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#this almost had a stained glass bg but
coffinpal · 1 year
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🔥
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paeonie-s · 1 year
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did my daily watch thru of csm ed #5 on 0.5x speed and noticed some cool things click keep reading for mel autism moment #3597
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have been meaning to pause and properly look at these drawings for a month but i forgor. so slay i love their style
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the stairs in this scene have incredibly simple hatching + wobble slightly in their position !! v cool detail i love how hatching and stippling are used in the bgs of this one
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fs convinced this is makimas eye now, so creeepy
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no clue how i didnt nottice this before but if u look in the bg the figures of aki (left center) and arai (bottom center and up) in two dif positions are cycled thru as the bg moves. they look similar to their positions in the hotel when the eternity devil flips the hallway. aki looks right way up from our perspective, but w arai its almost as if the camera is moving up out of the abyss. certified mappa staff slay v cool effect
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assumed this scene had the hand (makima?) kinda manipulating and squeezing the heart so itd explode but noww it looks like the person is reaching out for it (denji?). end of the sequence they also make a v kon-like hand sign (??) that was hard to ss so i fr am not sure whats goin on in this part
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pochitas ripcord is standing straight up completely parallel to makimas position in the painting !! v cool
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massive hands are one of the only warm elements in the first cut (even himenos tie is a v cool red w purple shadows) and it immediately transitions to makima bathed in the same gold light for the next 2 cuts. fs some more usage of these colors at dif parts of the op that im too lazy to look for rn. also super cool bc it immediately guided me to knowing those hands were likely makimas, only just realized the colors played a big part in that (also love the ani on the stained glass shards in the third pic, go watch it rn its so trippy)
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each power has a dif expression !! think i subconsciously noticed this one but didnt realize how dramatic it was until now
THAT IS ALL !!! MEL AUTISM MOMENT OF THE DAY
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plumbobpost · 6 years
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Fan(fic) Friday: Spotlight on Peni Griffin
Sul sul!
Today, I have a special treat for you guys. I had the chance to ask the very delightful @penig a few questions about Widespot and The Sims in general. For those of you who aren’t familiar with her work, she has created two widely popular hoods for The Sims 2: Land Grant University and the aforementioned Widespot. It’s longer than usual, and Peni expressed the concern that it would needed to be edited down, but in all honesty, her responses were such a wealth of information, deleting any of it seemed wrong.
I’ll stop teasing you, and let Peni speak for herself:
What inspired you to create Widespot?
“I’m always in story creation mode. This has been a large part of the appeal of The Sims 2 for me, as it allows me to tell a particular kind of story that I will never, ever be able to write for publication,  and have always wanted to: the story of a community in which we see every character as the hero of her own story, and how all the stories intertwine (often without the protagonists recognizing it) and affect each other as they all go about their business.” 
“At the time I started Widespot, I was in a situation in which my normal professional outlets were not available to me. You will excuse me from going into detail on the subject, which can be summed up as Health Crap. For our purposes, the important thing was that I needed a project, I couldn’t work on a book, I had been thinking for some time about the potential of my favorite game as a storytelling medium, and enough discussion of the matter had been generated over at MTS that I found/was directed to the late lamented Mootilda’s thread on creating a clean, safe, populated neighborhood for sharing.  ( http://modthesims.info/t/455403)”
“I actually went into some detail about the process on my writing blog at the time.”
( https://penigriffin.blogspot.com/2013/02/so-you-want-to-share.html )
Did you take inspiration from the Maxis neighborhoods?
“To a certain extent, yes. I decided that what I wanted to create was a neighborhood that would feel and play as if it had shipped with the game, but with less mess. No dead people without full character data, no memories that outright contradict each other, no hints in the bios that can’t be fully explored in the game.”
In your neighborhood, you included different story elements for each family that interconnect. What is your process in developing this story?
“Somewhere around here, I have the notebook in which I first started working it out, but I’d have to dig to find it. I remember starting with the admonition to myself to keep it simple, as your first attempt at publishing in a medium should be simple - you have enough to do mastering the new medium without trying to make something complicated with it. I knew my genre was soap opera, and though I’ve never been much of a soap watcher, my mother and husband are, so that set my parameters. I listed the tools at my disposal - the five base game aspirations, the jealousy mechanics, and the generational play. The question I asked myself at the start of the process was: “How do I create the most Drama for the least amount of effort?”
“Probably the notion of having five aspiration-themed households came almost at once, possibly as I started making name lists. I wanted to give elders a big role, because I had noticed that a lot of people thought elders were “boring,” and I knew they were wrong! I’ve always felt that Maxis missed a big trick by not having a Scheming Matriarch in Pleasantview. I wanted to shake up some stereotypes and have sims who didn’t obviously “belong” in their aspirations - shy Romance sims, outgoing Knowledge sims, lazy Fortune sims. I wanted all the households intimately connected to each other, which meant that for simplicity’s sake the story (story being defined as “person with a problem”) should center around one particular event that triggered events in all the households, a cascade of consequence. At which point I wrote down “It is a truth universally acknowledged that a single man in possession of a fortune must be in want of a wife,” and decided that the wealthy Mann family coming to town with a highly marriageable son and a Dark Secret was a good place to start.”
“That turned out not to be the trigger, but you have to start somewhere.”
Aside from your official captions, how did you set out to convey plot to those who play Widespot?
