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#maybe I will post the 3d model I did. maybe.
boneturnerr · 6 months
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Lost my mind and went crazy on finals.
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bigbrainbiology · 1 year
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Face go :o
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I don't think I'll be able to actually make anime head figs with my ipad, this simple not-great head took 400mb of RAM
But hey, making cursed demon heads is fun anyway XD
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kicksnscribs · 2 months
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it's really disheartening to see small online art communities stagnate and disappear and stick to only one online platform :/
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please tell me this manga/comic/show exists i do not wanna have to make it
okok I've posted about this before but I'm watching animation content on youtube again while getting work done and by GOD I WANNA TALK ABOUT THIS AGAIN
There's a specific concept I want to consume as content/art so badly but it came to me in a stupid dream. BUT. Sometimes, a dream means I DID see a hint of it somewhere and my brain accidentally plagiarized it which provides me with the teensiest sliver of hope that exists already and I don't have to work on it
It's a kind of a reverse isekai, right? But instead of an instant portal, it's time passing. And what I mean by that is that it's a Sun Wukong story, but the branch off is that after the main events of Journey to the West he gets either water temple'd or trapped in magic sleep again, not for a few hundred years but a few THOUSAND.
He wakes up to an incredibly far-flung China that remembers his myth and only his myth.
The art style that operated in this dream was sort of. Textured but 3D? Think nimona's buttery lighting but instead of emphasis on light and shapes to operate with the stained glass and solarpunk-medieval style the models are textured in a way that just invokes traditional brushwork and colour bleed even in a more cyberpunkish setting. Think like. Whenever there's a night scene the astigmatism glow of lamplight bleeds a little, like ink feathering on paper.
It's a little bit of a Steve Rogers treatment in a way, the world has moved past him, but also completely mythologized and capitalized on that mythology. Rather than treat that man out of time narrative as an aspect of backstory, it's the MAIN character narrative, because this ISN'T a world that needs him. This world is doing pretty okay, actually.
This a story about him.
Not about his feats or how cool his powers are or the 8 gajillion things the magic staff can do but just.
How ya doing, bud?
From the vaguely coherent notes that I could garner from my sleepily typed googledoc, it seems that I wanted this to be a love letter of sorts to the Asian diaspora experience? A specific sort of loneliness? Where the world you experience has a sort of disconnect in that it makes plain you belong there but you also don't, you never have, and there's no way to go "back" but going forward feels like groping blind through the muck. How much right to the past does he feel like he has? When it's been built into something he can't recognize and is clearly important to other people.
I want the pickup of the plot to gain him friends, family, maybe even a conflict or two but the stakes should never elevate vis a vis physical enemies to battle.
It'd be about 2/3 of this sort of narrative drawn story and the other 1/3 just hogwild worldbuilding and design
I've looked at a few other journey to the west adaptations but they mainly just use him as a funky lil action figure hero that's there to be cool as hell and save the day
99% likely this is just a thing my brain is made up and I'd need a several million budget and about 25 additional skills to start the ball rolling but hey, worth it to ask yall again
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rassicas · 4 months
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my general Side Order thoughts:
I don't have much of anything groundbreaking to say. I haven't publicly said much in relation to side order in the first place, i don't want to build up crazy expectations, and I've seen much of the fanbase making solid theories anyways. also there has been a lot less information compared to ROTM which is great, I don't want to be able to predict the whole story before the game comes out. I'd rather be surprised like i was with octo expansion! here I just want to put out my thoughts real quick so people know where I stand and that yes i am aware of the Hints and Foreshadowing
Marina's quote at the end of her interview in Splatune 3 is relevant of course, gives us a sense of what this whole world of order is. But did she build it this whole digital simulation, or was it something she found? (mix of both perhaps? found it, contributed to parts of it and it went out of her control?)
Mem cakes, agent 8, cerebral theming...very interested where this all goes. love all the references to OE keep em coming
People have been talking about this already, and the foreshadowing was acknowledged back in haikara walker in 2018. the hat logos on dedf1sh and paul gotta be connected to this thing.
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It'd be a huge waste for a more grown-up paul to not show up in s3, either as someone mentioned by Acht or for him to make some sort of musical return post side order.
Glen fiddler has always been interesting to me (in that i anticipated he would become plot relevant somehow) with how he was fully 3d modeled in his sunken scroll. im not 100% on if hes gonna be in side order but the copy machine connections in side order (the fish skeletons in splatoween, also the recent poster?) are sus
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^has to be agent 4. of course. seeing enemy inklings instead of enemy octolings sounds awesome btw
I'm expecting the inkopolis square hub to come back as a thing you can access post-game. pearl and marina splatfest concerts
iso padre please come back to me (maybe in said inkopolis square hub world)
who the fuck are you. not a mantis shrimp, looks too soft to be a crustacean to me. closest thing i can compare this to is a black dragonfish nymph but i kind of doubt it. maybe it is some guy who was created to manage things, like CQ to the deepsea metro?
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tomiyeee · 1 year
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donnie had. SO. much concept art lol. i really enjoyed the whole design process though. his base design is very difficult to work with because of the battleshell, but it gave me a lot of chances to get creative and i'm happy with the results :)
(also as a disclaimer so i don't get asked about this: i don't have motivation to finish raph or the wish art for donnie, so i'm just posting what i've got)
i didn't annotate these as much since there'd be a lot to write, but i'll write out some of my thought processes and go into some detail about his final design below the cut if you're interested! (it's long. i'm talkative 😔)
1st row - first iteration; much more literal 1:1 translation of his design into a fantasy setting. very steampunk-y. ended up completely scrapping it because, simply put, he looked more like an npc than a playable character. obviously, several features did still carry over throughout the design process :3 also wanted to imagine his attack pattern cuz i thought it'd be fun to incorporate his spider arms.
this was actually the first design of any of them i'd come up with! i've definitely learned a lot about genshin's character design style since then and i think it shows 😂
2nd row - playing around with the idea of a floating battleshell (rather than a backpack-like one in the the show & first version), inspired by nahida's cape. also hard light constructs/attachments. was leaning too into the sci-fi and rectangular motifs with the design, but i liked the idea.
