The whole "Claudia is now his sister"/Louis' sibling comparisons are never gonna sit right with me because that's never going to erase the fact that Claudia exists as a vampire partly because of him. Their relationship will never have this clearly defined role of siblings in the same manner Louis had with Grace or Paul, even if he was their older brother and was implicitly given the role of providing for them as the successor and manager of his family's estate. Because Louis was never responsible in part for their creation, the reason why they existed the way that they do in terms of behavior and life itself.
It also makes his betrayal of her all the more heartbreaking in ways that him and Grace drifting apart never will. He was her father, and didn't provide emotional support for her. She had to turn the tables and try to assume the role of being on an equal level because of this failure but this doesn't make him not choosing her any less painful than it did the first time. Even as they shift roles, take or give emotional responsibility one has towards the other, the fact that Claudia exists the way she does because of him and Lestat will always be there.
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warlock wizard Wally scribbles... Thinkings! oh and a bonus bard-ish Barnabys in the corner for flavor
outfit ramblings:
first of all that is a Terrible rendition of what Home looks like in my head. i just needed to fill empty space </3
the staff was the toughest part honestly. bc it Had to be paintbrush-themed, but then halfway through scribbling i was like "oh shit. there are only so many ways to draw a paintbrush-wizard-staff and Weevmo already hit it out of the park." so if you're seeing similarities! you're right! i tried to make it as different as i could! there is Inspiration from their marvelous design, however accidental or subconscious! Apologies!
he gets a pointed hood instead of a hat because a) it looks great on him! and b) it has less of a chance of messing up his hair! also c) it helps muddle the difference between Wizard and Warlock. typically hoods have evil/duplicitous connotation - blur the lines! i want his long gloves and forearm wraps to have the same vibe. his neckerchief is a big help in hiding Home's seal!
his layered (loosely apple-themed) capelet (which the hood is attached to) has a nice high collar & hides the details of his loose shirt - eye embroidery! and some flowers on the shoulders but yk, mostly eyes. on one side of the shirt buttons has open eyes, the other side they're closed! there's also one big eye on his back!
his belt buckle is two halves of an apple! he wears tall thigh-high boots w/ low heels to feel Taller! he has a book-holster hooked to the back of his belt, which holds his grimoire! and he has a lil thigh-bag that has been magicked to be Bottomless and warps size! he can fit pretty much anything in there! canvases! paint! apples!
his half-skirt thing (idk what the word for it is!) is really plush, like a quilt - his capelet is the same fabric. soft, cozy. sometimes he'll use the skirt thing as a blanket in a pinch, or as a picnic placemat!
is his outfit a little Complicated? is it annoying to replicate? yes and yes. but im a maximalist at heart and Nothing But The Best for the blorbo <3 layers my beloved <3
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In honor of the @rw-ship-showdown I wanted to write about Artihunter as someone who jokingly slapped them together pre-downpour and still thinks they are actually very compelling. Just not in the super soft love wins kinda way (Although I get why people like that more)
And the only way I know how to do that is talking too much so heres a far too long slug essay-
Obviously the slugcats don't offer a ton of characterization but theres not nothing to work with. Their stories, whether by their roles in it or the overarching themes do provide a backbone to work with. Even gameplay itself can provide a bit. (for some more than others)
Hunter, to me, is ultimately a story about selflessness. The goal is to revive Moon, which is very much an act of kindness from both Hunter and NSH. But the weight of that action is much more significant for Hunter- Hunter is deeply sick. They're on the clock, and for all their skill in combat none of that will ultimately help them to survive longer than their body can hold out. Moon is a close friend of NSH but that means little Hunter- Hunter really gets next to nothing out of helping them, and ultimately pays quiet a bit spending their limited time alive fighting to deliver that neuron so that someone else can live.
To spend ones limited days on helping another, in a game that very much stresses the unwavering cruelty of the world and nature- is pretty notable. (And you could even say that Hunter being the Hardmode of Rain World adds another layer to this)
And then we have Artificer. A storyline that very much stands out to people as more… villainous (so to speak) than the other slugcats. Artificer's story covers a lot of things. Trauma, violence, revenge, etc. Revenge is a bit of a selfish desire- That need to see someone hurt as they have hurt you. A punishment that ultimately does not fix whatever harm was done- but feels good to see because you were hurt and now those responsible share that pain.
Artificer's actions are founded in that need for revenge, their pups killed for overstepping boundaries they didn't know existed. Is it not fair for them to be angry at that, to punish the scavengers for their violence with their own? Why should the scavengers ever be forgiven when they and their pups were not? And that's how you get that loop- Harm for harm over and over.
The original action has been lost in a spiral of violence for violence. And here stands Artificer- their very spirit scarred. Not just because they sought revenge, but because they never ceased trying to scratch that itch for violence as an answer. Artificer only has two paths for their story- killing the scavenger king (Someone who, really, has little to do with the original 'crime' of the scavengers, but represents an important individual to them- as did the slugpups to Artificer), locking themselves as karma one for good and spending the rest of their life chasing creatures that no longer even fight back in a warped sense of closure- or to dissolve themselves in the acids of the void sea because they're too far gone to find any real peace.
They can't meaningfully recover from that state, not alone, twisting in on themselves. Even if they halt their actions, they've been using violence as a feeble defense against their own pain- violence that no longer has any real direction or basis. Artificer gets no real closure from killing the scavenger king. All they can do is continue the cycle, or try to scrub it away. No real peace in a prison of their own making.
So you have a creature, who even with a strict timer on their life- a body that will crumble to disease, spends its last bit of time on saving another. And another who was so caught up in the pain of loss that were eaten alive by their own anger, poisoned their own soul on such a deep level even self-proclaimed gods have no solution for them.
What peace can they offer each other? For Hunter, its only a fleeting moment of happiness- of selfish love, before their own body fails them. A bit of indulgence in something for themself. For Artificer, its a single, comforting thread to ground them again, something tangible to protect and care about again.
But thats a thread that will ultimately be snapped under the cruel indifference of the world. Hunters timer will tick down regardless of if it takes another with it. Its a tragedy- its doomed to end badly. Whatever good it offers to either of them to find each other will only provide the fleeting comfort of a band-aid that will be ripped away too early.
But all that can be worth indulging in anyway, if only for the moment. It doesn't change the ending, but the ending was never going to be happy.
Its can so yuri
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I think the most tragic part of Law’s character is that for so long he didn’t believe in unconditional love.
He thinks Rosinante saved him because he’s a D. He thinks he has to repay Rosinante for his sacrifices to mean something, when all Rosinante wanted was for Law to be free. Sengoku telling Law "don’t try to find a reason for someone’s love" truly hits like a punch to the gut because it’s so impactful—so fucking important. It completely shatters Law’s view of love (and life) and how it must be transactional.
Finally, he realizes that Rosinante just loved him. There was no debt to be paid, no expectation. He can love and be loved without reason.
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It’s cute that fyodor calls skk’s bond shallow. I guess ace’s documents about the port mafia’s abilities didn’t include a detailed report about the time in stormbringer where chuuya hung dazai upside down a pole and spins him around. I don’t think fyodor would be able to call their bond shallow if he knew how unhinged and perfectly executed that was without any verbal communication between the two of them.
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