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#that's going on my essential mods list when i make it one of these days
papermint-airplane · 10 months
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I just downloaded @criisolatex's CAS lighting mod and excuse me?!?! WHY IS IT SO GOOD?!
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I didn't think it was going to be such a big change but dang! I can see truer colors and more details now! This is going to help tremendously! No more pressing my face directly to the screen to make sure I've matched skintones with my makeup! I am SHOOKETH! 😱😱
Btw, that Sim? She is John Cena as far as you're all concerned. You don't see her.
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hyggetrait · 1 year
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🚑 Welcome to the White Willow Memorial Hospital 🏥
Functioning Hours:
Open 24 hours a day, 7 days week. 
White Willow Memorial is an integrated healthcare system providing quality care to local and global communities of the Sims world. Located in the central point of Magnolia Promenade, White Willow Memorial is acclaimed for its excellent care teams and specialist. With around the clock emergency room, two state of the art surgery room, a pediatric office, and a birthing suite for any expecting patient, White Willow Memorial staff is prepared to take the best care of you and your loved ones.
Gallery Id: NicoleSimblr (check the ‘include custom content’ or it won’t show up). Click here for the lite cc version.
Finally able to share the long-awaited hospital build. I hope you all love it and it lives up to your expectations! 
Floor plan and additional information, including CC list and how to set up birth suite below. 
Floor Plan
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Important Information
Enable bb.moveobjects when placing down
I tried to playtest as much as I could for birthing experience but did not have time to try out with the doctor career, so I apologize in advance for any hiccups.
I used gshade preset spring bubbles by jayica, so colors might look different for you
Please tag me if you use this build, it makes me so happy to see my lots be part of your sims stories! 
This built was primarily made to be used with pandasama’s birthing mod. I recommend potentially removing the door (or locking access) to the pediatric room and the doctors office in the second floor to ensure your sim sticks to the birthing suite. 
Speaking of the birthing suite, if I want my sim to have a regular birth using the pandasama birth mod, then I start off with the default hospital bed already in the room and when the time comes to deliver I go into build mode (bb.enablefreebuild) and switch the hospital bed for the surgery machine. If you want to go c-section route then use the birthing suite up until its time and then go into the surgery room (I recommend the one at the very end of the hallway which has the baby decor)
CC Information 
Note the “*” denotes the costom content that is not required for functional gameplay but just simply decor to add more realism. Essentially, House of Harlix, Pierisims, and Tud’s CC are must.
Tuds - 2nd Wave Set (Couches all over the hospital)
Pierisims - The Office, MCM (for offices)
Harrie - Octave, Brownstone, spoons (windows, bookshelves, clutter)
Harlix - Livin Rum' (table), Tiny Twavellers (wallpaper)
PandaSama  - Birth Mod (for sonogram machine)
CharlyPancakes - The Lighthouse Collection (books in offices)
Awingedllama* - All sets (used plants for clutter)
Brazen Lotus - Party Poppers (balloons in maternity suite)
Aeonpixels *- Medicare Ads (not necessary but recommend for posters around hospital & meternity suite)
RVSN* - Skewl is Kewl (school board, not really needed just a detail)
Syboulette -Hippocrate Set (simlish service navigation sign in hallway and ambulance (note this is very high poly, you could just get a makeshift one from the gallery like I did for the cc lite version!)
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fallout-lou-begas · 1 month
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Not sure if you’ve been asked this before, but what are your favorite/essential mods for new vegas? I’ve only ever played it unmodded so I’m curious
Good question! I definitely have answered this before, but that was so many years ago. It's only now that I've taken the opportunity to overhaul and modernize my own mod set-up that I've been figuring out the answer to this question myself. But I can definitely talk you through the most important parts of my new load order.
First, however, every single person modding this game in this day and age absolutely needs to start with the Viva New Vegas modding guide, and follow every step to the letter. The recommendations are air-tight and the instructions are written and presented as if you, the reader, have never even seen so much as a computer before. It's amazing. The "Base" of VNV contains nothing but bugfixes, lightweight unofficial patches, performance optimizations, and other under-the-hood stuff designed to remedy FNV's infamous stability issues while maintaining a completely "vanilla" feel. This makes it absolutely necessary, in my opinion, even for people who don't actually want to play with any (other) mods. Especially crucial to this guide is its mandate to use Mod Organizer 2; if you're using Nexus Mod Manager, Vortex, or Fallout Mod Manager any time since Biden got elected, you are shooting yourself in the foot plain and simple. The best endorsement that I can give of Mod Organizer 2 is that it mods you game completely virtually, meaning that if you fuck your mods up beyond repair, you can just go to your actual FNV launcher in your root folder and boot up the vanilla game like nothing ever happened.
And the "Extended" section of Viva New Vegas consists of more modding tools, quality of life tweaks, content restorations, and a curated list of strongly recommended gameplay modifications that nevertheless all come down to your personal preference (though deviating from their provided list may make you use your brain a little bit when choosing the right compatibility patches, and so on).
This isn't going to cover every single thing that I play with, but here's everything that I would think to suggest to anybody who asked. With that said, here's Fallout "Lou" Begas's Mod Recommendations, 2024 Edition:
Viva New Vegas Extended: Lou's Preferences
VNV Extended recommends several gameplay modifications that come down to personal preference. I installed just about all of them, with a few exceptions (I don't care at all for B42 Optics, for example). Here's some specific details:
Just Assorted Mods has a hell of a lot of features but I actually enable are breath-holding, the vanilla sprint, and the loot menu (though I flip-flop often on using JAM's Bullet Time in place of V.A.T.S.). If you install VNV and boot up the game and wonder "what is all this fucking shit on my HUD," it's probably some of Just Assorted Mods's components. Just disable the ones you don't want in the in-game Mod Configuration Menu, which you will also have available if you followed the instructions for VNV Base.
Vigor is a modernized fork of JSawyer, the mod that was originally created by FNV's own director after the game's release that tweaked a lot of under-the-hood game settings and statistical balance to his personal preferences. JSawyer Ultimate Edition a more faithful modernization of the original JSawyer whereas Vigor is "a more lightweight alternative" that dials back some of the more drastic features of JSUE. Your choice of these, or none of them, is purely personal preference, and my preference is for Vigor. Any form of JSawyer is strongly recommended if you play in Hardcore Mode.
Simple Vigor Config is used in conjuncton with Vigor and is an intuitive and easy way to overwrite Vigor's gamesetting changes with your own preference. I use the config to adjust carry weight to a much more punishing (25 + 5*STR) formula that incentivizes the use of backpacks, mindful inventory management, and companion inventory space; and to increase the starvation, thirst, and sleep Hardcore Mode rates to 10, 5, and 14 respectively.
Desert Natural Weathers is the weather mod to end all weather mods, in my view, and it includes configuration for customizing the darkness and visibility of nighttime. This effectively obsoletes former dinosaurs like Darker Nights Ultimate Edition. Refer to the post that I made on DNUE's Nexus page here for a copy of my settings to darken those dang nights with DNW.
In AIStewie's Tweaks's nvse_stewie_tweaks.ini file, I set bCustomSpecialPoints = 1 and iNumPointsToAllocate = 35. This slightly reduced starting stat spread forces you to make tradeoffs in your character creation, because it starts with a perfect middle 5 in every stat. Every addition above average will require a subtraction below average. The "Essentials" INI included with VNV Base is all that most players will ever need, so this is my one specific personal tweak that'll keep you from scrolling through every single option in the whole damn thing (though I also recommend enabling the tweaks that hide all of your skill check tags in dialogue for more immersive and less gamified roleplaying in conversation: set bNoSkillTags, bRemoveFailedSuccessText, bRemoveRedOutline, and iRemoveTags to all = 1. )
Lou's Personally Valuable or Sentimental Tweaks and Fixes
Better Pause Menu Screen (Simple Blur). I play with an ultrawide resolution and the vanilla pause menu filter doesn't actually extend past 1920x1080. So this is really vital, lol.
Vanilla Animations Weapon Scale Fix. This mod will fix a common issue with custom weapons and animation mods where your weapon will become invisible because its scale has gotten stuck at 0.
Companion Carry Weight Fix. All companions in the game have an invisible attribute called "companion suite" that, among other things, halves their carrying capacity based on their actual stats. If you play with a super low carry weight formula like I do, you can see how this is a problem. Here's the solution.
Miscellaneous Tweaks Collection includes a few files that I get great use out of: No DLC Recipes Early (great unless you integrate DLC crafting ingredients into your base game somehow) and Vendors Have Throwables (why the fuck are throwing weapons so hard to find in vanilla!). There are others that I use as well but I recommend these two the most generally.
Lucky 38 Suite Upgrade Terminal Tweak is a very cute little mod that removes the ugly wall-mounted terminal and makes you purchase your suite upgrades from the actual computer on the desk in the master bedroom instead.
I Fought the Law - Simple NCR Start finally gives you a good reason to check out NCRCF if you're not siding with the Powder Gangers.
Hire Cass Early was my "dream mod" for the longest time, and thanks to some help, it's finally a reality. Simply pick up the letter that this mod adds to the Mojave Express office in Primm and you can recruit Cass right away (through the usual persuasive requirements) without ever stepping off the road from Goodsprings to the Mojave Outpost. Part of my ongoing "make @ikroah real" project.
Harder Strip Access. Getting into Vegas to finally confront Benny should feel like a tremendous accomplishment. This mod makes it so. Better pony up the caps or call in one hell of a favor, kid! With any kind of tougher economy mods, especially, this mod makes it wonderfully Herculean to just buy your way onto the Strip.
Balance Tweaks
Pseudo-Realistic Carry Weight - No Weightless Item Overhaul and Realistic Bottle Cap Weight. The former is actually an optional file; the main file just implements the the carry weight formula that I was coincidentally already using. The latter just forces you to think strategically about how much money you're walking around with. Can you tell that I love inventory management? Note that if you give bottlecaps weight, you should definitely let yourself drop them when necessary by editing Stewie's Tweaks (bShowCurrencyInContainers = 1).
Carry Weight Affects Speed, Med-Tek Trauma Kit (Lou's Version), and More Conditions to Fast Travel. The first appearance of my own mods on this list! These three mods in conjunction tie your encumbrance and your overall health to your mobility far more strictly. I love the balancing act of packing enough supplies for an excursion while leaving enough room for loot that I can still fast travel with, and the choice to get greedy with more loot than I can comfortably carry and just hope to not run into danger on my slow walk back toward a merchant. My tweaks to the classic Med-Tek Trauma Kit mod apply this level of emergent gameplay and resource management to your limb health, though it makes the game much more difficult unless your character specializes in Medicine. I haven't tried it myself, but Simple Healing System is fully configurable, modern mod that I've had my eyes on and that might be better for most general playstyles, and it might even be compatible in conjunction with my Med-Tek mod for extra intensity!
Better Charisma (Charisma Affects Dialogue Skill Checks) and/or Charisma Affects Reputation. I've always been very frustrated with how much of a meaningless dump stat Charisma is, and the phenomenon of the 1 CHA 100 Speech player character in general. These two mods, which you can use just one of or both together, give Charisma much more meaningful and palpable functionality.
Terrifying Presence (Lou's Version), speaking of Charisma, changes the requirement for this perk from Level 6 and 70 Speech to Level 2 and 6 CHA, making it much more accessible to more types of intimidating characters. This same mod includes alternate options to take it as a trait instead, with the drawback(s) of either tanking your Speech and Barter and/or increasing your addiction chance. See also: Less Snarky Terrifying Presence.
New Vegas Karma Rebalance is a great under-the-hood mod that makes FNV's nearly vestigial karma system less nonsensical without removing it or its effects on the player entirely. Thanks to this and Mass Ownership Tweaks, which is already included in VNV Extended's recommendation of Essential Vanilla Enhancements Merged, Cass won't hate your guts just for stealing a few things from Caesar's Legion at Cottonwood Cove, especially not after you've already killed them all.
Damage Multiplier solves the sluggish damage sponge problem that plagues Bethesda engine combat by simply multiplying all damage dealt globally, both by and to the player, by a factor of your choosing. I use 2.5x, which is usually enough to kill any level-appropriate human being with a single shot to the head. 2x should be the minimum. Combine with Combat Enhancer NVSE and NPCs Use Ammo for overall faster but much more ferocious and intense combat engagements.
Visuals and Animations
Third Person Camera Overhaul. Though I'm still getting used to its extremely specific configuration settings, this is vital for a third-person enjoyer like myself. It obsoletes any and all "dynamic camera" or "shoulder swap" mods of the past. Once you figure out how it works and what you like, you're set for life.
Realistic Movement and Dramatic Inertia. Although a little goofy, it has never felt better for me to physically move around in the game than it has before. I like the weight and get-up-and-go that this mod has for me as a player, but it's especially significant in firefights and other combat situations where, now, your targets can't dodge bullets by shifting direction instantly or stopping and turning on perfect dimes. For a single, less heavyweight alternative, try 360 Movement and Diagonal Movement together instead. Each pair of these mods is incompatible with the other pair, however.
B42 Loot, B42 Interact, and B42 Inject. I recommend a lot of the B42 family of animation overhauls in general (except B42 Optics, lol) because I just love seeing my character actually do the things they're doing. For B42 Loot, I use the included config file to disable the "force pull" effect, and for B42 Interact, there exists compatibility patches between it and its more third-person oriented counterpart Animated Ingestibles, but I'd only look into that if you know what you're doing (though, I do).
