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#undertale has a forever place in my heart. same with this dude
mxntio · 2 years
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HE WON!!! BY 0.2%, proud of everyone that voted. have some mew mew attire, as a treat
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tsuki-sennin · 2 years
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Tsuki can't get enough of doing liveblogs~! So, what's up on the chopping block in my kitchen today? Why it's of the PreCure Flavor~! On this lovely Easter Sunday, April 17th 2022, Delicious Party finally came out of its hacker-induced hiatus! And because of that, I'd figure I'd do a late night celebration with one of these! What to call my tag though...
"if you receive a little kindness give them a large serving!"
Yeah, that'll work! That sounds like something Yui's grandma would say! Souji Tendo's grandma too! Filter that tag out if you hate my non-existent face!
Spoilers, I guess... with a side of mild catching up, a la mode~!
-So, DePaPre! I'm told that we use this because "DeliPre" is something both very different and very not safe for work. I like this, it sounds like everybody's favorite rehash, Decapre from Street Fighter IV! And to a lesser extent, Depeche Mode.
-My favorite so far? Probably Rosemary, he has that sassy gay uncle energy I aspire to. Yui's a great protagonist though, I love her very much. Kokone too! Spicy lass! And Kome-Kome~! Little fox babby! Idk how I feel about Pamu-Pamu yet though, but once Ran finally enters, I assume she and Mem-Mem will be a funny ramen lady and her dank little dragon dude who will help elevate this cast to new heights.
-Idk if I really like Takumi though. He looks like Sans Undertale, yeah, but like... he's not really interesting me so far.
-Oh Toei Animation... you blockheads~! At least you try.
-The same cannot be said for Crunchyroll, however. What a shit service, and anyone who uses it should run away as soon as they can.
-Oishina Town~! What a very lovely place~! Like Aozora City~! But like... making me real hungry. ...I know I'm going around in circles with Today's Special, but I should probably grab a snack. ...even if it's currently a fair bit past 10 PM... maybe next episode.
-Oh cool, the Heart Cure Watch comes with video chat. ...I mean, it's basically a Fitbit so I assumed it did, but hey, cool!
-Ohhh, that's a lovely bento.
-Kokone-chan spun her salad too hard.
-What a versatile item, that butter roll!
-That's a ham!? That's a big fuck-off hunk of Fred Flinstone meat! ...so uh, would you happen to know where I could buy one of those? For cheap, preferably?
-Awwww, Mari-chan do a jump!
-Speaking of rolls... Kome-Kome seems to take it a bit more literally than most.
-20 rolls!? That's a whole baseball team's worth of sandwich-y goodness!
-Kokone's driver gives me real good vibes :)
-Oh yeah, the theme song! I love the energy behind the strings, and the gentle percussion and horns are real nice!
-Deliciously Partying with PreCures!
-SIXTY ROLLS
-All that food better not go to waste, Kokone-chan!
-Ohhhh, I see now. Very gay of you, Kokone-chan. My point still stands, however.
-When I was a kid, I was a real picky bastard when it came to my food. Kinda comes with the territory of being autistic. Now that I outgrew it, and as an adult who sometimes has to cook for his own family who have actual jobs and social lives, I think I finally understand the depths of my mother's pain when I slave over and nearly burn myself alive and/or decapitate myself while cooking dinner only for it to be left out because somebody didn't feel like eating. I will eat whatever I am served with no complaints for now and forever.
-Deliciousmile is like... the most PreCure catchphrase ever.
-Ahhh, prawns. I'm not really a crustacean kinda guy, so I usually only eat them fried. Seems great though.
-Fuwa-sama...
-Do you think maybe Kamen Rider Vulcan LLC gained enough revenue as a subsidiary of Hiden Intelligence to elevate Isamu's family into socialite status?
-I'm kidding, of course. Wait a second… last name of Fuwa. Dog-related power source. Blue and white color scheme. Ranged attacks… Holy shit, this is a conspiracy! Sound the alarms! Legendary former A.I.M.S. captain Isamu Fuwa has a niece, and she's attending your middle school right now!
-Oh wait, no. Her family name has different kanji... (芙羽 - "Feather", I believe)
-As opposed to kanji that probably wouldn't be used in a show like this (不破 -"Unbreakable").