“I tried to take pictures of enough key moments that the players could inspect the albums for clues. By playing out the development I had ensured that some important information already existed in the memories and relationship panels, but I also went in and inserted memories that seemed to me significant. I had specific meanings in mind when I gave Mary memories of potty-training her younger siblings that extend all the way back to teenhood and manipulated some of her relationship scores with the testing cheats, but I wanted the players to be free to interpret those memories and relationships according to their own ideas, so I tried to background my own opinions as much as possible.”
“The plot, after all, is the players’ job, not mine!”
As far as literal world building goes, how did you factor in your characters’ surroundings to both their plotlines and their characterization?
“The smallness of the town, necessitated by the decision to keep things as simple as possible, gave me the starting point and the town’s name - it’s just a wide spot in the road, hardly a town at all. Rural areas have a certain vibe; certain types of people grow up there, and certain kinds of people wind up there, so this was on my mind as I designed the characters, built their homes, and decided what order they should be created in CAS and moved in.  Each house has a history, not all of which is necessarily made explicit to the player, and some of which really, really made me long for something more than BG Maxis content! But I think most people get that the Land cabin was built piecemeal over time, that a lot of Skye’s house was DIY, that the Beech house is Daytona’s house and the rest of her family just lives there, etc. Skye only got educational toys for his kids, but the Lands have a teddy and a dollhouse as well. The Mann’s house is the only one with a fence, and Rich ensures his privacy with stained glass windows in certain rooms. He also has that ominous closet full of aspiration rewards. (I hate that I couldn’t get him a counterfeiting machine - he clearly needs one.)”
“Some details were dictated by the game mechanics. Penny needed a double bed to get pregnant in, but there’s no particular reason for one to exist on her lot; so the heck with it, everybody in that house gets a double bed and I don’t even try to explain it. The lowest-numbered playable in the hood is always the telescope slapper, so I had to create the Mann family first in order for the guy with the Dark Secret to be the one who was incensed at the possibility of being spied on. But who would beard Rich in his own den when he, Lana, or Junior used the telescope in the daytime? That would be the local cop, wouldn’t it? This is why the Land house (with the nubile Land daughters) is right behind the Mann house and the Mann telescope is pointed straight at it. I also used the house to train the Manns - especially Junior - into wanting to buy things by furnishing it minimally to start with, and then adding items as wants were rolled for expensive artwork, games, etc.”
“When I gave characters their starting skill points, I assigned them partly at random, partly according to the implied backstory and role, and partly according to what would be possible in the game. If logic or a random roll indicated that someone in a household had a skill, I made sure that suitable skilling items existed in that household. Woody has an easel because it’s a solitary tool for gaining creativity points; the other families have the more sociable piano.  Neither family is much concerned about the impression they make on the outside world, so they are not oversupplied with mirrors, unlike the other families, where Charisma matters.”
“This all works back and forth; the character or situation requires something in the setting, and then I realize that having this thing here means that I also need this and that means I should improve the relationship between these two characters, or whatever. My first and best playtester insisted to me that Goldie needed a teddy bear, and made a good case for it based on Goldie’s characterization, both in the bios and as played; and she was right, so I added it almost at the last minute. (Which is why, so often, the first thing Rhett does it pick it up and try to talk to someone through it.)”
“One thing that I was aware of during development, but am a little reluctant to discuss, is the possible implications for the setting of the racial makeup of the neighborhood. At the time I was born, in the state where I was born, the Land and Beech marriages would have been illegal; and I had that in mind when I mentioned familial disapproval in the Land bios. Some people pick that up and run with it, most people ignore it. Most people look at the Hart’s Spanish-style house and decide (despite the name) that the family has a Mediterranean or Mexican background, but others have decided that Valentine is black/white biracial and all the Spanish influence comes from Angel. I have no desire to dictate anybody’s interpretation or play style, but I do want to enable as many interpretations and play styles as possible, and this variety is an indication of success to me.”
In a lot of ways, fans have come to regard Widespot as highly as they regard the original three Maxis neighborhoods. Did you envision the neighborhood being this popular?
“I beat my “expectations” about the reception of any particular work to death years ago. While I was building Widespot, I told myself that if the only person who liked it was Aegagropilon (my first playtester), that would be good enough and anybody else’s approval would be gravy. Well, Aegagropilon loved it; and I’ve lapped up quite a bit of gravy since then. I don’t have much of a grasp of how popular it actually is, and that’s not the important thing. The important thing is that I know some people are playing it, and enjoying it, and using it in different ways. How many there are, and how it stacks up next to the many other (and in some cases far more sophisticated) fan made hoods out there, is out of my hands. I’m better off not dwelling on that.”
How did Widespot evolve after you started? Were there any massive deviations from your original plan?
“Development was an alternating process of playing (including building, character design, and actual play) and working things out on paper in illegible notes, which is always how I work. I haven’t properly thought anything till I’ve written it down, but I’m a “pantser” rather than a “plotter” - i.e. I tend to fly by the seat of my pants when creating. Too much planning kills the story for me. So once all the preliminary work had been set up, and the broad strokes of the storyline determined, the rest was done directly in the game, with a little help from the testing cheats, Tombstone of Life and Death, and so on.”
“I knew I needed to wind up with a baby for every adult woman, but I didn’t always know who specifically would be the father of each baby until I saw how characters interacted. I knew one of the households would have a ghost, but for awhile I thought it might be Lana. I assumed Candy would have two lovers but I thought one of them would be Hamilton until she informed me otherwise. As mentioned earlier, I thought the Manns would be the central, triggering household rather than the Harts. I had no plans for the teens or children at all, and they took care of their own storylines”.
