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#the issue with AI art isn't that it exists
beaft · 2 months
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i wish AI art was more of a toy - something weird and silly to just play around with, as opposed to... what it's turned into. i remember the early days when people were just using it to generate horrifying-looking dogs, or laugh at what a computer thinks a flower looks like. the more advanced it becomes the less interesting i find it.
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neil-gaiman · 6 months
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Hello, Mr Gaiman!
There's been a lot of backlash against the art-generating AI recently, and while on some level I understand the reasons (the corporations train the AI using other people's art for free without permission, then charge money for using the AI), it just seems more about the AI existence in general than about evil corporations (and they are evil, don't get me wrong). I don't know, whenever I see another 'haha, here's a way to cheat AI and make the quality of its product worse' post on my dash, it just sounds like a luddite argument.
What's your point of view on the recent development of AI? I swear I'm asking in good faith, perhaps I just fail to understand the issue because I'm not aware of some underlying problems or arguments.
I guess the point is that the AI art isn't generated by magic from a vacuum. It starts by taking actual art that actual humans made, and then, without their permission or payment of any kind, plagiarising it.
So from my point of view, if you make art and you want the machines that are plagiarising your art without permission or payment to be harmed and made less reliable when they come and steal your work, all power to you.
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mdzsartreblogs · 1 year
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Recognizing AI Generated Images, Danmei Edition
Heyo, @unforth here! I run some danmei art blogs (@mdzsartreblogs, @tgcfartreblogs, @svsssartreblogs, @zhenhunartreblogs, @erhaartreblogs, @dmbjartreblogs, @tykartreblogs, and @cnovelartreblogs) which means I see a LOT of danmei art, and I go through the main fandom tags more-or-less every day.
Today, for the first time, I spotted someone posting AI-generated images (I refuse to call them AI "art" - and to be clear, that's correct of me, because at least in the US it literally LEGALLY isn't art) without any label indicating they were AI generated. I am not necessarily against the existence of AI-generated images (though really...considering all the legal issues and the risks of misuse, I'm basically against them); I think they potentially have uses in certain contexts (such as for making references) and I also think that regardless of our opinions, we're stuck with them, but they're also clearly not art and I don't reblog them to the art side blogs.
The images I spotted today had multiple "tells," but they were still accumulating notes, and I thought it might be a good moment to step back and point out some of the more obvious tells because my sense is that a LOT of people are against AI-generated images being treated as art, and that these people wouldn't want to support an AI-generator user who tried to foist off their work as actual artwork, but that people don't actually necessarily know how to IDENTIFY those works and therefore can inadvertently reblog works that they'd never support if they were correctly identified. (Similar to how the person who reposts and says "credit to the artist" is an asshole but they're not the same as someone who reposts without any credit at all and goes out of their way to make it look like they ARE the artist when they're not).
Toward that end, I've downloaded all the images I spotted on this person's account and I'm going to use them to highlight the things that led me to think they were AI art - they posted a total of 5 images to a few major danmei tags the last couple days, and several other images not to specific fandoms (I examined 8 images total). The first couple I was suspicious, but it wasn't til this morning that I spotted one so obvious that it couldn't be anything BUT AI art. I am NOT going to name the person who did this. The purpose of this post is purely educational. I have no interest whatsoever in bullying one rando. Please don't try to identify them; who they are is genuinely irrelevant, what matters is learning how to recognize AI art in general and not spreading it around, just like the goal of education about reposting is to help make sure that people who repost don't get notes on their theft, to help people recognize the signs so that the incentive to be dishonest about this stuff is removed.
But first: Why is treating AI-generated images as art bad?
I'm no expert and this won't be exhaustive, but I do think it's important to first discuss why this matters.
On the surface, it's PERHAPS harmless for someone to post AI-generated images provided that the image is clearly labeled as AI-generated. I say "perhaps" because in the end, as far as I'm aware, there isn't a single AI-generation engine that's built on legally-sourced artwork. Every AI (again, to the best of my knowledge) has been trained using copyrighted images usually without the permission of the artists. Indeed, this is the source of multiple current lawsuits. (and another)
But putting that aside (as if it can be put aside that AI image generators are literally unethically built), it's still problematic to support the images being treated as art. Artists spend thousands of hours learning their craft, honing it, sharing their creations, building their audiences. This is what they sell when they offer commissions, prints, etc. This can never be replicated by a computer, and to treat an AI-generated image as in any way equivalent is honestly rude, inappropriate, disgusting imo. This isn't "harmless"; supporting AI image creation engines is damaging to real people and their actual livelihoods. Like, the images might be beautiful, but they're not art. I'm honestly dreading someone managing to convince fandom that their AI-generated works are actual art, and then cashing in on commissions, prints, etc., because people can't be fussed to learn the difference. We really can't let this happen, guys. Fanartists are one of the most vibrant, important, prominent groups in all our fandoms, and we have to support them and do our part to protect them.
As if those two points aren't enough, there's already growing evidence that AI-generated works are being used to further propagandists. There are false images circulating of violence at protests, deep-fakes of various kinds that are helping the worst elements of society to push their horrid agendas. As long as that's a facet of AI-generated works, they'll always be dangerous.
I could go on, but really this isn't the main point of my post and I don't want to get bogged down. Other people have said more eloquently than I why AI-generated images are bad. Read those. (I tried to find a good one to link but sadly failed; if anyone knows a good post, feel free to send it and I'll add the link to the post).
Basically: I think a legally trained AI-image generator that had built-in clear watermarks could be a fun toy for people who want reference images or just to play with making pseudo-art. But...that's not what we have, and what we do have is built on theft and supports dystopia so, uh. Yeah fuck AI-generated images.
How to recognize AI-Generated Images Made in an Eastern Danmei Art Style
NOTE: I LEARNED ALL THE BASIC ON SPOTTING AI-GENERATED IMAGES FROM THIS POST. I'll own I still kinda had the wool over my eyes until I read that post - I knew AI stuff was out there but I hadn't really looked closely enough to have my eyes open for specific signs. Reading that entire post taught me a lot, and what I learned is the foundation of this post.
This post shouldn't be treated as a universal guide. I'm specifically looking at the tells on the kind of art that people in danmei fandoms often see coming from Weibo and other Chinese, Japanese, and Korean platforms, works made by real artists. For example, the work of Foxking (狐狸大王a), kokirapsd, and Changyang (who is an official artist for MDZS, TGCF, and other danmei works). This work shares a smooth use of color, an aim toward a certain flavor of realism, an ethereal quality to the lighting, and many other features. (Disclaimer: I am not an artist. Putting things in arty terms is really not my forte. Sorry.)
