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#hopefully there are some more collaborations with other games in the future and we get to see more of her
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State of Survival ─ Lady Alcina Dimitrescu.
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I'm not quite sure if I should be going to you for advice on this, but I figured it was worth a shot! So, me and my friend are co-writing a story. However, me and her have a lot of differing opinions on many things (Particularly when it comes to character relationships), and I was wondering if you had any advice for creative differences in co-writing?
Creative Differences During Collaborative Writing
Collaborating on a story with another writer can be hard, especially if you have a lot of creative differences, but there are some things you can do to make things go a little more smoothly.
1 - Figure Out a Game Plan in Advance - If you've already started the story, it may be too late for this step, but you can keep it in mind for your next collab. Figuring out a game plan before you start writing can help iron out the wrinkles before they become a problem, so it helps to get on the same page as far as: logistics (how the story will be written/who writes what), goal (is this for fun? Future publication? Posting online?), timeline (when should the story be finished? What is the deadline for each individual part?), expectations (what do you both want to get out of this project? What are your expectations of one another? How will you communicate delays and other issues? How will creative differences be addressed and resolved?), and a contingency plan for if one of you doesn't finish their part of the story. (Can the other finish it? Can a new partner be brought in? Can the other person incorporate their own characters and parts of the story into a new story?)
2 - Analyze the Conflict - When you find yourself butting heads with your partner over a creative decision (let's say you want Todd to be with Jack, but they want Todd to be with Brandon), the first thing you should do is analyze why you want the thing you want. Why do you think Todd should be with Jack? Is it because they genuinely work better? (Better chemistry, earned relationship, better outcome?) Or is it simply because you like Jack better?
3 - Choose Your Battles - If the thing you want wouldn't genuinely work better for the story, you may want to just let it go and roll with what the other person wants. Save your battles for the things that really matter to the story.
4 - Be Gentle - If you find yourself choosing to fight for something that is genuinely important to the story, instead of just saying, "I think Todd and Brandon are a bad couple, Todd and Jack work better!" Try putting it like, "I know you really want Todd and Brandon to get together, but I'm concerned they haven't had time to develop a believable relationship. Can you think of ways we can strengthen their bond in that short time? This points out the issue, explains why it's an issue, and offers a solution, which gives your partner control over the decision. Hopefully they'll realize you're right, and either agree that Jack works better, or at the very least, you can meet in the middle and find some ways to address your initial concerns.
5 - Avoid Pushing Too Hard - If they're not willing to budge, don't push it. Just do what you can to address the issue on your end if possible. If this story will be shared online or published, and you're deeply unhappy with their decision--to the point that you don't feel comfortable having your name on the project--just be honest (and gentle) about how you feel. See if there's some way to come to a compromise, and if not, it's probably a sign that this person isn't someone you work with well creatively, and that's okay. :)
Have fun with your collaboration!
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eerna · 17 hours
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Building off your tags on that one Vi fanart. Yeah she's definitely sad and lost and I'm thinking (hoping?) that her cop phase will emphasize that. She is lost in life and is losing herself to her grief and rage and becoming the thing she hates: an attack dog for the establishment
Hopefully it's more like that and not a copaganda thing
I don't think it's a phase, considering she is an enforcer in the game... But I think the story could still be good. I haven't seen the show since it came out so don't quote me on this, but I don't think it would be OOC for Vi to go along with the establishment. S1 put her up as Vander's daughter who idolized him, and Vander was firmly anti-revolution because of the personal cost violence brings with it and he even collaborated with enforcers to ensure things stayed calm. I wouldn't mind a tragic tale of Vander's revolutionary dreams dying once and for all through his daughter, who gives up on his vision of an equal world because her personal feelings got all mixed up (through Jinx and Cait and watching her little sister become a terrorist). After all, Piltover and Zaun are about to be completely separated, and Vi is gonna choose Piltover. However, that doesn't mean the story will hail one city over the other as the correct moral path! Ekko and his revolutionaries and their belief in a brighter future are all still in Zaun and about to get some nice upgrades, so I don't think the show will try to put the enforcers up as the side of the Good Law we should root for. I am optimistic!
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monsterfactoryfanfic · 11 months
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Thanks for the tag @sohkrates! I fear my Work in Progress list is significantly shorter than yours, mostly because my tabletop work is limited to the occasional game/supplement and videos. The rest of the time I'm writing book(s)!
In Progress
Next video: ??? I spent a lot of energy on Spire and now I'm just searching for an angle. I think it might end up just being about my system-neutral supplement "Finley: A Midwest Fantasy" and how it's something of a goodbye to Indiana for me.
Next game: Not working on any tabletop writing right now!
Book: The pitch for working title Ravenous is "What if countries exploited during America's Cold War coups tried to assassinate Henry Kissinger, and also he was the pope, and also the Church created Kaiju for the US military?" Basically doing a full rewrite because the first draft was not working, but hope to have around 70k of that by November!
Trunked/Maybe Will Return To
Games: I was collaborating with Dani Belonia on a Resistance game last year, and we just never got around to finishing it, but I think a lot of the setting stuff from that was really neat. The hydraheron from Finley actually originated there. Hopefully I can continue to recycle some of those ideas in future work!
Books: I've written about a book and a half that very few people have seen. The first, The Chains Nothing Can Break was my first novel and still is the creative work I'm most proud of. Marathis colonize Britain with steampunk mechas, a satire of both steampunk and adventure stories set in the Raj. Maybe one day we'll find a publisher. The other book, which I never titled, was about paleontologist necromancers who used magic crystals to do archeological digs, selling the bones of dinosaurs to be used in a war against sexy moth aliens. It was GREAT concept with TERRIBLE execution, ended up in some not great narrative territory, so I canned it. Will try to pull some stuff from it in the future, but yeah, sometimes you gotta take the L.
Would Like to Be In Progress
Games: Would still like to work on something with the resistance system, just because I think that's such a fun way to manage damage and consequences in a narrative-first format. But yeah, unfortunately I'm just better at setting/fluff than mechanics! Been writing for 6 years at this point, and only designing games for 2 (not counting D&D homebrewing lol). Anyway, if you're looking for a setting/fluff writer, I love that shit.
Videos: I definitely want to do something with Heart, just because Howitt and Taylor do a great job of building evocative worlds, but it'll be a while yet before I'm ready for another long one. I thought I might tackle Gubat Banwa, but it seems like DragonKid11 has that covered. Plus tactical games are a bit harder for me to get into, but who knows, maybe someday! I also posited the idea of doing a Tabletop 101 series last year, where I took a look at games that were considered foundational to the indie scene as it currently stands and why they were important. I think that might be a cool project, but like, how many more dives into Apocalypse World do we need at this point?
Books/short stories: Just off the top of my head- prophesied chosen one who is Dual Eligible for Medicare and Medicaid comes to slay private health insurance; fantasy retelling of the 2nd Punic War; examination of Lord of the Rings from the Orc/Haradrim pov largely based off of Charles W. Mills The Wretched of Middle Earth
Anyway, I'd love to see what folks like @titanomachyrpg, @goblinmixtape, @cassimothwin /@chasetheghost, and @kidnickgames are working on! No pressure if you don't care for these tagging games!
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captzexx · 4 months
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2024
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Here we go 2024.
I've made it to level 40, I guess I get a mount and extra talents. I'm still waiting for something to rear it's head appropriately for that.
So far it's not.
But if you're arriving or been for some time expecting me to do something that I say I'm gonna do, well shit. I'm sorry.
This blog is hub for all my would be writing stuff and delusions of roleplaying/collaborating with other writers in the comforting hellscape that is Tumblr. Once again I'm sorry as I can't make any promises of getting better at it.
Still down a third of myself from last year but the fear is growing as my waist kind of gets settled and muscles continue to atrophy with my growing apathy. My brain is still on a downswing as much as I fight at it punch drunk and mildly stoned.
As sad and angst laden this may be, I'm just in a mood and figured I should do a quick update as we're well out of 2023.
Onward to the content and hopefully a constructive manic episode or two.
THE BLOGS
@eldridgecandell - This is it. She ain't much, but she's the one that died and came back that I keep trying to focus on. Join me on a short explanation:
Eldridge Candell, Inquisitor of the Order of Embers, has returned to Azeroth from beyond the Veil and bein lost in the great Astral Sea. As the worlds began to collapse and the collective haze that had been the Shadowlands Conspiracy blew away so did Candell into a new world.
But it wasn't his.