On a different note, what was your inspiration for the dynamic between the Harts and the rest of Widespot’s inhabitants? How did you develop the idea for these entanglements?
“As a family of Romance sims, their job was to wreak havoc. And boy, howdy, did they! But only after I realized Angel had to be the town ghost. The family ran much too smoothly when she was in charge - she and Valentine constantly smooching it up, Rhett being Mama’s boy, Candy being Goldie’s social support. Kill Angel, and everybody falls apart and starts making bad decisions. I designed Valentine as a Dirty Old Man; but he refused to be only that. I designed Rhett as a heartless jerk, and he can be that - but he’s also the only one of the immature Mama’s boys in the hood who has lost his Mama. I designed Candy as a golddigger, and yeah, she is - but she also made friends with Daytona and Goldie without any prompting from me, and she put herself in the middle of what turned out to be the hardest knot to untie in the whole hood, the Mann Triangle.”
“And Goldie - well, Goldie was a darling who autonomously put the rest of her family ahead of herself repeatedly, could never finish her homework, and never once brought anyone home from school or came home with anyone else.”
“TL;DR: I didn’t develop the Harts. They did.”
You’ve been very active on both Mod the Sims and Tumblr for a while now. How has The Sims community evolved since you first got involved? Why do you think there is still such a strong following of the series?
“It’s hard for me to speak to how it’s evolved, since I was never part of the Age of LJ and only started playing Sims 2 since after Sims 3 was already out. Also, having been on the fringes of a lot of subcultures in my life, I have become adept at keeping away from the stuff that stresses me out. So I’ve never hung out at SimSecret. I block tags on tumblr. I avoid anything smacking of edition wars, don’t allow anonymous communication, and back out of controversies as fast as I can - with an apology if necessary, because face it, everybody’s a jerk on the internet sometimes, and the most you can hope for is to not be one any more often than you can help.”
“So I have no idea how the Sims community as a whole is going on, and I only have a limited knowledge of the portion of the Sims 2 fandom that hangs around specifically at MTS and attracts my attention on Tumblr (often by tagging Widespot). Within this limited sphere, I have noticed a few changes. I used to see it assumed as common consensus that all Maxis premades were “ugly” and that “ugly” is a bad thing; moreover, that certain sims - Goopy Gilscarbo and Sandy Bruty in particular - are more “ugly” than most and are to be avoided at all costs. Now people are shipping Goopy and Sandy (that’s largely @holleyberry’s doing, I believe) and embracing the cartooniness of sims with enthusiasm.”
“On older websites I often see “realistic” (i.e., modeled on airbrushed photos in fashion magazines) sims that, as far as I can tell, are identical to each other and to the ones on the other old websites they link to. With current websites, however, I can not only tell the sims from each other, I can tell Person A’s versions of the premades from Person B’s at a glance. This is especially marked on tumblr, where I often know who originally posted the pics I’m looking at regardless of the attached avatar.”
“And there has been such a flowering of creativity in so many directions in the last eight years it’s overwhelming, though I don’t know how that compares to the days before I started participating. I like to think of Widespot as the vanguard of a Golden Age of hood-sharing. Nobody moans about the lack of clean fan made neighborhoods anymore; they’re agonizing over whether to play Europa or Widespot or Emerald Heights or Polgannon. And suddenly people are making new face sliders. Neighborhood deco lights up at night now. There’s mods for parking on the street, taking toddlers and pets on vacation, hunting, foraging, beekeeping, on and on and on.”
“I think the main difference between now and eight years ago is, that people were defensive about still playing Sims 2, and a general air of playing a “dying game” hung over us all. Now we are joyous and defiant and declaring that Our Game is the Best and Will Never Die.”
“Or maybe that’s just the people I self-select to see. How would I know?”
As a writer by trade, did you find many similarities between creating Widespot and writing a novel?
“My experience has always been that there’s an underlying unity among all kinds of creation, and in particular that storytelling is storytelling, whether it’s the language of text, sound, line and color, or whatever. My writing habits and skills translated seamlessly into the medium of the game. The chief difference, once you factor out technical matters, is that in most forms of storytelling, you need to provide a discrete unit of Story and give the reader the pleasures of closure and narrative structure, pruning out everything that disrupts that weakens the sense of completeness.”
“When making a sims neighborhood, though, you need to be as open-ended as possible, and you need to discern the optimum moment to turn the hood over to the player, while it’s still bristling with plot hooks and unresolved situations. You don’t need, as I did, to deliberately choose the moment at which a bunch of hard choices must be made immediately; but you need to put the player into a situation in which the choices he makes will matter and shape how the neighborhood develops from that point.”
You often play neighborhoods like Pleasantview and Strangetown. Do you prefer playing your own sims or those created by Maxis?
“That’s like asking if I prefer to read Diana Wynne Jones or Megan Whelan Turner. (And if you aren’t familiar with those authors, boy do you have some great reading ahead of you!) The answer is “both.” I enjoy playing characters I’m engaged with, regardless of who made them. Sometimes I wonder what’s going on with Vidcund and want to play Strangetown; sometimes I want to reconnect with the sims in Drama Acres, my personal custom neighborhood; sometimes I want to play with some of my own plot hooks from Widespot. It’s all good.”