Character Kit Remake is a mod that I was turned onto recently. For a long time I have scoffed at character appearance overhauls out of nostalgia for those classic gamebryo engine potato-faces and what I thought was, to be blunt, the tasteless ineptitude of the actual overhauling. But I do really like this one, even if the showcase of screenshots do a really bad job of selling it. It looks a lot better in motion and in game, I promise. i think that these people are just not good digital photographers.
Height Randomizer. It's funny how much you can get attached to a minor character when they are, for whatever reason, especially tall or short. This lightweight mod just adds some height variance to all NPCs in the game that don't already have a non-normal 1.00 height setting in vanilla.
The Strip Groove. Dance on command. Endorsed.
Items, Economy, Crafting, Survival, Repair, Etc.
Gloves Galore (Lou's Version), Power Armor Gloves, Combat Armor Gloves, and White Glove Society Wear Gloves. Anyone who has followed me long enough on here should know that I have strong, totally normal feelings about gloves.
Armed to the Teeth Redux and literally any backpack mod. I've used this duffel bag forever, for example. I love these ones because I personally love when you can physically, literally see the things that a character is supposed to be carrying.
Flashlight NVSE. Another piece of Agnes Sands's arsenal, this is the one "old" mod that I can't quit. Even if it is a little janky, I've yet to find a better directional flashlight mod. Only install this is you think you can handle wrestling with it a little, and make sure your "Exterior" flashlight settings are all on the lowest quality regardless of computer specs (or else it causes flickering). It's a must-have for darker nights, too.
Famine is the last "loot scarcity" mod you'll ever need. Combine it with Harder, Barter, Faster, Stronger from the VNV Extended recommendations list for a really tough time affording even basic necessities without tailoring your build for mercantile success... which is just how I like it.
Cheaper Repair Costs. The vanilla formula for determining the cost of weapon and armor repairs at merchants is, in a word, fucked, where it literally costs twice the weapon's base value to repair it from broken. This mod lets you adjust that proportion so that you won't be better off literally selling and buying another gun in every single case. I play with a rate of 67% (which means that paying a merchant to repair a completely broken weapon from 0% health to 100% health will cost 67% of the weapon's base value).
Alternative Repairing does too much cool, practical shit to the base repairing system to even get into here. To keep it short, it intuitively incentivizes actually scrounging for all kinds of formerly useless junk that you can now scrap for spare parts. Check it out.
Water Overhaul. Ever play with a Universal Water Bottling mod and find things suddenly far too easy? Water Overhaul combines all the convenience and sense-making of bottling water anywhere with the much-needed tradeoff of truly purified water being much rarer. All that convenient H2O is now just radioactive enough to keep Goodsprings Source from singlehandedly breaking the survival economy of the game (not to mention the literal economy).
Cowboy Coffee and Coffee Grounds, my own mod that adds brewable coffee to the wasteland. While mostly just created because it's cute, it's really nice to have a reliable and palpable source of sleep deprivation relief when playing in Hardcore Mode.
Gun Oil From Animal Fat, another mod of mine that provides a cheaper, craftable, and less demanding but less effective repair option to complement Weapon Repair Kits. I patched this one recently to fix some old issues, and it's great for incentivizing emergent gameplay (since you need to hunt for meat, and cook the meat for fat, and combine the fat with loot to make the gun oil).
Sound
Less Constant Music and Passive Combat Music Tweaked do exactly what they say on the tin and are perfect for people who like to get immersed in the natural sound of their environment, especially if you're a chronically stealthy player like me and you've trained yourself to constantly listen for enemy footsteps. I do recommend keeping Less Constant Music disabled when you first start a game, though, because until I can figure out how to add an exception to it myself, it will remove the background music from character creation at Doc Mitchell's house more often than not, and I really like that music.
SPEAKING of Doc Mitchell's music, Try Not To Get Killed Anymore is one of the first mods I ever made and it has never left my load order. It simply replaces the musical sting that plays when you die with an emphatic, tolling bell and the refrain from Doc Mitchell's theme, plus an optional version that includes his ghostly voice telling you to try not to get killed anymore. Two of my other personal sound replacers are the Mysterious Stranger Level-up Theme, Simple Snap Sound Effects for Quest Updates, and Mechanical Camera VATS.
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acepalindrome · 2 months
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SDV QoL Mod Recommendations
(1.6 Edition!)
Some years ago I made a big list of some of my favorite Stardew Valley mods, because I am a mod gremlin and there are so many fun and cool things you can do with your game! Modding has changed a lot since then. Some of the old mods have been abandoned and aren’t compatible with 1.6, and lots of new ones are popping up all the time to help keep this 8 year old game fresh and interesting! So I’ve put together a list of mods that currently work with 1.6. Since there are so, SO many mods, I’m just going to list quality of life mods for now. Let me know if you guys are interested in recommendations for expansions, cosmetics and other fun stuff!
Firstly, if you’re new to Stardew modding and don’t know how to start, I highly recommend checking out Salmence’s How to Add Mods video on YouTube. He walks you through all the steps and makes it very easy to get the hang of it! And without further ado:
The Mods
UI Info Suite 2: I’m new to this mod, but now that I’ve got it, I’m not sure how I lived without it! It does so much! It shows your daily luck, any birthdays, if it’s going to rain tomorrow, when tools are ready with Clint, when the traveling cart is in town and more! It also shows the range of your sprinklers, scarecrows, bee houses and junimo huts, and if you mouse over your crops, it shows when they’re ready for harvest! Super useful, and the daily icons are small enough that they don’t feel intrusive. I usually get all my mods from Nexus because it’s easy and reliable, so I had put off trying this one since it’s only on GitHub. I absolutely should have tried it ages ago.
NPC Map Locations: Shows where everyone is on the map. No more running around trying to figure out where someone is to give them a birthday gift! This is an essential mod for me, it’s such a simple but good improvement!
Look Up Anything: This one basically eliminates the need to have the wiki open in another window. Virtually everything in the game can be clicked on to give you more information. Mouse over Shane and press a button to see his birthday, how many hearts he has and how many points to the next heart, and all loved and liked items (with items you have on hand highlighted!) Select the hardwood in your inventory to see how many you have total (including storage you don’t have on hand,) everything it can be used for and how many you need for each thing, so you know how many you need! Almost everything can be selected to give more information!
Visible Fish: Useful AND pretty! It shows all the fish currently available to catch swimming in the water, so you don’t spend ages trying to catch something that doesn’t spawn at a certain place or time! Also it just looks really nice. I love seeing the fish in the river when I’m just passing by!
FriendsForever: Eliminates friendship decay, so people don’t hate me if I forget to talk to them for half a year! Also works on animals, so I can ignore my pigs all winter and they still love me.
To-Dew: You can make a to-do list that will appear on the screen and can be marked off as you complete different tasks. No more will I take a trip to town for seeds and forget that I also wanted to donate to the museum and give Caroline a daffodil! You can also set items to be reoccurring on certain days of the week, if you want to remind yourself to look for forage on Saturday, or make Thursday your designated day to empty and refill your kegs. Very customizable! I also like to make lists of all the seeds I want to buy every season.
TreeTransplant: Robin can now move trees around your farm just like she moves buildings! I’m really bad at planning my tree placement, and it’s so frustrating to have to cut down full grown trees to change my farm layout. Now you can move trees anywhere!
Fishing Made Easy Suite/Combat Made Easy Suite: I love these mods over others that make fishing/combat easier because you can decide the exact degree you want to make things easier! You can make fishing anywhere from 5% easier to 99% easier, if you want to just take the edge off the difficulty, or make it impossible to fail a fish. You can take just a little less damage from monsters to make the Skull Cavern less daunting, or become unkillable and oneshot everything. They also have options to do fun things like put legendary fishing in fish ponds or craft magic rock candy. You can also make things harder, if that’s what you want!
Automate: Machines can pull items from chests, process them, spit them back out into the chest and pull in the next item automatically, without you having to do anything! It can be a little op early on, but it’s super handy when you have a million machines to keep track of. I especially like it for things that have shorter processing times. I can stick a chest of ore and coal next to some furnaces and let it do its thing! Or put a bait machine, recycle machine, crab pot and chest all together. The crab pots will empty and refill every day from the bait generated by the bait machine, deposit fish and trash into the chest, and any trash will be processed by the recycling machine! There are tons of fun ways to combine different machines!
TimeSpeed: Lets you stop, slow or speed up time! You can select time to freeze at certain locations (I like time to stop when I’m inside a building, like in old farming games,) set time to move slower or faster in general, or press a button to change it on the fly!
That’s all I have for now! Links will be coming in a reblog because tumblr is weird about posting links sometimes. Let me know if you’d like recommendations for other kinds of mods, like cosmetic mods, expansions, stuff that adds items or changes dialogue! I love to share the cool mods I find!
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simphoraa · 2 years
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ઇଓ│ Simphora’s Ultimate Sims 3 Masterlist of Mods │ઇଓ
Hey guys! I receive a ton of questions on the mods I use in my game, so here is my ultimate masterlist of mods for the Sims 3. All of the mods listed are organized by category. This list will be updated from time to time. Happy Simming!
3/20/24 - Last Updated
(credits to all of the wonderful modders listed below!)
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(Keep reading to see the list of mods).
εϊз NRAAS Mods
These mods are essential!
NRAAS Master Controller: This mod adds countless options that allow you to easily control and change just about anything about Sims in your town. Featuring a robust filter system to allow you to find the Sims you want to target and execute actions on. 
NRAAS Master Controller Cheats (module): This mod is an optional module of Master Controller and includes the more advanced; therefore "cheaty" aspects of Master Controller. (Must have the base-mod installed for this module to work properly).
NRAAS Master Controller Integration (module): This mod is an optional module of Master Controller and replaces all the CAS interactions in the game with the one managed by Master Controller, including the "Create-A-Sim" button in "Edit Town". (Must have the base-mod installed for this module to work properly).
NRAAS Career: This mod is used to load custom careers into the game. It is also possible to load custom book lists, custom skills, and standing social interactions.
NRAAS Careers School: This mod contains a series of high-school "trade" school careers.
NRAAS Debug Enabler: This mod exposes EA debug commands so that it is usable in game. It also adds a few useful commands to fix common problems.
NRAAS Error Trap: This is a core-mod intended to catch and correct data corruption errors that can render a save-game unloadable. Any corruption errors that can not be corrected will be trapped and logged, allowing the save-game to load regardless.
NRAAS Go Here: This mod replaces the "Go Here" interaction, with one that can be stacked in the queue, allowing the user to better direct the route of a sim. It also makes inactive Sims less likely to go home, restores haunting ghosts in the grave yard, fixes common routing errors and adds a robust set of door locking features.
NRAAS Mover: This mod removes the "greater than eight" and "requires adult" restrictions in "Edit Town" and the Phone and Computer "Move" interactions. It also retains the dreams and opportunities of Sims when switching households.
NRAAS Overwatch: The primary purpose of this mod is to act as a periodic clean up system for correcting errors and eliminating junk that accumulates over a regular play-session.
NRAAS Portrait Panel: This mod changes the Portrait Panel to display a maximum of 24 Sim portraits, useful for playing overstuffed families.
NRAAS Porter: This mod adds a custom version of the import and export system used to create Library families. With this, it is possible to transfer entire towns worth of sims, preserving relationships across households, and reducing the amount of manual intervention required afterward.
NRAAS Relativity: This mod can be tuned to change the speed at which time flows during the course of a sim-day.
NRAAS Relationship Panel: This mod changes the Relationship Panel. Changes have also been made to correct the "red box" relationship error that occurs when the window bounces while displaying certain types of sims.
NRAAS Register: This mod alters the rules governing role assignment in the game, allowing sims to maintain regular careers without losing their roles. In addition, it provides the ability to select which sim you want to perform specific roles in town. 
NRAAS Returner: This mod provides the ability to alter which interactions are autonomous and/or user-directed via an in-game interface, both ITUN and SocialData based.
NRAAS Saver: This mod prompts the user to save after a given amount of play-time.
NRAAS Story Progression: This mod is a non-core story progression replacement. The EA story progression will be disabled by this mod, and a new, hopefully better, system is started in its place.
NRAAS Story Progression Money (module): This module contains the expanded money scenarios for use with Story Progression. (Must have the base-mod installed for this module to work properly).
NRAAS Sims Drinks: This mod adds custom moodlets to the game when your Sims have drinks to simulate them being drunk.
NRAAS Tempest: This mod provides a more detailed approach to controlling weather on a town-by-town basis, providing the ability to adjust weather profiles on an daily basis during any particular season.
NRAAS Woohooer: This mod alters the romantic game systems allowing for more relaxed rules when compared to EA's. It also allows for teen woohoo and pregnancy along with risky woohoo.
NRAAS Woohooer Toilet Stall (module): This module for Woohooer integrates the toilet stalls, adding support for Woohoo interactions. (Must have the base-mod installed for this module to work properly).
NRAAS Woohooer KamaSimtra (module): This is a custom skill to facilitate tracking of woohooing. It provides a series of optional challenges that can be completed for improved post woohoo moodlets. (Must have the base-mod installed for this module to work properly).
εϊз CAS & Genetics Mods
These are mods that affect Create-A-Sim and the Sims genetics.
CAS Zoom In + Pets: This mod allows the camera in CAS to zoom in closer, including pets.
CAS Room Recolored: A custom/recolored CAS background instead of the original one.
