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#is crafted in a way to not shame the boys or endanger them
backjustforberena · 1 year
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Rhaenys Targaryen + the Strong boys
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hereticbound-a · 4 years
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Name: Innis MacLeod Age: 23 at death Species: Witch (Human x Fairy)
To understand Innis MacLeod, and therefore her daughter, it’s important to know some of the clan history. Most importantly, the heirloom Fairy Flag. The flag was a gift from the faerie queen Titania to the clan chief at the time, and was briefly used as a swaddling cloth for his children. While the flag became known for it’s military blessings, it imparted another on the women of the family. Titania, grateful to have been recieved without jealousy by the Chief’s wife, allowed some of her magic to seep through the cloth and into the girl-children. Not only that, but she gave the wife a measure of her blood to drink. So the child was born part faerie, and part human. Titania herself had some children to the Chieftain. Thus witches were created in Clan MacLeod.
Innis (name meaning Island) was born on the Isle of Skye, a descendant of Titania. She was born a noblewoman, no longer directly affiliated with the Chiefdom, but certainly welcome and present at Court. Charming, witty and endlessly kind, she easily found favour among the other nobles. Well...for a time. Her wild streak became as famous as her hair and her beauty, and it was suggested she be married as soon as an appropriate match could be found. Additionally, as the witchcraft trials began to progress, and England became more antagonistic within Scotland, it was deemed safest for Innis to be kept quiet.
A romantic at heart, the young woman rebelled, determined to find love, rather than be used as some political pawn. And certainly didn’t want to be shamed for her craft. She thought she had found it in Cameron Lethairson, a bastard son and tanner who’d set up shop in a tiny little village on the road to Inverness. Conveniently located to allow for trade with several major clans, it should have been a thriving business opportunity. Cameron’s father had earned the name MacLeod, from the Harris sect, though Cameron himself retained the occupational surname until marriage. Innis thought she had fallen in love with him, and certainly he seemed to soften for her. Though her money no doubt had it’s appeal in a destitute hamlet.
Her father ranted and raved, threatened and even attempted to imprison Innis. All to no avail. Not an inherently cruel man, he gave his daughter a hefty purse, but was forced to disown her when she refused her betrothals to marry Cameron. And so, at 20, she left her family and married who she thought was the love of her life. 
She learned quickly her mistake. 
The work was hard, made more so by Cameron’s tendency to drink. Though he claimed to love his wife, exhaustion and alcohlism made affectionate moments rare. He never raised a hand to her, though Innis began to doubt if that was out of love or simply pride at having a pretty wife. Her only reprieve was the inn keepers wife, a woman by the name of Flora, who also happened to be a witch. The two spent any spare moment together, gossiping and practicing their herbalism.
A last attempt to find love in the marriage came when Innis fell pregnant. For a moment things seemed perfect. Cameron became attentive once again, even seemed excited to have a child. Of course they both prayed it would be a boy. They desperately needed a boy to help them save the business.
The night she was due to give birth was an night from Hell. A fire had started a few houses down from the tannery, and was spreading fast. Any able bodied person in the village was out to fight it. If it reached the oils for the leather, the entire hamlet would be doomed. Cameron was forced to leave his wife, huddled on a straw mat in an old shed out the back, away from the danger. The cold and the stress made it an especially difficult birth, and lack of nutrition through the pregnancy further endangered the baby. 
Rowena was quiet when she was born, a pale, pathetic little wisp, staring at the reaper that had come to claim her and her mother. Using her last ounce of strength, yelling hoarsely at the reaper, Innis pushed herself forward to bundle up her little girl, breathe a name into the air. She was dead within minutes, but that time, those few suckles saved her daughter.
That was how Cameron found them hours later. The baby was still quiet, and he very nearly buried her too. Only Flora’s intervention saved Rowena. Innis was buried in a small clearing some ways from the village, a place she and Flora had harvested from together on many occasions. A small tree was planted over the grave, one that Rowena tended as a child. 
Despite the hardships in her life, she had remained a pure soul, trying to bring light to anyone she encountered. And so, when she died, she was finally granted peace, and her soul ascended to heaven.
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albion-93 · 5 years
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RWBY Analysis: Who is the Main Antagonist of Volume 6?
Disclaimer: Contains intense RWBY theorising and speculation inspired by Volume 6 Chapter 9 that is subject to being made redundant should the rest of the Volume go along like nothing as follows in this post.
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RWBY has an interesting history when it comes its villains and antagonists. From Volumes 1 to 3 we saw a succession of rogues who fit the bill, each nastier than the last, from the likes of Roman Torchwick to Adam Taurus, Cinder Fall, and finally Salem. When it came to these four especially, and their criminal cohorts, the terms villain and antagonist went hand in hand. And with good reason, they were in active or indirect opposition to our protagonists’ actions, and their intentions and deeds ranged from petty theft to Machiavellian manipulation, terrorism and mass murder. Roman was a solid rival and foe to Ruby Rose, while Cinder served her role as main villain and antagonist well in Volumes 1 to 3, with Salem’s overarching series antagonist role revealed as a cliffhanger.
