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#Knit Collection‘
batmanbeyondrocks · 7 months
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Rebel Yuths lookbook photographed by Patricia Imbarus.
Designer: Rebel Yuths Photographer: Patricia Imbarus Model: Christian Aboa Styling: Ekaterina Evsyutkina and Susanne Kuuskman
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eyrieofsynapses · 6 months
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
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Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
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Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
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(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
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—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
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—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
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We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
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First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
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It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
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The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
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What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
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They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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2-braincells · 1 month
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had some very interesting experiences with men and fiber crafts today.
at lunch i was embroidering some cute flowers on a pair of jorts and a male friend of mine came over and was like "omg u can knit??!" and i was like. "uhm. no. i can embroider tho." (i didnt know how to knit at the time)
then later, once a friend had taught me how to knit for the play were doing, my male teacher saw me knitting away and was like "oh! u were sewing while getting your hair done? awesome!" (were figuring out hairstyles for the play and are time crunching) and again i was just like. "erm no i was knitting." my teacher was like "its a gender thing. us guys cant tell the difference" (he was joking. probably.)
then when i was telling these stories to my mom after school, my dad yelled from the basement that he knew how to knit. later, when i was ranting abt how different the crafts are, but how i could understand some being mixed up, he was indignant. so its not a gender thing.
anyways i perhaps could understand crocheting and knitting being mixed up. and maybe embroidery and sewing if u really know nothing. but both these guys got a yarn craft and a thread craft swapped 😭
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shapeshiftersvt · 18 days
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Most of the Cryptid Collection runway looks use fabrics that I illustrated, so in that way I've already contributed a lot to the runway designs. But it's also fun getting to do a little of the actual construction with a bit of knitting and hand-sewing. -Krista
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imhereboo · 1 year
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just a lil guy
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bookshelfdreams · 2 months
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behold my latest fo!
I finally turned the Cursed Handspun into a thing! (I made a whole sweater with this, then realized I hated it, frogged it. Started another sweater, frogged it. Started a cardi and, you guessed it. 🐸 Then it sat in the stash for a few years. Was lange währt...)
Pattern is Outlandish Bodice by bron matheson, available for free! Unfortunately it comes in only a very limited size range. Fortunately, if you're like me and not doing the fitted version, it's a seamless modular knit and basically just rectangles, so it's very easily adjustable.
Mine closes with lacing because I was too lazy to sew in the 500 billion hooks and eyes the pattern calls for. I could have made it with a tiny bit more negative ease, but it's fine and overall I'm happy with it.
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murder on the dancefloor
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webdiggerxxx · 7 months
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꧁★꧂
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wyldblunt · 1 year
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i am always thinking about that one asura in taimi's lab who, upon not recognizing the commander, snarks something like "oh, i'm sorry, i didn't bring my heroes of tyria flash cards with me today 🙄"
was he just joking or do those exist. heroes of tyria TRADING cards, even???? are children across the realm kicking and biting each other over a holographic trahearne
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maiios · 8 months
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What do the iterators do in their freetime? do they have any hobbies, like drawing or singing? -star anon!!
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part (1/2) - suns & moon
yes! they have multiple hobbies they enjoy to pass the time :]
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gareleia · 23 days
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THE KNITTING SAGA BUT HERMES IS A DUMMY
previously: part 1 part 2 part 3
m'kay, so, we've talked about Athena & Telemachus' issues. now let's touch on Hermes, because a Diva™ like him deserves his own post. and also because this had been sitting in my notes for so long i've genuinely forgot about it (i'd say that it's what translating a musical does to you, but honestly my attention span is just shit)
now, as much as I love Soft Boi!Hermes, I even more so love prankster Hermes who doesn't really recognize personal boundaries or the meaning of 'too far'. he's the guy who'll commit to the bit so far, he'll commit mass murder with a Tee-Hee and genuinely wonder what has got everyone so upset.
kid!Telemachus, holding a cup of poison: grandpa, are you sure it's a good idea? I'm scared… Hermes, laughing his ass of in the corner: of course in sure, champ! it'll be hilarious! good ol' game of Ithacean Roulette! now dump it into the wine, let's see who we'll get this time!
at the same time, he's not selfish. he's very keen on doing things for people he likes, and he cares enough to know when someone is distressed. he, as a god, is just so removed from traditional human morality that casual acts of cruelty are perfectly acceptable to him, while, for example, breaking an oath is a horrible sin.
think blue and orange morality stuff.
telemachus, outraged: …murdered his own family, can you imagine? hermes, equally outraged: I know, right? he gave a blood oath and broke it! disgusting! telemachus: why is that your only concern?!
but don't worry, helping to raise Telemachus and hanging around the same people consistently makes a real boy outta him gives him enough time and insight into humanity to start understand mortals better, and, as consequence, adopt some of their values.
