I’m a sucker for little details and Dead Boy Detectives does that SO WELL SJSJ
So without further ado here’s a not-so-comprehensive-or-complete list of my fave little details from the show (and if you haven’t seen it yet. GO GO GO)
1. Edwin and Charles’s movements. The way they mimic each other, tilt their heads at the same angle at the same time, the silent conversations, UGHHH
2. Charles finding Edwin in Hell EXACTLY MIRRORING Edwin finding Charles when he was dying (ie the dying one turned away, wrapped in a blanket with no hope and the saviour standing above them looking like a goddamn angel, holding a lantern)
3. I didn’t count but I bet if I did I would see exactly 147 cats (King included. When I do my rewatch I’ll count for sure)
4. The music choices!!! I knew this show would steal my heart when they played Hang On To Yourself (one of my favourite Bowie songs OF ALL TIME) in the first episode, and I was EVEN MORE SURE when they played Disorder (also one of my fave Joy Division songs)
5. The cat king wearing a skirt :)
6. Any nod to the Sandman honestly I loved that show too I was so hyped when Death and Despair popped up
I’ll def update this list on my rewatch but pls pls reblog with ur own favourite details so I can look for them!!!
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is omari basil still a delinquent
(and side note here id LOVE to hear you ramble all about your Omari au)
Ahem,,,, if it is alright with you then,,,,,, I will talk about my OMARI Basil then,,,,
To answer your question, he was planned to be the delinquent of the group (as per typical swap aus), though over time, I really began to sit down and think about it the more swap aus began to pop up around the fandom. I didn't really like the idea of being a carbon copy of various other omari aus in specific, so during the time I have been absent on here I began to slowly revamp the AU over time. I had to start over with what I originally had in the first place since a lot of the au things in my take on it also had contributions by followers as well!
For Basil, his first concept was initially a delinquent take... but the thing that caused a problem with that was the fact that I had planned for him to also play a sort of "detective" role in this universe, as I had written a short snippet on Basil having caught on to something suspicious going on between the older siblings and Sunny's sudden disappearance.......
Frankly, as much as a delinquent Basil is my darling concept of all concepts, I had to, unfortunately, push it to the side and alter his role in this AU to fit with the revamped look I was going for him... therefore fully integrating him into his "detective" role. In a way though, looking through Mari's perspective, he's sort of a clashing force with her and is equivalent to an antagonist in her own story (but! Keep in mind, Mari in this AU isn't the Mari who you should be sympathizing for.... an unreliable narrator who happens to be a wolf in sheeps clothing....).
As for the emotions, while a lot of people tend to view the emotions being assigned to the characters as their possible role in RW (the happy-go-lucky, the perfect student, the delinquent), for mine I ended up making it were each friend had 2 main emotions.... Basils would be anger and sorrow (Aubrey and Kel tend to have anger as their second emotion, though that is still up for debate! I still have a few things to work out :3). So, in a way you could say that in Headspace they were only ever seen as a one-dimensional character by Mari/Hikkiko, while in the real world, they had a even bigger "mess" of emotions that they all dealt with. In turn, Basil's concept strayed further away from the path of delinquent and more into a path which.... ehehe..... obsession as a concept is such a fun thing to play around with, don't you think?
Just as much as he plays the "investigator", he also is meant to be a parallel of what Mari/Hikkiko is. Obsession has always been a part of his character, and in doing so, you could say I played around with it until I found quite a nice concept with this. Mari/Hikkiko both have a need to keep Sunny around as the perfect brother and therefore paint his Headspace counterpart to their own liking.... while Basil in turn has, on some level, a need to imitate Sunny as closely as he can. Both are a form of obsessions I have given them, and in a way, the only reason Basils is a more "lighter" version of this is because Aubrey, Kel, Hero (sort of), Polly, his grandmother, and Faraway Town as a whole have been there to guide him on a better path. Though his obsession to keep Sunny's memory alive by becoming like him is still there, it's not to say that he doesn't have people to talk some sense into him-- meanwhile Mari does not have that type of support.