Pearly Whites Default Teeth: A realistic default teeth replacement.
Stand Still in CAS: This mod gives Sims more of a gender-neutral, natural-looking, standstill animation in CAS.
Sliders: This mod realistically enhances Sims facial and body features in CAS.
Teen Neck Edit: This mod allows Teen males to wear Adult male clothing without a neck glitch.
εϊз Environment Mods
These are mods that affect the environment.
BrntWaffles Frozen Lighting Mod: A default replacement lighting mod that overrides the lighting in all worlds. It makes the environment look so much prettier, and not dark or gloomy.
Realistic Clouds: More realistic and improved clouds. This mod is compatible with all lightning mods.
Snow But Better: An override filled with textures to make your game more frosty looking and even more realistic if you're into those sorts of things!
No Full moon Lighting Effect Mod: This mod completely removes the special, hardcoded "full moon" lighting effect in Supernatural - a green glow with added bloom. The full moon lighting is now just like any other night, both indoors and outdoors.
Improved Environmental Shadows: This mod enhances the shadows in-game.
εϊз Gameplay Mods
These are mods to help enhance gameplay.
Better Greets: This mod aims to solve that and expand upon the possibilities by making Sims’ greetings also take into account things like personality traits, social group and relationship status.
Cigarette Smoking Mod: This mod allows Sims to smoke/purchase cigarettes and nicotine gum.
Deep Conversations Mod: This mod gives you some insight on what your Sims are talking about and often lets you choose what your sim will say, which may affect their relationship positively or negatively.
Hospital Overhaul Mod: This mod improves upon the hospitals by adding more features to it, such as abortion, donation services, in-vitro fertilization & alien implantation, sex reassignment, sterilization, surrogacy, ultrasound scanning, and veterinary services. 
More Complex Recipes: This mod makes existing recipes more complex by changing or adding ingredients.
No Fridge Shopping: This mod replaces the meal-making interactions on the fridge with custom ones that check whether the Sim has the required ingredients to make the meal or snack.
NPC Romance: This mod attempts to breathe some life into your Sims’ NPC friends and romantic interests by allowing them a chance to advance their relationship with your Sims.
Online Center: This mod adds a set of new interactions to computers and smartphones, such as eShopping, reading eBooks, checking the PlumbBook.
Retuned Attraction System: This mod revises a bunch of the parameters that control the attraction system; changing it to be more selective in-game.
Sim State: This mod focuses on adding ownable stores to the game. (LINK DELETED)
Taxi Charge: This mod will charge sims for Taxi rides.
Violence and Aggression: This mod adds a list of violence social interactions.
εϊз Gameplay Fix Mods
These are mods to help fix any gameplay errors/mistakes from EA.
The Smooth Patch 2.0: This mod alters the speed at which the game's processing runs, which improves the overall performance of the game and some loading times. Most noticeably in Create- A-Sim, Create-A-Style and Buy/Build.
Thumbnail Camera Edits: This mod contains some edits to the INI files that control the camera positioning the game uses for generating thumbnails.
Random Sim Fixes: This mod attempts to fix issues with and improve randomly generated and aging up Sims (such as pudding face) in a non-intrusive, non-core way.
Route Fix: This mod reduces the amount of time sims will stand around  trying to figure out how to get where they are going, checking for obstacles, and waiting on other sims to move before going around them.
Shimrod’s Autonomy Fixer: This mod makes the autonomy run more frequently, such that auto-Sims will not stand around as long before deciding what to do next, they choose the next action quicker. 
No (or fewer) Automatic Memories: This mod stops the memory scrapbook from filling up with useless memories that then have to be manually deleted to make room for custom memories or to keep save files small.
No Social Groups: This mod disables all Social Group Influence gain and removes any existing Influence from all Sims.
No Mutant Hair or Eyes: This mod forces all newborn sims to have their parents' or (if they exist) grandparents' eye and hair color. There is no chance of a mutated color being chosen.
All Traits for All Ages: This mod unlocks all visible traits for all ages, baby through elder.
Get To Know Fix: This mod fixes the broken get to know code and enables more discoverable traits. 
Spring Cleaning - An Assortment of Vaguely Spring-Related Tweaks: This is a collection of four pure script mods that make a variety of tweaks with the aim of providing a bit more fun and realism to springtime activities.
Spicy Animation Fix: This mod fixes the fire breathing animation error when a sim gets the Spicy or Too Spicy moodlet that forces them into the sitting animation, rather than playing the proper standing animation.
User-Directed Scolding + Other Punishment Tweaks: This mod tweaks parts of the punishment system from Generations. It will warn you with a pop-up whenever the game tries to force a sim to scold a misbehaving child/teen so you can stop them if you wish.
Higher Quality Headline Effects: A default replacement for headline effects. It is more clean and sharp, graphic wise!
Home Video Camera Fix: This mod changes the speed of the home video from Generations to a slower, more efficient speed.
University Life Visual Fixes: This mod includes fixes for a few visual mess-ups EA made with University Life.
No Camera Fade: No fade in camera view or first person.
Less Or No Laundry On The Floor: This mod can either reduce the amount of laundry piles that appear on the floor in a 24 hour period once a Sim gets changed to complete a particular task, or can eliminate laundry piles appearing on the floor forever.
Faster Gardening: This mod reduces the time needed for weeding, watering and harvesting plants, and therefore makes gardening much faster. 
Pigtails Glitch fix: This is a core mod that fixes the infamous 'pigtails glitch' caused by CC hairstyles.
Pick up Toddler fix: This mod does in detail, is a simple fix that now sims will always route to the toddler to pick them up no matter where they are, while the toddler waits and stays in place. They can also pick up them up at whichever angle, which doesn't always look the best but I've also replaced the animations so the transition between the toddler sitting on the floor and being picked up is smoother.
εϊз Pregnancy Mods
These are mods that affect pregnancies in the game.
Mixed Feelings About Pregnancy: This mod allows pregnant sims to express feelings about their pregnancy.
More Pregnancy Interactions: This mod adds new social interactions between pregnant sims and sims of all ages. Another part is an overhaul of the pregnancy announcement interaction.
More Seasons Interactions For Pregnant Sims: This mod enables various seasonal interactions for pregnant sims.
Pregnancy Controller: This mod adds a set of pie menu Pregnancy Options to all sims teen and above, both human and pet. This mod consists of a bunch of functions like, ending or pausing pregnancy, start labor, set chance of multiples, set pregnancy progress, and set the sex. (OUTDATED)
εϊз Baby & Toddler-Children Mods
These mods impact babies and toddlers in the game.
No Stretch Children Can Series: These mods convert adult motion to child one. Children can use objects with no stretch.
Blush Baby: A default skin blend for babies. (LINK DELETED)
Beetle Eyes: Accessory contacts for babies. 
Little Baby Wisps: Little hair wisps for babies that will show the baby’s real hair color at birth.
Sleeper Footies: Babies are now born with cute onesies and legs. No more burrito babies!
Better Playdates: This mod allows toddler-children to have playdates.
Breastfeeding Mod: This mod adds a breastfeeding interaction to the game.
White Formula Default Replacement Bottle: This mod replaces the green milk bottle with a white milk bottle.
Biggest Little Mod For Toddlers: This mod enhances the gameplay of a toddler.
More Toddler Interactions: This mod adds new interactions for toddlers, so now you can do a lot more with them, such as bathing them, talking to them, literally tossing them in the air and more.
More Play, Playmat:  An interaction where babies can actually play on the mat.
Toddler Food and Snacks: This mod adds two interactions to the high chair to feed toddlers meals or snacks.
Toddlers Extra Activities: This mod allows Toddlers to do extra activities.
Toddler Foods and Snacks: This mod adds two interactions to the high chair to feed toddlers meals or snacks. There are 11 meals and 5 snacks. Similar to Growing Together, toddlers will love, like or hate certain foods.
Toddlers Can Learn To Walk Alone: In this mod, toddlers will finally be able to learn to walk by themselves, no adults or store walker required!
Toddlers Can Sit With Sims: This mod allows toddlers spend even more quality time with their parents and/or siblings!
Functional Baby Carrier:  An actual functional baby carrier inspired from the Sims 4 Growing Together Expansion Pack.
Tooth Fairy Mod: This mod gives child-aged sims the chance to lose their teeth and get money from the Tooth Fairy.
εϊз Pet Mods
These are mods for pets.
Pet Diseases: This mod introduces four diseases (or five, depending on how you count). All can be caught by cats or dogs and are contagious between the two species.
Pet Bowl Requires Food: Instead of watching your money disappear into thin air when you fill the pet bowl, now watch your money disappear into the grocery store void (or your supermarket owner’s pockets, if you please).
εϊз Miscellaneous Mods
Extra mods, not essential to have at all.
Build/Buy Catalog Search: This mod simply adds a search button to Buy and Build mode. 
One More Slot Please: This mod allows you to place objects anywhere in your sims house.
Facial Expressions Converted From The Sims Medieval: This is a replacement mod that swaps out The Sims 3's facial idle animations with their The Sims Medieval equivalents, plus some additional tweaks.
Clean UI: This mod changes the UI color from Blue to White.
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ailesswhumptober · 10 months
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All About Us! -->asks are currently open<--
-->Our Discord<--
~Who are the Tumblr Mods?~ Mod Missy: She/They, Writer --will sign >Mod Missy when answering questions Mod Radio: They/It, Artist --will sign >Mod Radio when answering questions
Mod Shae: They/Them, Writer --will sign >Mod Shae when answering questions ~Some Frequently Asked Questions~ Q:Why did you make a separate Whumptober? A: We noticed the usual Whumptober has taken a strange stance in regards to AI, particularly a non-stance that doesn't seem to discourage AI usage in the way we and some others were hoping. This included saying AI had a place in writing as well as art, and saying defending against it was going down on an already burning hill. We disagree with this wholeheartedly. Q:What is AI-less Whumptober? A: Well, it's basically Whumptober...But with a firm stance against AI content. AI-less Whumptober will essentially function the same, with a list of prompts every day for the month of October, with the difference being that we actively disavow AI content and discourage it strongly
Q: What's so bad about AI?
A: AI in itself is a theft. It works off of cannibalizing other people's works, often without permission, and it CANNOT be used without this theft. The argument that you can just train it on your own work is entirely false, as even then with the AI apps used it compares, contrasts, and includes work that is plagiarized and stolen from artists and writers alike. AI IS NOT AN ACCESSIBILITY TOOL! Q: Okay, but is AI really that bad though? A: Yes, yes it is. here are some links. > the negative impacts of AI art on Artists >The Intellectual Property Problem
>AI in the publishing world: Are AI novels theft? >ChatGPT: The fight against AI Q: Do you have to post every single day? A: Nope! You can post any of the days you'd like. You can bounce around and do 10 different ones, or just 1, or all 31! If you're posting content you made under the hashtag #AIlesswhumptober2023, congratulations, you've participated in AI-less Whumptober! Q: Can I post NSFW? A: Absolutely! Just please keep everything under the read more, otherwise known as the cut. NSFW content will not be allowed in the Discord server. Q: Can I post OC content? A: Yes! AI-less Whumptober is a multi-fandom event that can include different fandoms or original content Q: Will your list of prompts be different from the regular Whumptober? A: Yes. The mods of AI-less Whumptober have come up with the 31 different prompts, as well as a few extras in case the theme of the day just isn't vibing with you! 3. How do I protect my work from AI?
Glaze is a great tool for protecting the art that you post, made by the awesome people at University of Chicago. As for writing, we're looking at finding solutions for this. We're open to suggestion! -->Our Discord<--
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theshiftingarchives · 3 months
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Sharing The Hidden - Shifting Archives #1
INTRO
We are The Shifting Archives, a group dedicated to share knowledge on shifting that has been gatekept and give access to everyone to good shifting information. Today we are starting by bringing links to the first shifting community and its highlighted blogs from 2019 to 2022.
For the ones that dont know, shifting as you practice it, came from amino, DRs, WRs, Most of the methods and scripting came from amino. The first shifters from tiktok are amino users and most core content of shifting that you practice came from amino.
But not any amino.
Respawn/Dr Sub Users, the first shifting amino.
My name is Alula and today I will be telling you a bit about shifting history. This is a repost from reddit, you can read the original in here
TO LEARN
This community existed long before any tiktok videos, the place where shifting realities came to develop. A dense, filled with texts and users that hold the best knowledge out there that borned for shifting.
It was once the center of shifting, the place to learn, where many users created core information on shifting.
In 2020, a mix of events happened in TikTok that caused the creation of shiftok.
As you may know, Shifting when mainstream or talked about with non shifters are usually… messy, that is why the overall community always had this toxic instinct of asking for deleting or changing stuff when shifting is brought to new places and people.
In DRSU, some members posted TikTok videos about shifting, while beginners with intention of helping posted screenshots of community posts to try to explain shifting
At some point, information about respawn ended up on shiftok, and it was heavily misunderstood and taken out of context, a drama would spawn from this. Making a divide between the amino community and tiktok community, essential shifting information would be blocked from flowing to tiktok and the older communities would isolate themselves. With this much misinformation appeared such as "Shifting is a lucid dream", "If you spend too much time in your dr you will be tired", "Permashifting is impossible" and the list goes on.
In a way, this is everyone's fault, veterans wouldn't be interested in explaining and newbies would avoid listening. With the years going by, the division of the communities started to fade, communities made by and for shifters from tiktok would be created on amino, allowing the following of better information, and shifters from reddit, tumblr and discord are experiencing a time of reconstruction on more complex themes, with time the information on shifting would start to reappear.