-Never mind, false alarm!
-Anyways, let the girl do chores! She wants to help you!
-Monster in the kitchen. What will they cook?
-Hold up, your grandma told you this? Interesting, veeeeeeery interesting.
-Another little bit of Tsuki-Sennin-related Culinary Trivia~! I actually took a few semesters' worth of Culinary Arts in high school. The teacher was a veteran of the restaurant business, and he definitely should've been teaching at an actual culinary college instead of a crappy public school with asbestos in the gym's ceiling and (from what I've heard after I graduated), a lot of violent incidents. Even though I tried my best to behave/get everything done as best I could... I'm still decently sure he didn't like me very much, but that's okay. It's thanks to him that I can never accidentally poison anyone or burn an entire kitchen down.
-I take it back, I love you Pamu-Pamu, the tea kettle pupper fairy.
-She cleaned the entire school without even picking up a single broom.
-THE GHOST ATE THE KETTLE
-Uhhhh... okay, sure, Secretoru. Go kidnap the Recipeppi because you don't know how to eat fried prawn. Bundoru, bundoru!
-It hasn't even been a whole day, how'd it spiral this fast?!
-Oh, hello there Ran. I can't wait to meet you properly.
-Amane Kasai... you seem to be way different from Yuriko Shiratori. You have a very lovely name, though.
-"Ughhh, fine, I'll beat up the monster myself!"
-My man just wants his fried prawns, this is bullshit
-Oh, I am convinced that "Weird Food Girl dating Weird Rich Girl" dating rumors would absolutely replace this monsters stuff in like... five minutes.
-Go take a break, she's shaking you down, school workers.
-If you eat food from the same beach, you'll be friends... what kind wisdom to pass down.
-"Each meal only happens once in your life, so make each one the most important." That's what Souji Tendou's grandmother said.
-...no, I'm not gonna let up with the grandmother quotes, how dare you ask that.
-Oh, same "kitchen". I... I see... well, those guys like prawns, they'd probably say "same beach" too!
-Let's eat together as besties :)
-Yummy yummy prawn :)
-And here comes Gentlu with the blandifying strike!
-"Man, I kick ass at this job! I'll be a shoe-in for promotion for sure!"
-"Oh dammit, this is your school... fuck. Alright Ubau-zo, kick their asses!"
-Monster confirmed.
-HAS HE BEEN JUMPING THIS WHOLE TIME
-Daaaaaaamn, Yui! You got kicks!
-Yesss, Kokone-san! Free them!
-You Cures are real admirable gals, huh?
-Oh thank god, Mari-chan's here!
-Delicious Fieeeeeld~!
-Alright, time to burn some calories!
-Squeeze the fox!
-Wow, these transformations are pretty long, compared to Tropical Rouge's. ...at least, it feels that way.
-I will never get over the name Cure Spicy.
-Man, that's like a nothing attack to a Pretty Cure.
-She spin~!
-Man, guess that poor... salad spinner? He was hungry.
-I wonder, can a Cure feed you with her attacks here?
-Recibepis get!
-Bye Gentlu, you're adorable.
-Who just... leaves plates out like that? No wonder they thought they were haunted.
-Kokone Fuwa. Dog lover.
-"You're part of the clean up now!"
-I assume this is Ran-chan's "CureSta". I wonder if she's also active on ByTube, and saw Ikki and Vice kicking ass? ...to be fair, that'd hardly be the weirdest crossover reason I've thought of.
-Woooow, Yui knows her stuff!
-Ohhhh, Ran-Ran... evil?
-Chururin, the Bundoru Gang's secret mastermind. They're the very devil of the grocery store!
-Soda pop today!
-Oh yeah, this ending theme. It has a sick-ass bass riff, and is very danceable! ...unfortunately, I've been here for like an hour and thirty minutes and don't feel much like dancing tonight. And this is the closest we've seen to Cure Yum-Yum beating shit up. Tearing up the dance floor.
-We're doing an investigation into CureSta next episode~! Will my Yui/Kokone ship evolve into an ever-exciting OT3?
-...I should probably start making food before I do these... well, join me next Sunday! When we have another lovely meal time at a reasonable hour with Kabuto! Vulcan! A girl who I currently assign Cross-Z! And their sassy gay uncle Bravo! In the meantime, I'll be doing more PreCure research so I can truly come into my own as a fan! Please look forward to it.
