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#anointed
thepersonalquotes · 21 hours
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Never you fight a man that knows and understand the mysteries about God.
Ikechukwu Izuakor, Great Reflections on Success
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Prayer for Help and Thanksgiving for It
A Psalm of David.
1 A Psalm of David. To You I will cry, O Lord my Rock: Do not be silent to me, Lest, if You are silent to me, I become like those who go down to the pit. 2 Hear the voice of my supplications When I cry to You, When I lift up my hands toward Your holy sanctuary. 3 Do not take me away with the wicked And with the workers of iniquity, Who speak peace to their neighbors, But evil is in their hearts. 4 Give them according to their deeds, And according to the wickedness of their endeavors; Give them according to the work of their hands; Render to them what they deserve. 5 Because they do not regard the works of the Lord, Nor the operation of His hands, He shall destroy them And not build them up. 6 Blessed be the Lord, Because He has heard the voice of my supplications! 7 The Lord is my strength and my shield; My heart trusted in Him, and I am helped; Therefore my heart greatly rejoices, And with my song I will praise Him. 8 The Lord is their strength, And He is the saving refuge of His anointed. 9 Save Your people, And bless Your inheritance; Shepherd them also, And bear them up forever. — Psalm 28 | New King James Version (NKJV) The Holy Bible; New King James Version®. Copyright © 1982 by Thomas Nelson. All rights reserved. Cross References: Numbers 6:24; Deuteronomy 1:31; 1 Kings 6:5; Psalm 2:9; Psalm 3:3; Psalm 6:8; Psalm 10:5; Psalm 12:2; Psalm 13:5; Psalm 15:3; Psalm 18:2; Psalm 22:29; Psalm 29:11; Psalm 89:17; Psalm 140:7; 1 Timothy 2:8; 2 Timothy 4:14; Revelation 18:6
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Beyoncé for the Renaissance World Tour
ANOINTED ACT
CHURCH GIRL
Get Me Bodied
Before I Let Go
Rather Die Young
Love On Top
Crazy in Love
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wiirocku · 9 months
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Isaiah 61:1 (NKJV) - “The Spirit of the Lord GOD is upon Me, Because the LORD has anointed Me To preach good tidings to the poor; He has sent Me to heal the brokenhearted, To proclaim liberty to the captives, And the opening of the prison to those who are bound;
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needlemeister · 29 days
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scugified ocs
the ocs are very self indulgent so as scugs they've got very improbable and op stuff ;V
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binarystargames · 1 year
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Removing/Reducing Dice in ANOINTED, or How I Learned To Stop Worrying And Love The Token
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I had been thinking about the topic of randomness when writing entries for Regions for ANOINTED23, but Spencer Campbell (GilaRPGs, creator of LUMEN/RUNE/etc) wrote two blog posts (with a third on the way) that got me thinking about it. Specifically, I'm wondering if I could/should just remove dice almost entirely from ANOINTED, my GMless or GM'd/group or solo soulslike game in development.
The current situation
In the interest of not assuming people have any idea what I'm talking about (and also to have it in one handy place for later) I'm going to list out the random/non-random parts of the game.
Random
Determining memories from a table in chargen and play (though this one's optional, you're allowed to just pick one or make something up, will ignore this as a result, you do kind of need some kind of randomization to roll on tables after all)
Attribute checks (the game has 4 attributes, Prowess/Skill/Conviction/Knowledge, which add to a few derived stats, act as weapon/spell prereqs. To do various things, you roll that many dice, FitD/LUMEN style (take the highest, 1-3/4-5/6 fail/partial/success).
Disposition checks (you can use a specific kind of Attribute check with custom values for enemy groups to change how you interact with them, like a Skill check to make them Unaware instead of Aggressive if you want to sneak by/ambush them, that sort of thing)
Dodge and Parry (you spend Stamina or Focus respectively, roll dice equal to your current Stamina or Focus and take the highest: Parry needs a 6, Dodge needs a 6 but lets you spend more Stamina and reroll on a 4-5). Enemies can Dodge/Parry but it uses a different mechanic (roll under a number).
