Tumgik
#character from my campaign who is secretly maybe important?
ydteus · 6 months
Text
Tumblr media
Backlogged piece!
Anri Hansell, The Aide.
280 notes · View notes
red-might-be-dead · 23 days
Text
hello hi here to force strange thoughts into your brain once again, this time about jrwi (wow who could’ve guessed)
been thinking about this for a little but it’s basically what i think some campaigns would be if not podcasts, i haven’t listened to some of the older ones so i’m sorry they’re not on here :(( if you have any ideas feel free to add them btw :DD
RIPTIDE!!!!! - really long animated series
not an anime though, no matter how much grizzly wants it, it would be an animation style where the characters could have very clearly different nose, face and body shapes, really pushing my riptide nose agenda here sorry, each episode would be like 20-40 minutes long and instead of coming out in seasons there would be massive gaps in between episodes, from 2-6 months long, to leave time for writers and animators to get stuff done (massive team of animators btw, i feel like it would be pretty successful)
PRIME DEFENDERS!! - comics
literally nothing else they could be, just really well made, well performing comics (i’ve already talked about this before you can stalk my talk tag if you really want to find it lmao), the comic company making them would be keeping well away from movies n shit btw
APOTHEOSIS!!! - i wasn’t really sure about this one to be honest
i had to ask my friend and she said anime which i don’t agree with but i can see it, i think maybe a short book series where each book is 150 - 300 pages and is about a different god they have to kill/a different episode, i think that works but if anyone has any better ideas please tell me :D!!
BLOOD IN THE BAYOU!!! - i hate to say it, i really do…
bitb would be a really long really good 80s horror book with strong homoerotic undertones, a satisfied fanbase and lots of active members in the community making fan comics, films, writing, theories and art ect… until well after the book came out……….. and then it would be made into the most egregious and awful live action movie you have ever seen, the most awful casting (like chris pratt as officer dudes….. throws up) and even worse sfx, oh yeah and the characters would be ruined and the story would become so butchered it wouldn’t make sense, they would do some shit like cut out becky so kian just kisses some random lady (removing both a really good and well written character and a layer of kian’s character that i think is super important) and make rolan really be an evil bug spy the whole time so rand has to kill him to save the town also add in a whole new sub plot that never existed like the rand family is secretly a long line of bug alien hunters or something fucking stupid like that and the entire fanbase would murder whoever thought re-writing the story was a good idea (ahaha can you tell ive been through something like this before ahahaha, character morals and motives being removed and whatnot ahahahhahahaha.)
anyways………
THE SUCKENING!!! - live action series
it would be well made though, unlike the bitb movie it would be its own original thing, have great makeup and effects also be well casted and well shot, well written, ect ect, it would bloody and gory and not suitable for people who can’t handle showing bones and organs all over everywhere, lots of shitty rip off merch would be made though and the fandom would be 99% gay little freaks (normal suckening enjoyers) and 1% homophobic straight white men who get mad whenever they see soda and emizel having gay sex on screen or whatever fag shit that biting thing was
again feel free to add your thoughts and ideas and shit in the reblogs it would be nice to read them :DD!!
72 notes · View notes
khadij-al-kubra · 3 years
Text
Storytelling, Fate & Happy Endings
I’m still processing last nights episode (CR C2 Ep140), and much like every critter I’m SUPER emotional about it. But something about last night’s events and how they played out really got to me, not just as a fan but also as a storyteller. And even the day after, i was actually crying (still am crying in fact) more than i did last night watching it happen. At first i thought it was because i’m a fairly new critter and this is my first time watching a campaign come to an end. But the more i think about it and process, the more i realize that’s not just it. This effected me as someone who deeply believes in the power of storytelling and how it can not only effect but reflect the world around us. And because I have to get them out of my head, here are my thoughts on why last nights episode was so important, not just for CR fans but also as a an important narrative for right now.
...Yeah that’s a bit vague, isn’t it? Okay, let me explain. If you’re willing to take the time to read fellow Critters, I greatly appreciate it in advance. ^__^
WARNING: Major spoilers for CR Campaign 2 Episode 140 ahead. Also it’s gonna get kind of meta. And long. Because i have a lot of thoughts & feels.
So I think it’s fair to say that, as much as we would’ve been devastated by any of the M9 perma-dying in the last battle, part of us wasn’t expecting them all to make it out of there alive. Not even the players, I think, despite how much they likely didn’t want that to happen. Just look at the half-resigned way Liam talks about Caleb in the last few Talks Machina episodes. Or how, in game, Jester was fully prepare to die trying to stop the city from coming back. And for a while there, it seemed like some of them might not survive.
But then they did. Despite so many crappy rolls throughout the night they stopped Lucien, set free all the souls trapped in Aeor, saved Exandria, and brought each other back from the dead. Not only that, but they also did the impossible: They saved Mollymauk. Their lost friend who had such a deep impact on all of them even after his death. The delightfully charming asshole who was so full of joy and life and who, despite how the world treated him, was happily determined to leave every place better than he found it. Moreover, they almost didn’t succeed! But then they did, all because of teamwork, love and one last minute ditch effort ‘what-the-hell-have-i-got-to-lose’ dice role that none of them saw coming. And now they get to go home together, truly as The Mighty NINE.
Just this once, everybody lived! We got a happy ending!
And that’s HUGE in game...but also think for a second how that reflects outside of game too. Do you realize what a story like that means to people, especially given the year from Hell we’ve all had?
Think about it. This past year the world has suffered. We’ve all been impacted by the pandemic in some way shape or form, either on small levels or large. Our world has been at war with a virus that effected everyone and everything: Our sense of safety. Our health. Our economy. Our families & friends. Our freedom. (in the sense of our ability to travel & just be in close proximity to people without fear, but i digress) Deeply imbedded social and systematic diseases have been brought further to light in the past year and a half largely because of this virus. Some of us have lost people we love. Hell, the pandemic even effected the way that the latter half of Campaign 2 played out because of social distancing protocols. If you further compare this to Campaign 2, the world of Exandria was caught in the middle of a war that started because of social & systematic corruptions that had been rooted in two opposing kingdoms for years. And so many suffered and died because of it.
Then the Mighty Nein comes in. This ragtag group of delightful assholes with nothing to lose; these flawed but inherently good at heart and deeply human adventurers, broken and lost in their own ways, trying to make a home and family for themselves in a world that took advantage of them or left them alone or said they weren’t good enough...and they changed things. 
They grew. They fought back. They found moments of silliness and peace and joy and fun amidst all the strife and sometimes grief. Most of all, they tried. Sometimes out of necessity, sometimes out of spite, sometimes even out of compassion, but mostly just out of love. And in the end, not only did they help people and stop a war for the sake of their loved ones, but they also saved their world from being destroyed by a rotted perversion of life from the past that threatened to consume everything they cared about. AND they STILL managed to bring everyone in their found family back to life. Does it erase the bad and sad things that happened to them? Hell no! But those things don’t negate the fact that in that moment, they made it out okay. That this was a victory and they won!
Think of what a story like that means to people right now.
I’m personally a pretty spiritual person, and much like our favorite clerics, I also believe in a higher power. But whether or not you also believe in a Divine being, the Universe or whatever, every D&D player believes in one thing: Fate. Luck. Call it what you will. But it was fate that made those dice rolls that saved everyone happen. It was fate that not only stopped Cognoza from returning, but also brought Jester and Caleb and Molly back to life, even when it seemed like it wouldn’t work. (and holy shit that gave me emotional whiplash!) 
After everything they went through, both individually and together, the Mighty Nein defied the odd and demanded that Fate let them save their loved ones. They demanded that the world give them back their friend; That they deserved to have their happy ending & get to go home alive together. Just. This. Once.
As a writer, I know firsthand that there are some stories we find and create ourselves, but then there are stories that have a way of finding us. Sometimes a story or world or character from somewhere in the Aether will pop into our minds one day and say, ‘I need your voice to tell my story.’ Maybe this is just me getting carried away with the meta brain again. And like i said, i’m a spiritually inclined person, so I believe in things like Fate and a Divine Higher power writing out the stories of the Multiverse. If you’re reading this (and thank you for taking the time to do so) maybe you do too. Or maybe you don’t. Either way, if you’re a fellow critter, then you’re clearly a fan of good stories and/or playing Dungeons & Dragons. So you know how fate/dice roles have a big impact on the outcome of a story, regardless of how tightly written a setup the dungeon master makes. Given all that and how organically stories tend to play out in D&D, I genuinely believe that Matt Mercer and the whole CR Team were meant to be conduits for a story where the flawed heroes save the world AND all make it home alive.
And I think Fate knew that we needed last nights battle to end like this. After all the crap we’ve been through this past year, we needed this happy ending, deserved it even! Not just us critters, the CR team too. As much as we all like to joke that Campaign 2 was secretly scripted, we all know that’s not true. Yes, the setup storyline and world were brilliantly crafted by Matt, and the character roleplaying is beautifully acted out by the team. But the twists and turns, the direction it goes, and how the game plays out is all up to fated dice rolls just like any other game. And something, some kind of force of luck, some force of fate, some Universal Divine DM out there made the roles happen the way they did last night.
It gave us a happy ending.
I believe that this was meant to happen; now of all times with everything else going on in the world. Amidst all this darkness and rot, both in game and in the real world, in the end of it all there was light and life. A reminder that sometimes people do live. They do get second chances. They do find a new family or reunite with old ones. That sometimes the world can be saved for a time, and happy ending do still exist. Even if it’s not broadcasted on the daily news amidst tragedy reports, or even tragedies that don’t get reported (which sadly are a lot, but again i digress).
Because the thing is, like Beau said, no one else will probably know they were heroes. No one will know what the Mighty Nein sacrificed to save all of Exandria. But they don’t need to know that for it to still be true, for life to happen again, and for a found family of nine broken people who love each other to go home together safe. It doesn’t invalidate that the good things happened. That at least for today everyone was saved. That flawed people were still able to do good because they tried. That they left the world better than they found it and got their own small but satisfying happy ending. Even if only for now, because we don’t know what’s gonna happen next Thursday. We don’t know what the future will hold for the Nein or Exandria when the Campaign ends or even when (hopefully) some loose ends will be tied up in later oneshots. But neither that nor the bad and sad stuff that happened beforehand in the game and in the character’s lives invalidates the fact that tonight they won. They lived.
So why can’t that be true for us in the real world?
I said earlier that, as a writer, I believe in the power stories have to not only reflect but also shape our world. This story is an example of why, but especially this episode, and that’s why i was so euphoric about the outcome. It wasn’t just a game for me, and i’m sure for others too. It was a much needed reminder that happy endings can still happen in real life, just as much as they can in stories. Even when everything seems dark and corrupt and rotten and hopeless, we can still keep fighting. We can keep trying. We can make new families and start over and be heroes in our on little lives in small ways. 
We can leave the world better than we found it. 
And maybe, with hard work, imagination, luck and a little Divine intervention...we can also get the happy endings we deserve.
58 notes · View notes
melanielocke · 3 years
Text
Lost in the Shadows - Epilogue
AO3
Taglist: @alastaircarstairsdefenselawyer @foxglove-airmid @alastair-esfandiyar-carstairs1 @justanormaldemon @styxdrawings @ipromiseiwillwrite @a-dream-dirty-and-bruised
Previous Chapter: Chapter 35
This is the epilogue and final chapter. While there are some loose ends and I might write a sequel one day, I have currently have no plans for one so it would take some time. As it is I'm working on a Frozen TLH story (chapter 1-3 are currently published), and one post CoI story titled "We bury the sunlight" so look out for those.
Alastair decided to move in with Jem at the end of the summer. He had managed to finish decorating his bedroom just in time for the first week of university, which he was excited about starting. He wasn’t sure why, but he’d expected Jem to be overbearing and constantly worrying about his mental health. He’d always thought that was what a psychiatrist did, he guessed, just like his father had always feared Jem would know about his alcoholism from just looking at him.
He’d learnt that wasn’t the case. Jem was a doctor, he couldn’t read minds, and although he was there for Alastair when he needed him, he was family and not his doctor, which was an important distinction. Jem gave him lots of space, and the ground rules were mainly about keeping everything clean, which was no problem. Jem also preferred it to know if someone he didn’t know was visiting, but that rarely happened since Alastair only had a few friends and the only one who hadn’t known Jem before was Kamala.
It was nice, having so much space to himself. Jem had changed a lot about the house, it didn’t look like an exact copy of the house he’d lived in when he was very young. Cordelia and his mother still lived with Risa, with him gone it fit a bit better, but they were in the process of getting the house back.
He saw Thomas regularly, and they had sleep overs once a week. Alastair had bought a new double bed for his room mainly so they could share the bed. Thomas was currently adapting to student life, but had vowed to Alastair that he would not drink any alcohol. Alastair worried that would severely limit Thomas’ social life, but secretly he was very happy Thomas would do that for him. Lucie had also decided they would all start playing DnD with her, and although Alastair still didn’t understand much of the game, they had fun. Thomas, who had been in Lucie’s previous campaign as well, had helped him with his character. Right now, the group consisted of Lucie as the story teller, or dungeon master as the game called it, and Thomas, Cordelia, Kamala, Eugenia and him as the players. Alastair played a warlock, which he felt suited him. Warlocks also got nightmares they never asked for all the time and were constantly exhausted, not to mention they made deals with otherworldly beings. Perhaps it fit a little too well.