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All the TOP 10 OF THE DECADE posts made me want to make one of my own, so here’s my 10 fave games this decade:
Yakuza 0  Shovel Knight  Nier Automata  Metal Gear Rising  Gunvolt Chronicles Luminous Avenger IX Final Fantasy XV   Scott pilgrim vs the world the game Undertale Persona 5  Doom
Danganronpa 2, New Vegas, Touhou Luna Nights, Katana Zero and Mario Odyssey all only barely missed out, and it was a tough decision not to include them. I loved the shit out of those games but thinking it through I decided they were just slightly less loved by me than the above.
Below the cut are some extended thoughts (of varying length) on the games included:
Just CTRL F if you wanna find a specific one
Yakuza 0
Every Yakuza game is delightful and this is definitely the best one, in my opinion. The Yakuza games appeal to me for a lot of reasons: the combat, the story, the variety of activities, the look of it all and the music. I feel like its a very unique game experience with its blend of weird in-depth side activities, serious crime drama, manly man masculine combat friendship melodrama, metal gear-esque convoluted conspiracies and a surprisingly compassionate view of the world it takes place in. 
The combat is what drew me in initially because it just feels good, the feedback of stomping on a dudes face in yakuza is delivered perfectly, and the attacks are brutal, hard and flashy. Its a very solid and satisfying combat system and in 0 its the best it has ever been. The ability to switch between 3 different and equally fun fighting styles on the fly really lets you mix things up and adapt your approach, every style feels fun and useful. If i had to pick a favorite it would be slugger, but its a tough choice, and they are all very viable and FUN.
Yakuza 0 also gets big points for having the best story in the series. The protagonists feel much more interesting in this era, the fights feel more earned in this game than others, the relationships are incredibly touching (I’m almost mad majima didnt stay with makoto) and the substories (and some parts of the main story) are the funniest they’ve ever been. Stuff like the quasi-stealth mission where you have to make sure women don’t see you buying a porn magazine for a child, and the extended scene of kiryu trying to guess the right business manners for a meeting had me laughing so much i was i was almost in physical pain.
The extensive business and host club substories get you tons of extra game content and are good enough to almost be there own game. The other games in the series have extended side activites of varying quality, but i think 0 had a rare case of all of these being, basically, perfect. The team obviously agrees since host club management came back repeatedly, but never as good as it was here.
Being set in the 80s elevates almost everything in the game because of the outfits, money flying out of every enemy you attack, the classic sega games you can play at the arcade (Outrun is so much fun and I’d have never have given it a proper go otherwise) and the disco minigame everyones made a meme out of (that music is so catchy).
As a final note this game has the best boss fights and music in the series, which is a very high standard to surpass when you look at the rest of the series. The dual final boss fights, the recurring boss for kiryu and almost every majima fight are highlights of the entire series for me. 
0 is going to end up being one of the few games I’ll never sell my copy of because i want it available for me to play forever, its a complete delight.
Shovel Knight
This game has been analysed to hell and back, so i wont have much original to say i suppose. Admittedly i did enjoy the first campaign but it didnt completely win me over, plague knights campaign and beyond was what really made this an all time greats for me. It’s one of very few games that gets the NES+SNES platforming appeal 100% right and essentially surpasses most games of the day, with almost perfect pacing, challenge and level design. IT helps that the whole world and story and look is charming as all hell. It’s an easy game to love and the more you play it the more that feels justified. Being PACKED with great content is also a plus. If you liked the first campaign you can just keep going through a set of campaigns about as good that only really rehash some level assets. I would say its one of the best 2D platformers ever for me, if not quite my true number 1.
ALSO JAKE KAUFMAN KNOCKS IT OUT THE PARK WITH THIS SOUNDTRACK
Since i have little else to add to the shovel knight discussion, here’s my ranking/thoughts on each campaign
Plague of shadows. BEST storyline, great levels with a really cool gameplay gimmick, the characters are all cute and the ending really makes me feel for him. both sorry for him at first and then a very real AAAAAAAWWWWWWWWW for LOVE
King of cards. king knight is just fun as hell to play as, he doesnt have that many tools but his movement is just crazy fun and i love the flair in all his animations. also has that rad final boss. joustus is ok i guess.