With Volumes 4 and 5, there were certainly plenty of villains but the role of main antagonist became somewhat complicated. As Team RWBY split up, most of them faced their own antagonist to overcome in various stages. In Vol 4 Weiss had her abusive father, Jacques Schnee; Blake had the White Fang operatives in Menagerie; Yang’s was at first psychological - the trauma of losing her arm and regaining her resolve to fight - and the second came in the form of her estranged survivalist mother Raven Branwen. Lastly is Ruby, who is sadly the most lacking in this department. Apart from her battles against the Grimm alongside Jaune, Nora and Ren, nothing came close to Roman or a potential enmity with Cinder, alas.
Now that RWBY is back together, things have changed. Cinder is now a month behind everyone else and unable to confront anyone. Salem is moving her minions into place in Atlas but doesn’t pose a direct threat to the heroes, though we will probably see Hazel, Tyrian and Watts out in the open at some point. Emerald is experiencing a crisis of allegiance, while Mercury seems to have chosen his side. Finally, Adam Taurus is as yet unaccounted for with no White Fang support to be found. 
You could argue that we’ve had the threat of personal demons and some excellent opposing interplay within the group, such as Ruby dealing with Qrow’s alcoholism and despair, Weiss’s reluctance to return to Atlas, Blake and Yang keeping a lid on their issues, and everyone falling into despair and anger at learning of Salem’s immortality. As effective as these are, there hasn’t been a single villainous character directly or indirectly circumventing the heroes’ actions. Odd.
So, I ask again, who is the main antagonist of Volume 6?
My personal take might shock many if you.
Since the start of Volume 6, this character’s words, choices and unfortunate past mistakes has led to more problems for the heroes than anything caused by Adam, Cinder or Salem. He’s nominally on the side of good but has failed in upholding his mission and his stagnation and secrecy has become a source of fear, discord, disunity and despair, more so than any servant of Salem. I am referring to Professor Ozpin.
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Now let me be absolutely clear about this: Ozpin is NOT a villain.
Ozpin does not crave death, destruction, domination or the suffering of humanity. In the past, he was a kind and wise mentor to Ruby at Beacon, and a fair leader. He is ultimately someone who wants to put an end to Salem’s evil and somehow lift the curse, maybe once he believed he would be the one to finally do it. But now, he he’s a liability to Team RWBY, the remains of Team JNPR and of course his most recent incarnation, Oscar Pine.
If he had elected to tell the heroes that the Lamp attracts Grimm before boarding the Argus Express, and most vitally trust them, they might have avoided separation and being stranded. His constant omission of the truth, while claiming that it was for the greater good, is the same mentality that contributed to the Fall of Beacon. The more his pessimism, bitterness and double standard thinking emerged, the more the group’s distrust grew, culminating in Oscar briefly regaining control and revealing the Jinn in the Lamp. He was even prepared to use force to stop Ruby from asking Jinn what he was hiding. Overcome with despair and shame, he retreated deep into Oscar’s mind. They were left there to endure the Brunswick Farms horrors because of him.
I don’t blame him for retreating as he did, especially given the secrets regarding Salem. But when they finally reached Argus and the truth was revealed to Team JNR, he didn’t even re-emerge to come to Oscar’s defence from Jaune’s anger, and let him take the brunt of it. Again, there was no malice on Ozpin’s part, but in not intervening he allowed the rift between Oscar and the others to widen. In an older post, I said that if I were Oscar I would have taken my chances with the cold weather and Grimm rather than stay with people mad at me for another man’s mistakes. That came true in Dead End. So how is it he went from this...
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To this?
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The thing that struck me in the recent episode Lost was the reveal that Oscar had seemingly been waiting for the group at the Cotta-Arc house sporting new,  princely clothes and having cooked dinner for everyone. I do not think for a moment that that’s the real Oscar who welcomed the gang back. Absolutely nothing about what we saw in the previous episode, being threatened, isolated and emotionally dumped on naturally leads into him being relaxed, willing to reaffirm his mission to help RWBY, accepting his fate, easily forgiving Jaune and cooking dinner for everyone. Why would he do any of this? 
Looking at his body language and choice of words, he seems too calm, confident and controlled to be Oscar. His new combat outfit lines up with the green motif shared in other past Ozma incarnations, even with the red flourishes and leather fittings. Also, take a read of this dialogue, and instead of Oscar pretend it’s Ozpin saying this to the group:
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Many have said that this sounds an awful lot like someone with a terminal illness would say, and that this could be a sign of the Merge happeninng. But why is the story acting like Oscar is the one who will fade away, when Jinn showed the different approaches Ozma had to coexisting with his hosts? 
Personally, I think it’s Ozpin imitating Oscar. He seemed surprised when he found out the group were looking for him, so how could Oscar not know why they were looking for him? For Ozpin, it’s a perfect cover since the group still doesn’t trust him but are are happy to see the boy safe. Asserting his desire to help extends a proverbial peace offering, while keeping the nature of the possession ambiguious. Also, isn’t cooking dinner for someone (or indeed twelve people) a pretty good way of making amends? 
But hang on, how could Ozpin still be an antagonist if he’s promising to help the heroes and wants to bury the grudges between them? He’s not telling the truth and remaining entrenched in the same mindset that has weakened their efforts in the past. Also, if Oscar is being locked inside his own head and being used for deception this is certainly a moral breach.
I think Oscar would have succeeded in running away or done something much worse if Oz didn’t forcibly intervene. Such a move would be very in keeping with Ozpin’s pattern of actions; the idea of committing a little evil in the name of the greater good, i.e. to return Oscar safely  to the group he had to forcibly take over. Also, the omission of vital truths and maintaining an amiable facade in the belief that everyone is happier for not knowing the full story. There’s even escalating a dangerous solution whilst potentially alienating or endangering others and removing the option of choice, just like in Volume 3.