So, that's what these AI-generated images are emulating. And on the surface, they look good! Like...
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...that's uncontestably a pretty picture (the white box is covering the "artist's" watermark.) And on a glance, it doesn't necessarily scream "AI generated"! But the devil is in the details, and the details are what this post is about. And that picture? Is definitely AI generated.
This post is based on 8 works I grabbed from a single person's account, all posted as their own work and watermarked as such. Some of the things that are giveaways only really show when looking at multiple pieces. I'm gonna start with those, and then I'll highlight some of the specifics I spotted that caused me to go from "suspicious" to "oh yeah no these are definitely not art."
Sign 1: all the images are the exact same size. I mean, to the pixel: 512 x 682 pixels (or 682 x 512, depending on landscape or portrait orientation). This makes zero sense. Why would an artist trim all their pieces to that size? It's not the ideal Tumblr display size (that's 500 x 750 pixels). If you check any actual artist's page and look at the full-size of several of their images, they'll all be different sizes as they trimmed, refined, and otherwise targeted around their original canvas size to get the results they wanted.
Sign 2: pixelated. At the shrunken size displayed on, say, a mobile Tumblr feed, the image looks fine, but even just opening the full size upload, the whole thing is pixelated. Now, this is probably the least useful sign; a lot of artists reduce the resolution/dpi/etc. on their uploaded works so that people don't steal them. But, taken in conjunction with everything else, it's definitely a sign.
Those are the two most obvious overall things - the things I didn't notice until I looked at all the uploads. The specifics are really what tells, though. Which leads to...
Sign 3: the overall work appears to have a very high degree of polish, as if it were made by an artist who really really knows what they're doing, but on inspection - sometimes even on really, REALLY cursory inspect - the details make zero sense and reflect the kinds of mistakes that a real artist would never make.
So, here's the image that I saw that "gave it away" to me, and caused me to re-examine the images that had first struck me as off but that I hadn't been able to immediately put my finger on the problem. I've circled some of the spots that are flagrant.
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Do you see yet? Yes? Awesome, you're getting it. No? Okay, let's go point by point, with close ups.
Sign 4: HANDS. Hands are currently AI's biggest weakness, though they've been getting better quickly and honestly that's terrifying. But whatever AI generated this picture clearly doesn't get hands yet, because that hand is truly an eldritch horror. Look at this thing:
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It has two palms. It has seven fingers. It's basically two hands overlaid over each other, except one of those hands only has four fingers and the other has three. Seeing this hand was how I went from "umm...maybe they're fake? Maybe they're not???" to "oh god why is ANYONE reblogging this when it's this obvious?" WATCH THE HANDS. (Go back up to that first one posted and look at the hand, you'll see. Or just look right below at this crop.) Here's some other hands:
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Sign 5: Hair and shadows. Once I started inspecting these images, the shadows of the hair on the face was one of the things that was most consistently fucked up across all the uploaded pictures. Take a look:
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There's shadows of tendrils on the forehead, but there's no corresponding hair that could possibly have made those shadows. Likewise there's a whole bunch of shadows on the cheeks. Where are those coming from? There's no possible source in the rest of the image. Here's some other hair with unrelated wonky shadows:
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Sign 6: Decorative motifs that are really just meaningless squiggles. Like, artists, especially those who make fanart, put actual thought into what the small motifs are on their works. Like, in TGCF, an artist will often use a butterfly motif or a flower petal motif to reflect things about the characters. An AI, though, can only approximate a pattern and it can't imbue those with meanings. So you end up with this:
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What is that? It's nothing, that's what. It's a bunch of squiggles. Here's some other meaningless squiggle motifs (and a more zoomed-in version of the one just above):
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Sign 7: closely related to meaningless squiggle motifs is motifs that DO look like something, but aren't followed through in any way that makes sense. For example, an outer garment where the motifs on the left and the right shoulder/chest are completely different, or a piece of cloth that's supposed to be all one piece but that that has different patterns on different sections of it. Both of these happen in the example piece, see?
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The first images on the top left is the left and right shoulder side by side. The right side has a scalloped edge; the left doesn't. Likewise, in the right top picture, you can see the two under-robe lapels; one has a gold decoration and the other doesn't. And then the third/bottom image shows three sections of the veil. One (on the left) has that kind of blue arcy decoration, which doesn't follow the folds of the cloth very well and looks weird and appears at one point to be OVER the hair instead of behind it. The second, on top of the bottom images, shows a similar motif, except now it's gold, and it looks more like a hair decoration than like part of the veil. The third is also part of the same veil but it has no decorations at all. Nothing about this makes any sense whatsoever. Why would any artist intentionally do it that way? Or, more specifically, why would any artist who has this apparent level of technical skill ever make a mistake like this?
They wouldn't.
Some more nonsensical patterns, bad mirrors, etc. (I often put left/right shoulders side by side so that it'd be clearer, sorry if it's weird):
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Sign 8: bizarre architecture, weird furniture, etc. Most of the images I'm examining for this post have only partial backgrounds, so it's hard to really focus on this, but it's something that the post I linked (this one) talks about a lot. So, like, an artist will put actual thought into how their construction works, but an AI won't because an AI can't. There's no background in my main example image, but take a look at this from another of my images:
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On a glance it's beautiful. On a few seconds actually staring it's just fucking bizarre. The part of the ceiling on the right appears to be domed maybe? But then there's a hard angle, then another. The windows on the right have lots of panes, but then the one on the middle-left is just a single panel, and the ones on the far left have a complete different pane model. Meanwhile, also on the left side at the middle, there's that dark gray...something...with an arch that mimics the background arches except it goes no where, connects to nothing, and has no apparent relationship to anything else going on architecturally. And, while the ceiling curves, the back wall is straight AND shows more arches in the background even though the ceiling looks to end. And yes, some of this is possible architecture, but taken as a whole, it's just gibberish. Why would anyone who paints THAT WELL paint a building to look like THAT? They wouldn't. It's nonsense. It's the art equivalent of word salad. When we look at a sentence and it's like "dog makes a rhythmical salad to betray on the frame time plot" it almost resembles something that might mean something but it's clearly nonsense. This background is that sentence, as art.
Sign 9: all kinds of little things that make zero sense. In the example image, I circled where a section of the hair goes BELOW the inner robe. That's not impossible but it just makes zero sense. As with many of these, it's the kind of thing that taken alone, I'd probably just think "well, that was A Choice," but combined with all the other weird things it stands out as another sign that something here is really, really off. Here's a collection of similar "wtf?" moments I spotted across the images I looked at (I'm worried I'm gonna hit the Tumblr image cap, hence throwing these all in one, lol.)
