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#very important and relevant information
fyanimaldiversity · 1 year
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Piebald common snapping turtle (Chelydra serpentina) [x]
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front-facing-pokemon · 10 months
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#shedinja#now THIS is what i'm talkin' about! i love shedinja. i think it's a very unique pokémon and wonder guard is very *cool* if only it were ever#y'know. relevant. this thing is weak to way too many types for it to be relevant but like it's still cool in concept i think#you kinda can't tell what it is from this angle but that's why you have me here to tag it so you do know what it is#so. bit of a life update for you all. i accidentally deleted some semi-important files i needed for work. like two weeks ago#and i didn't realize i did‚ bc they were inside a folder that i deleted. but i didn't need the files at the time and i hadn't for months#i hadn't used those files since like last year. but now i need them again and i just realized that i deleted them two weeks ago#by accident? and now i need them again. to be able to do my work. so i'm actually queueing this guy and the next guy up#while i'm supposed to be working. as i've just sent an email to my boss being like Haha Hey. Do you Have a Backup of tHese Files……… PLease#and i'm hoping DESPERATELY that she does. if she doesn't i'll have to fucking reverse engineer them which i am not excited for#if it comes to fruition. so i'm just hoping she has a copy of them. feelin like shedinja against a fire-type rn fr i swear#i'll let you all know what she says when i get her response. if i get it before i'm done queuing up shedinja and whismur#spoilers. whismur is next but you could just look up the natdex numbers. and know that whismur is next#also don't tell me to look in the trash. on my computer. i know they're not there. for one i checked and for two they couldn't be there#because i rm -r'd the folder. i didn't just right-click delete that shit. i killed that shit. it's GONE#you might be asking me… why would you do that! and i would say? i did not know these files were in there#you didn't ask for all this information so i'm cutting it off here
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une-sanz-pluis · 1 month
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Hello! I have a question.
Do you know what did Margaret of Anjou spent her time doing during her last years in France? Was she helping her family run estates, did she go hunting, or devoted her time to any hobby?
There's not much about her life after the downfall of House Lancaster...
Thanks!
Hi! Unfortunately, it doesn't seem like a lot is known about Margaret's last years in France. I don't know whether that's because there's a lack of evidence or because historians haven't been looking because it's not a terribly important to English or French history, plus the associated barriers (travel, expense, language) for non-French historians. The best coverage I've found is B. M. Cron's Margaret of Anjou and the men around her and Margaret L. Kekewich's The Good King: René of Anjou and Fifteenth Century Europe
We know that Louis XII required Margaret to sign over all claims she might have to her parents' lands in exchange for 6,000 livres tournois a year. Her father, René, allowed her to live at his manor of Reculée near Angers but that she later lived at the castle Dampierre, near Saumur, along with a small household and her damsel, Katherine Vaux. We might imagine that she was acting as head of the household during that time and carrying the duties that a gentlewoman would have been expected to perform, which probably did include visiting family members (though possibly not her sister Yolande, who Kekewich notes was said to be hostile to her). We don't know if Margaret attended René's funeral Angers after his death in 1480. We know that Louis XII required her to vest in him anything she received from her father's will. At the time of her death, the only thing of value (or of interest to Louis) she possessed were hunting dogs. This indicates that she probably did hunt - I find it tempting to imagine Margaret also taking up dog breeding as a hobby in these years too. She was buried near her parents' tombs at St. Maurice
Susan Higginbotham's novel about Margaret (Queen of Lost Hopes) depicts her visited by Jasper Tudor shortly before her death to foreshadow Yorkist defeat in 1485 as a kind of vindication for Margaret. I don't know enough about Jasper Tudor at this time to say whether that's plausible and frankly, given the way Tudor-era writers continued the Yorkist denigration of Margaret, I don't find it a satisfying or vindicating end for Margaret.
Hopefully that helps! I'm sorry there's truly not much known about Margaret's last eleven years of life.
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boxwinebaddie · 2 months
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Unrelated to your tfbw au I just consumed and not a question but I find myself saying “woza” because of you /pos and I just think you should know that your writing has that kind of influence (I doubt I’m the only one experiencing this kind of Ninafication).
Anyway I think your content is golden and truthfully I mostly go on here to read your posts, no lie it literally makes my day better. Ok no more buttering, just thought I’d stop lurking for a sec 8)
AAAAAAA!!!! hello, my darling!!!! <3333 omg, i love the *stan vc* wowza. it's just the finest exclaimation of suprise, enchantment, merriment and awe. also, it's cute shdksh.
choose your fighter: the kyle 'mmm' sound or *stan vc* Wowza~
but when i tell you i am cheesing so hard!!!! that makes me feel so warm and fuzzy inside. i think it's so cute when you guys tell me about your accidental ninafication or that you use my weird little ncu ninaisms in your real lives. <333 i remember when people were telling me about how they started telling their friends that they 'hope they heal' or how they accidentally started saying *nina vc* 'JAIL!!!!
re: the specific weird colloquialisms i created in my style fanfics though. it really means a lot to me that you guys enjoyed stuff like the share chair or stan calling kyle kyle pile in pep or kyle calling stan stan the man w/ the plan, me making weird side characters like pep corner store guy raj as our narrator, or even just smile pendejo or i hope you heal because??? that was all stuff that i invented within the context of my ncuniverses and don't exist in the sp universe at all?
which is not to say i created them thoughtlessly or haphazardly, quite the opposite actually! i created them very consciously around how i think my styles would address each other, cute teenage boy things, their little inside jokes, style signing when stan is depressed etc. but the fact that that resonated with you guys enough and made enough sense in my fanfictions that you don't mind that i cobbled them into the canon and actually enjoy them enough to use them!!! AAAAA!!!