If you had to pick between Widespot and Land Grant University, which would you choose?
“I’d attach LGU to Widespot and play them both. I don’t do either/or choices.”
(She just defeated the Kobayashi Maru.)
Do you intend on creating more neighborhoods?
“I actually have three on hand right now: a downtown called Bigg City (an empty version of which is available on SFS  http://simfileshare.net/download/207580/ ); a Seasons/Pets neighborhood I call Knotthole County; and an AL neighborhood called Port Cochere. The populated Bigg City got real complicated, real fast and when Health Crap is in a certain state I can’t work on it. Knotthole County is almost completely built but got interrupted while I was designing the characters; and Port Cochere is an SC4 map and a bunch of illegible notes. And at the moment I can’t work on any of them because I need two disk drives in order to use AGS, and one of them has gone wonky. However, I should be able to replace that soon, and then - well, maybe I’ll finally get that last week of work done on Bigg City. Or maybe I’ll decide (again) that if I’m organized enough to work on that, I should seize the moment and get queries out instead.”
Your content is themed around The Sims 2; have you played other titles in the series?, If so, which installment in The Sims is your favorite to play? For storytelling? For building? For creating sims?
“I’m a late adopter by nature. I started with the original The Sims and played it till I felt I didn’t have anything more to discover in it, at which time I started looking into the Sims 2, assuming that I’d eventually plumb its depths, too, and move on to Sims 3 about the time Sims 4 came along. Then I discovered that Sims 2’s depths are unplumbable, and that it was the perfect vehicle for that all-community storytelling I’d always longed to do.”
“The more I learn about the later iterations, the more certain I am that I will never play them. I’m sure they’re fun in their own ways, and I certainly don’t look down on anyone who chooses to play them; but I don’t like the way they look, I don’t like the lack of a storytelling tool, and most of all, the mechanics and structure of the game don’t enable my style of neighborhood play. The Sims series consists of four distinct games with four distinct sets of strengths and weaknesses; and the first two are the only ones I feel any call to play.”
Lastly, why do you still continue to play The Sims? Do you feel that the games provide a positive creative outlet?
“It still gives me pleasure. And I still have Health Crap and need projects, and have a computer that will play it. The Sims 2 is as much a part of my life as reading and playing tabletop RPGs and board games with my friends. So why would I stop?”
“The game is a positive creative outlet - it has nothing to do with my feelings on the subject. One of the most rewarding things about having made Widespot and LGU is seeing people use them as springboards for developing and experimenting with their own creative capacities. Also, a lot of simmers are deliberately using the game to control or relieve some condition or other. Depression, OCD, chronic pain from which they need distraction - I’m not the only one with Health Crap, and I am honored whenever anyone uses something I made to  deal with theirs.”
“They could have done these things without me, of course - but they didn’t. They used something I made for their own benefit, and I can feel good about that.”
Any parting comments, teasers, spoilers, public service announcements, etc.?
“One of the core concepts by which I live my life is that creativity is the quality that defines humanity best, and that it is the birthright of every single one of us. But we’ve been educated to think that it’s something special and separate, accessible only to certain special “talented” people; and brainwashed to think that personal creativity that can’t be monetized is a trivial use of time. On the contrary, creativity is to a large extent what time is for. Whether it’s a book, or a game, or a prom dress, the process of making is fulfilling and enriching, and sharing what we make is nourishing to us and to those we share with. So whatever your medium is, whatever resources are available to you, whatever ideas are quickening in your brain and hands - go for it.”
“It is not a silly waste of time.”
To those of you who haven’t played Widespot, go check it out; you won’t regret it. Thanks again to Peni Griffin for allowing me to pick her brain, and I hope you all enjoyed reading it. I certainly found a new favorite word in “pantser.”
If you have any questions, comments, or suggestions, feel free to visit my ask box. If you are interested, give Plumbob Post a follow, and reblog for anyone else who you think would enjoy this blog. Stay tuned for upcoming posts!
Dag dag!
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eris0330 · 6 years
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Undisclosed (Stigma S. 2) | One
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☽Pairing☾ ; Jin | Reader
☽Genre☾ ; Angst | Fluff 
☽Word Count☾ ; 1.9k
☽Summary☾ ; You and Jin decided to flee from your controlling lives, to live in freedom and start fresh. Even though you got to travel around and explore new things together, old habits never seem to disappear. 
☽AU☾ ; Escort | Mafia 
☽Notes☾ ; Part Two (Soon)
“Sir, the stats for the co-operation with EVR has been increasing, after your plea for the first deal.” A tall young man, with rounded silver glasses and a perfect black suit. Standing by the entrance, for the only biggest office in the building. Platinum and gold, displayed on walls and desk, while the logo of LV taking all the attention on the wall. Holding onto his notepad of various tasks and important information, he waited to be left off to do the rest while Taehyung stood by the windows, taking in the view of the active city.
“Good, make sure they only have this offer or LV won’t be a part of the ‘Diamond project. Oh… and also mention that they won’t be able to get the same quality elsewhere, than here.” Taehyung sounded determent, knowing exactly how the business world works. Being in the CEO position for more than a year, he knew what to say and do, when it came to manipulation. Even though, it was more or less just regular business meetings.