Not Random
Activating weapon/spell abilities just spends Stamina/Focus and an Action. No roll needed. (This is part of why I think it's a good candidate to try this.)
Movement.
Enemy actions, even in GMless. They're purely based off of distance from a PC.
Attribute/Disposition Checks
This was the thing that got me thinking about it before Spencer's articles: When making areas, I didn't really like how I imagined this would play out given the Souls-ish checkpoint design. I'm growing kind of lukewarm on success/partial/fail design without a good reason for it anyway but especially in the context of a solo game it feels like a weird fit. I'm bad enough at coming up with consequences for games as a GM, coming up with them solo is tough. It also doesn't feel very strategic at all, you either succeed or you don't, which isn't a great feeling of choice.
Instead, I think I want to use a token-based system for it.
You have a number of tokens for each Attribute equal to the Attribute's value. They restore upon return to a Sanctuary.
Obstacles, opportunities, etc that require something like this to proceed are looking for a certain number of tokens from a specific Attribute or two listed. If you don't have that many, you can't do it.
Right now I'm thinking 2, 3, 6, and 10 Tokens as like easy/medium/hard/nasty cutoffs. For example, something you have to climb that's a little tough might be noted Prowess 3, or if you can tough it out just by persistence, Prowess/Conviction 3.
This works as-is for solo or single+GM play. For multiple PCs, I think I'll raise those cutoffs by 1 per extra PC (so if you have 4 total, it becomes +3 for 5/6/9/13), but you can split any of them two ways as long as it's an even (or even+1 in the case of an odd number, so like 6/7 for a 13) split.
If you have a proper tool to do something - climbing tools for climbing, rope for descending, lockpick for picking locks - halve the number of tokens (round up). This is what makes those 10's more possible before like, endgame stats.
You can restore all tokens to one Attribute with a use of Grace (aka not-Estus), so it's harder to block yourself, but you're spending from Health Restoration to do it.
For Disposition, same thing. An encounter currently looks like:
Default Defensive, 4-5 Aggressive, 6 Wary
for something where you need to roll a 4-5 when trying to aim for Wary or a 6 to aim for Unaware. Whereas with this it might be:
Default Defensive, Aggressive 3, Wary 6
which indicates token costs.
Dodge and Parry
This one's a little trickier. The goal prior to this was to make it feel different than blocking and it needs to maintain that.
I think the play is to introduce a number of Reactions alongside number of Actions. (Right now characters have 2 + Skill Actions per turn, it'd probably be 2 + Skill Actions and the same number of Reactions to start with.)
A Dodge Reaction is always available. It negates all Harm* and you move a hex. You always spend 3 Stamina to do it but it takes 1 + Encumbrance Reactions (but you can overspend at no cost as long as you have at least 1 Reaction).
Enemy attacks with Slow require 1 fewer Reaction (min of 0). Makes it make more sense for "fat-rollers" to try that against really nasty slow stuff.
Enemy Dodge/Parry is probably just "number of times they can do this automatically in a round".
That * is because Undodgeable is probably going to be changed to "if you dodge out of the AOE, you're fine, otherwise you take Harm as if you didn't dodge". We're not doing I-frame stuff on tabletop, if you're in the shit you're just in the shit.
A Guard Reaction requires a piece of equipment with the Guard ability (shield, etc). It uses 1 Reaction but spends Stamina equal to Harm blocked, or 0 Reactions if it blocks half as much Harm as its Defense.
Enemy Guard works as it currently does, no number of reactions tracked, just boosts current defenses/poise.
A Parry reaction requires a piece of equipment with the Parry ability (shield with Parry, parrying dagger, etc). It negates Harm and the attacker is staggered. You always spend 5 Focus to do it and it takes 1 Reaction. (At 0 Knowledge, this is all of your Focus. At 5, you can do it twice. It's very powerful but costs a lot.)
Spell keyword works as-is.
Unwieldy adds 1 spent Reaction to this.
Notes:
Dodge/Parry lose the "roll dice equal to current Stamina/Focus" thing but I'm not terribly married to that idea honestly so that's probably fine.