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You have to remember that an actual artist will do things for a reason. And we, as viewers, are so used to viewing art with that in mind that we often fill in reasons even when there aren't. Like, in the image just about this, I said, "what the heck are these flowers growing on?" And honestly, I COULD come up with explanations. But that doesn't mean it actually makes sense, and there's no REASON for it whatsoever. The theoretical same flowers are, in a different shot, growing unsupported! So...what gives??? The answer is nothing gives. Because these pieces are nothing. The AI has no reason, it's just tossing in random aesthetic pieces together in a mishmash, and the person who generated them is just re-generating and refining until they get something that looks "close enough" to what they wanted. It never was supposed to make sense, so of course it doesn't.
In conclusion...
After years of effort, artists have gotten across to most of fandom that reposts are bad, and helped us learn strategies for helping us recognize reposts, and given us an idea of what to do when we find one.
Fandom is just at the beginning of this process as it applies to AI-generated images. There's a LOT of education that has to be done - about why AI-generated images are bad (the unethical training using copyrighted images without permission is, imo, critical to understanding this), and about how to spot them, and then finally about what to do when you DO find them.
With reposts, we know "tell original artist, DCMA takedowns, etc." That's not the same with these AI-images. There's no original owner. There's no owner at all - in the US, at least, they literally cannot be copyrighted. Which is why I'm not even worrying about "credit" on this post - there's nothing stolen, cause there's nothing made. So what should you do?
Nothing. The answer is, just as the creator has essentially done nothing, you should also do nothing. Don't engage. Don't reblog. Don't commission the creator or buy their art prints. If they do it persistently and it bothers you, block them. If you see one you really like, and decide to reblog it, fine, go for it, but mark it clearly - put in the ACTUAL COMMENTS (not just in the tags!) that it's AI art, and that you thought it was pretty anyway. But honestly, it'd be better to not engage, especially since as this grows it's inevitable that some actual artists are going to start getting accused of posting AI-generated images by over-zealous people. Everyone who gets a shadow wrong isn't posting AI-generated images. A lot of these details are insanely difficult to get correct, and lots of even very skilled, accomplished artists, if you go over their work with a magnifying glass you're going to find at least some of these things, some weirdnesses that make no sense, some shadows that are off, some fingers that are just ugh (really, getting hands wrong is so relatable. hands are the fucking worst). It's not about "this is bad art/not art because the hand is wrong," it's specifically about the ways that it's wrong, the way a computer randomly throws pieces together versus how actual people make actual mistakes. It's all of the little signs taken as a whole to say "no one who could produce a piece that, on the surface, looks this nice, could possibly make THIS MANY small 'mistakes.'"
The absolute best thing you can do if you see AI-generated images being treated as real art is just nothing. Support actual artists you love, and don't spread the fakes.
Thanks for your time, everyone. Good luck avoiding AI-generated pieces in the future, please signal boost this, and feel free to get in touch if you think I can help you with anything related to this.
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lesbiansforboromir · 6 months
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Remember! The problem with AI art is not that it is digitally generated, not that it is relatively 'easy' to use, not that it doesn't require traditionally understood 'artistic skills' to use competently, art does not have a skill or effort requirement. The issue is art theft, it is about artists not being compensated for the use of their work in a tool that is programmed to copy them, a tool that is then planning to drive those artists out of the market entirely and replace them. The impact of AI is not moral, it is human, it is a tool to further the exploitation of workers. Do not let yourselves get bogged down in debates over what is and isn't art, that debate is designed to be unwinnable, and if tomorrow I heard of a way for AI art tools to exist, just as they are, but without any exploitation of artists included then I would happily take it.
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prokopetz · 1 year
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Like, I'm not gonna argue that AI art in its present form doesn't have numerous ethical issues, but it strikes me that a big chunk of the debate about it seems to be drifting further and further toward an argument against procedurally generated art in general, which probably isn't a productive approach, if only because it's vulnerable to having its legs kicked out from under it any time anybody thinks to point out how broad that brush is. If the criteria you're setting forth for the ethical use of procedurally generated art would, when applied with an even hand, establish that the existence of Dwarf Fortress is unethical, you probably need to rethink your premises!
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txttletale · 4 months
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Hey this is only tangential to the AI art thing, but I'm curious how you feel about the distinction between plagiarism and information property infringement?
I take issue with plagiarism (which isn't what AI art is doing anyway) but I don't think copyright law is the place to solve it. IP as a concept and copyright as a practice I feel only have meaning within the bounds of capitalism and are mostly vehicles for capitalists to extract more value from creative labor, but I still think plagiarism would be wrong even if there was no publication-as-means-to-survival element.
Like, passing off someone else's work as your own at the very least feels different from owning the right to profit from that work. But simultaneously it does seem like even that is veering toward an 'economics of clout' if that makes any sense. Like, I would still be upset (albeit, much less so than if I relied on that work to eat) if I made something cool and someone else got the credit, but I think I lack the vocab to articulate why or whether a meaningful difference actually exists.
For clarity, my background is in research rather than art so maybe that affects my thinking?
If you don't feel like writing a full response, name-dropping a book or an article for me to get started would be greatly appreciated too.
yeah i mean i think the thing about plagiarism that differentiates it from copyright infringement is that imo the crucial part of plagiarism is taking the name off the thing. like, plagiarism fundamentally is not a crime of taking or distributing something, it's about refusing to name the author, about purposefully lying about the origins of a piece. & i think it is bad while copyright infringement is not because it inherently muddies the water of truth -- like, to take the recent high-profile somerton case, i think one of the really bad things about his plagiarism was that he was mixing plagiarised research and journalism with ad-libbed nonsense like "the SS was teeming with homosexuals", and without attribution people were led to assume that the well-researched accounts of queer history were from the same source as the insane claims, which lent somerton's editorializing totally uneared credibility.
but yknow i think that in many cases copyright law legalizes plagiarism. like the only difference between ghostwriting and plagiarism is that one is legal -- i often think about how atari didn't credit game developers on their early games, or how game studios still find bullshit reasons to not credit workers now. hell, i screenshot someone in the notes of an AI art discourse post sayting shrek was "the hard work of Dreamworks Studios", which to me is just as much of a misattribution of credit as saying james somerton wrote his videos.
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xenocorner · 1 month
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(If you're someone who enjoys my work, and also happens to like/support AI generated images, please give this a read? Just hear me out, please. This is not a bashing post, I promise. It's not pro-ai either though. But please hear me out)
This whole AI art stuff is just getting... Honestly exhausting. If you are someone who supports AI generated images, I beg of you, hear me out? I'm not here to bash, to say you're a bad person or a thief. I know it's more complex than that. I'm just, trying to express how I feel about this whole ordeal. I'm not here to get angry either. I don't have the energy for that. I'm also not trying to change your mind. Just, hopefully help you see/feel a different perspective? That's all.