“Is there anything else I can help with, before I continue my tasks, Sir?” The young manager questioned, ready with his red pen to note down his extra tasks. Taehyung didn’t seem faced by it but did acknowledge his hard work from time to time. Knowing what it’s like, to follow around someone for more than twelve hours a day, it felt only right to give the young worker some free time.
“No, not for now. I’ll be out of reach the next few hours, I’m expecting a call from someone.” He replied, rubbing his chin as if it helped on his messy thoughts.
“Did they arrive today from their trip?” The manager questioned in curiosity, knowing the friendship between the previous ‘CEO’. Taehyung could only manage a chuckle, with the greatest boxy smile to add onto his facial expression. “Hah no, they arrived a few days ago. But today, I have a feeling I will hear from him.” He whispered, turning around to face the younger man.
“why is that?” It wasn’t a surprise, that his manager asked these types of questions. In fact, it felt like talking to himself. It was the small conversations that kept Taehyung’s mind on a clear path, to hold onto something that showed what’s outside of the building. Tugging his hands into his pockets, he took a deep breath before another smile ravished his expression.
“Because today, they are officially moving into a house together”
“Be careful now, it��s heavy!” Jin yelled from downstairs with his head peeking in from the entrance, as you stood halfway towards the second floor. Holding tightly onto the biggest vase you could find in the shop, for your beloved plant to stay in. There was nothing holding you back, getting the vase that is just the same size as you. Though, Jin wasn’t fond of the idea getting it and told you that he wouldn’t help moving it, if you got it. But as for now, he’s the only one biting nails if you were going to get hurt in the process of moving it. His pride nagging at him, as he unconsciously checked up on you.
“Stop worrying about me! I’m-an-independent-woman-for-christ-sake” Each words spoken as every step surpassed under your feet, with tiny sweat drops ready to fall, knowing it will sting if it got in your eyes. You didn’t want to admit, that letting this vase fall on the ground was almost worth it but knowing that Jin would never stop pestering, if you did so, you decided to stick with it.
“Seriously Y/N, did you really need that big vase?” He questioned, watching you settle yourself on the double bed in the room, to accomplish the task of moving one vase. His obnoxious smirk getting you, as he leaned against the door frame with folded arms. A decisive eyebrow rises, making it official that he’s ready to fight.
“Seriously Jin, did you really need that big mirror?” You remarked, pointing towards the golden framed mirror by the other side of the room, facing the bed. Knowing that only a few minutes ago, you helped him move it and set it up. It was bigger than Jin, actually it could barely fit into the entrance. His expression faltering, but still kept his teasing smile, he swayed his arms into the air as if he gave up.
“Well, sorry for giving my ‘girlfriend’ the opportunity to see her gorgeous self on an everyday basis, in a 250x210 cm sized mirror” He chuckled, walking over to lay on the bed beside you. Shoulders touching and the same ceiling looking down, while you both took a break together. Being around him for so long, meant that you two were almost like two peas in a pod. Every day, there were always one of you that started to tease each other about something. It was like medicine and sometimes, it felt competitive to know who would back down first. To some people, you both seemed like a new-born couple and according to the papers on the house, you’re basically stated as one. But in reality, you’re nothing more than friends. The landlord only rented the house out to couples and to get less gossip around the new town, you decided to play it off well. Though, it also meant to act like one in public, that sometimes were taken home without knowing. None of you went over the barrier of close friends, because timing was never right and the fear of making everything awkward after what you both have been building the past year. Fishing out your phone, you checked for new messages and thankfully, to not put it down in shame, there was a notification right in front of your eyes.
“Is it him?” Jin questioned, rolling onto his side as he leaned on his elbow to settle himself comfortably, watching you reply in lighting speed.
“Yeah, he’s bored, again” You smiled fondly, remembering the way he would text you when everything became dull. It’s been too long after you left with Jin, but it never stopped you from keeping contact, for security reasons.
“While you’re at it, tell him that you lost his precious snapback on the Maldives.” Jin spoke softly, with a hint of playfulness behind it. Eyeing his expression, you just huffed while pausing to think about if it were really worth it.
“I didn’t exactly lose it on purpose, you know” You sighed, remembering the heat beating the crap out of you and the only thing holding you in the sun, was Yoongi’s precious snapback.
“You could have hold onto it tighter when we went into the cave” Another teasing comment, making you puff your cheeks that you knew he ‘adored’ so much. The way you reacted to his words, was the greatest thing he knew. That’s why, he couldn’t stop teasing you.
“Well, too late to tell me that now Mr. lost-my-swim-shorts-in-the-cliff-dive” You chuckled as you sent your reply, with an added message of the forever lost snapback and seeing his cheeks flush like a cherry blossom. Eyes showing regret and shame, remembering the awful news of his dark blue shorts in the ocean.
“ONE. TIME. LET. ME. LIVE.” Falling into a fit of laughter, he facepalmed further into despair. And so, you loved his reactions to your teasing comments. It was like a match made in heaven, if it wasn’t for the deep secret you held from each other.
“In the Maldives???” Merely shocked, Yoongi couldn’t understand why you had his snapback in the first place, but losing it…on the Maldives? That was a whole another thing.
“Suga, the AKL, SWL, OPM, LUV and BG has been accepting the idea of a trade for MDMO™” A man in his ripped jeans and black tee, he scribbled down the newcomer groups and the trade for the next few weeks, that were going to be worldwide. As a man who was a leader, for the biggest international trading group, or for some people, a mafia group, he was the one to decide what is going to happen, with the consequences incoming.
