with each other and giving each other life advice (yes, life advice from Hyuga, believe it or not) while simultaneously berating each other. They have a fun dynamic to think about and honestly wished they explored more on them because they're really interesting and equally complex.
4 - Hyuga + Sakyo + Ukyo + Kato
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God Daruma makes me so UGH. These four are so silly. They're like.. genuinely such great friends I don't know how else to put it. I want them to have more screen time but I know I'll never get it. I can't put into words just how great of friends they are because they're so perfect, like, they're just.. great friends. They are so extremely loyal to each other and dedicated to each other that they make me want to explode into a million pieces. How even after “exacting their revenge on former Mugen members” mission, they stuck together because they found this sort of family with each other.
5 - Koo + SMG
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I've seen the very miniscule part of the fandom somewhere talking about how Koo is like SMG’s mom and I love the idea so much 😭 just Koo taking care of these four guys like they're his kids. I like to think in DTC Rocky and Koo packed the lollipops they ate in the movie as if they were parents packing their kids’ lunch bags. I DONT KNOW ITS SO CUTE. SMG probably causes a lot of trouble for Koo so they'd kill anyone for him and Koo is just naturally protective, but especially for SMG.
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cosmic-muses · 4 months
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Hello! Just out of curiosity, what's it like being a system?
Howdy hun, Novella here o7
This... is a tough question, mostly because how diverse the experience is, y'know? My hardships and stories are gonna be way different from someone else's. I have a small nunber of diverse headmates, none of them fictives or anything like that, we have some memory problems but largely stuff translated across, we get along well but we have disagreements and conflicts. These kinds of things are going to be different for everyone.
But... imagine a roommate, for a moment. You can leave each other notes or occasionally talk directly. Any decision that affects the apartment as a whole has to be decided upon together.
This apartment is your body.
These headmates have the closest perspective of you. They know your thoughts sometimes. There is little to no privacy in your own head. Further, big decisions? Those are shared. You know how difficult it is when different headmates disagree on huge decisions like bottom surgery? There's no way to make everyone happy there. It just causes bickering and arguments over dysphoria in your head. Sometimes, headmates are so loud it feels like I can't think. You juggle responsibilities and your leisure time for hobbies is split into pieces, because everyone wants a chance to do things they enjoy.
Then there's what happens when an unstable headmate is capable of forcefully taking over the body, how you have to worry about what another mind might do while in control. It's also hard knowing that you can't talk about it to some people or you're slapped with that stigmatized label of "crazy" or "insane." You've got to explain or justify any lapses in memory or "sudden changes in behavior" you might have. Pretending to be a "singlet" so to speak
There's the general dissociation and the infighting and the invasive insight and the trauma and it's all... hard sometimes. It can be complicated. Did I mention dissociating? That's not fun. Neither is the memory issues.
It's not all stormclouds. I'm fond of all my headmates and I care for them dearly. But I would never claim to you that systemhood is something glamorous or wonderful. There are times we've all wished we had our own bodies and could be seperate people, because it would be easier. There are times when we consider each other family.
This... we felt unsure of answering this ask, because there's no "one" plural experience. So many systems have so many different experiences and it's... just that pur experiences and thoughts shouldn't dictate your understanding of plurality, is all I'm sayin, y'know?
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15, 18, 30, 34 for Glorfindel/Erestor💜
(I love all your fic and art for my otp!!)
Thank you so much, anon! I'm glad you enjoy them. 🥹
15. Who's the first to cry during movies that don't seem sad?
Not only is Glorfindel the movie crier, he's just hands down the crier of the relationship.
18. What are they like when they're drunk? How do they act together? & when 1 is drunk, while the other one's sober?
Glorfindel is a talkative drunk and an even more open version of himself. Alcohol magnifies whatever state Glorfindel finds himself in, so you can either steer him to joy that he starts singing with the bards, or to despair until he's crying over his pint.