Today you can still ask to enter almost any amino community by answering some questions and linking a global amino profile.
TO SHARE
Seeing these new events and shifting information starting to be reconstructed from ashes, a experienced group of shifters started the shifting archive, a project dedicated on sharing previously locked or lost informational texts, so all the community may have access to it.
We found that even a locked community can have its texts and users seen by anyone using a link on the web. So i am sharing the DRSU masterlist below this blog among other things, many links that will lead you to amazing texts and content. Some you may have known, some you will not agree. But please, read this content, learn something from it, develop new ideas, shifting as it was may never come back, but it does not mean that it can't evolve or get even better.
To DRSU staff and every other amino staff that may be reading this, we are not a doxxing or plagiarism project, we are more similar to a link tree, making collections of links that will take the reader straight to the original source. We understand that back in the day we all did what was for the better, to preserve the already existent information, sources and shifters. And we also know that holding positions such as leader and modding roles is a big responsibility, we end up by giving part of our own journey so others can experience their own.
For the people who are in the master list, please don't delete your blogs. I know we are doing a controversial move by exploiting this amino bug but please, share what you know, allow others to understand more about what you already do. A community is about helping each other so we can all survive, so please have empathy with the new ones. Some of them might have started on Shiftok but some of us started in sketchy places too.
To users and many others that will adventure themselves in these posts, i recommend you to TRULY go with an open mind, you will interact with heavy topics, shifting isn't the practice you may think it is. The links below do not contain all aspects of shifting and were formulated by the old staff with new members in mind, most of these texts you will already know and some will be new ideas to you, we recommend to not only search by our archive but also to explore the communities within them.
About respawn: even if you don't understand it and call it self hard i really recommend you to READ and to try to understand: There is no shifting without respawn, and once in the past, shifters were called the same thing people call respawn these days.
It is also important to add that some of these posts are made by veterans and non veterans, some contain different mindsets and views, you will find stuff that you already know, but maybe you can get an insight from new perspectives. Most of the master list is 2019-2022 blogs, but we will be linking more stuff with time.
Before sharing, I would like to say thank you to Sunni, Sen, Aurean Lee, Oxy, Vergara, Goat, Blueblemish, Shizuha, Rose, Serenity and many others that made content on shifting in its previous times and created the basics and essential of shifting on amino. May other names from this age appear so we can know our history.
I also would like to thank the DRSU Staff, even if we don't know the answer we will receive from this project., We appreciate your job in our community and keeping everything together for so many years.
TO SHIFT
This bug is more of a feature, amino as an app is dying so they added a feature that allows people from outside to see whatever content is on a locked community, so you can browse everything, even the feed as long as you are not logged in your account and using a browser.
A warning for those who pretend to misuse these resources, do not steal, do not claim as yours, do not profit and do not mock these texts. This is not only essential knowledge but also an important part of our history and culture.
Please, if you share this on TikTok at least link this post so more people can find it, do not claim it as your own.
For the ones that break the conditions of this sharing, know that we are always watching and breaking these rules have a price.
If you desire to help with archiving, send an email to this address [email protected] containing the link, author, title and screenshots or transcriptions of whatever you find. Updates will be posted on reddit, tumbler, discord and our link center!
The doc below also allows commentary, so please share your insights and any corrections needed!
You can also see the feed and profiles on the web browser! We will also be linking a Shifted list from the community!
LINKS TO DRSU
TO DRSU MASTERLIST
TO DRSU SHIFTED LIST
TO DRSU MAIN FEED
TO DRIVE WITH SHIFTING IMPORTANT DELETED CONTENT SCREENSHOTS
LINKS TO RESOURCES
CLICK HERE TO SEE MORE LINK COLLECTIONS AND OUR MAIN PAGE
FINAL
That is it, we will keep adding more links and creating more resources. It is time we change this culture, it is time to learn and shift.
EDIT 01 - We had a real change in our formula, so we decided to re-write and fix the tone of this text, as well as adding updated links.
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simmancy · 2 years
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Mods to Make School Better (High School Years + Discover University)
I really love The Sims 4, but I love The Sims 4 because I play a heavily modded game. I know that option isn’t for everyone, but for those who do... Sometimes it’s hard to know where to look. It’s like when you’re hungry and you open up your food delivery service of choice and are just overwhelmed by the options these days.
Luckily... I look around a lot.
This post is inspired by the other amazing posts here, here, here and of course here. It started as something just for High School Years but grew... very quickly...
This list was last updated 17 September 2022 / Patch 1.91.205.
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More Students at High School (Ksuihuh) OR High School More Class Mates (Aramiteus)
Use one or the other here and read the descriptions because if you use Aramiteus’ version, you need to change MCCC Maximum Sims on Lot Value to about 40. 
The main draw is that more students will be on the High School lot. Aramiteus’ mod also adds 2 other teachers and an extra lunch person dependent on how many whiteboards/cafeterias you have on lot. It also requires you to choose your classmates before going to school.
Ksuihuh’s version comes with a script mod to increase the numbers of sims on the lot, as well an extra mod for an extra lunch person. It does not make you pick the sims going to class--you will need Rex’s Choose High School Classmates mod to ensure the sims you want are going to show up to school!
ChippedSim’s High School Tweaks
ChippedSim calls these “tweaks” but a full Active Class experience overhaul is a bit more than that in my opinion! 
Please note that updates are coming to this mod ACTIVELY - just today I saw that there were more in class interactions for the Active Classes! So keep an eye out on tumblr or twitter.
ChippedSim also overhauled the lockers so that you can keep more thing in there, as well as buy some stuff! Take a look at the full breakdown here, but I can’t recommend this enough.
ADeepIndigo’s Small High School Years Tweaks
Yes, I’m saying just download the whole lot.
More Discipline adds Parenthood compatibility--you can now discipline your kids for misbehaving/sneaking out/getting expelled. Why wasn’t that included by default? Ask EA, and thank ADeepIndigo in the meantime.
More Fun Pier Rides does what it says: raises the fun meter more!
Less Random Crushes makes it so that crushes are determined by Sims’ personalities instead of just randomly occurring.
Shop for Prom Outfit is just a really cute idea! It costs $100 to buy a prom outfit, and that can only be done once prom is announced.
My favorite has to be More Locker Notes. Don’t just let your sims cyberbully on Social Bunny. Let them passive-aggressively do it in person too.
ADeepIndigo’s Dynamic Teen Life
As of writing this, the mod is still in testing but I’ve been playing with it in my game for a few days and I’m still playing around with it, but it already adds sooo much more to my teen’s lives. More afterschool activities, popularity and cliques, new journal entries (for the Parenthood journals).... Gossip, rumors and having to actually try out to join the cheerleading squad.
Oh yes, I think this’ll become not just an essential mod for HSY users, but for most legacy players as well.
MissyHissy’s Form Groups in School
I won’t be surprised if MissyHissy comes out with some more mods but this is the one from their tweaks I’m currently using. EA didn’t let groups form in school which... you know, you’d think they’d want some cross-compatibility with previous packs to allow for literal cliquey behaviors but.
Anyway, this fixes that!
Lot51.cc’s Fashion Authority
I haven’t played much with this yet for high school but have it in my game for other reasons. This mod lets you take control of townie outfits... Including situation ones, and can restrict by regions. This is excellent if you want to have your sims wear a uniform to Copperdale, for instance, or you have a specific cheerleading uniform in mind, etc.
LittleMsSam’s HSY Bug Fixes
Hopefully we will not need these forever. Until they are patched though...
Take Exam Fix - stops sims from just getting up five minutes after the exam.
NPC Relationship Autonomy Fix - are you tired of random sims barging in, asking you to be BFFs after you added them on Social Bunny? fear not, because this should curb NPCs’ stalking you.
High School Promote Fix - helps the game promote sims from Cs to Bs if they’ve been going to school actively the whole time...
Stop Phone Change Color Obsession - I needed this one bad. Stops sims from changing their phone color every time they visited a new lot, and removed the camera focus as well
Ilkavelle’s Check Events & Sneak Out
A tiny little mod by Ilkavelle to help your sims sneak out, if they haven’t been getting invited out by their classmates!
Ilkavelle’s Teen Aspiration Bundle
I didn’t link this before as the teen aspirations hadn’t been updated to work with high school years... But now they have! This adds a few more teen-only aspirations for your sims (Prom Royalty, Overachiever, Towards Independence and Teenage Rebellion). 
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ADeepIndigo’s Summer Camps
We’re moving away from High School Years fixes and enhancements straight over to the joys of gameplay. This mod adds Summer Camps to the game which is... actually really super fun? Summer Camp is for children and teen sims; there are a variety of different camps to send your kids off to. This isn’t an active experience; it’s a rabbit hole “job” that replaces school, and there are both day camps and away camps. It’s also ONLY available during the summer, and camp automatically ends when summer does.
Simston Private School [originally by SHEnanigans, adopted by ADeepIndigo]
ADeepIndigo adopted this mod by SHEnanigans after she was hired by EA, and updated it for the most recent patch. There’s not a current write-up about this mod available from a modding source, but there is a review by SnootySims that you can read, or you can read this capture from the Wayback Machine.
This mod recreates the TS2 Headmaster Visit event - if you pass, your child/teen is then enrolled in Private School. No more basic public school for your snooty rich sims!
Homework Tweaks & Subject Homework [originally by Scarlet, adopted by LittleMsSam]
I’ve had this so long, I genuinely forgot how long sims take to do homework. This mod comes in a few different flavors, but it makes sims do their homework... faster! Time is money, right?
Subject Homework also allows sims to raise skill while doing their homework. There’s a couple different options for what homework they can do, and I personally like to try to match it to what class my sims had in High School that day [maybe they write a persuasive essay after Social Studies, etc].
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Zero’s University Custom Degrees & Tweaks/Fixes
Maybe you’re like me. Maybe you’ve played TS4 a lot, and you’re tired of all those regular degrees. Maybe you’re a little annoyed that completing university plays into the lie we American millennials were told that going to college is the fast track to riches. Well fear not, because not only does this mod add 15 custom degrees, it also overhauls how degrees play into careers if you want it to.
This is very modular so read the post carefully. I personally play with Zero’s tunings, because I also use University Costs More, Higher Scholarships and  Harder Distinguished Degree Acceptance, as well as the Required Degree for Promotion that’s in optional folder. I know TS4 is a fantasy where I can have vampires and werewolves and also secret agents but I also like to make life hard on myself.
If you just want the Custom Degrees, good news: there’s also a file that goes by EA’s tunings so you don’t need to have everything cost an arm, leg and house or require degrees for jobs or anything. 
There are other tweaks available, mostly to adjust the autonomy from roommates in dorms.
Revy’s Get Back your Presentation Board
I don’t want to talk about all the times I’ve lost my presentation board. This mod provides a way to get it back. You just have to email your professor.
LittleMsSam’s Choose your Roommate
Lets you pick your dormmates or roommates :’) Great if you have a specific storyline in mind and already have the classmates picked out. This is another mod that has steps so read the post carefully. You can also pair it with LittleMsSam’s Chores mod to set up cleaning rotations :)
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Zerbu’s Go to School V5 [Builder’s Tools]
Did you think I’d leave out the child stage? I’m not EA. I’m including this one here as while its actively in development, builders can get started building elementary schools now. You can also read Zerbu’s plans for elementary school here. I would not recommend using the old mod for now, as its considered unsupported and will be replaced by the new version requiring HSY.
But until then, I’m keeping it here as I know Go to School is a long running mod. V4 is here.
Ilkavelle’s Children Aspiration Bundle
Tired of the same 4 aspirations for each kid? Me too!! This mod adds four new aspirations for your kids to complete: Little Entrepreneur, School Star, Little Explorer and Voidcritters Master. 
Ilkavelle’s After School Activities Bundles
You’ve got more aspirations so get more things to do after school too! Bundle 1 adds 5 after school activites focused on creative skills, Bundle 2 is on mental skills. The second bundle also requires a few of her events mods...
Ilkavelle Event Mods
The three that are required for the after school bundles [& also usable with the children aspirations!]...
School Trip: take a trip with your class to a museum or park!
Science Fair: yes, HSY has a science fair too, but this is an active event for kids as well! Compete in a science fair against your peers, and perhaps be judged as the best
Debate Event: let your future lawyers compete against each other, starting from grade school. These events can also be attended by teens, in case you want them to go to debate club as well
Talent Contest: well if there’s a science fair, your artsy students should also get a chance to show off, right? This one isn’t required but it is a really cute idea.
Ilkavelle’s One Time Jobs for Teens & Kids
One of the childhood aspiration add-ons is about making some money as a kid. This allows kids to take up some jobs around the neighborhood (pet sitting, dog walking, lemonade stand, etc). Just a nice little add-on for your kids to do something extra.
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credit and my many thanks to all the modders who enhance my gameplay exponentially, and to other simmers who have also made mod rec lists that inspired this one. If you have another category of mods you’d like me to post let me know - like I said, I have a lot of mods I play with 😊
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pudding-parade · 7 months
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Get to know you - Sims Style
@rstarsims3 tagged me for this a while back, and I'm finally posting my answers, which took me a while to compile because 1) Blabbity blab blab blab, as usual, and 2) Still needing lots of rest and stuff, so no sitting at a computer for hours on end.
But here we go! I'mma put my blabby answers and my tag list behind Ye Olde Cut.