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It would be a cruel twist of irony if Jaune’s angry rant at Oscar in the house actually became a self fulfilling prophecy; “How do we know it’s really him?! What if we’ve been talking to that liar this whole time?!” By denying Oscar’s individuality when he was at his most vulnerable, he sowed the seeds for Oz to return and deceive the heroes into thinking Oscar returned of his own free will.
Now, imagine if all this crazy theory-crafting proved correct and the truth came out, Ozpin would have to contend with the wrath of RWBY and JNR, for duplicity, manipulation and subduing another’s will. And yet, unless something changes within him or his soul and Oscar’s battle for survival, there is nothing anyone can do. A once good mentor turned antagonist, with no villainous intent or goal, who cannot be challenged, driven away, imprisoned or killed without hurting his innocent host. Now that is a terrifying foe...
Aside Note: If it IS Oscar talking and this is something that he has decided himself, we didn’t see the process of making that decision for himself and go through classic character development or spiritual guidance to reach that point and signal his newfound commitment to the mission. This isn’t just a plot hole, this is an easy fix, and completely antithetical to good storytelling. After eight episodes where there were no easy fixes in the plot, why is this suddenly allowed? Maybe a character short could retcon character growth into place, but I have serious doubts.
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The one point I will give is the look shared between Ruby and Ozcar when she complimented his new attire. That seemed like a genuine Oscar moment and expression, and I could buy that he chose red to earn Ruby’s attention. But I’m still suspicious.
Thank you to all who’ve read this long analysis post. I’m sure the next episode has a very different idea from what I’m proposing, maybe a much less dark outcome, but this was a very interesting train of thought to indulge.
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hollowedrpg · 5 years
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CONGRATULATIONS, WREN! — You’ve been accepted for the role of Sirius Black. Not only do you fully understand Sirius as character, but the added section of your app where you talk about Sirius’ relationship with other people really showed me you understand how he fits into this group. I also loved how you included how Sirius reacted at the vigil. It was a nice little addition that showed you’re excited and ready to plot within this group (and a giant punch to the gut omg.)
Thank you so much for applying. Please create your account and send in the link, track the right tags, and follow everyone on the follow list. Welcome to Hollowed Souls!
ooc.
name: wren
age: twenty three years old
preferred pronouns: they/them
timezone: gmt
activity: i should be fairly active! I usually come on fairly regularly, at least every 2 days. I do work a full time job and can sometimes get a bit exhausted, but i try to do my replies often to keep things going. I would put myself at a 6-7/10.
are you applying for more than one character?: nope, just sirius!
how do you feel about your character dying?: my kingdom for an honourable death, honestly. i would be perfectly fine with sirius dying.
anything else?: thank you so much for suggesting that I apply again! I love this roleplay so much and I think it looks magnificent, so i’m thankful for the second chance to be a part of it.
ic details.
full name: sirius orion black
date of birth: 3rd of November, 1960.
former hogwarts house: gryffindor.
sexuality: gay.
gender/pronouns: nonbinary, he/him pronouns,
face claim change: n/a
more.
how do you interpret this character’s personality? how will you play them? include two weaknesses & two strengths. i am become a blade. sirius is burdened with a shift in his own nature, a deep change in him obvious for all to see. once, he was the brightest thing in the room. once, his one wish was to make everyone happy and to make everyone laugh. he was a boy who was always running away from something, from the truth of his own existence. he’s stopped running now, and he’s full now of a dark and desperate energy, and it makes him dangerously reckless. always leaping head first into danger, always acting before he can really think it through. he can’t stand to be still anymore, he can’t stand to watch while he could be doing. there’s a constant hint of the macabre to him since the massacre, a nature that he’s long pushed away coming to the surface. he wants blood and retribution, and the Black family has never failed at getting what they want. like a vengeful god, he’s ready to do whatever it takes. despite a drastic shift in attitude compared to his school days and the early days of the war, sirius still maintains the traits that made him an attractive friend. love still wins out in his heart, when the right people are involved. loyalty is a habit that’s hard to break, after all. despite his reckless energy, he can occasionally be seen as something dependable. he will, at the very least, follow each and every action through to the end in one way or another. strengths:     + dedicated: when you tell sirius to do something, he’ll commit himself to it with an all consuming energy. he tries his best to do what he’s told, to do anything that will help the war effort.     + honest: he doesn’t fuck around with things anymore. if he’s angry, he lets you know. if he loves you, he’ll tell you. no matter how annoying and how reckless he might be, at least you can trust him to tell the truth about it. weaknesses:     – reckless: call it a death wish, the way he throws himself head first into every situation. he throws himself onto train tracks and into the line of fire, and almost messes everything up for all the others while he’s at it.     – obsessive: it’s all consuming, the intimate and unflagging way he fixates on what he wants. love, revenge, to bring someone back from the dead. once he gets on a certain path, he finds it difficult to step off again.