He’d also decided to take lessons in ballroom dancing, with Kamala as his dance partner at the student dance association. He almost had something that resembled a social life, which was both very new and very weird. As it was, they both were quite good at dancing. Kamala had taken two years of dance classes too, although it had been years, and together they could figure out what they remembered and how to do it. Both had been forced by their father at the time and it was much more enjoyable now that they’d chosen to pick it up again, not to mention it was nice having a dance partner he matched well with.
Thomas was still considering starting dancing, but finding a partner who was tall enough for him would be a struggle. Alastair could follow decently and dance with Thomas, although he still noticed the height difference, but with the lack of men in dancing most teachers would rather pair Thomas with the tallest girl available.
He felt like for the first time in years, he was sort of happy? Happier than he used to be at least. He still had nightmares, flashbacks, all that, and didn’t think it was going away anytime soon. If anything, EMDR made it harder, but that was to be expected. He’d known that during EMDR he’d have to talk about everything, and although in time that would make it better, at first it just brought everything to the surface. He’d learnt not to plan anything else on days he had EMDR, except maybe cuddling with Thomas.
Although relationships were still new to him, any relationships really, he was getting more accustomed to having people around who cared about him. Not just Thomas, but Lucie and Cordelia, who had just started their last year of school and came to him for help with their math homework, Kamala and Eugenia, who he’d been spending time with at the dance studio. He often visited the Lightwoods too, and he felt welcome there. Gideon and Sophie had made a habit out of inviting him along with any family outings. He’d never felt so welcome before, it had taken some time to work through that.
‘You’re going to love my gift, I promise.’
Tomorrow was Alastair’s nineteenth birthday, and Thomas was sleeping over the night before.
‘What is it?’ Alastair asked.
‘A surprise.’
‘It was worth a try,’ Alastair said. ‘How was your visit at Matthew today?’
Alastair had spoken to Matthew once. He didn’t think the two of them would ever be good friends, but they could move past school and tolerate each other’s presence. Thomas had spent the day with him today, shopping. Matthew apparently loved clothes even more than Alastair did, and had an unusual and extravagant taste.
‘Awkward,’ Thomas said.
Alastair frowned. ‘Why was it awkward?’
‘Well, he’s the only other man I know who is interested in men and has previous, uh, experience. So I figured I’d ask what to expect and what to do. It was a very uncomfortable conversation.’
Alastair started laughing. ‘You could have just asked me.’
‘I know, but I thought it would be nicer for you if I had some idea of what I’m supposed to be doing,’ Thomas said.
Alastair put his hand in Thomas’ hair. ‘That’s sweet.’
‘From now on I’ll be asking you my questions,’ Thomas said. ‘Of course, the internet has also been helpful.’
‘As long as you know where to get your information,’ Alastair said. ‘Porn isn’t real and not a good source. But I don’t mind if there’s things you don’t know yet, because I know enough.’
They had sex for the first time that night. Alastair felt it was the right time. Of course, having sex the night before his birthday wasn’t new to him. The previous years he’d spend with Charles ever since he’d turned sixteen. It was far better with Thomas. Not because of experience or anything like that, but because Alastair felt comfortable, because he was absolutely sure he wanted it and felt like he could ask Thomas to stop if he wasn’t comfortable anymore. Thomas was a little clumsy, but Alastair didn’t mind. He would get better at it with some practice.
The next morning, they went to the Victoria and Albert museum. It was early on a week day and neither of them had classes today. Thomas had been surprised at first by how empty his schedule was but had ultimately discovered much of his free time was spent on assignments and preparing for lectures and classes. Fortunately, it did mean they could easily plan such trips on times it wouldn’t be crowded. Alastair still didn’t like crowds and didn’t think he ever would. Thomas had grown over his fear of them, but he also preferred the quiet. It was much nicer this way, taking his time to let a piece of art wash over him, undisturbed by other visitors. Thomas made the occasional comment. He’d taken art history in school and could name the different styles and put works in the context of the time period. Alastair didn’t say much in response, just nodded. He felt he didn’t have to.
Thomas had promised him his gift after coming back from the museum, and Alastair was starting to get curious. Thomas had hidden the gift somewhere in Jem’s house, so Alastair wouldn’t even be able to guess from the shape. He hadn’t bothered to look for it, but had been tempted. As much as he liked the small smile on Thomas’ lips as he said ‘not yet, mi Cielo,’ Alastair was not fond of surprises. He liked to know what to expect with a three to five workdays advance notice for anything out of the usual.
‘You’d think no one has ever given you a birthday gift before,’ Thomas said. He paused. ‘Wait, is that it? Did you not usually receive gifts?’
‘No, I did, from my mother and sometimes Cordelia.’
Charles too, Charles had had a habit of giving him expensive gifts. Or gifts he’d found among his mother’s things, he guessed. Alastair had not seen him again now that he was back in London, for which he was grateful. Gideon had spoken with Charles and told him he knew what he’d done and wasn’t welcome at his house anymore. Apparently Charles had been very angry about that, but Gideon had told Alastair he was welcome anytime and it was his responsibility to guarantee his safety. Alastair appreciated that.
‘Have you been asking them about it all this time too?’ Thomas asked.
‘No just you. But you made a big deal out of it by hiding it someplace here,’ Alastair said.
‘Alright, I guess you can open it,’ Thomas said, who left and came back to the living room carrying a very big box.
Alastair carefully opened the wrapping paper, making sure nothing tore. He wasn’t sure why exactly, but he’d always opened gifts this way, as if he intended to reuse the paper, something he’d never done.
‘I thought, with how impatient you were, you’d rip it all apart,’ Thomas said.
‘No,’ Alastair said.
‘You can rip it, it’s no problem,’ Thomas said as Alastair was struggling to get a piece of sticky tape off without damaging anything.
‘No,’ Alastair said, even more determined to get everything off properly.
Once he’d gotten it open and folded away the colorful wrapping paper, Alastair revealed something that resembled a hamster cage, but bigger. There were two floors, the top open and the bottom offering a little more darkness with a little home in there an animal could hide in. There was a wheel, several balls, and a little hedgehog plushie.
‘I know you were planning to get a pet hedgehog, so I researched what it needs. This has most things it needs to live in, you just might need to add a heat lamp because hedgehogs need a warm environment.’
‘I’d been looking into what I’d need too,’ Alastair said. ‘Jem is alright with me getting a hedgehog as long as I make sure to keep Church away from him. That shouldn’t be a problem, as I would put the hedgehog in my bedroom and Church doesn’t go there.’
‘How is Church?’ Thomas asked.
‘Usually, he is wherever I’m not. He doesn’t come into my bedroom. In the living room it can be a bit more of a struggle, as he likes to claim his space, and no matter where I sit, he gets upset because that’s the spot he wanted for himself. The only moment he tolerates me is when I’m accompanying Jem on the piano.’
Alastair had picked up playing music again after years and he tried to practice for half an hour daily. Sometimes with Thomas, singing his songs and playing more modern music. But he also played classical music with Jem, who was exceptional at the violin. Jem could probably have been a concert violinist if he hadn’t chosen to become a doctor instead.
‘Sounds like Church,’ Thomas said. ‘He won’t be a danger to your hedgehog, will he?’
‘I will keep my hedgehog in my bedroom,’ Alastair said. ‘If I make sure to keep the door closed when I’m not there, I think it’s unlikely Church will even go there. Even then there’s a cover for this hedgehog home and a little house for him to hide, and of course a hedgehog can roll into a little ball of quills. I think it’ll be fine. And my therapist thought it might be good for me to get a pet, as long as I am confident I can care for it of course. Now, can you help me think of a name? I’m not great with names.’
‘You and Cordelia have been arguing about baby names for weeks now,’ Thomas pointed out.
‘Yes, the baby should have a beautiful Persian name,’ Alastair said. ‘For pets it’s different.’
‘Or dnd characters,’ Thomas added.
‘So what if my character has my middle name?’
‘No, I like it,’ Thomas said. ‘Esfandiyar. It’s a beautiful name. For a pet I think a shorter name is better. I think your plushie hedgehog is called Mr. Prickly?’
‘I named him when I was a child,’ Alastair said. ‘I’m not naming my pet something stupid.’
‘No little pipsqueak?’ Thomas said with a grin.
Alastair rolled his eyes. ‘Absolutely not.’
***
‘You mean to say you forgot to buy Alastair a gift for his birthday?’ Lucie asked.
‘I didn’t forget,’ Cordelia said. ‘I planned to do it today, after school. How was I supposed to know I was going to get detention?’
They entered the bookstore, certain she could find something Alastair would like here.
‘Sorry I couldn’t get you out,’ Lucie said. ‘Even my dad can’t do that, but he knows it was completely unfair.’
Cordelia shrugged. ‘I finished my homework. But I’m still pissed.’
She knew teachers tended to be harsher on her, Alastair had always had the same problem, and she usually made a point to behave but she also wasn’t going to let people just walk over her girlfriend. So what if she’d gotten into a fight with a bully? He’d started it, but that’s not how the teacher who’d broken them apart saw it.
‘Alastair will understand,’ Cordelia added. ‘He was often sent to detention unfairly too. Now, which of these books do you think he’ll like?’
‘Both seem pretty good,’ Lucie said. ‘What are they about?’
‘This one’s called Malice, and is a Sleeping Beauty retelling focused on Alyce, the dark grace with powers similar to the original evil witch who cursed the princesses, and she might be the villain but she might also fall in love with Aurora. I haven’t read it, but it sounds awesome. The other is Girl, Serpent, Thorn.’
‘Oh, didn’t I lend you that one last year?’
‘Yes,’ Cordelia said. ‘It was awesome and the cover is so beautiful I wanted my own copy. I think Alastair will like it too, the world is inspired by Persian culture and the Shahnameh, which he loves, and the story is very good too.’
Girl, Serpent, Thorn was probably one of her favorite books, and Cordelia ultimately decided to buy it for herself while buying Malice for Alastair. He could always borrow the other book from her, she just wanted to reread it several times and have the gorgeous cover on display.
‘I doubt Alastair minds we’re late,’ Cordelia said. ‘He’s been spending the day with Thomas.’
Cordelia sometimes envied the amount of free time Alastair had compared to her. She hoped it would be the same once she went to university. Of course, Alastair had his memory, he only had to read everything once and he would remember forever. He could save so much time that way.
It still struck her as odd how they didn’t understand Alastair’s memory. Lucie was the way she was because her grandfather was the thief of souls. Same for Tessa, who’d gotten some of her power back after his death. Thomas had the sight because his mother did, and Kamala had healing powers because a fairy had given them to her. But no one knew why Alastair was the way he was. Cordelia knew it still frustrated him, not understanding.
‘I can’t wait until I can go to university,’ Lucie said. ‘I am so done with physics.’
‘Why did you take physics?’ Cordelia asked.
‘No clue,’ Lucie said. ‘I’ll survive another year. Then it’s English literature and creative writing.’
Cordelia wished she knew what she was going to study. Half her biology class was already working on their med school applications, but Cordelia had no clue yet. At least she couldn’t really picture herself as a doctor. Part of her still wanted to be a hero, but what if like Jem she decided to retire early? Being a hero didn’t exactly pay, and it was good to have some education. She just didn’t know what. She knew, of course, it was fine to choose wrong at first. Alastair had realized being a politician wasn’t for him, and was again starting in his first year.
‘At least Alastair promised to help me with my math homework,’ Cordelia said.
Cordelia and Lucie took the metro and arrived at Jem’s house. She’d been here frequently since the summer, and it already felt like Alastair’s house. She’d considered moving in herself too, but felt like she was still too young to move away from her mother and would rather stay for now.
Alastair and Thomas were in the living room, where an animal home was standing on the table next to a bit of neatly folded wrapping paper, not a tear in sight. Alastair had always been a little obsessive in the way he opened gifts. The wrapping paper would be thrown away, yet he always opened it with such a care and he never ripped anything.
‘Happy birthday,’ she said, hugging her brother.
He’d grown more comfortable with physical affection lately, and for Cordelia it felt like it had become easier to reach him. She’d had to get used to not living in the same house as him at first, but Alastair seemed happier here.
‘Thank you,’ Alastair said. ‘I’m officially on the waiting list for a pet hedgehog. It might take some time, but I have some of the supplies I need now. I am open to name suggestions as I have not thought of anything yet.’
‘Pipsqueak!’ Lucie called out.
‘Oddly, you’re not the first person to suggest that,’ Alastair said. ‘No, I am not naming my pet Pipsqueak.’
‘That’s because I already call Alastair that,’ Thomas said.
Alastair rolled his eyes. ‘My hedgehog will have a serious name, not something a toddler would have chosen.’
They didn’t settle on a name yet that evening. Lucie kept suggesting the kind of names Alastair meant to avoid as a joke, and Eugenia did the same when she and Kamala arrived. Kamala had a few good suggestions, and Alastair decided to look into Persian pet names.