3rd/4rth rows - concepts for his final outfit and shell designs (the colored/more-detailed pics are the more finalized ones). took a lot of inspiration from sumeru this time around. it's a lot sharper, shinier, and less rectangular than his og aesthetic, but i think it's more in-line with genshin's design philosophies.
5th row - not entirely sure why i went through all the trouble of making a 3d model for this. i mostly just thought it'd be fun and good for reference. i was right, but i don't know what to do with it now lol. can't be bothered to be a perfectionist about it though, so don't look too closely at it 😭
6th row - incomplete thumbnails of his burst/wish art. not super sold on that "wing" design in particular, but i do like the idea of his shell splitting and deploying hard light weapons/rocket launchers/etc sort of like in canon.
battleshell/misc notes - i'm thinking his battleshell is controlled using the pink sensor on the back of his coat, possibly in combination with his headset. it floats behind him by default and is sturdy enough to protect his back, but he can also freely fly it around like a drone if he wants. the holes on the side are mainly for the spider arms and the banners(?) and handles(?) with the blue/pink gradient are made of hard light and only appear when the shell is in use.
i imagine like in the series, his tech here isn't necessarily very reliant on his vision/powers; much of it he likely made himself long before he received a vision and he just uses his vision to enhance it.
his burst is a barrage of missiles from his shell that lock onto an enemy and deal a large burst of electro damage in an AOE. not sure if i want his skill to be a deployable or some sort of electro-infusion/boost 🤔 maybe something that involves deploying his shell to boost his damage while leaving him vulnerable, like a glass canon? though i'm not sure he'd be that sort of risk-taker... 😅 dunno! his signature weapon would totally be his tech bo though.
that's about all i can think of. thanks for reading!
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starberry-cupcake · 2 months
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I'm back! Thank you so much for your patience and your kind messages and comments ♥ you are so nice about my silly ramblings, I appreciate it a lot.
previously, on harrowsoup the ninth:
this happened
also I posted this and this as previews and this is the whole tag
currently, chapters 23-26:
"an atmosphere of greater unease had settled over the mithraeum"
aka the emperor's bolthole
btw, no kidding, harrow, I hadn't noticed the unease
so, harrow asks around about the herald situation
I have another deck with dragon heralds but I'm not gonna go on a card tangent this time (you're welcome)
everyone gives terrible and useless descriptions
emperor johnny boy says "Whenever they come I am bundled off to a sealed sanctum at the heart of the Mitrhaeum, so that their insanity can't touch me"
asshole coward awful man
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harrobean is trying to ask why emperor asshat is so sure about her having to die and if there's no way she can make it
emperor johnny says yandere twin isn't that good at being a lyctor yet, even if she's surprising and that if he was still giving silly names, he'd name her "Saint of Awe"
harrow thinks "that had not quite suited Naberius"
get perpetually owned, chad
harrow also mentions not being able to remember things well
YOU THINK, HARROW?
"it was as though your brain had formed a scab over everything that had happened to you"
I don't think that scab is healing well
emperor johnny insists on the rapier
idk why they all insist on the rapier
gideon and camilla didn't like it and were the fucking best cavaliers ever
ARE, THEY ARE THE BEST CAVALIERS EVER
PRESENT TENSE
but anyway, at this point, it could very well be emperor johnbro has aesthetic demands
not like he'll explain anything
harrowbean sees not!dulcinea's door closed, which isn't usual
she second guesses a bit because she can't always trust what she sees and she remembers crux saying "you saw what you saw, Lady, and the only thing you control now is your reaction thereto"
I didn't like that old man, but that's pretty cool of him to say
harrow opens the door and sees this
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alleged gideon the first aka ortus tells harrow to go away very calmly and in a way that is too nice for him, apparently
harrow is upset at the display in front of her salad and goes to complain to yandere twin
which is a terrible place to complain at because she's both into gossip and into kink
if you want someone to take this seriously, that's the last place to go to
"at least you know who's been moving her—so to speak"
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this is what we get combining yandere twin and chad
I've used that gif twice for her already
I forgive her, though, because she says "god is a dickhead" and she's right
she also asks harrow to try to remember why emperor john god has given her the sword
and establishes that harrow previously did something to her jaw so that she couldn't tell her
that's going in the 3d model
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CHAPTER 24
apparently people are being less mean to harrowbean because they're already mourning her
harrow says that alleged gideon the first aka ortus has the name ortus because "it was just a banal and uncomfortable coincidence, as though he'd carried the name of a dead childhood pet"
she believes that the name must have caught on in the ninth because anastasia must have like brought it in and named people after her pal
I think he's named gideon
and that our gideon is named after him because of direct relationship of some capacity, maybe to someone involved
I considered the mom, but it's uncertain
in any case, he has to die
so, harrow puts a lot of wards and safety things in her room
kind of like this
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home alone styling it
but apparently alleged gideon the first aka ortus can bypass wards
much like the sleeper/waker
much like not!dulcinea
wards are basically pointless, I guess, at this point
so he goes into her bathroom when she's bathing because here in the emperor's bolthole, everyone's a disrespectful asshole
harrowbean says he's "a thanergy void" and "the ultimate nemesis of a bone adept"
he tries to kill her while she's looking like this
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I want to give this child some cocoa and play a comfort movie for her, like "the bone collector"
she ended up using the teeth she lost in the fight as projectiles in his eyes and got him to leave
she ended up bloody, unmoving, wet, naked and collapsed on the ground to which yandere twin live reacted to and left
she could have given her a hand
or an arm
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she decided alleged gideon had to die and ice cube barbie aka probably annabel lee agreed
when gideon was among us, there was not enough time for her to throw hands at people and here there's so many people she could be throwing hands at and she's not here to do so
camilla too, but camilla threw hands at martita in a way that was legendary enough
CHAPTER 25
harrow goes with the chisme to dr reverend professor emperor john
she says "I swear by the Locked Tomb"
to which he replies "I wouldn't swear by that in this instance"
which I sure hope doesn't mean anything nasty with my girl ice cube barbie annabel lee because I'm gonna kill this man
she might not be entirely alive (maybe she is, maybe she's just suspended or something) but she deserves better than this piece of work
then he says "well, that's unfortunate"
this man really knows how to handle a situation, huh
