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#like I haven’t even played the quest so NO ONE SAY ANYTHING….
five-rivers · 2 days
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vacation in camazotz
@rgbyshipper101
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“... keeps going like this, he’s going to end up dropping the house into another dimension again.”  Danny sighed heavily.  
“Well, that’s not really fair,” said Sam.  
“Huh?  What do you mean?” asked Danny, blinking blankly at her.  “That’s definitely a thing he did.”
“Yeah, but that wasn’t totally him.”
“He was pretty tangential, actually,” said Tucker.  “Unless there’s something you aren’t telling us?”
“I… haven’t I told you about the time he sent the house into a parallel dimension?”
“You didn’t exactly need to.  We were all there.”
“No,” said Danny.  “What are you guys talking about?”
“Yes, we were.  The whole town was there,” said Tucker.  
“You know,” prompted Sam.  “Vlad pawning the Ring of Rage off on Valerie, you pulling Fright Knight’s sword out of the ground, Pariah Dark.”
“Yeah, you’re more related to us winding up in the Ghost Zone than your dad is.”
“Ooohhhh, I get what’s going on.  You’re thinking of a completely different time.  The time I’m talking about is way back in sixth grade.”
Sam’s gamer cave (she did not call it that, but that’s what it was) went quiet enough that the faint hum of the computer screens could be heard.  
“Your dad sent you guys to another dimension when you were in sixth grade,” said Sam, spinning her chair around and pointing a painted fingernail at Danny.
“Yeah,” said Danny.
“Three years before your whole…”  She waved her hand at him.  “Thing.”
“Before you got zapped, she means,” said Tucker.
“Yeah.  So?”
“So,” said Sam, “why is that, even though you knew alternate dimensions were a thing and your dad could get you there, you didn’t believe in ghosts and were okay with walking into the portal?”
“Okay, but, look,” said Danny.  He put his controller to one side.  “That’s– That’s a false equivalency.”
“Spending time with Jazz, I see,” said Tucker.  He was now the only one still playing the game.  
“Shut up,” said Danny.  “I know stuff without Jazz telling me about it.  But just because one unbelievable thing is true, that doesn’t mean that all unbelievable things are true.  Besides, the dimension we wound up in was way different from the Ghost Zone.  Had nothing to do with ghosts at all.  Definitely not something you look at and then go, ah, yes, ghosts exist.”
“But you knew that other dimensions existed.  Even if there weren’t ghosts on the other side of the portal, you still could’ve realized that it could take you to another dimension.”
“But it didn’t do that.  It just half killed me.”
“By opening a portal to another dimension in you.”
“And?”
Sam glared at him.  “You’re just playing dumb at this point.”
“Neither of you are playing anything, and I think at this point we can just say that Danny’s dumb.”  Tucker’s computer let out a little jingle as his character completed a quest.  
“Hey!  Most of their stuff doesn’t work,” said Danny, exasperated.  
“But you were messing around with something that they had made work before.  Didn’t you think that could be dangerous?  Or have consequences?  Drop you in yet a different dimension?  Something?”
“They said it didn’t work.  I believed them.  And you guys kept hassling me about it.”
“Someone skipped out on the ‘don’t give in to peer pressure’ PSAs,” said Tucker, singsong.  
“You are not innocent here, Tucker!  We’ve all done dumb stuff.  Can we drop it?  I thought we were playing games today, not playing ‘gang up on Danny for stuff we all did.’”
“Fine,” said Sam.  She picked her controller back up.  Danny picked his up a second later. 
They continued playing the game.  
Then Sam dropped her controller again, this time in her lap.  “Okay, actually, this is going to bother the heck out of me if I don’t know.  How did your Dad drop the house in an alternate dimension?”
“And what was it like?” added Tucker.  He, of course, kept his eyes on the game.  
“What was it like…” said Danny, contemplative.  He made his character run around in circles.  “How to explain?”
“Start with how you got there,” said Sam.  “Go from there.”
“Okay.  Well.  It started off– It was pretty normal.  You know.”
“Uh, no,” said Tucker.  “Sending your house to another dimension is not normal.”
“Normal for them.  For my parents.”
“Define normal here.  Like, describe it,” said Tucker.  
“Working on the portal.”
Sam let out a slow, exasperated sigh.  “Really, Danny?”
“Well, it was that or weapons.  Do you think their weapons teleported us to another dimension?”
“They could’ve.  The bazooka does,” said Tucker.  
“Fair,” said Danny.  “But, like, they were working on the portal, but then they were going over some of the math - it was wrong, obviously - and they saw that there was, like, there was a, um.  There was an ‘interesting result.’  Supposedly, distance fell out of the equation if you had the right inputs.  Something like that.”
“Which means… what?” asked Sam.  
“They thought they could make a teleporter.”
“What!”  Tucker finally whirled away from his monitor.  “They have a teleporter?  They made a teleporter?”
“No.  That’s the whole point.  No teleporter.  They messed it up.  But, like, they built what they thought was a teleporter.  And, of course, as soon as they built it, they had to use it.  Mom wanted to do small tests, sending an apple back and forth or something, but Dad decided to jump right into teleporting the entire house, because it was vacation time.”
“Yeah, okay, that sounds like your dad,” said Tucker.  
“Doesn’t it?  Which is why I’m worried now, because it’s the same thing all over again, he keeps getting too excited and then doesn’t slow down to make sure things work the way they’re supposed to.”
“You have no right to criticize that, Mr. Walks Into a Portal and Dies,” said Sam.  
“I think I’m the only one who does have the right to criticize it.”
“And the dimension?” asked Tucker.  “I want to know about the alternate dimension.”
“Right,” said Danny.  “Well, when Dad ‘teleported’ us, we knew things were wrong pretty much right away.  You guys have read a Wrinkle in Time, right?”
“Sure,” said Sam.  
“Yeah,” said Tucker.  “It was assigned last year, wasn’t it?”
“Right, so, you know the planet with the brain?  It was– It was kind of like that.”  His character died and he sighed.  “I suck at multitasking.  It wasn’t even just the stuff, it was, like, the air was flat.  The texture of everything was wrong.  Everything was… fake?  Like a performance, except it was the whole world.  Everyone just had these smiles on their faces but they were… empty.”
Sam propped her head up on her fist.  “Your parents sent you to play outside and didn’t notice any of that, didn’t they?”
“They did.  But they did notice stuff.  Like, all the houses being the same, the creepy sky–”
“The sky was creepy?”
“Super creepy.  It was like.  Segmented.  Triangles.  Like we were inside a pyramid.  And all the roofs were also pyramids, now that I think about it.  Just, pyramids everywhere.  Really pointy ones.  Oh!  And gravity was also a pyramid.”
“What?” asked Sam.  
“Gravity was a pyramid.”
“What does that even mean?”
“It was a pyramid.  Gravity.”
“Okay, okay, I think I’ve got this,” said Tucker.  “What shape is gravity here?”
“It’s round,” said Danny, “duh.”
“It’s round, so there you go, Sam,” said Tucker.  
“It is round,” said Danny.  “Like, gravitational fields, they’re round.  But they were pyramids there.”
“Wow,” said Sam.  “I wouldn’t have expected that.  Pyramids.”
“See?  Ghost Zone is totally different.”
“Yep,” said Tucker.  His computer let out another chime.  “By the way, you guys owe me soda now.”“How did you do that?” complained Danny.  “You weren’t even looking at the screen!”
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1driedpersimmon · 6 months
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Some stormblood girls scribbles :) (and Sesamito) no spoilers please… I’m not very far
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rxzennia · 18 days
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leviathan of the cosmos
– tales of the voracity pathstrider
✎𓂃 something unto death as the respawning boss enemy, i haven’t finished 2.1 yet
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when aventurine brings up traveling to the reverie hotel in the dreamscape alone, your eyes narrow ever so slightly and you take a step towards him. though you do truly worry for him, you can’t deny that you also want to take a peek at the off-limits-to-visitors area for yourself, too.
he’s been keeping you away from conflict, away from the dangerous games he plays on the daily, but you want to know. you want to see all that he is, his feats and evils, not just what he decides to show you. and if it means following him into the dreamscape, you won’t shy away from your quest of knowledge.
he doesn’t want you to enter the dreamscape reverie with him, but you’re very, very stubborn
“it’s dangerous for you,” he says, giving you the most serious look you’ve ever seen on him, like he’s genuinely concerned (he is)
you tilt your head. even without saying anything, he knows what you’re trying to say – you don’t understand where he’s coming from
he tries to explain, boy, he’s trying so hard to explain to you why exactly it’s a bad idea, but he feels like he’s talking to a wall
are you even listening? hello? 
he can’t see your expression because your scarf is in the way, and your eyes betray nothing
for as much as he loves talking at you, this is the one time he wants you to give him a response
“you’re strong enough.” a statement, not a question, because this man is one of the ten stonehearts, and you know he has more power than he appears to have
well, yes. but, to be honest, he isn’t confident in his ability to protect you
death is a dangerous entity, and even if he’s certain he can hold his own against it…
what if it decides that you are its next target? you, who is so precious and lovely?
he doesn’t want to run the risk. he likes having you around, both as a friend and as a secretary, and the last thing he wants is to lose you
but you’re adamant. “there’s nothing to worry about,” you say, oblivious to all the worries running miles per second in his head
he feels like if he didn’t let you tag along, you’d just follow him anyway and that would be even worse
aventurine thinks he knows you well, perhaps even better than yourself, but turns out he’s just delusional. you’re so timid, so awkward, and when you’ve warmed up to him you’re still silent and brooding most of the time, how could he have known that you have so many cards hidden up your sleeve?
he’s just dealt with a few scattered crew from the dreamjolt troupe, but he might’ve made a little too much noise when he whacked the televisions
it feels like the entire floor’s enemies are attracted by the noise, even memory zone memes are showing up
he glances towards you, who’s doing a really good job at staying out of his way and avoiding attacks
way better than he expected
you don’t seem afraid, either. he can tell that you’re relaxed from your body language
one thing he’s worried about, though, is eventually attracting death 
because that’s the one thing he’ll try his best to protect you from, but he isn’t certain if he can
he doesn’t think you can fight, and your lack of inclination towards conflict only reinforced that belief
sure, you’re built like a fortress and you’re intimidating, but he soon found out that you’re a big softie inside
which, even more unlikely that you can fight. you just feel so… vanilla
you feel like the type who’d try to de-escalate a situation that could otherwise be easily solved with fists
even if you look like your punches would send people into orbit, it's just so out of your character 
he likes that about you, really, but sometimes he wished you have some combat skills
when death inevitably appears, aventurine’s heart drops. it completely ignores him and heads straight for you – perhaps it knows who’s stronger or weaker – its wing rearing back as it coils around you, picking you up by your scarf, and –
he goes pale. he immediately acts, invoking qlipoth’s protection
but he knows how swift death is, and how easily it will lay its claws upon you and take you from him
the shield he casts on you is easily broken in one, two, three slashes
does death penetrate armor? it doesn’t quite make sense – the kind of shield he confers should not have been so easily broken!
before he could even do anything, before he could even tell you how much he treasured you…
you’ll be gone, and he’ll be all alone again
he hates that. and you know he hates that, but what could either of you do?
for as far as he’s come, he’s still powerless to protect the ones he hold dear
he tries, he really does, but his attacks won’t reach death in time, nor will his shield reach you in time
it’s dead set on taking your life, and it’s going to succeed
damn it, he should’ve just forced you to stay in the reverie in reality, or the golden hour, or something
he’d take your annoyance over watching your symbolic “death” any day
he reaches for you – in a fit of desperation, he tries to grab onto you, your scarf, anything
you blink, watching as death’s claws withdraw, and as it swings its blade-laden scythe wing towards you. you seem shocked, but you close your eyes as you welcome the darkness.
the darkness known as your leviathan. 
your white scarf sits perfectly around your neck, and your nose is still comfortably buried in the fabric
but there’s no mistaking it; it’s yours
the serpent emerging from the ends of your scarf, who wrapped around the monster known as something unto death, whose translucent body wound around it until it is no longer visible, who made it disappear…
it obeys you, holy shit, that creature obeys you
but you’ve always seemed so harmless, so sweet, so, so… so innocent
how could someone like you harbor something so terrifying?