This makes Skill a bit better, which is worth keeping an eye on, but also means Skill builds are way more dodgy, which was kind of the intention prior to this anyway.
We'll see how this works! Might mock out what a diceless approach might look like in APOCALYPSE FRAME at some point later, I've got some conversion ideas.
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stoicmike · 8 months
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I forget, it was either Rocky Road or New York Fudge Chunk...or was it Pistachio?
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huong1952 · 1 year
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huong1952: Beyond Suffering
Where are you
This dark Friday night?
The wind is howling
Calling out the hour of death.
Once
In anguish
I washed your feet with scented oil
And dry them with my hair.
Will that be all that’s left from you
Beloved?
Walking the walk of life
You have shown us how to look
Beyond suffering.
Tomorrow
When the stone rolls away darkness
With my hair anointed
I will wrap my heart in a shroud
And go towards your light...
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amltradestar · 2 months
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Anointed of the forth, Kendria, redesign complete! Still very obscured in looks but has a darker tone about her! She appears more sage like compared to her original look. It almost makes me feel like she's going through a goth phase, lol.
You can see their old design here and you can find her in my fic GOAWNL. Only one more Anointed to go!
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bills-bible-basics · 3 months
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Empowered by Holy Spirit * Holy Ghost Baptism Graphic 20 Visit https://www.billkochman.com/Graphics-Library/ to see more. "Baptism by Fire of the Holy Ghost" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse340.html "Spirit of Christ Dwells in Us" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse117.html "Spirit of Promise" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse118.html Article: "A Treasure in Earthen Vessels": https://www.billkochman.com/Articles/earthen1.html "God Working in Us by His Spirit" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse313.html Article: "Are You Saved and Sealed and Healed and Filled?": https://www.billkochman.com/Articles/savseal1.html "Jesus Filled With the Spirit" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse175.html "Spirit of Truth" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse294.html "Life-Giving Spirit" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse290.html "Boldly Preach the Gospel" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse004.html "Coming Comforter" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse009.html Article: "Five Foolish Virgins: Don't Procrastinate!": https://www.billkochman.com/Articles/FiveFoolishVirginsProcrast1.html "Taught by Revelation of the Holy Spirit" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse319.html "Led by the Spirit in Our Understanding" KJV Bible Verse List: https://www.billkochman.com/VerseLists/verse479.html Article: "Are the Gifts of the Spirit for Today?": https://www.billkochman.com/Articles/giftspr1.html https://www.billkochman.com/Blog/index.php/empowered-by-holy-spirit-holy-ghost-baptism-graphic-20/?feed_id=131832&Empowered%20by%20Holy%20Spirit%20%2A%20Holy%20Ghost%20Baptism%20Graphic%2020
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mysimpleservant · 1 year
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Have your lamps ready in all seasons brothers and sisters
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The Lord shows Steadfast Love to His anointed
Great salvation he brings to his king, and shows steadfast love to his anointed, to David and his offspring forever. — 2 Samuel 22:51 | English Standard Version (ESV) The Holy Bible, English Standard Version. ESV® Text Edition: 2016. Copyright © 2001 by Crossway Bibles, a publishing ministry of Good News Publishers. Cross References: 2 Samuel 7:12; Psalm 89:24; Psalm 144:10
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mymusicbias · 8 months
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wiirocku · 1 month
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Acts 10:38 (NKJV) - how God anointed Jesus of Nazareth with the Holy Spirit and with power, who went about doing good and healing all who were oppressed by the devil, for God was with Him.
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northwoodsfan · 9 months
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Anointed or Appointed?
So humble yourselves under the mighty power of God, and at the right time he will lift you up in honor. 1 Peter‬ ‭5‬:‭6‬ Anointed or appointed? In reality you are both. Through your relationship with Jesus you are anointed with the Holy Spirit. This anointing comes with appointing. The anointing is immediate and permanent. Jesus tells us the Holy Spirit is given to us as a seal. We Are adopted…
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euesworld · 2 years
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"She is proper, prim, straight to the point.. and with a grin she could anoint my sins."
She is everything that I need in my life - eUë
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