What’s your favorite Sims death? What an odd question, especially to lead off… Well, I guess if I had to pick one, it'd be the one from TS2 where cloudwatching occasionally brings a satellite down on the cloudwatcher's head. But generally, mine die of old age, if they manage to get that far. I play with long, but realistically proportional, life stages, mostly because I'm almost always playing "experimental" saves where I'm "road testing" rulesets and such, so I need a lot of time to work out kinks and test ideas and stuff.)
Alpha CC or Maxis Match? I land on a combination of more-realistic (but not ultra-realistic) stuff for CAS, but for everything else, like with furniture and deco and stuff, I tend to prefer CC stuff that visually fits in with the EA stuff in terms of style and textures and whatnot, so that the CC doesn't stick out like a sore thumb when combined with EA stuff. In fact, my "go-to" CC for build/buy is stuff that adds on to EA stuff, like more doors/windows that match an EA door/window.
Do you cheat your sims weight? What, to make the fat ones skinny? The skinny ones fat? The skinny ones buff? No. I don't see why I would. It's easy enough to make a sim gain or lose weight without cheating, which I'm assuming means just using the sliders.
Do you move objects? Is there anyone who doesn't? That's a serious question. Is there any one who doesn't? I want to know.
Favorite Mod? I'm leaving aside the NRaas mods because I don't see them as mods so much as things that are just essential to make the game playable in the often-weird ways that I play. There are others that I also consider just essential for when I'm playing in certain styles, especially for more primitive settings. But for ones that are optional and just pure fun, I'd nominate all of @thesweetsimmer111's baby- and toddler-related ones.
First Expansion/Game Pack/Stuff Pack? I know for TS2 it was Seasons. For TS3…For a long time, I had just the base game, which I got when it came out, but didn't play beyond trying it out and then going back to TS2. Then, years later, I got a new computer and decided to give TS3 another try, but I couldn't find the CD or DVD or whatever it was, so I bought a combo pack with the base game, Late Night, and the High End Loft or whatever it is stuff pack, so I guess it would be Late Night. Other than that, I bought all the other TS3 EPs in one go when EA had them on sale for 50% off via Origin, which that combo pack forced me to install. (But which I am now free of again. 🏴‍☠️)
Do you pronounce live mode like aLIVE or LIVing? As aLIVE. Because that is when the game is live. Games do not live, but they can be live. See, this is one reason why English sucks.
Who’s your favorite sim that you’ve made? Here's a thing about me: I don't really get attached to the pixel people. For me, they're just tools. I'm guessing it's because I'm not a storyteller when it comes to Sims, so I don't see sims as characters. Sure, sometimes I find one endearing for one reason or another. Usually, they have traits that make them assholes, and I like to watch them create chaos and ruin wherever they go. One of the founders of the Random Legacy that I will get back to one of these days is one of those. But I find I like other people's sims more than mine, though that's more of a testament to those simmers' story-telling skills than anything else.
Have you made a simself? Only by accident. A few times I've just been randomly moving sliders around and somehow I ended up with something that looked like me at some stage in my life. It stayed that way for a minute or three, before I yelled OH GOD NO! and quickly slidered the horror away.
But to be honest? I find the entire concept kind of creepy, at least in terms of putting a self-sim in the game and playing them as a character. That would just feel weird to me. That said, I suppose it might have been something that would have appealed to me if I had played when I was a kid, but the game didn't exist when I was a kid. Computers didn't exist when I was a kid, at least not in a form that regular people could own and that could fit on a desk. I was in my 40s when I started playing the game. My daughter played TS2 when she was a kid, and she had a self-sim inserted into the stories she would play, so…yeah. Maybe it's a younger-person thing. Or maybe I'm just weird. Yeah, it's probably that second option.
Which is your favorite EA hair color? Probably the black, but even with that I have to add some highlights to it because otherwise the hair just looks like a creature from the void eating the sim's head.
Favorite EA hair? None of them. They all need to DIAF.
Favorite life stage? I don't have one. I have a least-favorite, babies, because they're basically just objects, but once they're actually sims, I enjoy playing sims of all ages equally.
Are you a builder or are you in it for the gameplay? I originally bought TS2 just to build in it, and for a couple of years, that was all I did. I only started actually playing the game later. Now, I enjoy both building and actually playing the game, depending on my mood. Usually, I'll have a binge of building, but I eventually come to a point where I'd rather do anything other than build. Then I play the game. Then, eventually, the urge to build comes back. So it's a back-and-forth.
Are you a CC creator? I made lots of stuff for TS2, mostly object retextures/recolors. I've made a few minor things for TS3, and I retexture hairs and add preg morphs to clothing for my own use, but I wouldn't consider myself a CC creator for TS3. In fact, I'm actively resisting learning how to make stuff for TS3 because I really don't want to go down that rabbithole again.
Do you have any Simblr friends or a Sim Squad? Friends in the sense of "people I enjoy talking to and sharing ideas with and sometimes arguing with here on Tumblr?" Sure. Are those the same as friendships that develop face-to-face in the real world? Nope. But, sometimes I like talking to my Simblr friends a lot more than talking to my real-life friends, so make of that what you will. Y'all are less draining sometimes. LOL
Do you have any sims merch? No official merch, but my brother-in-law is into making pottery, and several years ago he made me a big stoneware mug with a plumbbob on it. Which is ironic because when I play the game I turn off the plumbbobs because I hate them. LOL But I love the mug. It's heavy enough that neither cats nor wagging dog tails nor giant snakes (though he could do it if he focused all four of his brain cells on the task) can knock it off of tables, but not so heavy that I can't comfortably lift it. I use it for eating soup and the occasional mug cake, and also for drinking the awful herbal tea my husband makes me drink, though since the recent surgery, I don't have to drink that anymore! *dances* So now it will just be my soup or cake mug. Or one for tea that I actually want to drink.
Do you have a YouTube for sims? I don't have a YouTube for anything. Well, OK, I have a YouTube account for watching other people's stuff and making playlists of things I want to watch, but I don't post videos on it, and I don't really watch video game-related stuff on YouTube, either.
How has your “Sims style” changed throughout your years of playing? It hasn't, really. I've pretty much always just come up with wacky scenarios to play and see how they go. In fact, for me, coming up with the scenario and figuring out how to make it work in the game and then inventing a ruleset to govern it is sometimes more fun than actually playing the scenario. LOL
And my Sims all look like the game made them because…the game makes all of them. I just poke the random button until it produces something that doesn't look too much like a freak of nature, then I hit up a couple sliders to remove or tone down any remaining freakishness. (Though I confess that I will spend an inordinate amount of time sculpting the titties of those who have them. Why? I have no idea, other than I just like me a nice pair of titties. Too bad there aren't any sliders for male titties…) Then I just slap on a different hair, maybe change the eye color, and slather on some makeup and facial/body hair and shit until they don't look too stupid, and then off I go. From there, they're all born in the game, and I just leave them as-is, mostly because I can't be bothered. "I can't be bothered" is pretty much my philosophy of life.
Who’s your favorite CC creator? I hate this kind of question. I feel like all they do is disappoint and discourage people if they're never picked. I refuse to do that over something so trivial. So, my favorite CC creator is you, the person reading this. Yes, you. Even if you don't make CC. It doesn't matter. You're the best.
How long have you had Simblr? I started my TS2 one in 2013. (I can remember that only because I know that I started it the same year I met my husband. LOL ) I started this one….2 years ago? 3? Something like that.
How do you edit your pictures? Other than basic cropping and resizing and maybe adjusting brightness/contrast a bit if the pic is too dark or whatever, I generally don't. I don't even use Reshade all the time anymore, only in certain situations, though I do have an NVIDIA profile for the game that adds ambient occlusion and better antialiasing and shit like that. Sometimes, though, I'll decide to photoshop scenery pics, and then I just kind of stab at it with various tools and filters and layer blends and shit until I like I how it looks. There's no actual process involved. I'm random like that.
What expansion/ gamepack is your favorite? I gotta go with World Adventures. Bits of it are a bit, shall we say, culturally problematic, but man, I never get tired of doing those stupid, stupid tombs. LOL Plus, I love that NRaas Traveler allows you to "travel" to any world, and I don't think that mod works without WA, so…. Yeah. WA.
Tagging: I have no idea who's done this, so I'll just tag a few random people, off the top of my head. Feel free to do or ignore, as you choose. No pressure from me! So...@nectar-cellar, @happy-lemon, @erasabledinosaur, @esotheria-sims, @lilleputtu, @littlefrenchsims, @anamoon63, @lazysunjade, annnnnnnnd @papermint-airplane.
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succubunsvent2 · 8 months
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Another day another ban for Yves and Luca that top my chart as the most ignorant mods to run a species. Despite ongoing and more pressing issues in the group, they'd rather hand out bans and strikes to members who genuinely want to improve the group by offering suggestions and solutions for game features. I see people complain about the craft system and do nothing, people complain about the approval process, nothing. Prompts, make it worse. They aren't listening, they just do what they want. Instead of listening to members and improving based on user complaints, they ban them. They should just delete the feedback form tbh. I don't care anymore cause I'm banned already. On multiple occasions I've called them out on inconsistant approvals, GA designs letting things through, nit-picking without written rules and things just not being written on the guide at all. Instead of writing it down in the rules to make it clear for everyone, they call me rude, instantly close my ticket and essentially tell me to go fuck myself. Recently they rejected my design for having shading under the mouth? When all my designs have it? Huh? For the craft prompt, telling me not to draw on a tail when other submission don't have one at all and the nail in the coffin, telling me to color my craft in more cause they still see white when it's PENCIL CRAYON. How stupid are you? You don't know what pencil crayon looks like? No I can't color it solid black, that's not how a pencil works lol Shit like this is not written in the rules, other users are doing it and I genuinely believe they are disgustingly petty people. If you call them out too much, you're just on the list waiting to get banned. I didn't even get banned for the craft. I DM'd Luca after they instantly closed my ticket and apparently the DM asking why they keep insta-closing my tickets was "not given permission to DM" and gave me a strike. I only had 2/3 and then out of nowhere I got 3rd one? No warning. Nothing. Just banned. Just some petty people. Honestly fuck Yves and Luca, some genuinely ignorant people and I feel sorry for people who just want to have fun with their characters and have to support these people. It's hard to get a mature mod on your side when the top brass are literally in bed with each other and the others are getting their bills paid, it makes it hard to speak up. I loved the community while I was there and I will miss you all, it was a fun ride but fuck those mods and I hope they run it into the ground after they've burnt all their bridges. <3
🐰
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kit-o-nine-tales · 2 years
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List of DAO mods *I* have installed
 This is a giant list of mods I’ve got installed for Dragon Age origins, including links and my thoughts. Let me save you time when looking for things. It’s the least I can do for the fandom as someone who can’t contribute via creating mods, or fanart. (I write fanfic, but it doesn’t feel like much) This is also to help me achieve some degree of organization, as I am a mess and my memory is garbage.
General improvements (if you don’t wanna go ham (like I did lol), these are the basic essentials)
True colors REDUX - makes the vanilla tints less grey, very nice
Dragon Age Origins Unofficial Remaster - updates textures and makes things so much prettier (True Colors Redux is also included as part of this)
(Dalishious’ mods in general are great go look at them.)
Qwinn’s Ultimate DAO fixpack - this one. If you install nothing else, install this one. it fixes so many things that were left broken in the final release of the game.
Real Pigment - a skin tint fix - no more patchy skin, plus darker skin tones look so much better.
Universal dye kit - change your armor colors! it’s fun!
HQ Eyebrow stubble and scalp hair replacers
Boob patches be gone - removes those extra lines on the boobies of the standard mage robe, because they were silly looking
Neutral female armor - no more boob plate on the medium and heavy armor (also included in the unofficial remaster)
Goblet De-Gobbler - fixes common glitches with the Joining chalice
SJC’s vanilla face textures replacement - more detailed replacements for the default complexions (UOR has it’s own vanilla face texture replacers as well.)
Cosmetic mods - for all your chargen needs
Hairs
Look! Hair! - I’ve installed a ton of hairs from risibisi. Though not all of them (there are. so many. it’s awesome)
Tucked hair by tmp7704
Hairstyle day parts 1 & 2
DAO anto hairstyles
Elven hairstyles
Beautiful people hair ren (a chargen for it)
additional hairs for DA by boodrl
jenya’s random hairstyles (note, a few of these are bugged, check the posts tab)
Character creation expansion plus da2 eye tints
Miikocc hairs
AH00B Hairs
LOTC Hairstyles
Witcher 2 for DA
Raptures Witcher (just the aesthetics file, chargen here)
LHK’s mini hairpack
More hairstyles
Simpliciaty hairs
Hair tweaks and additions
elf hairs by dalishous
Anto Curls
Parisa Hair
KH blogspot
Fluffy bob for origin’s elves
Skins/face textures
Barnzi face textures
Ferelden models: KH textures + the face textures from face and eye textures (I am not using the eyes)
 Fairy face
Alice complexion
Rose complexion
FBD skins
Anna complexion
Another complexion
Pretty skins
Vitligo skins
Face textures
Blackmoon’s Human Female face textures (I renamed them to be additions, not replacements)
KH creator files (includes hair, skins, etc - but you’ll need to do some manual chargen file editing due to some incompatible quotation marks used within the provided chargen files. Overlaps with the FM files.) 