Shovel of hope. uuuuuuh what can i even say about this. its good, and the melancholy dream bits add a lot to the mood of the story. we’ve already analysed this campaign within an inch of its life i dont think i can say anything new. wish we could fight the battletoads on pc.
Specter of torment. still fun and i appreciate the tone change, but i didnt care as much for the characters and the mega man-esque level select doesnt suit shovel knight imo. specter knight has a lot of fun movement options though. mainly i just love GRINDING and the diagonal slash. i dont give a fuck about reize
Nier Automata
I feel a tiny bit ashamed i have so little to say about this considering it is one of the most emotional experiences i have ever had with a story. If i lsten to the final version of weight of the world i still cry just from remembering this game and how it made me feel. i think its one of the greatest narratives of the century but i can barely get across the appeal to anyone who hasnt already played it. its a story about hope, despair and the nature of the human race that never feels like its preachy or pretensious or taking on more than it can handle. it made me feel all kinds of emotions deeply and intensely, it genuinely made me burst into tears about 10 times, maybe more. even putting aside the ggrand narrative, theres so many cool character moments and bits of world building and visual eements and tragic little side stories that you would need a whole book to talk about them all while doing any real justice to them. i loved it so much that im paying £70 to see an orchestra do the soundtrack live. I want to hug and kiss 2b and 9s better. i just love it deeply and i find it hard to explain why it makes me feel that way, but its a dark beautiful and hopeful story where every moment feels earned. the despair of the story giving way to genuine hope with the rest of the world helping you fight for it is such an intensely emotional moment that you could never replicate outside of this kind of story and medium. how the fuck do i explain that to anyone that doesnt already get it. I’m glad this game exists
Metal Gear Rising 
Well, complete tone shift here. Platinum made a lot of great action games in the last decade that all dig into that same itch for DODGE SLOW MOTION BANG BANG BANG alongside great soundtracks, visuals and awesome set piece moments. Just intense, flashy, awesome combat. Picking a favorite of the decade was the hard part, because a platinum game had to be one of my faves of the decade. The closest was transformers, but mgr has a couple of things about it that put it above the rest of the platinum catalog for me.
The story actually works very well at still being metal gear while in the platinum formula, its about the cycle of violence and FINDING YOUR OWN PURPOSE and it works weirdly well. The strangest part is that it feels like a legitimate sequel to metal gear 4 tonally while still being the crazy action game it is
Raiden is just super fun to play as, while I’ll always miss the DODGE SLOWMO in a platinum game parry and zandatsu give a great flow to fights and there’s real exhilaration to parrying a hard chain of attacks and tearing out a bunch of enemies spines at once every time
raiden is also just  a fun protag, it truly allows me to embrace that kind of stereotypical edgy cool anime swordsman he embodies
BEST PLATINUM SOUNDTRACK DO NOT @ ME
Bosses just rule
one of the best final bosses ever, in my opinion? maybe that’s controversial, but armstrong gets an insane amount of characterization and pure PRESENCE out of such a small amount of screen time and the fact he feels like such a perfect rival to raiden so quickly is kind of nuts to me. within about half an hour you are ready for the ultimate final showdown with everything at stake, and then the gameplay 100% delivers on that with a fight that is challenging as hell and just feels climatic and intimidating. its a little thing, but having this dude just smack you around with his hands and almost no fighting skill after a game filled with crazy flippy cyborg ninjas makes him feel TOUGH and the way you finish him off? it just rocks, plain and simple. I don’t think i need to justify slices a massive dudes chest open and ripping out his giant still beating robot heart as the music climaxes and our cool edgy protag literally says WE’RE DONE HERE. truly, it has to be this way.