Cordelia started feeling like things would be alright again, like things would be normal. Of course, she could never be sure. Tatiana had not turned up again, Gideon had reported her missing and so far the police had no leads. Cordelia didn’t think they’d find her, and she wondered if Tatiana would come back. There was no chance she could bring back her son, not anymore, but Cordelia feared she might want revenge. Right now, she tried not to worry. She would be prepared, yes, but she would also continue to live her life, go to school, worry about things normal girls her age should be worried about. Alastair seemed to be doing a little better as well, although she knew his EMDR days were hard. He was playing music again, and Cordelia loved to listen to him play the piano while she was here.
‘Do you want to play something?’ Cordelia asked at some point, gesturing to the piano.
‘Of course,’ Alastair said. ‘Thomas, I need your help.’
‘I didn’t bring my guitar,’ Thomas said nervously.
‘I don’t need you to play, I need you to turn the page of the sheet music. One of these days I’m going to make a copy and tape this piece together, but it’s 5 pages long.’
Cordelia would always be impressed at how fast Alastair could move his fingers over the keys. He’d tried to teach her when she was younger and she could play some simple melodies with her right hand only, but she’d never gotten the hang of playing with two hands.
‘I recognize this,’ Lucie said when Alastair was finished. ‘I think it’s in Pride and Prejudice. The one with Colin Firth.’
‘That’s possible, it’s well known. The Turkish March by Mozart,’ Alastair said. ‘I’ve been practicing this for the past week.’
‘It’s lovely,’ Cordelia said. ‘I missed hearing you play.’
‘And now you only get to listen when you’re here,’ Alastair said apologetically.
‘I’m here several days a week anyway,’ Cordelia said. ‘I’m glad you’re playing again.’
‘I forgot how much I loved it,’ Alastair said. ‘But I’m happy too. Even Church likes it when I play.’
Cordelia noticed the cat was sitting up from his spot on the couch, listening intently as Alastair started playing something else. Church might hate everyone and everything, but he loved Jem and he loved music.
Thomas continued to do his job as page turner and Cordelia could see the adoration in his eyes as he watched Alastair play. She was glad they’d been able to work it out and were still together, Alastair deserved that.
When Alastair was finished, Lucie decided to present her gift, which was a story she’d written herself in an insanely short time. Cordelia had read it and helped her edit, but the premise was that it was Frozen but with Alastair and Cordelia as the main characters.
‘I’m going to read it as soon as I have the time,’ Alastair promised. ‘This sounds brilliant.’
24 notes · View notes
Text
JONAH’S EVER AFTER ON IKEREV TW
I CAN’T I--
Tumblr media
HIS RELEASE CAMPAIGN CAME OUT YESTERDAY BUT I ONLY SAW IT A FEW MINUTES AGO BC I WAS ON VACATION I CAN’T BELIEVE I MISSED THIS WHAT KIND OF JONAH STAN AM I
THIS MEANS THAT JONAH’S ROUTE CAMPAIGN WILL BEGIN SOMEWHERE AROUND LATE OCTOBER OR EARLY NOVEMBER IN THE ENGLISH VERSION SO MARK YOUR CALENDARS
I’m putting the rest of this under a cut for length bc I HAVE SO MUCH TO SAY
[Translation:
“On the 1 in a hundred million chance that I cannot marry you into the Clemence family, then I’m prepared to abandon my family.”
Whether it’s to build a family together, or to receive happiness together. For the one you love, the path you should take to the future is...
“You’re really too much. Don’t say something like...I’m sorry.”
The eyes that are brighter than the fireworks in the sky overflow with tears, and turn into strength to overcome the mirror blocking our path.
“When it’s only the two of us, I’m just Jonah...and I want to spoil you as much as I like.”]
ASDFKJWEIH;KAFJJE;LSAKFSD
I CAN ALREADY SENSE THE ABSOLUTE ANGST IN THIS ROUTE
IN HIS ORIGINAL ROUTE HE HAS TO ABANDON THE RED ARMY AND NOW IN HIS EVER AFTER HE HAS TO ABANDON HIS FAMILY TOO????? ESPECIALLY AS WE ALL KNOW HOW MUCH THE CRIMSON LINEAGE MEANS TO HIM??????????????????
And something I also really like is how the themes from the original route extends into his sequel, like the parts about “never apologizing” and “I can only be myself when I’m with you.” It just makes it feel more like a sequel and adds a better sense of completion uwu
ALSO JONAH’S TEARS ARE GOING TO DESTROY ME Y’ALL WILL SEE ME SOBBING ON TUMBLR WHEN I GET TO THAT PART
.
Here’s the mini talk list:
Tumblr media
Luka + Sirius: please tell me about your families!
This one is already out, so here’s the screenshots!
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
[Translation:
Sirius: My home is always full of flowers, it’s a place that makes your mood lift.
Luka: Yeah...as opposed to Sirius’s family, mine was very quiet.
Luka: Even though it had always been pretty quiet...but ever since “that person” left home, it became even quieter.
Luka: Maybe it was because my family weren’t interested in me, so that’s why it feels so quiet.
Sirius: Haven’t you ever had experiences of playing noisily with Jonah in your home before?
Luka: No. We’re different from Sirius’s family...but there was only one time.
Luka: When I was young, that person had brought me out secretly before.
Luka: The both of us ran around and played in the secret courtyard that person found...
Luka: Until the skies grew dark.
Sirius: ...Is that so. Where is that courtyard full of memories? Is it close to your home?
Luka: I don’t know, I can’t remember...but, it doesn’t matter if I can’t remember it.
Luka: Now I think...it’s alright if that courtyard only exists in my memory.]
*deep breath*
ALKL;KCVKNCKDSA;KWOIWQOIK;FDMX;LZDS;ALKSJFA;LKJ
AKD;XJCEWQ8RJEIU;ANFVDFJSVVF’WDOIJ
;NWEFFKKGDMZXCKCERTIIUIBRI;JDSFJSMF;JLAEKF;LEQKJBNCM
FIRST OF ALL
A SECRET COURYARD???????? THAT JONAH FOUND?????????????? AND BROUGHT LUKA THERE TO PLAY???????????????????????? BUT ONLY ONCE???????????????????????????????????
I wonder how he managed to find it? But also it was to be expected that he would bring Luka bc he always wants to share what he loves with Luka (。・ω・。)ノ♡
Also just imagine the little Clemence bros running around and playing (。・ω・。)ノ♡ ♡ ♡
But like...
OH MY GOD LUKA WHAT HAVE YOU GONE THROUGH ˚‧º·(˚ ˃̣̣̥⌓˂̣̣̥ )‧º·˚
It’s so sadddddddd to think that the Clemence house got even quieter when Jonah left. Also I can’t figure out if Jonah “leaving” means that he left to go to boarding school or if he left to join the Red Army, but that was probably when Luka started to hate Jonah for abandoning him. I can’t imagine what it’s like to grow up in such a quiet and cold place and to have it grow even quieter and colder when the one person you thought cared about you left because now he has other things that are more important than you (/□\*)・゜
Edgar + Kyle: can love between people of different social statuses exist?
The rest of these aren’t released at the moment I wrote this, so I’m mainly just going to be addressing my predictions!
So it’s clear that Jonah and MC are considered to be from different social ranks, even though MC is “Alice the Second” and has the power to nullify magic. She’s probably considered as a “commoner” in the Red Territory, so I can see why it would be difficult for Jonah and MC to get married.
And you know what else this reminds me of??? If we look at Seth’s route, we finally find out that the whole reason Cradle got divided into two was because a Red noble fell in love with a girl from a different social rank. And that romance tore a country apart, so.
Dean + Dalim: about family
Aight here we go. Are Dean and Dalim really family??? Do we finally get to find out??? Or at least get some sort of clue??? Bc I’m torn between the theory that they’re twins with amnesia or if Dean was some sort of clone created by the Magic Tower when they experimented on Dalim. And I have no idea when their routes are gonna be released, so I really hope we get more hints throughout each Ever After route.
Lancelot: Jonah’s tears
THIS IS THE SECOND MINI TALK THAT WILL DESTROY ME AFTER THE LUKA + SIRIUS ONE.
Also this is a reminder that Lancelot was probably the only one who has seen Jonah at his weakest before MC came along. It’s probably to be expected, since they’ve known each other for literally more than half their lives and also since Lancelot saved Jonah.
And technically Luka has known Jonah for the longest time, but I doubt that Jonah will ever show weakness in front of Luka because he considers himself as Luka’s protector, but it’s different in front of Lance. I feel like he can show his weaker side to Lance, and it just emphasizes how deep the relationship between them is.
SO GET READY FOR THE JONALOT FEELS WHEN THIS ONE COMES OUT.
Jonah: what is your ideal proposal?
OK I feel like this one is either gonna be super romantic or super cheesy. Or both, considering the type of person that Jonah is. But I’m gonna love it no matter what bc 1) Jonah can make even the most embarrassing situations funny and touching and 2) I’m too weak for my mille-feuille boi.
.
The screenshots for the “Peek at Romance” thing is here:
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
[Translation:
My dear Queen of Hearts, Jonah Clemence.
Jonah: In that party, every heir of the Clemence family will...
Jonah: Publicly introduce his fiancee, receive the acknowledgment and blessing of the whole clan, and finally step into the halls of marriage.
“What is a happy ending?”
--It’s when, the person who cannot be replaced becomes family.
Luka: Even though my brother is troublesome, and sometimes overly enthusiastic, but from now on please take care of him.
--It’s when, you become allies with the person you met.
Levie: Who hurt MC!? I’ll destroy that guy...!
Jonah: Calm down, Levie Castell. See who’s your true enemy clearly!
When he couldn’t provide an answer, it made tears overflow from his eyes.
And--while looking for an answer, it’s also possible to lose something.
Dalim: Thanks. Goodbye, princess.
Dean: I couldn’t ask any of the things I’ve been wondering before he ran...
But even so, we will still advance forward bravely.
This is all to receive the answer--to have a happy ending.
Jonah: From now on, everyone will see you as...
Jonah: The Queen of Heart’s...and also the head of the Clemence family’s wife.
Jonah: But, when there’s no one else, and when it’s just us two.
Jonah: We’ll become Jonah and MC again, and we can love each other as much as we like.
Jonah: I love you, MC.
No matter what happens, he, who is the most beautiful and pure in the world...
Will only accept a future that is even better than a happy ending...!]
I just...literally cannot express my love for this summary.
First of all I’m just gonna talk about the tone. Right off the bat MC calls him “my dear Queen” and it was just. So. CUUUUUUUUUUTE.
Also, the question and theme of “a happy ending” is brought up, and the rest of the sneak peek answers that question (it’s when the people you love become your family and the people you meet becomes your allies), but also explores how they could find those answers (Jonah crying when he couldn’t find an answer and advancing forward bravely because they just want their happy ending). And finally we finish it off with a super Jonah-like statement, announcing that he’ll accept no less than the most perfect ending of them all!
Moving on to the information revealed...it’s pretty cool how there’s a special party for the next head of the Clemence family when they’re ready to announce their marriage and gain approval. Also, it’s kinda wild to think that Jonah will eventually become a head of the family just like his father and his grandfather before that.
AND THE PART WITH LUKA AND LEVIE ARE LITERALLY SO ADORABLE. LIKE, LUKA INSULTING JONAH BUT ALSO LEAVING HIM TO MC AND LEVIE DEFENDING MC FROM PPL WHO WOULD HARM HER IS 10/10 PERFECT
Also it seems that Dean and Dalim’s backstories might be explored more but won’t be resolved just yet. I guess we really do have to wait until their routes get released to find out.
In short, this was an amazing summary of the route. WHY DO I HAVE TO WAIT ANOTHER MONTH UNTIL I CAN FINALLY READ THE WHOLE THING???????????????????????????
.
Also FYI, this is all completely new to me. For the other characters’ sequels, I played it through on Ikerev JP bc I can’t wait until the releases in the TW and English version that’s like, a year later. But I didn’t read Jonah’s sequel bc my Japanese isn’t super good and I wanted to read my man’s story in a language that I can completely understand so I literally have no idea of what to expect apart from what I found out in the campaign release :3
Also also I’m probably gonna be posting for every part in the story I’m going through BC I JUST LOVE JONAH THAT MUCH. I guess it would make up for my inactivity this month ^^;
21 notes · View notes
lizzybeth1986 · 3 years
Note
Is it just me, or is QB having some racist and sexist undertones? I honestly don't understand what this book is supposed to be. Also, why do people want Poppy to be an LI? Am I missing something important here? Is it secretly a masterpiece exposing American nepotism and hierarchy?
(Note: I believe this ask may or may not have been a continuation to this one, since I got both at the same time)
TW: talk about racism
So sorry for the delay in responding to this one, Anon! I'd been working on my essay project so this one took a little time.
I honestly think the point of Queen B as a story was really nothing more than a "Mean Girls" type look into High School. That's literally supposed to be the appeal, IMO. There's a rank newcomer, who comes to a posh school, and has to beat the most popular girls to get to the top. And honestly I've been told the story seemed to be written more for the #BadGirl MC than the #GoodGirl one.