Long rant under the cut because. There's a lot.
I'm not even angry anymore. I don't have the energy for that. But I keep seeing AI images all over, everywhere. The thing is getting better (because of course it is). And I see more and more people support it. And sometimes those people are also artists or people who like art and support artists.
And then I also see artists be laid off. I see how it gets harder and harder to make a break in the industry. And even after you make it you get laid off because... People don't wanna bother with it anymore. Corps would rather cut costs.
And then I see people defend AI images. Say it's okay, that it isn't stealing from artists, that it is just a tool, ignoring a huge part of the problem (whether willfully or not).
And it just makes me so incredibly sad. So utterly devastated.
I was angry. I really used to be angry. I'm just hurt now. Hopeless for the future. And tired. Really really damn tired.
Tired of artists having to justify their existance in the professional world. Tired of people just saying... No.
No, you don't get to thrive. And you're selfish and entitled for wanting to thrive. No, you don't get to feel hurt when your work gets scrapped without your permission to feed a data base designed to replace you. No, you don't get a say in this. Don't like? Bohoo, don't see.
Well, how can I not see when this issue directly affects how I live? How can I not see when this issue affects my future? It's not just a matter of "Don't like x kind of content, don't interact with it". It really is not. I really wish it was, I wish it was that simple. But it's not. Because this is not something like a ship or a trope that one can ignore and not be affected. This is like trying to ignore a dumpster fire in your neighborhood. Yeah, you can avoid looking at it. You can avoid talking about it. But the smoke is still getting into your house. You're still breathing it. It's still hurting you. It will have effects on your life, whether you like it or not.
I threw away 12 years of my life building up my skill to work in a field that feels like it's dying out. Am I (and countless other artists) just supposed to start over? How? Time is unforgiving.
Bohoo for your bad choices, suck it up. Your fault for pursuing art as a career.
Was I supposed to just, KNOW, somehow, that the career I choose, that used to be viable, would just... Take this turn? Was I supposed to have a 10 year look into the the future?
You should create for the joy of creating!
I do. I love creating. I love making people happy with my work. Work I spent years perfecting. It's the most beautiful feeling in the world to know that someone smiled or cried or felt something because of something I did. It makes me smile and cry too.
But I also like to be able to eat. To have a roof. To pay for my meds. And the joy of creating honestly dwindles each time I see people talk about AI images the same way they talk about a painting in the Louvure.
Becaus they do. I've seen people talk about images generated by a machine (built upon stealing artwork from unconsenting artists) like they're the work of God. And they write such beautiful things too. And I'm left baffled, confused, uneasy.
And then I go to see artists, living, breathing, feeling artists, who create marvelous pieces, who pour their heart into their work, who shed sweat blood and tears to get their skills to where they are, who are still shedding sweat blood and tears to keep improving... And they don't even get a 'nice'. They've been job searching for 3 years. They can't get a steady flow of commissions. They're scrambling to be able to get a table at a con.
And it hurts to my very core.
It hurts in a place I don't even know how to describe, because it's so deep and so personal and so raw that I don't think there's a name for it.
I love art. I love it so damn much. I love making it, I love sharing it, I love teaching it.
I think many other people love art too. I think many other people who love art don't even consciously realize they do.
And it hurts seeing art just... Become this.
It hurts seeing the artistic souls of this earth be pushed down and down again and again over and over and be told to just. To just suck it up.
To die off.
Because when people support AI images, they are telling us to die off. It feels like they are telling us to die off.
And I don't think the people who do realize it at all, because a lot of people who support AI images are not bad people. They are not. They enjoy art too. But they are, consiously or not, directly or indirectly, hurting the artists whose work made the data base AI generators use possible.
They're telling us to die off because they already have our work. And they can use it to generate new, regurgitated work faster, cheaper. They don't need us. So while they may like what us, artists, do, they're feeding a system that is killing us off. Both metaphorically and literally. Metaphorically by killing the will to create. Literally by taking our living off of us (or at least to those who's art is their living. Like myself).
And again.
It hurts so damn much.
And I don't think a lot of people manage to see the hurt past all the anger.
I, personally, have grown exhausted and there's no anger left in me, only sad and hurt.
But I promise you, behind every angry and fighting and barking and bitting artists there is out there, there's hurt. There's some form of hurt behind each and every one of them. Of us.
I really hope this reaches the right people. Whether that be a fellow artists struggling to get their feelings into words to let them know they're not alone. Or someone who supports AI images, and supports artists too, and can maybe get a glimpse into a side of this whole issue. Not necessarily to change their mind but, maybe help them understand better where all the anger from artists may be coming from.
Please, I'm not here to start any fights or debates. I really am not. I just need to get this sort of thing out there, because I think talking about it is important.
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neressma · 3 months
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Palworld arguments and how to deconstruct them (+ common misconceptions)
Instead of making call-out posts targeting specific people like an SJW tumblrina in need of attention, I will provide general counter-arguments everybody can use within the Palworld discourse. I am sick and tired of AI-art getting normalized, this issue is getting out of hand and we must spread awareness for the sake of artists everywhere.
YOU ARE ENCOURAGED TO EDUCATE PALWORLD DEFENDERS, BUT DON'T ATTACK THEM PLEASE!
Without further ado, here common arguments by Palworld fans and how you can deconstruct them.
1. "So you're defending a multibill. corp?!"
This is a common argument used by Palworld defenders. Within their narrative, Pokemon designs are a direct product of their Nintendo (the multibillion dollar company in question) and you're totally bootlicking them if you're pointing out the obvious plagiarism - as if the very heads of Nintendo were the ones creating the Pokemon designs... The truth, of course, is that individual artists provide these designs FOR Nintendo. Instead of "taking from the rich" like Palworld fans claim, their game actually steals from these artists. Hence, those who call out Palworld aren't die-hard Nintendo fans as much as they are people who simply call out plagiarism in defense of artists. I would even go as far as to add that people who defend PocketPair (the developers of Palworld) and those who buy the game just for the sake of controversy (yes, it's been done) are themselves adamant defenders of a corporation. Since they imagine others to be blindly defending Nintendo, it's bordering hypocrisy.
2. "It's not plagiarism"
If you show a Palworld defender one of Palworld's character designs and the Pokemon it's based on, they will in some cases start pointing out the differences between the two in order to claim there's no plagiarism involved. This is easy for them to do because the Palworld design you showed them isn't quite a rip-off of a Pokemon, no. It's actually the rip-off of TWO Pokemon. In fact, most Palworld designs tend to use the model of one Pokemon and some features of a other, along with some final alterations that are unique. Once you point this out, it's easy to notice on most if not nearly all Palworld designs. Here is an example that comes with a visual analysis, provided by @RaphDesLandes (a gamedev!) on X:
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3. "There's no proof of PocketPair using AI!"