i'm sorry you got ninaficated, darling, but i am so glad you did. thank you for enjoying my content. recently, i've been feeling a lot of imposter syndrome over it again and wondering if i'm just kind of yelling into the void, posting content that people don't care about. i worry about my cadence in my posts, if they seem to be written poorly, if i'm clogging your dash with my nonsense...but this is very reassuring. i am glad you guys still care about my stuff even though it's been forever, i try to keep it really fun and interesting on here and shift gears a lot through my posts to keep your brains working.
and on the note of shifting gears and keeping things interesting, thank you for reading my tfbw posts AAAAAA!!!! i know i am insane, but if you tell me you read stuff about everything is going to be o.k :) or to kill a king and enjoyed it i will personally feed you candy. ilysm.
which i hope when you consumed it, it was candy-like in flavor!!!! i hope very much that you enjoyed it!!! i put a lot of time into my lore for it so it makes me super happy when you guys enjoy my less asked about au content. especially because!!! strangely enough, rm was my project AFTER pep that quite literally no one was asking about and i made just for me...and now...here we are like 200 asks later.
...Wowza.
all in all, thank you so much, my lovely, for this message. i feel like we listen to me blather so often that i never get to hear from any of you! so it's really nice when you guys chime in and i can chat with you! also, not to freak you guys out, but i do camp on the notes sometimes and get really excited when i see someone liking a bunch of posts because either you're catching up on your light reading of my bullshit or you're new which...welcome to hell, enjoy your Slay! xx
-uncle nina, space heating the room w/ my blush
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youssefguedira · 9 months
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the problem with diabolik 3 diabolik chi sei coming out last is that i have such a detailed set of headcanons/inferences about king specifically (and also a couple other details) that are almost certainly about to be contradicted by canon
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monty-glasses-roxy · 7 months
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Since I can't keep myself out of Meteors fun, here's some nonsense: Eddie and Cassie trying to help with Roxy's aquaphobia by trying to get her to walk on (safe!) ice in the wintertime.
Meteors is fun! Glad you're having fun with it too cause it's great!!
Been thinking about this one and... honestly? I don't think Roxy would actually know what ice is outside of the cubes in your drink. Why would she? Nothing but ice in drinks would have ever been relevant to her before. She would probably know that ice melts and becomes water, but she would have never seen it in any other setting than a drink...
Which gives me the idea of her frequenting a park with a pond or mini lake or whatever, experiencing winter for the first time ever and stopping to think like. Why is there... not water here anymore? Where'd it go??? Did they just cover it over or something???? Ohhhh she can WALK on this!! Oh it's cold though... and slippy, actually. Huh... Calling Eddie and Cassie over to check out this cool thing on the water and they find her sliding on it like :D lmao
I like to make Eddie a bit of a worry wart. A very safety oriented guy, that is trying to make the unsafe things that Roxy does and deserves to do as safe as possible (such as an emergency phone, drilling on emergency numbers, first aid stuff, general rules he is praying she's abiding by in that death trap of a Pizzaplex) and oh the heart attack he had seeing her fucking around on literal thin ice oh ye gods lmao
The fun part is explaining this to her to get her off the ice. Just shouting what she's standing on and she's like "WHAT DO YOU MEAN IT'S ICE??? THIS ISN'T A CAFE!!" Gets off the ice, Eddie breaks through it with a rock and she's staring like O.O oh...
STILL
First winter is fun!! So is introducing Roxy to ice skating provided Eddie or a friend of his can make her some ice skates cause uh... that's the problem with paws for feet. Not really accommodated for :( and if they do this after the bit where she learns it's a large body of frozen water then she is scared what do you mean it's fun??? This is AWFUL why would you DO this are you all INSANE????
Cassie convinces her to come and try it after a long explanation of how an ice rink is made and... oh the sad dog noises... she is regretting every decision she's ever made... She's being constantly reassured as she slowly walks her way around the rink, clinging to the walls in case the ice breaks and there's water under it. "Roxy, it's okay! There's nothing under the ice but the floor!", "YOU DON'T KNOW THAT!!"
They might need to get an employee that works there to explain that it's just flat ice on the floor. It wouldn't be safe for the public otherwise! Roxy gives them the flattest look and says "I was an animatronic at Fazbears." and suddenly everyone in the vicinity has decided to never go to Fazbears again lmao that is not a promising sentence to hear
Pfft she is finally convinced - but still wary - that the ice isn't going to break and dunk her in ice water and she starts to let Cassie take her a little away from the wall. They're holding hands, arms out for balance and slowly building up speed the longer they spend there while Eddie is ahead guiding and encouraging them. When Roxy gets the confidence to go a little bit on her own, she falls... and yelps like she's stabbed or something. Eddie and Cassie immediately help as she scrambles and slips trying to get back up and when asked what she hurt (cause it must have hurt) she answers, "My FEELINGS"
They're both TRAITORS! She fell and the ice was wet why didn't they say anything?! Now her paws are wet and she can't stand wet paws how could they do this to her??? They sorta thought it would be obvious that if ice is made of water it's probably gonna wet that's their bad but they thought she broke her face is she for real-
Just sad dog noises as she keeps waving her paws around like a cat that stuck their paw in the water bowl and forgot there's water in there. "So........... do you want those mittens now?", "...... Yeah ;-;" They're all fine btw. Roxy was just spooked cause she didn't expect the water and immediately thought the worst in the moment. While she doesn't verbally apologise, she does tell them she's sorry about scaring them in her own little ways that she's learned. By this time, they probably understand what she's trying to say, and if not, then she says what she's doing it for if they ask. But anyway fuck that here's an idea
After coming down from the Spook of Ice being Wet, Cassie the absolute genius comes up with an idea to make this more fun. You know how at ice rinks they have those uhhh things for kids that can't skate that's like a penguin with handles and platform for them to stand on? Roxy and Cassie, to Eddie's never ending amusement and slight anxiety, take turns sitting on one while the other pushes it around. How hard they can shove each other across the ice depends on how long it takes for staff to stop them lmao they're still careful about trying to keep Roxy off the floor but with mitts on and her not falling as hard or suddenly and in a goofy silly way, it's not as bad.