yet here you are, swallowing the memetic entity with a gulp, like you’re simply swallowing down your food
you’re eating – no, you’ve eaten death
your leviathan settles into your scarf again, its form dissipating as if it had never existed at all
so simply, so effortlessly, disposing of it as if it’s naught but a mere worm
aventurine stares, at where death once loomed, and then at you, who looks completely fine. he stammers your name, and for the first time, he feels a primal fear in him. it’s different to the fear of uncertainty, of whether or not he’ll still be alive tomorrow, or of being left behind again. it’s a fear more powerful, a fear stemming from coming face to face with someone perhaps even more dangerous than everyone he’s encountered on penacony. the fear of prey before the apex predator on the food chain.
his gentle giant of a secretary all of a sudden doesn’t seem so gentle anymore
he can’t really tell what exactly it is hiding in your scarf, but he has an inkling
before he can make a guess, you interrupt his line of thinking
“bleh…” you cringe in disgust, your face scrunching up as you stumble to find refuge on a nearby couch
never mind, he'll take that back
honestly, you don’t look like someone to be afraid of right now
you look like you’re about to collapse, with how pale you’re getting and how you’re almost retching up your lunch behind your scarf
which you are. the only thing stopping you is the physical aspect of being unable to
he pushes his fear aside, and finds it surprising easy to do so
in fact, it’s so easy that he could almost find your reaction hilarious
if you didn't look like you're three seconds away from keeling over
“you, you didn’t just–” he approaches you slowly, kneeling down by your side, “aeons, you look sick.”
you want to give him a reply, but the sheer flavor of the meme you just swallowed makes you so queasy that you think you might puke the moment you try to speak
his hands slowly reach up to hold your face, “will you be okay?” he asks, quiet and careful
you nod, relaxing into his touch, and he can feel you turn to lean against his palm even through the fabric that obfuscates your face
how are you still so adorable when you’ve just consumed the entirety of death?
you’ve never revealed much about yourself, and you’ve been the biggest mystery aventurine has been itching to solve. but at this stage, he isn’t too sure if he wants to find out anymore. you, your path, your abilities… you’ve been hiding them all, under that guise of innocence.
then again, he’s the one who made assumptions and decided to keep you away from conflict
he still feels cheated, just with no one but himself to blame 
he wants to believe that you’ve been genuine with him! that your personality, at least, isn’t fake
you’re doing a really good job at reassuring him
well, maybe because you’re experiencing indigestion on a couch in the dreamscape after eating something that looks decidedly inedible
it doesn’t feel like you’re lying to him at all, with the way you’re behaving 
when the nausea goes away just enough for you to speak, the first thing you say is a string of curses
and “i really hope i don’t get food poisoning”
it gets silent very quickly, and you two stare at each other
“i… i don’t think food poisoning is what you should be worried about right now,” he manages to say, suppressing the urge to just chuckle, because this is his confirmation that you’re still his favorite secretary
it takes you a while before you let out a very, very quiet mumble of “please don’t fire me.”
aventurine has never expected that to come out of your mouth. “what? why would i fire you over something like this?” he raises a brow, and he’s just as relieved as you are when your shoulders sagged. “i’m just glad you’re okay…”
he tries to lift you up, and you give him an a+ for effort, even if he ends up failing. you lean onto him, letting him carry half of your weight while you try to stand.
“c’mon, let’s get you out of here. you need to rest,” aventurine says, in the most happy, truly grateful way you’ve ever heard him speak. “but, after that? you have a lot of explaining to do.”
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spookyspecterino · 8 months
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Grunt Work
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Sam Coe x GN! Reader
GN! Reader. No pronouns, no use of Y/N, or reader descriptions used. Reader is referred to as Captain sometimes, like in the game.
Canon typical violence: blood, injury, mentions of death, guns, language, romance, kissing. All PG-13.
Spoilers for the “Grunt Work” Quest
It’s the very first UC Vanguard quest. If you haven’t played it yet, I highly recommend it. Out of my 20-ish hours playing it’s my favorite so far.
No spoilers for the end of game (I haven’t even gotten close to it yet) or anything to do with Sam Coe’s romance questline (I haven’t finished that either).
Non-spoiler summary for this fic/quest:
Reader and Sam Coe go to Tau Ceti II to check up on the settlers in the Tau Gormet Production Center.
More descriptions of the fic with a more specific summary below the cut. I’m being very specific about spoilers because for most people, myself included, we’ve only had the game for a week.
More specific summary of this fic/quest:
The UC Vanguard sends you on a routine mission to check in on a settler colony on Tau Ceti II—it turns out to be anything but routine. With Sam Coe at your side, your first Vanguard mission is a baptism by fire.
Characters: Hadrian, Sam Coe, Vasco (mentions of other characters: Cora Coe and Barret)
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“Vasco, do a quick comms check for me. I want to make sure it’s working after it glitched out on the last planet.”
The tall robot makes some beeping and whirring noises. The way it stares into nothing bothered you at first, but after some time you’d gotten used to it—even appreciating how it followed commands without hesitation. Over by the ships on and off-boarding ramp, Sam says goodbye to Cora. A smile spreads across your face as you watch them.
The Frontier’s external lighting illuminates the surrounding landing site. An otherworldly moon hangs in the night sky. You take one more moment to do a last check of your pack’s contents. This was going to be a routine check-in mission, but it never hurt to be safe than sorry.
“Comms are operational, Captain.”
“Thank you.” You wave goodbye to Cora who smiles and waves back before returning to the Frontier. “Comms are good Sam, ready to go?”
Your companion saunters over with that signature ranger’s confidence. “Always.”
“Great. I think I’ve got everything. Vasco, have I got everything?”
“Scanning now.”
Sam shifts from foot to foot. “Storm’s rolling in.” He comments, looking into the distance. “I’d like to get there before it starts raining.”
Sure enough, muted thunder rolls on the horizon and the wind picks up a touch.
“Yeah, yeah. Hold your horses, cowboy.”
“I don’t even know what a horse looks like.” He mumbles.
Vasco beeps affirmatively. “The necessary items are present, Captain. However, you are carrying more than the recommended amount.”
You sling your pack over your shoulder with a grin, ignoring the second part. “Thanks Vasco. You know, for a second there Sam, I thought you were going to say something about your joints hurting.”
“Ha ha. I’m not that old.”
You make a teasing face at him as you start heading toward the compound’s lights in the distance. The trek isn’t bad, mostly flat terrain with a few rocks here and there. The wind continues to pick up, carrying the scent of rain.
Sam hops over a rock, taking his place by your side. “Not to sound too over-eager to get this Vanguard busy work out of the way, but, where’s our next stop after this?”
“I was thinking we could explore the rest of this system. How’s that sound?”
“You know me, no complaints here.”
A radio tower comes into view, red lights along the sides flashing periodically. Beyond it is the main compound.
“Oh, Cora asked to keep an eye out on books specifically about ship reactors. She thinks she can fix ours.”
You hike your pack higher on your shoulder, already feeling the soreness. Blast your incessant need to carry every type of weapon part with you at all times. “I’ll be on the look-out. If she can save me a few credits and fix it herself, she’s welcome to try.”
“She’s a brilliant kid, but let’s do it on a planet with an actual mechanic who can make sure it works after. I have faith in her, but she’s 11 and you can’t learn everything from books—”
“Hold up. Sam. Stop.”
He freezes, noticing your stock-still posture, eyes fixed on the wide-open doors of the radio tower. Bright light filters out into the night.
“Does that look like a body to you?” you ask him, pointing toward a slumped over shape laying against a supply crate.
“Sure does.”
Unholstering your pistol, you both crouch and move closer. The grass underfoot sways in the wind.
It’s a grisly scene. Multiple bodies litter the area. All settlers—dressed in civilian working clothes. Blood splatters dot the concrete, some trail back to a body. Sam whistles, short and low, to get your attention. He’s looking inside. On the table is a settler, face up, arms splayed out and gutted. Clothes stained a vibrant red. Deep claw marks gouge out sections of the floor.
“No bullets, no casings in sight.” He murmurs close to your ear. “And it’s all fresh.”
You don’t need to look at him to know he shares your particular anxiety. “Let’s check out the main compound.”
Moving out of the small building and down toward the tar mac, you’re about to say something about the wrecked ship when an alien scream interrupts you. It sets every hair on end. Never have you heard a sound like that, even on the many planets you’ve explored.
In little to no time after the scream, a sharp static crackles over your comms, making you jump. Sam shuffles closer, crouched low next to you. If the situation wasn’t so tense, he may have chuckled, but he stays frozen and somber faced.
“I am so glad to see you.” The voice, a woman’s, sounds heavy with relief. “I think it knows you’re here. Hurry up to the second-floor office, I’ll unlock the door.”
As you make your way into the compound, it feels like walking straight into the lion’s den. Every sense is on high alert. Lightning flashes, making you see things in the shadows that aren’t really there. Only Sam’s presence behind you keeps you level-headed.
The brightly lit, glass windowed office only makes you feel worse, like a sitting duck on display.
“I’m Hadrian.” The woman introduces herself curtly while holding her side. “Are you my saving grace?”
“Not exactly. I’m UC Vanguard—sent to check in on the settlers.”
“Well shit.” She leans against the table, eyes closed in pain.
“Please don’t tell me we’re dealing with a Terrormorph here.” Sam asks, beating you to the punch.
She sighs. “Unfortunately, yes.”
“Shit. That’s bad news, Captain. Real bad.”
“Listen,” Hadrian starts, moving away from the table, “I know you’re just two people, but you have to help me kill this thing.”
“And why’s that? Why don’t we all just leave now?” You ask.
“It’s unique. It showed up way too early. Tau Ceti’s only been colonized for 20 years. If this is a new kind of Terrormorph that matures faster and shows up earlier, we need to know.”
“Damnit.” You hiss. “Terrormorphs that show up after only 20 years of colonization could wipe humanity off the map.”
“Exactly.”
Rain begins to fall on the large windows with a clatter. The rolls of thunder were becoming booming clashes now. Visibility was already reduced at night, but now the storm made things worse.
You relent, giving up any notions of leaving. “Alright. I’ll help. Got any ideas on how to kill it?”
Sam’s eyeing you particularly hard from where he stands.
“Yeah, turrets. But we need to bring them back online and get them powered up. The terminal’s on ground level at the far end of the warehouse.”
Sam grunts. “So, closer to the Terrormorph?”
“I’m not sure where it is right now. My best guess is it’s still around the outer edge of the facility. But there’s a tracking system you can use on one of the terminals.”
You run a hand over your face. “Ok. Tracker and turrets. That’s better than nothing. I can make do”
“Radio me when you’ve reset the system and I’ll calibrate it from here. Thank you for helping and good luck.”
You and Sam sneak out one of the office doors into the warehouse. Fat raindrops fall on the metal roof, amplifying the sound into a loud drumming. It doesn’t come close to the volume of your heartbeat in your ears.
“Vasco, come in.”
“Reporting, Captain.”
“Initiate full lockdown on the ship. Tell Cora we ran into some trouble and are taking necessary precautions. If she seems worried, give her a book from my locker.”
“Yes Captain.”
You shut off comms and sling your pack from around your shoulders, attempting a commanding tone that you’ve always needed to fake. “Sam Coe.”
His usual raspy, low voice is layered with apprehension. “Captain?”
You’re pulling out weapon pieces from your pack for your rifle. They’re big—heavy duty—and add a decent amount of weight to the gun. “Go back to the ship.”
“I had a hunch you were gonna pull something like this. No. No way.”
“That’s an order—”
“Don’t try that with me. You know it ain’t gonna work.”
You pause, just as you’re changing out the rifle’s .50 Cal magazine with a 9x39mm eight round clip. “Sam.”
“I’m staying.”
His eyebrows are furrowed. Mouth slanted in a stubborn, almost angry frown. You’d have to dig deep. “Cora can’t lose you.”
“You always pull that card. It’s lost its affect.”
“…I can’t lose you either.”
You’ve never used that before and quite frankly are surprised to hear it come out of your mouth. Maybe it’s too soon. Up until now, you and Sam have only been flirting—no real feelings or moves have been made. It’s a bit of a jump, but you’re sincere.
His eyes hold yours unflinchingly. The crease on his forehead lessens a little. “Then you know how I feel and why I’m staying right here.”
He’s one-upped you and you weren’t prepared for it. You murmur a “Damit Sam” and go back to modifying your rifle. Fighting is pointless, and his admission has your nerves shaken more than you’d like. “Stay glued to my side unless I say otherwise. If things turn sideways and I order you back to the ship, you’d better listen. Got it?”