Not only is there proof of it, but that same proof shows that the devs run servers for AI programs, the same which they use for their game "AI Impostor", a game in which the core mechanic is the use of an AI-image generator. Here is the most flagrant example (I hid the developer's name because I'm not that kinda guy).
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Of course, I don't blame people who didn't know this. It's far from being common knowledge amongst Palworld fans, after all. That's why it's important to spread the word though.
4. "Gamefreak should'a made better games!"
It's not a secret: Nintendo and GameFreak have been letting us down with the recent Pokemon games on the Nintendo Switch. From poor writing to bad graphics, many fans (myself included) are unsatisfied. Palworld players praise the games' quality, claiming that it's existance is justified by the fact it's programmed better than recent Pokemon games. While it's understandable that one would want to play games with superior programming, it doesn't justify plagiarism (they could've just made a Pokemon fangame or a mod), and, well... it's simply false and doesn't apply.
Here is a link to a tweet showing one of Palworld's game-breaking glitches.
Not only that, but Palworld is mostly made up of Unity Engine assets, and it's controls are wonky. They're reminiscent of Garry's mod, which came out in 2006, except Gmod is faster.
5. Bonuses
-evidence of PocketPair using Pokemon fans' art to model their characters after (post by @onion_mu on X)
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-every Palworld-Pokemon lookalike (source unknown but reposted by @hejibits on X)
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-and also: deconstructing the (partial) myth around Palworld's success on Steam
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Lastly, it's important that I point this out, even if it's unrelated: Pocket Pair devs have received death threats. This is unacceptable. I encourage everyone reading this to create an online-environment where people discuss and debate with rationality, rather than such shameful behaviour. To me, people who send others death threats are no better than thieves, so please stay respectful!
Thank you for reading 🖤 Please let me know if the link on 4. doesn't work or the post got taken down!
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sexhaver · 1 year
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While it’s stupid that people are arguing that AI art has no “soul”, it’s troubling that you made no mention at all of the concern many have about feeding AI with stolen art when you were clowning that ask. Just because that person was an idiot about that one part of the ask doesn’t mean they were an idiot about the other part.
firstable, the art isn't stolen. it is still on the artist's hard drive/website/portfolio. complaining about digital files being "stolen" makes you sound like the RIAA.
secondly, before you start arguing semantics about how "well obviously i didn't mean they were LITERALLY stolen, just used without permission," that's not even true either. the current legal theory they're operating on (until it gets challenged in court) is that the AI's output qualifies as a "transformative work", meaning it doesn't violate the original artist's copyright. your kneejerk reaction to this might be to expand copyright law to make this kind of use illegal, but that would also necessarily outlaw a LOT of art forms/techniques, like fanart, fanfiction, collaging, sampling, etc.
at a base level, these AIs aren't doing anything humans weren't already doing - human artists have been taking inspiration from other artists since the first cave painting. anyone telling you the AI is "just mashing together parts of existing art" or whatever has 1. no idea how AIs work because that aint it and 2. no idea how copyright works since "collaging parts of existing art" (which, again, is not what they're doing) is already explicitly protected as transformative work. we don't know enough about how humans OR AIs think to conclusively say that the way one makes art is quantitavely different than the other, and trying to make ethical or God forbid LEGAL judgements based on this imaginary, unmeasurable difference is a losing proposition from the start. there are reasons to be wary of AI art, but "the way an AI views my art and uses it to generate output is fundamentally different than how a human would do it, and that difference means that i am being wronged somehow" rings a bit hollow to me.
to be clear, there are definitely valid reasons to be wary of/dislike AI art. the main one that inevitably comes up is the impact it will create with artists who work on commissions. why would someone pay $50 and wait a week to get a picture of their fursona/concept art for their video game world when they could just punch a few sentences into an AI and have dozens of pics for cheap basically instantly? setting aside the obvious answer of "because most AIs actually suck at drawing really specific things", i feel like this is akin to complaining that the invention of the camera/daguerreotype put professional portrait painters almost entirely out of business. yeah, it did, and that sucked for them, but nobody would ever suggest boycotting the camera for those painters' benefit because that's the nature of technological advancement baybee!
also not to be a communist on main but i NEED to point out the possibly insultingly obvious fact that this is an issue with capitalism, not the "integrity of art" or whatever. the main negative impact the technology has on artists is potential loss of income due to competition, which would stop being an issue if your ability to stay alive was decoupled from your ability to work/sell your labor.
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tangibletechnomancy · 5 months
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Neural Nets, Walled Gardens, and Positive Vibes Only
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the crystal spire at the center of the techno-utopian walled garden
Anyone who knows or even just follows me knows that as much as I love neural nets, I'm far from being a fan of AI as a corporate fad. Despite this, I am willing to use big-name fad-chasing tools...sometimes, particularly on a free basis. My reasons for this are twofold:
Many people don't realize this, but these tools are more expensive for the companies to operate than they earn from increased interest in the technology. Using many of these free tools can, in fact, be the opposite of "support" at this time. Corporate AI is dying, use it to kill it faster!
You can't give a full, educated critique of something's flaws and failings without engaging with it yourself, and I fully intend to rip Dall-E 3, or more accurately the companies behind it, a whole new asshole - so I want it to be a fair, nuanced, and most importantly personally informed new asshole.
Now, much has already been said about the biases inherent to current AI models. This isn't a problem exclusive to closed-source corporate models; any model is only as good as its dataset, and it turns out that people across the whole wide internet are...pretty biased. Most major models right now, trained primarily on the English-language internet, present a very western point of view - treating young conventionally attractive white people as a default at best, and presenting blatantly misinformative stereotypes at worst. While awareness of the issue can turn it into a valuable tool to study those biases and how they intertwine, the marketing and hype around AI combined with the popular idea that computers can't possibly be biased tends to make it so they're likely to perpetuate them instead.
This problem only gets magnified when introduced to my mortal enemy-
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If I never see this FUCKING dog again it will be too soon-
Content filters.
Theoretically, content filters exist to prevent some of the worst-faith uses of AI - deepfakes, true plagiarism and forgery, sexual exploitation, and more. In practice, many of them block anything that can be remotely construed as potentially sexual, violent, or even negative in any way. Frequently banned subjects include artistic nudity or even partial nudity, fight scenes, anything even remotely adjacent to horror, and still more.
The problems with this expand fractally.