Still bad though. The sad pupper noises return every time her fur gets wet from a fall until it's dried enough. They decide to go rollerskating next time. Less stuff to worry about there. I mean, who would put water under a roller rink, right?
#meteors au#meteors roxy#meteors cassie#meteors eddie#just 'what do you MEAN this is ICE??'#sdfsfdfs#the important thing with meteors roxy is that just. doesn't have the same information as your average person#she's not stupid by any means#she's just drawing from a different set of experiences to everyone else#she knows very little outside what's relevant to her#what she's told about the outside is filtered down to what the speaker thinks is interesting#which generally speaking#is not that all water can be ice or that freezing water is how you get ice#ice melts into drinks. she would have only seen ice in drinks. she may have asked about it before and found out the ice melts to water#but I've a feeling she wouldn't be too sure because with her fancy eyesight from before... she couldn't SEE water#that's the basis of the fear#water and glass aren't things she could normally see unless it's coloured bright enough#now in meteors she CAN see and gets to find out the hard way that ice really does equal water#ice on a lake being a cover put there by someone? why WOULDN'T she think that?#her understanding is rooted in the Pizzaplex where everything is human made and controlled#if the water is covered then SOMEONE must have done it for some reason#maybe the water needs cleaning or something?#the real world is DIFFERENT though it's NATURE and FREE and ALIVE#it works so differently in ways she's never seen before and thus: would need a lot of this stuff explaining#her understanding is of an entirely corporate environment and now she's Not in a corporate environment and it's all weird now#what do you MEAN ice is WATER?? what do you MEAN that makes it WET?? who DESIGNED this?!#she'll get there lmao#they just gotta give her the information she needs to get there first#easier said than done when the things she's never seen are things you just wouldn't think about!#fun though
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monstersqueen · 1 year
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After much consideration, I came to a single conclusion: Threaten them. That was the only way. Tell the Mafia that I was going to give the government information on them that would sink them for good.
...so i guess this version of odasaku WAS in the mafia at some point. despite never meeting dazai.
also i don't think he has more information on the mafia as ango does, so i'm not sure his information WOULD be enough.
at least i don't think so, but odasaku says so little and shows so little of his feelings and notices so much he never feels like sharing that it's actually possible
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mannerofwhump · 2 years
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i want y’all to know that rylan’s name is pronounced like dylan (hah) because their parents are quirky like that
they pretend to hate it but insists other people say it how his parents decided to ‘respect their choice’ or something
(but rylan secretly likes to be quirky too)
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when the subject of "why do people believe things that are seriously wrong and harmful" comes up it feels like you kinda hear one of two perspectives:
"oh, that's easy! it's because they're fundamentally Bad people who want to hurt others and choose their beliefs to justify that! :) hope this helps"
or
"they just don't have access to the same information we do. look at this person who was raised in a cult! don't you feel sorry for her?"
and like, yes, fine, some people were in fact raised in cults, but what i wish people would understand is that the bulk of it is just normal human flaws, like:
they want to believe stuff that makes them feel smart and cool and like they've figured everything out (you also do this)
they want to believe stuff that makes them feel like their emotions are justified and grounded in reality, and that the people they want to hurt deserve to be hurt (you also do this)
they form conclusions before they've processed all the relevant information, and cling to that first impression even when new info comes to light (you also do this)
they pick up beliefs from the people around them because they want to be liked and fit in, not because the beliefs are good or true (you also do this)
they come up with reasons that the stuff that benefits them (and the people they like and identify with) is actually overwhelmingly best for everyone and obviously the right thing to do (you also do this)
they pay more attention to stuff that supports what they already believe and avoid looking in places that might show them otherwise (you also do this)
they listen to people who talk like 'one of them' and ignore others (you also do this)
they come up with reasons to dismiss people with conflicting viewpoints as obviously in bad faith or ignorant or a shill or evil (you also do this)
they fail to take their own beliefs seriously sometimes, and take their beliefs way too seriously other times, in a selective way that lets them do the things they already wanted to do (you also do this)
the very ways they construct the ideas of 'knowledge' and 'wisdom' and 'belief' and 'understanding' are biased so that what they don't want to believe comes under lots of scrutiny and what they do want to believe receives less (you also do this)
you, dear reader, are presumably right about everything and were correct to die on every hill you've ever died on, but the difference between you and someone who's wrong about important stuff doesn't look like "well they're inherently evil and i'm not", it probably looks like a combination of:
natural environment (they would have been exposed to different information than you regardless of their choices)
being in the right place at the right time (your particular profile of flaws and virtues happened to be what was needed to lead you to the right conclusions, they had the opposite experience)
random luck (you doubled down on what felt right to believe but wasn't, but it turned out to be inconsequential, or even right for different reasons, while they doubled down on what turned out to be a horrible mistake distorting their entire worldview)
you do less of the things in the previous list, and over time the difference between you and them adds up
and, look, i also do these things. the nicest and most thoughtful people i've ever met do these things. if you meet someone who never does any of these things, i dunno, give them a fucking medal or something.
i know you're doing your best. we're all doing our best.