emperor john says that it's pretty unlikely that alleged gideon the first aka ortus was doing the dirty with not!dulcinea because he never showed interest before and is "legendarily unamorous"
that's another tshirt I need
I need that one and the witch one immediately
also, now we've got a problem
not just because my telenovela about how this man might or might not be related to our gideon got more convoluted
but also because if alleged gideon is aroace, I'm gonna have to stan
I don't make the rules over here, I have to stand by my people
I have a conflict of interest now
emperor john also says "you must think us all a depraved set of immortal criminals"
I mean yes, I do, but not because of sexy times with zombies
I'm not here to judge the sexytimes of necromancers and whatever they do in their spare time
I don't know the intricacies of consent with ghosts or whatever, I can't be imparting judgment
it's not that, emperor john
it's because you're unpleasant war criminals who are killing planets for fun
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well, the war criminal part I don't have hard evidence on rn but the situation doesn't seem to be in the favor of these people
I feel like when this man talks about the overall situation I'm getting a speech from emperor palpatine
emperor reverend john asks harrow, who has been awake for 25 years, to go to sleep
yeah, sure, she should go to sleep and wait for this guy to come by and try to kill her for the millionth time
meanwhile, harrowbean keeps collecting hours without sleep like
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she makes, at the request of emperor camp counselor john, soup for everyone
I don't remember if it was here or before and I forgot but, this is extremely important
they mentioned cassiopeia being the one who cooked before
cassiopeia the same one with the ceramics collection, if I'm remembering correctly
cassiopeia who was also from the sixth, I think
camilla's house
she's checking every single one of my boxes like a sniper
why isn't she here, we're stuck with the grumpy one and the senior chad
ANYWAY, at the mention of harrow cooking I thought, immediately, "that's an awesome way to kill this guy"
I was picturing more like a poison type situation, although I didn't know how that could be achieved
something like this
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but I should have known poison was too subtle for harrowcita
like I established back when protozoa's head was found in her closet, subtle isn't harrow's style
so it was more like this
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basically, harrow sectioned her tibia to put some in the soup and then she could necrobend it so that it attacked from the inside
if I'm getting it right
insane plan and I love it
emperor john shadyman says "ten thousand years since I've eaten human being, Harrow, and I didn't really want an encore."
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were they snacking on people during the Resurrection???
did they kill people by making lunch?????
???????????????????????????????????????????
"you think we're bad because we have sexy times with ghoulies?? uwu" that's the least of my concerns johnny john man
harrow then breaks down and asks straight to his face WHY THE FUCK MUST SHE SUFFER LIKE THIS
she calls herself a nonsense
the only nonsense here is what this emperor man speaks
she tells him she hasn't slept in six days
for a sleep deprived plan, it was excellent tbh
emperor man over here asks yandere twin to take her to sleep
and then stays with mercygirl to whom he says it's insane that harrow could do what she did and how did mercygirl miss that
this is the situation, as I have previously established
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augustine looks at harrow "as if he had seen the ghost of someone he did not particularly like"
alleged gideon the first aka ortus salutes her on her way out
he doesn't even have heartburn
CHAPTER 26
we're back on gideon-less canaan house because it's time for more people to die
in ways that make 0 sense at all for what we know so far
regina george twin is pushed to her death by mayonnaise uncle
sounds fake to me
like, come on
regina george twin can probably murder that feeble guy on sight
we saw her spar with gideon, she wanted to be the cav that chad ended up being
she might not be a necro but she can stand her ground in a physical fight
mayonnaise uncle without duracell bunny nephew is like a sweaty guy on an anime con complaining about girls ruining everything while buying a maid figurine
she can take him
anyway, he does that and he says to her "and somewhere out there, may all the blood of your blood suffer even a fraction of what I have suffered"
now, this is weird
is he talking about yandere twin?
he wants revenge because yandere twin obliterated him?
is yandere twin "out there"?
I'd say this might be limbo BUT CAMILLA ISN'T DEAD
harrow is going to him and he says "she has not remembered her end" "is this how it happens then?"
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and then he yeeted himself into space
that's what I wanted to do with not!dulcinea all along
so, yeah, well, this canaan business is getting more complicated now that it's not just people being shot
people are throwing themselves and others into space
and the memories of harrow in the emperor's bolthole aren't completely lining up with these
and mayonnaise uncle seemed to have been more aware of things than others around here?? or maybe just more forthcoming??? in that cryptic otaku way of his
also, no camilla at all still
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Things are heating up in the emperor's bolthole, hope to come back soon with another one and thanks for the patience, hope it was worth it.
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tiny-brass-bot · 5 months
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Hi! I saw a post where you had a game made in godot with old school rendering, do you maybe have any tips on how to make godot render a game like that instead of its normal rendering method?
I'd be right happy to!
I'll try to make this concise lol, I always end up overexplaining and then getting lost in the weeds. Buckle up, it's a loooooot of little little things that all add up.
First off, you should decide which look you're going for. N64 and PS1, the two consoles I'm emulating, both had drastically different specs. (plus, there's plenty of other early 3D systems I've not even touched!)
The N64 had texture filtering (textures were interpolated aka "blurry"), it had floating point vertex precision (points moved correctly), it had perspective correction on its textures (no warping)
The PS1 had no texture filtering, no floating point vertex precision (vertices snap and pop around), affine texture mapping (textures warp weird). I also think the color space they operate in is different? Don't quote me
So you can go hard one way or another or pick and choose what you think looks good! We don't have anywhere near the hardware restrictions they did in the 90s so go nuts.
RESOLUTION
To get a low resolution window, I set the window size of the game and the window override size to different amounts
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In green is actually how big the window is on my screen (4k monitor) and in red is the retro resolution I want. If you set the stretch mode correctly (an option a little further down the Window tab) then it'll make the pixels big
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COLORS
Now the PS1 had the capability of showing you over 16 million different colors, but it could only display 50,000-150,000 at a time, so in order to get more fidelity out of it, the engineers implemented a dithering effect to better blend the otherwise sharp edges between colors.
