I love Steph's origin as told in the Secret Origins 80 page giant- I just overall think it strengthens her character by giving her a lot of pathos and adding to her heroism (which isn't something writers were focused on in her actual intro in detective comics #647 since she was just meant to act as a plot device back then) BUT there is one tiny detail in it i will begrudge, and that is the portrayal of her having a minor love at first sight moment for tim
Secret origins 80 page giant, ID in alt
(or well, technically this was their second meeting in that story (the brick was the first) so...love at second sight?)
Mostly because Stephanie showed no interest in her introduction and only showed romantic feelings towards Tim AFTER this moment here:
Robin (1993) #4, ID in alt
Straight up the progression here goes:
The adventure in 'tec where they first meet -> Tim investigating the same crime scene as Steph -> she beats him up not knowing it's him at first, apologizes but says he shouldn't have scared her -> he remembers her/the moniker she goes by -> they talk about plot for a few pages -> Stephanie starts flirting
Robin (1993) #4, ID in alt
Which...is so fascinating to me and says so much about Stephanie. She highlights the fact that Tim "remembered" her. Like. Steph. Girl. This is our bar? It's sweet but kind of speaks to how much Stephanie is ignored at home/how little and sporadically she's shown interacting with her peers (and rarely ever the same kids twice). Her idea of peak romance is just...being on someone's mind even when you're not there.
Kind of also adds layers to Steph's proclivity towards jealousy later on, a manifestation of her insecurity and loneliness (though don't get it twisted, she's not written this way bc Dixon and co think it's an interesting character flaw, they wrote it bc they think it's an inherent character flaw of (particularly young) women/girls, which is very apparent in how he approaches Ariana's character as well from what I've read)
Also the fact that Steph becomes so smitten for Tim almost immediately after this is (a few issues later she aggressively flirts with him during AN ACTIVE HOSTAGE SITUATION. WHERE SHE'S THE HOSTAGE) again is kind of a mixture of kind of funny and sad. One boy is nice to her once and she's fully ready to wife him. Girl you are deranged (affectionate) (concerned)
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At this point you've written at least four different roleswap AUs, so I was wondering if you had any thoughts or takes about how a roleswap AU should be? - someone who's planning on making a roleswap AU
Please don't remind me. I'm embarrassed about this. I know I need to write other things. I don't know why the AU concept is so incredibly fun to write. I can't explain it. Roleswaps are very easy to write and a lot of fun and involve being a freak about everything. Who wouldn't write 10 of those bitches.
But yes, as someone whose roleswap AUs are like 9 out of her 51 fics, I feel qualified to talk about this. These are just my own opinions and takes, and other people might do it differently - if you write roleswaps too, feel free to add in your two cents!!
Before sitting down to write literally anything I always figure out the rules of the story. Writing is little more than a nonstop series of decisions, and if you abide by the rules of your story or characters then your decisions will be coherent and cohesive. By rules I don't mean worldbuilding - I mean the internal logic of the story and the characters. "X character will never explicitly say how he's feeling" or "the leads have to both win and lose every encounter".
I find establishing writing rules for roleswaps especially important - it's figuring out exactly how the roleswap works. Here are the ones that I find important, and kind of the process:
Decide what is swapped. Is it more of a universal swap, personality swap, backstory swap, chronology swap, or alignment swap? No matter which one you choose, all of these things are probably going to change anyway, but there has to be one central point for each character that guides your decisions. Are you actually swapping the narrative role in the story, or are you just changing it? You have to be really precise and have a very good idea of what exactly is swapped, and it has to be consistent throughout the story. It can't just (just) work on what you'd like to see, it has to be exactly the same between characters.