“MDMO™ is not the easiest to get my hands on, but let’s see if they will give the right price for it to circle around. 200 G/200 Pills, $8000. No less.” Yoongi stated, putting his phone back into his pocket, where it should have been all day but the business going around, were not interesting enough to pay attention to. The younger man nodded to get the right price noted down, not even flinching of the idea. MDMO™ is the most popular sex drug around and it was mainly used by Mafia groups with Hookers, Escorts, Trafficking girls and Masseuses. For good causes, was never the case, which is why it had to be done underground. That’s where UWT (Underground world trader) stands in and knows the right contacts, to make the trade happen without the fuss of jail time. Yoongi hated the idea of owning a mafia group at first but being in the top ten, changed his mind.
“Yoongi. C-1 hasn’t responded their second threat. They have 25 days left, to pay $30.000. If not, the last and third threat will be delivered.” A taller silhouette, dark brown hair and perfect hazel eyes with the right scent of a man. His brows narrowing of the idea, that his job consisted of being a huge threat due to his strength and aura, but that’s what kept him going to see you once in a while.
“Third time’s a charm, Jungkook.” Yoongi muttered while massaging his temples, getting the list of people that hasn’t paid off their loan. It was to no surprise, that Jungkook would come back with either a light blood stain on his clothes. The amount of deep threats with punches was sometimes necessary, making the reminder of a due date clear as ice. He didn’t like it, but it also gave him the power of being in control.
“I hope so. I’d hate to not let his daughter grow up with a father, if he hasn’t already succeded that with his gambling problem.” Jungkook spat, feeling the anger build in his veins that were once calm. He has probably seen more fallen men get into the despair of gambling, sex, violence and drugs, that he didn’t need any of it. He stood by, watching the family fall apart.
“Don’t get attached, Jungkook. That’s not why I let you be a part of UWT” Yoongi replied firmly, putting down the notepad of names that were going to get threats, just for that day. Giving each other a sharp eye, Jungkook sighed in annoyance. Out of all people, Yoongi were there to help Jungkook get an education in sports therapy, specifically of the human body, to know what hurts and what wouldn’t cause the biggest damage of the surface. At first, working for Yoongi, it was nothing more than a gesture of thanks. But after a while, Jungkook grew to like being a part of what’s hidden from the public, especially if he gets to see you too. It was the thrill and treats, he grew to love.
“I know. Did you hear from her yet?” Pursing his lips into a thin line, expecting good news with a bit of eagerness in his vocals. Curious, as always, he asked about you. It didn’t surprise Yoongi, in fact, a lot of things doesn’t surprise him anymore. Giving the youngest a playful smile, while holding up the phone screen to display in front of the delightful hazel eyes. With hint of shock to Jungkook’s expression, he raised a brow reading the message you had sent.
“I have a task for you, again.” Yoongi whispered. Yet, it was clear to Jungkook’s ears and his interest was peaked.
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gulescamisade · 7 years
Text
MN, Ground:  Day 21
DIRK: -has been up since the wee hours trying to get a signal on the lake house's tv. not only to keep on top of current events, but also to make sure they can catch the show his dad and uncle are planning on broadcasting. he can't miss that... plus, this gives him something to do with his hands. it's a win-win-
SOLLUX: -He can't sleep. It's not a completely unusual occurrence, but it's definitely unwanted when there's so little for him to occupy his mind with. He's frustrated with his own sleeplessness, and he elects to drift around corners of the lake house, smelling his way around and brushing into edges here and there.-
ARADIA: -she's awake also, sitting at a table in the kitchen and staring out the window, watching the scene outside-
[THERE ARE CAR SOUNDS IN THE DISTANCE]
[BROOM BROOM]
SOLLUX: ...wtf?
ARADIA: -car sounds. Yes. as expected- yes it is tf
SOLLUX: thanks aa.
SOLLUX: that really clears things up f0r me.
JAMISON: =Now they they've been freed of all shenanigans (for now) the Mystery Machine pulls up outside a cozy looking cabin. TOO COZY. This van seems a bit too much anyway what with its mounted high-powered rooftop weaponry and a mysteriously stained pyramid ram located on the front.... listen you gotta be prepared. The van stops, we're here. YOU'VE BEEN FREED=
ARADIA: youre welcome
ARADIA: theyre here
SOLLUX: wh0's "they"????
ROSE: -PEERS OUT A WINDOW-
MEULIN: -smushes against the glass up above her-
ARADIA: youll see
ARADIA: hear or smell rather
SOLLUX: i d0n't think i want t0.
ROSE: -SHE JUST SORTA OPENS THE DOOR AND FLOPS OUT.- So. This is the place, yes.
MEULIN: I GUESS SO. -steps out and adjusts her sunglasses in a thoughtful, nerdy sort of way.-
MEULIN: IS EFURRYONE INSIDE?
ROSE: At least several people are inside.
ROSE: I think.
MEULIN: AND IT'S TOTALLY NOT AN AMBUSH.
ROSE: We've been driving for days. I'll take an ambush over a perpetually sore ass.
MEULIN: YOU COULD ASK THEM FOR A BUTT RUB. (。・ω・。)
ARADIA: then cover your ears and nose
ROSE: Tempting.
MEULIN: FRIENDS GIVE FRIENDS BUTT RUBS. -sneaks toward the door-
SOLLUX: -flops in a kitchen chair next to Aradia and buries face in her hair. Done.-
ARADIA: there we go
ARADIA: perfect
SOLLUX: mph.