Erestor is a quiet drunk. He doesn't like getting drunk in the first place and gets even crankier, if that's even possible. He cannot believe he's allowed himself to be so careless as to get drunk lmao.
They tend to take care of each other when only one is drunk. Erestor can swat away anyone who bullies Glorfindel into the more outrageous dares (which he happily would have done). Conversely, Glorfindel would be the only one brave enough to pull Erestor out of the room when he's so drunk he starts reprimanding everybody.
When they're drunk together, they stick to each other and their conversations won't make any sense to anyone but themselves. People generally would just leave them to it, since somehow they keep one another in check even while drunk.
30. Pet names? Yes or no?
Glorfindel: Yes!
Erestor: Hard pass.
(Narrator: Erestor is a liar.)
34. How do they cheer the other one up during sad times?
Glorfindel stays with Erestor. It is rare that anything anyone says would change Erestor's mind, and he stews about things and is best left to do so. But company doesn't hurt, and it's good to be reminded that whatever happens, there is someone rooting for him and wishing for his happiness.
Glorfindel is a bright spirit, but when caught in despair, he can spiral. He thinks about the things he could have done differently and can drown in guilt and regret. But for him, words do have power, and Erestor has a way of pulling him back. Erestor’s light comes out best in times of crisis, because it is then that his practicality and impersonal perspective make him the most forgiving. We do not so much as fail as our abilities can only do so much in the face of a world that unfolds with no conscious sympathy. Erestor reminds Glorfindel of the important things, the great things amidst all the seemingly bad, and helps him sit with the reality of it all without putting blame on himself.
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minggukieology · 1 year
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Hello hello,
I am new around here. I really enjoy Kookmin’s bond, and I am also a researcher in the narrative space. I found you on Twitter and I was so impressed with your transparent, eloquent commentary on this whole thing. Thank you for running this blog. My question might be odd, but I am really curious to see how much of this ship/fan wars translate within the Korean social media space? The last few days have been nothing less than hell on the bird app, the anon requests on some of the blogs here are just people thinking they are so slick, but are just purely undermining Kookmin’s bond. I assume Naver is like one stop destination for SNS in Korea. I also see that the members have quit Twitter officially (I have no doubt they lurk though). Are ship wars this intense in the online spaces in Korea? Is it between the same ones we see on the I-Army side? I know shipping is a common theme in the pop space there and people might have healthier approach to it? This is also me being wishful that the members don’t see the pure vitriol that’s being expressed. Thank you in advance.
Hi, there! Thanks a lot for your nice message 😊
To put it shortly: no, such shipwars don't typically happen within k-army online spaces (at least not in the same way we know them) because there is never any need for debate around any meanings of words and no wiggle room for alternative explanations and seeing hidden signs in shadows. However, that doesn't mean that I have not come across any Korean accounts on Twitter that like to twist narratives and *especially* in case when their desired narratives feed into what their non-Korean speaking followers want to hear (they do like to take advantage of that language + cultural gap). As with every assessment though, Koreans are not a monolith, the same goes for k-armys or any netizens. There are some general tendencies but there will always be exceptions. Also it is important to note, even though the fandom largely organizes on the Twitter platform, I find it it less prominent among Korean ARMYs as to the amount of time they spend on there and the conversations that are held there.
From my perspective (my subjective opinion, therefore isn't unbiased and might not be representative of the whole community) ships or to be more accurate 'duos' / 'insert name line' are first and foremost among the majority about the members' chemistry, cute moments, looks, vocals and performances together; not about any potential romantic involvement of the two (that is not to say there are absolutely no Korean shippers of course). It is important to remember that the general premise has been that the idol sells their Korean fans the idea of a boyfriend/girlfriend, therefore the whole fantasy revolves around him/her and the fans having a connection, hence why for example idol dating life is still a big no no in the public etc.