A new freckled skin texture for females
Warden complexions with eyebrows 
Lipstick - mole and freckles textures 
SJC’s skins
Dr. DJ’s bandit emporium - cool scars for your wardens (check the posts tab for how to extract the chargenmorph file)
New skins DAO by Vlissa 
Warpaint skins 
New textures by MissB 
Face texture beta 
Gizmodian faceworks
Dimitri skin texture
Jeane eyes_eyelashes and complexion
Chargen package - more cool scars in this one
Planes traveler appearance package
Tints
SJC’s skin tones
Dalishious Skin Tints
Pineappletree’s vibrant colors
Colorful hair
Colorful hair - highlighted
SJC’s hair colors
Big Brown Eyes
Bright Tattoo Tints
CC extra tints and tones
Simple hair spectrum
Lovely tints
Colorful makeup
SJC’s Lip Colours
Eyeshdow Collection
Lipstick collection
Blush collection
Sun’s Tints
Presets that add things (like longer eyelashes, or unique eye textures)
LOTC’s female eyelashes
Bidelle’s Cosmetics (though tbh, I haven’t actually used any of these ones in game yet)
Six presets with heterochromia - these are fun.
LOTC’s eye textures
PNangel eyes to headmorphs (pretty sure my Jean Grey Warden’s green eyes came from one of these ones)
NPC Morphs
DA2 Elves triple mix (with original skin tint Merrill) - makes the elves in DAO look more they do in DA2. Requires some files from elf update, but not all of them. the mod description tells you which ones.
Brown Merrill Continuity fix - puts Merrill in her DA2 robes and fixes the skin-tone contrast. requires loincloth fashion. Also offers another Merrill morph.
Isabella variation - means to make Isabella look like she does in DA2, but a few years younger (I might try to find an alternative tho, I feel like her skin tone is a bit too light)
Qunari update - makes the Qunari look more like they do in the later games
Ferelden racelift - adds some diversity to Ferelden (I don’t use all the morphs in here - it looks weird with elf update installed bc of how the elf eye texture size changes but the morphs from this mod don’t change to fit the larger eyes. But. Still a nice addition)
Ser Gilmore morph with light proportion tweaks - small changes that make him look a little less...off
Unique face textures for companions DAO edition - give them friends of yours some unique skin textures! they deserve them! (I use Alistair, Wynne, Oghren, Loghain (though I almost never recruit him) and Leliana)
Alkolnoix Morrigan - a nice Morrigan morph that gives her darker skin, befitting her implied Chasind parentage
Tranquil 2.0 - gives the tranquil the brand that the game says is supposed to be there
Sten of the Beresaad - for a more unique Sten look to go with Qunari update
Visibly elf-blooded - Ignore the “magic dna” bs that erases biracial elf-blooded characters, and give Alistair, Slim Couldry, Goldanna, some background npcs, and (optionally) Leliana some elven ears. Has a version that uses the unique companion face textures mod, which sealed the deal for me.
Window of the Soul - Eyes Replacement - the eye retexture I’m currently using. (Though there’s another one I’ve been eying. haha.)
Retcon armors/future game imports/retextures
Grey Wardens of Ferelden (w/ Dalishious’ retexture) - make them wardens wear their uniforms! We’re supposed to be an order! All official-like and stuff.
Duncan Outfit - a unique but still GWOF matchy look for Duncan.
Hooded enchanter mesh - replacement meshes for f!Human and f!Elf chasind and tevinter robes (I’m just using the chasind ones from this, skipping the UOR retextures.)
Improved mabari for DAO - a less weird looking dog mesh
Retcon light armor texture rehaul - make the light armors look like they do in the later games
I’m not using this anymore, since the retextures from the UOR accomplish what I wanted this mod for while blending in with DAO better: making the light armors more unisex.)
Loincloth fashion - adds armors from future games, added via console command
Keeper and Merrill outfit fixes - another DA2 Merrill outfit retexture (with skin-tinting) and the option to make Merrill’s robe appear on female characters who try to wear the male-exclusive “keeper’s robe” from Loincloth fashion.
Kirkwall exports - same as LCF, adds armors from future games. Some overlap between the two.
The guardians of Cadash Thaig - again, as above
Dalish armor replacement - makes the dalish armor look like it does in DA2 (no more bare midriff on women wearing dalish armor!!!)
Seamfix and high resolution textures - a DA2 dalish armor retexture
Robes of the wild - HD retexture of Morrigan’s robes with hood
I’m just using the hood from this, after manually removing the robe files. (It doesn’t perfectly match color-wise, but I’m satisfied. For now - if anyone wants to know which files to keep so you can have the hood on its own, just ask.)
Practical Morrigan robes - a really neat looking Morrigan robe retexture, and the one I’m using now.
Dwarves are not mages - get them mage robes off of King Endrin and Lord Harrrowmont
Crow Assassin’s Armor for Zevran - gives him unique armor based off of TWoT2 concept art
Apostate clothing file - three DA2 ports
Dalish Keeper Robes - redresses Marethari, Zathrian, Lanaya, and Velanna.
Gameplay altering stuff
Awakening in the OC + expanded integration - add stuff and spells and skills from DA:A to the base game
The Winter Forge - change how items look! rename them! change their stats, their item tier! copy stats from one item to another!
(I play with the cheatmode bc I am a dirty cheater and I am not ashamed of this. But you don’t have to do it that way.)
Open lock spells - let your mages bust open some treasure chests. you know they’re dying to.
Spell School Divine - some healing spells, some offensive spells, some companion buffing spells (I don’t use these spells often, but I do have them installed)
Arcane Warrior plus - more spells for your arcane warrior
Arcane Warrior weapons drawn casting - no more putting your sword down to cast 
(NOTE: this might have broken paralysis glyphs for me. Or maybe it was something else. I don’t use that spell too much though, so I haven’t bothered trying to fix it/figure out what did it)
Dragon Age Class and Specialization pack - adds a bunch of specializations, some weapon mastery skills, and two new magic classes: warlock and ritualist
I can’t remember what the game was like before I installed this one lol
Chantry Monk specialization 
Want your mage to be able to PUNCH PEOPLE? this is the place to go.
Half-Wraith specialization - now rogues can teleport. if you want.
Emerald Knight specialization - your warrior can summon a wolf!
Seeker of Truth specialization - your warrior can heal? (haven’t used this one too much) 
Wild Keeper specialization - your mage can turn enemies into squirrels!
Knight specialization - your warrior gets a bonus reduction to fatigue, and more companion buffs
Lich specialization - your mage can summon a fuckton of skeletons (from dead enemies) also, transform into an arcane horror
Beastmaster specialization - your mage can summon wolves and sylvans and stuff
Wild mage specialization - you ever wanna just... cast something and not know what’s going to happen? here ya go
Necromancer specialization - more skeleton raising antics
Paladin specialization - magical two-handed talents for warriors? (haven’t used this much yet)
Death Knight specialization - more magic talents for warriors (also haven’t used much yet)
Grenadier specialization -  bombs!!! no crafting needed!! (for rogues)
Extended dog talents - more talents for dog, your bestest buddy
Extra Dog slot - bring dog everywhere! without taking up a companion slot.
Full Combatant Dog - gives dog more talents
No Helmet Hack  - hide them ugly things
(Note: if you have a bunch of mod-companions, it can sometimes make your helmets disappear permanently. So... leave some companions’ helmets visible.)
Tower Guard Rogue + Tower of Ishal companion options - no longer must you suffer the indignities of leaving locked treasure chests behind in the tower of Ishal!
Higher Level Cap and More specialization slots - go up to level 70. You know you want to (if you have as many bonus dungeons installed as I do, anyway)
All shapeshifting from mouse - learn all the Fade shapeshifting skills when you talk to that first mouse (it makes Lost in Dreams less back-tracky, but without skipping it entirely)
Teleport - A spell that lets you teleport around (check the posts tab for install advice)
Ancient blood magic rewritten - more blood magic spells! (check posts tab for advice on how it works)
Qwinn no Wynne - leave Wynne behind during ABC without killing her! (I got bored of seeing her Fade nightmare every time)
Complete bi overhaul - idc what bioware says, Morrigan is not straight.
This conflicts with Qwinn’s, but if you install this as an override and Qwinn’s as a dazip, it doesn’t break anything (so far - haven’t finished a play-through with it yet myself)
Also looks like it might conflict with the epilogue slides from Karma’s Origins companions.
Polygamey - date everyone at once (Note: does not work on mod-created companions)
Reverse Blood sacrifice - steal the blood of your enemies, not your friends
Non-circle mage origins - Want to be a mage but tired of the magi origin? Here ya go. (Some conflicts with other dialogue altering mods (CBO, Qwinn’s... for example) - I’m only using it for a very specific play-through, then will be moving it to my back-up folder. Gave it load priority rather than deleting anything.)
New starting Robe for Dalish Mage - a nice companion to the above mod. Gives you several options to choose from , though you’ll need to download the mod that gives you the outfit you want separately.)
Story mods (mods that just add fluff, basically)
General
Clan Sabrae says Goodbye - a longer, heartrending farewell scene for the end of the Dalish origin
Be more elfy; Dalish dialogue overhaul - allows for a more knowledgeable Dalish warden, fixes the lethallan/lethallin mix up in the beginning, and also gives you bisexual Tamlen - be sure to give it load priority over CBO.)
Talk elfy to Me - gives you the ability to select a more dalish voice set using clips from DAI
Dance party - you and your companions can dance at camp (and at the Gnarled noble tavern)
CmessaZ7′s hugs - Human noble can hug mom or dad, F!mahariel can hug Tamlen
but this conflicts with Be more Elfy, so I’m not using it anymore for Tamlen, sadly. Even though I really want to give him a hug
The Human noble hugs conflict with the Cousland keepsakes mod further down this list
Hugs for Tabris - Tabris can hug their dad, Shianni, and Soris
The rescue at ishal - cutscene of dragon-Flemeth coming to rescue PC and Alistair
Non-transphobic sex-workers - bc transphobia isn’t cool, y’all
Lady Aeducan the non-warden - changes it so that the middle aeducan is a woman when talked about in Orzammar, if not chosen as the warden (instead of defaulting to being a man)
Satina in the sky - apparently, Thedas has two moons (according to extended canon.) this adds a second moon (will conflict with the unofficial remaster, either delete that moon, or make sure this one is alphabetically placed last for load priority)
More hairs for kids and diversified children - makes the kids less clone-y. Best applied to a fresh game. Some conflicts with DA2 elves triple mix morphs. (I think the UOR has this or something similar; I’m not using the morphs from the UOR)
The children’s closet - makes it so the kids aren’t all wearing the same two outfits. Requires this. (included in the UOR)
Daveth and Jory in the fade - puts them in the Warden’s fade dream instead of the randos. requires GWoF
Let Me Live - an NPC Rescue Mod - I haven’t played through with this yet, but it’s like a dream come true. I can finally save Nial! ❤️❤️❤️ And Nelaros!
Romance add-ons
General
Dahlialynn’s Sleep til dawn - cuddle with your LI in your tent! Compatible with karma’s and Ser Gilmore
Origin romances
Farewell, Ser Gilmore - give Ser Gilmore a hug or kiss goodbye
A flower from Tamlen - Tamlen (my beloved!) finds a flower and gives it to the Dalish warden (if romance flag active) 
Kissing Tamlen - allows a Dalish Warden to remember a past kiss with Tamlen, and you get a free ring!
Alistair
Alistair nights: Moonlit bath - E rated bathtime with Alistair
Alistair’s Magical kiss - a private kiss with Alistair
Alistair’s visible kiss - better camera angles for the regular kissing scene
Alistair’s funeral - if Alistair makes the sacrifice, a romanced warden can kiss him goodbye 
The Proposal - Alistair asks for PC’s hand in marriage if engaged
Dahlialynn’s Alistair epilogues: The royal wedding - marry Alistair!
Funeral kiss - if a PC romanced Alistair and made the ultimate sacrifice, he kisses her body at the funeral. 
Dahlialynn’s Alistair’s nightmare - A Sleep til dawn add-on 
Alistair Romance Eavesdropping - adds in-camp cutscenes for some of the Alistair-centric companion banters
Alistair Romance Appetite - a playful scene involving food
Alistair Romance attraction - even the wildlife adores him
Alistair romance: the steamy bits - another E-rated bath with Alistair mod
Alistair romance: hot water - you guessed it! another e-rated bath with Alistair (a popular theme. This one is the prettiest, imo)
Zevran
Intrigues of an Antivan Crow - adds a bunch of romance scenes, some e-rated
Leliana
Leliana stories - much like the above intrigues, adds additional romance scenes for Leliana. Made by the same person.
Companion mods (mods that add more recruit-able companions)
Ser Gilmore companion NPC - Ser Gilmore from the Human noble origin miraculously survives the fall of Cousland castle! And he wants to help you kill darkspawn and get revenge on Arl Howe.
Lealion - a mage who was at Ostagar can join you in Lothering (she has like, no dialogue, but hey, more mages)
Saarebas Qunari mage companion - a qunari mage can join you at lake Calenhad (requires Qunari update) he has a little more dialogue than Lealion, but still, nothing compared to Gilmore. But again; more mages!
MerAnne’s Dwarf Companions - adds a bunch of dwarves you can recruit (you can even choose their genders) more content than Lealion & Saarebas, but slightly less than Gilmore I think. Haven’t played the mod with a dwarf warden yet, I think they get more dialogue
Karma’s Origins Companions - the one, the only.
recruit (& heal) Tamlen (MY BELOVED), Jowan (poor lil meow meow), Soris, Leske, Gorim (Thank FUCK, Lady Aeducan no longer has to get dumped), Cullen (eww), and original characters Adela and Ox. make sure to check the readme.