ARADIA: ignorance is bliss
ARADIA: and composed of my hair
SOLLUX: yeph.
MEULIN: -taps on the door and then sneaks to peer into the window-
ROSE: -UNLOADING some crap from the van. Like a bag messily stuffed with laundry.-
MEULIN: HEY, IT'S ARADIA!
ARADIA: -sees meulin at the window and waves excitedly for her to come in-
MEULIN: SHE SAYS TO COME IN.
ROSE: I imagine she would. Do you see anyone else?
MEULIN: YEAH. SOMEONE IN HER HAIR.
ROSE: Okay, good. That means it is legitimate.
ROSE: -BURSTS IN.- I need a washing machine and a shower. Not necessarily in that order.
MEULIN: -slinks behind her- HI! ME TOO.
SOLLUX: f0inh the klaa.
ROSE: Aradia, you appear to have something entangled.
ARADIA: -smiles widely at them- hi guys! im glad you made it
ARADIA: -glances solluxward- yes it appears to be a pretty bad knot
SOLLUX: -flips them all off-
ROSE: It's good to see you're safe, too.
MEULIN: COOL.
SOLLUX: hhhf.
DIRK: -walks in on all this and stares at everyone with wide eyes. loses his cool for a second, but whatever he already looked worse for wear. he's just he's so relieved to see them.-
DIRK: Rose.
DIRK: Hey.
ROSE: -APPROACHES... and drops the bag of laundry on the ground.-
ROSE: You look pretty good, for looking like hell. Have you been shaving?
MEULIN: (。◕ω◕。)
MEULIN: BETTER NOT HAVE. I WANNA TOUCH THE WHISKERS.
DIRK: Do I really look that ragged? -runs a palm over his scruff. he hasn't been.-
ROSE: Could I possibly not look that ragged?
ROSE: Did you hear about what happened?
ROSE: I am somewhat hoping that you did.
MEULIN: -pads over and touches Dirk's whiskers with her beans while they converse. TUCH.-
MEULIN: -also nuzzles his shoulder. HELLO.-
ARADIA: it was pretty incredible
DIRK: -wow, affection. he almost forgot what that feels like. whoops. he gives meulin's hair a pet and cracks a small smile at both her and rose's combined presence. they're wonderful.-
DIRK: I wish I could've been there.
ROSE: At this risk of sounding inappropriate at a time like this, I am, in fact, quite glad that you weren't.
ROSE: I don't think there is anyone I'd wish that place upon.
ROSE: Not that it matters now, I suppose.
MEULIN: IT WAS PRETTY GROSS ON A WHOLE.
MEULIN: AND ON A CASE BY CASE BASIS.
MEULIN: ROSE WAS A TOTAL BADASS THOUGH.
DIRK: Yeah. You're right. I'm sure there will be more opportunities to witness Rose showing off how fuckin' rad she is.
ROSE: -SIGHS and leans into the pile-
ROSE: You are going to make me blush.
ROSE: Everyone here's okay?
DIRK: -nods- Yeah.
DIRK: We're... We're good. -pets meulin's hair some more. thank goodness for therapy cats.-
DIRK: We lucked out finding a nice place to lay low. You guys can take care of your showers and shit. Just don't expect hot water for long.
DIRK: Oh yeah, I got the TV to work this morning too. That's a thing.
MEULIN: -prrrr rumbles, then perks ears.- TV? WHAT'S IT SAY?
DIRK: Still a lot of buzz about what y'all did. And my uncle's twitter war.
DIRK: You know the Virginia folks are gonna broadcast some kind of concert as a big fuck you to the presidents? Now that I definitely wish I was there for.
ROSE: ...
ROSE: Is it going to be broadcast?
ROSE: I kind of like the idea of that.
DIRK: It is.
DIRK: Wonder if I can scrounge up some popcorn for the event.
ROSE: We do have chips from a truckstop.
DIRK: Oh shit. Then we're all set.
MEULIN: AWWW MAN... I LOVE CONCERTS...
ROSE: -CASUALLY, AND GRACELESSLY, flops onto the nearest couch-like surface.-
DIRK: -there she goes... he's going to wander over to the kitchen though. hovering a little around sollux and aradia. subtly.-
DIRK: -addresses the new arrivals, though- Can I get you anything? We have... soup.
DIRK: Which incidentally is about the extent of what I can cook.
ROSE: I'm not sure. I may be done with eating, possibly forever.
ROSE: The concept has become fallow, truly.
MEULIN: I'M HUNGRY!!
MEULIN: -not even zombies can faze her-
ROSE: Can I consume soup intravenously?
DIRK: If only I had the means to test it. DIRK: Hey, Aradia. You've got first aid on you, right? Inject some soup into Rose.
DIRK: -rattles pots and pans for meulin. again, it's something to do. at least he can feel useful.-
ARADIA: mhmm
ARADIA: i could if you really want to
ARADIA: i recommend tasting
ROSE: -GROANING NOISE-
MEULIN: ~(=^. .^) -HOVERS-
MEULIN: PLEASE DON'T INJECT ROSE WITH SOUP.
DIRK: But she's suffering.