Never should be or could be. He belonged where he had always been doing the thing that he was truly good at. Unfortunately that road would have be walked alone and with a whole new slew of problems. Missing students, apathetic governments, bureaucracy, and the general march of time as age catches up to any soldier.
This blog focuses on Eldridge primarily but it is not exclusive to him as I suffer/revel in alt-aholism causing me to make up a diverse cast of characters to play with the witch hunter. From Cheryl Duun a disgruntled and lost Inquisitor; Josiah Nubern a fellow apprentice of Candells who has gone over to the edge; the wandering vengeful shadow of Alfred Klaudin, a Forsaken zealot who refuses to give up his Dark Lady. More remain and are open for interaction as I make up a new cast list for them all if anyone is ever interested in playing with my version of the Order of Embers.
ON HOLD
@acrowamongsparrows - an AU of Eld as a Witcher; the show burned me so hard but every once in awhile I look at the books and wonder.
@conduitdreams - cyberpunk with robots and mecha; it just never really took off like I wanted it to or hoped others might have been interested.
@withanemeraldeye - sword and sorcery pulp adventure based around a lot of Conan Exiles and lore; another quiet experiment that is in the back of my head
@sailsonaseaoffate - the final resting place of Zexx Candell and his family, letting them sail off into the sunset among the stars in my version of Spelljammer; I might go back to it as well depending on what strikes me
@memoriesofivalice - my poor Final Fantasy 14 story blog for an AU Zexx and company; big plans but no execution as I just couldn't get enough into the game
THE FUTURE
That more or less sums up where I am at in February of 2024. I'm trying but stumbling dragging as much as I want to be productive and creative. I'm so sorry for all those I've let down in the work and play, maybe I can make it up to you and prove I've got something to say. Just need to figure out what can charge me up. Ideas are always welcome and patient words of affirmation are always gratefully appreciated.
Here we go with the rest of the year.
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quartings · 5 months
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Announcements and resolutions for 2024!
For all followers of this blog, here are some art, animations, and more to expect for the coming year!
Firstly, I hope I posted enough Pokemon Adventures content here in 2023. Despite promising a lot last year, the big delay before the first SV chapter and the even longer delay until we finally saw Scarlet really put a lot of my planned fanart on hold. Hopefully I’ll be able to post even more Pokespe stuff this year now that ORAS will finally be starting in English, finishing in Japanese, and SV continues! And depending on what the Pokemon games do next, I may have even more Pokemon stuff to post!
To make it up to you all, I recently released an Indigo Disk animated short last week, and will be releasing another animation really soon with Pokemon Adventures characters! Definitely check them out, I worked really hard on them and I hope you like them!
I don’t know how many shows of 2024 I’m excited for- the only thing on the horizon is the Pseudo Harem anime, so maybe I’ll do fanart of that? There’s some other smaller series I may watch but nothing as major. Also, Creature Commandos is set to launch in late 2024 so hopefully that’s a good source of artistic inspiration, too!
Sadly, since my original animated short film Wishful Thinking is still at film festival judging, I can’t post it yet. But as mentioned last year, I will now start working on a teaser and promo material for it to post 100% before the year ends!
As for New Years resolutions, here’s some stuff I want to get done before the end of 2024:
Voice in at least 2 new projects for my Youtube channel, more if possible.
Collaborate with at least one new VA friend on one of those projects.
As I continue trying to navigate working in the animation industry to become an animated series showrunner, I appreciate all your support here! And also your patience with any delays as I try to become a proper working adult, haha.
For a final project- this isn’t just a rough idea, but I’m thinking of finally taking my Eris series to a professional level! I’m just stuck deciding if it should be-
A comic book that I try to officially publish
A webtoon that I then try to convert to other mediums if it becomes popular
A series of animated shorts
If any of you have any suggestions on what I should do, please let me know! I know most of my audience would prefer if I did more Pokemon animations (and trust me, I still will!) but I also want to make a living- and preferably off my OC stuff, too!
Conversely, I could slow down on animations and instead do Improvemonth 2, where I do one solid month of training my art to improve it and post the results here, so my future comics and animations can be even better! Here’s the link to my last one, and if you think I should go for it again, let me know!
I will say though, I think 2025 will be a bigger year than 2024- Superman Legacy releases then, I can finally post Wishful Thinking around then, we’ll be closer to more big game releases, and it’ll be the 10th anniversary of this blog!
And finally, if you’re a fan of any of my art or series (especially any of my OC stuff) this is your chance to let me know what you want to see more of! No guarantee that I’ll do it, but it’s always good hearing more from you!
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africare7 · 1 year
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2 BY 2 Evaluation
Media and techniques
I’ve used pinterest in projects before to look for ideas and references and while I did use it for this project I didn’t create a board and I only looked at it occasionally, I think it would have been a lot better if I had created a board, that way it would have been easier to find references. For my next project I should use pinterest and save the pins I get inspiration from. That way others will be able to see where some of my ideas came from. 
Again I’ve stuck to pixel art as I believe that’s what I’m best at, although I think my art is slowly getting better. 
I’m a lot more confident with photoshop now and I think it’s the best for pixel art. I decided to use a colour palette this time and I found that everything matched up a lot better, now I just need to continue improving my artwork.  
Purpose / theme / concept
I made the art for a game about a Triceratops and a Seal travelling through hell together. The Triceratops is searching for a title and the Seal is helping them. Each level is a puzzle platformer, with the end goal to reach the Land of Titles. 
I liked the sort of silly story aspect to this game and I think I’d work on that type of story in a collaboration again but I do prefer the more serious fantasy/dystopian stories, the ones that really grip your heart. 
Though doing a puzzle platformer was a fun and new experience I think if I’m ever going to do anything like that again then I’d need to do quite a bit of research. As I’m not the best at puzzle games I wasn’t too sure how the levels should be designed, simple puzzles are fine but as you go through the game the puzzles should get harder. I would struggle with creating the complex puzzles for later levels.   
Though I’ve always liked platformers I still tend to lean towards open world games. My second project in year one was a first person open world game. I would love to work in a group coming up with ideas, character designs and world building for a stunning open world game, preferably a third person open world game.
Though I’d like to improve with drawing people I was quite glad I was just drawing animals as I find them so much easier to draw.
I’m happy with the outcome even though I would have liked to have a bit more time to complete my artwork.
Outcome
Overall I would have liked to have more time to design some more tile maps so that we could have had more variation in the levels. I still had a few more levels that I would have liked to have designed but overall I have completed what I’ve set out to do. I enjoyed working and sharing ideas with someone else as that helped me to come up with more ideas. Having more experience with working in a team will be a good thing to take with me to my future career. I’m quite happy I chose a colour palette before starting this project as it helped to keep everything more consistent. Now I just need to practise keeping the style more consistent too. I didn’t really get much time to experiment with the colour palette so hopefully I can look into this a bit more in my next project.
Conclusion
Though I still get easily distracted, my time management has improved by leaps and bounds, I hope to continue improving it in my next project by following a timetable and a weekly task list so that I can stay on top of all my work.
Though I have started drawing more at home I don’t feel it’s to the amount I would like. For my next project I should be practising more in my free time. I have a sketchbook at home but I think it would be good to bring it in so I can draw/write more down for my ideas, I would be able to catch those little fleeting ideas that only stay with me for a second.  
Next time I think I should look at Pinterest more for my ideas as I find that a lot of my good ones start there.
Overall I think I’ve completed this project successfully.
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tonkicurrent · 2 years
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Myst 3 intro music
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MYST 3 INTRO MUSIC MOVIE
:)įor Overgrowth, we are doing our best to meet the requirements set by the changes in plans for the game content. Or you could try playing Radar Rat Race for few hours in a row with volume turned on (remember to keep your Valiums near!). I'm sure you have all experienced almost unbearable frustration with games, trying to jump over an impossible gap or trying to kill an undefeatable boss for half a day, and the same background music with annoying melody is still playing there, tripling the frustration. Its purpose is to make the immersion whole, and I think neutrality in music (which is mostly done by careful use of melodies and instruments/sounds) is a key element for making this immersion durable. The function of in-game music is quite similar to underscore music used in movies - it's background music, a supporting moodsetter which shouldn't override any other element shown/heard in the picture (exceptions are there for applying various effects). I think the most successful in-game music is the kind you don't notice consciously. Hopefully this will also create a need for new kind of audio tools to create even more elastic game music as I believe there are still lots of things to improve in audio interaction. I'm not a good predictor of the future, but I can sense that the experiments in gaming will drastically change during the next decade. In linear entertainment (movies and tv-shows) there has never been any option for it: all the innovations have been purely done with the use of music, and tricks are getting short. There are multiple ways to control music to change with a player's actions during the game and some of them require more inventiveness from composers, but I believe the real innovations lies in the hands of audio programmers. Interactivity in music is a collaboration of audio creation and programming. To create a working and seamless interactive soundtrack one has to adapt an ability to see things in a non-linear way.