While the belief that AI is capable of supplanting all other art forms, let alone should do so, is...far less widespread among its users than the more reactionary subset of its critics seem to believe (and in fact arguably less common among AI users than non-users in the first place; see again: you cannot give a full, educated critique of something's failings without engaging with it yourself), it's not nonexistent - and the business majors who have rarely if ever engaged with other forms of art, who make up a good percentage of the executives of these companies, often do fall on that side, or at least claim to in order to make more sales (but let's keep the lid on that can of worms for now).
When this ties to existing online censorship issues, such as a billionaire manchild taking over Twitter to "help humanity" (read: boost US far-right voices and promote and/or redefine hate speech), or arcane algorithms on TikTok determining what to boost and deboost leading to proliferation of neologisms to soften and obfuscate "sensitive" subjects (of which "unalive" is frequently considered emblematic), including such horrible, traumatizing things as...the existence of fat people, disabled people, and queer people (where the censorship is claimed to be for their benefit, no less!), the potential impact is apparent: while the end goal is impossible, in part because AI is not, in fact, capable of supplanting all other forms of art, what we're seeing is yet another part of a continuing, ever more aggressive push for sanitizing what kinds of ideas people can express at all, with the law looking to only make it worse rather than better through bills such as KOSA (which you can sign a petition against here).
And just like the other forms of censorship before and alongside it, AI content filtering targets the most vulnerable in society far more readily than it targets those looking to harm them. The filters have no idea what makes something an expression of a marginalized identity vs. what makes it a derogatory statement against that group, or an attempt at creating superficially safe-for-work fetish art - so, they frequently err on the side of removing anything uncertain. Boys in skirts and dresses are frequently blocked, presumably because they're taken for fetish art. Results of prompts about sadness or loneliness are frequently blocked, presumably because they may promote self harm, somehow. In my (admittedly limited) experiment, attempts at generating dark-skinned characters were blocked more frequently than attempts at generating light-skinned ones, presumably because the filter decided that it was racist to [checks notes] ...acknowledge that a character has a different skin tone than the default white characters it wanted to give me. Facial and limb differences are often either erased from results, or blocked presumably on suspicion of "violent content".
But note that I say "presumably" - the error message doesn't say on what grounds the detected images are "unsafe". Users are left only to speculate on what grounds we're being warned.
But what makes censorship of AI generated work even more alarming, in the context of the executive belief that it can render all other art forms obsolete, is that other forms of censorship only target where a person can say such earth-shaking, controversial things as "I am disabled and I like existing" or "I am happy being queer" or "mental health is important" or "I survived a violent crime" - you can be prevented from posting it on TikTok, but not from saying it to a friend next to you, let alone your therapist. AI content filtering, on the other hand, aims to prevent you from expressing it at all.
This becomes particularly alarming when you recall one of the most valuable use cases for AI generation: enabling disabled people to express themselves more clearly, or in new forms. Most people can find other workarounds in the form of more conventional, manual modes of expression, sure, but no amount of desperation can reverse hand paralysis that prevents a person from holding a pen, nor a traumatic brain injury or mental disability that blocks them from speaking or writing in a way that's easy to understand. And who is one of the most frequently censored groups? Disabled people.
So, my question to Bing and OpenAI is this: in what FUCKING universe is banning me from expressing my very existence "protecting" me?
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Bad dog! Stop breaking my shit and get the FUCK out of my way!
Generated as a gift for a friend who was even more frustrated with that FUCKING dog than I was
All images - except the FUCKING dog - generated with Dall-E 3 via Bing Image Creator, under the Code of Ethics of Are We Art Yet?
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hihereami · 8 months
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I want to chime in to the ''AI debate'' to cut the debate on the whole ''but these machines are inspired by art just like humans are!'' from root.
THAT'S NOT THE DISCUSSION HERE. This is not a philosophy debate. There's an active, material WORKERS RIGHTS issue here.
These are companies straight up using artists's work without licensing or compensation to cleanly do what's basically a collage of all their works and then profiting off it.
They are actively and consciously trying to cut the labor from artists, illustrators and visual developers from all industries that need our work to exist by stealing their already existing copyright.
And yes, the artists who are currently suing and on the frontlines against this DO know how these AI systems work. It's not a mystery. Go check out Karla Ortiz (& co) exposition on it in front of the US Senate.
The outrage isn't based on some unfounded fear. It's based on knowledge from experienced artists on how our process works and how it's very different from this "AI". It's not artificial inteligence yet. It's prompts that the machine uses to create from a database of already existing, non-consenting artists.
The outrage is based on the fact that some of these prompts are literally artists names, deceased or alive, none of them compensated. This was a conscious decision made fully aware that it was a legal iffy zone. Since "AI" hasn't been legislated yet and there's no regulations, they took advantage of the legal grey zone.
So. This isn't a "human insecure they're replaced by a machine" issue. This is a "workers's copyright is infringed by companies and individuals who seize a legal grey-zone to profit off using their non-consensual, unpaid work" issue.
The whole "bohoo it works just like inspiration!" argument is a misdirection the people who are actively profiting off this labor theft throw to distract and create a debate of something that isn't debatable.
And also? It's incorrect. That's... not how "inspiration" works. The closest example to what Midjourney, etc do would be if I as a working artist did photobashing and tracing from other known artists, without any processing of an idea, without any comprehension of form and meaning. That is... 1) Impossible. Any human artist de facto needs to put some level of thought, decision and idea - even if they're just making a collage. These servers do not have intelligence , no matter the name, to make decisions. They work by inputs. 2) If the photobashing or tracing is based from non-licensed pictures, that would get the human artist into legal trouble or, at the very least, put them in murky waters. See the Kevin Bao scandal.
TLDR; The current fight from working artists against Midjourney, StableDiffusion and "AI" generators is about these companies building their databases from unlicensed, unpaid work by artists who have not consented to this use in any shape of form and then actively wanting to profit off this work. It's not a philosophy debate. It's not insecurity.
Stop debating the meaning of inspiration. It's a distraction from the real material issue here: copyright theft to replace labor from those copyright holders.
More sources:
Written testimony submitted to Senate's hearing.
BBC breakdown
Conversations from the MJ public server that show they were aware of the legal murky waters they were in. Not only about copyright but also about the generators creating porn from real people pictures.
Full video from the hearing in the Senate.
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fanartka · 2 months
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can you tag your mid ass AI art so nobody gotta look at that crap thanks 🌹
My answer is "No."
And this is the line beyond which my patience finally ceases to be patient.
@docty-strange If you can't see beauty, then maybe you shouldn't force your radical opinion on those who don't need it.
AI is a tool with which a person can translate his ideas, his thoughts from words into an image, a way for an artist to create something in a style different from his own and sometimes adopt an idea, a well-generated fold of a patterned garment or something similar to use already in what he draws with his own hands.