To add, sadly since Korean fans can't get away with twisting the meanings of what the boys said (unless they want to appear ridiculous and stupid) the 'wars' therefore turn more vicious than that. There are some prominent 악개 akgae groups within the BTS fandom too which use all kinds of tactics to tarnish the reputation of the other members by spreading rumors through Korean forums, discussion boards, trending tags and by even reaching out to Korean reporters to run stories based on false evidence. So I would say, these things do happen, just in a different way because Korean online space can be truly unhinged.
I don't believe the members have ever witnessed any of the craziness on the international side as it for the most part thankfully only happens on the international side (objectivelly imagine if Koreans were having real arguments over, for example, the meaning of 동생 'dongsaeng' 😂😂😂 it sounds absolutely ridiculous). And in the instances they did, when e.g. someone tried to push a 'ship' narrative on any of them directly, we got the infamous 'get out of your imagination' response.
Hope I answered your message clearly and covered all your points. Once again, thanks a lot for reaching out!
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white-weasel · 4 months
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Saw Saturday came early! (Aka my friend and I are doing something else on Saturday so we got together and watched Saw III on Thursday instead) More thoughts from me about the movie
I feel like this movie REALLY made a big gore jump. Saw II already had a big jump from the original but this one… Jesus Christ. I worry that sometimes the traps get a bit too gruesome for their own good? We’ll have to see the later movies to see how my opinion develops on this topic
I was surprisingly okay with the angel trap? Idk it’s definitely a horrifying thought but I think there was just a very big disconnect in how that would feel/play out and the over the topness of it all made me able to watch it. Very creative though I will give them that.
Going along with that, rip Kerry. The start of the movie I was so ready for her to be like the dual protagonist of the movie and then she was not. I thought it coulda been kinda interesting but I get that wasn’t really the plot direction they were going with it
Generally enjoyed the character of Lynn! I wish I could’ve learned a little bit more about her before the end of the movie, but I get they were setting up the twist of her being Jeff’s wife so they had to keep things vague. At the same time, the absolute BALLS on her to threaten and taunt Amanda with that shotgun collar around her neck? She’s an icon for that
Lynn and Amanda could have been toxic yuri, if only they were given more time!!! I mean they *were* toxic yuri, but I’m saying in another life we got even more with them
Jeff sucks. Really really hated Jeff. And he wasn’t even fun to hate, I just hated him. Like dude I get you’re going through grief and fucked up because your kid died but come ON (Lynn, at this point the toxic yuri is looking like a better option for you than that sad sack of a husband)
The pig guts vat trap didn’t bother me like at all lol I’ve seen a few lists about traps and this one tends to be towards the top but it was whatever to me from both a story and shock value perspectives Like I like the idea of a psychological trap where the person being tested doesn’t have to hurt themself physically but rather has to do something insanely hard emotionally, but man. Jeff sucks so much that I didn’t even care about his internal conflict about destroying his dead son’s possessions. I was just sitting there screaming “hit the fucking incinerator button already.” Also yeah, rotting meat is gross but seeing it thinking about it doesn’t make me ill. The thing is, this was the trap my friend had the hardest time watching without a doubt. Different strokes for different folks
The hardest trap for me in this movie was the rack. I feel like I don’t need to explain why. I didn’t even attempt to watch any of it. As soon as the explanation was given, I turned my head and dutifully put my hand shield up lol. My friend was nice enough to give me the general play by play of the scene, but just listening to it was a lot
I liked seeing more Amanda in this movie and her character of someone who believes that John saved her life by putting her in a trap, but then can’t actually live and abide by that same code when it comes time to take up his work
(And she also falls into her own self destructive tendencies, despite being “saved” by John, showing how fucked up and flawed his own philosophy actually is)
Did enjoy seeing Adam again even if it was literally only in a flashback where Amanda is killing him
Also enjoyed the puppet again. He always makes me laugh and my friend finds it funny that I find him funny. Like that part where he’s just laying in the hallway with the trike? It got me so good
Curious to see where the movies go now that both John AND Amanda are dead. My guess is that John had some sort of contingency/final game that he wants to be played upon his death. This would mean that there’s at least one other apprentice running around who will carry out this game for him
There are only two people I’m aware of who we’ve been introduced to and have survived a game: Lawrence Gordon and Daniel Matthews (though he wasn’t really being tested but also he was in the death house so?? Close enough) so I think it’s gotta be one of them. I’m leaning more towards Daniel but idkkkkkk I’m not getting strong vibes from either of them that they’d join John like Amanda did. My friend is also keeping her lips staunchly sealed so I’m floundering like a fish here
Things I’m excited for/wanting to see in future installments: finding out who the next Jigsaw is, hoping for a little more focus on trap victims so I care about them getting out, the gay middle aged men (HoffStrahm), and more of the puppet
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archduchessofnowhere · 8 months
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I'm finally back home so more thoughts about Sisi & Ich:
This movie was screened as part of a German Film Festival and while I'd never been to one before I felt it was exactly what you would expect for a film festival. Like I can't imagine this movie doing well with a general audience.