Gunvolt Chronicles Luminous Avenger IX 
For fast twitchy 2d platformers this barely beat out Katana Zero and Touhou Luna Nights, but i think its just a little better. The skill ceiling on this game is high as hell and once you really get to grips with it, its an experience you cant find anywhere else. its just satisfying as hell to be able to get through the point where you can ZOOM  through these levels by making use of copen’s dash and lock-on and weapons well enough. once you get good enough to get through a hole level without touching the ground, you just cant go back. I liked this enough to get an S rank on almost every level. this game just rules, man.
story, art and music are all great as well. but they pale in importance next to zippy jetpack zoom zoom fun time.
also great for having a cool twist that i genuinely did not see coming at all
Final Fantasy XV   
For context, my experience of FFXV was not the base game so i cannot personally address the concerns of the version at launch, which i hear from others was a total mess! The game has been updated and changed so much that it is probably almost unrecognizable aside from the absolute base aspects of it. The version i am talking about is, as far as we know, the “final” version released right before Episode Ardyn. There was of course an update after this, but it only added DLC compatibility and a few items, so it means very little in the grand scheme. I also played all of the dlc and watched all the periphery material to get the full, messy disjointed experience. it is also worth noting that the only other FF game i have played is the classic title Mario Hoops 3 on 3 Basketball. I feel it important to tell you this before getting into things so that you can have a full idea of the perspective i come at the game from.
This was chosen over Mario Odyssey and someone will probably kill me for that. I just think its a great emotional story that does a fantastic job of making you care for all the characters, and the world feels massive and full of cool stuff to see. It’s my favorite open world game and i love The Boys.  its not the kind of thing i usually play but i think it genuinely had a great story and its a very fun game to just explore and spend time in. ffxv truly understands the emotional bond between The Lads and it is fun to kill big monsters with your party
(they kinda ruin the last cutscene in english, in japanese he says I LOVE YOU GUYS and it makes me cry but in english he goes U GUYS ARE THE BEST which just isnt the same. a small nitpick though. a lot of this game made me cry regardless, its just great at creating an emotional bond)
I admire the insane level of ambition in the visuals and scope, and i bought every dlc for it because it was just that good. the ifrit boss fight and all the giant monsters are just amazingly epic in scale. the “found a cool rock” post is what i truly admire about this game summed up. 
all the ancillary material for the game is great and worth getting into, with the exception of the Comrades multiplayer expansion. Everything else adds depth to the story and the world without being entirely necessary for you to get through the story. the anime and the dlc all really feel worth getting into without being something you have to see to get The Full Experience
the giant monsters are cool
Scott Pilgrim vs the World: The Game
Being from 2010 this game only just makes it in, but it was my favorite beat em up this decade and a source of great nostalgia for me. It had a pretty big impact on music and art tastes in regards to games, and in retrospect this games existence was very much a dream team scenario. Paul Robertson is a great sprite artist who does a lot of good work, Anamanaguchi have gone on to become one of my favorite bands (another winter is still one of their best tracks imo) and at the time this came out i was obsessed with scott pilgrim. That plus the beat em up gameplay makes this kind of a perfect blending of a lot of my specific tastes. Playing this brings me back to the time in my school life that i played it very distinctly, a more comfortable time in my life for sure, and i think the game still stands up excellently. I hope that someday it will get a rerelease so others can enjoy it. I give this another play through every year or so, but i wish id gotten the dlc while it was still available
Doom
ITS VIOLENT ITS FAST ITS FUN ITS METAL
i like this game because of the intense adrenaline rush and violent catharsis it gives me, essentially a constant dopamine rush
fun game good
Undertale
I’m glad i got to this before the massive wave of spoilers and popularity came about. It’s a great story with some fun gameplay, and i think SANS UNDERTALE was one of the best boss fights this decade. Its a shame that for so many new players this experience is going to be ruined by spoilers
Persona 5 
Danganronpa 2 and fallout new vegas were close contenders for this last spot. I actually made a post about my thoughts on this game before https://journaloftomfooleryandjapery.tumblr.com/post/184341270554/nue-is-great-love-his-goofy-design-when-life-will but essentially 
Essentially, its got a great cast of characters, a cool slick look, great monster designs, a fun gameplay loop of collecting monsters and grinding stats while waiting for the next big event, and a surprisingly good story
No idea if royal is any good, but its on a pretty small list of games that i might actually take the time to replay
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Whenever I see Chara being portrayed as a murderous demon child, I just want to hug them so bad! I won't get angry at other people's opinions, but I still don't like it! I relate to them so much!
Dude I TOTALLY Agree, like, I get the only time you see their physical appearance is in a negative light, but at the same time, following the heavy evidence towards the narrator chara theory and analyzing their motives and emotions a little bit, we can see that the kid is a lot more multidimensional than people give them credit for! 