how has the war affected this character, emotionally and otherwise? he spent his whole childhood being raised to be a weapon, being raised as something brutal and dark. a child made for war, the heir to a nobel and most ancient house. it would have been shameful for a Black to be ill equipped for a coming fight, if a Black couldn’t defened the honour and glory of the house. they were like the kings and queens of society, after all. in their minds, the closest thing you could get to royalty. old blood and old magic and a sense of superiority, and they were all crafted to be intense smouldering bombs waiting to go off. they possessed the divine right to do whatever they wanted, creatures of chaos with starlight in their veins. he spent his whole young-adulthood rebelling against that. sirius was the kind of person who always smiled, who tried with frantic energy to soften the sharpness that had been forged into his very being. he didn’t want to be brutal, he didn’t want to be half-mad and filled with an intense kind of cruelty. aunt elladora hung house-elf heads in the hallways, his parents tried to beat the old ways into him in any way they could, cousin bellatrix married a monster and he watched her turn into something he didn’t recognise. the Black family, and their legacy as burning comets. they burned hot and if they hit you at the right time with enough momentum, they could wipe out all life on the planet. he didn’t want to be a weapon, a child raised for war, so he became something soft. sirius was the kind of person who always smiled, always laughed, always told a joke. a lover, not a fighter, no matter how useful his talent at duelling might have been during a war. james had wanted him to fight, sirius had always known it. he’d done what he could, helped in little ways. but he didn’t join the order, and he wasn’t a soldier. he kept his sword by his side. he was a boy raised to be a killing thing, raised to be a monarch who ruled over all with an iron fist. sirius thought he would be good at war, that he would be talented at it in a way he never had been at anything before. but he couldn’t stomach it, the fear always present that if he started to hurt people, he would find out that he liked it too much. like aunt elladora, he might decide it was a good idea to start sticking heads on spikes. it’s james’ death that changes all of that. it turns his self hatred in on itself in ways sirius never could have imagined. he feels useless. he feels like a failure. he feels like he let his best friend die when he could have been helping. james is dead. marlene is dead. so many of his friends are gone now,  and he blames himself for it. he might as well have killed them himself. happiness and joy used to be his weapons, the things that shielded him from the world, pushed away whatever darkness resided in his soul. james died, and his armor shattered like so many blades of glass, leaving sharp and jagged edges in the place of warmth and love. he doesn’t know how to think of anything other than fighting now, doesn’t know how to keep denying his own nature. he’s a comet, he has stardust in his veins, and he’s ready to wipe out all life in his path to get what he wants.
where does this character currently stand? with those who wish to hide in godric’s hollow until the war ends, with those who wish to rebuild the order and continue fighting the war, or on neither side? why? he joined the Order the very first second he could. before they’d even buried james, he was dedicating himself to a new life. he had spent so long hiding, before that moment. playing hapless fool, the jester at the back of the class. he’d passed messages, he’d offered refuge once or twice, but now he was ready to pick up his sword and be useful, a good little soldier. there’s a tiny part of him, somewhere deep inside, that wants to take remus lupin’s hand and steal him away. he wants to install him somewhere safe, wrap him in blankets and protective wards, and make sure that he doesn’t die. it’s just the two of them left now: the marauders, an endangered species. twin suns, quickly burning out. there’s a small part of him that wants to hide forever and wait this out. there’s nothing he hates more than that part of himself. a coward. a fool. hopeless. hiding got his friends killed, hiding ruined the world around him. he’s a shadow now, and there are no safe places left for him. he can’t stop until the war is over, can’t stop until he’s given each and every atom of himself to the order, until goodness has won out over the dark. there’s nothing he hates more than himself, but the fact that the order is playing with this idea of hiding away forever is a close runner up in that competition. he wants to move. he wants to act. he doesn’t want their life to be lived in secret, surrounded by graves.
Since joining the Order after Lily and James’ deaths, what’s something reckless Sirius has done that’s made people question whether they should remain a part of the Order? the rumour comes to light like this: a whisper from a valued contact, an implication that the Malfoy family is trying to keep security as tightly wound as possible. only a hand-full of people know how to get and get back out again. an implication, also, that the Lestrange’s are going to be the lead torturers of all those captured souls who may be alive in there. Sirius has always hated the Lestrange family. Rodolphus in particular was a symbol of everything that Sirius hated. even before Rodolphus married Bellatrix, he had proven himself to be a terrifying man. so cruel, so charismatic, so volcanic in his rage and his hatred. the perfect suitor for a daughter of the house of Black. ( “Such a perfect match,” his mother sighed dreamily. “An acceptably pure man.” His father agreed.) once Bellatrix and Rodolphus married, he noticed a change in her that his young mind could only blame on her husband. she had always been the perfect Black, but it seemed like she had decided she could strip away everything but the darkness and still be a person. she horrified him as a child, and he blamed that terrible man for it. Sirius hated him with a fury he could never move past. the rumour is this: that Rodolphus Lestraneg has all the information they might need to stage another attack on Malfoy Manor and reclaim the lost. Sirius wants to move against him the second he hears it, begs and pleads with the order’s leaders to let him. they say no, the rumour is baseless and could put all of their lives at stake, could result in even more losses that they can’t afford at this moment in time. and Sirius means to listen to them, he really does. he means to follow orders and be a good little soldier boy. but impulse control has never been his strong point. under a heavy disillusionment charm, attempting to gather much needed potions supplies for the order, he sees the man and acts before he thinks. his attack his brutal, not even using his wand half the time. beating Rodolphus with bloody fists and burning hatred. it’s quickly apparent that he won’t capture the man, that this will not go to plan, not that he had much of one in the first place. at some point, Rodolphus knocked his wand out of his grasp, and Sirius got a little taste of what it meant to be one of the darkest and most powerful men alive. but he could endure a little crucio, it was nothing really compared to all the pain he held inside already. he was bloody, and aching, and almost wishing for death. but he doesn’t die, and neither does Rodolphus Lestrange. an order member finds them before that can happen, and with a competent stunning spell and a quick apparition and brought them both to safety. the recklessness is this: Sirius went against orders, broke the rules. Sirius could have died, could have been captured. Sirius could have ruined every future plan they might have formed if he’d let himself have information tortured out of him. he argues that he’d die before he gave anything up, but it doesn’t change the frustration everyone in the world seems to feel toward him now.
extra.
