i know there's a little bit of info on him currently included in my roster but ! i wanted to cobble together a more detailed rundown of my courier (the sixth one) + his verses. he is a bit of an unreliable narrator, so i'm leaving gaps in this - thing is he doesn't know what's up, so neither shall we.
(that said, if anyone has ncr muses who could maybe piece some things together, hit me up. he can't keep getting away with this).
rough bio under the cut. trigger warnings for death, violence, drug use, the military, addiction + memory issues.
name & aliases: sasha dubrovhsky / boris medvedev / courier six.
tag skills: unarmed, survival, guns. (note: given his backstory, he's proficient in these, and in stealth).
age: late twenties / early thirties during the events of fallout new vegas. moving into his late thirties if in the tv show era.
sexuality: bisexual. you know, for the extra damage.
alignment: chaotic something.
personality types: estp. enneagram 8.
physical appearance: 6'3", buzzcut, brown eyes, cheekbones, numerous tattoos. imagine a large russian man who has clearly broken his nose more than once. he is russian jewish & roma ft. general slavic aura. always clean shaven if he can help it, but stubble happens to him frequently. if in the verse in which he's courier six, he will have two scars on his forehead courtesy of benny.
notable features: speaking to six, one may get the sense that english isn't his first language. he doesn't really have much of a russian accent, but his cadence (especially when he is particularly tired), as well as his word choices can sometimes give him away.
he is also autistic, and may have adhd. both are undiagnosed. the latter may have something to do with six's mentat habit.
his face is rarely shown - he tends to wear full combat armour, helmet included.
the man who eventually becomes courier six is born in ncr territory to a family who are descended from vault 13, if a tad distantly (nobody in the family can track the exact lineage, nor have they tried).
six is born alexander dubrovhsky. his branch of the family are loyal to the ncr in some ways, though their primary ideology is born not of the ncr, but of memories of their heritage. sasha receives more of an education than he feels he needs, but he is a curious soul and enjoys picking apart the way of things. devours books when he can get them. is in trouble more than once in his childhood for taking things apart to see what makes them tick.
he is not yet of age when he enlists. he's tall and broad enough to pass for it, and nobody in ncr recruitment looks too deeply into the issue. even before taking two bullets to the forehead, he is an improviser - there's no real plan tied to his enlistment. he makes it through basic easily enough - can remember that fine. can remember being passed up for first recon so as not to waste his hand to hand abilities - he is, in a word, large. can remember being filtered into the rangers instead. can remember later leaving his dog tags on a corpse about his size. tossing the tags that had originally been on the corpse in question into the colorado river.
the why of it is unclear. but he remembers the bloodless panic, and in hindsight is certain he had something to do with that death. can't say for certain whether or not this is unlike him, but the potential will keep him watching himself out of the corner of his eye, waiting for some similar slip up.
he knows he picked his new name out of the past. boris was the name of some relative, he thinks. perhaps a distant cousin, perhaps not. medvedev, on the other hand, is born of the bear tattoo adorning his ribs. (two-headed, stick and poke, slightly weathered, scar cutting through it).
recalls a time, too, when he burns his armour and weighs his options. he knows how to kill things, and is the sort of person with at least a chance at surviving the wasteland. so far so good, anyway. he passes a town with a mojave express office, and volunteers himself for a job. from that point on, he is a courier.
post gunshots to the head, he'll wonder if the memory issues are new. thinks they must be. things improve with time, but some things, he thinks, will never come back to him.
he remembers just enough to feel like helping the ncr is the most deranged thing he's ever done. he does it anyway. that said, six saunters vaguely in the direction of socialism whenever possible.
he identifies a chem habit, but can't be sure he had it before he was shot. can remember snippets of things he used to know, and understands that a great deal of the information is barred now. one hobby of his is gathering it again.
choices in game:
these will be updated in time (i'm going to play again to refresh my memory on him), but he can either pick the independent or ncr route depending. if we're writing post game, his default is independent, though that was a difficult decision for him and he still feels two ways about it. he isn't a blind ncr loyalist by any stretch, and is aware that there are some in the ncr who'd string him up if they knew he'd deserted, but he is not immune to propaganda.
alternate depictions:
i have written him before as an ncr ranger spy who is only moonlighting as a courier, never properly deserted (because the desertion catalyst wasn't there; he made it through the battle of hoover dam in 2077 just fine in this verse), and didn't end up shot in the head in goodsprings. in that verse, he can be recruited as a companion - for anyone who's into that.
this version of him isn't as fleshed out right now (read: i don't remember most of the development i did when i was writing him this way) but i'll update this later, and i'm happy to plot things out on a character by character basis. he is generally motivated to fight the legion, and will in time become somewhat disillusioned with the ncr.
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Why is the Sims community boycotting Curseforge?
I've seen a lot of posts going around calling on Simmers to stop using Curseforge, a modding platform that enables creators to monetize their downloads, with plenty of outrage directed toward modders and CC-makers who are still on the platform. But I've also seen a lot of people who are confused about why there are calls for a boycott.
Curseforge is owned by Overwolf, a company that is donating money to the IDF in support of its ongoing genocide against the Palestinian people.
In late October/early November, Overwolf posted a graphic on their social media asking followers to "defend our defenders" by contributing financially to a fundraising drive for the IDF. They were met with backlash and quickly took the graphic down, replacing it with one that used language about raising money for "those affected by the violence in Gaza" (my phrasing may be inexact) but the money is still going to the IDF and not to any agency actually supporting civilians or doing humanitarian work.
You can see the original graphic on this change.org petition, which provides some additional context.
If you are using Curseforge in any way -- by hosting your content there or downloading from it -- you are giving money to a company that is raising funds for an ongoing military campaign against a civilian population.
This is why people are calling for a boycott. If you are a modder or CC maker for the Sims, you should remove all of your content from the website and redirect people to other DL sources. If you are a consumer of mods and CC, you should stop clicking curseforge links and send (polite!) messages to modders and CC makers to urge them to pull their content from the site.
ETA: Here's another link with more images of the original Overwolf Tweet!
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Banshee Star
When Ember asked him to be her duet at a concert, Danny didn't think it was a good idea, but the ghost insisted and said she was sure he had a very good voice. In the end the halfa accepted, and they passed off their ghostly appearance as some kind of exotic make-up. They were Phantom and Ember, "Ghost Stars".
Oddly enough, that was how Danny discovered that his voice was...strangely good for singing. The people around him seemed vaguely hypnotized before Ember snapped them out of said state with a solo on her guitar. People said it was an amazing experience.
Danny decided to accept more of the ghost invitations and in a very short time they had become very popular musicians - they even toured! but when they were passing through Gotham, they were stopped by the dark knight.
Batman was very concerned about the mind control he had noticed at several concerts and decided to confront the source. It was best to thwart their plans before they happened. His sons were not convinced about his deductions.
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