Which is why the storyline they wrote for Zoey, and the way they approached it too, was very much out of line. It wasn't just that Zoey was subject to an attack after the reveal that she'd be subjected to racial profiling, or that a character that both the writers and a lot of the fandom loved was actively encouraging this racist attack on her. It was that if Zoey's story had any value to her writers...they wouldn't just push that forward with a paltry line from Zoey's mouth about how Belvoire was more classist than racist. They would BUILD UP to that. They would have us explore what she has to go through in her public life in multiple ways, make a distinction between what she faces as a result of not being from old money and what she faces as a black girl, and actually work in focusing the section following Bacchanalia, on her, not on the MC's desire to treat her as her walking talking closet.
(ETA: @thefirstcourtesan also tells me that Zoey and Poppy were pitted against each other financially as well - eg. A diamond option where you could only choose between the two. So romanticizing Poppy would also lead to Zoey being hit financially. I can't even put into words how fucking shady and insidious that is)
One thing that I did like though was that Zoey stood her ground after that event, and the MC had to really work to get her back even as a friend. Zoey knew her worth. She knew she deserved better than the paltry apologies and excuses the MC was putting on the table. Not many MCs have had to put in that level of effort esp when they act shitty themselves (TRR MC, hello?). Plus I thought that scene with the Professor where they can advise the MC to be honest about the hurt she caused rather than making excuses or explaining was very well done (even though at the time I felt the pivot to their relationship was too soon for my liking, but that's maybe just me).
Again...this is advice from someone who is no longer playing, so there may be not much value to it - but I'd suggest we keep observing how Zoey gets treated and whether they allow Poppy more space than her. Just because a female LI seems to have a few good scenes in one book doesn't mean the team has 100% changed their views or how they choose to write the character. Very often in the greater scheme of things, the stuff we loved so much are really crumbs tossed before the team goes back to the status quo. I've seen my fair share of LIs who'd been treated nicely for a diamond scene or two/a chapter or two, before their teams gave them worse treatment than usual. And unfortunately I'm sure they might do the same to Zoey, especially in the light of that Q&A from the team where two of them have mentioned Poppy as a favourite character, and no one seemed to find much worth talking about with Zoey besides her clothes. It never bodes well when the writers' interviews themselves sideline their prominent black female character to highlight their fave white/nonblack WOC one.
This is a thing I keep coming back to when I talk about Creator's Pets in PB's books - the "favourite" character who gets the lion's share of attention, writing and plot, tends to overwhelmingly be white, or exoticizable brown. And the writing itself is deliberately skewed in their favour, which results in other characters - who are maybe even more valuable to the story and more interesting to boot - losing out even before they get developed.
What may happen to Zoey in the future narratively, has also happened to other WOC (notably black but there is at least one dark-skinned Asian woman in this list) who are official LIs. It's one of the major reasons I hate "Make _____ an LI" campaigns because there are occasions (and this was one) where to do that the fandom would have to actively ignore the female LI that was THERE. Sure, some may come up with the excuse that they were frustrated by the lack of attention on Zoey, but I've seen people go gaga over white women who were even more poorly written lmao. You want fair treatment for female LIs? Then maybe learn not to ignore the ones they're presenting first.
16 notes · View notes
pointnumbersixteen · 3 years
Text
My Personal Ranking of Ghosts Episodes and Why
So, here’s my personal order for all the current Ghosts episodes, from best to worst, with a bit of an explanation as to why I think so. I included who wrote each episode because the writing pairs tend to have consistent strengths and weaknesses that affect my enjoyment. These are, of course, just my opinions, and I recognize that different people have different tastes.  
1) Moonah Ston (Larry and Martha)
This episode is hilarious and it continues to be hilarious through multiple viewings (some of the jokes in other episodes start to wear thin after multiple viewings, but this one remains entirely solid through dozens of rewatches). Barclay and Bunny are my favorite guest characters throughout the show. Also some of my all-time favorite bits are in it: Cap stealing Thomas’s role doing the reading, the shooting of the pheasant with Cap, everything to do with Mary and the cooking of the pheasant, the way Alison yeets the pelaverga as soon as it’s handed to her, the juxtaposition of the eclipse ritual and the dinner party, Bunny’s ‘sobriety test.’ Also, there’s a strong A plot and a strong B plot that tie together, and all of the characters are fit into these two plots well, which is something the creators sometimes struggle with.
2) Getting Out (Mat and Jim)
I love everything about the Captain’s portion of the plot and it’s a nice big portion, too. His scene with Kitty is one of my favorite scenes in the show, brilliantly written, well-acted, and gorgeously shot. I can feel for Mike and Alison in it. Fiona’s another really funny guest character. My only major complaint is that the plot with other ghosts after the Captain’s left the group starts to drag after enough re-watches, particularly Thomas’s bad erotica and the jewel scene. I found both very funny on the first several watches, but the payoff to both is ruined with enough rewatches. With the first, the payoff is with how surprisingly bad for a ‘professional’ writer his story is, but after you’re well aware that Thomas is a bad writer, it’s just listening to bad writing over and over again. And the bit with Fanny’s jewel has such a long lead up, to get to the surprise payoff that the jewel was secretly pawned by George forever ago, but once you know the jewel is gone, the long lead up gets progressively more tedious with every watch. At least for me.
3) Reddy Weddy (Ben and Simon)
I’ve written extensively about this one before, so I won’t include much, but: I love everything having to do with the Captain in this one, particularly the completely wonderful flashbacks with Havers. Mike and Alison were very well done, and I enjoyed Martin as a guest character. But I really didn’t like the whose-turn-is-it-to-pick-the-movie subplot, it just seemed sort of unnecessary to me and detracted from the tone of the rest of it. I assume they just had trouble finding a better integrated role for Pat, Thomas and Julian, which, as I said under Moonah Ston, is an occasional weakness the creators had.
4) Gorilla War (Larry)
I love Cap’s campaign of attrition. And his singing. Everyone had solid, funny bits, all tied into one main plot in it. Mike and Alison are both well done in this episode. It’s the first episode where Alison is able to interact with the ghosts and I think they did a great job capitalizing on her coming to terms with it and Mike’s such a supportive husband in it.  
5) About Last Night (Mat and Jim)
I love the spat between Cap and Pat in this one, because the focus of their subplot is their relationship dynamic and I enjoy their relationship dynamic- even though it’s close to the breaking point in this instance, all is well because they make up in the end. Everything about the state of the house and trying to remember what happened to it-as well as the flashbacks to the party- is pretty funny. The bits with Dante were very funny as well. The Robin-Mary subplot was a bit meh for me, but I didn’t dislike it, I’m just not sold on the idea. I didn’t enjoy Mike being sidelined on the roof for most of the episode when Alison needed his help and all the criticism he got from the other characters for not being around to help Alison, though.
6) Who Do You Think You Are? (Mat and Jim)
This is a really strong introductory episode with some good, funny bits in it, but it doesn’t rank higher since the ghosts can’t interact with Alison yet and Mike and Alison don’t know they’re there, which is where a lot of the fun of the concept of the show comes in to me.
7) Bump in the Night (Larry and Martha)              
The robbers were funny as were the ghosts’ utterly inept attempts (save Robin) in stopping them. I loved music club, particularly the Captain’s performance. I appreciated the return of Barclay and his bitches. Humphrey was actually reasonably included in the plot, which is always a nice change. There weren’t any bits I found particularly outstanding (except maybe Cap’s musical performance) but there weren’t any major bits I disliked, either. Everyone’s included in one main plot and it continues to be just as enjoyable on rewatches.
8) The Thomas Thorne Affair (Mat and Jim)
I greatly enjoy examine-the-story-from-multiple-viewpoints-to-illustrate-unreliable-narration plots, so that went well in this episode. I also really like regency romances, so this ticked another box for me. Humphrey was given an important bit again, which I appreciate. The bit about Francis was a nice twist at the end, because otherwise it would have been a bit too predictable, with Thomas being shot in a duel over a romantic misunderstanding- that was the most obvious solution to his death, after all. It felt a bit contrived, though, that the characters who died after Thomas all went to the group meeting on time, while the characters who witnessed Thomas’s death were all still wandering around upstairs and just happen to wander into Alison’s room in time to contradict the last telling of the story and provide the next. And of course, the fact that half the cast is just sort of sitting downstairs waiting for a significant portion of the episode always seemed a bit lacking to me. Also, Mike starts the episode being unusually stupid (not knowing Elizabeth II is the current queen- at least in the US, not being able to answer who the current President is frequently used as shorthand for ‘having brain damage’) and spends the rest of it being insecure about Alison’s ex (this seems to be a Mat and Jim thing).  
9) Perfect Day (Mat and Jim)
I loved all the Cap bits in this. Pat’s plotline was good, too. Humphrey actually had a substantial role, which I appreciated, and more so since he actually managed to bring Fanny around to the gay wedding. I was of course thrilled that it was a lesbian wedding. But I’m not a fan of ‘miscommunication causes drama’ plots in any medium and I disliked how once again how insecure Mike is in this episode (Mat and Jim again) and how poorly he handles it.
10) Happy Death Day (Ben)
I love all the Pat bits. I liked the interactions between the Captain and Julian, they had a really enjoyable dynamic in this one, although they’re being rather disappointing human beings in their plotline. I like Kitty’s plotline, too, and the garden scene between her and Fanny is very funny and beautifully framed. I don’t think this episode did a particularly good job with either Mike or Alison, though. Mike ditches his probably still concussed wife who is plagued by ghosts to manage the building work he started because he’s spending hours a day out of the house because there are too many people in it and he’s apparently potty-shy and Alison thinks trying to convince people to do probably thousands, if not more, pounds worth of free labor by making them tea is both a plausible idea and an appropriate thing to even try (it’s bad enough when the people asking you to do free work for them are actually your friends, contriving a friendship in order to do this just sort of seems a bit contemptible to me). Some of the jokes get less funny with time- Fanny with the butt cracks, for instance. I considered the Thomas subplot another weak ‘well, something needs to be done with this character’ subplot and I can’t even remember off the top of my head what Mary was doing most of the episode despite having seen it at least a dozen times, besides the bit where Alison throws the teacup at her head (and if I were Terry, I would have called it quits then).  
11) The Ghost of Christmas (Ben and Simon)
Mostly fluff, and a decent amount of it was rather predictable fluff, but I’ve written more on that elsewhere. Mike’s sisters were the worst. I was hoping Ben would write himself a bigger role and he didn’t. In the Bleak Midwinter was gorgeous, though, and there were enough smaller bits that I found endearing to prop it up over the next two.
12) The Grey Lady (Larry and Martha)
I enjoy the ghosts’ routine as shown at the beginning of the episode. I found Pat’s radio show amusing. I liked the basement scene with Nigel. I wasn’t a huge fan of the Captain’s ‘stretching’ subplot (although I do greatly enjoy his  ‘for king and country’ running), it just seemed a bit silly to me, like they couldn’t decide what to do with him for most of the episode, so went with ‘eh, squats, I guess.’ Also, I feel like they had trouble placing Mary and Kitty, too. Mary spends a lot of the episode staring at a wall and Kitty spends all of it just following the group and occasionally wailing about the ‘ghost-ghost.’ Also, I think Alison went a little too far with her simulated haunting when she dressed up as the Grey Lady; it wasn’t smart because there was no way she was going to get away with it after anyone turned on the lights and it seems a bit more like attempting to defraud people than the rest of it did.
13) Free Pass (Mat and Jim)
Alison actively puts people in danger for money, misrepresenting the house as structurally sound in order to get a movie contract, when in fact the floors are held up by hope and happy thoughts and could (and eventually do) cave at any moment. If the floor had fallen through in the letter scene, before Mike braced it, when they were using the heavy equipment, there likely would have been serious injuries. Also: Toby Nightingale is the worst. Also: the solidity and supportive nature of Mike and Alison’s relationship is the best part of it and I dislike the choice (Mat and Jim again) to make him so insecure in this episode (this was the first in the episode order to do so).
To speak on general tendencies, though: I’m not a fan of doing morally questionable things for monetary reasons unless the situation is life or death, so all of the episodes where that’s Alison’s primary purpose get major demerits from me. That’s a matter of personal taste, but there I am. As for the writers (I recognize they all come up with the general story arcs together, but the writing pairs are responsible for execution), everyone struggles a bit sometimes to get solid roles for everyone into the plot, to be expected when the cast is so large, but some instances are worse than others. I think Larry’s (well, Larry/Martha for most of them, but they’ve both joked that mostly she drinks and he writes when they’re working on their episodes) still the strongest writer in terms of having mostly cohesive plots that standup consistently as solid to multiple viewings, but he also has the most experience as a writer, so that’s probably to be expected. Ben and Simon have both stated that they like jig-sawing a bunch of little plots together to make an episode, and while it is a bit impressive that they can make episodes with like, nearly as many plotlines as characters come together to make one reasonably sane episode, I find this strategy detrimental in that to me, when they do this, there’s always one or two plots that are really, really good, a few plots that are pretty good, and then one or two plots that I just don’t enjoy, that to me drag down the rest of the episode (most apparent in Reddy Weddy, but it happens to some degree in all of their episodes). My major criticism of Mat and Jim is with the way they write Mike. I actually really like Mike when he’s well done, but his portrayal seems to vary a lot between episodes, and (with the exception of Ben’s Happy Death Day, but his problems in that one are different) the episodes he’s written the weakest in are all written by Mat and Jim. They’re the only ones who I think write Mike as insecure in his relationship with Alison and his most incompetent and/or useless moments also tend to be written by them. I don’t know if they have a slightly different concept of Mike’s character than the other four or what, but I think Larry/Martha and Ben/Simon’s portrayals of him tend to be significantly more flattering.