MYST 3 INTRO MUSIC MOVIE
Growing budgets in the game business have opened a door for using live orchestras (if one can afford it) and even some of the top movie composers have shown interest in interactive markets (Elfman, Greggson-Williams, Badalamenti to name a few). In my opinion we have been on par with movie industry for years. It's not a matter of computing power anymore, it's the budget - both developers' and consumers' wallet - which decides how good the music will sound through gamers' speaker systems. Technology is still an obstacle for getting the most out of games, but I think audiowise we already have all the technology that is needed for creating "high-end" soundtracks. Games are now a huge consumer of people's time - some of us spend more time playing games than doing anything else (even sleeping). I want to share some of my thoughts about music in games. You can listen to some of the Overgrowth music on the Overgrowth ModDB Page. Microsoft/Xbox: p6pqlfp9bn0?activetab=pivot:overviewtab …This post is by Mikko Tarmia who is working on the music for Overgrowth.Like never before you can now be a part of the surrealistic adventure that will become your world! Including new art, sound, interactions, and even optional puzzle randomization, the highly anticipated modern, definitive Myst experience has finally arrived! Explore the deeper connections and uncover a story of ruthless family betrayal. Visit the starkly beautiful Myst island, eerily tinged with mystery and shrouded in intrigue. This is the future of Myst! Cyan, the indie studio that created beloved classics Myst and Riven, has reimagined Mystand created the version fans have been asking for since Unreal Engine and VR went mainstream.īuilt from the ground up to play in both VR and flatscreen PC, you can now journey to the ages and explore Myst as you never have before- in a whole new dimension!
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dallbjerregaard05 · 2 years
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The Top 3 Low-Price No-Contract Android Phones
When Google released regarding its new Android mobile-phone software development platform, it didn't feel as if big news to me when i say. So they have their software using some phones, big problem. Well, maybe it's not a big problem. After thinking in regards to this for just a little while, perhaps there is a lot more to this than you would think or ear for that matter. Android a open source system. microsoft office 365 crack key to the openness of the system, many software companies, programmer and senior players are able to edit software for everything. Android 2.1 comes with highly increasing operation speed and improved user harbour. It supports Exchange active wall paper and improved virtual keyboard input. What's more, it integrates Google map three or.1.2. The world market share is forty one.7%. It has become essentially the most popular smartphone system at this point. In addition, it's should be noted that Android spy software may only be attached to Android-based phones that you keep. Installing it on phones that are part of other people is an offense and people today who sold you the Android spy software will collaborate but now authorities as well as them loan companies. So, just don't do it. It's not worth this method. I know I find myself creating an online business more and more from my BlackBerry. I check out scores of games, take a stock quotes, check email, look up store locations, etc. Individuals are moving to a more mobile platform to purchase information speedily. This is not new news, or even Apple iPhone has a cool way simultaneously the "actual internet" instead of the watered down version websites we get now. It's just a matter electrical power before a lot of phones, hopefully BlackBerry, can have the websites the way they ought to viewed. I am aware I'd in order to look at sites online as well I view them from my PC and I'd spend much more now time through the internet from my phone, just could view sites utilizing this way. That way is coming to more phones in the not to distant future and give . more time on the world wide web. I will admit it; this Android app one of my "guilty pleasures". It probably shouldn't be, but can be and Prefer can't make a choice. This app will satisfy the voyageur in your soul while using with offers you unimportant celebrity news. Hey, if heading to get a "celebrity news" app, not really get approach? And, microsoft office 365 free download full version ! Android phones aren't common yet, in fact there's only one thus far: The G1. This Google phone was already released in later 2008 as well as the only phone that props up the operating set up. Other android enabled phones always be slated for the future, nevertheless the G1 may be the only one currently. Along with the phone itself is relatively inexpensive at approximately 180 joint capsules. What operating system will ultimately come out on top? Android or iOS? If Android can approach to tackle Apple and the touch screen tablet market, will it stop at hand? Knowing Google, probably not. Since 1998, Google has been effectively taking hold of the world. Android moving on phones and it now being listened to for devices. Where will we find Android a future? Computers can need is often easily occupations, but with the Android you can browse the world wide web for whatever you need, as soon as. So for microsoft office 365 activator who is in a taxi, or on the bus, actually in your individual car, purchase make sure your boss is completely up already with shoppers. You can even communicate using applications for major messengers all the actual world world. An individual need is definitely an internet interconnect!
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jasonraish · 2 years
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A Dandy Wellington and Jason Raish collaboration. 100% of proceeds donated to The FIT Black Student Illustrators Award fund. These timed editions are available for 1 week only, never to be printed again (edition size determined by final sale number). Sales open 2022 May 6th @12:00pm EST and close May 13th @12:00pm EST. www.jason-raish-illustration.myshopify.com/
$1,000 no-strings-attached awards will be given to Black student applicants displaying artistic merit and financial need graduating from New York’s Fashion Institute of Technology BFA illustration program. Recipients can do as they please with the award money as there’s no one way to reach your artistic goals. Recent data from The Illustrators Survey shows that 3% of the illustration industry is Black. Our goal is to help Black students bridge the gap between graduation and professional success so they can be seen, heard, and shape the narrative of this industry they are so underrepresented in.
If you want to make an individual donation please go to www.fitnyc.edu/give and be sure to use the drop down menu to select the Black Student Illustrators Award. There is an option to type in a custom donation amount and it is a 501(c)(3) organization.All the accounting and final amount of proceeds will be transparently and publicly shown and the final number of prints in the edition announced.
I continued my Croquet and Ink series and created 2 illustrations exclusively for this fundraiser. This series takes the stuffy, conservative, homogenous nature of vintage high fashion and sets it alongside the rebellious self expression of tattoos (Japanese Ukiyo-e inspired). Add the historically upper crust game of croquet and you’ve got Croquet and Ink. As Dandy Wellington says: Vintage Style NOT Vintage Values. This time I illustrated the man himself and he styled the outfits as well.
In the summer of 2020 I found myself feeling paralyzed and useless during the renewed social justice movement and wanted to do something. Dandy Wellington and I have known each other for a few years and when he issued his #BlackApparelArts challenge I thought maybe the best thing I can do as an illustrator is fundraise with my art. I had just started teaching at FIT (my alma mater), we got together, ruminated, slapped our knees and said, this whole thing was born of illustration why don’t we get hyper-local and and support Black illustration students at FIT! We got to work and months later here we are.
The fund was created under the FIT Foundation 501(c)(3) charitable giving arm. We've partnered with FIT's own PrintFX print lab for the 12x18” Epson giclée 192 g/m matte archival prints to be signed and numbered. I've also partnered with Framebridge to provide framing. I personally use them a lot and make no money from this, I just want people to have a nice time and alleviate the hassle of getting things framed. Proceeds from Framebridge (which is the 10% discount they give me) will be donated, 100% of print proceeds will be donated. For Prints: Save on shipping when you order two or more. For Frames: Free shipping provided by Framebridge when you buy a frame. I ship them the signed print, they frame it and ship it to you. Please allow 4-6 weeks for shipping as it's just me packing and shipping orders, on top of Framebridge's processing time. 
Purchasers and donors are encouraged to leave a comment/note/encouragement at the checkout screen for the future recipients of this award and I will make sure they receive them. Hopefully this initiative is a start to diversifying the illustration industry and getting some great art for your walls at the same time!
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yn-x-animeboy · 3 years
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Jungkook x y/n (as a famous artist) Pt. 1
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request: mine, my brain made me write this
pairing: reader x Jungkook
genre: fluff, romance, for entertainment purposes
BTS x Fem Reader
sinopsis: You are a popular artist in America, pretty famous, loved and well-known by the general public (actually you were one of the top 10 artists in the world but you are pretty humble and naïve to realize your popularity), one day during one of your fan meets you talk about how much you love BTS, and not only how you wish to meet them and work with them but how Jungkook is one of your celebrity crushes. During the meet you fangirled with other ARMYs in the crowd; video clips of you fangirling and talking about BTS at your meet where posted and reposted all over social media. This obviously broke the internet because you were not only a famous singer but you also were always accepted and loved by ARMY and this made a lot of people happy. Suddenly it felt like everyone wanted you to meet the seven handsome and talented idols and collaborate, but you could only wish, you believed they didn't even know who you were...or so you thought.