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little-hermit-crab56 · 6 months
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I've been writing for a while so I thought I'd share some writing tips I've learned along the way.
1. Never sacrifice the flow for a quirky line.
That bit of dialogue or flowery paragraph you really like but it kinda disrupts the flow? Scrap it. I know it hurts, but you need to. If you really want to keep it, find somewhere else to put it where it actually fits in.
2. Dialogue is a dance.
Dialogue should go at the pace of an actual conversation, back and forth with little breaks and pauses. Add as little dialogue tags as possible while still making it clear who is speaking. You can also describe what is happening during a pause in the conversation rather than saying they paused, unless the pause is important.
3. Show don't tell is a guideline, not a rule.
Show don't tell is a very useful guideline, but if you're ALWAYS showing it can get exhausting to read. Skip the boring bits and just tell us what happened, then we can get to the good stuff.
4. If it's boring to write, it's probably boring to read.
If you can cut out a whole scene with little consequence to the story, you probably should. As I said before, you don't always have to show us, you can always tell us.
5. Everything needs to have a purpose.
I know there are probably lots of interesting or cute scenes where your characters are just fucking around, but if it doesn't develop character, relations, conflict, or plot, why should we care? Definitely still write them if they make you happy, but if you're gonna add it to your final draft, make sure it matters.
6. You don't need to explain everything all at once.
I know it feels tempting to put all the lore, and all the character's intentions, and reasonings into the first few chapters, but please refrain, you can reserve that for your character and worldbuilding sheets. Instead, take the time to let us get to know the characters, and the world, in the same way we'd get to know a real person. Make your exposition as seamless and natural as possible. It will take practice to know when to reveal information and when to let us wonder, but you'll get there.
7. Write in a way that comes naturally.
I know you probably have an author you wanna write just like, but that is unlikely to happen. Embrace your natural writing style and perfect it, rather than trying to be something you're not. Writing is an art, you need to find your own style and polish it as best you can.
8. Try to make us feel connected by cutting out certain words like "felt".
"Chad felt like a glass of water." Can be replaced with, "Chad was thirsty, so he reached for a glass of water." Both sentences tell us Chad wants a glass of water, but one makes us feel more connected to Chad than the other. Though both sentences have their time and place, you want to make your audience feel as close to their protagonist as possible. Make them feel like they're there, rather than just an onlooker.
9. We don't need to know every physical detail of your character.
I know you probably spent ages creating the perfect characters and you want to give us the perfect image of what they look like, but it can get monotonous and boring, why do we care that your character has brown eyes unless the colour has some sort of significance? Try to list off only the most notable features of your character and put focus only on the relevant details. Sometimes you can even not describe them at all and throw in little bits of information about their appearance for the audience to put together. We read to imagine, not to have a perfect image painted for us when we could be getting to the plot.
10. You're allowed to be vague.
Allow your audience to assume things, with some things you can just be lazy and let your audience's imagination do the work for you. Of course, don't do this with important things, but you can save so much time you might've spent researching an irrelevant topic when you can just be vague about it. You don't have to know everything you're writing about, so long as you know the bits that matter.
11. Writing is a skill that takes practice.
Don't be so hard on yourself if your writing is a bit cringe, we've all been there. The important part is that you research how to get better and keep writing those super cringe chapters. One day you'll reread something from a while ago and realize you're actually not as bad as you thought.
12. Leave your work to rest.
I know you wanna start editing right away, but once you've finished, leave it for at least a month. The longer you leave it the better, but that depends on your attention span. A month to six months is good if you're really impatient but want a good result. If you keep writing in that time your skills will continue to improve, then you'll be editing that draft with fresh eyes and fresh skills.
And if you're a fanfic author, I usually leave my chapters for a week before editing and posting.
Hope this helps anyone struggling, I thought this might be especially relevant now with nanowrimo.
I recently realized how much knowledge I've been accumulating over the years, I definitely have more but this is all I can think of for now.
I'm no writing guru, but if anyone has anything they're struggling with, I can do my best to help you out, so dont hesitate to ask questions.
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writingwithfolklore · 7 months
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Punctuation Rules
Punctuation is like the very last thing I actively think about when writing something (what's the point of fixing the punctuation of a sentence you'll end up taking out or editing anyway?) but it is still an important step!
Having proper punctuation increases your credibility and the overall quality of your work. Also, it’s doubly important in professional work, emails, and resumes. With that, let’s get into it!
Commas
We use them all the time. We get them wrong all the time. There are six rules for where you can use commas:
Use to separate items in a list or series:
The book was long, tedious, and painful.
The comma after tedious is called the Oxford’s comma. Feel free to debate if you need it in the reblogs, but you won’t get in trouble professionally if you use it or leave it out (in most cases.) It always comes before ‘and’ in a list to prevent confusion of the items:
I ran into my mother, my best friend and a scientist. (1 person?)
Is very different from
I ran into my mother, my best friend, and a scientist. (3 people)
2. Use to separate independent clauses, with a coordinating conjunction.
An independent clause is just a sentence that makes sense on its own.
A coordinating conjunction is: and, but, or so.
Miley had a ton of work to do, so she set her alarm early.
3. Use after an introductory statement.
Introductory statements begin with many different words, but typically: Before, after, when, while, as soon as, etc.