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insp quotes: –– “And here was Ronan, like a heart attack that never stopped.” –– “[He] was angry – every one of his emotions that wasn’t happiness was anger.” –– ““It was the gnawing suspicion that you were leavable, that you were too much trouble, that you were better off dead. It was the shame of wanting something you shouldn’t; it was the ugly thrill of nearly being dead. It was all those things, all at once.” –– ““In a way fighting was just like using magic. You said the words, and they altered the universe. By merely speaking you could create damage and pain, cause tears to fall, drive people away, make yourself feel better, make your life worse.” –– “Being brave was easy when you would rather die than give up.” –– “He is a weapon, a killer. Do not forget it. You can use a spear as a walking stick, but that will not change its nature.” –– “This was not a rattlesnake hidden in the grass, but a deadly coral snake striped with warning colors. Everything about him was a warning: If this snake bit you, you had no one to blame but yourself.” –– “And if i asked you to name all the things you loved, how long would it take you to name yourself?”
headcanons: –– Sirius is a smoker, and the worst kind. He can easily go through a pack a day, and gets very antsy when he goes too long without one. Even when he’s not actively smoking, he can often be found holding one, tucking it behind his ear, or fiddling with his lighter. –– Sirius has covered himself in tattoos. Some are professionally done, and others are stick and pokes he gave himself over the years. –– While Sirius knows nearly every Pureblood Custom that there is like the back of his hand, (save perhaps for any that are used exclusively by Light wizarding families such as the Potters) the Black Family has some of their own traditions and quirks that can set them aside from their other wizarding counterparts.    The family places the upmost importance in the stars. They consult the cosmos for guidance throughout their lives, listening to what the shifting of the planets and stars can tell them about the future to come. In their eyes, they are beings that were born of moonshine and starlight, the dust of the universe flowing in their veins and imbuing them with even more grace and power than anyone else. This is why the Black Family has always followed the tradition of naming their children after celestial bodies. They are also cremated after their deaths in a special ritual, which secures the passage of their souls into the heavens so that they may become starlight and moonshine once again. As much as Sirius loathes his family, he does retain a love for the stars. ––  Sirius learned to play piano as he grew up, and was quite adept at it. However, he hasn’t played in years. Sometimes he misses making music, but he associates it too much with his family and the responsibilities forced on him. –– At school, If Remus was ever particularly excited or interested about a magical topic, Sirius would “borrow” (here meaning steal) a book about it from the Black Family Library. They were often very old and valuable, but he always shrugged it off. –– Sirius never played Quidditch at school. Sure, it would have added to his appeal, but the fact is that he didn’t have the attention span or the dedication at the time. However, he was a remarkably hilarious commentator on the sport in his Sixth and Seventh years, when the boy who had been doing it before him graduated and he managed to convince the teachers to let him do it. He was a good flyer, so whenever someone asked him why he didn’t play, he said that he was too pretty to risk getting whacked in the face with a bludger. He would humour James by playing with him during the summers or on random nights throughout the year. –– Patronus: Sirius hasn’t formed a fully corporal patronus yet, but if he very does, it would take the form of a very large black dog. Not exactly the same as his animagus form, but slightly more wolfish. –– Boggart: Sirius’ boggart is all of his friends dead, and people blaming him for it.