There are some aspects of it I’m iffy about, but I’m just so grateful for Tamlen that it could literally punch me in the face every time I start the game and I’d just ignore it.
Quests and Legends - I haven’t actually played this one yet, but I will soon. It has a compatibility patch with Karma’s. I think it adds one new companion?
Return to the Korcari wilds - hilariously 2009 music choices, adds two companions. Karma has a compatibility patch for it. More content than Lealion, less than Ser Gilmore or Karma’s
Dark times - adds three companions, three specializations, and has a karma’s patch.
It’s... also not the best. really goes in on the elf-racism, among other things. ppl rave about it, but I wasn’t that impressed tbh. the megaupload download link in the comments is safe, at least, it was when I used it.
The bloodworks - adds one new companion (two actually, but you have to choose between the templars or the blood mages - I have literally never gone with the templars), not much dialogue. Also a bunch of quests, a spell line, a warrior talent line, and allows you to make an absurd amount of money. has a karma’s patch. Ties in with Dark times a little, along with Ser Gilmore
Bonus dungeons/quests
Pints and Quarts Tavern - a tavern near Redcliffe with a bunch of people who need help with things. some misogynistic story beats in the final quest. Not very lore-compliant either.
Hilltop under siege - a village under attack from darkspawn. a little silly, kind of non-lore compliant
King Calenhad’s tomb - freaky tomb emerges from Lake Calenhad. Not lore compliant, and the trap rooms are straight up maliciously designed
Ancient Elven ruins - somebody stole the family heirlooms of a dwarven house, they disappeared into this place. Not lore compliant, I think. Ties in with one of the P&Q quests
Spiders and Knives - adds a few balanced quests and rewards to Lothering, plus another party storage chest (warning, the rogue dagger reward is bugged and might remove the coup de grace skill when unequipped)
Alley of Murders - there’s an alley, and there have been murders. People praise this one a lot, but I’m eh about it. made by the same people as the Bloodworks
infested grounds - a nobleman has a dragon problem on his property (he deserves it, tbh) by the same person as P&Q
Swamp tower adventure - there’s a swamp, there’s a tower, and there are beasties. Also by the same person as P&Q
Inverness keep - apparently, some nobleman died and left his estate to the wardens. You can get skill books here, store stuff, get alcoholic gifts for Oghren, and actually do something with those silver goblets, silver bowls, and the vases you find. (plus silk carpets, and the painting gifts, if you’re not giving them to Sten)
Innodil’s Pocket Plane - god mode storage you can access from anywhere 
Tombs of the Undead - this is a good one. Three tombs, different difficulty levels, pretty lore compliant, the codex entries are well written. It almost feels like it could have been part of the game to begin with
Temple of Vulak - a temple full of demons. bit of a tough one.
Utilities - console command scripts and stuff
Enable console commands
Make console commands visible
Chargenmorph compiler - a must to make all those hairs and stuff play nice with each other
Change your hero hair and face anywhere - want to change what your warden looks like midway through the game? start a new game with the desired appearance (or use the toolset, idk how to yet though), then use this tool to switch it in
additem with console improved - add any items using their id codes
Console- add points - add talent,skill, specialization, and attribute points via console and use through the regular level up menu (for ppl who have played so many times that they no longer care about cheating lol)
item set descriptions - adds a codex entry that describes the base game item set stats
VFX weapons file - alters the visual effects on weapons to be a lil less dramatic (I think there are other mods that do this, I might try some of them out as well. Eventually)
Fade shroud unghost - makes fade shroud not turn your mage into a ghost (I actually don’t mind this vfx, but I wanted cleaner screenshots for my one Warden. I’ll probably remove it once that warden is done)
Madd gift guide - tells you who the gifts are for (I pm have it memorized at this point, but still.)
DAO- Modmanager - an alternative way to install mods (also capable of installing overrides)
DAmodder - another mod manager, dazip files only
Flycam - allows you to detach the camera from your character and look around. Great for screenshots, requires console commands.
Item mods - just adds items, armor, etc. Or alters the stats of existing items
(an important note about some of these: some have to be unchecked from the installed content menu if you want them to become available in a new game - they appear directly in player inventory after being checked on, but smthn about how the game handles inventory means they won’t appear in the inventory of a fresh file unless checked on after the game has started. I’ll mark these with a *)
*Adamantium battlemage regalia -  uses Legion of the dead armor design. Way overpowered armor and weapons for an arcane warrior
Improved companion items - gives the companion’s exclusive items better stats so you don’t feel like you have to replace them later in the game (I always felt bad for taking away their keepsake items) It also applies to the Warden’s oath (I actually use it now instead of throwing it storage!) and Sten’s sword Asala
Dirth’enna Ensalin armor set - an armor set for arcane warriors that you only receive if you send the tapped spirit to its final rest. Not as overpowered as the other one, overwrites one of the UDK tints
*Wings of Velvet - some pretty mage robes + a staff, and optional jewelry.
City elf ring - with stats - adds a stat boost to Tabris’ wedding ring item, so it can be worn for sentimental value and be useful
Improved ancient elven armor - increases the stats and tier of the ancient elven armor set
The Phoenix Armory for females - some pretty armor and weapons for women (i like sexy armor when it’s my choice to have it be that way; not when it’s the default)
instruments of the warden mage - some griffon-y weapons for mage wardens.
Mahariel’s heirloom - gives Mahariel’s heirloom amulet a unique icon and great stats, so they can sentimentally wear it through the entire game
Cousland family mementos - sentimental items for your Cousland
has a conflict with the Human noble hugs, for some reason.
Alistair’s mother’s amulet - makes his amulet into a wear-able item for him (requires console commands to spawn)
Jar of bees - HAHAHAHAHAHA I can throw bees at people
*Wing of Lilith - robes that use the desire demon skirt/sleeves. UDK compatible
*Warden commander armor - the Warden’s Keep DLC armor but with a helmet, shields, swords, and higher stats (I have it bc Dark Times changed the appearance of the DLC armor into something ugly and generic for some reason?)
RL’s swan song - adds a vendor to the Pearl who sells a ton of stuff (Don’t install all the items, it will probably bork your game. Just pick the ones you like)
RL’s Fashion Bazaar - no merchant for this one, just console commands.
Arcane armor and weapon sets - more stuff for Arcane warriors. Buy from Bodahn
Alistair’s rose (as reward) - adds a wear-able commemorative amulet to your inventory when Alistair gives you the rose
Inquisition Mage Armor - the one I use with the Dalish mage starting robes.
Hahahaha that’s all..... for now. When I add more things (or try out the stuff I haven’t used yet) I’ll reblog with updates.
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isabellehemlock · 1 year
Note
Pass the happy! 🌻🌈 When you receive this, list 5 things that make you happy and send this to 10 of the last people in your notifications!
Hi Sarah!  Thank you so much for sending this ask - I forwarded it yesterday morning (and thank you @thirdspin for sending me one back, I tagged ya so you can see the respones here, too 🤗), and then had started to answer this one but then my app crashed!  SOOO going to try to type it up again lol.  I figured I’d focus on mainly fandom stuff this time around (though in no order), but I do mention my excitement for the 12 days of Christmas at the very end if you - or anyone else - would prefer to skip that (I’ll put it under a cut)
1. The @lmzine
I’m reblogging and seeing posts on my dash now that the exclusivity period has been lifted, and it’s so lovely to see a collaborative and creative group project come full circle after months (I think I put some feelers in a server back in Feb?).  And I’m so very humbled and grateful by the support it received every step along the way - from our merch artists (@tinkspins @amyvalhalla @ceraunos) and C. giving me blog graphic feedback, to A. for the running a zine feedback/insight, to @beepbeepsan who helped proof my words in case either my bilingual brain (or the excitement from my NDcodeness) made my verbal capacity glitch lol.  And of course, the dozen contributors who helped bring it to life, and the 30+ backers who helped fund it, and all the people who helped hyped it along the way - and getting to donate to PPP on Luca's birthday.  It really was a labor of love, but also a lot of fun, and I’m so glad that people are enjoying it.  We don’t always get to see the fruits of our labors, and sometimes that can be discouraging but we truck on anyways - but nope, not me, I have been blessed to see the full circle of this one, yay! <3 
2. IWTV
For anyone who has followed me for the last two and half years, you’ve seen me fall head first into the IWTV fandom lol.  I joked about it here - but essentially it’s true, in that I’m a sucker for the intersectionality of queerness and faith (projecting?  Me??).  And though of course all takes are valid, there’s so much more symbolism, and directness when it comes to religion in the fandom, where instead of crumbs, I am feasting - and I’m living my best life lol (I wrote about that, and some of the meta topics I'd love to write up soon, but my app is glitching trying to put two links in one paragraph 🫠)
Of course the interesting caveat here is, that if it weren’t vampires, I wouldn’t be able to watch this show - I semi-joked about that here, too - but hey, loopholes, am I right? . . . As for what speaks to me the most when it comes to the fandom, I’d say for sure the religious aspect, but also the diversity, history, and found family - which really isn’t all that different from the TOG fandom, but I think with better digital boundaries in place, and all the filtering lol, I’m able to curate my experience in a way where I can just focus on the hobby portion of fandom :)
3. The @iwtvbigbang
So one thing about me that most people see fairly early on . . . I don’t do anything half-assed lol.  Like, blame my NDcodeness, blame my grief history, whatever you want to call it, but I am a seize the day type of person.  I love intently and intensely, I never want to take anything for granted, and when I’m in - I’m in lol.  Now mix in my absolute joy for digital organization, and bringing people together to collab on creative projects, and I am already having a blast over here lol.  The open call applications are still open for another week, but the discord server has been made for cheering on during the creative process, I’m reaching out to the mod applicants next week, and things will be picking up steam next month.  However I’m also aware that intentions don’t always line up with impact and though the desire is definitely there, I’m very much a servant-style leadership kind of person, and am very grateful for extra insight and tips that @werebearbearbar passed along so I can hopefully bring my A-game to the project.  
At the end of the day, I want to nurture creativity and community and help as many people as possible feel uplifted and confident in their projects 😊
4. The PH
I don’t want to go into too many specifics when it comes to this server, because this is a public blog after all, but I’m very very grateful for this online space of friends and feel cozy and safe and have a lot of fun - very fortunate and blessed beyond measure, especially during the homebound months, to have pocket friends to sip hot chocolate with and VC chat and craft and watch new movies with and just yeah, it's a lovely space for me - and my hope is to send little virtual thank you cards for end of the year reflections <3
Now onto the rl happy lol
5. 12 Days of Christmas
I’ve spent some three-ish weeks in Advent mode, doing my devotionals, abstaining, etc etc etc . . . and after tonight, it’s the TWELVE DAYS OF CHRISTMAS WOO-HOO!!  We’re decorating down here, getting things ready, and I’m looking forward to spending the time in joy, and warmth, and love and singing carols, and studies, and rejoicing, as the world goes a little more quiet (normally my brain itches at quiet lol, but I mean in the sense that no one else wants to do anything haha, so I have more time to dedicate to spiritual time vs running around and offering it up in hopes it counts lol).
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stylised to seem like a shop tour therefore some things are said to be different from what they are to fit the essential roleplay while still leaving the reader knowing what they've read
Welcome~!
Let me give you a tour, but first I'll need to check if you are allowed, let's see..are you any of the following?..
(DNI)
basic dni(homophobic, transphobic, ableism, etc.)
anti kin
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blacklisted kin sources:
Jeepers Creepers(movies)
any VivziePop content
any Dan Schneider content
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black listed character kins:
any characters from the blacklisted sources
If yes then I'm afraid you are not allowed in my emporium, please leave. If no, then let us begin the tour..
Here are a few things to know when requesting an item from our store
(when making requests..)
we will try and fulfill as many requests as we can as quickly as we can so please don't rush us!
If you send a request through tumblr and we have not gotten to it after 3 days! Please message us with what your request was so we can update you on whether or not it has just not been gotten to or if it was lost in tumblr's goofy black hole where asks go sometimes!
If you message me(Mod Mike) asking where your requests is rudely or more than once in a 3 day period then I will delete your request entirely even if said request has already been started/deleted by me, the same may or may not be said by Mod Father John
if you want to request a certain mod you may! But please know that one of us may do more or less than the other, and you should pay attention to what we will do!
We will do all sources as long as they aren't blacklisted!(although sources we do not know may be harder to do! this is just a fyi rather than a request for sources to be of ones we know :))
Now, let me introduce myself and my fellow shop owner!
(mods)
current number of mods: 2
mod applications: closed
Mod Mike ︴@paula-cracker-is-my-ex-gf
Does: moodboards, stim boards, and fashion kits
Main operator
Requests: CLOSED
Mod Father John︴@father-j0hn
Does: moodboards
Requests: OPEN
And last but not least, pease join our rewards program server and don't miss out on the latest deals!
(discord server, not required, or even necessarily just for this blog, it's a kin server in general! I will say it can allow us to know about requests faster!)
Thank you for letting me give you a tour of my emporium, I believe you're ready to go look around on your own, and have fun!
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jaythelay · 25 days
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Like the main thing I want everyone to know about any argument you can make about the current state of this industry, it's this:
You can say "Oh this is an example of the industry being good!"