The movie is so anachronistic (completely made up fashion, modern pop music, modern hairstyles, the actors look nothing like their historical counterparts) that it's really easy to forget this is supposed to be about Empress Elisabeth and Irma Sztáray; because of that I was able to enjoy it mostly as a story about a very toxic, manipulative and dependant relationship between two women. If you like stories about fucked up people doing fucked up things to each other "out of love" you'll like this one.
This, however, made me wish they had gone full AU because every time the story actually did adapt things from real history it did it in a way it annoyed me: so Elisabeth's eating disorder became in a full on screen portrayal of bulimia (something she never had), and her complicated but mostly amicable relationship with her husband was turned into an abusive marriage. From a historical perspective these were the things I disliked the most, since to me they felt tasteless and only for shock value.
Archduke Ludwig Viktor is a character here, and while the close friendship he has with his sister-in-law in this movie is completely fictional (Elisabeth had been fond of him when he was a child but they had a fell out years later and never again got along), I actually liked it; he is kinda like Ludwig II in Corsage but without the weird kissing scenes.
But the character that completely takes the spotlight is Irma. Sandra Hüller is fantastic as her, easily the best actress in the movie. She portrays both Irma's utter devotion for the empress as well as her rage against her in such a gripping way. Really I think the movie is worth it just for her.
Elisabeth, however, was a bit underwhelming. She feels like a manic pixie dream girl for most of the movie; it's probably on purpose, since we see the story through Irma's POV and she idealised her, but personally I couldn't really connect with her character with how unrealistic she felt sometimes. It was a refreshing take, I'll give it that: it's rare to see an elder Elisabeth who isn't a mater dolorosa who's always sad and miserable.
FJ was done so dirty, they just keep making him more and more evil lol.
Every time they made a joke about Katharina Schratt... keep my wife's name out of your fucking mouth!
The England segment should've been cut out because it felt like a completely different movie that pops out of nowhere, and not only isn't even the right time (the England trips were in the 1870s), but also the only thing that achieved was making me loose my respect for Elisabeth's character (the squire was cute tho).
I've seen this movie as LGBT/recommended for LGBT folks so to not disappoint you I'll give you the heads up that the only gay content we get are two hours of unresolved sexual tension between Irma and Elisabeth (and also between Ludwig Viktor and a guy from Elisabeth's staff, the gays just weren't getting it in this movie). That being said Irma is clearly a lesbian (even tho she is never referred as such) and Ludwig Viktor is also openly gay, so there are LGBT characters.
These are just some of the things I have to say off the top of my head, but I'll try to write a full review this weekend!
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razorblade180 · 1 year
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Scarahida Headcanon
I keep thinking about them so I might as well make one.
As Scara set off to see the world again with his different perspective, Nahida occasionally sent a bird to observe him or appeared in a dream. Not out of distrust, but because she missed the company. Scara didn’t understand why she didn’t just write a letter. He did when he felt like it.