relationships: –– james potter:    ( “They had been a two-headed creature for so long…” )    songs: iscariot –– walk the moon // outer scorpion squadron –– the mountain goats If he ever had a soulmate, it was James Potter. From the very moment they met, Sirius felt like he was a new person. Complete, somehow. Pleasantly won over. James made him believe that he wasn’t a creature built only to hurt things. With James, he could be funny. With James, he could smile and it lit up the world. With James, he was the kind of king that you told legends about, not the kind of king that the hero was supposed to dethrone at the end of the story. they were joined at the hip, twins in everything but blood. everyone knew that Sirius loved nothing more than he loved that boy. things had been getting tense, a little bit, before James died. not enough to cause any kind of rift between them, just the old litany of things James said to Sirius, brought to life with new meaning in the face of the war. “You can be more than this,” James had said. “You can do more than what people expect of you.” Voice tinged with wanting, with expectation. Sirius had failed him them, he doesn’t intend to fail him in death too. –– peter pettigrew:     ( “I finally let go and learned to live without you…” )    songs: me and lazarus –– iron and wine // amy aka spent gladiator 1 –– the mountain goats Peter was the kind of unexpected thing you don’t realise you love until its gone. Sirius always took him for granted, though he’s ashamed to admit it. it wasn’t that he underestimated Peter, it was just that he never felt for him with the same intensity that he did for James or for Remus. they were best friends, but Sirius didn’t feel like they were soulmates. Partners in crime, a friendship full of laughter, and Sirius would have died for him a quickly as he would have died for any of the rest of them. It was just…something less, something he didn’t put as much thought into. It makes sense then, that he reacts so differently to Peter’s death than to James’. he wept for hours when peter died. he cried his heart out, punched the walls and punched a mirror and dropped tears and blood onto broken glass. he mourned openly and harshly, but he didn’t let it change him down to his marrow. he missed Peter, but he didn’t change for Peter. after a week, Sirius was starting to pull himself together. Life goes on, after all. –– remus lupin:    ( i am coming home to you with my own blood in my mouth… )    songs: no children –– the mountain goats // say something –– a great big world he always loved Remus. he didn’t always know it. it choked him up inside to think of when he was young. remus Lupin, in all his glory, too beautiful and so full of expectations. Sirius wanted to impress him, wanted to make him give up on Sirius. but it never worked. no matter what Sirius did, Remus always seemed to forgive him, so in the end, he stopped trying to make him see that Sirius wasn’t worthy of it. he’s angry at Remus know, though he doesn’t mean to be. he’s angry at everything that isn’t the people they lost, and Remus unfortunately fits into that category. he just wishes that they could go back to the way things were before this, the old motto of theirs: “together?” / “i think so.”, words uttered a hundred thousand times over the years. he doesn’t feel like they’re working together anymore. Remus is the keeper of a secret that Sirius hates, a symbol of safety he doesn’t feel like they should be playing along with. he’s angry, but he isn’t really showing it. the desperation to hang on and keep Remus safe outweighs that. if he lost Remus now, he would really lose everything worth living for. –– marlene mckinnon:  (  “I know we’re best when we’re a team…” )   songs: take me to the riot –– stars // ghosting –– mother mother she was like a sister. she was like a train wreck. she was his mirror. like if you’d shaped him into something tiny and beautiful and fierce. he loved her so much, loved her with a whole heart, and if his dick could have been persuaded to want to fuck her he would have happily spent the rest of his life with her. she wouldn’t have been the one he wanted most, but he would have been happy. as it was, they were good the way they were. partners in crime, drinking buddies, full of sharp laughter and tactless words. losing her is another punch to the gut, another thing he hasn’t fully processed. he keeps looking for her, keeps moving to lean on her and finding only empty space where she should be.
event 001 –– the candlelit vigil. he didn’t speak during the vigil. he didn’t stand up and share any stories, couldn’t summon forward the words that were worthy of the people they’d lost. the thing was that if he talked about his grief, he might start crying. the thing was, if he started crying now he would never stop. the feelings would swallow him up, and he’d weep until he died. he lingers near the edges of the crowd, stands silent and stoic in the masses if people. he isn’t ready to process all of this. he isn’t ready to feel the feelings everyone else seems to be embracing. but he isn’t rushing away either. there’s a crushing loneliness in his heart, and it feels like theres frosted glass between him and everybody else, but he can’t bring himself to ditch it. in the end, he’s glad he lingers. glenda’s voice is like a punch to the gut, her words leaving him breathless and feeling something he’s been numb to for weeks. there’s more than one safe place. all of her words make him want to spring into action, make him want to move and do and act before its too late, make him want to find every soul in this world and gather them together so that they can work to change things. it isn’t hope blooming in his chest, but perhaps a sense of purpose. the implication that not all those they’ve lost will be lost forever, knocking the breath out of him, and making him want to find out for sure…
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allcheatscodes · 7 years
Text
far cry primal pc
http://allcheatscodes.com/far-cry-primal-pc/
far cry primal pc
Far Cry Primal cheats & more for PC (PC)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
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Get the updated and latest Far Cry Primal cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the PC cheats we have available for Far Cry Primal.
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Genre: Shooter, First-Person Shooter Developer: Ubi Soft Publisher: Ubi Soft ESRB Rating: Mature Release Date: February 23, 2016
Hints
Currently we have no tips for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Cheats
Currently we have no cheats or codes for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Unlockables
Currently we have no unlockables for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently we have no guides or FAQs for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Achievements
Achievement List
And Stay Down – Eliminate 100 enemies using a club. – 20
Armorer – Use the crafting ability 100 times to craft weapons or arrows. – 20