I used this shader to achieve the dithering effect. If you don't understand shader languages, that's fine. There are a few different pre-built ones for looking like the PlayStation 1 out there.
TEXTURES
Textures for the PS1 could be as big as 256x256, but they were typically 128x128. And they would squish everything a model needed into there usually, at least with like player models and objects and such.
As mentioned, if you're not good with shader language don't worry. There are countless resources out there that people will either let you use or teach you how it works. But I'm gonna touch on it a little bit here.
PS1 textures had no pixel filtering, so you could see individual pixels.
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This is what determines that in the shader code. If you want it to look like the N64 (blurry lol), the proper hint is "filter_linear". Note that it won't be 1:1 with N64, cuz they used bilinear filtering (which kinda sucks and causes weird quirks) whereas now you'll only find linear or trilinear filtering. It's a negligible difference imo.
PS1 textures also were only saved using 15 bit color. I'm told that Photoshop's "Posterize" filter set to 32 can achieve this, but don't use photoshop if you can help it. I use GIMP, and while a newer version might have a posterize filter, or there may be a plugin out there, my version doesn't so I cluge it a little.
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Change your color mode to "indexed", set color dithering to how you like it, and the number of colors in the palette to a number to get a good result. Usually I'll do 16, 8, 32, but occasionally I'll cheat and do a non-multiple-of-8 teehee >:3c
You can change it back to RGB after to make further editing easier.
LIGHTING
N64 and PS1 both implemented vertex lighting, as opposed to the more modern and (now) ubiquitous per-pixel lighting. Godot as it is right now (4.2 i think?) claims it has vertex lighting that you can set as a shader property but they're lying and it doesn't work yet.
The old consoles could only handle like, 2 lights though so it doesn't matter much.
The real star of the show, and in my opinion the one thing that makes a game most look like the 90s is the inclusion of vertex colors.
By multiplying the color of your texture by its stored vertex color, you can do all the shading yourself!
Plus you can reuse textures like crazy just by coloring them differently. The N64 also made heavy use of vertex colors by forgoing a texture on models entirely and just painting them using verticies. The only textures on SM64 Mario are his eyes, stache, hat emblem, buttons, and sideburns. Everything else is done with vertex colors.
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Here you can see this level from my Crock Land with no vertex coloring, with some of the vertex colors only, and then with the two combined.
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Rare loved this. Look at how colorful that cliffside is in Jungle Japes. It makes it so much more interesting than just a brown cliff face. Plus you can see the vertex coloration instead of textures at work on DK and the Gnawty.
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My go-to example for PS1 is always Spyro, what a gorgeous game. All of those colors there are not made by a light or an environment. They're hand painted babey! Also! With spyro! The skyboxes are actually just huge domes made up of vertices that are colored in different ways! That's how they can look so colorful and "hi-res".
There's plenty more you can do, like adding a CRT filter or a little bit of chromatic aberration which I haven't gotten into yet.
The way I've learned all this is just by being curious as to how the old consoles did their thing, and slowly accruing the knowledge over time. There's still infinite stuff I don't know too.
I hope that helped! And wasn't too longwinded or confusing! Like I said, it's all about piling up tons and tons of little things, small details, weird graphical quirks that really bring out the retro 3D feel for me.
And I didn't even get into the modeling side of things! That's an entirely different "color-of-the-sky"-sized post though.
I'd be happy to re-explain or explain more about any of this!
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iraprince · 1 year
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TIME FOR A PROCESS POST let's talk abt getting from this (client sketch - which, btw, i know other artists have talked about this plenty, but i LOOOOOOVE a client sketch as early direction on a commission. LOVE it)
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to this!
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at first we didn't know if the title was going to go across the desk, or over the central figure (emara's) head against the back wall. so there was a 1st version where we were favoring a higher title, then we started favoring the desk so we scrapped the clutter + centered it more
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i used clip studio's 3D models (particularly for the chair, guard, + weapon crates) and perspective rulers to help with laying everything out at this stage, tho i abandoned the 3D pretty early on bc it's a bit too clunky for me. maybe i'll find it quicker to use w more practice!
(the rest under the cut!)
once the basic layout was approved, i threw together a value study to explain how in the final image all the clutter of the bg detail would be unified and pushed back. lately i find myself thinking abt value earlier + earlier in the process; planning ahead saves me a lot of time!
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i fiddled with starting to refine things digitally, but then i got A BRAND NEW LIGHTBOX delivered in the mail with perfect timing (lmao) so i just ended up printing off the digital sketch, finalizing in pencil, + scanning back in
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then comes five billion different steps of locking in values, again. i did everything greyscale first, but i didn't worry abt getting things super polished at this stage bc i knew color would factor in a lot to later decisions
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this is the point at which presenting these wips "step by step" is kind of misleading; i didn't do these stages one at a time, but rather had a BUNCH of different lighting/shading layers that i kept toggling on and off as i worked to make sure everything was coming along well.
(to get some of these caps i actually went into the main file again and turned a bunch of stuff on/off just for the sake of getting specific examples, because actually when i was actively working on it there was rarely a point where i was actually working on something with "all lighting turned off and just the shading on," or anything like that; but i AM interested in showing what effects different lighting/shading changes had on the base colors, even if i wasn't really making these changes in a rigid order.)
i.e., just for the sake of interest, here's how the flat colors look without those adjustments!! but i honestly never looked at it like this on its own for long...i had all the shading/lighting turned off so i could see what i was doing while flatting, but i was constantly checking back and forth.
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then tones added on top (which were actually just two copies of the tone folders in the above posts, set to linear burn and overlay) -
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which makes it get HORRIFYINGLY dark, but that's when we go in and add a bunch of lighting adjustments.
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the most obvious lighting change above is the big burst of hot pink light from the corner, but there was also some masked overlay + burn layers to pop out the guard + emara and make sure they were pulled out from the bg. if this were a standalone illustration, i maybe would have let the bg (and all that painstakingly drawn detail..........) stand out a little more, but a cover functions differently, and i wanted to make sure the eye goes to the title first. that means sacrificing bg detail even if it looks sick lol
then final touches! a lot of my very last touches are things that are close to invisible; gradient maps on very low opacity, noise, a little bit of scribbling on upper layers. the typesetting was all by the client, except for the lettering for "emara king's," which i did myself!