Gonna ramble for juuust a minute here but they say stuff like “Cactus, truly the most tsundere of plants.” and “Scandalous! It’s Toriel’s sock drawer.” Like that is a kid who is funny, probably has some dry wit, but they tell PUNS too. 
“Mandanna” “Leg, Hero” “Bisicle/ Unisicle”
This is a kid who probably picked up on the general light-hearted humor of the family since their time staying with the Dreemurrs, as well as some cultural osmosis I would think, being that anime seems to be an extremely important cultural aspect of the underground (that is a sentence that was bizarre even for me).
And they have a little bit of dark humor, as evidenced here by thier “dirty joke” towards woshua
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It doesn’t make much sense until you realize they were telling a joke about a kid who took a “dirt nap”; why would  Frisk to tell a joke about a dead child? Now, it would seem out of place unless you look at the Chara is the narrator theory, putting the thought of that into their mind.
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There was a pink hand knit sweater, probably made my Chara and Asriel, that said “Mr. Dad Guy” for Asgore! And he’s kept it all those years. I know it may have been knitted by Toriel, but Chara pauses before finishing that sentence, almost as if they needed a moment. 
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Oh yeah, demon children with nothing but Chaos and destruction on their mind draw FLOWERS, and no, before Flowey, so no dramatic cruel irony, just probably saw a pretty flower and drew it.
The kid hated humanity, but any child who hates humanity was probably undoubtedly wronged in some way by them, especially if the parents were negligent enough to allow their child climb the cursed mountain where “Legends say those who climb the mountain never return.” They also say shit like, ‘If you look cute, monsters won’t hit you as hard.” Like, what kid who hasn’t experienced something like that says, well, something like that?
Nobody is born evil, and I think that, well, considering characters like Flowey, that’s a big point Undertale was trying to drive home. Another thing I picked up on Undertale was that good people can do bad things with good intentions, even if all the motivations were not pure as gold, as evidenced by Asgore and Toriel. 
Asgore killed children to bring hope to the monsters, bad thing for a good cause, but he was also motivated by his fear of humanity. Because of the atrocities humanity had committed against monsterkind, he was afraid. The death of his beloved children? He was greiving. Sadness and fear, as well as duty to the kingdom, encouraged him to put aside his morals to prevent crisis. 
He is a kind man, silly sometimes even, giving Alphys a lizard cup he thought looked like her (a professional under his rule, he’s like her boss and Alphys is comfortable enough to have a crush on him), and forgiving, giving Alphys a hug and forgiving her for being afraid of confessing about the amalgamates, because in the end she did the right thing. *cough* But according to Toriel she didn’t do the right thing soon enough *cough*
And speaking of Toriel, Toriel had left him when he decided to kill the children, stating that there was another way. But people were dying of the loss of Hope, waiting on another child to fall and die of old age wasn’t an option for most of them, not when the whole kingdom was stricken with grief. Toriel stated that he could have taken just one child’s soul, and taken to to get help from the humans, or perhaps to get souls from the sick and dying, but is she not a boss monster as well? When Asgore failed to step up to the task, Toriel failed too. Where was she when the underground was collapsing, falling down? 
She got into the throne room easily enough to attack the king, it’s not like coming back wasn’t an option. Fear and Pride are her motivators, and she did not want to admit she was afraid, nor that her morals were in fact, fallible. 
Granted, she did change her mind later, coming after Frisk in the end, but we gotta remember, six other humans weren’t as lucky as Frisk.
I believe some motivation as to why she protected humans who fell down to was make up for the fact that because of her and her ex- husband’s cowardice, they would be killed later. Motivated also by wanting to relive her happy past perhaps, she stays in the ruins after all, and has not changed furniture around for what can be assumed to be a century or longer. Perhaps she blames herself as well, and I would honestly like to see that explored more, but back to Chara for now.
Now, if they liked the Dreemurs even a little bit, think, for one second, that maybe a 9-year old is not a manipulative demonic mastermind, and enjoyed having a loving family who showed them love and friendship and kindness, things they probably were lacking on the surface, that could add an entirely new motivation. Asgore kept telling them they were the hope for humans and monsters, they probably learned about souls, basic monster history and what human and monster souls did, they could have killed themselves, and knew their soul could be used to free monsterkind. 