33 notes · View notes
Text
Needed to get this campaign wrap-up rant off my chest...
This is the specific part that irked me:
MATT: "While he never voiced this in game, Caleb's feelings for Jester have been an important part of his journey. Did he ever come close to confessing? How was playing such a long lasting, one-sided love after our last campaign's bittersweet ending for a Vax and Kiki?"
LIAM: I was never going to do romance of any kind, one-sided or otherwise in this campaign, because I felt like we really explored that pretty heavily campaign one. I think you'll remember Jester drove Caleb nuts at the beginning of the campaign, and so it was nothing that I ever expected at all. And then when they were in, was it Rexxentrum wherever the dance hall was. And I alluded to this earlier, dancing was never anything that I imagined for Caleb, but it was just like, and you were asking him to dance, Jester was asking him to dance. I was like, "Oh, this could be an interesting way to like sort of seed my story, that we're not really around yet." And there was something about, not the dancing, but the way that Jester treated him kindly after the fact like his response was to be like, "I'm going to go fucking vomit in a street, and just be by myself," and she wouldn't let it happen. And that was just like this first little moment where someone was like-- Everyone in the Nein-- I want to answer another question while I'm answering this. I wonder if we had gone that different direction that we talked about earlier where we didn't go crime, and we had gone into Rexxentrum earlier, and if Caleb had started interfacing with his past earlier, I think he would have had a gnarlier, more severe trajectory in this campaign. If he had touched his past sooner, it would have changed what he was, but he spent way too much with the Nein, for when we finally did catch up to them, it was too late, that he'd already been healed enough by the Nein, it didn't matter. And everyone in the Nein had an effect on Caleb, they all had their love like in different ways; Yasha, he could relate to. Caduceus was like a guru that confused but inspired. Fjord, who Caleb thought was real hot at the beginning of the campaign, was a great leader and, like, just I don't know, I feel like he was his closest friend, outside of Nott, early in the campaign. Beau brought tough love. Veth was this ultimate support no matter what happened. But what started to happen with Jester was that she was treating Caleb like the person-- She was treating him as if he was the person he should have been. Like none of it had happened. And he became like-- It just got in him, but he would have never wanted to saddle her with all his shit. And the difference, like-- There was also a point in the campaign where I could see, in Yasha's absence, Beauregard warming up to her, and I already quietly been thinking and going like, "Well, I'll just have this little thing that maybe fans will see," and some did early on, like it was silent. It was all silent. And then I was like, "Well, Travis is never going to do it." Oh, Travis just came online, so the entire side of the table quietly like, "Oh," at Jester for a while. But Caleb knew that Beau and Fjord would've been far better for her, because they would have put aside anything for Jester and made her their number one. And Caleb knew that, as much as she like changed him and helped him in a very specific way, and and he quietly fell in love with her and like a Jane Austen, I'm never going to say it. That he would never have set aside the things that he was trying to do. He would never have set aside trying to either get back to his parents and fix that. He would never set aside trying to undo the Cerberus Assembly if he were strong enough, so, like, that was too all-consuming, and so he would never wanted to saddle her with it, so it was always going to stay inside. And there were multiple times in the campaign where Jester teasingly needled Caleb, and I was terrified that you would say the word "Insight check," multiple times.
LAURA: I think I did it once.
LIAM: Well, you must have rolled really low when you did because I did my best to like pull faces at you, and poo poo it, and do something silly to dodge out of those situations.
LAURA: Are you secretly in love with me?
LIAM: And yeah, you said that, and I went like (blows raspberries) that's fucking ridiculous with my face, and we moved on. (laughter)
LAURA: It's so funny when you joke about the whole table being in love with Jester because Jester had, like, no concept of it at all. Her whole upbringing was everybody being in love with her mother, and her whole, and she knew she's so different from Marion, in her appearance, and the way she presents herself that-- To her, that is what people want, that's what everybody would be in love with. And so there was never-- She would never have thought in a million years that Beau would have been interested, or that Caleb would have been interested, or that Fjord would have been interested. She tried to be Marion and when she was coming on to him in the early campaign, and obviously, it did not work. So she was like, "Okay, then-- Nobody's-- That's not going to happen for me." So it just like turned off in her brain, like nobody will.
TRAVIS: There was a moment where that stopped, too, because like you doing the thing that you thought your mom did and that worked, you know, Fjord's like, "I've never been flirted with before, I don't know what this is. Stop doing it." All that behavior stopped, and you like let the happy Jester fall away. Like, I think it was on the sea, right, like with the jellyfish scene. And then it all happened.
MARISHA: That's when you started crying. There was a few times where there was these moments of Jester smiling, but tears were streaming down her face.
TRAVIS: Yeah.
MARISHA: Trying to be the happiest person in the room. And then, yeah. I don't know. Jester always had this, but I think why Jester is so enigmatic, and so easy fall in love with is because she is the purest person in the room, so that it invites this kind of--
LIAM: Which doesn't even mean innocent, it just means the purest person--
MARISHA: Pure, yeah. It's just very endearing and it got in the way-- and this is almost going to sound condescending-- but almost in the way that a child is where if a little girl runs up to you, and they're like, "Look at this card, I think I want to cover the whole thing in glitter." You kind of have no choice, but to be like, "Yeah, that's a great idea."
LAURA: Yeah.
MARISHA: Cover the whole thing, and like, even if it's bad. She felt like almost like the perfect exercise for "Yes, and-ing." Like, the concept of "Yes, and-ing," because half of them were terrible ideas, but you were like, "Yeah, brilliant."
LAURA: Also, I feel that people are drawn to somebody who sees the best in them, right? You're drawn to somebody that loves you, and she just has an unconditional love for like everybody--
LIAM: She changes everyone she meets, including a hag in a hut.
MARISHA: Yeah.
TRAVIS: Yes.
Laura’s answer here is, for the most part, true. Jester was always pretty oblivious to people being into her. That was a pretty clear character trait. However, that still doesn't explain her roleplaying choices after Beau’s confession. And I wish someone was able to ask her about that and get a direct answer. Why was there a behavior shift? Was it just Laura trolling and teasing Marisha about it, or was Laura actually trying to force Beau to confess directly?
There was a pretty condescending post about this that I found in the discourse tag that said: I know it won't happen cause people never cared about what she says anyway, but Laura confirming again that Jester never knew about Caleb and Beau's feelings for her should be enough to stop the dumb takes like "bj was happening before the hiatus but then they decided to change it" or "Jester was falling in love with Caleb and she changed it" or whatever.
‘Laura confirming again’ Again? What other time has she said this?
‘Jester never knew about Caleb and Beau’s feelings’ Laura said that ‘She would never have thought in a million years that they would be interested’ and included Fjord in that section too, so whatever point this person’s trying to make is moot.
Countering that, I want to say, that nothing in Laura’s answer seemed to give the impression that Jester would have turned down Beau (or, hate to say it, even Caleb) had they actually confessed to her. There’s nothing in her answer to imply that Jester could not have reciprocated those feelings had she known. Nowhere did I get the implication that Jester was only ever interested in men and that Fjord was the only viable choice. (Laura still has not addressed Jester’s sexuality. FJ shippers love to ignore that, and still swear up and down that she’s straight.)
Now when Marisha piped in, she didn’t even focus on Beau’s feelings, and the depth of what she was feeling at the time. Instead, she’s wrote them off. Again. Intentionally minimizing and essentially doubling down on what was said in ep108. That it’s just so easy for anyone to fall for Jester, even going as far as calling her ‘pure’. Basically infantilizing her, by comparing her behavior to that of a child which yes, Marisha, does sound condescending. (You can add that to the list of ‘sparkles’ ‘confetti’ and ‘shiny’.) And that’s it. That’s the extent to which she talks about it.
Also, the fact that the Beaujester stuff was only brought up (very briefly and casually), as a sort of ‘b’ topic to WJ. Liam got to go off on this whole extremely long-winded reminiscing answer because he got a direct question about it. It’s like, “And none for Beaujester!” Once again, Caleb’s feelings being given more weight than Beau’s ever were. 
So, another kick in the teeth. Not so much from Laura. But from Marisha. The person who MADE THE CHOICE to inject Beau developing feelings for Jester into the canon narrative. The way Marisha talks about it now, it’s just a complete mind fuck as to why she made the decision to have Beau confess at all. Why even open that door? Even if she felt, at the time, that Beau would feel this way, she could’ve just kept it to herself. And not made waves about it. And not doubled down on it the following week. And not had continued for at least THREE MONTHS after that to roleplay Beau STILL having obvious feelings for Jester. I mean, come the fuck on.
Look at ep93 with the Hag. When Jester was telling the group that she gave the Hag something she had never given anyone before. Beau frowned and said, “Did you kiss her?” Beau had it so bad she got jealous of the Hag. Jealous of a fucking monster. Then ep94. Beau wanted to climb a tree to get a better look at their surroundings. Out of the blue, Jester smacked Beau’s ass to give her Guidance. She shot up the tree like a rocket and Jester was impressed. Marisha had to make it a point to say, “She thinks it’s the Traveler. It’s just ‘cause Jester smacked my ass though. I’m just very invigorated by THAT.” And of course ep99, with the sunburn compliment.
Marisha was definitely keeping this thing going, all the way up until the hiatus.
So why the weird answers? Why the vagueness? Why does she seem so insistent on driving home to the viewers that Beau’s feelings were/are no big deal. Does she think that talking about Beau’s feelings to the fullest and reminiscing (like Liam did) on a few of their moments would be some sort of insult to BY?
I will never stop being baffled.
9 notes · View notes
beardycarrot · 3 years
Text
I, lying awake in bed because that’s how it always is the day before you have something important to do... am going to try to guess what the plot of Bioshock Infinite is, based on what I’ve seen in the first few hours and with knowledge of the other two (and a half?) games. Spoilers for the entire Bioshock series, except maybe Infinite, but I intend to knock it out of the park.
So. The first Bioshock is set in a futuristic (by 1950’s standards) city at the bottom of the Atlantic Ocean, created by a hardcore libertarian named Andrew Ryan as a way to once and for all live in a society free of government regulation. I won’t get into all the “sea slugs that produce a gene-altering wonder drug” and “child slaves brainwashed to drink corpse blood” stuff; very interesting, very important to the plot, but if I tried to explain the world of Bioshock I’d be lying here typing on my phone until the sun comes up. That stuff aside, the major plot points are that you’re not actually a guy who just happened to crash-land near the entrance to the city but are, in fact, Andrew Ryan’s son, and the guy who’s been guiding you through the city was actually using a Manchurian Candidate-style activation phrase to manipulate you into doing whatever he wanted. It’s a big, mind-blowing reveal (as is the realization that your character is actually about four years old... science fiction, man).
Bioshock 2 didn’t really have any big plot twists... or plot, for that matter ...but it was developed by an entirely different team, while the original’s team also did Infinite, so I’m expecting a return to form. Just as an aside, Bioshock 2 had a short DLC campaign called Minerva’s Den, which had a fantastic story, and a twist that the player can figure out on their own if they’re paying attention. Your goal is to get a very smart computer (for 1968) out of the underwater city and back to the surface so you can use it to cure all the victims of the slug-borne gene manipulation, and you’re guided over radio by the computer’s creator. At the end, you learn that the one guiding you was actually the computer itself, and that you’re its creator, slowly recovering from brainwashing. For the record, the endings to all three of these have made me cry.
So! With those kinds of twists in mind, what am I expecting from Bioshock Infinite? Well, I went into the game only knowing the names of the protagonists, that rather than underwater it was set in a floating sky city, and that there was some kind of religious theming but also a lot of old-timey Americana. As it turns out, the people of this city worship— no, have DEIFIED the founding fathers, and are lead by a man called Father Comstock. I’m pretty sure that name is a reference to the Comstock Act, similar to Andrew Ryan being named after Ayn Rand... but he could actually be called Father Cornstalk and I just haven’t been paying attention.
Anyway. Just a few minutes into the game, I noticed that a statue of Comstock looked suspiciously similar to my character... before deciding that I didn’t actually have that clear of a mental image of my character, they wouldn’t pull the “secret son” thing twice, and as much as I love it there probably isn’t going to be any time travel. Le sigh.
UNTIL!