Give it 5 years! Give it 10! Hell, give it 2 years!
You won't have the same game. You'll have to mod it somehow, find a pirated copy, you'll have to accept it's worse, you'll have to walk away from it permanently, or you'll be locked from it, or the lesser of them all, it get desisted and any online aspect is dead.
No modern game has any protection from this industry. Rockstar forced their launcher onto all their games at random, and constantly updates GTAIV to remove content and make modding hell. Overwatch is replaced with OW2, League of Legends' anti-cheat is crashing people's computers and their moderators are banning people for discussing it, Fall Guys went from Steam to Epic Games essentially killing it's height, the list goes on to the point I DON'T REMEMBER EVERYTHING
IT'S BEEN HAPPENING FOR SO LONG, THE LIST HAS TO STOP AT RECENCY, BECAUSE KIDS DON'T PAY ATTENTION! and my memory continues to fail me.
You do not own your purchased product. We know this. But ya'll defend it when shit hits the fan. Ya'll defend this industry every chance you get. And now we don't own shit.
So go off about (x) game this and that, go off! Seriously, please do! I want NOTHING MORE than for you to remember MY POSTS and go "Oh shit he was right" fucking way too late to resolve anything.
Because if there's ONE thing I'm confident in with this industry, it's the consumer defending their own dam bursting, eventually, the companies involved will fuck with you personally in order to make a quick buck, because at the end of the day, you've told every company one thing and one thing only: You do not value yourself or others. Just that you can have a little escapism at the utter cost of everything and everyone else.
So enjoy your games now, you won't have them years from now.
Any argument is setting yourself up for a "I told you so" because it's Inevitable. It's always, been inevitable, as it was with Helldivers 2, just give any company enough time, they're after Infinite Growth and we're becoming the last resource left.
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gasnewsletter · 1 year
Text
Alyag - Interview & Studio Tour
Studio
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Gear List
Line 6 - Helix LT
Universal Audio - Apollo Twin X Quad
MOTU - M4
SPL - 2Control
Genelec - 8040BPM Monitors
Native Instruments - Maschine+
Native Instruments - Kontrol M32
Novation - Launchpad X
SubPac - S2
Guitars (some modded)
Schecter - C-7 Hellraiser
Schecter - SLS Elite E-1
LTD - Alexi Laiho SE-600
Fender - Player Plus Stratocaster
Taylor - American Dream AD17e
Headphones 
Slate Audio - VSX
Sennheiser - HD650
Mics 
Aston Microphones - Origin
SE Electronics - DynaCaster
Aston Microphones - Starlight
Plugins
UAD, SSL Native, Plugin Alliance plug-ins
Xfer Serum, Synapse Audio Dune 3, Arturia Pigments, Sonic Academy ANA2 soft synths
Native Instruments Komplete 14 Ultimate, and more sample libraries than I care to admit
--
Interview
Who are you and what is your relationship with music?
My name is Alyag, and I'm a lifelong tune-tinkerer, multi-instrumentalist, music producer, and sassball extraordinaire, currently based in Victoria, BC, Canada.
I've been honing the craft of writing, performing, and producing original music since my early teens, and more recently learning how to actually build a business and a career through marketing and monetization.
My main background has always been in rock and melodic metal -- I've played in many a band over the years -- however, more recently I took up the mantle of fusing elements thereof with various genres of electronic dance music. Growing up, I'd always had a tremendous love for both, but the production elements in electronic music (specifically the sound design) had genuinely intimidated me. That is until about a half-dozen years ago when, utterly enchanted by the sights n' sounds of the Shambhala Music Festival here in BC, I'd felt called to take a serious crack at it... and haven't turned back since.
By day, I peddle fine instrumental and professional audio wares at a music store; by night (and every other available waking moment), I'm arranging noise into something that hopefully makes sense, and spreading its gospel across the Interwebz. I've made a humble but steadily increasing income from my creative spewings, via gigs / streaming / sales / sync licensing / etc, and certainly aim to make it a full-time thing at some point in the near-ish future.
I'd go absolutely bonkers were I not doing it, so for me music is literally the thing that gets me out of the otherwise inescapably cozy confines of bed in the morning.
Which piece of equipment in your studio is essential to your production process?
These days I'd say it's the Slate VSX headphones.
Since I'm not currently in a position where I can afford a dedicated studio space, being able to check my mixes in some of the most renowned control rooms on professionally tuned speaker systems, all within my headphones, has been absolutely game-changing, especially in terms of being able to trust that what I'm hearing will ultimately translate in any environment. And being able to do the infamous "car test" without actually having to go to my car is pretty handy.
Also, guitars. Couldn't do without at least one (or several) of those.
What is the most budget-friendly piece of studio gear that gave you the most results?
If we're talking bang-for-buck ratio here, I'd still say the Slate VSX. They aren't cheap headphones by any means, but when I think of the amount of money I've sunk into my monitoring environment over the years -- between speakers, room treatment, calibration software, a fancy speaker switcher/controller with built-in cross-talk emulation for headphone mixing, the headphones themselves, a Sub Pac, you name it -- the value I've gotten out of these particular headphones over the past year and a bit I've owned them has far surpassed anything I'd used previously, at a fraction of the cost.
Beyond that, I'm a big fan of less expensive gear that "punches up", if you will; stuff that is oft pitted against much more expensive brand products. For example, my favorite mic for anything acoustic or clean vocal is the Aston Origin -- relatively cheap when compared to the Neumanns and the AKGs of the world, but it's the one I always go for whenever I record any of that sort of material, just because I've always loved the unique character it would impart on the recording, and how little processing it would need after the fact to sit great in the mix. It's also quite forgiving on ambient noise, which helps when you're a bedroom producer with a less-than-perfect space.
I've also found that certain cheap, almost "throwaway" instruments for some reason can record inexplicably well compared to (or at times even better than!) their higher-end equivalents. And taking it further than that, the beauty of the amount of processing anyone with a DAW has at their disposal these days, is that you can take any recorded signal and transform it into something so much more than it once was in endlessly creative ways... so it really isn't necessary to have all of the best stuff to make great tunes. I'm a firm believer in the concept of, "good enough", rather than ceaselessly chasing better and more expensive gear.
Walk us through your process for creating and producing music.
Every tune is different, and while I do try to mix things up every once in a while (starting with drums or a bassline instead of a melody, for example), I'm always open to where a new idea might spark.
Sometimes it could be as simple as flipping through presets in a new plug-in when something clicks; sometimes it could be a cool arpeggio stumbled across by happenstance by fretting the guitar in some unusual way; other times a random melody will pop into my head, and I'll try to map it out either on the guitar, or directly via MIDI in Ableton, and build on it from there.
A lot of my catchier tunes will typically start in the latter way, with a couple having even come to me in a dream... which is always a rare and precious moment followed immediately by my frazzled half-awake self scrambling out of bed and toward the computer to try to somehow capture the damn thing before it completely dissolves into the ether.
What is a production technique that you always come back to?
I don't know if I'd necessarily call it a technique so much as a preferred method, but I've never gotten out of the habit of programming all my drums entirely by hand via clicky-mouse -- as in, I literally write in every single note and adjust its velocity with the pointer.
Sure, I have drum pad controllers I could use to actually play in the percussive parts, but I've done it this way for so many years that it's just faster and somehow more efficient for me. It doesn't matter if I'm making melodic death metal or electronic dance music; the method is exactly the same, just the samples are different.
How would you explain your style?
Historically I've referred to my tunes as an eclectic amalgamation of Electro-Psy-Funk-DnB-nuDisco-Trance-Metal, which is a bit of a mouthful, hah. Thus far it's the best way I've come up with to describe my noise making antics, as they very much are as cohesive a blend of all of those conventionally-rarely-seen-dancing-together elements as I can possibly muster. Being a tremendous fan of a plethora of highly varied genres and styles, I've never been keen on pigeon holing myself into any particular one, rather opting to fuse together as many of my favorites as possible.
That being said, I'd say a fairly accurate (as I imagine it) explanation for my music would be the soundtrack to a high-stakes hover car race in a dystopian future cityscape whilst in the midst of a legendary boss battle.
What’s your biggest struggle?
Ironically, being the jack of all yet master of none in terms of niche genres makes it very difficult to appeal to curators or even labels that specialize in specific styles of music.
Often times if I try to pitch my stuff for promotion, I'll get feedback citing that it's too much of one thing and not enough of another (namely the one that they specialize in), and thus it doesn't quite fit their mold... which is precisely why I've remained 100% independent with all of my releases to date (with the exception of a couple of collaborations with other artists on their labels).
The benefit thereof, however, is that I retain all the rights to and creative control over my work, so I don't have to cater to anyone or anything other than my zany imagination.
Has building a hardware setup changed your perspective on music or life in general?
I actually do most things "in the box", and own very little hardware, as I'm pressed both for budget and space.
If anything, I've been trying to simplify my setup more and more over the years, downsizing quite a bit from what I'd used to have. For example, instead of a hefty studio rack, I now do everything on the Apollo Twin; in place of a gargantuan tube guitar amp, all my tone comes from the Helix floorboard; and instead of a band, I have my laptop, hah.
So I suppose that if I've drawn any life lesson parallels here, is that the simpler the better (at least for my own peace of mind), and the less I have to cart around to gigs and such.
One tip on how to spark creativity?
I think creativity is akin to a muscle -- exercised regularly, it grows stronger and more efficient; left to stagnate, it atrophies. So based on that analogy I'd say the most important way to maintain it is to keep doing creative things, even if only a little bit each day. Taking that same analogy a tad further, there have been studies in physical fitness that show that one receives the same amount of health benefits from light daily exercise as they do from a couple of heavy work-outs with longer periods of recovery in-between. Which is to say that, even shorter bouts of creative output multiple times a week will likely yield similar amounts of progress as one solid day of continuous flow.
And here's the thing: in the context of, say, an independent music producer who already wears many hats in the writing/engineering/producing/releasing/marketing process, creativity doesn't just mean making music. It could pertain to making a social media post; writing an email to your mailing list; updating the bio on your website; designing new merch; creating ancillary video content that delves into the production story of your new release; answering questions in an in-depth interview (ahem) -- you name it -- it's all a form of creativity... and at the end of the day, as a creative person, all of those many ways amount to flexing that muscle.
The goal is merely to keep doing the things.
A book, movie, article, or album that has inspired you?
"The War of Art", along its follow-up, "Turning Pro" by Steven Pressfield are a absolute must-reads for any creative.
Relatively quick reads, but the sense of creative empowerment and drive they instill in you cannot be understated.
Where can people find more of your music and connect with you online?
Official Website
Bandcamp
Spotify
SoundCloud
Facebook
Instagram
--
In Case You Missed It
47 - Generative Ambient
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--
Friends, this is a past issue from the G.A.S. Newsletter. Every Tuesday and Friday a new artist is featured.
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marioclash · 2 years
Text
the "i beat gta san andreas via the definitive trilogy" mini-review
also some spoilers for this 2004 video game story
great game, still holds up but i will list some of my gripes
cj is a great protag (my second favorite gta protag with me liking niko slightly more), i cant stand sweet with some of his dialog, big smoke is fucking legendary and a great antagonist, ryder was hilarious and one of my favorite characters, and im still mad to this day that he was killed off like he was and barely mentioned afterword, pulaski was a real piece of shit and it was very satisfying to kill him, and despite wishing i couldve killed him myself, tenpenny was another great antagonist a real mean son of a bitch who i was glad to see die, samuel l jackson did great work making me hate the fucker
also cesar feels like one of the most underrated characters in the series, hes a good dude with a shaky moral compass, but the fact that he loves kendl so much is really sweet
when he asks cj for permission to marry her i cant lie it made my heart melt a little bit
i didnt much care for his missions, but it was always a treat seeing him, one of my favorites
i felt like the story kinda lost itself in the middle stages where you just do... WACKY STUFF! i loved how grounded the beginning of the game felt, and i do think its kind of a shame that the game didnt really stick with it, but i do really like how the game does go full circle back to los santos
with that said... i had an immense negative reaction to the whole taking back the streets with the gang war thing
not because its a bad idea, but because right before the last missions you are essentially roadblocked until you take back enough territories
it was an AWFUL amount of padding, and it was fucking horrible
being roadblocked out of the very last mission to do this wave bullshit? holy fuck i did not like that
now with the definitive trilogy specifically
bear in mind that i am playing this after what i assume to be multiple patches (i played the version on xbox series x)
i didnt encounter that many glitches, some wacky antics like cars randomly spinning but nothing that really hindered gameplay
i didnt experience any crashes either (the bar is low. i know.)
the issue i had was the strange places where the game would give you a checkpoint
in particular the mission where you have to steal the jetpack, i had a TINY amount of health (i.e. where one shot would kill me) and it gave a me that checkpoint with that little health at the point where you actually escape the military base, i died at least 30 goddamn times (i am not joking, the 30 is generous at that)
also some missions had really baffling placements of the mid-checkpoints too
sometimes it would be, appropriately at the middle of the mission, sometimes it would be RIGHT near the end of the mission, or RIGHT near the start of it where you wouldnt really need a checkpoint
the graphics in this definitive trilogy are... well... like youve probably seen the screenshots, it doesnt look too hot, a ton of the atmosphere that the game had was wiped out with this "graphics overhaul" they did
there ARE points where i can say the game looks good to great with the overhaul, but for the most part, no
it looks like one of those really shitty graphics ENB mods things you can download on the pc version
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