Before her first class, Stacy looked up her prof on Rate Your Teacher.
Main point about this, “Before her first class” is not an independent clause, it needs a second part.
4. Use to surround info in a sentence
This info is not essential to the sense-making of the sentence, but it should be relevant.
Parents, no matter how skilled, cannot function at 100% all the time.
5. Addresses and Dates
6. And with direct quotes
Important for essay writing.
Casey said, “I hate this house!”
Colons:
Introduce a list after a complete sentence:
I have three favourite foods: spaghetti, chowder, and garlic bread.
2. Use after ‘the following’ or ‘as follows’
Please provide the following information: your date of birth, full name, and address.
3. Don't use with sentence fragments
A sentence fragment is an unfinished sentence (that doesn’t make sense on its own).
My favourite foods are: spaghetti, chowder, and garlic bread.
This is wrong because, “My favourite foods are.” Isn’t an independent clause.
4. Introduce an explanation
My parents ask one thing of me: that I try my hardest.
5. Introduce a quotation
Mom always quoted the bible: “The truth will set you free.”
6. And times (12:00)
Semi-Colon:
Not super common, but makes you look good if you can use it properly.
Separate two related independent clauses
I never drink Starbucks; it tastes burnt.
2. Similar, but with conjunctions: however, moreover, therefore, nevertheless, etc.
I don’t like Starbucks; however, it does the job.
Agatha didn’t witness anything; nevertheless, she was called in to court.
3. Use to avoid misreading in a series
The invited guests are the club leader; the treasurer; the new member, Jason Tanner; and Wanda Johnson, the investor.
Semicolons clarify the separation between the four people. Had it been, “The club leader, the treasurer, The new member, Jason Tanner…” it would seem that the new member and Jason Tanner are two different people.
Apostrophes – Possessive
‘s shows possession of a singular noun
The girl’s parents were quite rich.
2. S’ shows possession of a plural noun
The students’ books were all over the place. (there are multiple students who have books)
3. ‘s to singular words ending in s, and nouns that are plural
My boss’s office My children’s toys
Apostrophes – Contractions
Use to combine two words (they are, he is, there is, etc.)
It is -> It’s a beautiful park They are -> They’re really good friends You are -> you’re good at this and so on.
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juicedaloe · 9 months
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Mithrun and brain damage
I'm not sure if anyone is interested in this, but I wanted to make a post talking about why I think that Mithrun has brain damage from a traumatic brain injury instead of him being a representation of other neurological disorders or mental illness. I'm not that involved in the dunmesh fandom so I don't know how common this headcanon is, though I've seen a few people mention it here and there.
This is just my own opinion so if you disagree then that's fine. Some of this is just speculation and I can't say what Kui's intentions were. This post isn't meant to be that serious. I just wanted to talk about it and hopefully inform about how brain damage can affect some people in a way that I hope is interesting and relevant.
This will be kind of long because I like to talk so it will be under the cut. Apologies for the length and how much I ramble. Feel free to give input especially if I got anything wrong or if this is too confusing.
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Okay let's go
Traumatic brain injury (TBI) is incredibly complex. The long-term effects of a TBI include a wide array of symptoms. Each injury is different, and some people can completely recover rather quickly while others can become permanently disabled, even for seemingly "minor" injuries. What I'll cover here isn't a definitive representation of the experiences of all those who have long-term effects from TBI, nor do I speak for everyone with brain damage.
Here are some long term symptoms relevant to this post:
Alexithymia (inability to process and name emotions)
Inability to process and name physical perceptions
Mood swings and emotional regulation difficulties
Communication difficulties
Social impairment
Apathy about caring for oneself
Lack of motivation
Alexithymia and inability to process physical perceptions
This one is rather obvious. While Mithrun is shown to feel emotions and have physical sensations (for instance, describing his location when he gets lost in the dungeon as "a cold place"), he is also apathetic to how this affects him. This means that his physical and emotional perceptions are reduced in some way. He says that becoming lord of the dungeon will leave someone "empty", showing he is aware of his dulled emotional state.
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A good example of this is can be seen here in a bonus comic where he doesn't give much of a reaction to burning his mouth on hot food.
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(I love these two a lot, by the way. Pattadol is really under appreciated.)
He is also not able to recognize bodily signals, such as hunger or when he is tired. Despite collapsing from exhaustion and not eating for long periods of time, he still insists he is not tired or hungry.
Mood swings
Mood swings in combination with alexithymia can be an especially disorientating experience. Those who struggle to perceive their own emotions can still feel them even if they don't know how to recognize it.
Individuals with brain injuries often experience drastic mood swings, particularly anger. To those around them, they can appear to go from 0 to 100 in an instant.
This is more speculation/headcanon on my part, as the strongest emotion Mithrun has for most of his appearances is anger. However one could interpret this as being unrelated as he is seeking revenge for a traumatic experience.
Communication difficulties and social impairment
Not only can naming personal experiences be incredibly difficult with a brain injury, but other areas of communication are often affected as well.
Mithrun is not able to set boundaries for himself even if someone is doing something he would not actually want them to do, which can leave him in a vulnerable position.
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People with brain injuries can sometimes have a paradoxical experience when it comes to communicating with others. They can go from being very quiet to speaking at length about one topic, seemingly without regard for the importance of each bit of information. (I see it like Newton's first law of motion. It is hard to start speaking and it can be just as hard to stop.)
I really like this aspect of Mithrun's characterization. Usually, he is very quiet because he has no reason to speak. However, once he starts talking he is shown to be overly specific and goes on for long periods of time. Kabru has to spend multiple days figuring out his story.