So, your goal is to get a girl named Elizabeth out of the city, and there is some legitimately weird stuff going on with her prison. Like, they have some of her personal possessions from various points in her life in containment: a teddy bear, a diary, and a bloody cloth labeled “menarche”. Gross. Why would you keep that. Well, when an electric current (or something visually similar) is applied, the bear and diary change color, and the blood disappears from the cloth. The reason I’m not sure if it’s electricity is that there’s some kind of siphon system set up, it looks like a bunch of subwoofers, and it’s absorbing... something? When she sings, maybe? Is the energy being siphoned what changed the quantum states of those objects, or whatever was happening? There was also a chart showing that when she hit puberty... something, really spiked, which is what forced them to build the siphon. I can’t claim to know what’s happening here, but when I finally saw her she was day dreaming about Paris, and.. I guess opened some kind of portal, TO Paris? But then a bus or something barreled towards her, so she quickly closed it. In the couple seconds that the portal was open, I saw the marquee on a movie theater that... well, was in French, but I’M PRETTY SURE said “Return of the Jedi”. I should probably mention that this game is set in 1912. That smells like time travel to me, baby!
So, this is where it gets interesting, and confusing, and complicated. I think Elizabeth is Comstock’s daughter, from various signs and posters about Comstock’s seed being their salvation, and The Lamb of God being locked in the tower, and such... and signs about a “false shepherd” who would try to take her away (again, lots of weird divergent Christian sect stuff). One sign showered the false shepherd’s hand as having the initials AD branded on the back, which the protagonist Booker does indeed have. Before rescuing Elizabeth, Comstock confronts you, and seems to know all about Booker’s past, including his wife Anna (who died in childbirth), and claims to know his future as well. Being a prophet and such. Thing is, the way it’s presented, that whole thing could’ve all been in Booker’s head...? Shortly after rescuing Elizabeth, you run into someone who mistakes her for someone named Annabelle. Hmm HMMM. I’ve also run into a diary by someone named Rosalind Lutece (I think she’s one of the creepy twins who keep popping up everywhere) talking about physics and what sounded like the concept of quantum superpositioning, as well as a little informational kiosk in which she claims quantum mechanics are what enable the city to float. There were also a couple diaries that seemed to imply Elizabeth came from... somewhere else, and a part of her might still be there, or something?
SO. Finally, we get to the part where I theorize on what’s going on. In short... iunno.
Okay, well, I feel like my idea should be obvious by now. I think Comstock might be a future, or ALTERNATE REALITY FUTURE, version of Booker, and Elizabeth is... either a past version of his wife, before she went back in time and married him, or an alternate-reality version of his daughter? But then who is the Annabelle that the girl thought Elizabeth was? Did Booker’s child not die along with his wife, and was secretly wisked away to skytown? Comstock’s wife is consistently referred to as Lady Comstock, but what if her name is Annabelle too? Maybe it’s the same concept as the Heinlein story By His Bootstraps, with the protagonist only realizing that he IS now the old man from the beginning, and has to get his younger self into this weird time loop in order to live the life he’s lead?
I might be going a little off the rails; I mean, I’m pretty sure that the statue of Comstock I saw earlier actually reminded me of Handsome Jack, a character from another game I haven’t played who happens to wear an outfit similar to Booker’s. That said, there’s DEFINITELY some kind of time travel or dimension-hopping shenanigans going on here. There are good writers on this game, and I refuse to believe the Annabelle/Anna thing is a Batman v Superman-level coincidence.
The weird part is that in the tower where they were keeping Elizabeth, they have documentation of her dating back to one year old, so she was clearly exhibiting... something, unusual, even as a baby. The game also has yet to explain Vigors, its versions of the Plasmids from the first two Bioshock games, which were basically superpowers granted by the substance produced by those sea slugs. If I had to guess, Vigors are... a result of some kind of quantum something-or-other, which they made from whatever it is they were siphoning off of Elizabeth? Maybe it’s a Scarlet Witch kind of thing... you don’t actually change yourself, you just find yourself in an alternate reality where everything else is 100% the same, except you’re a version of yourself who can shoot crows out of your hands.
Right, so. My... official theory is... that... I have no idea what’s going on. Yeah, sorry, something in that mess up there is bound to be close, but when you get into time travel and/or dimension-hopping, all bets are off the table. Or all bets, a literally infinite number of bets, are on the table. Which is a lot to try to comprehend.
17 notes · View notes
partly-cloudyskies · 3 years
Note
1, 12, 16, 18 + one I didnt pick but you secretly want to talk about
This has run long so I’m putting it under a break. Some thought about my current writing projects, an old abandoned project and, uh, word counts below!
1) Welp I got three WIPs:
This is How We Grow: My first real attempt to fully commit to the heightened romance and emotion of an idealized pastoral setting but sometimes there are shadow monsters plus this also acts as an excuse to see more of Soup’s weblena art.
The Longest Shadows: A future fic where Lena becomes a badass shadow witch and Webby learns that the McDuck legacy is a complicated thing rather than the unalloyed good that she unthinkingly embraced as a youth (Yeah how you doin season 3).
The Glass Factory: A Maebea NITW AU where Mae and Bea find and cling to each other out of a shared sense of alienation as they bear witness to an economically depressed city in its final moments before the shockwave of gentrification turns it into something unrecognizable and hostile (YES I’m still working on it!!)
12) A dumb line from an old WIP... there are so many abandoned projects that are like, two chapters and then a separate file full of quotes that I thought were cool and then I never looked back on them again. I’m sure those hold up. Let me check my old writings folder...
OH NO. I have it and I hate it but I’m going to post it anyway:
Detta rises over the Blackfuse mercenary as he struggled with the debris crushing him. Short even for a goblin, she looms over him like a Titan contemplating the fleeting life of mortals. She raises one hand, closed in a fist that sparks and howls with the wind.
“I’m gonna put a hurricane in your skull. See what it does to your brain.”
FOR CONTEXT, this is an old WIP from, like, 2016. It was a World of Warcraft fic that I REALLY wanted to write. It took place during the Panderia campaign and was set entirely in Bilgewater Harbor, an island city of goblins that is almost entirely empty in-game but I always liked its chaotic design. It was about Detta, a goblin Shaman who had given up adventuring and became a freelance problem solver in Bilgewater. She had a Storm Elemental she named Dizzy who she used as a secretary. One day Korkron troopers loyal to Hellscream bursts into her office and tells her they want to hire her to track down a criminal. Tozz, one of the troopers, is assigned to stay with her to make sure she stays on task. Eventually they would find the criminal only to learn he’s a Twilight’s Hammer cultist who had been in Orgrimmar instructing Hellscream’s forces on the secrets of Dark Shamanism and Hellscream was hiding this by killing everyone involved. You can take it from me that it was VERY lore compliant while filling in the spaces that the game devs had left CRIMINALLY underdeveloped and was going to be a dramatic story in the vein of film noir, with intrigue and divided loyalties and shifting motivations all on the eve of war and rebellion and WoW DESERVED to have better story than it did and you know what I’ve decided that is actually a brilliant line and I am PROUD of it and --
You get the picture. Next question!
16) Hm... this is a question that I don’t really have an answer for because all worldbuilding is good worldbuilding if you ask me. I think the thing about worldbuilding is that a good 90% of it doesn’t make it to the page and we kind of struggle with that because if you have all this research material then you might feel compelled to splash it all out on the page so you’d have something to show for all the time you spent. But that’s not what it’s for, it’s so that you have something to refer to when you need it. It’s the big part of the iceberg no one else gets to see. So maps? Spreadsheets? Research? None of it is ridiculous. All of it is good.
I guess the most of it I’ve ever done was for the novel that I wrote. I had a lot of material for that. I drew a map and I even tried to keep it to scale by sketching it out using travel route lines in Google Maps. I guess that is a little ridiculous, but I’ve no regrets.
18) I hate title and I don’t really spend much time on them. I certainly don’t keep track of how many titles I come up with before settling on one. I tend to be direct, I think.
Glass Factory is called Glass Factory because there’s a glass factory in NITW and my story takes place in an art studio. There’s an art studio in Alexandria called the Torpedo Factory, and that and its surroundings is what inspired that story, so Glass Factory. ez.
Longest Shadows is about legacy, the shadows cast by Scrooge and Magica and how Webby and Lena fall under those shadows. Plus it’s Lena so there’s almost a 100% chance any story with her has some kind of shadow reference in the title. So that’s that.
This is How We Grow was probably the most agonizing of my recent WIPs in terms of title. I think it’s a little clunky. But it’s about the two main characters growing and it’s... there’s farming. Plants grow. So... uh, that’s it. I might not be a huge fan of the title but I’ve never considered changing it. Never look back, when it comes to titles. That’s my motto.
Now for a question of my choosing...
14) I can knock out 500 words pretty easily on a good day, like on a real good day I can do a 1000 in half an hour. I’ve had times where I got an idea in the morning, wrote 2000 words about it, edited it by lunch and posted it by evening. But good days are few and far between and mostly I just put in a paragraph or two where I can.
I used to be very obsessive about word count. Like, I still look at it today but now it’s just like “oh, that’s how many words are in this file, okay”, but years ago I practically lived by it. I think part of it was me chasing that NaNoWriMo dragon, which was something I used to be pretty focused on. Now that I’m older I wonder if NaNoWriMo actually helps or does more to hurt aspiring writers. I mean, it’s not like there’s any external consequences to falling short but when you’re young and you’re looking to commit yourself to something, it sucks real hard when you inevitably fall short and it can be discouraging.
These days I’m more in a “what’s important is that you’ve written something” frame of mind. It doesn’t matter if it’s four pages or it’s literally a single word. I’ve had single word days. And it’s okay! It’s okay to write a single word. Progress is progress, when it comes to writing. Now, if I look at the word count, it’s because a chapter I’m in is running longer than I would have liked and maybe I should consider splitting it in two or something because I am the kind of person who likes the idea of a uniform amount of words per paragraph thank you very much. Beyond that, I don’t pay word count much mind and I think I’m a happier writer for it.
So yeah!
4 notes · View notes
theradioghost · 5 years
Text
some recs for my podcast mutuals who are burnt out on horror & sad plot stuff
aka I’ve been seeing a few flavors of people exhausted by several of the most popular podcasts around here being pretty dark right now & I have attempted to put together a tasting menu of some stuff I think might help alleviate that burnout (& which also deserves some more love)
1. I'm okay with stuff that’s still on the dark or macabre side, I'd just like something that isn’t 100% characters I care about suffering horribly all the time, maybe some laughs in there
The Beef and Dairy Network: Like a seriously disturbing body horror podcast, except British satirical comedy! About cows! You kind of have to listen to it to get what’s going on tbqh it’s nearly impossible to explain but if you like horror and are just tired of being depressed about it maybe try this one. NOT for the easily nauseated.
Wooden Overcoats: black comedy sitcom about two rival funeral homes on a small island, one run by The Most Perfect Man On Earth (tm) and the other run by two misanthropic twins with a knack for disaster (and their hypercompetent assistant (and a mouse who wants to be an author)). this one is about watching the protagonist suffer horribly all the time but like, this time it’s usually a lot funnier and honestly he deserves it
Death by Dying: (so far very short) dark comedy about the resident obituary writer of idyllic Crestfall, Idaho, who sets out to tell the stories of how the town’s residents died and ends up uncovering a lot of other things, like conspiracies, and man-eating cats, and a poet’s vanishing childhood home, and what his friend the Angel of Death isn’t telling him about what’s in the dark woods. has very strong ASOUE or Pushing Daisies vibes, that sort of dark whimsy and really distinct narrative voice
Arden: “true crime” comedy-ish mystery podcast feat. two of the best bickering hosts anywhere and a whole third host called homoerotic tension, trying to solve a decade-old Hollywood mystery. secretly a shakespeare adaptation. one of the hosts is michelle agresti. an airline run by killer robots is involved, somehow. it’s a perfect storm
2. I’m good with some plot and higher stakes, but I need something more kind and hopeful right now:
Middle:Below: 10-minute episodes about a man who travels between the worlds of the living and the dead to solve the problems of restless ghosts, and the three friends he does it with -- a ghost, a cat, and a writer. their tagline is “remember: bad things will happen.” this is basically a lie, this show is extremely sweet
Alba Salix: high fantasy medical workplace comedy about hospital staff in a fairytale-ish kingdom, namely one grouchy witch, one distracted fairy, and one extremely disgruntled teenager sentenced to community service. also comes with the miniseries The Axe And Crown, which is about a gay troll bartender, his clueless landlord, and his bombastic niece, and also is one of the most heartfelt touching pieces of audio fiction I’ve ever heard?
Dark Ages: also a high fantasy workplace comedy, but in this one the dysfunctional cast work at a magical natural history museum, which thanks to recent events is now hosting the mythical Dark Lord on top of all the usual problems caused by their complete incompetency.
Solutions to Problems: a sci-fi relationship advice show feat. human host Janet and alien host Loaf. also feat. banter, illegal time travel, what to do when the AI that controls the air you breathe is your on-again-off-again girlfriend, and how to avoid your many spouses when they insist you need to come back to the homeworld and spend some time with your spawn.
Victoriocity: steampunk buddy-comedy mystery show, in which misanthropic detective Archibald Fleet (aka Tom Crowley but he’s grouchy this time) and intrepid newbie journalist Clara Entwhistle (aka an absolute ray of sunshine) uncover some Secret Plots within the government of a very different victorian london. if you like the “opposing personalities come to care deeply about one another as friends” trope this one is for you
Inn Between: not an actual play, but a show about the developing relationships of a party of RPG-esque adventurers as they rest at the inn between campaigns. you don’t see the adventures, just the crew growing closer and learning about one another in their moments of peace.