especially the concept of spousal loyalty. Hermes is a patron god of thieves, and at the time taking someone's wife was viewed as an act of theft (because women were property, yeeesh). which is why to him Penelope's situation was less of a tragedy and more of "well, my dumbass great-grandson Odysseus should've seen it coming. snooze you lose! ¯_(ツ)_/¯"
that is, until he gets to know her better. and suddenly she's not a prize to be won or a challenge to conquer. she's a smart, capable person that commands respect from anyone who's got a shred of self-awareness. she's got gentle hands, and a radiant smile, and a spine of steel. Penelope looked Hermes dead in the eyes and told him serenely to keep being a good influence on her son, she does not deserve to be reduced to a token and given away to the highest bidder.
hermes, initially: well, penelope's a rich, gorgeous, basically single queen. I'd steal her too if she was my type. hermes, 10 years later: she's the smartest, ballsiest human woman i've ever met and if she only wants her Ugly Ass Groom then she'll fucking stay single until he comes back.
unfortunately for everyone else, Hermes cannot step in to protect her, because Zeus and Poseidon are both pissed at Odysseus already, and if either of them notices Hermes (and Athena) interfering with mortals on Ithaca, they might take it as an invitation to follow suit, and then it'll be Troy Story 2: Electric Boogaloo.
so he stays his hand, and hangs around Telemachus discreetly, mostly posing as a human. for a god of liars, he's surprisingly bad at blending in for long periods of time. Hermes thinks he's an awesome conspirator. meanwhile little Telemachus didn't even realise it was a secret.
the only people who don't know that [insert alias] is a god in disguise are the suitors, who are notoriously either too stupid, too overconfident or too drunk to connect the dots. the exception is Antinous who pretends to be oblivious and makes sure the gods don't see him as a threat to their beloved little pup (otherwise he'd have killed the prince long ago).
the suitors, however, unanimously agree that they hate this weird annoying stranger, and try to get rid of him in increasingly elaborate ways, from poison to stabbing to wild animals to dropping pots on his head.
spoiler alert: it doesn't work.
hermes, next day: *comes back every morning like nothing had happened, whistling cheerily* suitors: WHY WON'T YOU DIE?!
eventually Antinous convinces them to give up so they don't piss off Hermes.
years pass, Telemachus grows. Athena teaches him strategy and arts of war. Aeolus gradually comes out of the hiding and becomes the resident lovable comic relief side character. and Hermes? he teaches the kid all the good stuff.
and it's not just lying, okay? (though it's a signific significant part if it) music, diplomacy, geography, street smarts, some history. he's a worldly god, had observed and been a part of countless cultures. above all else, he knows people. he may not really understand them, but he knows how to get what he wants from them, how to find common ground and how to spin things to get along with practically anyone.
and girls. Hermes helps Telemachus with girls.
because he's the cool uncle figure that Telemachus admires, the kid trusts him enough to ask the god for advice when he starts growing older and gets his first crush in his early teens.
and, on one hand, Hermes is ecstatic. on the other one…
telemachus, blushing and stuttering: there's a girl I met, she's so pretty, and cool, and, and, and how do I talk to her, do I just come up and say hi, but what if sh- hermes: … hermes: *blue screen of death* hermes: MY BABY-
it's the first time he truly starts to grasp how short the kid's life will be. because in the blink of an eye he turned from a newborn to an adolescent, and soon enough he'll have his own family, and Odysseus had become a king himself at this age, and he's not ready it can't be this he can't just grow old and die
so anyway, he pushes the thought aside and pretends it never came up at all (because that always works, and bottling shit up never blows up in anyone's face, right, Athena?)
he gives lots of advice, from useless macho stuff to golden nuggets like "be yourself" and "show her respect". and, of course, he cheers from the sidelines, hiding 'inconspicuously'.
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and it goes surprisingly well. the girl appears to find Telemachus' awkward attempts at flirting sweet and charming, and the boy is on the cloud nine.
but Hermes isn't. because, unlike the prince, his judgment isn't clouded by a puppy crush and he can see that the girl is actually a lying bitch, who's playing Telemachus like a fiddle, hoping to become the next queen of Ithaca. and he won't stand for it.
except Telemachus, for some reason, doesn't seen thrilled when Hermes tells him to dump the girl. he flat out refuses to believe that, because love is blind and so are sheltered insecure teenage boys.
so Hermes, in his infinite wisdom, decides to prove to his naive little charge once and for all that the girl is just using him and doesn't actually love him. now, what's the first example of true selfless love from a woman that comes to mind to the god who had spent the last few years hanging out with the royal family of Ithaca? right, Penelope. and the one thing that characterises Penelope is her unconditional loyalty, even into the face of countless threats and temptations.
hermes, to himself: so, if I show the kid that the bitch will leave him as soon as she finds better prospects, he will definitely admit I was right all along! and dump her! it's a perfect, easy, foolproof plan! I am so smart! what could possibly go wrong!
another spoiler alert: everything goes wrong.
the girl does happily jump into his arms as soon as he hints that he's a god/demi-god/just a cooler prince or something. she does it right in front of Telemachus, in fact, so there's no way he'd be able to deny the obvious.
on the bright side, Hermes immediately outs her as a lying bitch and publicly shames her, embarrassing her family and ruining her prospects of marriage and causing her to suffer for the rest of her life ('disproportionate revenge'? what's that?).