“Understood, Captain.”
“I mean it.”
A hint of his familiar smile returns. “I heard ya.”
“And Sam…”
“Hm?”
“No heroics.”
He doesn’t respond, his brows pinch together again. It’ll have to do.
Moving through the warehouse went excruciatingly slow. At all times you wished you could just get up and run instead, but it would signal the monster almost immediately. The whole situation made you feel like you were prey, scared and small. The addition of Sam’s presence put a heavy responsibility on your shoulders and that made you even more careful.
Hadrian was on your comms as soon as the system was reset. She directed you to the tracker frequency tuner in the same room. While finding the frequency, the system went into high alert—detecting the major threat. Your watch begins beeping steadily, and then rapidly speeds up. The Terrormorph was getting closer to your position.
Your eyes met Sam’s just as the alien appeared on the roof of the building outside. Right in sight from the room’s windows you were in. A rough hand yanks you down to the ground. Sam is crouched damn near on top of you, shotgun aimed up at it. However, it doesn’t notice you two in the dark room. You slowly cover the watch face to try and muffle the beeping sound. Maybe it was the rain, or the creature was just playing games, but it moved on past to a different part of the facility. Loud footsteps fading as it leaves. The radar lessens to a low, steady beat.
“Hadrian, come in.”
“I read you. The turrets are going to need their power sources reset with the security system in lockdown.”
“Great.” Sam sighs, lowering his gun. His shoulder leans into yours as he gets closer.
“We’ll find them. Out here.”
Reaching for your rifle, your hands visibly shook. You can feel Sam’s watchful gaze.
“Last chance to leave.” You whisper, aimlessly checking over your gun. You feel his hand squeeze your shoulder reaffirming.
“Not happening.”
The first power source wasn’t hard to find. You took the slow route, keeping an ear out for any changes in the radar frequency. The power switch was like a beacon, a big red switch on a yellow panel—it stuck out like a sore thumb. When you flipped it lights came on, loudspeakers announced to stand back…and the radar went nuts.
“Out, out, out!” You hiss, pushing Sam toward the far end door. He doesn’t need to be told twice as he beelines it.
With Sam leading, you follow him, scrambling up onto the roof of the building near the turrets. Two of the six are online now. Two more switches and you’ll have a fighting chance. Maybe.
Behind you, further in the facility, things crash. For now, it seems you’re safe.
You huff, lightening the death grip you have on your rifle. “Ok, here’s the plan. We’re going to split up.”
“I’m not gonna like this am I?”
“Take the watch. Find the power sources. I’ll create a distraction.”
“No.”
“Sam…” you exhale, closing your eyes. Despite the sheer terror you feel, you manage a chuckle. “We’re not going to get anything done if you keep arguing with me.”
“Let me create the distraction.”
“No.”
“Now who’s arguing?”
“Your shotgun has no range—it’s effectively useless, you’d be dead in two seconds.”
“Fair point. Then give me your rifle, I’m a good shot.”
You’re already unclasping your watch’s band from around your wrist. “I’m not taking the risk.”
“What if I wanna take the risk?”
Shuffling over while still crouched, you bring his arm closer. The watch slides on and you make sure to fasten it tightly. “You already know I won’t let you. At least now you can radio Vasco if…”
It didn’t need to be said.  
He looks at the device and back to you. “Why is this startin’ to feel like you’re on a suicide mission?”
You can’t look at him or you’d lose the last of your nerve. “I’ll be on that walkway over there. It’ll have to run through the turrets to get to me and they’ll still have a shot when it tries to climb up.”
The way Sam chews his cheek really underlines how unhappy he is with this plan of yours. “Remind me to have a word with you about your savior complex when this is all over.”
“Hm. I’m looking forward to it.”
A gentle hand wraps around your arm. His eyes are soft, pleading. His other hand cups your face, it’s rough and calloused, but warm. “If you need to run, then run. You don’t have to die for some Vanguard that sends you on a ‘routine’ mission they were too lazy to check first—or for a colony full of dead settlers. Ok? I want you back, with me, alive, and in one piece.”
You don’t trust yourself enough to speak, something sappy or cheesy may decide to come out, so you simply nod.
It isn’t enough for him. “Please, say you’ll come back to me. I need to hear you say it.”
If he wasn’t so close, he may not have heard you through the pounding rain. “I’ll come back to you.” You pretended that you meant it, that you believed it.
“Thank you.” His hand falls away to hold his shotgun. “Now let’s kill this thing.”
“Be safe.” You manage before turning and heading toward your position. The chill of the rain creeps through your spine, but the warmth from Sam’s hand lingers on your cheek. You try to hold onto that feeling.
The steel walkway is sturdy and grated, giving you a good vantage point of the surrounding area. Once in position, you set up your rifle and lay flat, adjusting the scope. Lightning flashes, the crash of thunder isn’t far behind it. Water runs down your face and you wipe it hastily to keep it from your eyes.
The bright fire of the flare casts everything in red. With a good toss, it lands directly in the middle of the kill lanes. Bringing out your pistol you shoot once, twice, up into the air. The alien screams and the sound of wrenching, tearing metal draws near.
The hulking creature appears at the far end of the kill lanes, focused on the flare. It’s huge, big enough to fill your scope’s sights. You breathe deep and exhale slowly as you take your first shot.
The round hits the Terrormorph square in the back leg, crippling it for a moment. Blood leaks out onto the ground below. It lurches before regaining balance on its five other legs, letting out an enraged roar.
More lights come on in the facility. Sam’s already found one power breaker. Two more turrets begin to flash and come online.
The monster’s head swings in a different direction. Toward Sam, no doubt. The realization fuels you with a cold fury. You crank the rifle’s bolt-lever, a long bullet casing flies out of the chamber with a cling. Sliding the lever back with a heavy clunk you even your breath and prepare to take another shot.
You take it, aiming for its other back leg, but miss—the shot glances off the ground. Six shots left.
The thing’s giant head swings back to stare at you directly. Through your scope it’s as if you’re staring it directly in the eyes. Its front legs stomp the ground, and it roars. It ambles forward right into the kill lanes. Four turrets open fire, knocking it off balance and sending it sprawling momentarily. You take another shot, this time severing its thinner front limb.
The thing howls, ear splittingly loud and shrill, but claws its way back onto its feet. The turrets are doing damage, but it isn’t enough. It lurches toward you with surprising speed. The turret fire follows. You take a shot and miss. You exhale and your breath comes out shaking.
It's at the base of the building your walkway is on as Sam flips the final switch and the last of the turrets power up. The Terrormorph slows down a little, struggling to climb the building with two of its limbs missing. You have another 130 seconds, maybe, before it reaches you.
Your fifth shot hits it in the back, effectively doing nothing. The thing is bloody and losing steam from the constant onslaught of all six turrets. You start to feel hopeful. There’s movement to your left. It’s Sam on one of the rooftops. You’re about to give him a thumbs up when lightning flashes—some of the facility machines spark, an alarm sounds, and all lights except for auxiliary backups flatline. An unlucky power surge from the storm.
The Terrormorph has reached the base of the walkway below and is trying to make its way up, now free from turret fire. This would be your chance to run, but something holds you there. A false hope maybe.
You hold your breath, take a shot, and hit it square in the face. It doesn’t stop, clawing at the thin metal for purchase. Pulling the bolt lever and sliding it home, you fire again, chipping its other back leg and causing it to stumble. Metal rails groan and collapse under the monster’s weight. It falls to the ground with a metallic crash. You don’t fire, yet.
Sam is still on the other roof. You wave him off, pointing to the ship. Trying to make it clear that this was the order to run. A clashing sound below snags your attention back to the monster. It’s testing out the strength of the rail supports.
You’re aiming again as it springs up and begins throwing its weight at the steel rods. The vibration of the metal groaning and shifting with each impact reverberates through you. This is your last shot.
You fire and miss entirely as a section of rails to your right collapse and bend, tugging your section down. You’re forced to let go of your rifle to hang on. It clatters to the ground below.
More support beams collapse and you can feel the structure groan before you even hear it, vibrating hard enough to numb your hands. Trying to climb up the tilting walkway was a mistake as the shift in weight caused the whole thing, with you attached, to fall entirely. The feeling of falling was short-lived, something sharp sliced at your leg as you fell into the railing and walkway debris below.
For a moment, you lay dazed and in pain. The sound of rain patters around you on metallic surfaces. The whole walkway and railing fell over, the area was littered with jutted angles and metal parts. Something shifted under the debris. Something big enough to toss heavy metal away with ease. Any hope of the Terrormorph getting crushed by the impact was gone as it reared back and screamed. Its eyes, all six or seven of them, landed on you.
There was no way of escaping, debris had fallen over you. A particularly large beam held you in place on your back. Your pistol, the last line of defense, dug into your hip uncomfortably.
Sensing it had you trapped, the creature took its time closing the distance. Your leg was devoid of all feeling except a vague sensation of warmth spreading around it. The rails on top of you pinned you down, but you managed to free your measly pistol.
Only three or four of your shots made contact, others glanced off the Terrormorph’s armored shoulders or missed entirely. Either way, the low caliber did nothing to it. With an empty mag, and nothing else to defend yourself with, your arm fell to your side. You just hoped Sam was smart enough to listen and go back to the ship.
A loud blast caught the monster on the side of its head, snapping it away from you, and causing it to stumble.
Apparently, he wasn’t.
Sam emptied three more shells into the creature before reloading with cool, practiced ease. One blast dislocated the Terrormorph’s other back leg. Chunks went flying.
It howled and thrashed as he kept unloading shells into it. When he was completely out, he dropped the shotgun and picked up a long rod of metal with a jagged, broken end. The sharp tip sliced clean into its ribcage. When the alien still tried to pull itself up on its remaining two feet, Sam pulled it out with a yank and drove it home into the thing’s head, right above the mandibles. It gave one final spasm and finally fell dead.
At last, the only sound around you was the rain.
Sam dropped the crude spear with a clatter, eyeing the body a few times as he rushed over through the debris.
“You ok?” he panted, kneeling down. His hands cupped your face, bringing the familiar warmth with them.
“Holy shit.” Was all you were able to say.
It made him laugh with relief as he moved to check you over. “And you said a shotgun wouldn’t do anything.”
His hands moved debris from your legs, and he hovered as you yelped in pain. “You’ve got a nasty gash here. We need to get you back to the ship for medical attention. Let me see if I can get this off you.”
With a grunt of effort, he pushed the beam up enough for you to pull yourself out. Your leg was bleeding badly, but nothing you couldn’t fix with some TLC and bed rest. The pain hadn’t set in yet, thankfully.
Near you was a chunk of the Terrormorph’s leg. Feeling oddly disconnected from yourself, you grabbed it, staring at the gross thing, and put it in your pocket for Hadrian.
Sam started taking out bandages and doing what he could to wrap your leg. You could see his hands were shaking now.
Against all odds you both were alive; you started to laugh.
Sam gave you an odd look. “Don’t go loopy on me.”
A giant smile broke across your face. “Wasn’t expecting to live. There goes my chance at a cool memorial or bragging rights.”
“Going face to face with a Terrormorph and only losing a chunk of your leg gets bragging rights. Believe me.”
“Nah. All the credit goes to you on this one. That was just badass.”
He grunted, throwing more debris out of the way, and trying to clear a path. “Wasn’t thinking about how cool it looked when I did it. I was just trying to save you.”
“You know I’ll be telling this story forever, right?”
He chuckles, helping you up, slinging your arm over his shoulder and wrapping his around your waist. “I can see Barret’s expression now.”
“‘Sam Coe, my hero’ is how I’ll start it.”
He groans playfully. “Please don’t.”
“It’s true.” You looked at him as your feet touched even ground. Your faces were close. You could see the rain drops clinging to his hair and beard. “You saved my life.”
When he looked over, his nose nudged yours from close proximity. He didn’t shy away from the contact. Your paces slowed to a stop. “I wouldn’t hesitate to do it again, either.”
Your grin was slow to spread as you glanced at his lips more than once. “Would you prefer a quippy one line as thanks?”
“Mm—no. Maybe something else though.”
You feigned ignorance as his eyes trailed down your face. “Oh? And what would that be?”
“I’ll let you think of it.”
“A hero’s song?” you joked, voice softening.
“Nope.”
“How about a poem?”
He faces toward the room Hadrian’s in with a low laugh and begins to walk again. “You know, if you were as much of a smartass to that Terrormorph as you are to me, it would have keeled over on the spot.”