The Strange Case of Starship Iris: sci-fi adventure about a stranded biologist and a ragtag crew of smugglers who set out to resist an authoritarian government, solve a mystery, and prevent a second human-alien war. as far as I can tell their plan for accomplishing this is to be as funny, gay, and adorable as possible, and to dismantle oppressive systems via the power of found family tropes. also via the power of linguistics.
3. just give me the fluffiest, funniest, sweetest, most relaxed, lowest-stakes thing you have:
Everything is Alive: meditative, deeply touching show where Guy From Public Radio holds interviews with inanimate objects. the interviews are super genuine and beautiful and I think they’re improvised, or at least they sound very natural? for people who want to be profoundly moved by a can of generic brand cola (you may not know but you are one of those people)
Standard Docking Procedure: a self-described “hopepunk” scifi sitcom about a group of employees on a space station, dealing with the little daily misadventures of difficult tourists, traffic control disasters, nonexistent love lives, and each other. Has an explicitly stated purpose of staying happy, lighthearted, and comforting.
Love and Luck: tied for absolute most heartwarming audio drama in existence. the story of the relationship between two Australian men, told through voicemail messages, as they fall in love, start a cafe, build a supportive and loving local queer community of close-knit friends and chosen family who help one another through thick and thin, and also find out that they can do magic apparently (IMPORTANT NOTE: there are some darker events and themes tackled in the plot starting around the latter half of the first season, but the focus of the story itself is always on how people support and help one another through trauma and difficulty, and the explicitly stated core premise of the show is that every character will have a happy ending and be okay.)
Quid Pro Euro: Look Around You-esque satire of old 80s and 90s instructional tapes where Felix Trench tells you what the European Union will look like in the far-off year of 2000. I don’t know anything about the European Union but I cackle like a witch when I listen to this
The Cryptonaturalist: I know you’ve seen his tweets. well it’s that but a podcast. just a man with an extremely nice voice talking about fantastical creatures like salamanders that swim through parking lot asphalt or foxes that roam the shelves of libraries at night. in between he reads poetry and generally talks about nature in the most beautiful way you could imagine. this show feels like a peaceful walk in the woods.
The Hidden Almanac: a podcast made 90% out of gentle fantasy worldbuilding, as a somewhat grumpy man in a plague doctor mask tells you about the history of his world and distributes gardening advice. has an immense archive of four-minute long episodes. it’s best to listen in order, because there is continuity, and be aware that about the first year or so has dropped off most feeds. written and performed by much-loved fantasy writer and artist Ursula Vernon and her husband Kevin.
Startripper!!: the other forerunner for most heartwarming audio drama in existence. seriously, you cannot imagine how much joy Startripper!! will bring into your life. it’s just the travelogue of one little alien with a heart full of enthusiasm and love setting out to see the universe and making friends along the way with just about everyone he meets, including his extremely loveable spaceship AI. I really mean it. listen to this show if you listen to nothing else.
Cabin Pressure: BBC radio workplace comedy about the dysfunctional crew of the world’s smallest airline. not only utterly hilarious but will tug on your heartstrings more than you could possibly imagine (this does not look at first like a found family story but it so very much is). warning for bendytoots cucumberpatch but like, in the one and only valid role he’s ever played. you definitely cannot find this show by searching its name on the Internet Archive.
2K notes · View notes
shy-magpie · 3 years
Text
RQG Roman Rogues Sidequest 2
these things get kinda long so liveblog under the cut
So glad they decided to put this on the main feed and not behind the paywall. Not sharing this with my fellow fans would have been hard. Plus if there was ever a time when we needed this its now.
Although between this and 4thought, I can't shake the image of Rusty Towers having a "break glass in case of emergency" vault of wholesome. Yes my mental image of Rusty Towers got more elaborate not less, since confirming they don't work out of their own radio station like a IRL Nightvale, what of it?
I wonder how differently Alex would play in a long campaign. Part of this seems to be having fun with the permission to be chaotic, that only having to live with the consequences another 2 episodes brings. Plus a tiny bit of revenge on his players or as I've said before "he plays like this because you played like that".
We know this Helen and we love you.
Bryn does seem to be assistant cat herder, which works for Riz. Kid is going to be such a good cleric. Also male cleric of fertility and flowers? A nice part of Bryn's spearheading RQ's campaign to say "fuck toxic masculinity".
I love that the first time they use the minis it's for this.
Lydia is right and should say it. Sasha has a better place here with her kids than she ever would watching for Barret's people over her shoulder the rest of her life in a world that let Other London happen. Seriously I've said it before: end the series with the party (taking as many of the NPCs as necessary for it not to be a crime) going into the past with them to work under Sasha (after she wrote the letter but in time to help resurrect Grizzop before the Meritocracy bans it).
Thank you for always introducing the characters.
Lydia just called them Sasha's old family and I'm all choked up.
Azus(Alex) is far more endearing than they should be. Still haven't managed to catch their pronouns, but IIRCdiscord asked & settled on he/they with a gender of "if a thorn in the side was a gender"; which is so valid. Not sure how he thought kid whose first big character trait is "steals to avenge petty grievances" was going to be cheery, but good on him for being adaptable.
Wilde(Helen) is the best and first to say so.
Amidus(James) is that guy from my econ 101 class who just discovered Marx.
Riz(Bryn) is older, awkward, and trying to look out for the others.
Lydia is so valid, how can you not have a soft spot for Riz.
Bryn shifting us back on topic. Either that or he can't take a compliment.
And on with the show:
Wilde is trying to give Sasha & me grey hair. Lydia may have a theme going with the traps. Grapple rules are legendary.
James BAP
Alex is good at coaching Lydia.
Burn from Alex, much more effective than a "bap".
Wilde!?! I am not rewinding for that number, I trust this table to tell me if she is dead or severely injured and refuse to follow fights well enough to stress blow by blow.
GM screen jokes lead to women's pocket jokes. Neither Lydia or I can tell if Alex is joking but either way it is kinda nice to have a guy sound personally offended by fake pockets.
Of course Sasha sent the kids in with a variety of weapons.
Oh Riz! Sasha taught them the importance of flanking and Riz is reminding his sibs to work together. Yes Alex but if he phrased it that way it wouldn't go right to the heart of all of us who remember how Sasha always wanted to flank.
James asks directly for advice, good for him. Then twists it from stabbing to pining its corners.
Oh mechanics with Alex *pulls up chair*
Bryn and Alex are good at being helpful while still making it clear they are defering to Lydia. It's nice not having my rank issues activated even when they get very hands on.
So did Lydia take that idea from when Zolf was engulfed or did Alex take it off Lydia or is this just a TTRPG thing? Because half of the damage going into the person you're trying to save isn't something I was warned about.
Oh good, Wilde is going to die in a fancy rug, maybe that is of some comfort/s
Priorities Lydia! Been hanging around Alex too long ISTG...
Where are you going with this Alex? Oh Alex you really do live to give the fans everything they want. First wanting to get around using historically accurate vents, then wanting to drop the chandelier on the baddie? Just aiming to indulge every movie cliche everyone secretly dreams of.
Valid Lydia, it is absolutely your right to rule that there is no difference.
Wilde has 6hp, that's like a whole Skraak right? Leave me my denial.
Alex sounds so happy.
Sasha is NOT a bad mother! Poor Lydia did not mean for this to be such a dangerous encounter. Things like this help me understand why Alex kept having encounters where they either wiped the floor with his beautiful monsters or he nearly killed them.
Smash cut, poor Lydia. Potions for each of them.
A 1? Helen you had one instruction/jk
Riz please save your sister
Lydia, is Wilde going to die cozy?
Ok Wilde is out! Thank you Bryn/Riz
Thanks Helen & Alex for a Murphy bed that is actually an open mouth waiting to you to lay down
Azus is also going third person. The poor little guy really does care about Wilde and like most tough kids is a lot more fragile than they seem. Azus feeds Wilde a potion.
Do as the Romans do.
Wilde is now back to 8 points. Alex goes for funny crying because this could break a listener if done at all seriously. Grumpy kid who steals from their siblings in self defense, crying at the first sight of them in real danger for the first time? Alex is being merciful.
Amidus is not dead of being the only one not helping Wilde.
Wilde takes her(?) own potion, because Helen doesn't want us to worry
Oh do not remind me how vulnerable Sasha was.
Riz has to extract himself from the pile to throw a dagger at the rug and gets sneak attack damage on the rug.
So Hamid's player just used Hamid's namesake to flank like Sasha always wanted. Riz obliterated the rug for hurting his sister.
Riz is good with his siblings.
Wilde gives Azus a hug.
Lydia distracts them by offering Wilde a scar.
Wilde rolls to comfort Azus.
Azus is going to be attached to Wilde like a limpet. Riz and Wilde are going to poke things with a stick.
"I'll never let go" Alex must you? Bryn don't help him break our hearts (well do, you know what I mean).
Ionic pillar pun, Alex is so pleased with James for that.
Thank you Riz for not pulling strange ropes that disappear into the ceiling.
Amidus however...
Nothing seems to happen is the scariest thing a GM can say. Ok it actually does just summon a servant.
Science Kobold mini!
Azus attacks the poor servant, who calls for a guard.
Amidus uses knock out gas on the servant and therefore at least one sibling. Now is not the time to roll well James. At least it was only a sleep spell.
Wilde keels over on the bed, Azus does not take it well.
Riz wants to gently tie up and interrogate the servant. They are a little to eager to stab this servant.
They are standing on the vault?
So its a random chance?
Poor Bryn keeps falling into Hamid's voice.
Lydia is not letting them assist each other on telling if the servant is lying. They now have to believe the servant who was lying.
Riz feints a stab at the servant before following his siblings down.
Lydia knows Alex gave us a damn complex about fall damage and clarifies its a fun slide.  
3 notes · View notes
dontgofarfromme · 5 years
Note
What is critical role? I'd never heard of it before I started following you but I'm intrigued
Omg ok! Critical Role is, in a nutshell, a streamed Dungeons and Dragons campaign run by a bunch of voice actors. That concept sounded really really weird to me the first time I heard about it but! It's insanely addictive. Since it's a role play game and these are professional actors, what you're watching is basically an improvised fantasy story influenced by dice roles acted out live, and its AMAZING.
There have been two campaigns so far--the first has the players as characters in an adventuring party called Vox Machina, as they travel around the country of Tal'dorei and surrounding areas. There are 115 episodes.
PCs include: Angsty anime looking tinkerer with a tragic past; young, naive but wise young woman learning to become a leader; big strong dumb guy who's very soft inside, teeny MONSTAAAAAHH cleric who is light and sweetness and joy and will FUCK YOU UP IF YOU MESS WITH HER OR HER FAMILY; man of a thousand masks and a million charisma who is slowly learning how not to be a dick; sneaky impulsive self-sacrifical sad boy who is also into pranks and braiding his sister's hair and loving his friends to death; woman who covers all her feelings in 30 THOUSAND LAYERS OF WINKS AND BARTERING AND FLIRTING who also has a bear and loves flying; spoiled but under-loved rich kid with a giant automaton nanny-slash-scribe-slash-bodyguard
Important bad guys include: Vampires! Dragons! Asshole family members! Evil demigods! Doors!
Key themes, emotional arcs and moments include: Revenge! Self sacrifice! Hiding your feelings! Love as an extreme emotional risk but one worth taking! Becoming a leader!
The second campaign follows the adventuring party the Mighty Nein as they come together as a group and wander around the continent of Wildemount, starting in the Dwendalian Empire. Ongoing, currently 73 episodes.
PCs include: Stinky angsty fire man; Punchy, blunt, and secretly nerdy monk with a heart of gold; LEETLE BLOO TIEFLING who loves all things sweet and also pranks and also her god the Traveler he's her BEST FRIEND; sad buff goth woman with a tragic past who collects flowers and gently presses them into a book to save for sad reasons, EXTREMELY COLOURFUL TIEFLING who scored 100% in bullshitting class, insecure half-orc warlock reveling in his newfound abilities and EXTREMELY HESITANT about his newfound patron, little goblin who likes shiny things and also alchemy and stinky wizards; incredibly chill but passive aggressive pink-haired dead people-drinking cow man.
Important bad guys include: Slavers! Pirates? Their own mental health! Their own chaotic nature! Potentially two entire countries! The demigod version of an mutated circus clown/hyena combo!
Key themes, emotional arcs and moments include: Moving forward after doing terrible things! Learning to trust other people! Identity! Memory gaps! Becoming a better person!
My absolute favorite thing about both campaigns is the emphasis on family and friendships and friends-as-family and HOW FUCKING MUCH ALL THE CHARACTERS LOVE EACH OTHER and also how much the CAST loves each other because they have really great relationships with each other and that is also fun to watch. Because of the format theres a ton of time and emphasis on character, character arcs and character interaction, and maybe because of that all the relationships shown--ranging from romantic relationships to familial relationships or very close friendships, etc--are crazy well developed and wonderful to watch. If characters and their relationships are what tend to push you into watching things, you will definitely love this show. Not that the plot/worldbuilding is any worse. The DM insane the world is absolutely amazing.