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In a side comic, Kabru tells Mithrun he should condense some of the personal details that Kabru finds irrelevant to the topic of the dungeon.
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Mithrun shares many details about himself because his desire not to do so is gone. This mirrors the experience of many people who have brain damage to overshare and not understand how their words will come across to others. Sometimes they say or do things that are insensitive or inappropriate for the situation.
Caring for oneself and motivation
In the dungeon, Mithrun becomes reliant on others for self care. He also seems especially incapable of motivating himself to take care of his body when he is particularly focused on his goals.
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In these panels, thus far he had been fairly receptive of Kabru trying to take care of him. However, he could sense that the demon was close and was too focused on that to care to eat.
Refusal of care and treatment is often an effect of traumatic brain injury. This can be for seemingly no reason, even if the person knows that this will help them. Sometimes people will lie about receiving treatment or doing things to take care of themselves, either so they can avoid it or avoid having someone take care of them.
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He knows that eating regularly and not pushing himself too much will help him - he's been told multiple times on-screen - but he still has to be continuously told by others to give him that motivation to take care of himself. He's very apathetic to his physical state, even if it seems his only desire is for revenge and he should be doing anything he can to achieve that.
Other things of note
I wasn't sure where to put this, but while Mithrun's sense of direction is speculated by Kabru to be left over from his time as lord of an ever-changing, confusing dungeon, having poor sense of direction in the way he does could also be indicative of brain injury as well.
While the dungeon is confusing and illogical, he is known to have a poor sense of direction and to get frequently lost by those around him, even trying to exit an entrance he just came through. He is shown to be very intelligent, but memory is greatly impacted by brain injuries which affects a person's sense of direction and location.
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Something that really stands out to me about Mithrun is how much the things that help him are particularly helpful to those with brain damage. He is physically capable of performing tasks, but he needs an outside source to remind him and get him started. He relies entirely on routine, and when that regularity is taken away he shows extreme difficulty taking care of himself.
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Sometimes, the care that some people need is simply someone else to encourage them or to tell them when to do things. The care that he needs is pretty consistent with a person with a brain injury who does not need a full time caretaker and would prefer to have some independence.
Also, healing magic is specified to not work with brain injury unless the person is killed and revived. Mithrun had not been revived after his injuries, so it is entirely possible for him to have sustained a TBI. I don't think this matters that much because one is still allowed to have headcanons even if there is a magical explanation or isn't really possible in canon, but I thought it was an interesting detail.
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In conclusion
Because of all this I don't believe that his lack of self care is due solely to mental illness. While mental illnesses like depression or PTSD can cause a decline in self care, the reasons why the affected individual is avoidant of these tasks differs. These disorders can also cause cognitive difficulties and emotional regulation issues, but not to the same extent or in the same way that brain damage would. I think that he does have both depression and PTSD (both are common after a TBI) but those are not his only disabilities.
And on a personal note, I just think that having a character with brain damage is really cool. Most of the time I've seen it the characters are not given very much respect and they are treated as comic relief and a joke. Regardless of whether you agree with this post or not, it is still nice to see a character with a disability like this.
Thank you if you read all of this. I hope it was easy to understand and I did not ramble too much. I don't have anything else to say but I've been wanting to write this out for a while.
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Okay bye
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10 worst ways to start a book
1. An irrelevant point of view
It's extremely frustrating as a reader to read the opening scene of a novel, get invested in the story and start rooting for the POV character, only to have that character never show up again or show up as an unimportant character.
Your readers will feel betrayed. Why did they get emotionally invested in this character? Why did they care?
One of the most important functions of your first scene or chapter is introducing your main character and getting the reader to root for them.
Don’t waste that crucial moment on an unimportant POV.
2. Too many characters
Starting to read a new book is usually a bit confusing. You have to get to know new characters, a new world, a new writing style etc.
Don’t add to that confusion by introducing two dozen characters in the opening scene. Readers won’t remember their names or care about them; they’ll just feel overwhelmed and confused.
Additionally, readers will also struggle to root for the main character, because there are too many other people crowding the scene.
3. Telling
My name is Lisa. I’m a short, feisty brunette who loves horse riding. I have two best friends called Anna and Daniel, and we carpool to college every day. I have a crush on Josh, one of my tutors, but he’s twenty-seven and isn’t interested in me.
Telling is boring. It has its place, but the start of your novel is not it. The above paragraph could have been an interesting scene in which you showed the reader all the information via action and dialogue.
Unless you’re using subversion to surprise the reader, e.g., My name is Lisa and I’m a class-three demon, don’t start with telling. 
Immerse the reader in the story through action, dialogue and the senses. Show us who the main character is, don’t just tell us.
4. Description
Please don’t start your book with a page-long description of the setting. In fact, I would recommend not starting with description at all. 
Yes, a few lines of description later in the opening scene is fine. But the reader needs to care first. 
No matter how beautiful your writing is, readers won’t be sucked in by a five-paragraph description of a field.
5. Worldbuilding info dump
Please don’t start your book with an explanation of your world’s climate, politics, history, magic system etc. 
Once again, the reader needs to care first. 
There needs to be action and conflict and a compelling plot. The world exists as a backdrop for the story and the characters – it’s not the protagonist and it shouldn’t take up the opening scene.
6. The dream sequence
The main reason that this is a bad way to start your book is that it’s been done way too many times.
But that’s not the only reason.
It also feels like a betrayal to the reader, because they got invested in the story and the character and the events, and then you tell them it was never real.
And oftentimes the storyline and world of the dream is much more interesting than the actual story, which makes the latter look very boring in comparison.
