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#survival strategy
defensive-tactics · 1 month
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Plan Ahead. Be Prepared. More important now than ever before.
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femdialogue · 1 year
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my survival strategy
is camp
been feeling lots of futility lately maybe it's nihilism
but i call it camp everything's a joke in my dreams isn't it so funny that i'm here pretending to be a person like an alien from outer space i walk into class its giving college-student-academia-core land acknowledgement in IR china in the age of reform annotating niche neomarxist readings on my ipad why not buy myself a latte with a meal ticket the barista is serving me soy milk (i asked for oat) i love that sweater, she says thanks, i thrifted it (i'm giving mysterious eco feminist and i can tell everyones obsessed w me) maybe i should start a podcast i'd talk about tinder and dating so girlboss of me to swipe right on guys who pose with cherry red sports cars elderly men looking for flings unverified accounts with shiny abs boys that are cute & make me laugh unlock tinder gold to see who likes you then i don't respond to messages theyre all the same if i didnt know better id call it shallow but dont worry
its camp ~j
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lost-in-mangaverse · 11 months
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They... took some liberties with the translation there
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linuxgamenews · 1 year
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DESYNCED to have you explore and fight to survive
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DESYNCED sci-fi survival strategy game targets Linux with Windows PC. Which is the new creation coming from the minds behind Stage Games. Working to makes its way onto both Steam Early Access and Humble Store. Stage Games, Inc is eager to announce DESYNCED, since the Steam page is live. Doing so ahead of the game’s demo reveal in the Steam Base Builder Fest. The single or multiplayer game launches in Early Access in Q1 of 2023. But also has Linux in mind as well.
We are currently on UE 4.27 for initial release. But do plan to upgrade to 5.1 once we have resources for testing. It does, however, work on the Steamdeck via Proton!
This is the email reply from developer Stage Games. Who are also hoping to offer a Linux port if the game succeeds. But due to resources they are not able to offer a native build right now. Rightly so, the games going into Early Access next month. Even though it's good to know that Proton support works. Yet I sincerely hope that a Linux build does take place.
DESYNCED - Official Announcement Trailer
youtube
In DESYNCED players will wake up from cryosleep as the supposed orbital commander of a robotic colonization force. Gather, build, explore and fight to survive. All while using fully customizable units and behaviors. Explore and automate your way to success, or die. Research new technology or find an AI on the brink of self-awareness. Step into the hostile area known as the Blight to uncover the truth of this world. Play the game alone or with up to 15 others in co-op or competitive modes. In the procedurally-generated, nearly infinite world of DESYNCED, players can completely customize the use of all units and buildings in the “Component” system. Each component adds use, and you can swap that use with a simple drag and drop. While unlocking new tech opens up options for more buildings and units as well as more components. Even simple behavior editing so you can automate to speed things up even more. As you explore more of the world to discover the things you need. You will also uncover alien tech (some compatible with yours) and unearth the truth of the DESYNCED story. The game can be played from beginning to end in single or multiplayer. Online features include co-op with optional shared controls and faction assignment if you want to get competitive.
Features:
Endless Unit customization via Component Swapping system
Automation Through Behaviors For Complex Actions
Single and multiplayer co-op DESYNCED story, PvP, and challenge game modes
Full mod support through LUA scripting
Replay any save game and continue playing from any point
A narrative for you to discover. What is real? What is the lie? Once you've found it, can you escape?
DESYNCEDsci-fi survival strategy game can be Wishlisted on Steam Early Access and Humble Store. The Windows PC demo will be available starting January 23rd at 10AM PST. Which also goes along with the Steam Base Builder Fest.
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mirbisduschoen · 1 year
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I just realized that furries would have a 100 percent survival rate working the nightshift at Freddy Fazbear's Pizzeria, provided they bring their own fursuit. The animatronics would easily believe that the furry was one of them.
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mxntio · 2 years
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HE WON!!! BY 0.2%, proud of everyone that voted. have some mew mew attire, as a treat
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poorly-drawn-mdzs · 1 year
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Besties at first sight
[First] Prev <–-> Next
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trans-axolotl · 7 months
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and this is also why i think that any meaningful community building/advocacy/support around madness/neurodivergence/mental illness needs to be founded on principles of liberation and abolition, and that we need to be able to distinguish between people who are allies based on our shared values + goals, and between people who use some of the same language as us, but are fundamentally advocating for separate things.
One example I see a lot of is the idea of "lived experience" professionals, people who have a career in the mental health system and who also have some personal experience with mental illness. These professionals oftentimes will talk about their own negative experiences in the mental health system, and come into their careers with a genuine desire to improve the experience of patients. But their impact is incredibly limited by the system they have chosen to work in: the coercive elements of psychiatry incentivize professionals to buy into the existing power structures instead of disrupting them. And as a whole, many lived experience professionals end up getting exploited and tokenized by their employers and used as an attempt to make carceral psychiatry seem more palatable. Professionals in this dynamic are not working to effectively challenge the structural violence of their profession: they become complicit, even if they do also have good intentions and provide individual support.
(I do know some radical providers who have found innovative ways to fuck up the system and destabilize and shift power in their workplaces, but this is a very small number of providers and is not most of the lived experience providers I've talked with.)