You put your good foot down and hold it, halting any forward progress. “Ok, ok. I think I’ve come up with something.”
He’s still smiling as he looks at you. Your noses nudge again. “If you suggest a book or a short story—”
His surprised breath as your mouth presses to his is an award in itself. He stays motionless for a moment, as if his brain had short-circuited, before his lips move and mold to yours. Slow and tentative at first, exploratory. Soft and gentle as if he’s afraid of hurting you. His hand on your waist moves to your lower back, gripping your clothes. He leans into you, beard scratching the skin of your face. Your fingers slide through and tangle in his wet hair. It makes him pant into your mouth before kissing you again, more eager this time.
Breaking apart, you both linger close, hot breath mixing together. His forehead leans to yours, eyes still closed.
That raspy voice of his you love so much is the first to break the silence. “You have no idea how long I’ve been wanting you to do that.”
“You could have made the first move. I wouldn’t have minded.”
“Was never sure if you were just being quippy and flirtatious for fun or not.”
“It is fun, but it’s also because I care for you.”
He hums, nuzzling his nose against yours. “Good to know, we’re going to have to find time for this more often.”
You close the distance enough to ghost your lips over his. “We have time now.”
He hesitates, so tempted with the offer, but exhales instead. “You’re hurt and bleeding all over the place, I need to get you some medical help. Plus, Hadrian needs her damn samples.”
“Pshh. I’ve got plenty of blood left—and she can be patient.”
He starts walking again, bringing you with him, and pressing the gentlest kiss you’ve ever felt against the corner of your mouth. “Just wait until you’re healed. You won’t be able to keep me away.”
197 notes · View notes
teecupangel · 5 months
Note
Have you ever played the game Transistor? If you haven’t it’s basically a guy gets killed protecting a girl, he is uploaded into the sword that killed him and she is able to hear him. The bad guys are basically templars and are trying to take away power from the masses for the greater good (by making a super powerful tool - the sword). She then goes on a revenge quest with the sword with him encouraging her the whole time. It is an extremely romantic revenge quest.
There is one point, while he is in the sword, where he says something like, ‘when I look up to where the sky should be, all I see is you.’
And I just sort of went, oh dear, that is SUCH a Desmond thing. So yeah lol what if Desmond is in Altair’s sword/hidden blade. Or maybe even the reverse?
Oh god, yeeessss.
That does sound like something they would say XD
Both of them could work as the sword in this scenario but, since we’ve been making Desmond into so many things (mostly animal), let’s make Altaïr the sword for this one.
To be more exact, his consciousness was placed in the Sword of Altaïr after his death.
He doesn’t know how it happened.
He remembered giving the sword to Darim years back, when his hands had gone weak and trembled at times that wielding a sword was simply too dangerous for him and those around him.
And being in the sword made him lethargic. Too weak to do anything but hear what was happening around him.
He heard Darim be with his family.
He heard Darim gifting him to his oldest daughter, his successor.
Not as a mentor but as the successor to the will of the Ibn-La'Ahad, the will to see what lies beyond the unknown.
The sword changes hands for every generation.
Parent to child until…
One of his descendants gave it to his pupil for he did not have any child of his own.
Later on, he fell to the hands of the Auditores.
To Ezio Auditore.
The one they call the prophet.
He was there when Ezio heard Minerva’s message.
He was there when Ezio found his remains.
He was there when Ezio gifted him to the next mentor of the Italian Brotherhood.
Time passed on and he continued to stay in that half-conscious state.
Only hearing.
Even when he tries to speak…
No one heard him.
The world evolves.
People moved forward.
And he soon found himself ‘worthless’ in this world of firearms and heavy machinery.
He was left to rot in a case, cared for with the love of an antiquity with historical value.
He would much preferred to be considered as a tool for death.
At least a tool had a tangible purpose.
As a display, he felt… empty.
One day, the case shattered and a hand gripped him tightly.
And brought him to the Templars.
Daniel Cross.
An Assassin that had been a Templar from the very beginning.
Altaïr knew there was more to it than what he knows but he knows nothing for that was all he heard when Cross gave him to a man named Vidic.
He was placed in an office as a decoration.
No.
A trophy.
All he could do was hear and watch as they killed Assassins and their families.
To purge the Assassins, not caring if they were the elderly or the children.
The Templars had grown more brutal and cold as time passed on.
Some of them cling to their ideology.
Others were blind with their greed for power and riches.
And Altaïr was powerless to stop them.
Powerless to stop the cruelty he hears.
Powerless to stop even just the cruelty in front of him as more and more people fell prey to the torture of the Animus.
Powerless to stop as Clay Kaczmarek stained his blade with blood, whispering to him breathlessly, “It’s okay… soon… you’ll meet him…”
Powerless as they brought the next man, his own descendant, and forced him to watch Altaïr’s own memories.
He had enough.
He had thought he would never feel such rage ever again.
But this…
All of these…
Forgiveness is a kindness Altaïr would never show them.
But he was powerless.
All he could was watch as they find the map in Altaïr’s memories.
All he could was watch as they left Desmond alive and Desmond didn’t even know it was because they plan to use him once more.
To make him trust Lucy Stillman enough to continue to play to their tune.
He watched as Lucy Stillman pretended to be his ally and took him out of his prison. Instead of taking Desmond away as quickly as they could, she orders him to lie down on the Animus once more.
But Desmond…
Desmond stared at him.
Lucy couldn’t stop him. No matter how much she tells him that they have no time and they need to be quick, Desmond didn’t listen.
Desmond walked towards him and placed his hand on his hilt.
And Altaïr…
Altaïr woke for the first time.
“Desmond…”
Lucy didn’t react.
She did not hear him.
But Desmond…
“Altaïr…” Desmond held him close and Altaïr felt his blade sharpened as it glowed lightly. The metal he had used, the very same metals that he had used in his Armor as his Apple instructed…
It hums.
No.
It sings.
“My Desmond…” Altaïr whispered back.
He knew it in what remains in him, trapped in this prison of metal and death.
Desmond was his.
The one he was waiting for…
The one who would understand Altaïr’s centuries of loneliness…
… and his thirst for vengeance…
.
.
Unorganized Notes:
Desmond and Altaïr bonds immediately and deeply because (Desmond) Bleeding Effect and (Altaïr) lack of connection and desire for vengeance. They’re very protective of one another.
Yeah, the Sword of Altaïr is a man-made POE like the Armor of Altaïr. Unlike the Armor of Altaïr, Altaïr’s conscious serves as the ‘master unit’ to unlock the metal’s more advanced functions that makes the Sword of Altaïr very similar to the Sword of Eden. The Armor of Altaïr could have served as a lite Shroud of Eden but it didn’t have a ‘master unit’ so it’s just very durable.
This is actually Minerva’s final attempts to change the Calculations after she saw Desmond die and she picked Altaïr because Ezio and Ratonhnhaké:ton are both being watched by Juno and Altaïr (with Ezio and Ratonhnhaké:ton) had the highest percentage of connecting with Desmond.
The sword is made of the same metal as an Isu weaponry so it doesn’t alarm any metal detector.
This would be more like Altaïr and Desmond going rogue and starting to destroy Abstergo facilities while taking out Templars without contacting the Assassins. It’s personal for both of them as they both have reasons to want vengeance against the Templars.
Along the way, they start to fall in love.
It is ‘muddied’ if their feelings for one another are their own or if Minerva’s hastily edited Calculations had a hand on it to keep them loyal to one another.
Regardless, Altaïr would probably say “Even if this was fate, what I feel is real. My love for you is real to me. You are all that matters to me, Desmond.” or something similar XD
Lucy would probably die in this one because Altaïr knows she betrayed the Assassins and is part of the reason why a lot of Assassins died (either directly like Clay or indirectly by giving the Templars information).
It’s because of Lucy’s death that Shaun and Rebecca (and the Assassins) would take a more antagonistic role in this one. They don’t know Desmond personally but they know he killed their friends so they might have been ordered to find and ‘capture’ him but they see him as a murdered (even though they also believe that Desmond believes her to be a Templar).
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primojade · 1 year
Text
𝐅𝐀𝐋𝐋𝐀𝐂𝐈𝐄𝐒 𝐎𝐅 𝐋𝐎𝐕𝐄.
𝐀𝐂𝐓 𝐈𝐈: 𝐀𝐔𝐃𝐄𝐍𝐓𝐄𝐒 𝐅𝐎𝐑𝐓𝐔𝐍𝐀 𝐈𝐔𝐕𝐀𝐓. ( fortune favours the bold )
𝐒𝐂𝐄𝐍𝐄 𝐈.𝐈 : 𝐌𝐀𝐆𝐈𝐒𝐓𝐄𝐑 𝐃𝐈𝐗𝐈𝐓. ( the teacher said it )
" anyone who has never made a mistake has never tried anything new. " - albert einstein.
𝐒𝐄𝐑𝐈𝐄𝐒' 𝐒𝐔𝐌𝐌𝐀𝐑𝐘 | As a veteran AR60 player of Genshin Impact, you pride yourself as someone who knows the ins and outs of Teyvat, even studiously completing Spiral Abyss every reset, and having 100% exploration to some, if not all, of the released regions so far. Everything is fun and enjoyable, especially since Sumeru just recently debuted so you still have a lot to do!
All that ends though, when a mysterious passerby pushes you off the building of your university while playing Genshin. But instead of meeting your inevitable end, you find yourself waking up in the very world you were addicted to! 
It's supposed to be a fun dream, right? Something you could laugh at when you wake up? Right?! So, why is that you were back in AR1 with nothing but a dull blade in your inventory?!
…well, at least you still have those 700+ sunsettias and mints, Timmie's fowls…and surprisingly similar game mechanics you used to merely see on the screen before. But what should you do now? Flirt with the Genshin men??? Good lords...
"Welcome to Genshin Impact, Dreamer. Here, we can show you a happier ever after you've never had before…so, ready?"
𝐂𝐇𝐀𝐏𝐓𝐄𝐑 𝐒𝐔𝐌𝐌𝐀𝐑𝐘 | In which you choose to do the World Quest that requires you to meet Cyno, the General Mahamatra himself that leads to a more confusing and maybe…a bit more hopeful ending?
𝐂𝐖 / 𝐓𝐖 | Cursing, Cyno threatening you, mention of injuries but nothing too graphic, spoilers to Sumeru Archon Quest and maybe spoilers in general shskaha. No beta we die like teppei so you would def see grammatical errors. Let me know if I missed anything <3
𝐖𝐑𝐈𝐓𝐄𝐑 𝐍𝐎𝐓𝐄𝐒 | I think this route will probably be my most favorite of them all xD probably because Cyno and Tighnari are here lmao. Reblogs and comments are appreciated!
masterlist | prologue: that love is a fallacy | route 1: argumentum ad hominem | (alternate route) route 1.2: argumentum petitio principii
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Try as you might to resist the temptation of primogems, your will is as weak and soulless as your AR1 account. Though you didn’t know if the Wish System here works the same as the one in your game, it wouldn’t hurt to be prepared just in case. Plus, you were really curious to see what the General Mahamantra looked like in real life. Tighnari himself looked so real and so unlike his 3D self, so you choose to accept the World Quest that popped out of nowhere. 
Although your caretaker didn’t seem to agree with you in the slightest. “No,” he simply said with a slight frown before tugging you down to the bed when you tried to stand. “You still haven’t fully recovered, you lummox. And you can’t be serious in meeting that man looking…like that.” 
The therianthrope then gave a brief glance at your clothes before rolling his eyes. When you looked down, you realised you were still wearing your school uniform. And so unlike how these Sumeru—or even any of the Genshin—characters intricately dressed themselves. You won't even pass as a scholar of Academia even if you say so with your getup!
It was as if Tighnari was telling you 'you would look even more suspicious in the eyes of the General Mahamatra if you meet him as you are now'. But, no! First of all, you are a certified Cyno simp, and second, you need to do the World Quest for Freemogems. You knew Tighnari was worried you might do something stupid to incur the General's ire, but if you remember Cyno’s lore in-game and how between his reputation and his own personality as what others believed greatly differs, you choose to make a gamble.
Tighnari was probably thinking you were some sort of mad scholar that Cyno was hunting or some random madman, but you knew better. Afterall, you were nearly certain Cyno wouldn't hurt you (since you weren't even a Sumeru scholar or anything that broke the rules) so he probably won't bat an eye on you that much. He would be suspicious, yes, but you have to convince them that you mean no harm.