But Chara did want to go back just to kill the humans, say they were just a vengeful, hateful child for what humanity had done to them, whatever that may be, even if you think it’s minor, this child felt so STRONGLY about it that they took their own life. That’s strong evidence that this was a child struggling with something deep within themselves, that they couldn’t come to grips with, and they wanted to end the pain. A child was driven to suicide out of hatred and vengence, and people are going to completely and utterly demonize that? 
So, Chara killed themselves to free the monsters, but was also motivated by vengence to get back at humanity for what happened during thier time on the surface. A person did a bad thing with good intentions, but all the motivations were not pure as gold. Seems to run in the family don’t it?
And the way they killed themselves?
Buttercups.
The same thing they accidentally poisoned Asgore with, the same thing he almost died from, and where they learned about that poison. Just because they laughed didn’t mean it was funny. 
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Going to assume tears also ran down thier cheeks when Asgore got poisoned too.
We all know Chara had a daggar, it would have been quick that way, they could have made that look like an accident. There’s other kids of poison probably, something faster, maybe. There’s a lot of ways. But instead they decided to die slowly and painfully, with stinging and itching poison, the same thing they hurt thier dad with. 
Now, as for Chara’s relationship with Asriel, there’s plenty of evidence Chara and Asriel had good times together, Chara’s the only person Flowey cares about as a soulless husk, for one. The Best Friends Forever amulet, the Memorial which is highly believed to be of the soul-fusion before they dusted (Memory plays, which is Chara and Asriel’s combined theme), and even when the Asriel Dreemur Memory Sequence happened, those memories were a combination or Chara and Asriel’s memories, There is no possible way Frisk could have known those memories were there, Frisk probably wasn’t even alive at the time. And the only other people who could have shared some of them were the newly freed Lost Souls, Toriel and Asgore, and they weren’t there for half of them. 
Chara and Asriel were not the healthiest sibling relationship. But relationships AREN’T always black and white, abuser and victim, sometimes people just aren’t good for each other. And it’s unfair to paint Chara as abuser and Asriel as victim, they were children, they probably didn’t realize all the nuances to unhealthy relationships, heck, if Chara had experienced abusive behaviors in their time on the surface, (ie. Big kids don’t cry) then they couldn’t see a pattern with what they were doing as unusual, especially given Asriel’s idolization of them and his willingness to enable them to do things that miiiight not be the best idea. (Making a pie without thier mom’s help, killing themselves, little things). But just because they weren’t the healthiest relationship didn’t mean Asriel and Chara didn’t CARE about each other. Chara and Asriel TRUSTED each other, Chara for Asriel to carry out the plan, Asriel for Chara to go through with thiers.
And over the years, even after Chara caused Asriel to lose his ability to love, even after he lost his body, he did not hate Chara. He put the kid on a pedestal, and they are a multifaceted kid, they are not a beacon of perfection, and even according to Asriel, they were not the best person. But even still, there’s no way he would put the kid on a pedestal for no good reason. They probably had lots of good, happy times together, and as his time as Flowey, he remembered them, he clung to them, like sticky seeds that don’t want to let go. And he MISSED them. 
And dipping into Badtime territory, Sans and Asgore are killed automatically, however
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It is the PLAYER who must click to follow through with the killing blow. It is NOT an immediate action on Chara’s part.
Also lest not forget the ONLY fights during pacifist the narration gets into “Serious Mode” for are the fights against the Dreemurr family; the fights hold a lot of weight in regards to storytelling, so that is a possible motive for the activation of serious mode, but it is also Chara’s family. And that’s a fact that I don’t think should be outright ignored.
When Frisk fell off the bridge and landed on the pile of flowers in waterfall, Asriel’s first words to Chara played. Every time Frisk dies, Asgore’s words to Chara to Stay Determined, ring through Frisk’s head. This is IRREFUTEABLE evidence that throughout pacifist, CHARA. IS. THERE. (also that there’s heavy evidence they are the narrator but I digress) 
And they are there, NOT guiding Frisk to do genocide, not encouraging violence, they are there, commenting on how Frisk plays in the leaves, calling pie Buttspie, makes jokes as to Frisk’s greed from taking too many pieces of monster candy, they emulate FRISK. And who controls them? YOU.