Another example I see a lot in our spaces has to do with the evolution of the neurodiversity paradigm. I feel a very deep connection to the original conceptualization of neurodiversity and neurodivergent as coined by Kassiane Asasumasu, but in recent years I've seen a lot of people using neurodivergent language in a way that feels pretty dramatically different than the foundational principles. This isn't saying that people should stop using ND terminology or that all neurodivergent spaces are like this--rather, I just want to point out some trends I see in certain communities, both online and in my in personal life. Although people will often use neurodivergent language and on the surface, seem allied with concepts of deinstitutionalization, acceptance, etc, the values and structure in these community spaces often rely heavily on ideas of classification based in DSM, and build very prescriptive and rigid models for categorizing different types of neurodivergence in a way that ends up excluding some M/MI/ND people. Certain types of knowledge are valued over other types of knowledge, and certain diagnoses are prioritized as worthy of support over others. There's a lot of value placed on identifying and classifying many types of behaviors, beliefs, thoughts, actions, into specific categories, and a lack of solidarity between different diagnoses or the wider disability community.
Again, this isn't to say that ND terminology is bad or useless--I think it is an incredibly helpful explanatory model/shorthand for finding community and will call myself neurodivergent, and find a lot of value in community identification and sharing of wisdom. I just feel like it's important to realize that not every ND person, organization, or initiative, is actually invested in the project of fighting for our liberation.
when thinking about our activism, as abolitionists, it's important to be very specific about what our goals, values, and tactics are. For example, understanding the concept of non-reformist reforms helps us distinguish what immediate goals are useful, versus what reforms work to increase the carceral power of the psychiatric system. And when building our own value systems and trying to build alternative ways of caring for ourselves and our communities, we need to be able to evaluate what brings us closer to autonomy, freedom, and interdependence. I need people to understand that just because someone is also against psych hospitalization does not mean that they are also allies in the project of letting mad people live free, authentic, meaningful, and supported lives, and that oftentimes people's allyship is conditional on our willingness to conform to their ideas of a "good" mentally ill person.
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andoutofharm · 10 months
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i love stepping outside into the heat (95°) and coming to terms with the fact that it’s forecasted to be 13 degrees hotter in dallas on wednesday (108°)
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mortysmith · 20 days
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I HATE RICKS BACKSTORY SO FUCKING MUCH
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loregoddess · 7 months
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sometimes I start thinking about Anna Triangle Strategy and like, she's one of the coolest characters ever, I love her lots, but she's also one of the funniest characters ever. Girl's like, an honors student in spy school, she's in her early 30s, she and her father-figure have the most convoluted, professional relationship known to parent-child relationships in the game, random kids love her bc she's nice to them and carries around snacks, she accidentally adopts a sentient automaton barrel as a child, she becomes the guardian-person older-family-member-figure for a child who can literally warp space-time and see the future, she attracts two edgy teens who are Going Through It bc they think she's cool and relatable--which is extra funny when you realize both teens are also delinquents and Anna's never actually committed a crime in her life (aside from the bribing and assassinating and stuff relating to her spy job, but she's never stolen anything, and seems so thrown off by the idea of these thief teens with dropout energy thinking she's the same as them) like
Anna Pascal really is one of the most characters of all time, and I love her
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ganymedesclock · 8 months
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If you think about it, everywhere has about the same amount of history and history will have- more or less, on a big scale- some inevitable amount of grief, tragedy, rage, and unfinished business,
We consider isolated places to feel more haunted, eerie, unwelcoming, but in actuality anywhere that isn't abandoned probably has just as much 'haunting' in it as its dilapidated neighbor.
The difference is whether or not a space has enough life to drown out that feeling.
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thepatchycat · 1 year
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Long, boring meetings are better with a buddy.
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secretmellowblog · 9 months
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Another parallel between Valjean and Javert is that they’re eerily silent when captured or threatened.
Jean Valjean being captured by Patron-Minette:
The silence preserved by the prisoner, that precaution which had been carried to the point of forgetting all anxiety for his own life, that resistance opposed to the first impulse of nature, which is to utter a cry….
Javert being captured by Les Amis:
Javert had not uttered a single cry.
The other police spy who’s captured at the barricade— Le Cabuc— is not like Javert, in that he behaves like a normal person. He cries out in pain and anger and fear; he begs for mercy; he prays. But Javert is inhumanly tranquil, and reacts to his death with indifference.
Jean Valjean, when captured by Patron-Minette, is similar. He acts eerily “calm,” and inhumanly “silent.” Of course in Valjean’s case, he has to be silent, because he’s aware that the police would only hurt him if they arrived; his politeness is also a survival strategy. Knowing how to behave in a superficially polite solicitous way to avoid punishment from authority is clearly something he’s had to learn to survive prison.
This parallel feels like another way the trauma of prison has affected both of Valjean and Javert’s lives. Javert spent time in prison as a child, Valjean spent nineteen years serving his sentence— and both of them have now learned to silence “the first impulse of nature” to cry for help. They know instinctively how to behave in situations where they are trapped in another person’s power and have no autonomy. They are able to remain calm and tranquil and even “polite” even when they’re threatened with death.
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electracraft · 2 years
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dream is like “me and george have known each other for so long we can communicate without talking” and then their comms are george screeching as loud as he can to tell him to turn around in parkour tag or dream explaining the survival games strat twice and george spacing out both times
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