Bad Trip – Influence 25 enemies using poison. – 10
BEES! – Eliminate 10 enemies using sting bombs. – 10
Big Teddy – Tame the great scar bear. – 20
Bullseye – Kill a target 70 feet away or more using an arrow. – 15
Cave Hoarder – Pickup 80 collectibles. – 20
Conquest – Capture all forts. – 20
Crush Your Enemies – Complete 10 “Tribal Clash” quests. – 20
David And Goliath – Eliminate 10 enemies using a sling. – 10
Deadeye (secret) – Karoosh joins the Wenja village. – 10
Endangered – Fight the bloodtusk mammoth. – 20
Evolution in Action (secret) – Complete the mission, The Hunt for Ull. – 20
Expansion – Capture all outposts. – 50
Expert Wenja – Learn all skills. – 50
Fancy Friend – Tame 1 rare beast. – 10
Feathered Friend – Eliminate 15 enemies using your owl. – 20
Good Boy – Tame the snowblood wolf. – 20
Good Neighbor – Complete 15 “Help Wenja” quests. – 20
Gotcha – Eliminate 10 enemies using hunting traps. – 10
Gray Huntress (secret) – Jayma joins the Wenja village. – 10
Here Kitty – Tame the bloodfang sabretooth. – 20
Home Improvement – Build or upgrade any 2 village huts. – 10
Inflammable – Eliminate 50 enemies with fire. – 10
Kanda Of Faith – Climb to the peak of Pardaku Lookout and leap off. – 10
Killer’s Belief – Eliminate 25 enemies using any takedown. – 15
Krati, Krati, Krati! (secret) – Steal the Izila mask of Krati. – 100
Liberator (secret) – Rescue a Wenja captive from the Izila. – 20
Mapmaker – Discover 15 hidden locations. – 20
Mark 4 Wenja (secret) – Discover the future past. – 15
Master Tracker – Complete 5 “Beast Kill” quests. – 20
Menagerie – Tame 7 beasts. – 15
Mister Fix-It (secret) – Wogah joins the Wenja village. – 10
Outta My Way – Eliminate 25 enemies while riding any beast. – 10
Quickdraw – Eliminate 15 enemies using throwing shards. – 10
Real Estate Baron – Complete all hut upgrades. – 50
Right On Target – Kill a target 50 feet away or more using a spear. – 15
Sharpshooter – Eliminate 100 enemies using a bow. – 20
Sic ‘Em – Eliminate 50 hostile targets using a tamed beast. – 20
Skewered – Eliminate 100 enemies using a spear. – 20
Skirmish – Capture 10 outposts. – 20
Spearproof (secret) – Repel the Udam attack. – 20
Spiritual Advisor (secret) – Tensay joins the Wenja village. – 10
Subdivisions – Your Wenja tribe reaches a population of 20. – 20
Tears of Shame – Kill and skin 1 tamed beast. – 20
This Way To Oros (secret) – Survive the mammoth hunt. – 20
To Ash (secret) – Complete the mission, The Fall of Batari. – 20
Twelve Labors (secret) – Complete any 12 specialist missions. – 20
Uncaged (secret) – Escape the Udam caverns. – 20
Veterinarian – Heal a tamed beast 25 times. – 15
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allcheatscodes · 7 years
Text
far cry primal xboxone
http://allcheatscodes.com/far-cry-primal-xboxone/
far cry primal xboxone
Far Cry Primal cheats & more for Xbox One (X1)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Achievements
Get the updated and latest Far Cry Primal cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for Xbox One (X1). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the Xbox One cheats we have available for Far Cry Primal.
Check PC cheats for this game
Check PlayStation 4 cheats for this game
Genre: Shooter, First-Person Shooter Developer: Ubi Soft Publisher: Ubi Soft ESRB Rating: Mature Release Date: February 23, 2016
Hints
Currently we have no tips for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Cheats
Currently we have no cheats or codes for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Unlockables
Currently we have no unlockables for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently we have no guides or FAQs for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Achievements
Achievement List
And Stay Down – Eliminate 100 enemies using a club. – 20
Armorer – Use the crafting ability 100 times to craft weapons or arrows. – 20
Bad Trip – Influence 25 enemies using poison. – 10
BEES! – Eliminate 10 enemies using sting bombs. – 10
Big Teddy – Tame the great scar bear. – 20
Bullseye – Kill a target 70 feet away or more using an arrow. – 15
Cave Hoarder – Pickup 80 collectibles. – 20
Conquest – Capture all forts. – 20
Crush Your Enemies – Complete 10 “Tribal Clash” quests. – 20
David And Goliath – Eliminate 10 enemies using a sling. – 10
Deadeye (secret) – Karoosh joins the Wenja village. – 10
Endangered – Fight the bloodtusk mammoth. – 20
Evolution in Action (secret) – Complete the mission, The Hunt for Ull. – 20
Expansion – Capture all outposts. – 50
Expert Wenja – Learn all skills. – 50
Fancy Friend – Tame 1 rare beast. – 10
Feathered Friend – Eliminate 15 enemies using your owl. – 20
Good Boy – Tame the snowblood wolf. – 20
Good Neighbor – Complete 15 “Help Wenja” quests. – 20
Gotcha – Eliminate 10 enemies using hunting traps. – 10
Gray Huntress (secret) – Jayma joins the Wenja village. – 10
Here Kitty – Tame the bloodfang sabretooth. – 20
Home Improvement – Build or upgrade any 2 village huts. – 10
Inflammable – Eliminate 50 enemies with fire. – 10
Kanda Of Faith – Climb to the peak of Pardaku Lookout and leap off. – 10
Killer’s Belief – Eliminate 25 enemies using any takedown. – 15
Krati, Krati, Krati! (secret) – Steal the Izila mask of Krati. – 100
Liberator (secret) – Rescue a Wenja captive from the Izila. – 20
Mapmaker – Discover 15 hidden locations. – 20
Mark 4 Wenja (secret) – Discover the future past. – 15
Master Tracker – Complete 5 “Beast Kill” quests. – 20
Menagerie – Tame 7 beasts. – 15
Mister Fix-It (secret) – Wogah joins the Wenja village. – 10
Outta My Way – Eliminate 25 enemies while riding any beast. – 10
Quickdraw – Eliminate 15 enemies using throwing shards. – 10
Real Estate Baron – Complete all hut upgrades. – 50
Right On Target – Kill a target 50 feet away or more using a spear. – 15
Sharpshooter – Eliminate 100 enemies using a bow. – 20
Sic ‘Em – Eliminate 50 hostile targets using a tamed beast. – 20
Skewered – Eliminate 100 enemies using a spear. – 20
Skirmish – Capture 10 outposts. – 20
Spearproof (secret) – Repel the Udam attack. – 20
Spiritual Advisor (secret) – Tensay joins the Wenja village. – 10
Subdivisions – Your Wenja tribe reaches a population of 20. – 20
Tears of Shame – Kill and skin 1 tamed beast. – 20
This Way To Oros (secret) – Survive the mammoth hunt. – 20
To Ash (secret) – Complete the mission, The Fall of Batari. – 20
Twelve Labors (secret) – Complete any 12 specialist missions. – 20
Uncaged (secret) – Escape the Udam caverns. – 20
Veterinarian – Heal a tamed beast 25 times. – 15
0 notes
allcheatscodes · 7 years
Text
far cry primal ps4
http://allcheatscodes.com/far-cry-primal-ps4/
far cry primal ps4
Far Cry Primal cheats & more for PlayStation 4 (PS4)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Trophies
Get the updated and latest Far Cry Primal cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, trophies, guides, FAQs, walkthroughs, and more for PlayStation 4 (PS4). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the PlayStation 4 cheats we have available for Far Cry Primal.