Yeah, that's a plan! You braved yourself, excited at the prospect of meeting one of your favourite characters. 
“By the way, Tighnari,” you called him, suddenly remembering something important that you should’ve asked him earlier. “Do you know the….uh, Traveller? The outlander?”
He gave you a puzzled expression. “If you were talking about yourself, then yes, I suppose I know you just now. However, judging from your expression, you were referring to a different person, no?”
You blinked, inching close to him. “I mean, the Traveller! You know…the Honorary Knight of Mondstadt? The Hero of Liyue? Swordfish Captain of Watatsumi Island? First Sage of Buer?...Seriously?!”
“Who in the name of the Seven are you talking about?”
Judging from Tighnari’s genuine confused expression, he really has no idea who you were referring to. Which means…“Holy shit…the game hasn’t started yet,” you almost choked at this realisation.
But if the Mondstadt Archon Quest hasn't really started yet, does this mean that the Traveller was still trapped in their sleep? Or it's possible that Paimon was still teaching them speech at this time? Tighnari himself is already a Forest Watcher, which means that this timeline isn't that far from the start of the game. Right? 
Plus, Cyno looked like he's still the General Mahamatra, in contrast to his self-exile during the Sumeru Archon Quest. Meaning, it was possible that he was still loyal to the Academia rules and its Sages, and if he does have his suspicions now regarding the Grand Sage…
Good lord. This would be more difficult to handle. 
First things first, you need to meet Cyno and follow the Quest Chain. Hopefully, these random quests that popping in your Quest Menu would lead to something that could help you go back to your world.
Well, who am I kidding? Even Hoyoverse themselves said they don't plan to have an endgame yet. You scoffed.
Anyhow! Onto the Quest!
It was truly a Spartan feat for you to convince Tighnari that yes, you were fine now, and yes, you wanted to go out of this confinement and meet the man of your Quest. He even becomes frighteningly insistent that you stay in bed for a few more hours but eventually, it was all thanks to an NPC Forest Ranger whose name you can't remember calling out to him that gave you the chance to escape by diving through the door. 
While Tighmari was certainly faster and physically stronger than you are, your will and determination to get the primogems and meet Cyno is stronger than him.
"What the fu—!?"
But in your careless hurrying, you accidentally trip and literally flew down the remaining steps of Tighnari's hut. You grunted in pain as your elbow grazed down the balustres. When you looked ahead, you saw the tip of someone's toes in front of you. 
You slowly looked up, frowning, your eyes met a familiar pair of cold crimson ones. Your stomach did quick flips, and your heart nearly burst out of your chest in surprise. You didn't expect to land pathetically in front of the man you want to see today—literally!
"You…" Cyno started, looking down at you as his red eyes flashing dangerously. "...Who are you?"
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"—And I specifically told you to stay in bed, but what did you do? You ran off on your own, got yourself more bruises, and had the wounds I treated to open. You even had the audacity to say you’re alright to my face–”
"Master Tighnari, I think they had enough…"
"Oh? Well, I do think they were pretty enthusiastic about listening to my lectures.”
“Bastard, do I look like I did? Ow!” 
Tighnari, who was looking all smug at you, flicked your forehead after he finished tending to your injuries once again. Curse his supersonic hearing even though you were just whispering your complaints under your breath. 
Beside you, Collei attempted to calm you down by patting your back. The girl was truly a blessing, and she's been very kind to you the moment she saw you tumbling on the ground from her Master's hut. Additionally, she looks even cuter in person; you almost want to squish her cheeks.
On the other hand, sitting at the far side of the room was the General Mahamatra himself staring intently at you like a guard dog. You tried ignoring the prickles at your skin, the lump forming at your throat at the intense way he was looking. His crimson eyes were scorching deep, as if trying to discern all the secrets you've been hiding from them. And from the way his expression shifted from nonchalance to wariness the moment he saw you, you knew that lying wasn't a safe option. 
It wasn't like you were here to cause trouble! Or break rules! You're as confused as them, if not more, so you really have nothing to fear! 
"—considering that you were now cheerful enough to dive out on your own accord when I clearly told you not to, I believe it's safe to assume that you don't have any lingering concussion from your fall. Though I suggest you stay for a few more days so I could monitor your condition—unless you want to stay in Bimarstan, that is…are you listening to me, [Name]?"
Your eyes snapped away from Cyno to look at the Forest Watcher, who was looking at you in exasperation. "Wait, I don't have any Mora on me for treatment! Besides, these wounds aren't all that serious, they could heal themselves in time." 
Unfortunately, your million Mora was gone along with all of your stuff in Inventory. Damn it.
"Mx. [Name], we don't charge payment to our patients, so don't worry about that!" Collei chipped beside you. "And when it comes to treating others, my Master is one of the best! So, you can trust him, I assure you."
Your smile becomes crooked. "That's not exactly what I'm worried about…"
Tighnari wisely ignored the both of you and turned to Cyno, crossing his arms. "And how about you? To whom do we owe the General Mahamatra a visit?" 
Cyno glances at you in a calculating way before looking back at his friend. 
"I…uh, could step out for a bit so you guys could talk in private?" You offered, hesitant.
"No need," Cyno immediately declined, for some very odd reason. "I do not intend to keep this a secret anyway, and this peculiar discovery is not part of my job as a Matra—unless it starts to pose a problem to Sumeru as a whole. But for now, any kind of opinion regarding this subject is very much appreciated as much as it was a personal request from me."
"Now, this is weird." Tighnari muttered, sending him a meaningful glance. "Is this about the suspicious domain we discovered in Dharma Forest the other day?"
Your ears perked up. Domain in Dharma Forest? Wait…don't tell me…?
Cyno nodded stiffly. "Yes, I managed to open the domain today. Inside was some kind of mechanism that opens a time trial challenge that requires me to defeat some Eremites. Then, out of sheer curiosity, I tried revitalising the petrified tree inside. It then gave me this…"
Your eyes widened like saucers when you saw what materialised in Cyno's hand. You couldn't believed what you were seeing right now!
"Is this…some kind of flower? Its appearance looked similar to the Fetid Boughs in Withering Zones but…" Tighnari inspected the 'flower' with furrowed brows. "It doesn't have the same effects. It even looked remotely harmless to me."
"Exactly my thoughts." Cyno agreed. "Since you were used to dealing with Withering Zones and this item bears resemblance, I assumed you would know what this is."
The therianthrope shrugged his shoulders. "This is the first time I had seen this kind of…thing, in all honestly, so I have no idea. Have you tried asking the Sages? Surely, they could provide a reliable answer than myself."
After a few moments of silence, the General clearly hesitated, pursing his lips. Tighnari sighed in defeat, but an understanding smile crossed his expression. "Alright, I get it. No need to ask the Sages. This is a…personal business afterall."
"This is an Artifact," you said absentmindedly. "Though I have no idea if this is a four star or a five star artifact…" 
No wonder why your Original Resin was 140/160 when you checked it earlier! It's because Cyno unknowingly used it on a Domain without knowing what it truly was.
Collei, who was silently listening to her elders patiently, looked at you in confusion. "...Artifacts? You know what that is, Mx. [Name]?"
Both of the scholars looked at you in interest.
You scracted your neck, debating whether to tell them about the in-game stuff or made something up. Though you quickly ruled out the latter. Lying wouldn't do any good especially since Cyno could easily tell if you do. It would be safer to be on their good graces instead of making them more suspicious of you.
"Uh…well, this is a part of an Artifact set of Gilded Dreams. And this particular piece is known as a Flower of Life, named as Dreaming Steelbloom." You explained, your expression sour as if you swallowed a lemon. You thank the Archons that there were days you were bored and resinless enough to read actual lore inside those artifacts! 
"You said this flower is just a piece of a whole set, yes? Which means there are other pieces out there?" Tighnari curiously asked.
You nodded animatedly. "Yeah. There are five pieces each set. The Flower of Life, the Plume of Death, Sands of Eon, Goblet of Eonothem and the Circlet of Logos. They could be found in the same domain as the one you got this from. There are another set of artifacts you can get in that domain, too—the Deepwood Memories."
"And what can these artifacts do, exactly?" Cyno's shoulders tensed, waiting for your answer with a glare. He looked absolutely terrifying as if you didn't answer him truthfully, he would drag you across the desert before he reenacted his punishment for you.
"Oh, um, well…" You nervously blinked and you really tried your best to explain the purpose of artifacts, how they work, and even about their set bonuses. As scholars of the Academia that runs on logic and explanation of stuff, you don't freaking know if they even believed your crap, but at least you were telling the truth? 
When you were done, you were extremely out of breath so Collei—bless her soul—kindly gave you a drink to clear your parched throat.
"—But the artifacts domains are absolute trash that runs on pure RNG luck." You muttered angrily, remembering the months you spend on domains crying in frustration just to get trash artifacts. "It would be a miracle to get good stats, and even purer divine intervention for them to roll on what you actually need. Tch."
The three of them shared a look. "I have no idea what an RNG is and what stats are you talking about, but if I guessed correctly with what you said," Tighnari paused, hands on his hips in contemplation. "There are other…artifact domains there are, and not just the one we discovered in Dharma Forest, correct?"
You nodded. "Yeah, but as of now, other artifact domains are located in Mondstadt, Liyue and Inazuma. The other domains I know that were available in Sumeru are the Talent Level-up and Weapon Ascension Domains…though I don't know if they would exist right now."
"What do you mean?" Cyno asked, his eyes narrowing.
Because my Map is not working right now! You cried inwardly, but you just shrugged at him.
"[Name], I'm curious about one thing," Tighnari mused, his ears twitching. "Judging from your expressions, and since Cyno hasn't stopped you yet, you must be telling the truth. But how did you know about all of this artifact stuff in the first place? I'm certain there are no books in the House of Deana about the things you just said, so all of this are new to me, and I could say the same for our General here—which is saying something."
If Cyno himself is not familiar with how these artifacts work, then how did you know? Tighnari seems to ask silently.
"Um," you shifted to your seat uncomfortably, aware of the three pairs of eyes watching your movements like a hawk—or a guard dog. "I…can't tell. At least not yet."
Collei's jaw dropped. "But why?" 
"Because the knowledge tied to these artifacts could cause unwanted chaos should it fall in the wrong hands. And I'm sure you, as scholars of Academia, know how dangerous knowledge of the unknown could be, right?" You groaned. "So, please, just until I figure out stuff I need to do, I should keep as much knowledge as possible. But believe me! I really meant no harm!"
Cyno stood up from his seat and approached you, his crimson eyes narrowed into crescents. "You…do realised that once the Academia knew about this, they could force us Matra to interrogate you whether you 'figured out stuff' or not, right? This is a dangerous gamble you were taking, outlander."
At his silent threats, chills run down to your spine and goosebumps rose from your skin. But to his mild surprise, you persevere and decide to meet his cold gaze headon. "You won't do that."
"What makes you say that so confidently? You must be aware of my position in the Academia, and the power I hold." He challenges again.
You shook your head, scoffing. "Yes, but you were doubting the Academia now, right, General? Otherwise you would report that 'suspicious domain' to the Sages instead of going to Tighnari for help. Even more so about asking our opinions, especially me who you barely know."
You realised this earlier. Even though the 'game' timeline hasn't started yet, or at least, the Archon Quest of Sumeru is not yet happening, Cyno had his suspicions about the Academia already. His loyalty was starting to falter (or in better terms, his own sense of justice is being tested by the same people he served), and he wasn't sure if he could still trust them with an unknown discovery, so in his confused state, he had gone to see one of his most trusted confidants—which is this Fennec Fox therianthrope here.
This is where you were confident. Cyno, as his lore in-game said, would only hunt those who rulebreakers of the Academia. And only a few of them were even more worthy of his visit. 
Though you weren't quite sure if your knowledge about 'artifacts' would be considered as 'getting his interest'. In any case...
His emotionless eyes looked more of orange than red up-close, and it was beautiful despite them glaring at you. 
"Okay, that's enough for you two." Tighnari holds his hands up tiredly and gently pushes Cyno away from scaring you further. "We will not question you for now about the origins of these artifacts, then. Just be aware that Cyno might not feel the same as I do, but rest assured I'll talk to him later." He rolled his eyes.
The young man huffed, crossing his arms before ignoring his remarks. "In any case, we need to investigate these other domains. And you…are coming with us."
"What." You deadpanned.
