Lae'zel's reaction to Mystra telling Gale to blow himself up being "is Mystra stupid? doesn't she know we can kill the Absolute without resorting to tricks?" is such a great example of why she's my favorite character
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The notes on that last Muppet poll I made made me realize that most people seem to mistakenly believe that Muppet adaptations of classic literature are parodies, which isn't true. you have to everything dead straight. in fact, the key to making a Muppet adaptation is to be so faithful to the source material that it's more accurate than 90% of other non-Muppet adaptions
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Adaine's melee abilities in combat have mesmerized me. The bonus action True Strike with the Sword of Sight. Destiny guiding her blade as she struck true four of the shatter stars at once with a swift Steel Wind Strike. Around her, she can see everything. Through invisibility, into the Ethereal Plane. Never again will mages, like her kidnappers from Fallinel, ever get the drop on her. If they try, she is now a certified Mage Slayer, and they'll have to contend with an opportunity attack from the Oracle herself for even daring to cast a spell within her reach.
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Gorgug should be allowed to multiclass into artificer because he always puts the pieces together. The Nightmare King being Cassandra! Kalina spreading like a disease! The shatter-stars being connected to Lydia's gem! He figured out that the orc guitarist at prom was his dad at the end of freshman year and never looked back from there.
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Essek and Caleb both learn the Maze spell and cast it on each other as Wizard Enrichment™. They get sent into a labyrinth with the goal of ‘escape’, and if they can’t get out in 10 minutes, they just get popped back out. No harm, no foul.
It starts out as a fun little activity, but then they start getting competitive about it. First, it’s basic races—who can get the fastest time getting out of a maze. But then, they get into a discussion about how the mazes are generated. Is it random? Is there some pattern to the various layouts? And if so, is there a style of maze that is more advantageous? Does the maze creator have any influence over the design of the maze?
The thing is, Maze only requires a DC 20 Intelligence check to escape. That’s nothing to these guys, and they crack it open pretty quick. So then they ask themselves, can we make it harder?
Their previous toyings with Maze RNG become full on experiments and deep dives to see if they can add increased difficulty. They start adding multiple levels, doors that require you to solve a puzzle to unlock, fetch quests, etc. They come up with the most difficult maps and challenge each other to get their times lower and lower and lower.
They become Maze spell speedrunners and modders is what I’m saying.
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“Gorgug’s not dumb.”
My man takes one level of artificer and figures out the whole thing like 5 episodes before anyone else.
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