Pt. 1- Introduction. Your fan meet
Basically every couple of months you like to organize small get-togethers with your supporters as a way to have a closer contact with them, to get to know them, as a fanservice and to just thank them in a way. Lately you have been noticing one specific group of fan pages dedicated to you who have been really interactive and supportive on twitter; 
promoting your latest music video and the recent EPISODE of: y/n’s camera roll uploaded to your oficial platforms (your team uploaded a weekly video=episode to your channel; almost like Run BTS. Each episode had a different theme and your fans loved it)  this group of fan pages is constantly on your main page, so you decided to contact them and fly them out for a day in L.A. for one of your infamous meets so you could meet them.
You don't normally film your fan meetings, they are normally just a one on one gatherings between you and your fans,  but your team thought it could be a good idea to record today’s meet and upload parts of it for your weekly EPISODE, these were greatly appreciated by your international fans and other fans who wanted to see a little more into your personal life.
You were currently hanging out with the small group of fans you invited over. A group of around 10 boys and girls were currently sitting on the fluffy carpeted floor and some were sitting on plush chairs randomly spread in front of you. (a/n i imagine this setting like the Zach Sang Show, for the Ariana Grande interview episodes) 
You were sitting in front of them on a small white couch for two. Once everyone was comfortably settled in, you introduced yourself and invited the others to do so as well, one by one telling you their name, username, pronouns, age, and fun facts about them. You smiled wide, happy to be able to meet such amazing people and also making mental notes to remember their names and facts. 
After the personal introductions your camera crew was set up and ready to start, you told your fans sitting in front of you about how today's meet was going to be recorded and asked for their consent to upload said video; and then proceed to open for the camera; 
“Hello everyone welcome to another episode of…. f** I don't even know what we call these videos, jajajaja” 
Your fans sitting in front of you stated the name of the youtube series in a heartbeat;
“Wait what?... jajajajaja omg guys thank you, I'm so sorry, yeah you heard them, welcome back to y/n’s camera roll, I can’t believe I forgot that, anyway today’s episode is a little different……” you proceed to explain what the episode was about and thanking the future viewers for tuning in and watching the video. “Waw what a long introduction, so, before we actually go on and have the meet while you guys at home enjoy, I want to introduce you to the lovely group of people who I have invited here today….” Again proceed to introduce your fans to the camera by name, trying to not miss anyone and not butcher any name in the process.
After the introduction is done you porcede to carry out the fan meet like you normally do, you normally have scheduled sections of activities during your meets to make them fun; For today’s meet you all played games and did a couple challenges with your fans; then you recorded a couple of tik toks and instagram stories your fans asked you to be in, and casually all hung out. After a while of comfortable chatting and laughter, you wanted to hype up the mood. You turned down the lights, turned on some color  LED lights and had a dance party with everyone invited, dancing and going all out to popular music.
After being all drained from the heavy physical activities, you ordered a variety of food for your fans, like pizza and pasta, sushi, tacos, snacks, etc. and had a muckbang/eating section for the episode as well.
You were having so much fun, you looked around while eating and just by looking at their excited and happy faces you couldn help but feel complete and thankful for all of your fans.
After filling up on food, you carried out the Q&A section of the meet, allowing fans to ask you personal questions and conversing on various topics. The camera director gave you instructions to proceed with the questions, you nodded and thanked him and the staff for their hard work, turning on your heel and sitting back in your spot you tuned to the main camera: “Hi, quick update, sorry I haven't been so interactive with the camera in this episode for everyone watching at home, but I have been having so much fun and I am not used to having a camera crew for my normal fan meets, I’m sorry. Anyway now we will move on, I am going to answer some questions and hopefully this is entertaining enough  for the EPISODE hahaha” the crew and fans present chucked as you finished the small interruption.
And the questions began. A girl sitting in the back, raised her hand and spoke; “yeah um, I’m sorry I wanted to  see if I could start the questions, idk if the others are okay with that”. The rest of the group nodded sweetly at her, others replied with short “yeah’s”. She then proceeded nervously “thankyou g-guys, um I’m sorry before my question, is there anything we cannot ask you or..?
You sweetly smiled at her shyness and consideration, you tried your best to make her comfortable, “You are so cute, hahaha, thankyou for being considerate, but I really can’t think of anything that I am not allowed to answer or talk about, let me ask my manager...do I Sam?” you shifted your upper body to the side where the crew was standing, your manager Sam shook his head, you don't really have any tea to be spilled anyway so he is pretty confident and comfortable allowing you to be 100% in control. 
“Okay if Sam says it’s cool, it's okay  jajaja. You can ask me anything”
The girl then proceeded to ask her question, and waited for you to answer.
Time went by, and it was pretty cool to see what your fans were interested in learning about you, after some time the group continued asking you questions like “who is your biggest inspiration? favorite song?, favorite thing about being on tour? what would you do if you weren't a singer? etc.
One of the boys in the group spoke; “Hi, y/n, can I ask you another question?” you nodded and signaled him to proceed; 
“I saw that you liked an instagram post about BTS a while back uploaded by a fan account and I also saw that you actually follow their personal twitter account. ALSO in your behind the scenes video for your music video shoot you can be seen in the background dancing the Boy with luv choreo. So I wanted to ask if you were an ARMY and if you know them personally? and like should we be expecting a collaboration soon?”
You chucked at his talking speed, curious questions and great detective skills.
 Before you answered you mentally told yourself to hold back and not go all cRAzY fAnGirL on them, you inhaled and answered:
“OMG hahaha I love you so much, what an amazing question, Okay so first off no I don’t know them personally and sadly no plans of collaboration are on sight. Oh wow I have never been asked if I liked BTS before, I’m excited hahaha. Yeah I am an ARMY, I love them so much I am one of their biggest fans, and they are also one of my biggest inspirations when it comes to work ethic and professionalism, listening to them or watching them gives me motivation to keep doing what I love, which is this. 
anyway I am rambling I should stop; you guys can say y/n stop whenever I start rambling okay? hahaha''
The group in front of you laughed and added some extra comments on your response.
After a couple comments back and forth you realized something… and asked out loud, 
“Wait so, how many of you guys here are actually ARMYs?”, 
all of the sudden the 10 fans sitting in front of you raised their hands. 
“So you guys are telling me literally everyone of you is a fellow ARMY and didn't tell me until now?” everyone chuckled and looked around surprises at the coincidence 
You were already feeling shy after talking so much about yourself before so you redirected the activity, “Guys should we actually talk about BTS for a bit? hahaha” you asked your fans
This made a girl raise her hand and ask: “Can I ask you a BTS question then? Okay so, who is your favorite member?
You loved the new conversation topic. You answered truthfully: “Well first off, I don't have a favorite member. I really mean it when I say this. I love them all equally and I love them all as a group. I don’t prefer one over the other or like one better.  I really do support them equally. I mean there is nothing wrong with having a bias, as long as you also respect the other members, hope that all made sense lol” Everyone seemed moved by your support towards them and nodded.
“Y/n so you don’t have a favorite, but do you have a crush on any of them?, like if you could date one of them right now, which one do you pick?” A fan asked.
You looked at her and really thought about how to answer said question in the best way possible; “okay...well...Like I said just to be clear I don't have favorites amongst the group members, but I do have a type…. I consider one of them to be my celebrity crush” you answered, starting out slow and finishing by blurting out the last part.
Your fans in front of you went crazy, they leaned over their seats wanting to feel closer to you and not miss anything you were saying as you took a breath to continue speaking.
“So in that case, if I had to pick someone that I would date in real life...i would say…. Jungkook'' The room was filled with surprised remarks, small comments and squeals.
“Omg guys chill hahaha, breathe, it's just a crush I don’t know him and it's not going to happen. It's just that I find him really attractive and he is my type.”
The fans kept raising their hands to ask you various questions about BTS,
the camera director and manager signaled you to get your attention after you finished answering other questions and told you you only had time for one more question before the fan meet was over.