This is not an enemy, not a devil, it is not even intelligence, it is a tool, like Photoshop and other programs, including programs that people use to improve the quality of screenshots and photos, by the way.
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I am old enough to remember heated discussions about the idea that digital artists are not real artists, but just hacks. And although I'm not old enough to remember the Luddites, I'm sure they had very similar rhetoric when they broke machines that only improved people's lives.
Every time something new appears, most people perceive it as a threat. There are still people who blame smartphones and computers for all human ills, just as a few centuries ago fanatics believed that the devil sat in the clock and turned the mechanism. I think our ancestors, who first began to use sharpened stones instead of fists, were also perceived as something strange and threatening. But this is just progress.
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The world is changing. AI isn't perfect, it has a problem with human fingers and there are some legal issues that need to be ironed out, but this thing allows people to create beauty that wouldn't otherwise exist. AI helps in scientific calculations, including medical calculations, and much more.
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Oh, and thank god I don't have to buy marble, hire a sculptor, and figure out where to find space for a Strange statue in my apartment, because I can see what such a statue would look like with the help of AI.
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But pestering other people with all sorts of nasty things and demanding that they do as you would like is unacceptable. Seriously, when haters come to my inbox, most of them are homophobes who claim that Stephen would never love a guy and demand that I stop disgracing him, or with statements like that.
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AI can make beauty, but you can only produce hatred and bother people with your demands. If you don't like it, don't watch it. That's how the Internet works.
Take it back 🌹 You know what to do with it.
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deepdreamnights · 3 months
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The Age Old Debate: Fire Good, or Fire Bad?
This was originally going to be part of this thread, but the points were distinct enough and my thoughts rambly enough that I split it into two posts.
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From the recent PalWorld thread:
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We gotta handle that last tag in two parts.
Part 1 "the devs admitted to using AI art to make the pals"
First off, that isn't true near as I can tell. I can't find anything of the PalWorld Devs admitting they used AI for PalWorld designs. Palworld had demo footage with Pals in it 2 years ago on June 6 with their announcement trailer, which means they would have had to have started dev much earlier than that.
This is what AI art from June of 2022 looked like:
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On the left, Hieronymus Bosch's Pokemon, on the right, Charmander on Gumby.
I did a much deeper breakdown of the "used AI" accusation here. It does not hold water.
Now, I could change my mind on this point if there were linked evidence to the creators of Palworld saying this. But there isn't.
Because the accusation is repeated in a tag, there's no way to include supporting information, or even to easily directly ask the accuser for it. Many people are going to see it, internalize it, and then repeat it uncritically, and that's how rumors and witchhunts start.
Because I've seen a lot of accusations about PalWorld stealing fakemon, and I'm yet to see a smoking gun. There's barely smoke.
Gonna hit the second point in that tag, but while we're on the theme of spreading misinfo:
Part 2 of the Tag: Using AI to Brainstorm is "Bad"
This is also an assertion that would require support, and I believe it to be wholly incorrect.
Plagiarism happens at publication. Not at inception, not inspiration, not even at the production level. The only measure of whether something is or is not "stolen art" is whether what comes out at the end replicates, with insufficient transformation, an existing, fixed expression. Art theft is about what comes out, not about what goes in.
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For more about how this works with AI art, I suggest checking out the Electronic Frontier Foundation's statement on the issue. They're the ones looking out for your online civil rights, and I agree with their position on this.
The argument that AI art is theft because it is trained on public-facing material on the internet just doesn't fly. Those are all fixed published works subject to inspiration, study, and transformative recreation under fair use. The utilization of mechanical apparatus does not change that principle.
And fair use that requires permission isn't fair use. That's a license.
Moreover, altering the process to put infringement at inspiration/input or allowing the copyrighting of styles would be the end of art as we know it.
There's no coincidence that the main legal push against AI art on copyright grounds is backed by Adobe and Disney. Adobe is already using AI art as a pretext to lobby congress to let them copyright styles, and Disney owns enough material on its own to produce a dataset that would let them do all the AI they'd ever need to, entirely with material they "own." And they're DOING THAT.
The genie is out of the bottle, they (Disney, Adobe, Warner Bros, Universal) have it, and it can't be taken away from them. They just don't want anyone else using AI to compete with them.
Palworld didn't use AI to conceive of its critters. If it had, they'd have probably been less derivative.
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(three random AI fakemon I prompted up as examples of just that)
Both traditional and AI-assisted art can plagerize or be original, its entirely based upon how the techniques are used.
Moreover, you can infringe entirely accidentally without realizing, but you can also fail at copying enough that it becomes a new protected work.
We're well into moral panic territory with AI in general, and there's more than a touch of it around Palworld, largely because people aren't suspicious enough of information that confirms their worldview.
I used the quoted set of tags as the prompt for the top of the post, all the AI images in this post are unmodified and were not extensively guided, and thus do not meet the minimal expression threshold and should be considered in the public domain.
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shrimpmandan · 4 months
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The current state of AI discourse is baffling to me because I swear to god some people are just developing collective amnesia and dismissing AI art as "not actually being that bad" when the problems with it are significantly deeper than whether or not it's "real art". It being "real art" is irrelevant to it causing tangible harm. Like yeah I don't think someone AI generating an image to use as a reference is some massive evil, but in the greater scheme of things:
AI art is being used to spread actual real-world misinformation. Propaganda.
Ai art is being used to spread CSEM and other forms of revenge porn. It is also threatening the livelihoods of sex workers to some degree.
People are putting their favorite artists' works through a blender, without their consent, instead of paying them, because image generation is instant dopamine.
Big corps are trying to use AI instead of paying artists/writers because they're greedy fucks.
Most AI programs (with few exceptions) are scraping from existing works without the consent of the original artists.
AI voices are doing the same.
A common argument I've seen is comparing these things to like... digital art, photo editing*, voice splicing. You have to understand that the merit of these things isn't that "they take more time/effort". Effort is not an inherent facet of art. Plenty of tools exist to make art easier that we take for granted now-- many forget the discourse that kicked up when digital art was first gaining popularity. The issue is and always will be consent. Most artists do not want their works or voices to be put into AI databanks. The fact that most AI programs do not care for this, and that a lot of companies are trying to swindle their way into getting artist consent under the pretense of "well they didn't say no", is the main issue. We completely lost the plot when we started focusing more on "is AI art real art?" and "is it bad to use AI for any purpose?", because those are both irrelevant to the question of "is AI harmful?", wherein the answer is yes. This is also failing to consider that "real art" can also cause harm for similar reasons: sexual harassment/revenge porn, defamation, propaganda, etc.