Check PC cheats for this game
Check Xbox One cheats for this game
Genre: Shooter, First-Person Shooter Developer: Ubi Soft Publisher: Ubi Soft ESRB Rating: Mature Release Date: February 23, 2016
Hints
Currently we have no tips for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Cheats
Currently we have no cheats or codes for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Unlockables
Currently we have no unlockables for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently we have no guides or FAQs for Far Cry Primal yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Trophies
Trophy List
And Stay Down – Eliminate 100 enemies using a club. – Bronze
Apex Predator – Obtain all the Trophies. – Platinum
Armorer – Use the crafting ability 100 times to craft weapons or arrows. – Silver
Bad Trip – Influence 25 enemies using poison. – Bronze
BEES! – Eliminate 10 enemies using sting bombs. – Bronze
Big Teddy – Tame the great scar bear. – Bronze
Bullseye – Kill a target 70 feet away or more using an arrow. – Bronze
Cave Hoarder – Pickup 80 collectibles. – Bronze
Conquest – Capture all forts. – Bronze
Crush Your Enemies – Complete 10 “Tribal Clash” quests. – Bronze
David And Goliath – Eliminate 10 enemies using a sling. – Bronze
Deadeye (secret) – Karoosh joins the Wenja village. – Bronze
Endangered – Fight the bloodtusk mammoth. – Silver
Evolution in Action (secret) – Complete the mission, The Hunt for Ull. – Bronze
Expansion – Capture all outposts. – Gold
Expert Wenja – Learn all skills. – Silver
Fancy Friend – Tame 1 rare beast. – Bronze
Feathered Friend – Eliminate 15 enemies using your owl. – Bronze
Good Boy – Tame the snowblood wolf. – Bronze
Good Neighbor – Complete 15 “Help Wenja” quests. – Bronze
Gotcha – Eliminate 10 enemies using hunting traps. – Bronze
Gray Huntress (secret) – Jayma joins the Wenja village. – Bronze
Here Kitty – Tame the bloodfang sabretooth. – Bronze
Home Improvement – Build or upgrade any 2 village huts. – Bronze
Inflammable – Eliminate 50 enemies with fire. – Bronze
Kanda Of Faith – Climb to the peak of Pardaku Lookout and leap off. – Bronze
Killer’s Belief – Eliminate 25 enemies using any takedown. – Bronze
Krati, Krati, Krati! (secret) – Steal the Izila mask of Krati. – Gold
Liberator (secret) – Rescue a Wenja captive from the Izila. – Silver
Mapmaker – Discover 15 hidden locations. – Bronze
Mark 4 Wenja (secret) – Discover the future past. – Bronze
Master Tracker – Complete 5 “Beast Kill” quests. – Bronze
Menagerie – Tame 7 beasts. – Bronze
Mister Fix-It (secret) – Wogah joins the Wenja village. – Bronze
Outta My Way – Eliminate 25 enemies while riding any beast. – Bronze
Quickdraw – Eliminate 15 enemies using throwing shards. – Bronze
Real Estate Baron – Complete all hut upgrades. – Silver
Right On Target – Kill a target 50 feet away or more using a spear. – Bronze
Sharpshooter – Eliminate 100 enemies using a bow. – Bronze
Sic ‘Em – Eliminate 50 hostile targets using a tamed beast. – Bronze
Skewered – Eliminate 100 enemies using a spear. – Bronze
Skirmish – Capture 10 outposts. – Bronze
Spearproof (secret) – Repel the Udam attack. – Silver
Spiritual Advisor (secret) – Tensay joins the Wenja village. – Bronze
Subdivisions – Your Wenja tribe reaches a population of 20. – Bronze
Tears Of Shame – Kill and skin 1 tamed beast. – Silver
This Way To Oros (secret) – Survive the mammoth hunt. – Silver
To Ash (secret) – Complete the mission, The Fall of Batari. – Bronze
Twelve Labors (secret) – Complete any 12 Specialist missions. – Silver
Uncaged (secret) – Escape the Udam caverns. – Silver
Veterinarian – Heal a tamed beast 25 times. – Bronze
0 notes