Tighnari ignored you, too. "I agree. These domains might pose a threat later, so it's much safer to conduct investigation as much as possible as the first ones who discovered them. And we need to prepare a lot of things if the other domains have challenges awaiting for us as well."
"Wait—!"
"It would be best if we split up. It'll save us some time covering all areas in the desert and the rainforest tracking their location." Cyno added thoughtfully, glancing at you. "It's best if I take this person with me. I could keep an eye on them and their actions well enough if were together."
"Hey, stop ignoring me—!"
"Are you seriously planning to drag them across the desert?" Tighnari gave him a disgusted look. "They were better off with me in the rainforest. Besides, they were still injured. They needed to rest first."
"Oi, does my opinion don't matter here at all?"
As the two scholars banter back and forth about who you should go with, the Paimon Menu lit up again. And you saw Quest Complete at The Fox and the Jackal World Quest. Followed by a series of rewards that went tumbling down your Inventory when you checked. 
[Username]
(No Signature)
Adventure Rank: 2
Adventure EXP: 20
World Level: 0
OMG! YOU'RE FINALLY OUT OF THE AR1 JAIL! Is this for real?!
But before you could celebrate your apparent victory, a new quest suddenly appeared again. And this time…it was quite different than the others you've seen before.
"Huh…?" Your jaw dropped when you read its contents.
The Fox and the Jackal II
4m
Choose who to Obtain between the Verdant Strider "Tighnari" and Judicator of Secrets "Cyno" to your party. Choose only one.
Quest Chain Rewards: 250 Adventure EXP, 150 Character EXP, 2 Hero's Wit.
You could obtain them to join your party?! Here?! For free?! Is this freaking true?!
How the hell does this game really work now? They're giving out five stars characters like this so easily? Holy shit.
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Route 1.1.1: Go with Tighnari to the domains in the rainforest.
Route 1.1.2: Go with Cyno to the domains in the desert.
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TAGLIST (open! Send a dm or ask to be added :3) | @xinii , @maehemthemisfit , @abvolat , @crazypriestess , @ghostsaysno , @kittence , @unabashedlyminiaturetyrant , @xiyanin , @toasterinabathtub , @sketcheeee , @fuoon , @luvwukong , @salty-salty , @rosebatsc , @inky8 , @thegeekact , @almighty-raiden-shogunate , @isuckat-avery-thing , @perhapsabitgirlypop , @2cuteforyourlies , @stxrgxzxr , @elsoleil , @tsukkinoyya , @mkaella , @celi-alika , @tiffthescales , @blurr3db3rry , @messyserver , @shadowmist0706 , @chin-chii , @observation-subject-753 , @clovers-anxiety , @shizunxie , @lleoll , @shoujishu , @uwu-panic , @forgotten-blues , @chaneylovesfangirling , @enma-reblogs , @cookielovingalien , @iruiji , @samarill , @definitionofsad , @spynerr , @bigcandlesmolbrain , @universal-rose , @feverish-dove , @inlovewithwaffles ... (if ur username is bolded, it means i cant tagged u :(( maybe its in ur settings? Also lmk if i missed anyone cause im such an idiot sometimes shsh)
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thezoraprince · 1 year
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“Will You Marry Me?” - Sidon x reader
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“I have no idea how to word this and I’m so sorry if it’s a bad request but randomly I just thought of Sidon and hylian reader being friends when they were younger and Sidon asking her to marry him or something (the zora way), and she just responds with “if you can ask me that same question in a hundred years, I’ll marry you” and then they meet up again a hundred years later cause we started traveling with link and now they are sitting in the same spot and Sidon asks the same question😭 I know this is really bad but like” - anon
oh. mY. GOD! THE FEELS!! the friendship. the passing of time. everything. everything about this request is great. trust me, you did the lord’s work here by sending this in :’)
i had this all written out, and wanted to wait to post this one tomorrow. however, i’m feeling emotional tonight, and i felt posting it was needed.
i hope you enjoy (because this one is probably one of my favorites) <333
y/n - your name
“When we’re old enough, will you marry me?”
you were just kids
play pretending around the Bank of Wishes
but he wasn’t playing at the moment
he was serious about his statement
“Sidon… Zora’s age a little differently than Hylians…”
“I know…”
you sighed
“If you can ask me that again in a hundred years, I will.”
Sidon laughed
he knew your answer would have been different if Hylian’s and Zora’s aged the same
however, he also knew that you were both too young to get married regardless
time passed 
things changed
but your friendship never faded
never
but then
you were put into stasis
Purah and Impa thought it was best, since you were technically helping Link on his quest to save Hyrule
you wake up in a foggy haze
hardly remembering anything 
‘Where am I?’
as you venture along though, your memories start to return
even before you remember Sidon and Zora’s Domain, you’re heading that way
because your body just… leads you
it remembers the things you don’t
and here you are
standing in the domain’s center
hoping that someone could lead you in the right direction
lead you to remembering why you’re here
and there’s Sidon
Vah Ruta had already been taken care of
and he was running his daily errands
when he sees you, he drops EVERYTHING in his arms
he runs to you
wrapping his arms so tightly around your body
as if you’d been missing for a century
to him, though, you had been
“Y/n!”
he’s holding you so tightly
tears streaming down his cheeks and into your hair
you’re still trying to remember
but his touch feels so familiar to you
the Zoras in the area are starting 
but Sidon doesn’t care
“I’m so happy you’re safe.”
it takes some time to re-familiarize yourself with the domain
and Sidon is more than happy to help you regain your memories
he’s so understanding
and patient
oH HYLIA this man is patient
he tells you stories of your past
and stories of after you’d left
he makes everything seem so crystal clear
and once you fully regain a sense of self
and once your memories have returned
you remember what he said all those years ago
but you don’t say anything
because you know he couldn’t possibly remember something so small and silly
but still
you find yourselves sat at the Bank of Wishes
wading your feet in the water
your head laying against Sidon’s arm
and he smiles at you
“You know I love you, right?”
and you smile with a light, cheerful laugh
“I do.”
and he’s silent for a moment
he stares out into the water, thinking
“Do you remember what I asked the last time we were here? I’m sure it’s a bit fuzzy, but I wan—”
“I remember, Sidon.”
and his focus shifts to you
his eyes are wide
and he looks as if he’s seen a ghost
“I remember it well, actually. I remember the lotus flowers being in full bloom, just like they are now; how clear the sky was; how… how young we were…”
he’s silent still
“I remember.”
“Good.”
your focus on the water now 
you’re half expecting him to make a joke about how young and naive the both of you were
but
he doesn’t
“My feelings for you haven’t faded, you know…”
and you simply nod, still staring at the waves in the river
he caresses your face
“Y/n…”
you turn to face him
and his eyes gleaming from the sunlight’s reflection on the water
he stares at you for just a moment before placing his lips on yours
he’s soft
he’s warm
inviting
he pulls away slowly, his hand still placed on your cheek
“Is your answer still the same?”
you don’t speak
he knows your answer
but he still wants to ask
“Y/n, will you marry me?”
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lily-orchard · 10 days
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I’m hoping you’ll be able to enlighten me, as you’ve played the first BG games and I haven’t (yet, anyway. I’d rather like to, tbh), finally finishing BG3 has made me feel… empty, I think is the word for it.
And I think one of the main reasons I feel that way is because I feel the Companion quests buy and large fumble the ball, if not for having impossible to trigger flags (Shadowheart and Jaheira) or forgetting to actually resolve despite claiming they did (literally everyone else). I find it baffling because I feel like that’s where the effort is supposed to go, but I consistently felt more accomplished by doing in comparison far smaller quests around Baldur’s Gate instead.
Part of me’s wondering if it stems from 3 really not liking Companions having anything meaningful to say around camp to you or each other, but I also really want to look to the first two and see something more complete. More comforting. I want to look at the characters I get at least some form of attached to and be happy to see where they go, instead of guessing at best and being angry with the writers at worst.
The problem is the companions have these very long and involved quests... but you're just kinda there for the ride.
In Baldur's Gate 2, every companion has ONE quest associated with them, which you either get when you recruit them or shortly after. And the agreement is "I help you with this, you help me rescue my friend."
They're actually even less involved as they don't chime in outside of banter. But they're memorable because they're with you on your adventure. Gorion's Ward and Imoen are the main characters, and the story centers around them more than anyone else. So whether they have a large or small role, they're still helping you.
In BG3, Tav/Dark Urge doesn't really have an actual role in the story. They're a hanger-on that has no character, no motivation of their own, and who is largely defined by whatever companion you like the most. Part of this is down to the Origin system Larian ham-fistedly plagiarized from Dragon Age and have been awkwardly bolting into every game they develop since, but it's also down to the fact that Larian really just doesn't get the game they're making.
That all having been said, BG1 and 2 does rely on the player having literacy skills, and being able to infer information that is implied. I've spoken at length about how touching the relationship between Gorion's Ward and Imoen is, but unmodded you have to be able to see that without the game explicitly telling you.
I think that is probably what trips players up. Mass Effect 3 relied on your ability to infer information, but players want to be explicitly shown and told things as a reward for making choices. It's less "I want a good story" and more "I did trick, now give treat."
You can't play the original Baldur's Gate that way. Most of your choices wont have consequences later because you simply won't see the people affected by them later.
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teronsrickman · 1 year
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Again I draw how father and son are hugging, but this time the father does not have a gun behind his back, THANK YOU (a reference to the fact that I drew a moment from the ending of FarCry6)
Before the spoilers I will write a "SPOILER", before that the text without spoilers
AAAAAAAAA I.. I have already spammed the entire offtop in VK and Twitter with emotions! I've never cried over a game so much in my life. Even over the last part of GoW, even over those games that I also immensely love. But the most important thing is that I have never cried SO much with happiness in my life. Not from grief, not from pain or fear. But from happiness and love. I've never experienced anything like this so much. My great respect to Santa Monica Studio.
Usually, when I like the game so much, I roll up a write of pages of criticism, (yes, you saw how I reviewed FarCry6 and the DLC for it), but here I surprisingly have nothing to say. With the exception of comments about the overload and prolongation of the game by events and too frequent monotonous battles. But these are just remarks, and not so weighty disadvantages that I drop the game. We have already joked with friends about some similar parallels between GoW and FC6, from dictatorship and uprisings, to character relationships, and agreed that GoW is an example of how it was necessary to build emotional cutscenes and the plot as a whole in FC6. Ubisoft, please learn. And of course it's a pity for the cut-out content with Sinmara. Thanks to her, Atreus could again evoke controversial feelings, show himself from an interesting side, and Kratos' words about the heart would play stronger. It would be possible to shorten any quests like collecting pear or going for the moon and thanks to this dont cut-out Sinmara, but we have what we have. After all, GoW is one of the most powerful, in my opinion, in terms of the concept and its artistic interpretation, the game. Scandinavian mythology is a very popular topic, but the way developers adapt it, intertwine the plot and gameplay, make incredible designs and environments, bright characters is priceless in the gaming industry.
And that's all I could say about criticism. And if I start to remember and look for all the little things, including replicas that I liked so much, then I really will roll 20 pages again, but I don't need it... So if you want to see how I yelled from certain points, they are in the twitter @TeronsCock and maybe I will still draw something. Moreover, I am already bursting with headcannons as I returned to Midgard 4 years later, not without the help of Heath or Tobeas, as always, and again went all this way and emotions with characters that I already missed from the last time. Well, this time my friends are with me, who can even nullify Kratos' patience :)
SPOILER NEXT
Another note - I've also never cried in my life from the fact that the character just stayed alive I had previously jumped with happiness and screamed like hell when Vaas turned out to be alive, when Pagan did not die in the end. But that's exactly CRYING so hard, this is the first time.. Literally since 2018, I've been waiting for Kratos to die, all the characters have been waiting and afraid, and we're with them, and in the end I'm just.... AAAAAAA I haven't seen such a happy ending even in a Disney movie ..... I just love these characters and the game
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v3x-y0urs3lf · 2 months
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My riparian woodworks headcanons as someone who has literally never worked a day in his life ✌️
Gage and ‘Newbie’ weren’t always troublemakers or anything. I think it’s just a general thing that with time people get more comfortable joking around with each other.
I think for Gage he probably saw Law and Desmond being natural childhood friends and playing into a bit of tomfoolery, saw that his boss did in fact have a funny bone and started to seep into his natural ‘annoying’ personality.