7. Looking in a mirror
Once again, it’s just been done too much: A character looking in a mirror and describing their physical appearance to the reader. 
Firstly, no one describes their appearance in detail when they look in the mirror.
Secondly, the reader doesn’t even know who this person is. We don’t know if we’re interested in the character yet. We don’t know why we should care. So, we don’t want a detailed description of the character’s appearance right off the bat.
Show us interesting aspects of your main character’s personality, hobbies and life. Weave in physical description as it becomes relevant. It’s not important enough for the very first paragraph.
8. Starting way too early
Yes, most books don’t start with the inciting incident (although I recommend that they do), but the start of your book shouldn’t be too far away from your inciting incident.
So, don’t start with a long scene describing the main character’s everyday life. The readers want the thing to happen.
Providing context and introducing the main character is fine, but don’t leave the reader hanging for too long before you get to the good stuff.
9. Trying too hard
“Your first line has to be amazing and hook the reader. It needs to be something no one has ever read before.”
I bet you’ve heard that piece of advice hundreds of times. It’s not bad advice, but taken to the extreme, it creates an opening that is disjointed, conflated and confusing.
Your first scene should introduce your character, story and voice. So, don’t write a single line of profound purple prose that has very little to do with your actual story as a first line.
Focus on writing a good story. Introduce the reader to the book and make the main character intriguing. You don’t need a mind-blowing first line.
10. The lesson
Most books have a theme or something the author wants to say. Oftentimes, that takes the form of a life lesson.
This is good, but the lesson needs to be subtly woven into the story.
It should not be forced down the reader’s throat in the very first scene.
Don’t tell me what I’m going to learn, show me the lesson through the story.
If you’d like to read a Fantasy Adventure novel that does not have any of these opening mistakes, check out my debut To Wear A Crown.
Reblog if you found this post useful. Comment with your own tips for writing a good opening scene. Follow for similar content.
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transbutchbluess · 7 months
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hi locked tomb fandom !!
i made an analysis document that compile important informations about the series, comments on every single chapter of every book, theories, biblical and classical parallels, name meanings (not limited to those in the prononciation guides, and linked to character theories), and other things. i spent a very long time on it and it’s still in progress, but i think it’s long enough to be shared now, since it’s over 100 pages.
please tell me if you have ideas of things to add, any theory you’d like to share, anything you think might be relevant. and please share this, writing it really helped me understanding and connecting things better, so i think it could be useful for others
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saint--claire · 3 months
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When I was a little child, there was a particular library book I checked out week after week, endlessly renewing it as much as I was able. The book, How to Raise and Keep a Dragon by John Topsell was a quasi-nonfiction guide to, as you guessed, rearing different species of dragons. I loved it. Tiny-me had plans.
As an adult, I tried to buy it a few times. No dice. The book was so old that no mainstream bookseller stocked it. Even when I tried niche websites recommended by various booksellers and librarians, I still couldn't find it. It was sadly lost to time, apparently not popular enough to make it into the archives.
But.
My best friend had a copy of that book. We're going to call her G, for several reasons not relevant at the moment. I was discussing my search with G one day, for some reason I can't remember now. She got a funny look on her face, asked me a few questions about the cover, listened to me do a very poor job of explaining with my hands how the hardcover copy had included a real gemstone in the dragon's forehead, and then went off to fish it out of her bookcase.
I was Gobsmacked.
I should not have been, given that the history of shared childhood books between us both would have made a circle with ragged edges, more so than a venn diagram, but I digress. The book came home to live in my house for a few months, and I was delighted by the chance to read it again.
Do people remember those type of books? Dragonology, Egyptology, The Stone Age - a way of introducing children to non fiction. They very earnestly spoke about the responsibilities needed to raise dragons, the practicalities involved. There was a record of registration you could fill out, if you had carefully considered the information to your self and felt you were responsible enough to to go through with adopting a dragon.
I vaguely remember filling out some of the riddle and puzzle questions in the Dragonology books. I would never have written in John Topsell's book, it was a library book.
But.
When I re-read G's copy at home, smiling over the familiar artwork, I was surprised to turn the page and find the painstaking, somewhat-wonky handwriting staring back at at me. Baby G, with her name spelled out in freshly-joined but still-not-quite-got-the-hang-of-this-yet cursive lettering. Baby G had filled the registration out in her best handwriting, in glittery green gel pen to denote the importance of the document. This was compared to the earlier, less important checklists done in plain black ink.
I read the registration certificate. Smiled. Smiled some more at the names listed for G's dragon, her dam, and her sire - Eragon was also a great book. Go off, Christopher Paolini.
Breed; standard Western Dragon. The box 'miniture' was ticked, to show that G's dragon was of the minature specic variety, rather than a full size dragon. This was, as she would later explain to me, chosen on the basis that baby-G felt it was the more financially responsible choice. Also so she could keep her dragon in her house with her, but we're not there yet.
I looked at that certificate. Looked at it again. Looked at the calendar, and then looked at the sewing machine I had just been given for Christmas.
G celebrates her birthday in January.
The template came first. I studied the different images of the standard western dragon through the book, picked my favourite, and re-drew it to a significantly larger scale.
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Inking the design to the fabric, four times over probably took the longest.
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I very subtly asked G the next time she was over (after hurling all dragon-related materials in a panic into the depths of my wardrobe) what type of colour dragon she would have, should it come up. As G later said, that type of question from me truly did not register as anything other than a question asked from theoretical interest. I transitioned the topic as discreetly as I could after she answered, and delightfully, my sneakiness went in one ear, out the other, and she forgot I had ever asked until several weeks later.