DIRK: -pours bowls for everybody once it's done. it's tomato... hands meu a bowl, then slides a couple at sollux and aradia before shuffling over to rose. eat...-
ROSE: -....ok so tomato soup she can probably do no matter how much it may resemble the blood of guy fieri.-
ROSE: -She tries to make it hover-- but urgh.-
ROSE: -nevermind.-
ROSE: -she just puts it on her stomach and eats it from there.-
MEULIN: - 👀tomato soup-
SOLLUX: -very slowly extracts himself from the hair prison-
ARADIA: dont get stuck
ARADIA: thanks dirk
DIRK: Think nothing of it. -goes to join them at the table to eat, but he's just kinda poking at the soup.-
SOLLUX: -grunts and just sort of touches his spoon.-
MEULIN: -SLRRRPS in the bg-
MEULIN: I STILL HAVE SOME MOOSE MEAT IF ANYONE WANTS.
DIRK: Huh.
DIRK: Maybe later.
ROSE: They killed a moose, by the way.
ROSE: -slurps...-
ROSE: Do we have a plan of attack, yet?
DIRK: ... Not quite.
DIRK: Haven't really... been able to focus.
[[ There's a soft glow of green that grows stronger suddenly, and there's a humanoid shape that hovers into the kitchen through the wall. There's some slime left behind. Oops. ]]
JADESPRITE: hi
ARADIA: -turns to smile at jade sprite- hi
JADESPRITE: -holds up a paw- i didnt want to interrupt especially since i cant eat or
JADESPRITE: contribute much else but
JADESPRITE: we did have some ideas
ROSE: -Blinks-
ROSE: -SHE CAN'T BELIEVE SHE FORGOT ABOUT JADESPRITE-
ROSE: Oh.
ROSE: Hello.
DIRK: -blinks in jadesprite's direction also.- ... Yeah?
JADESPRITE: yes
JADESPRITE: but i think maybe first we should talk about what's going on
ROSE: Right.
JADESPRITE: davesprite has been watching jade
JADESPRITE: something like this has happened before, in the universe we're from -laces her paw fingers together-
JADESPRITE: so we know what she's capable of
JADESPRITE: though you probably already figured out she was the one that zapped you around the country
JADESPRITE: she has full control of that power now
ROSE: Right. So we can't do anything to her head on, or with her awareness. ROSE: We'll just be in the same position we were before.
JADESPRITE: essentially yes
JADESPRITE: so someone has to deal with her
JADESPRITE: thats why were volunteering ourselves
JADESPRITE: -carefully, she pulls out some sort of pendant with a Skaianet symbol and dangles it in the air- i managed to recreate a device that davesprite has for myself
JADESPRITE: id like to give it to one of you for safekeeping, in case i need it
JADESPRITE: i can go into it and also be summoned to its location
JADESPRITE: jade has the one of davesprite's
DIRK: ... I can take it. -holds out his hand-
JADESPRITE: -smiles a little and offers it over to him- thanks
JADESPRITE: anything she tries to do to us would be significantly less dangerous than to any of you, and we should be able to come back quickly with these
JADESPRITE: besides... someone also has to handle jane
JADESPRITE: she doesnt have the same powers but... she is dangerous
ROSE: I... right. I suppose we're going to have to incapacitate them.
JADESPRITE: somehow, yes
JADESPRITE: but we can buy as much time as possible
JADESPRITE: but if it came down to it...
JADESPRITE: ...well, im sure well figure out something
ROSE: Right.
ROSE: I could probably buy time with Jane, at least.
ROSE: But I can't imagine deprogramming them will be... easy.
DIRK: -quietly puts the pendant on to keep it close, tucking it under his shirt, but he's zoning in and out of this conversation and it's frustrating him a little because he NEEDS to be a part of this.-
JADESPRITE: right
JADESPRITE: the brainwashing is affecting jades filters and inhibitions at the same time its telling her whos in control
JADESPRITE: all her repressed thoughts are loose
JADESPRITE: so it's not just the obedience thats the problem... -shakes her head- im sure jane is feeling something similar
JADESPRITE: um... anyway
JADESPRITE: hal has the ship just outside the atmosphere
JADESPRITE: weve managed to talk to him safely from space
JADESPRITE: horuss is still cloaking the ship too but im not sure what theyre planning to do
JADESPRITE: hal is being sort of cagey about it
ROSE: -She frowns.-
ROSE: Is this something that... happened to you?
JADESPRITE: ...
JADESPRITE: i think so
JADESPRITE: its not all clear but...
JADESPRITE: between my memories and davesprite's i feel sure that it's something i know well
ROSE: Do you have any foggy memories of getting out?
JADESPRITE: no...
JADESPRITE: it just feels like i went to sleep for a long time
ROSE: Ah.
ROSE: -She nods.-
ROSE: Well. That's an option.
ROSE: Knock her out somehow.
DIRK: I wonder if the Serkets would have any effect on them. -manages to chime in-
DIRK: I don't like suggesting that, but it might be one of our safest options. I'd rather not knock them out forcefully.
ROSE: Well, we can't waste our opportunity.
ARADIA: trust your instincts and dont doubt yourself
JADESPRITE: -hovers thoughtfully- ...
JADESPRITE: it could work
JADESPRITE: we will just have to be careful
JADESPRITE: if jade knows whats coming she could zap them away
ROSE: ...
ROSE: -sorta. Takes in a deep breath through her teeth.-
ROSE: Okay.
MEULIN: -she's already finished her soup, and now she's just sort of contemplating the bowl... everyone's working so hard-
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