Okay. I may or may not be drunk but I swear I remembered Newbie and Gage calling Desmond daddy.. and if Desmond’s daddy then Law is uncle. Neo’s that one cousin you only see during important holidays like Christmas and Birthday’s and half the time you don’t even realise he’s there, Gage is either the drunk uncle or he’s the annoying more cousin.
Someone has called Law ‘Dad’. Whether it was accidental, on purpose, completely serious or joking. Someone has called him dad.. I haven’t watched enough Law vids to give him a reaction.
There isn’t a ‘favourite child’ or anything (don’t think there would be mainly because they’re all adults.) but Neo seems like a goody two-shoes.. Which isn’t true but I feel like he is trying very hard to be on a ‘path of redemption’. (For those who know - I’m thinking Quest from BloomingPanic and Deuce Spade from Twst)
I wanted to include Nat somewhere in here, I don’t think Law’s been in that desperate of a position where he needed to bring her into work. If he genuinely didn’t have anyone to watch her then I feel like Desmond would just give him the day off.. That’s not to say that he hasn’t brought Nat in when he’s off shift though. I totally think that if none of them have seen pictures of Nat, they’ve met her.
And on the VERY off chance that Nat DID accompany Law during a work day, then Law is in the office doing paperwork or Neo (Desmond?) are watching her in the back. There is no way anyone is letting her wander into the back with all the actual woodworking stuff.
I wanted to mention 4/5 of them being Attuned but I don’t think anyone would necessarily tease Gage just for that.. I just think it’s a neat fact and makes me smile.
Oh but Imagine just how lucky it is that all of them are for at least all of them knowing about the attuned. I briefly brought it up earlier but they’re all adults, I don’t think they’d have any magical ‘accidents’ like Nat or Robin(?) and I’m not even sure if they all know that they’re all aware of the attuned.
Obviously from Gage’s audio about ‘coming out’ and Neo’s audio about being sick they are aware of
1. Neo is a shifter (Gage)
2. Desmond is a shifter (Neo)
And there’s obviously Desmond who more than likely knows that Law is attuned (and Vice Versa for Law.) AND there’s Desmond’s audio where it mentions that HE knows that Newbie is also attuned. (I’m like 60% sure he mentions that Law is a sorcerer to Newbie so.. maybe throw Newbie into that pile too.) So at least one person from the shop knows that SOMEONE know’s that they are attuned.
That was a whole rant but essentially…
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dailycharacteroption · 4 months
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Races Among the Stars 8: Dwarf
Now that we’re past the “core” species of Starfinder, the only thing left in the core book is the Pathfinder legacy species, starting with dwarves!
Fantasy ancestries in space has been done enough times that it doesn’t quite feel novel anymore, but it would be so easy to write classic fantasy figures out of the picture, replacing them with things that feel more sci-fi, so good on Starfinder for keeping their science fantasy setting with a heaping helping of classic fantasy.
That isn’t to say that these peoples have gone unchanged, however, the millennia change even long-lived and traditionalist peoples like the elves and dwarves, so it’s interesting to see how these people evolve through the centuries.
(It’s also worth noting that I’ve been enjoying the game Deep Rock Galactic since earlier this year, and I have a special place in my heart for these gruff space miners.)
And with that, let’s talk dwarves!
Much like other holdovers from Pathfinder, dwarves are children of the now-missing world of Golarion, though this is more of a point of pride for them than most folk, as dwarf-kind was born deep in the depths of the planet, and have always felt a deep kinship to earth and stone.
In this far-future era, most dwarves live either on Absalom Station or on one of the many Star Citadel ships, massive city-sized supercolossal ships that serve as mobile space stations.
The modern dwarves have to contend with many cultural changes, such as the patriarch deity of their pantheon: Torag, leaving them, supposedly to watch over the missing Golarion, leaving his more warlike brother Angradd in charge. What’s more, some dwarves believe that the ancient Quest for Sky, which once drove their ancestors to reach the surface back in the days of Golarion, isn’t actually over, and they must seek out some sky on some world that fulfills that grand destiny.
Regardless of that, dwarves mostly live as they did in the ancient past, mastering intricate crafts and being at home in the depths of planets and asteroids as both explorers and miners. In fact, many of the Star Citadels spend most of their time in the Diaspora or other asteroid belts to mine them for resources, particularly starmetals vital to many technologies.
Dwarves haven’t changed much in appearance since their days in medieval fantasy, still being stout humanoids with broad forms about a foot shorter than the human average. They come in a variety skin tones and hair colors, and they decorate their bodies with clothing and jewelry that is intricate in it’s crafted beauty, but also practical, being durable and designed to not get in the way of their work.
Society too, has not changed much, dwarves being known for sticking with what works for centuries, if not millennia. While they may be slow to adopt new ideas, those that have been thoroughly tested are quickly adopted and implemented into the whole. This does make them seem stubborn or even backwards to other species sometimes, but they get along well with other peoples that have a long history of tradition and cultural preservation, such as the kasatha, as well as practical, no-nonsense folk as well.
That isn’t to say that they are all work and no play. Far from it. Dwarves very much embody the adage of “Work Hard, Party Hard”, and there is no finer companion to have in celebration and no more stalwart an ally when conflict comes than a dwarven friend.
Dwarves are tough and bear the wisdom of their forebears, but their gruff nature can be grating to those unused to it.
True to their origins belowground, their eyes are adapted to total natural darkness.
They are also somewhat sluggish in movement, but they can bear weights that would slow down others and remain standing firm when others would be thrown around. Furthermore, their flesh is incredibly resistant to toxins and hostile magic.
Their traditions also make them very familiar with stone both natural and worked, making it easy for them to notice anything unusual about it.
Said traditions also maintain their training and fury against goblins, orcs, and giants in combat, even if that is not always useful in the far future.
They also train often with melee weapons, making them quite familiar with them.
Of course, not all dwarves are raised in the same way, and may display different traits. Those that live in space and zero-G environments regularly, such as explorers continuing their interpretation of the Quest for Sky, might be more agile and clever, but lack muscle mass.
Some mages may have been trained to endure hardship and cast effectively even in compromised positions. Others may have learned more specific training related to mining and physics over general stone-lore, while others may have been trained in dwarven martial arts that use their stable center of gravity against foes. Some living on ships lack darkvision and instead learn more about the cultures and behaviors of other peoples they meet, and some may even seek to mend the old grievances with traditional enemies, becoming diplomats among their kind. Meanwhile, those that were raised in zero-G move a bit faster and are more used to moving and maintaining their orientation while unburdened by gravity.
With their toughness and wisdom, nanocytes, mystics, and vanguards are good choices, able to fill defensive and supportive spellcaster roles quite easily. That toughness also plays a role with melee builds for any class, particularly the combat options like soldier, evolutionist, and melee operatives. Meanwhile, their love of building things makes mechanic and technomancer good choices, and intuitive biohackers will do well with them. Meanwhile, precogs may not get any specific bonus, but they don’t have any weaknesses either. Their only major weakness is the charisma penalty, which makes envoy, social operatives, a witchwarpers somewhat difficult, though their physical ability can make them decent solarians despite that. Also consider that their slow speed makes them not very mobile on the battlefield, definitely requiring them to find ways to boost their speed or adopt a more defensive or ranged tact. All of these drawbacks are easy enough to circumvent one way or another though, so be creative with your choices!
That does it for today, but this special is only getting started!
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October 2023 New Works Round Up
Happy Sunday, everybody! It’s our inaugural new works round-up post, a mere two days after the soft deadline. Let’s do a round up of all the works posted to the collection so far* 🥳
*by Saturday night, when I drafted and scheduled this post.
AO3 | All works | Ask box
New works, in no particular order (link in titles):
spit it out on three by pamlipsestic | Oakland A’s, San Francisco Giants | Zack Gelof/Casey Schmitt
It was in the scouting report, and even if it hadn’t been, the neon yellow custom sliding mitt would've given it right away.
FIX ME A BLUE SKY by hualuo (baiyunli) | Philadelphia Phillies | Bryson Stott/Trea Turner
“Right,” says Trea, feeling like he missed several steps. You’re gonna be good,” promises Stott. “You’re Trea fucking Turner.” He squeezes Trea’s shoulder again, tips the bill of his cap down like he’s letting him in on a secret. His eyes brim with it, crescent moons shot through in hazel. “And call me Bryson, okay?” Trea Turner, on things (and people) he can't control.
our bodies to bargain by sorrellegiance | San Francisco Giants | Sean Manaea & Blake Sabol | neocities 
This is a comic about places and going to them!
step by step by glowfruit | New York Yankees | Aaron Judge/Anthony Rizzo
Aaron's simple request for Anthony to teach him how to cook is not as simple as he might think.
what you want, what you got by powderblu (bluspirits) | Philadelphia Phillies | Brandon Marsh/ Bryson Stott
So yeah, Bryson is a gift giver. That's about the only explanation he can come up with for what's in front of him. Or: courting rituals, daycare edition
we all end in the ocean by Anonymous | New York Mets | Francisco Alvarez/Brett Baty
“Why don’t you come over here for a second,” Eduardo frowned, cringing as he approached Brett. The injury must have horribly deformed him, or something. I’m fine, you don’t need to carry me, he’d wanted to complain, but it was like Brett weighed nothing at all, and no matter how much he kicked and squirmed, Eduardo didn’t falter, carrying him over to the sink. What the fuck? In the mirror, staring back at him, was an orange cat. Eduardo raised Brett’s arm and waved. The cat waved back. Brett let out an ear-splitting scream and the cat in the mirror screamed back, fur puffed up all over. animal transformation au: baseball magic is real and the rays are petty
Unbuttoned by powerblu (bluspirits) | Philadelphia Phillies | Bryce Harper/Trea Turner
Bryce had always told him he'd look good in a Phillies jersey. Now that Trea's on the team, it's time to prove he meant it.
all play no skips by powerblu (bluspirits) | Philadelphia Phillies | Garrett Stubbs/J.T. Realmuto
Some people would refer to what he has going on right now as 'intangibles'.
If I’m not my body by planesandtrainingwheels | Toronto Blue Jays | Danny Jansen/Jordan Romano
He catches sight of the beginnings of a bruise that promises to be ugly tomorrow morning stretching across Danny’s thigh. “You’re insane,” he says appreciatively. Something in him itches to put his hands on it, to brush across the tender purple skin with his fingers - which isn’t a thought he’s ever had before. Oh boy. Danny grins. “Anything for you, Romy.” Or, Jordan Romano, Danny Jansen, and the mortifying ordeal.
The next round-up post will be posted sometime on Sunday, November 12, so if you need a new deadline, aim for the North American morning of November 11.
Under the cut: October Challenges for readers and creators + 3 questions for creators (for your WIPs or completed works) and a bonus side quest for readers!
October Challenge for readers: Before the November post, comment on THREE works you haven’t commented on yet! If you’ve commented on them all already….king shit, because it’s been two days. Go get a boba to celebrate and watch some postseason baseball.
Bonus Readers Side Quest: If the creator of the work allows it, create a moodboard for one of the works you enjoyed and post it on Tumblr. Tag @timebegins-onopeningday so that I can reblog and of course make sure you link to the work and tell the author too!
October Challenge for creators: Every week until the November post (on the 12th), do the following:
Writers, add FIVE sentences to your work.
Artists, spend FIFTEEN MINUTES on your work. 
Podfic? Five minutes of editing or ten minutes of recording. Something else I’m not thinking of? Adjust accordingly to your medium.
Creator Questions: Answer in the notes, send an ask, or just post on your blog and tag @timebegins-onopeningday!
Which player in the work inspired you to put them in the boba shaker of baseball rpf and why?
What is one thing you want everyone to know about your work that didn’t (or won’t) make it into the final work?
Without spoiling anything, what part of your work are you most excited for people to experience?
That’s it for this month! I hope you all enjoy the works that have been posted - I’m still making my way through them, but I’m loving what I’ve read so far. Remember to leave comments if you read, and to treat yourself kindly as you create.