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finally, here's a comparison of ⬅where i left off one night close to the deadline thinking "it's probably done, but i'll sleep on it just in case," then all the adjustments i made the next day with fresh eyes.➡ and that's it!!! phew!!! that's how i make a cover!
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ave661 · 1 year
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Keegan P. Russ
If I didn't answer your question, there's a good chance you'll find the answer below👇
But please do not ask me for 3d models and do not send me requests.
-Do you have other platforms where you post your stuff? Yes I have! Instagram, Tiktok, Twitter and Patreon
-What software are you using to create them? Now Blender 3.5, but i started making them first in Source Filmmaker
-Can I use your renders as banners, pfp? Sure! I do not have a problem with that
-Can I use them in edits, fics etc? Yes, but please give me credits
-What do you think about reposting your work? Do not repost, especially on pinterest. If you like something, you can "reblog" here, "retweet" on Twitter and "repost" on Tiktok.
It's different if you want to use them in a creative form, such as: fanfics, edits, videos, references for drawings - I fully support everything where you give something from yourself! Just give me credits if you don't want to tag me.
But if someone only downloads my renders to post them on their account with 50 hashtags to get as many likes as possible - then no.
-Do you do commissions? Sorry but no. I don't want to treat it as a job, but as a hobby and something that allows me to relax and learn new things. Maybe one day! (i'll do announcement for sure).
-Do you sell your work somewhere? I don't sell my renders anywhere, so if you see them somewhere as posters, t-shirts, stickers etc., please know that they are stolen. I would be grateful for information on this matter so that I could report it.
-What if I want to support you? I have Ko-fi but also Patreon where I post my renders in 4K version. That's where I publish my works first and nsfw content wink wink
-How long does it take you to make renders? Many hours. I am self-taught, I did not graduate from any special school in this field, so I often devote a lot of time to learning, so please respect that. But to answer your question, it depends on the project - sometimes 4 hours, sometimes a week.
It's still fanart after all so sometimes I make mistakes.
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genericpuff · 8 months
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I followed artsangel since her previous comic immaterial. I have to say she IS talented and has the skills. But her style is verrrrry time consuming and she would only update every 2 weeks. I used to study her art a lot because I was always impressed by it, and Im fairly certain it did not look like like that when it was on canvas. I used to see her progresses on her stories and she uses a lot of assets and predrawn faces to keep her consistent pixar look. The faces were less uncanny and more expressive. Now the eyes are all wonky and displaced.
I think she may have used ai to polish her panels. Perhaps the workload proved too much, or maybe she was feeling insecure. I was concerned when she got picked up by webtoon because I could tell it would be difficult for her to keep up the schedule. Ai is super powerful but its not powerful enough to make a COMIC, not even consistently. She probably using it as an enhancer to her already great skills. A shame though, she doesn’t need it.
Also I think the reason her preproduction period was so quick is because she was highly prepared before launch. She already has multiple comics under her belt and webtoon probably didn’t need to change much. Im sure she just reused her canvas comic for her reboot and built a buffer in the meantime.
Having to meet deadlines can definitely be a reason but not an excuse IMO.
One creator I can think of who has a similar style (albeit in black and grey) is figmentforms, creator of A Tale of Two Rulers.
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Updates are slow, she posts maybe a new page once a month, the art is gorgeous but it's clear it takes her time. It's a free to read comic. It's worth the wait.
That said, if she wanted to make her updates more frequent, I wouldn't blame her at all for utilizing new tools and methods to do so - but it wouldn't justify her in using AI tools that are stealing other people's art.
There are loads of shortcuts that artists already use that are fine because they're still genuinely handcrafted. 3D models, overlay textures, blur effects, etc. are all tools that artists use to help speed up the drawing process and were made by hand.
And beyond that, the need to make the process more efficient isn't a crime, but it's in how you do it. You can use these tools irresponsibly or at the cost of your own comic's quality. Case in point, Lore Olympus and Let's Play, which are both godawful in how they implement 3D backgrounds and stock images:
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Creating comics is finding a balance between efficiency and quality, not sacrificing one for the other and using it as justification to avoid criticism for that sacrifice.
If Sarah Ellerton was using AI based on her own art and being honest about it, I don't think anyone would be nearly as upset. It might prompt a debate over what's ethical in the world of comics - whether or not it's right for consumers to pay for a product that's being churned out of an AI prompt - but at least it wouldn't be theft and it would probably just be there as an aid to an artist who's been doing this for 20 years and had to find a way to make the process more efficient. I think AI can be used as a productive tool if it's implemented responsibly and without being at the cost of another artist's work.
The issue is that 1.) Sarah is being VERY suspicious over the whole thing which leads us to believe that she's NOT using ethical AI assistance, and 2.) there's a VERY clear distinction near the end of her previous comic, Immaterial, where you can basically tell when she adopted AI. The main character Alex, for example, literally became a whole other person.
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This is a common problem for AI coloring prompts, a LOT of them are bad at rendering darker skin tones (I think I mentioned this in my last post, but I literally got to playtest AI coloring tools from WT's a couple years ago, and they could NOT figure out darker skin tones, any dark colors that were put down were assumed to be shadows so characters just looked like white characters with the curtains pulled over their face).
She just looks like a SamDoesArts poster girl now. Everything unique about her has been stripped away and you can see this transition in the final page of Immaterial and the first episode of Quantum Entanglement:
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None of it feels like organically her, it feels like a cheap machine reproduction.
I don't doubt that this person has evolved a lot as an artist or that her older work was genuinely her, she's clearly got a lot of skill that only someone who's been drawing comics for years would gain.
But it's clear somewhere along the way she succumbed to insecurity or stopped caring enough to start using AI to do the heavy lifting. I mean honestly, her work from before was fine! So I don't see why she would be using it for 'polishing', there are so many ugly ass webtoons on the platform so even the art from Immaterial - even if she had to simplify it a bit more to make it easier to meet deadlines - would likely be a refreshing change of pace.
But the way she's utilized AI here, I was quicker to assume Sam Yang drew Quantum Entanglement when I first saw it.