They look for guidance from Frisk. And what Frisk does is what we have them do. The true enemy of Undertale isn’t the evil “demon that comes when they call it’s name.”  YOU called their name and YOU guide them through paths with Frisk.
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All that reloading and resetting even after getting fucking obliterated by sans a gazillion times? That was the player doing that, Chara is just looking to you for what to do next. At ANY point, except until the very end, when you’ve fully brought Chara back under your quest for curiousity, when the world is erased, you could stop, and Chara comes along. 
Perhaps Chara and the player share the same “human soul” and ‘determination”, but note the quotes, I believe that what Chara’s referring to is the game constructs of those concepts used during your run. 
I think a big mistake that gets made when characterizing Chara, especially for things like comics is that they try to seperate the player from the equation, but like Chara says when you complete genocide a second time,  
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They then proceed to tell you that you, the player, are strange for wanting to keep recreating and resetting, they can’t understand what you, the player is feeling, because they can’t understand this sense of utter completionism that comes from knowing everything and everything. 
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The reason they think this was the way to go was because you WILLED this ending to happen. YOUR Guidance. YOUR quest for power. YOUR views as all of monsterkind as the enemy that needed to be eradicated. They took ALL of it to heart, they took all of it as a guide, as they do pacifist. Chara is an impressionable child whose ideals you warp with your genocide route.
And the part where everyone likes to assume Chara was the grand mastermind? 
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Well, unless you’re masochistic enough to actually enjoy playing through the genocide route through all it’s frustrating grinding and impossible two boss battles, then you kinda let your determination and curiousity get the better of you, huh? 
You weren’t even able to control yourself.
Chara is not someone who did nothing wrong, nor is Frisk, following along with all these plans of yours, perhaps for once they decided to follow instead of lead and see how that turns out. They are willing to be complicit in the deaths of all thier loves ones and follow what you say, but sharing your determination and soul, I would say thier choices by themselves are pretty limited.  
Going back to what I think is a common trend with people handling Chara’s character in UT comics is that they like to combine Chara with the metaphysical concept known as the “Player”. However a big part of the player’s motivation is simply CURIOSITY and COMPLETIONISM, whereas Chara makes it clear they wish to erase the world, or to even get back at the humans by taking your soul and going to the surface. 
The one thing I tend to dislike about removing the player from the eqution is that people also tend to remove Chara’s capacity for good, making them wholly responsible for the genocide route, which i feel undermnes another big lesson from the game, which is Your Chosen Actions have Consequences.
Granted, some instances of this have been done skillfully and tastefully (such as AFAC, which I follow closely because thier Chara is an amazingly done morally dark grey character) but others painting them as a soulless and ruthless murderchild with no room for redemption make me sad because there is so much more to them than that. 
Chara can vary wildly depending on what run is done, and whether you complete pacifist or genocide, they’re going to learn lessons based on what they learn from your actions. I believe that the true hero/villain of undertale is YOU, but only if you want to be. Only if your curiosity doesn’t get the better of you. You lend Frisk your determination, and what they can do with it is up to you. 
The player’s Determination creates a happy ending, and their Curiosity takes it all away.
I love to see lots of morally grey and even morally dark grey Charas, but it’s gotta be done with sense and taste, depicting Chara as chaos for chaos’ sake makes no sense because, as stated before and what I believe is a big part of UT, No one is born evil. And personally, seeing some softer Chara’s is cool too, we don’t see enough of Chara showing off thier childlike side, and I think it’s great in getting people to see Chara as more of a morally complex character.
But hey, that’s just my 2 cents
whoa geez this is long make that like uhhhhhh $1.36 on the matter
Of course other people have different headcanons and all of my thoughts on this don’t always align with everyone’s headcanons, but I hope you enjoyed my little ramble nonetheless. I want people to be able to see Chara as complex and interesting; despite not being related to the Dreemurrs, they sure tend to be the scapegoat for a lot of the player’s actions less-than-tasteful actions, yet not for any of the good ones. Feel free to add your thoughts to reblogs and such, I love analyzing this game, and I know I probably didn’t get everything right but hey, 
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  *peace sign* 
-Mod Avery
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