I enjoyed painting them.
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Don't ask me how many mistakes I made through this process. So many. I do already know how to sew, but it's been a long time. I'd been meaning to get back into it for a while.
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Given that various aunts and grandmothers and my mother had a knack for calling when I was up to my elbows in either paint or pins, it became a family affair. Each of them peered at the project through face time and offered their advice.
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Some of the advice I took, some I didn't. No regrets about sewing it in pink thread. Considerable regrets about accidentally slicing one of the feet in half and having to fix that.
In the end though, she was finished.
I carefully pinned on her name tag, with the name baby-G had chosen with a little blue ribbon. A collar was unacceptable, this is a dragon, people, come on. Dragon's don't wear collars.
I put the book in the box, open to the registration certificate, and put the dragon on top. Wrapped the whole thing up with a bow and then refused to touch it before I sent myself mad trying to fix details that didn't really need to be fixed.
A bit late for her birthday, sure, but there we are. We'd gone for a trip off to nowhere for a weekend, to go try wine made out of blueberries and hike up a waterfall. (And climb on it. And swim in it. It was a very good waterfall).
I gave her the box, informed her she wasn't allowed to keep the box, just the contents (it was the only thing I had that was big enough for me to keep all of my A3 portfolios in, it had only been temporarily-repurposed as dragon housing), and then left the next bit up to the gods.
A surprise, sitting un-awaited for some 15 years in amber, to catch up to baby G and adult G together.
Happy Birthday, baby and adult G.
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do you have advice on how to write genuine dialogue? i have a very severe case of when getting into the mindset of writing, and specifically writing dialogue, i only regurgitate whatever i have heard/seen from other media. it just seems unoriginal, ingenuine, and for aesthetic value only (i end up writing something out of a poem and not real people conversations). please help 😞
Writing Dialogue That Sounds Natural/Genuine
1 - Know Your Characters Well - One of the most important elements of writing natural/genuine-sounding dialogue is making sure you know your characters well. If you don't know who they are... their personalities, their experiences, what they care about, what they know and don't know... then you can't accurately envision what they'd have to say in a conversation. See: Making Personalities Unique and Keeping Them Straight
2 - Flesh Out Character Voice - "Character voice" is how your character's background, experiences, and personality affect what they say and how they speak. This isn't about quality of voice... it's about vocal personality. See: Giving Your Characters a Unique Voice
3 - Know What They're Going To Talk About - There's nothing that sounds more unnatural and inauthentic than characters having a conversation that has no relevance to anything. That said, it's super important to understand why you're writing this dialogue scene... what are you trying to accomplish with it? How does that move the story forward, move character development forward, or deliver important information to the reader? What needs to be said and why? Being clear on this can help you craft dialogue that sounds natural and genuine because it's relevant and serves a purpose.
4 - Balance Exposition, Action, and Dialogue - Overall, we want our stories to have a relative balance of exposition (explaining things), action (things happening), and dialogue. We want a relative balance of exposition, action, and dialogue in our scenes, too. What I mean by "relative" is you generally wouldn't want a scene that's all dialogue, very little action, and no exposition. (And I say "generally" because there can be exceptions... short scenes, scenes that serve a unique purpose, scenes with unique requirements, etc.) So, it's important to really think about the needs of your scene, what you're trying to accomplish, and make sure you've got a relative balance of dialogue, exposition, and action (as long as it works for the scene.) See: Exposition, Action, and Dialogue, and How to Pace Your Story
5 - Write Dialogue with Sensory and Emotional Depth - We never want our dialogue to be just words batted back and forth between two or more people. Dialogue needs to have depth, and we give it that depth in two ways.
-- Sensory Details in Dialogue -- Sight: what are the characters doing as they talk? What is their body language? Facial expressions? Hand gestures? How do they physically interact with their environment and others in the conversation? Sound: quality of voice (when characters voices get loud or soft, when a voice is gritty or raspy, when the speaker has an accent or speaks with a particular tone or cadence) as we as sounds like coughing, clearing the throat, or sighing... and sounds resulting from the character's interactions with the environment or others. Smell: bad breath or alcohol on the breath... or good breath... the smell of the speaker's perfume or body odor, the smell of a cigarette they're smoking, or a food they're eating.
Taste: there aren't many opportunities to include taste in dialogue, but possibilities would be tasting bile due to something awful someone said in the conversation, tasting food or drink sampled during conversation, or even "tasting" a smell associated with the environment during the conversation.
Feel: again, this will be more environmental... feeling a "chill" in the room when something cruel or scary is said. Noticing things felt due to the environment or interaction with the environment/others. Internal physical sensations felt during conversation.
*** And, it's important to note that I'm not suggesting that you include every sense or lots of sensory details. It's just adding a few that make sense can add depth and authenticity to the dialogue.
-- Emotional Details in Dialogue --
You also want to be sure to explore the emotional impact of the conversation as well as what characters are thinking as they participate in the conversation, and what they feel about what others are saying. As mentioned above in the "feel" portion of sensory details, you can explore the internal sensations caused by emotions felt as a result of the conversation. Stomach turning due to something unpleasant being said. Butterflies in stomach due to something exciting being said. Chill up the spine due to something scary being said. You can also explore emotions through visual emotional cues, which brings us back to things like body language, gestures, and facial expressions. Letting us know what characters are thinking and feeling (emotionally) during the conversation--or what they appear to be thinking and feeling if they don't say or we can't be inside their heads--adds depth and authenticity to the dialogue scene.
Happy writing!
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