Decide the point of divergence. Sometimes that point is pretty abstract (She's a teenager in the 90s instead of the 20s). Sometimes it's much more specific, just one moment (He developed his superpowers at this moment instead of that). The point doesn't have to be immediately obvious, but you should know it - I did a backstory swap ages ago, and it seemed like a complete change, but like 150k in I dropped that a character dropped out of the police academy instead of completing it and that her entire life changed from there. If the swap is more abstract, then maybe it's just a series of smaller decisions - character A has these seminal points in his story, and I'm swapping him with character B, so here's what character B did during these seminal points instead, and how it changed him and his narrative.
Decide who the character is. This might be more personal, but for me, I think of the character as...there is a central tenet of them, of who they are as a person, that does not change no matter what. That's three or four traits of who they are, that you will not change, and that's what makes their swapped life their own instead of the OG dude's. But there's a lot of traits and behaviors around that core personality that's the result of their environment, backstory, and experiences. That's what should change. It's about figuring out how these essential traits + what is swapped + the point of divergence = an entirely different character and story. The roleswap you'll end up with will be a combination of all of these things: how the essential aspects of a character mix with what's swapped to create an entirely new environment and set of behaviors, which cause a chain reaction to create something new. As a writer, you sit down and say, "I'm keeping these parts of the character, I'm swapping out those parts, this new mix changes these points in their backstory, this results in this new person".
This is more of a guideline, but it's the most important to me: your characters have to be recognizable as the character. The reader shouldn't go, "this OC is making some weird choices". The reader should go, "I don't know how, because he's the exact opposite of his canon self in every possible way, but somehow he still feels like my favorite character". This is why you isolate those basic traits before changing the rest - so long as your character is still who they are deep inside, then they still feel like that character. And that's the fun of the story. You're selling something insane, and the reader is buying it.
It's a lot of really heavy character work. You have to really understand the characters you're writing - the less I get the original character, the more issues I'm perpetually having. I tend to fly fast and loose with characterizations, but when writing roleswaps I have to refer back to canon and the source material a lot ("In canon he did X thing, with his newly different backstory how would that decision change?"). The more you're rooted in canon, then the funkier and more divergent you can get.
Personally, I like to play a fun little game I call: how exactly opposite can I make this character until he stops feeling like this character? I Sometimes my goal in writing is "how deeply can I ruin this story". This is not a good game and people should not play it. I find that the lazier I get about getting in touch with the canon character, about keeping track of the canon decisions, and about following these guidelines, then the more difficult a story is to write. If you structure a story well then it's easy to write, and roleswaps are pretty easy. Thanks for the question!
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I fully get the anxiety of feeling like you don’t deserve to go to a show. It comes with the whole competetive fandom stuff.
Honestly, as someone who has performed on a lot of stages with varying kinds of crowds, the most important thing isn’t if you’re the biggest fan or if you know the lyrics or some choreography or bring gifts. The thing that is the most valuable is that you go to the show to have a good time. That’s all the artists are generally looking for. That people enjoy their music, enjoy the show, are excited to be there.
Some people may be disappointed that they don’t get a ticket, sure. But it’s not you taking that ticket away from them. Not everyone can have everything. Sometime people don’t get concert tickets. That is not your fault for buying. It is a thing that happens when everyone has the right to buy concert tickets instead of them being raffeled off or gifted. If the show was just for the biggest fans, tickets would be give out as competition prices, not to the person who buys them.
And there is no right way to enjoy the show. Some superfans never learn lyrics because they don’t particularly care. Some people buy tickets to go see random artists just for the experience. Some people just love to give gifts and find that to be the best way of interacting. Your way of doing it is just as valid as all that. You don’t have to earn any right to be there, that is what the tickets are for.
And honestly, you’d be surprised by the number of people who have never even heard of an artist or band who just show up for the show because they had a day off and it could be fun. It’s not about deserving to be there. It’s about wanting to go and getting the chance to actually do that.
I don’t know if this little pep talk eases your mind at all, but I hope it does. Learning to let go of the competetive mindset and attitude when it comes to regular life stuff is a chore and a half. I just want you to know that I would love for you to go to the show.
Thank you for reaching out. I really appreciate it ❤
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