“Okay guys so apparently we have time for one more question, so make it a good one, it can be about anything, shoot” you said as you leaned over to reach for your water bottle, swung the bottle and pointed to someone on the corner of your eye who seemed to have one last question, as you drank some water they asked: “I have a last BTS question if you don’t mind y/n” 
Still gulping water you moved your hand indicating them that is was okay and to go on,
“okay, um I just thought about this, do you have like a specific fantasy or make up scenario about BTS that you could only dream could come true; like I wish i could walk into a café shop and suddenly meet V, realizing we were reading the same book and covering for hours”
That was such a deep and personal question, you had never once thought anyone would be interested in what your fantasies where; you thought it might be boring for your fans if you went on and on about  stupid make believe scenarios that live in your head rent free. But seeing everyones approving faces over the question and the intrigued eyes they were shooting at you, you spoke: “I love that question, and your scenario is so cute, you should write a tumblr post about it, (a/n wink wink) well yeah I obviously have created fake scenarios in my head about BTS, past crushes, fake arguments even hahaha, there are so many BTS fake scenarios in my head…. hmm oh I know which one, okay so this fantasy of mine is about how I would meet them irl and work with them, I will make it quick”
You kinda chuckled at yourself, playing with the cap on your water bottle, you felt as if you were about to say something really cringy and embarrassing. You took a deep breath and started the narration of the sinopsis of your personal fanfic created by you. 
“Okay so, my literal fantasy is to one day meet them at a talk show, you know how hosts like will surprise their guests with something/someone they like?, I believe Ellen has done it multiple times where she surprised a guest with their idol or celebrity crush, you know?” The group nodded, invested in your fake scenario “Well i would be invited to like the Jimmy Fallon Show, where he would just randomly surprise me with BTS. Then I would be given the opportunity to introduce myself and tell them how much I love and support them. I would also be able to show them my Korean speaking skills, I learned Korean and Spanish back in school and I have never been able to actually use either them, lol, anyway...well after that we would all become really good friends, and we would collaborate and put out one or multiple songs for you guys. I mean that's basically it, I wish I could meet them, and become their friend and write songs with them, even produce songs with Suga or RM if I could'' you sighed as you ended your mini narration.
You continued; “But well, that's just a fake scenario I repeat, it's not real and it's not gonna happen, EVER. For now I will keep supporting and loving them with you and the rest of ARMY. I really doubt they even know who I am, anyway” you closed the conversation at that. Your fans seemed like they wanted to say something but your camera director called you over before anyone could say something else. You excuse yourself and walk over to the cameras and lights set up where the staff is.
*your fans were really confused, and this you didn't know, but your fans knew for a fact that BTS knew very well who you were. The fans even knew which member has continuously admitted to having a platonic crush on you for years now, ever since you first blew up, back when you were 16 and he was 17. Your fans knew how you are one of BTS’s favorite artists, and this was no secret, you could literally look all this information up... 
They didn’t understand how you could have no idea how famous you actually are* They talked amongst themselves about this while you talked to your team.
Your manager and camera director indicated you to do an outro for the video’s footage and other instructions. You nodded your head and smiled, you took a step back and bowed your head towards the staff behind the cameras and thanked them for their work.
You then walked towards the group of fans and told them you had to do an outro for the camera if that was okay with them; you then sat with them on the floor while side hugging the two fans next to you, you directed yourself to the camera:  “Okay guys so sadly today’s meet is now over, I am really sad I wish we could hang out for longer, thank you so much for coming and making today so fun and special” you then turned to the camera “And for my other amazing supporters who are going to watch this on youtube, today was just a little scoop into my life like the other y/n’s camera roll EPISODES, in case you are interested in other videos like this one you can visit head to the channel where this video was uploaded and watch more! hopefully you guys had fun with us! I adore you all, thank you! Please Spread love always, y/n out” you waved as the camera director said “CUT” and the crew cut the cameras.
Your manager then stood up and directed everyone to get ready to leave, also thanking them for always supporting you and taking care of you, you smiled at your amazing manager and looked back at your fans while they picked up their stuff, smiling sadly.
You said your goodbye to everyone one-by-one as they headed out.
After lots of farewell hugs, kisses, selfies, and gifts, you went home with a smile on your face for the amazing time you had.
You went to bed, turned your phone on silent mode and looked at your ceiling,  reliving that fake scenario you talked about a few hours ago, oh how you wished it could become real (a/n hehe wink wink). Finally dozing off and resting for the work-packed day you had tomorrow unaware that your social media was currently going crazy and how they yearned for your new weekly EPISODE to come out.
Part 2- Jungkook’s POV --------> here
thank you so much, please interact with me to let me know if you like this :) Xx
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finalfantasyix · 3 years
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Meet The Team Working On A Final Fantasy 9 Remake You’ll Never Get To Play
Final Fantasy 9: Memoria Project is a fan homage like nothing we've ever seen before. “It is no secret that fan projects get shut down all the time,” Dan Eder tells us about Final Fantasy 9: Memoria Project, a fan-driven love letter to the classic JRPG. It isn’t aiming to be a playable remake of the epic adventure though - instead, it’s an aesthetic homage to its timeless world and characters.
It’s somewhat anomalous in the world of community creations, but Eder wants to use this distinct identity to craft something truly special, even if many obstacles stand in the way of making it a reality. But the team keeps moving forward: “Without a doubt, some of the most frequent comments we get from naysayers is ‘have fun with it while it lasts’ or ‘cease and desist incoming’”, Eder explains. “People are understandably skeptical of the longevity potential of yet another passion project. The key difference is that, unlike those projects, Memoria is essentially an elaborate piece of fan art, nothing more - it will have no actual gameplay, will never be released to the public, and is nothing more than a ‘what-if’ scenario. [It’s] no different from any other fan-made piece of artwork. We have never, and will never, make a single dollar out of this project, and are basically doing this for the personal gratification of the fans.”
The genesis of Memoria Project dates all the way back to Eder’s younger years, with dreams of a potential FF9 remake entering his imagination soon after the original game’s launch. That’s no great surprise - millions still regard Final Fantasy 9 as the series’ finest hour. “While it's true that the project really started to pick up steam a few months ago, it wouldn't be a stretch to say I've been planning it since high school,” Eder explains. “I remember scribbling ‘FF9 remake’ on my notepad during classes and writing imaginary new features and battle system mechanics, starting online petitions to remake FF9 for the PS2, sketching drawings depicting scenes from the ‘FF9 sequel’ and whatnot. I could confidently say that my life would probably have been completely different had my older brother not borrowed this game from his friend in the summer of 2000.
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“As a non-native English speaker who had never played an RPG up until that point, my first playthrough was a challenging experience to say the least, and I can honestly say that I understood literally nothing of what was going on the first time I finished the game (how I even managed to beat it is a mystery in and of itself). It didn't really matter to me though, since I was absolutely enamored with the incredible cast of characters, jaw-dropping FMV sequences, mesmerizing music, thrilling gameplay, and just the overall atmosphere and charm it exuded at every step. My unconditional love for this game persisted throughout my entire childhood and adult life, and it is one of the central reasons why I chose to become a 3D character artist in the video game industry. In short, this project is my way of thanking this game for everything it has done for me over the past 21 years.”
Eder’s passion for this game can be found across several industry professionals who grew up with games like this and wanted to replicate them, or create something entirely unique to live up to their brilliance. This is very much how Memoria Project found its feet, beginning life as a trivial side activity before blossoming into something infinitely more ambitious. It still has a long way to go, but there’s little urgency to reach the finish line, so the team can take their time and just enjoy the nostalgic indulgence of it all.
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“Memoria actually started unofficially as a side project when I reached out to Colin Valek [of] Sucker Punch Studios in early 2020 after I came across his fanart of an environment from FF7,” Eder says. “I had already modeled Princess Garnet, and thought it could be a fun idea to combine our talents to reimagine the opening area of Alexandria. Initially, it was progressing at a snail's pace - we were slowly chipping away at it for over a year without making a lot of progress. While Colin continued modeling the buildings, I created another character - Vivi.”
This glacial pace received a resurgence of sorts in January when the Alexandria scene was finally complete, with Eder and company finally being able to see how much potential the project had if it was opened up to a larger range of creators. “When I posted that WIP screenshot, the response from fellow FF fans was overwhelmingly positive, more than we could have imagined,” Eder remembers. “Very quickly, other people from the gaming industry started reaching out - environment artists, animators, riggers, concept artists. That's when I decided to turn this side project into a full-fledged modern reimagining of the original game, while always making sure to emphasize the fact that this is a non-playable proof-of-concept, since we never have any intention of doing anything to violate Square Enix's copyright. Four months after officially announcing the project, we've grown from a couple of FF fanboys to a huge team of over 20 industry veterans working collaboratively to honor this masterpiece, fueled by our love and adoration for the source material.”