As always, ask box is open and anon is on. I can also be reached at rpfisfine@/gmail.com 🌞
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chazz-is-a-zelda-fan · 7 months
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my unhinged rant about how Save Me by Muse is the perfect silver & dad!lance song
okay hi lemme preface with i haven’t played any of the johto games so, all of this is 2nd hand knowledge + headcanons so feel free to correct me!! my evidence will be taken almost entirely from pokemas lol 
!! this is abt game silver and not the pokespe iteration !!
also for my sake i will be referring to silver with she/her pronouns bc it genuinely feels wrong for me to refer to her by anything else. you can criticize any other part of this mini-analysis/rant but if you criticize a headcanon i hold very, very dear to me i will not hesitate to block you :>
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okay right off the bat “save me from my superstitions, now i’m free from this old condition” is 100% about silver’s abandonment issues. my poor girl she’s been through so much
“hold me cause i’m sure i’m hated, promises they are overrated” do i even have to say it. it’s explicitly stated in pokemas that she sees herself as an inherently bad person due to her heritage and her previous actions (stealing + mistreating her pokémon). as such, she doesn’t trust ANYONE, including her closest friends, as she worries they’re going to leave if they find the ‘real’ her (the one who is supposedly malicious and cruel and just like her father).
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(the scene when lance is trying to convince her to go find ho-oh with the MC + the gang / johto villain arc when she’s asked to not face giovanni alone). the analysis writes itself.
“wait just a while, while i’m drowning in denial”. i really love this lyric in relation to silver and her father - just a quiet ‘wait’. she’s getting there. she’s not a good person yet, she’s trying so hard, she’s not there yet. she doesn’t know if she CAN be a good person, hence drowning in denial. but once again it’s lance that picks up his daughter and says that she’s drowning in DENIAL; silver is a good person, she’s just having a hard time seeing it.
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(a day with SS silver if i remember right, discussing the actions of team rocket back in johto and how she sees herself in relation to those actions / once again, lance convincing silver that she should go to find ho-oh)
“watch me, cause i’m on a mission”do i even have to say anything??? team rocket radio tower. lance’s original dialogue in GSC about being worried for silver. her never-ending quest to be the strongest also factors in here.
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(johto arc again, saying how she’s going to take on team rocket alone, much to the dismay of the johtrio)
“hold me back, so i’m forced to listen” can be taken a few different ways. i like to see it as she needs to be held back by her friends/family from throwing herself headfirst into both team rocket headquarters and self-doubt spirals. we know she has a vitriol for TR, so i 100% see her trying to enact her own justice by taking them down on her own (much like her pokespe counterpart). HOWEVER i do think it can be taken more metaphorically, with her having to be forced to listen to the facts; people love her and she’s not going to be abandoned for perceived weakness. 
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(lance convincing silver / johto arc / i forgot where this was whoops 💀 i think it’s paulo related, anyways she lost to lance and he said “great battle! you almost had us.” she responds with this, which highlights what she needs to be held back from: her self-deprecation when she’s a formidable trainer in her own right.)
“don’t let me go, ‘cause i’m nothing without you” does NOT feel like a silver line in the slightest lmao. she’s proven herself to be very independent. however i do think you can read this as her taking to her pokémon here. even with her threats of leaving them behind, she never does. her SS story is explicit in stating that she is developing herself for the sake of her pokémon.
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(a day with SS silver)
ITS CHORUS TIME BABY!!!! 
“turn me into someone like you” just SCREAMS silver and lance. sure, she hates him initially, but it’s ultimately out of envy. how is HE so powerful? how is HE able to talk to her about strength when HE doesn’t know half of the things she’s done to survive? doesn’t know the lingering, taunting pain that is being beaten at every turn and still refusing to make the same mistakes your father did by never abandoning a pokémon? sure, she parrots it a lot, but when does silver’s team change? when do we ever see her straight-up abandon a pokémon? she desperately craves his strength, yes, but in the end what she also really wants to be is a trainer people can be proud of. she wants to stop hiding in her hole of self-loathing and worries that she’ll only be a repeat of giovanni and just wants to have a legacy she can be proud of. (does anyone have that line of lance saying the cape is almost like a dragon master uniform? cus that’s what i mean to put here.) she wants a background she can be part of, something to embrace, not to be ashamed of.
admittedly, “find a place that we can go to, run away and take me with you” are less strong when it comes to silver herself. she very much does NOT want to run away, she knows the pain of abandonment all too well. i do think, though, that she would want pure privacy in moments of vulnerability, so when saying something along the lines of the previous lyric (‘turn me into someone like you’) and explaining the reasoning behind her actions (it’s trauma), she’d much rather do it with nobody else around. we all know how she feels about weakness, after all.
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(chase the northern wind (eusine + shiny suicune event), her reminiscing on how she used to see jasmine + her ampharos /
a day with silver and ho-oh(?), talking about how much she can still grow)
“don’t let go, i need your rescue” is just. can we please appreciate how good this song is? okay cool, back to business. this is definitely a post-arc silver, where she’s less afraid to express her need for safety. even without her arc, it’s once again a callback to one of her most traumatizing moments: being left by giovanni. she’s never really gotten over that fear of being left behind, and all she really is, is a scared little girl desperately calling out to her father. she’s terrified. but to be terrified is to be weak and weakness will get you left behind, so she covers it up with a rude exterior. finally letting those walls down is her ultimate show of strength, revealing how clingy she can be just to feel safe and reassured. and to share that with her father, to have lance be the dad she always needed, it just warms my heart :)
YOU MADE IT TO THE END!!! CONGRATS!!! :D k hope this was an accurate analysis and you guys enjoyed :>
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trisscar368 · 4 months
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I know this is a small complaint but between the big games floating on my dash and the ones I’ve started playing recently, there’s something that’s just so [cat left outside on a cold day] when looking at the perception in others who love this thing, the heart of fandom, between a game’s storyline and the romantic subplots.
It ends up feeling like I’m missing half the game — like even though I complete every quest and find every secret I can — I’m left with something shallow and incomplete if I don’t engage in the romance storylines. Taking the options where you’re friends with your companions doesn’t seem to mean much beyond keeping that character around.
(I care, I love you, but you won’t share so much of your heart until I say Yes.)
Whatever resonance and immersion I had with my OC always withers and dies if I force myself through the romance/sex scenes. Instead of an avatar in a story it becomes something robotic, divorced and dissociated and disposable. It’s the same way I play an evil run — not caring about anything but ticking off boxes to get the achievement or points. Either I sacrifice my connection point with the story or I miss out on what draws everyone else back to replay and what sparks so much fannish creativity.
Haven’t I had enough of this from life without needing to face it in my fantasy too? Why can I only love one person. Why is sex the only way I can show it and have it matter.
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ghoulsbeard · 11 months
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this one is very fun. thank you much @jiubilant my friend for the tag :D <3 big tag list lol for anyone who wants to do this.. @phoenixsoul13 @isayashai @selvaso @like-dogs--shianni @nuwanders @nulfaga @ervona @mxssrelay @lavampira @ghostwise @vakarians-babe @consulaaris @gethenians @theflamesbeyond @werecanidae @antivantalon @dandenbo
1) describe a project you’re planning to work on over this summer: theres a few i need to get out of my system so i’ll keep plunking away at those.. but on the stuff i can talk about.. will give roll the bones another fair crack, its about “of somewhat fallen fortune”; and ive been circling a post-orb mirabelle & faralda piece that will be finished by fall ..fates willing..maybe even a bit for summerfest ….🤞🤞🤞
2) recommend a book: im going to read Nicky Drayden’s Symbiosis this summer, book 2 of one of the most imaginative compelling & fucking awesome scifi series I’ve ever read… if you haven’t read Drayden give her work a try
3) recommend a fic: dozens of good ones saved on my a*3, just going to highlight a few by some amazing people im privileged to know
@ghostwise’ for suffering is such a part is one of the best stories there is about Zevran’s character and the Brecilian quests, no question. as far as more longer fic for dragon age, @vakarians-babe is writing about the main plot of DA:Origins in The Lions of House Cousland, @isayashai has a few longer fics they’re going to rework and plenty of lovely shorts to enjoy
anything by @nulfaga is fantastic, since the incomparable True Gold was mentioned I’m putting in my hat for the Bridge of Details (Mass Effect 2&3, Thane, Kolyat and her own original characters) which I am endlessly enamored with. Maybe a bit niche, but for any DragonFable fans who have played far enough, As A Kind of Trial is not to be missed (Tomix!)
and I’d be remiss not to mention the fic so compelling I had to read it without having played the actual game, @blackinquisitors’s Bloom. in this world Isaac lives and grows up; this story explores his relationship with his father and the gang who raised him, as he does.
4) recommend a song: ドレス by Buck-Tick has been in my head, one of my favorite albums by them
5) share some advice: you only learn how a story is written as you write it… and more and more I’ve found, when you think you have nothing to say/are blank, try to ask yourself a different question about the plot or the people
also stretch your neck before you sleep
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enders-redemption · 3 months
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some rdr2 advice i wish i’d had when i started playing! ♥️🏜
no major spoilers, but if you haven’t played yet and want to go in blind, don’t read!!
one: first off! if you’ve never played before: savor it. don’t feel like you’ve gotta go fast, there’s tons and tons to do besides the main storyline, and rushing through will make you miss lots of little details and fun side quests!
two: without spoiling too much, i will just say that how high/low your honor is does affect the story, so be aware of that. high honor also gets you discounts at stores, and will give you more money when you loot corpses!
three: even if you’re playing high honor, it’s almost always worth it to free the prisoners from any prison wagons you see. they’ll often give you tips on places to rob, or businesses that have shady things going on, etc.
four: pay!!! attention!!! to!!! your minimap!!! i can’t tell you how important that is!! enemies, hostile animals, npcs you can meet; they’ll all show up on your minimap when they’re near.
five: pay attention to your horse too! when hostile animals are close your horse will let you know, usually before you see it or before it even shows up on the minimap. there’s also little tells in your horse if you’re about to be ambushed: if you’re at a gallop, and your horse slows down without reason in the middle of nowhere and won’t pick up the pace, it’s likely that you’re about to be ambushed by a gang.
six: save manually often! the game doesn’t do a good job of telling you, but if you pause, go to ‘story’, and then ‘save game’, you can manually save instead of relying on autosave. this is helpful if your horse dies and you want to reload a save, resetting hunting spawns, etc.
seven: i personally wish i’d known this sooner; for the dino bone quest and the carved rock quest, both the bones and the carvings show up when you use eagle eye. they appear as a little patch of yellow particles (like legendary animal clues), which puts them aside from the normal white particles of plants and animals. so, while you’re out exploring, it helps to occasionally do an eagle eye check just to see if there’s anything in the area!
eight: be, and i cannot stress this enough, careful in the bayou at night. especially if you have your horse with you. save manually before you go in and after anything important you do, and make sure you have your gun ready to go. don’t trust any animal noises you hear there at night; they ain’t always animals.
nine: not all animals are the same quality when hunting! use your binoculars, focus on an animal, and hit ‘show info’ which will tell you whether it’s poor, good, or perfect quality. the perfect animals are the only ones who will yield perfect pelts, and that’s only if you use the right weapon to kill them (show info will also tell you what to kill them with) and get them in one shot. i recommend going for headshots.
ten: even if you’re doing a low honor playthrough, i recommend always helping the npcs off the side of the road who are injured. ie, there’s a guy who gets bit by a snake, a guy who gets stuck in a bear trap, etc. just give them a health cure- it’ll pay off, promise.
eleven: when choosing a weapon to fight with, everyone has their own preferences, but here’s mine; i find that the springfield rifle loaded with express cartridges kills most humans in one shot, and it’s a very accurate shot too. bad thing is the reload time is a little long, but if you fight from horseback on a horse who can take hits (like i do, i use a shire) and stay moving it shouldn’t be too much of an issue. i’ve raided hideouts with 20+ enemies at a time like that, just watch you and your horses health!
twelve: for the love of god, keep!! your!! cores!! full!! i can’t tell you how many youtubers i’ve seen who just ignore their cores and wonder why health/stamina regen is so slow! feed yourself and your horse often; the canned foods are meh, they mostly just take up space, cooked meat is the best. as for horses; oatcakes, hay, and beets are some of the foods that fill up their cores the most.
thirteen: horse health and stamina amounts matters more than speed, but honestly, just play with the horse you want. (you can always roid em up with health/stamina cures, anyways). people talk about what horses have the best stats, which ones you should be using- don’t worry about all that, because it really doesn’t make a huge difference. like i said, i use the black shire horse you get from hosea, and it’s got one of the worst looking speed stats, but that boy can move. the difference between him and my brindle thoroughbred (one of the fastest horses) is only slightly noticeable, if i’m being honest. just use whatever horse makes you happy!
that’s all i can think of for now; there’s definitely more, and i might come back and edit this, but i’m tired and can’t think rn😞 hope this helps!!!
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