Obsession stems from love, at least, in their case. And in the end, it really depends on whether or not they have people who are willing to reel them back into a state of sanity. Basil was, at least in terms of my omari lore, viewed as a delinquent at one point, though he never acted out aggressively towards others unless provoked enough and only ever kept to himself.... eventually the town residents accepted the fact that this was just his way of grieving and treated him with patience and respect, especially with the fact he took it upon himself to go around town and helping around with the little things, though especially with gardening and photography.
it's not to say though, that he doesn't have some... worrying habits. That as in, most of his plants being replaced with tulips and most of the heads of certain plants being chopped off with garden shears, left to rot. While Basil mimics his best friends habits, he isn't exactly the best at fully hiding his feelings and emotions as Sunny was able to. No amount of masquerading will change the fact that once he's laid his sights on you, it'll only be a matter time before he seeks for your head on a silver platter.
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denying so hard that there's a disconnect between what im learning within art, and other skills needed but it's undeniable that like. ill draw anatomy studies and faces all day but when i try to Make Something Else, Something Real, it's like all the information leaves me....
i always joke that ill be stuck on the foundations and fundamentals of art forever but it seems like its real because mechanical skill and comprehension of Structure is very much a different thing than. being able to connect a head and body in a streamlined way. good stylization. informed stylization. creativity. knowledge of composition, color and what makes a piece work.
i keep trying to make things and realize i still need more time in the fundamentals. more and more and its never enough....and then i forget em constantly !
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The people who want supports removed from FE don't quite seem to understand that bloating the main story or plot significant script to make every single character relevant is terrible for pacing in a video game, especially for RPGs.
Actually, now that I think about it, lots of criticism from certain sects of the community towards FE writing quality and supports and the subsequent suggestions towards 'fixing' the alleged issues always seem to misunderstand how video games as a storytelling medium should be constructed so to not exhaust the player. Limiting player interactivity and agency (e.g. no supports or potential character building and the gameplay benefits as rewards for that) to such a degree is just as bad as bloating a game with too many mechanics, gameplay styles, or resources to manage (i.e. the common criticisms for 3H and Engage).
Not to mention that if you don't have some kind of material to flesh out characters, you get a Radiant Dawn scenario where most of the new cast are flat as boards, or an Echoes scenario where it's very easy to miss extra backstory if you don't visit villages at specific points in the campaign.
The video in question that's floating around regarding this topic mentions that Path of Radiance's base conversations would be an appropriate replacement, but... Path of Radiance had both base convos and supports. New Mystery and Echoes did this as well! 3H did it too, with its only issue being an extension of the problem that silent/dialogue choice centered avatars can create. It never had to be one or the other, and it's strange that it's presented as such.
Now, supports as a system can definitely be revamped or trimmed, I agree with that. But removing them entirely? When those are a major factor for why the series has now achieved mainstream popularity? Nah, lmao.
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Tolkien’s gender politics have transcended the bounds of good and bad to me and now are simply funny. “Elven women were too naturally good and pure to rebel against the gods :))) Except Galadriel who was screaming for a heavenly jailbreak with the best of them :) except no she wasn’t :) unless she was?? ;) Elven women are the only ones allowed to bake bread but men do the cooking. Elf women are better healers (except the best healers we see are Elrond and Aragorn). My wife’s self-insert is the most powerful character in the universe and she brings me Beren back from the dead but also gives up her culture and family and immortality to abscond to an island with him :) Éowyn kills the witch king then gives it all up to go to med school. Elwing decides death is better than surrender like a Roman matron but then gets revivified, thoroughly supported by the text, and ends up saving the world. Andreth “loses” the Socratic debate to my philosophical voice Finrod but also roasts him within an inch of his life. Aerin and Aredhel both exist.”
You funky little Edwardian! I’d make you read Simone de Beauvoir but apparently you already have.
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