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Now, the project has over 20 developers from Sucker Punch, Ubisoft, Rare, Unbroken Studios, and more all diving into this labour of love in their spare time, with composers and voice actors also contributing their talents to help make this glimpse into the world of Final Fantasy 9 worth celebrating. But Eder is aware of being overly enthusiastic, knowing that fan projects like this often doom themselves by undertaking something that isn’t feasible with so few resources.
“One of the most common traps for these kinds of fan projects is being overly ambitious,” Eder says. “Since all of us are actively working in the video game industry, we understand the importance of milestones, short term goals, and taking things one step at a time. For now, we are focusing our efforts on the opening sequence of the game, which mainly revolves around Vivi and his exploration of Alexandria. Where we go from here is still being discussed, but one thing I can say for sure is that Vivi will not be the only main character we're planning to include.” I’m told that Memoria is aiming to look indistinguishable - at least from a graphics perspective - from something you’d see in a triple-A blockbuster, and it seems the team has the pedigree to back that claim up.
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Visuals are the entire point after all, since turning this project into a playable piece of media would require far more resources to create. By narrowing its focus, Memoria is able to deliver something special while also hopefully avoiding the ire of Square Enix. “The fact that this is a non-playable project definitely makes it easier for us to tailor the experience in a way that would truly allow the audience to be fully immersed in the world without having to worry about technical limitations,” Eder tells me. “Creating actual functional gameplay is a completely different ball game, one that we never had any intention of even discussing given the copyright limitations. This gives us a lot of leeway with how we are going to portray the world of Gaia in terms of character interaction, camera movement, [and] scene transitions. We have a lot of cool plans for the near future - please look forward to it!”
As for the sad truth of fan projects like this often being wiped from existence by publishers throwing out cease and desist letters, Eder is confident that Memoria occupies a niche where this won’t happen. It’s not a commercial or even playable product - it’s a piece of fan art, albeit an endlessly elaborate one. If the tides were to change, Eder believes companies should welcome the enthusiasm for experiences like this.
“If I were to be completely honest, I think it could be a potentially brilliant decision by Square Enix to do something wildly unexpected and invest in a project like this,” Eder states. “There's a considerable amount of hype, talent, motivation, and pure, unadulterated passion behind it. It's not something I would expect, but I think it could be incredibly helpful in regaining some of the trust and reverence that this legendary company was known for during its golden years.”
(source)
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hopeshoodie · 3 years
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Ok so in light of the Independent article (see my tag #fusebox layoffs for more info), I’ve been trying to piece together the sequence of events that lead to FB Going to Shit™. 
All of the below is based on articles, tweets from the staff, and dates from screenshots. Especially with the Matchmaker stuff, I’m using the dates I personally accessed the stories- that might not be accurate to when they were actually released to an international audience, just when my phone updated the app. In hindsight, I’m not a great person to do this because I have a shit memory and don’t keep receipts, so if you have any corrections PLEASE lmk either in the dms or replies. 
In sum, the timeline appears to be:
1. Key players left Fusebox in early 2020. 
The one that people are probably most familiar with is David Gallopim, one of the artists who helped define the S2’s distinct style, leaving sometime before March 2020. He seemed to indicate that there was conflict over the new art style of S3, and released assets he’d designed of Harry in his own style (notably way prettier than Harry looks in-game). 
But probably more important to the direction of the company, Michael Othen, one of the co-founders and former CEO, left in July of 2020 (I had thought it was earlier in the year but according to LinkedIn it was July). It’s much more unclear why he left, but it’s notable because he was a huge force in making the game inclusive of LGBTQ characters. 
So all in all, not a great sign when employees who had a huge hand in creating the content and direction of a game that defined its success jump ship. Especially after the game was seemingly hitting its stride, with the host of Love Island (the TV show) doing a sponsored Let’s Play of S3 and projects in the works like Boat Party and CMM.
2. It seems like Fusebox‘s CEO/executives hired new management, either in 2020 or early 2021. Employees complain that the executives don’t understand what it takes to make a game and are pulling the studio in the wrong direction. It’s unclear if the newly hired execs had experience. 
Wil Stephens, the CEO/founder, has been with FB since its inception but also appears to have only founded game distribution ventures and not worked in any development or employment capacity. If that’s the case, maybe the complaints about lack of experience/knowledge about the mechanics of making games work are about him. If not, then some of the newly hired execs would likely be to blame. 
Paul Virapen, COO, was brought on in November of 2020. He’s worked with Disney’s gaming division, Big Pixel studios, Wooga. The quality of that experience is dubious since he headed up the ‘let’s make apps for Apple watches, it’ll be the next big thing’ department… Lol. Notably also, all of his roles had been in the executive/managerial realm, not the development teams, so the complains might have been about him. THIS IS SPECULATION, but I’m willing to bet that Virapen was a if not THE driving force in switching Fusebox’s focus entirely to matchmaker. All the studios he’s worked with have primarily produced and promoted Match 3 games, and he has a background working with big studios that produce games for large international audiences, not small studios making narrative games for limited audiences.
A new Manager of Finances, Ruth Erskine, was brought on in December of 2020
Rob Goddard, a new producer, was brought in January of 2021
Several key operations positions were filled by existing employees being promoted to management- 2 as far as I can tell. But as a whole it seems like December 2020 was a huge shift in leadership for the upper management while a lot of the other teams expanded but kept their old players as well.
3. At some point in late 2020- mid 2021, the executive team made the decision to switch LITG’s focus from a narrative pass-based game to a Match 3 incorporating romance narrative cut scenes. In early 2021, Fusebox teased more content to come while releasing S3 (seemingly referring to Matchmaker and not S4). In the interim between S3 endings and Boat Party’s release they put out an interview confirming the new game will be Match 3 but did seem to indicate that the plan at that time was for Matchmaker to be a side project with a different development team and not replace the main game. Notably, the LITG writers and artists were reassured that their roles will continue to exist (according to the independent article) as they’re working on S4.
3. In September of 2020, Matchmaker became briefly available in the US. That’s when I first downloaded it, at least. It would be added/removed from the google play store multiple times before having a unilateral release in July of 2021. 
Throughout 2020, Matchmaker is available to Asian audiences solely with LITG S1 getting rolled out in incremental updates. 
Eventually, Beanie Quinn is released (March 2021)
LA Noir is released (May 2021)
Seduction Games is released (late May or June 2021- I got the update and played it June 3rd, but hadn’t opened the app for a month or so. It might have come out before then, which is unfortunate for this timeline since it’s so inextricably linked to the open letter and layoff dates)
LITG S2 is released (only like 20 levels of it) the same month- June 19th for me. Notably, all of these stories are only released to an international audience, with the UK and USA still not having access to the app.
4. At the same time, Fusebox’s internal affairs are pretty quiet from 2020-2021, at least on social media. 
S3 comes out in 2020, Boat Party comes out later in the year and finishes in 2021. Post S3 in October of 2021, a survey goes out gauging player interest in new art styles and representation, which was pretty in keeping with past actions and seemed promising for S4. 
Boat Party features a promising cross promotion implementing irl brands into the game. It’s unclear if enough money was made from this on FB or the sponsor’s end to make that strategy viable, but that might’ve impacted management’s outlook for the profitability of LITG.  
Fusebox teases more content for the summer on Instagram, and then follows up and confirms it’ll be a proper season.
5. More key players leave in early 2021
Ed Sibley is still listed as Narrative Direction on LinkedIn, but he’s not credited as a writer on Season 4 (he was on 3,2,and 1) and started work with NetSpeak games in May of 2021, so we can assume he left around then or at least transitioned away from Fusebox then.
Fred Francis, another writer who had been on the team since S1, turns in his resignation ‘weeks’ before the layoffs were announced in late June. So we can assume he made his exit sometime early June or late May.
6. Prior to the release of Seduction games in May/June, staff expressed concern about the biphobia in Seduction Games. No sources have given a specific time when this took place. They were reassured that the problem would be corrected prior to release, but then the story was released as is to an international audience in June. The article released by the Independent is unclear- there might have been discussion prior to the open letter where staff expressed concerns and then were reassured before the game going live. OR the open letter might have been the first expression of concern by the staff. I tend to think the former, and the open letter was a response to Matchmaker going live with Seduction Games anyways, but I have no proof for that. On May 24th, 31 employees sent an open letter of concern regarding the problematic content in Matchmaker. This letter isn’t public, so we don’t know the scope of the employees' concerns or who the employees were.
7. To resolve the situation, a meeting between the staff and at least the COO (likely more than just him though) was held sometime after May 24th. Allegedly, Virapen was disrespectful to the employees who had questions, refused to answer, and ended the meeting early before any resolution was had by closing his laptop and leaving the room. At least 4 HR complaints were made in the wake of that meeting, we do not know the nature of those complaints. 