And it is a shame, because, as you said, she doesn't need it. Her art is perfectly capable on its own and while I can understand her need to make the process more efficient, there are better ways to do that than using AI that's clearly ripping off other artists and then lying about it. It's a shame she'd put her reputation on the line as a seasoned artist just to meet Webtoons' stupid deadlines. Like, how can it be worth it?
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dogtoling · 1 year
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What is art fight? Do all you artists just. Punch in face
ok it's slightly better than that. As a quick introduction, Art Fight is a website with a yearly event that takes place every year in July. Very simply put, you make an account there, upload whatever OCs you have and want to display on there, and then just sit and wait around until July pops up. A week or so before the event starts, there is a theme reveal (this year the teams are Vampire and Werewolf), and people may choose a team to join, or be randomly assigned to a team after the event starts.
For the event itself, the objective is to "attack" artists that are on the opposing team by drawing their OCs. Attacking people on the other team nets your team points, which are tallied at the end of the event. But to be honest I feel like no one cares about which team actually wins. That might be "the objective", but really the objective is doing gift art and trades largely with strangers on the internet and making their day, and maybe getting surprise art in return!
When you attack someone, people might attack you back by drawing your OC, which begins something called a revenge chain! So that's when you're doing art trades (for people who have never heard the term art trade before because i've realized deviantart isn't hip or mainstream anymore, an art trade is an occasion where two artists draw a thing for each other). Not everyone does revenges though and ESPECIALLY not chains, so the main draw of the event is gift art. In general expecting stuff back tends to set people up for disappointment, especially if attacking the same team. Drawing OCs from your own team counts as "friendly fire", and while your team still gets points for it, you get DRAMATICALLY less points than you would for drawing for the opposing team. Either way it is a thing that you CAN still do.
The amount of points you get from an attack depends on the medium (which include stuff that isn't just drawing!), level of finish and polish, the general complexity of the art, the amount of characters in the piece et cetera. You determine these categories yourself while posting your attack, so it can be a bit daunting if you're not sure on things.
Art Fight recently introduced tag search, which lets you tag your OCs with specific tags (for example, "splatoon", "furry", "pokemon" or whatever) and search for characters with those same tags if you have preferences on what you want to draw. It also has some nifty other things, like the ability to customize your profile sometimes to insane degrees if you want, the ability to set permissions for characters (what people are and are not allowed to do with them), a storage for hiding characters if you want to retire them for a specific year but don't want to delete and re-add them later, the ability to link stuff to character profiles such as their toyhouse or full reference sheets, fields for crediting artists for the design or art if you got it from somebody else... et cetera. It also has some achievements, if you're into that kind of stuff.
The barrier of entry is really kind of low and the event is very versatile - you can go the whole fight making pixel sprite attacks, you can do 3D models, you can do halfbodies, you could even just do sketches and call it a day and that's all very valid and usually always fun. Personally I find Art Fight really fun because not only do you get to pick characters to draw that you might never have seen otherwise, but also have a completely good excuse to draw other people's characters and make their day. I usually spend a lot of Art Fight trying out different art styles and dabbling in stuff I normally do less, and don't have much motivation to do with my own characters - for example, last year I did digital art, painting, pixel sprites, pixel animation, 3D modeling and 3D animation and yeah I wouldn't have done any of those without the Art Fight excuse of "yeah why not draw this guy's OC". So it's also a really good way to step out of what you usually do with your art, and try different styles or mediums just to see what it's about.
And of course, the most important tidbit: the site is always, and I mean always, EVERY year, down at the start of the event. Every year the first week of Art Fight the site is completely unusable. The good news is, you can join Art Fight even in the middle of the event, and joining the site doesn't require you to partake in every upcoming Art Fight or even to pick a team. You can simply spectate and not partake one year, then come back the next and pick a team. TL;DR it's fun.
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ytremia · 4 months
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Process - Sunakawa Cake 🎂
A little breakdown of how I made my 3D recreation of the "thank you sunakawa" cake from Ore Monogatari ~
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1. Collecting reference
Aside from referencing stills from the anime, I came across the official cake sketch from Madhouse's website! It was really helpful in identifying all the toppings on the cake and other details.
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Next was collecting real-life references of all the ingredients I needed to make and taking notes of the shapes, textures and variety.
2. Modelling & Texturing
I go back and forth between modelling and texturing, and jump all over the place so I'll break things down based on the toppings/elements:
A. Macaron
I referenced Canosie Lab's macaron tutorial here, tweaking the process a little bit; using one mesh instead of two and using particles to distribute the boolean meshes. I ended up with LOTS of vertices, so I made a lower poly version of the macaron and used those to avoid bogging down the computer. As for the texture, I used Blender's procedural nodes, utilizing mostly the noise texture node.
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Above: The first row are the lower poly versions of the macaron and the second row are the original meshes with around 200,000 vertices each o_o
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B. Cookies
There's not much to it here; I just modeled the cookies and used procedural textures I've made for a previous project (I'll post that project soon!!!)
The icing is made using bezier curves with some bevel depth. I used the draw tool to draw on the cookies. I did the same for the writings on the cake.
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C. Strawberries
I've previously made strawberries for another project so I just used those but baked them to a lower poly mesh first. I used Canosie Labs' strawberry tutorial as reference :) I initially used a scaled down version of the regular-sized strawbs, but decided to make a proper mini strawberry 🍓
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Left: with scaled down regular strawberries, Right: proper mini strawberries.
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I made them super shiny with lots of subsurface scattering to make them look juicy and gummy-like -- not the most realistic but I think they look cuter like this :>
D. Orange slices
The orange slices were the most challenging to make! Did a lot of trial and error to get that pulpy texture oranges have but I managed using a combination of voronoi nodes :") If you look at the pictures below, you can see how the orange looked in the beginning vs. at the end after I refined it some more.
They look fine from a distance but a little janky up close; maybe I'll do a breakdown one day once I figure out a proper node setup.
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Above: before & after
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Left to right: rendered, colour only, B/W
E. Orange peel
A simple plane with a solidify and curve modifier. What's most important here is the texture! I used two different shaders (one for the pith another for the peel) combined using a mask.