The format isn't for everyone--the episodes are very long, around 4 hours on average on top of having a fuckton of episodes, and theres a lot of filler talk that can be fun but if you're easily distracted or bored might make watching it difficult. However if you're into long running fantasy book series, for instance (COSMEREcoughcough), youre probably already used to throwing ur soul into something way longer than any normal person would, and if you think you have the ability to get through something this long form, I'd highly recommend it. It's also in podcast form if you're like me and u wanna do something else while listening to stuff happen. If you don't think you'll ever be able to get through something that requires this much time and this much focus to watch, good news! CR had a fucking insane kickstarter this year where they raised enough money to produce an animated series, that they're currently working on--so sometime in the hopefully near future, an animated adaptation of one of the COOLEST arcs from CR1 is gonna be available. Probably a lot easier to watch than what is probably at least a solid month of gameplay.
Anyway this got way longer and probably contained more information than you really needed, but! I love this show so so so much and if u wanna hear more abt it plz feel free to ask bc I will talk abt it and never shut up if given the opportunity!!!
340 notes · View notes
mikerickson · 4 years
Note
Hey so I need some DM advice for a new campaign. If my players are working for a government agency during a cold war, and one of them wants to be secretly working for the other side, would that make the campaign unplayable? If not, what if it's two out of the four players?
Oooh, this sounds like a fun setting. So from the way you worded it I feel like you’re about one or two sessions in, established the setting and then two players individually came to you outside the game with this idea? My gut instinct is that no, this wouldn’t be unplayable, but you’d have to be careful about it.
The most important thing is to make sure you can keep it fun for everyone, because if someone’s not having fun it defeats the whole purpose of even playing D&D. You know your players better than I do, so I hope you’d know whether or not player 3 would feel slighted or jealous that player 1 is having this narrative-heavy side plot that might have an outsized effect on the overall story. If your players won’t get jealous of each other or feel like you’re playing favorites because some players came to you with ideas privately, then I say go for it.
I think it’s perfectly fine to have private conversations with players about how their character’s arc will progress without airing it all out in public. I also think it’s fine to have ulterior motives and whatnot at play... at the beginning of a campaign. For the sake of cohesion, I think it’s necessary to have all the players’ motives and desires aligned towards the end of the campaign though. In my experience I’d try to dissuade outright direct player-vs-player encounters within the party because by definition, someone is going to “lose,” and that player might feel sour about it. It’s better to avoid that altogether in my experience so you don’t have your players bickering with each other out of character after a tense session.
Let’s start using examples: say player A is a spy for the enemy country (let’s call them “Glavnaya”) working in this bureau for the home country the campaign is taking place in (”Caggiano”). This spy will need a handler or a point of contact to relay information back to Glavnaya (assuming they’re not using a dead drop, which presents a whole different suite of possibilities). Depending on the technology level of your setting this could be an in-person meeting with a disguised figure in public speaking in code, or it could be some kind of high-tech/high-fantasy walkie talkie device. Either way, there’s potential for them to be discovered by the non-spy players, and that could be fun to roleplay out, as long as the spy player doesn’t feel like you’re deliberately outing them to the group.
Maybe the spy’s handler is discovered by Caggiani counterintelligence and the spy has to skip town before their own cover is blown. Maybe Glavnaya sends someone to retrieve the spy for safe extraction. If the player takes this option, I’d have them retire this character (keep them in your back pocket as a returning enemy later in the campaign) and roll a new one mid-campaign. Maybe it’s easier to send an assassin and take out the spy before the operation continues to spiral out of control, which could have fun implications of it’s own (”Hey player 1, why was that assassin trying to kill you? They seemed to know who you were.”). Lots of roleplay opportunities here.
My point is that there should be something that makes the spies flip at some point because going into the final session or final encounter just to have one player betray the party would be the ultimate feel-bad moment and would sour people’s memories of the campaign as a whole, irrespective of how much work you’ve put into it. You could talk to your spy player and suggest that they flip allegiances at some point, but I think it’d be easier to convince them to do it themselves by changing the conditions around them to where it’s advantageous to do so. This is also a great setup for late-game “how do we know we can trust you?”-type conversations, and I’m a sucker for a good trope if nothing else.
tl;dr, you can do this if you think your players are mature enough to handle it, but things will go smoother if the spy is not still a spy by the end of the campaign
11 notes · View notes
cadykeus-clay · 4 years
Note
TELL ME ABOUT YOUR WILDEMOUNT BASTARD
HEHEHEHEHEHEHHEHEHEHEHEHEEE :3 thank u for asking,,,, (under a cut because I , uh. Well. I said infodump and it sure is one)
so, his name is nissyras, nissy to his …. peers? friends is too strong of a word for most of the people he associates with. he’s an echo knight drow from den tasithar (the same den as that guy that fjord bullied in jail) and that means he’s a Spoiled Brat. He’s an absolute bitch and an idiot and expects people to make room for him because that’s how he’s lived his whole life and he does Not know how to handle being in a place that doesn’t automatically know he’s a revered, chosen soul.
But, you know, if his life was so cushy and dandy in the Dynasty, why’d he leave? Well, he had severe younger sibling syndrome, with his older sister Leth being a dunamancy prodigy and really good at den politics and nissy having 9 wisdom and 5 charisma (including his racial charisma bonus) and being pretty damn bad at both of those. He was also considered the scourge of the family because he refused to get into a politically beneficial arranged marriage, instead having a bunch of couple month flings (which is basically a one night stand for elves with multiple lifetimes) with people from all over Rosohna, and not all even from den or den-adjacent families. people who would never get consecuted.
One such fling was a common drow girl, Mavryen, but then months turned into five years (which again, not that long for immortal elves but substantially longer than any of nissy’s other relationships). They decided to elope to the greying wildlands, to get away from the pressures of the dynasty and the hierarchy of dens that kept trying to pull them apart. Nissy and Mavy fled one night, and spent about two months travelling, eventually ending up in Uthodern.
There, Mavy laid eyes on a dwarf woman and realized for the first time in her life what attraction actually felt like, and immediately walked out of the elopement. She left Nissy positively heartbroken. And in a huge predicament, because there’s absolutely No Way for him to go home now without being shamed for lifetimes.
Not to worry though, he has a brilliant plan. Go on a couple adventures, get roughed up, maybe a cool face scar or two, and THEN go home, in glory, with battle trophies to prove himself a skilled dunemantic fighter to rival his sister AND with a story to tell about the beast that tragically killed his dear Mavy, which he then tracked down and destroyed in a heartbroken rage.
Slight problem though, Nissy is a slut, and he’s already got a new boyfriend, Zier. 
Pros of Zier: also a drow, also a noble, very hot. 
Cons of Zier: raised to believe that selfishness and mistrust are the most important virtues, because that’s how you survive, can’t stand Nissy, Nissy can’t stand him, both too stubborn to dump each other, both secretly cheating on each other with their fellow party mate, Nakoria.
So this is where the module picks up, and boy howdy it has been a RIDE. we picked a module about a mysterious disease spreading through the Greying Wildlands that we have to dungeon crawl to find the cure for (ironic timing, we know). The terrible trio (Nissy, Zier, and Nakoria) are constantly trying to puppy dog eye their way into just Getting things and wouldn’t ya know it! It doesn’t work! And then they cry about it to each other, while the rest of the party slowly plots their demise. 
For the most part, Nissy’s had a fine time. Like, it’s upsetting that he has to stay in lodgings that don’t even have a cook, and the frogs in the caves were easily bribed with food so he didn’t even get a cool fight or anything. The creepy cave dwarf was not intimidated by him, and then she went down really easy so he didn’t even get to be majestic in battle with her. But at least he convinced the party to put her into the 10 foot deep hole trap that she had left for them as retribution. Also, the pay for these quests is Paltry, and now they’re on a BOAT instead of an airship to travel to Eiselcross and it’s honestly pitiful. At least he’s not actively getting beat up by the other party members like Zier is, because Zier’s an idiot who doesn’t know how to shut his beautiful hot lips. 
But you know, adventuring is rugged sometimes. He’ll deal with it. And he’s helping to save people which, he does recognize at its core is a good thing. And he’d do it even without the reward. But there is a reward, and he will be getting it at the end of this, because he’s been through A Lot of inconvenience with absolutely no gore or glory to show for it. 
So silly me, the player, thinks we are just gonna play the module as written. But then last session, our wonderful amazing DM sends me a private message right before we close. Nissy has gotten a sending from Leth, his sister, begging him to come home for her wedding in two months. And let me tell you, i was NOT expecting them to pull backstories out and it blew my tits clear off and i am THINKING ABOUT IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 
Because now the stakes are SO much higher for nissy, he can’t come home to his sister being married (or worse, for her wedding, although it’ll kill him not be there) without Mavy and no good explanation. So he’s about to get SO much more reckless and at level 2, having rolled dookie shit on my hit dice, we may just be looking at my Second PC character death in what was supposed to be a fun chill campaign (I also died and came back as a revenant in humblewoods, the cute woodland animals module sdhfsdfudsf)
Anyways thank u for asking about my boy i hate him so much it’s great
3 notes · View notes
dragonologist-phd · 4 years
Text
Character Interview: Nona
Tagged by @rannadylin!! thank you!!
I’m tagging: @haileytxt​  @lunarowena​ @serenbach86​ @brujahfledgling​ (if you’ve already been tagged, feel free to either ignore or do it again with a different character!)
I’ll be doing this one for Nona! My delightful priestess from @grumpy-jedi‘s online rpg campaign! @grumpy-jedi​ also did the lovely portrait of Nona below!
Tumblr media
name ➔ Nona Vercae. Just Nona is fine- I don’t use the last name much these days.
are you single ➔ No, I am not.
are you happy ➔ At the moment? Not exactly. I’m relieved, of course, but...very worried.
are you angry ➔ Sometimes. I try not to let it get the best of me. It’s usually better to keep a calm head.
are your parents still married ➔  No, my mother left my father a long time ago. Which is...understandable, but I do wish she’d told us what was going on instead of just disappearing
NINE FACTS
birth place ➔ A city quite some distance away
hair colour ➔ Dark brown, with some red in it. The red comes out a bit more in the sun
eye colour ➔ Green
birthday ➔ 15th of Preauton, Early Autumn
mood ➔ As I said, I’m currently rather worried. My usual mood is rather more calm
color scheme ➔ I like greens and blues
gender ➔ Female
summer or winter ➔ Summer. I don’t care much for the cold
morning or afternoon ➔ Morning. More time to get things done
EIGHT THINGS ABOUT YOUR LOVE LIFE
are you in love ➔ *blushes* That’s a bit personal, isn’t it?
do you believe in love at first sight ➔ No. Love is something that takes time
who ended your last relationship ➔ If I remember correctly, I did. But that was quite some time ago
have you ever broken someone’s heart ➔ Romantically? No, I don’t believe so. Otherwise...well, some things can’t be helped
are you afraid of commitments ➔ No. I’m selective about my commitments, but when I commit I do it fully
have you hugged someone within the last week? ➔ I have been hugged, if that counts
have you ever had a secret admirer ➔ Not that I know of, but that would be the secret part, wouldn’t it?
have you ever broken your own heart? ➔ No. Maybe. Not romantically, at least, but I’ve done some difficult things
SIX CHOICES
love or lust ➔ Love
lemonade or iced tea ➔ Iced Tea is lovely
cats or dogs ➔ Cats. They’re not quite as messy, and they keep away rodents. And they’re cute
a few best friends or many regular friends ➔ A few best friends, I suppose? I...don’t have much experience with either
wild night out or romantic night in ➔ A romantic night in
day or night ➔ Night
FIVE HAVE YOU EVERS
been caught sneaking out ➔ I’m quite relieved to say no
fallen down/up the stairs ➔ Not that anyone has seen
wanted something/someone so badly it hurt? ➔ ...Yes
wanted to disappear ➔ A few times, I suppose. I have to admit, it would be a useful ability
been involved in a fight you thought you couldn’t win ➔ A fight I couldn’t win by myself, perhaps. But I’m not by myself.
FOUR PREFERENCES
smile or eyes ➔ Eyes
shorter or taller ➔ Taller. It’s not the most important thing of course, but it’s nice
intelligence or attraction ➔ Intelligence
hook-up or relationship ➔ Relationship
FAMILY
do you and your family get along ➔ *laughs*. No. No, we do not
would you say you have a “messed up life” ➔ Maybe. But the “messed up” parts of my life have led me to the better parts, so it all worked out for the best
have you ever ran away from home ➔ No. I was too stubborn for that
have you ever gotten kicked out ➔ Yes
FRIENDS
do you secretly hate one of your friends ➔ If I did, they wouldn’t be my friends, would they?
do you consider all of your friends good friends ➔ I think some of them could be. Time will tell, I suppose
who is your best friend ➔ ...I don’t really have one of those. There is someone I trust more than anyone, but ‘best friend’ isn’t quite the term I’d use
who knows everything about you ➔ Just one person. (Aside from the gods, of course)
17 notes · View notes