Completely invested in his wellbeing, Nahida only wanted to help this person who had a similar story to her own. It was only after watching him grow happier with himself and their many decades apart did she start to ponder just how deep her feelings went. On Scara’s end he claims that overall his feelings have been consistent. Romantic or platonic, their bond is precious to him.
Nahida can always sense his nightmares. He doesn’t always want her to interfere. Just knowing someone else witnessed it brings a comfort to him.
Scara never stops calling her Buer. During serious matters he will call her Lesser Lord Kusanali, and when he’s emotional or embarrassed he’ll call her Nahida. She always gets a little flustered hearing him say that name.
He is the second sage of Buer, her worldly bird that flies where she cannot. To Nahida though, Scara is her knight of flowers. Not only because of him constantly coming back for her birthday, but if she were to reincarnate yet again, Nahida would want him to be the first person she see. Not only for protection but she truly trusts him.
Nahida helped teach him to turn into an animal for envoy purposes. He can be snake with shimmering blue and purple scales. He’s a little annoyed he isn’t at least the size a python. Nahida said that’s way way too heavy to be on her shoulders.
The Aranara are always running back and forth between them like children, blabbering about what one person said about the other. There’s many times Scara has flown after one before it could snitch.
Even after gaining full power and status, Nahida likes Scara carrying her on flights. Maybe it’s a bit childish, but she enjoys the closeness. It also shows how much trust she has that he won’t drop her.
Scara gets upset anytime it rains because under no circumstances will Nahida put on practical footwear. God of dendro or not, it irks him.
Their dynamic is pretty open with a lot of poking fun and sass going both ways. Nahida says he might be a bad influence and Scara sees it as his personal job to be it. Nice people should still have a bit of bite to them. And it’s plain as day she’s changed him. It’s perfect karma.
Nahida has always been an incredibly selfless person, so she finds it a little troubling and even concerning that as time goes on she wants Scara to stay around longer or to go off with him for awhile, despite knowing her time is precious to many and she doesn’t wish to distract him from his journey. Scara is his own person, yet the idea of being a bit possessive makes her flustered. Scara notices this often.
Without thinking much of it, Scara’s many titles have become a way to idulge a bit by saying things like “My Wanderer” or “My Sage” no one has the strength to point it out and he’s too embarrassed to. Though it’s also nice that someone wants him in such a way.
Many times have they argued and unkind words have been said but nothing they couldn’t work through. Nahida is no fool and both of them in many ways have been emotionally immature or stunted due to their past. Even so, Nahida never stops trying and Scara doesn’t like making her or himself upset over things he’s aware will take time.
Nahida randomly makes him go to Inazuma for several days because he won’t otherwise. Even if he doesn’t love the place, he needs to know it changes and still a place where some will welcome him. Even Ei.
Nahida is lukewarm on Miko but likes Ei. Nahida has gotten Scara to feel generally the same overtime. Though it’s mutually agreed upon that if it can be helped, Miko and Scara shouldn’t be left in the same room alone. Maybe that’ll change with even more time.
It only took like 80 years or so before she was taller than him. He was very unhappy and still saw her in a very childish light at the time. It was only after a few more decades and the way she was direct about her feelings that made him increasingly flustered.
There’s no substitute for real relationship experience and feelings so Nahida is completely stumped. Everything she searches for seems like a bad idea or doesn’t apply. Scara has the only advantage of seeing the world more and experiencing those feelings despite his attempts not to.
Scaramouche is her first kiss. He mocks how low that bar actually is which only gets him a talk about loving himself.
He dreads the day she’ll leave, knowing not even gods live forever. A different cycle won’t be the Buer he grew with. Nahida can’t truly soothe such a scar like that. Even so, she promises him they’ll make all the memories they can; and even when the next branch finally blooms, they’ll be gifted with beautiful memories. Nahida knows all her versions will live different experiences, yet an irrational feeling she keeps in her heart believes that as long as Scara walks the land and greets her next life, they’ll fall in love all over again.
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