*As a note, this is also ignoring the fact that a lot of people DON'T want their art to be edited or even heavily referenced. It's been commonplace in art usage terms for ages now. This is important to note in the context of AI discourse and copyright law. I also believe there is a difference between voice splicing and AI voices since splicing is more limited and way less likely to get someone actually defamed or 'replaced' as a voice actor, and is just a manipulation of existing voice clips mostly for silly shitposts.
AI CAN be helpful. AI can be used to create references, or make smoother rendering, or even just for fun. A lot of people used AI programs in their baby stages without thinking about how the images were generated or the actual consent of the artists involved, because it was a fun shiny new toy. I also like to think most people who have the means to pay an artist ultimately would. But the issue is not and never has been AI making art easier, or people using it for silly shit, or even people using it for serious art refs. The issue is AI mass-scraping existing artwork, being used to facilitate misinformation, and screwing artists out of jobs. Don't even get me started on AI fucking generating CSEM, or revenge porn, and additionally how it impacts the careers of sex workers.
AI is an issue in its current state. Yes, the panic about it taking over art as a whole was overblown, even if the fears were valid. The capacities of AI art is almost always slightly below the capacities of human-made art, and it's something that will quickly fall in popularity once it stops being the shiny new thing. People using AI to make art easier aren't the enemy either, especially since this can be beneficial for people who do it as a job-- shortening the labor time and all. That doesn't mean AI isn't an issue and that everyone critiquing it is actually just an elitist ableist cuck or whatever. None of this really would've been a problem if not for the mass scraping, resulting in both violations of artist consent, and also it picking up genuinely illegal/nasty content. That's what we should be focusing on. None of this "real art" bullshit.
All that said: I personally would say that using most AI programs-- no matter the purpose-- is unethical because of how most of them function. The only exceptions would be for programs that specifically use consensually obtained data. On this front, I would highly recommend keeping tabs on Adobe Firefly, since it's one of the very very few models out there that has stated a clear commitment to not violating the copyright and consent of artists or persons (it operates off of stock footage and public domain).
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violetasteracademic · 10 days
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Thanks to @bloomingdarkgarden for giving some valuable insight that this is a frequent occurrence on AO3 (totally outing myself as a newbie here but I think you all already knew that 😂) and this is less an issue of abuse and bullying and more spam/bot/pornographic images/ect related. I'm going to keep the message up about bullying, because I still feel strongly about how much of it occurs in this fandom.
My dear friend Sara Anne (SaraAnneReads @tiktok) who has been an amazing support of my fic and proofreading/beta reading my chapters and chatting with me before I share them with you guys just went to comment on a chapter and sent me this screenshot.
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Adjusting the messaging here to simply address bullying in the fandom in general, though the source of this AO3 post has been corrected:
What is it going to take to leave each other alone? Are you going to keep bullying creators off the internet until there is nothing left but AI art and bots? We are human beings, taking our time and energy and effort for no pay and no reward beyond the joy of connecting with others and potentially adding some good into the world that might brighten someone's day. There is nothing more meaningful to me than to hear that perhaps one of you was having a tough day, but seeing a new chapter dropped turned it around. That's the reward. That's the value of fanfic. Joy and lightness and connection and shared love of art in this form.
There is no, and I mean absolutely NO reason to abuse a human being for writing a fanfic. Ever. If it isn't for you, move along. How did this become a space for zero courtesy or human kindness, or simply not engaging in what is not meant for you?
I have only shared my fic here and actively avoided sharing to tiktok or Instagram (I don't have Twitter) for this exact reason. My friends in real life can attest that I value and cherish beta readers and feedback. I love workshopping /discussing my work and taking constructive criticism, as my goal is to not only create structure and line level prose that I am proud of, but also for it to be digestible and readable. I do not approach this work with an ego.
That being said, the thought of Golden Doe in a Valley of Shadow getting into the hands of bullies scares the utter shit out of me. I don't manage internet bullying very well, even when it is not directed at me. It is something I struggle with and continue to work on in therapy- my general sensitivity to how harmful people can be to each other for no reason.
I am telling you, without question, there is NO reason to abuse a fic writer. None. If you find yourself thinking about it, please stop. Let everyone exist in peace and move along. I'm begging you to stop stripping this community of artists and creators. Please.
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katy-l-wood · 1 year
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I'm genuinely unaware of how ai works exactly but I want to understand the situation better. Why is it an issue if an ai learns from your art? Wouldn't it be a kind of copying the art style type of thing?
If a handful of young artists study my art and learn from it, that's awesome. They are people, and they are learning, and they will eventually go on to make their own stuff.
AI is not doing that. AI is just scraping up everyone's art, pouring it in a blender, and claiming the sludge it spits out the other side is original art. It isn't.
I also like the bread metaphor, originally posted by Andantonius on Twitter:
Bread has been around for a long time. You're not going to make bread that is vastly different from someone else's bread. You might throw some unique spices in your bread, you might carve a fun pattern in your bread, you might have a great store location that's more likely to sell bread. But at the end of the day, bread is bread.
That is the argument AI evangelists are trying to make. Bread is just bread, you make bread and I make bread, so whoever's bread is better people will buy. Seems fair, right?
But to make bread, you require resources. If you're a baker and you want to make and sell bread you need to buy your wheat, sugar, butter, rosemary, whatever else to make your bread. You develop relationships with people who provide you with these resources, compensate them for those resources, make your bread, and sell it. If you grow your own wheat, that's cool. If you buy your wheat from a farmer, that's cool too.
What's happening with AI is that people have built robots who will fly to the farmer's field and harvest their wheat without consent and deliver it to the bakers. The bread is still bread, but bread cannot exist without wheat, and the wheat was stolen from the people who make the wheat and are trying to pay their rent. AI evangelists are arguing, "bread is bread, why are you mad?" while artists are arguing, "I'm the one who grew the wheat, and you stole a portion of my income without consent."
Bread cannot be made without wheat. AI art cannot be made without training data. AI generators, including DreamUP, are harvesting wheat without the wheat farmer's consent. It's not an argument about bread, it's an argument about the fact that a product cannot exist without input and the input is being robbed on an industrial scale without any concern for consent, ethics, or regulation.
Or, to put it more simply: AI art generators are trained on art that they did not get permission to use, and it is happening at a massive scale far beyond the standard "learning from other people's art" that has always gone on. Also, good and honest artists credit people if their work is heavily and clearly influenced by someone else's. And if they don't they rightfully get in trouble and get their work reported for violating the rights of the original artist.
Also. Corporations and companies are not people. They have no right to "learn" from someone else's hard work, let alone profit from it, without adequate compensation.
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