8. Some time mid-July (maybe July 26th? A writer tweeted about their job ending soon on that date), employees were made aware that the LITG app would move into ‘sunset mode’. It’s unclear what was communicated, but it seems as though S4 will be heavily delayed or cancelled altogether and no future seasons would be made. Writers begin to post about looking for work on Twitter
9. June 30th- The majority of Fusebox writing staff announce on twitter they’re out of work. In addition to the entire writing staff, unity engineers and producers are also let go.
10. July 5th - Fusebox executives respond to an article by MCVUK with a statement asserting they were “consulting with [their] employees on a proposed change to its business model” that would focus on producing Matchmaker content. They also expounded that the move was to secure “cash injections and and continued support from respected investors across the media and gaming industry”
11. July 6th- Fusebox announces that S4 will be delayed from the summer release date and that there is no fixed release date. 
12. August 2nd- three jobs are posted to Fusebox’s careers page on their website, one being Head of Narrative Content. In the job listing, it specifies that they’ll be maintaining existing properties as well as new ones, and that because of the co-development model (re:fusebox outsourcing Matchmaker to another studio) the new Narrative Lead must collaborate with external content creators.
Hopefully posting this timeline gives players a better understanding of how radically Fusebox has changed in the course of 2021 (and how royally they screwed over the people who made LITG what it is). Again, please let me know if you have receipts showing dates are different or things to add. 
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funkin-news · 3 years
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ninjamuffin ama summary - 9/28/2021
you know the drill, purple text is me paraphrasing, everything else is direct (or almost direct) quote, FNF-related stuff only
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Q: What is one common misconception about FNF or its development that you wanna clear up?
A: im not the sole creator, im not some sole director. Each of the boys have very important roles with the game. This isn't just 1 dude having tunnel vision about a game, its generally all us coming to similar conclusions on where we want to take the game and what we wanna do wit it
Q: why
A: because I love video games and I love newgrounds
Q: Do you or the team plan to go back and make the older weeks higher quality?
A: that will definitely happen. both for general polish, and things leading up into future weeks / story or whatever
Q: Why did everyone think Week 8 was gonna come out on the 22nd?
A: accidental "teases" (Dave's MC-related doodle), madness day, general anxiousness bc the devs haven't been sharing much
Q: What kind of QOL changes are being added in the future?
A: charting editor improvements is one
Q: What is the most insane, most likely impossible to happen person you would like to collaborate with, could be Funkin related, could be just a personal project
A: the girl reading this
Q: Is Cassette Girl week 8?
A: no
Q: Is there concept art for the characters, or did they look the same during development?
A: GF looks exactly the same as the first ever drawing PhantomArcade did. There's a few small lil variations for a good chunk the other MAIN characters, one day u will see all them
R: can you explain the old bf icon? or is it just a dumb placeholder?
A: just a cool ass lil icon evilsk8r did during the game jam weekend
Q: Are you letting yourself getting inspired by more different genres of music for future weeks?
A: i think that more a Q for kawaisprite, but that man loves music, and can and does get inspired by anything he listens to in regards to music
Q: Why has the team been so silent about update progress?
A: They do better working in silence than hyping things up; when Week 6 was teased working on it became really stressful for them. Also, element of surprise
R: but youve been silent abt week7 on desktop for months, half a year. & week 8 is like….. nonexistant
A: week 8 isnt nonexistant, we just absolutely do not want to talk about it whatsoever. i said all the week 7 stuff will come with week 8 update
Q: what do you genuinely think about the people thinking you guys scammed people out of $2 million? just curious is all, i’ve seen lots of people talking about it rn
A: i think people are a bit wary about kickstarter, and makes sense when people's coin is on the line. if u want a breakdown of what we used KS coin so far, we spent maybe 2K of it on some development stuff we needed, most other expenses been paid from our savings / donations, etc.
Q: When does the OST come to the backers?
A: Kickstarter vinyl OSTs still need to be manufactured, which would take at least 6 months because of a global PVC shortage, completely out of our control. what is in our control is that we also still need to finish up and finalize artwork for it, the boys wanna make it all perfect. Same goes for CDs, but those should be done way sooner
Q: You got a date range of when Tshirt / Poster / or Pin surveys will be out by any chance? 👀
A: kickstarter tshirts / poster / pin stuff have been coming along nicely and hopefully those surveys should be coming soon, prob next few weeks
Q: Do you guys think you'll experiment with other artstyles in future weeks?
A: yes, cuz we've already done that (week 6) theres a lot more where that came from
Q: if you could isolate one part of the game and say it’s your favorite what would it be
A: the fact that FNF is our pure creative vision, with absolutely nothing getting in the way of that. Open source free Newgrounds rhythm game with crazy zany kawaisprite music, and stylish and charismatic animation and art style. and game been successful because of all of that.
Q: what do you think about people compiling the full ass game and playing it without paying anything
A: that makes me happy
Q: what do you think of all the mods and stuff people has made about your game
A: mods make me happy
Q: any inspiration from doki doki literature club for the weird stuff in week 6?
A: no, but some of the cool lil programming things DDLC did do interest me
Q: How do we know you're working on the game
A: you don't, and really it doesnt matter all too much. we being productive and things are moving forward, and people not believing that doesnt change that
And now, a speech:
i think trying to focus on keeping hype and keeping game popular can very easily be hollow. We have no worry about trying to keep hype or relevancy or anything like that. If FNF popularity shrunk to 0.1% of it's size, we'd be content, cuz that's still like 1000% more than before
"before" referring to anything we did before FNF.
you can lose success just as easily as you got it, and for FNF, it got successful INCREDIBLEY fast. With that in mind, it's just the nature of things if it all loses relevancy.
So far FNF doing good through the year, but if it wasn't, it's no real sweat off our back.
Although it's uhhh easy to look at it that way from our perspective. Get back to me and see if my thoughts on this has changed if FNF is forgotten from all memory.
Q: will there be a sequel to the full ass game? Like 'the full a2s game' or something clever like fast & furious movies do
A: friday night funkin: tokyo drift
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littlemisssquiggles · 4 years
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Sooo….about that RWBY RTX At Home Panel…
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Hello all you happy people and members of the RWBY FNDM community, it’s your friendly neighbourhood squiggle meister here. Assuming that some of you folks weren’t able to attend the RWBY RTX At Home Panel, not to worry, here’s a quick summary of some of the more important details from the panel:
Let’s get the big one out of the way. RWBY Volume 8 is (hopefully) set to premiere November 7th, 2020 with a total of 14 episodes. It is also said that Volumes 8 and 9 are supposed to flow directly into each other much like how Volume 8 is taking place directly from where the last season left off.
A trailer was previewed during the panel. Hopefully it will be released on the official RT YouTube, much like the RVB Zero trailer that debuted yesterday.
The JNPR Anthology is still in the works and unlike the RWBY Anthology books which had one book dedicated to each member of Team RWBY, it seems that JNPR’s will be shared---so a book dedicated to the whole team as to opposed to each individual member.
A new RWBY videogame is said to be in the works as part of a collaboration between Roosterteeth, Wayforward and Arc System’s Works. According to the panel, the timeline for the game’s story setting is hinted to be set somewhere between the events of Volume 7. The game will be available for both PC and console with a release date estimated for some time next year 2021.
During the Q&A Panel, one fan asked for more character birthday reveals and we got the birthdays for the remaining members of Team RWBY. So according to the panel, Weiss’ birthday is May 15th, Blake’s birthday is January 19th and finally Yang’s birthday is July 28th. So all the members of RWBY’s birthdays have officially been revealed. (A moment of silence for us Pineheads who have been itching for Oscar’s birthday to be revealed).
According to RWBY showrunner: Kerry Shawcross---there will be many hugs throughout Volume 8 and one of them was even teased during the trailer---a hug between Ruby and Penny for all the Nuts and Dolts fans.
A JNPR Expansion Pack for the RWBY Combat Ready Board Game is set to be released soon.
In terms of merchandise:
Yang’s V7 bomber jacket will be available for purchase in the RT store along with Penny Polendina and Neopolitan hoodies with some RWBY pins.
There will Nendoroid dolls and Geeki Tikki mugs of Team RWBY
Ruby and Weiss have new figurines.
Eddy talked about the RWBY Fairytales of Remnant book that was released recently and mentioned that it will talked more at the Scholastic RTX Panel (I believe)
It was also announced that RWBY will have its own brand of coffee---I didn’t quite catch the exact name but I believe it’ll be called “King’s Coast Coffee”and it was also mentioned by Eddy Rivas that the coffee blend will make a cameo in a future episode of RWBY.