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F. Jelly beans & choco marbles
A tweaked subdivided square for the jelly beans and subdivided icosphere for the choco marbles. The two use pretty much the same shaders but the jelly beans have more subsurface scattering.
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H. Cake
After placing all the toppings, I sculpted the cake (using the multires modifier) a little bit to model the cream that's displaced.
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sapphorror · 6 months
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Now that you have read the ZimVoid arc, what are your toughts on Zib and Za2r (Zib❤Zim2[2im{twoim}])?
I'M SO GLAD YOU ASKED!!! alright, maybe I was definitely going to say this all anyway, but now I have a decent excuse to braindump it all at once instead of trying to write, I don't know, coherent analysis.
Yeah, I'm obsessed with this guy. I'm still only just starting to build a proper 3D model of him in my head, so don't take anything I rave about here too seriously, but my god is Zib something else. Also, really cute. No one told me he'd be cute and I wasn't at all equipped to deal with what I got. I was operating under the assumption he was going to be at least a LITTLE cool, but this is the most pathetic wet meow meow of a character I have ever seen, and that is no small statement.
(Also also, is it just me, or does the way Zib's drawn remind anyone else of rubber hose animation like, moreso than the comics artstyle generally does? I can't quite pin down what's making it feel that way, but I like it. Gives him Vibes™, y'know?)
Anyway. Fusions like Zib are always going to be fun, just for what they imply about their component characters and the game of trying to identify what characteristics come from where. And Zib is especially fun for this because Zim and Dib are such similar people to begin with. It honestly doesn't surprise me that the Zimfluence went initially unnoticed by our Dib, not just because he's more prone to cognitive bias than he likes to believe, but because there are so many overlapping traits between these two guys that Zib wasn't so much altered by the fusion as he was exacerbated. They blend seamlessly to the point it's really hard to pick out where one ends and the other begins, and in a different kind of story, Dib might actually be forced to reflect on what that implies about him and his motivations. As is, he's just going to keep fooling himself, though.
Probably the most obvious dichotomy between them, at least where it applies to Zib, is motive, and that definitely brings up some interesting questions. When he chooses to take over the Earth, is that the Zim side disguised by Dib-passing justifications, or does it say a whole lot more about Dib's actual loyalty to the Earth against his loyalty to opposing Zim than anyone would really like it to? How about the total lack of internal conflict when it comes to decimating the Armada and wrecking the Irken Empire? What does that say about Zim's ultimate loyalties?
Granted, I am at this point pretty certain Zib didn't just put on the PAK and call it a day, I think he took precautionary measures to ensure that the Dib half remained the 'dominant' personality, given that in 10 Minutes to Doom we see him completely subsumed by Zim's coding, so this isn't a perfect equal split. But it is still a split—Zib clearly did not have the foresight to account for everything, if he even wanted to—and the fact he prepared himself for this is itself interesting, because it means the decision was premeditated, not done on a whim during some momentary mental break. This might even be why he's half-Irken; instead of the PAK altering his biology, maybe Zib altered his biology so it could survive the long-term integration of the PAK. And isn't it just insane to imagine any version of Dib willingly body-horroring himself like that, stripping away his own humanity? When he accused our Dib of being just another ignorant human, could that maybe be a sign that he didn't want to have anything in common with those people anymore?
None of this is what really gets me about Zib, though. This is.
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Admittedly, I'm sort of predisposed here, because I have this whole Thing about Dib's unfaltering belief he can somehow prove himself to humanity, despite all evidence to the contrary, being in essence identical to Zim's delusion that he's already adored by all... that's it's whole own post, tbh, but my point is Dib's ostracization wouldn't be solved by exposing Zim, and it's fun to see that explicitly confirmed.
But it's also more specific than that. Because what Zib was forced to realize here is that he destroyed the only person capable of actually caring about him. And that's why the Zimvoid is the Zimvoid, isn't it? Zib could've used those portals to escape anywhere or lure in anything, but instead he does this. Part of that's the obsessive need to succeed where he'd previously failed and decimate the Armada (+ repeatedly 'defeat' Zim because he's still too emotionally stunted to understand that's not actually what he needs), and I think all of that is important, but there's also something to be said about how deeply driven Dib is by the desire for external validation, and here he went and fused himself with the one person in the universe who might be even more love-hungry than he is. Zib's not afraid of being alone simply because he dislikes isolation—I mean, even within the Zimvoid, he still physically and ESPECIALLY emotionally isolates himself from the other Zims. Being the only person left in his reality means there's no one to admire his greatness, and given who he's a combination of, of course that's his worst nightmare. And ridiculous as it may be, he understands that Zim is the only person who's ever given him that kind of attention. So why not make a whole planet of them? Why not trick them into idolizing him? I mean, who else could even matter besides Zim?
Also? This one's sort of auxiliary to the last point, but there is something deeply, deeply sexy and thematically chewy in Dib wanting/needing Zim so badly that he quite literally became him, and that not being enough. I mean, what is the Zimvoid but a huge collector's display? And it's exactly this that makes him the architect of his own ultimate tragedy. I have a thing for characters who damn themselves not through any single choice, but by passing up a million little opportunities to save themselves, totally confident in their decisions right up til the moment it actually is too late. He could've used those portals to escape to another timeline. He could've designed the Zimvoid as anything other than a ticking timebomb of lies, conflict, and an ever inflating population of lunatics. He could've given up on his destructive plans and just enjoyed the huge fucked up harem he built for himself. He could've quit while he was ahead.
And the really funny thing is, even after the collapse of the Zimvoid, his total isolation is still a consequence of his own actions. I mean, the Zim from his own timeline literally cannot be taken away from him through any method short of murder. He's still right there. But by winning, by possessing his Zim to the point of consumption, Zib defeated the entire purpose of having Zim in the first place. They'll never be separated, and that's exactly the reason why he'll always be alone.