on the down side, for some unfathomable reason, Telemachus doesn't seem very grateful??? what???????
hermes: and so, AS ALWAYS, I was right. telemachus: hermes: but please, hold your applause! telemachus: hermes: I did it all for you, out of the goodness of my heart! telemachus: hermes: and please, don't apologize! you were wrong, I get it! no need to- telemachus: *bitch slaps his smug face and runs away, hurt and betrayed* hermes: *shocked pikachu face*
thing is, Hermes doesn't understand what he did wrong. in his mind he did a rather good deed: showed the liar's true colors, and spared the kid a lot of heartache down the line. he doesn't understand the feelings of betrayal from having someone he trusts explicitly outing him as a naive fool in front of everyone he ever dreamed of earning respect from. doesn't get the pain of having been cast aside by someone he liked in favor of a god, with whom he could never compete. can't imagine living in the shadow of someone he had never even known and being constantly reminded of all the ways he's lacking.
telemachus: I'm not a stupid child, hermes. I could've handled it. hermes: but you didn't listen to me, maybe you'd have never seen it on your own- telemachus: and maybe I would've. maybe I would've had the opportunity to find out myself, and maybe I would've learned from it, but you never gave me that choice, did you?! did you think i'm that dumb?! hermes: oh, come on, kid, you're not dumb- telemachus: THEN WHY DO YOU TREAT ME LIKE I AM?! WHY DON'T YOU EVER TRUST ME?!
aaaaand there's the core issue. Telemachus had spent his whole life being babied at best and looked down upon at worst. constantly compared to Odysseus and his more vicious peers, always shielded from making tough decisions and proving himself. he feels like he will never amount to anything, because no one ever lets him really try. as soon as it looks like he's going to make a mistake, someone (usually Athena, Aeolus or Hermes) swoops in and 'fixes' everything for him, just like they used to do when he was an accident-prone toddler. which he isn't anymore.
and Hermes doesn't understand that. to him, ten years is basically nothing. the kid can't have changed that much in ten years. because if he did, then he'll change a lot in the next ten years, and the next, and very soon he won't change anymore, because ten years are nothing and so are human livespans.
ten years are nothing, because to admit otherwise would force Hermes to face the fact that Telemachus, no matter how precious, is just as mortal as any other human. which amounts to basically losing him already. and Hermes can't.
he held that boy as an infant. he fed him, helped to teach him walk and talk and make silly faces. he can't lose this child to time, the one thing even gods can't really protect humans from.
Penelope finds Hermes sitting on her balcony with the most human expression on his face she'd ever seem him wear. he's lost, and confused, and full of regrets, and kind of terrified. in that aspect, he reminds her painfully of her husband.
hermes, mumble: he's growing older penelope, sighing: I know hermes: he's not a baby anymore penelope: believe me, I know hermes: but... what do I do now??? penelope: you let it happen. not much else you can do.
she talks him through it.
hermes, rambling: but I will lose him. I'll lose him if he grows old and dies. this is why I don't get attached to mortals, you die too soon. he can't die now. penelope: he's not going to die now. he'll become the king first, he will find a good wife and have children and grandchildren. he will become great, greater that I and his father could ever dream of. and he'll be happy. don't you want to see that? hermes: I do, but- I don't want him to grow up! penelope: then you finally know the biggest joy and the deepest pain of parenthood.
it doesn't fix his fear. doesn't fix his pain, either. but it does help fix his attitude.
because she's right. Telemachus is growing old, and he can't shelter and protect the boy forever. soon he'll become a man, then an elder. and there's nothing Hermes can do about it, short of dragging the prince to Olympus and begging Zeus to grant him immortality, which will never work.
Hermes and Telemachus make up, of course. the latter knows, deep down, that the former is just trying to take care of him. they make up and forget the fight - at least, the boy does.
Hermes will always remember.
and he will count every day, every wrinkle, every grey hair.
the joy and pain of parenthood indeed.
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skeleton-monarch · 1 month
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does anyone know good places to get plastic free yarn? i’ve already poked around for local places but they don’t actually sell yarn lol. it would be cool to support small businesses as well. if you’re selling yarn feel free to link me your shop too!
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ifindus · 3 months
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✨"Meet the Artist" ✨
Name: Findus Age: 26 (29.03) Zodiac: Aries Nationality: Norwegian Orientation: Bi/Asexual Gender: Non-Binary (they/them) Education: Masters degree in Archaeology
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secondbeatsongs · 2 years
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there needs to be a chart somewhere for people like me who have a lot of special interests, which lists the starting costs for every type of hobby, and then tells you exactly why it would be a bad idea for you to start that hobby.
I just think it would help me if every time I got the sudden, sharp desire to start something new, I could go to a website that says something like, "really? you think you can afford a kiln? you think you can make room for a kiln? think again! go use up all that yarn you bought two years ago, or the seed beads, or the darkroom chemicals, and then we can talk."
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r4bbit-teeth · 9 months
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"the deer"
rabbit teeth thesis collection, may 2023
hand knitting, crochet, needle felting.
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lazulisong · 5 months
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A fun task you definitely will not regret is putting all of your yarn in one place.
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