 And that’s pretty much all that I gathered from the panel.
 ~LittleMissSquiggles (2020)
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handsofdarkness · 3 years
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After The The Aftermath – An Interview With Sharon Den Adel Of Within Temptation
Sharon Den Adel Talks About The Bands Recent Virtual Reality Show, New Album, Tours, And More
Dutch symphonic metal legends Within Temptation have been quite busy as of late. The band recently held an impressive virtual reality stream event, which was unlike anything we’ve seen before. Along with ‘The Aftermath – A Show In A Virtual Reality,’ the band has also released a brand new single, ‘Shed My Skin,” featuring German metalcore act, Annisokay. I caught up with frontwoman Sharon Den Adel, to talk about the recent stream, the new single, and what the band has planned in terms of a new album, and going on tour.
Thanks for speaking with me, Sharon. You’re coming off the release of your event, ‘The Aftermath, A Show In Virtual Reality’, which has been getting a lot of praise. How have you felt about the feedback you’ve been received?
A lot of fans seemed to have liked it. The technology is something new. It’s only the tip of the iceberg that we touched. And it looks a little bit like a game crossed with a music video. It being a show, it did not look as flashy as, say, some of our music videos. Which most people understood, but some didn’t. It’s a new technology after all .I was really happy to see that a lot of people did get the idea behind it, and how we made the show.
The show had to be postponed briefly, and during the filming, did you encounter many technical hurdles?
It was something that we were afraid of that might happen. That was also why the show was prerecorded because we didn’t want to have the show stopped halfway because the data might not have been managed. So that’s why we prerecorded it.
But we still had a lot of technical difficulties because we are pioneering here. After all, it’s a new program. Everybody does it in their own way, and it’s only been out recently. There’s only one other, a Dutch dance event, who did it the way we did as well. And because of so many multi-cameras and all this imagery that’s behind them to canalize the data, it’s a big process. And when something goes wrong, you have to start over again. So there are a lot of technical things that can go wrong, and it takes a lot of time to process.
Fans like to try and immerse themselves as much as they can into streamed content because live shows are something that we all missed, and we miss the feeling of being there. But how difficult is it as a performer to get some of those feelings when there’s no audience to feed off of, and you’re surrounded by green screens?
It’s difficult because you have to really imagine the audience there. But we did have the crew there trying to get me into that vibe, applauding and stuff like that. But it of course, it’s different. I also knew that I had to do it in a very short amount of time. We did it in one day, like the recordings of everyone and all band members.
So it was like, okay, you have one shot, and you better do it well, and immediately go into that vibe as if you are on stage. So you really have to use your imagination a little bit. But I was really happy that people would be watching this, and keeping that in mind is what got me through it.
Something the band is notorious for is performing with these elaborate stage setups, beautiful wardrobes, and stunning visuals. How important was the storytelling aspect of the show, and who came up with the idea of the post-apocalyptic theme?
Robert was really working on that, and I worked with it as well. We’ve seen so many doomsday kind of films over the years. These big, epic movies and stuff. So that was the inspiration, especially coming from a pandemic and talking about where is the world going, and how we living in it.
There was the inspiration from that. It’s something that’s an ongoing process. We also have the Silent Force album; we were inspired very much by that theme, especially because a lot of things were happening in the world at that time as well, as it is now.
How did you go about choosing a setlist for this show? Of course, there was new material, but did you select songs on storytelling aspects to match the overall apocalyptic theme?
Yes, that’s the case because we felt like if you’re telling a story, you need to find the right songs to back it up and give that atmosphere. It also helped that we’ve also had a lot of songs in the past touching this theme. I think it’s also nice for the ones who bought a tickets to see some older songs. Songs that we haven’t played for a long time, like for instance, ‘Forsaken’, which is really an old and golden song from the Silent Force album.
Fans were greeted with many surprises and big moments, but personally for you, what was your favorite moment from the show? And what song did you enjoy playing the most?
The song that registers for me is ‘Shed My Skin”. For the vocal nerd that I am, it’s nice to go from really high to really low. And it’s a real challenge for a singer. So I was really happy to put that song in the setlist.
And very well done too! It was great to see Tarja again; what was it like working with her and getting her to make an appearance for the event?
We always keep in contact with each other, and it’s always an easy connection to make with each other. And we’ve always worked really well with each other, and it’s always fun to work with her. She’s somebody who goes really for the music and is passionate about it. It’s really nice working with her, always.
I’ve always had contact with her throughout the year, and it’s always great, but this time it was not face-to-face. We had a camera crew go to Spain so she could be recorded there. She was very busy with a lot of other stuff as well. So that was the best way to record her live.
Speaking of collaborations, your most recent single, which we’ve talked about, ‘Shed My Skin,’ has a bit of a metalcore twist, and you appropriately collaborated with metalcore act, Annisokay for the song. How did the collaboration come about? And did you specifically write this song for the collaboration?
It’s more that we are always interested in bands who are new and who bring a new sound to the scene. This was a sound we’ve never noticed before. Not for Annisokay, but the metalcore scene was just something that we didn’t listen to much. So for us, it was kind of a new sound with a new vibe, and one of the bands that we like was Annisokay.
And we felt like, okay, let’s approach them and see if they are interested in doing a song with us. And we had already written it. Everything was finished, but they were able to do their own interpretation, but they stayed close to what we had written. It was really fun to work with them.
They are very talented guys, they are very melodic with their music and that’s something that we always like as well. Because we wanted to bring something heavy with the guitars and everything in the music, but we also wanted to bring out a lot of melodies, and that’s something that they do with metalcore.
So we wrote the music and thought it would be cool to approach a band that comes from that scene. And they were our favorites, so we called them and they were really cool and very down to earth and easy people to work with. So yeah, I was happy to meet them and work with them.
Do you enjoy working with other styles of metal and sub-genres, and do you think you’ll do more in the future?
We’ve always done that throughout the years. I think we’re a typical kind of band who likes orchestras and epic kinds of sounds. Throughout our career, we have worked with so many different people. Mina Caputo of Life of Agony, Papa Roach, and some Polish artists. It’s not always people that everybody knows. Sometimes it’s a singer-songwriter, sometimes it’s from totally different kinds of genres that people would not expect from us. But it’s just that some people you really admire or a style that you think is so beautiful that you want to integrate it into your own music. And we’ve always done that in our own way.
Do you plan on releasing any more new music this year, and when can we expect a new album?
We are planning to do maybe one more song this year if things turn out the way we want them to. And, hopefully, at the end of next year, we have a new album out, so we’re working hard trying to manage everything that we have in mind and trying to release new singles every few months. That’s a new idea that we want to try, releasing a new song every three or four months. And so far, we have managed to do that. We’ll see if we can keep it up. You also need to have the right inspiration, of course, to write new stuff.
Are there any shows that you’ll be playing during the festival season?
We’re going to Finland next week, so I’m looking forward to that stuff first, and it’s the only summer festival this year, unfortunately. We also have one in October, which is in the Netherlands, which is also a big festival. I’m looking forward to that as well. But I’m wondering if it will be able to take place because a lot of festivals in the Netherlands have been canceled because of COVID again, unfortunately.
Otherwise, it’s just the shows that we have with Evanescence on the ‘When Worlds Collide” tour, which starts in March and in April. We also have some Russian shows in February, but we have to see how this pandemic is going to go, and where it’s gonna go.
I was just about to bring up the ‘When Worlds Collide’ tour with Evanescence. Do you think that any time in the future we might see a North American tour as well?
I hope so. I think that it’s something that’s on our list, but we don’t know when we’re going to go, because we did have some things cooking, but then the whole pandemic started. We still have to catch up with all these tours that are planed. All the tours and the festivals that we have planed are going to continue and hopefully, after that will be, we will come your way.
We would love to have you guys here. We’re really excited for the upcoming single and the ‘When Wolrds Collide tour,” Which I think is going to happen because everything is opening back up. I just shot my first huge festival here. I travel all over, and there are festivals opening up all over here. So I think that we will be the world stage in seeing how things go in terms of these big festivals if they continue or get postponed due to COVID.
Yeah, I totally understand. And I would love to come to America again, it’s been a while!
We can’t wait to have you guys here, and thank you for speaking with me, Sharon, do you have anything else that you would like to add or say to the fans?
Thank for you the interview, it’s nice to give everyone an update on how were doing here in Europe, and we hope to come your way soon!
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