As for ZA2R... hm. I'm not sure if I have much to say about them just yet, but suffice to say I am Deeply Compelled. I'm always weak for that (false) god x worshipper dynamic. It's about someone as lonely and broken and closed off as Zib finding out the hard way that they're still capable of genuine love, no matter how bad they are at it, and there's something very special in every Zim's desire to be someone's favorite being so specifically exploited. I mean, the dynamic of highest subordinate is essentially identical to the one Zim likes to imagine he has with the Tallest, only actually real. Dishonest and exploitative, to be sure, but still real. And hey, important question, but what about #2's personal Dib and the fact Zib is always going to be implicitly competing against the person actually cosmically destined for his partner, because he fucked his own cosmic destiny up so badly? Or the inevitable spectacle of Dib's semi-latent yandere tendencies being brought to bear against himself?
Also! Shameless Homestuck chatter, but I take so much joy in pale ZADR dynamics (black diamond romance my beloved), and the fun thing about ZA2R is that their default pacifier/pacified dynamic swaps. In, uh, normal person terms, they've managed to contrive themselves a situation in which Zim is actually the comparatively sane/stable one, keyword comparatively, and being worked to death about it. There's nothing I love more than a justified role reversal, y'know?
THAT'S ALL I'VE GOT FOR NOW but like I've been thinking about these guys nonstop for 24 hours already, I WILL be losing my mind about them again. I don't know when, I don't know how, but it's gonna happen.
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insidethemachine · 10 months
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Samatoki Aohitsugi - Hypnosis Microphone 碧棺 左馬刻 - ヒプノシスマイク
Heyo, how’s it going~? 
Here it is the baddie of Samatoki xd I dont like him very much (why he has to be so mean to Ichiro sometimes ;-;) but I love how he raps, grows over all the lore and protects Nemu uwu also he turned quite the fine man in 3D lol
Talking about the sims, I had quite the travel with the shirt and boots in... in blender xD I know I said i wouldnt touch the damn program (I am a Maya fanboy (?)) but this shirt was the only one that checked all the boxes, just that it had a pocket and the pocket was a different UV island obviously so I had to re uv a little xd I tried adding more buttons but it didnt go well lol I suppose it is bcs i have to paint weight or add the buttons to the rig but i dont know shit about rigging lol The boots was just scaling them up a little cause they were clipping badly with all jeans I tried unu didnt want the jeans to go over bcs... thats not how Sama wears his boots xd does he have tats? I dont know, but I didnt add any either lol
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also see this beautiful eyesss @pralinesims you diy eyes are so GOD uwuwu
cc list uwu:
Skin: https://mousysims.tumblr.com/post/627162293823848448/face-only-skinblend-masculine-feminine-all by @mousysims
Eyes: https://www.patreon.com/posts/di-eye-diy-eye-34678649 by @pralinesims Eyelashes: http://kijiko-catfood.com/3d-lashes-uncurled-eyelashes-edition/ http://kijiko-catfood.com/eyebrow-ver2/ by @kijiko-sims
Hair: https://www.patreon.com/posts/69024002 by @zaozzaa
Bracelet, piercings, necklace amd boots: https://losts4cc.tumblr.com/post/640675057738317824/s4simomo-anime-cc by Simomo, I did scale up the boots a little xd they erased all their cc and sns (i had their cc from long ago xd), be cautious when downloading not from original source >< (that's why I put full links, is not aesthetic, but at least you can select it and paste it yourself and know before hand where you are going xd, I havent had problems with the sim comm but you never know sadly...) Shirt: https://www.patreon.com/posts/kk-collar-shirts-52975513 by @ooobsooo, retextured by me Jeans: https://www.patreon.com/posts/50105559 by @gorillax3-cc CAS BG: https://vyxated.tumblr.com/post/719719135185092608/cas-replacements-set-02 by @vyxated Reshade: https://fiesemietze.tumblr.com/post/641246832367992832/preface-download-at-the-end-reshade-version by @fiesemietze Poses: https://nell-le.tumblr.com/post/189644526639/male-model-pose-pack-n1-27-male-poses-ingame-and by @nell-le https://katverse.com/2019/10/25/pose-pack-22/ by @katverse https://karzalee.wixsite.com/studiok/post/2018/04/28/skc-male-pose-set-4 by @karzalee https://www.patreon.com/posts/request-sitting-48869510 by @helgatisha this time i downloaded all new brand poses so I know which I used xd
If something is missing, you can found it in my last posts maybe xd. As always, if you want some retexture just pm me uwu
That’s all for today~, next comes fancy corrupt cop Iruma Jyuto uwu I really like him xd last year I made his sim but it turned quite bad hope i can re do it and turns smth good xd good thing that I lost that save so I can start fresh xd just sad cause I liked my old Rio (Rio is one of my favs uwu) unu
little extra, wanted to share my buster bros desktop uwu
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they look so cool uwuwu I retouched the image a little cause the lighter in me likes a good bloom in a bright image lol also matched the visualizer to their colors uwu
baii!
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Well, you remember that total eclipse of the sun a couple of weeks ago? *da-doo*
Ten points to anyone who gets the reference. :P
Anyway, I'm a bit late in getting this posted, but with the recent solar eclispe, and having gone to see it myself at Niagara Falls (I didn't get to see totality properly 'cause clouds were in the way, which was a big bummer, but it was still cool to see the sky go so dark so quickly and I did get to see glimpses of the sun just before and after totality, and it was my first time seeing the falls and visiting Canada which was still neat), I of course had to follow Warrior Cats fandom tradition and draw Sol posing all dramatic in front of the eclipsed sun. So here he is in all his drama king glory. :D
I had a lot of fun with this one, even if I'm not totally happy with how the colors/lighting turned out in the end. Ah well. :P In the past I've drawn Sol positioned on a branch over a brooding Blackstar with his tail encircling the sun, seen here: StarClan's Time is Over by Jayie-The-Hufflepuff on DeviantArt and here: A Shadow Eclipsed by Jayie-The-Hufflepuff on DeviantArt but this time I just wanted to focus on Sol, maybe I'll draw Blackstar later. :P I still had his tail kind of curl around the sun, so that still works, and he's sort of got up his paw up as if presenting the eclipsed sun to the Clans on it, with a shrewd, knowing, somewhat smug expression. I love how dynamic the pose turned out. :D I used a 3D model app to pose a 3D cat as a reference, turned out really useful.
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