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#undyne analysis
bogos-bint3d · 6 months
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Ok so there was a post asking about opinions on Undyne and her actions because OP needed it for science and I added a bunch of stuff in the tags but then I was like "oh wait if I write this in the tags nobody's gonna see this and she means basically everything to me so actually I really feel the need for everyone to see this" so here it is as it's own post
First reblog (I needed a second one because I ran out of space)
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Second reblog
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Sorry I just really felt like I needed to have the things I feel about her have its own post because all of this literally means everything to me I had to make sure it had a place to be kept. As you can see I have a lot of feelings. About. Like. Everything. So yeah
Thing is I seriously could've written so much more but it was late and I just couldn't. I might later though. Because seriously. There is so much more I think about her and it cannot be contained. But whatever, here's what I have for now, later
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shedpuns · 9 months
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I think a thing people don't recognize/play with in writing Undyne very much is that she's stupidly lucky. both in the small scale way of being a dumbass who lands on her feet every time she does something ridiculous and in the large scale way where she like she didn't intend to make such good friends with anyone. but she was in the right place at the right time and met the right person and lucked into so many friendships she wouldn't trade for the world. she didn't want to be close to anyone because it would only hurt them worse when her natural determination and her duty to fight humans killed her but lucky for her nobody fucking listened. and now she gets to live a happy life on the surface surrounded by family and friends and her wife because she happened on the right people at the right time to turn her life around. god.
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megaderping · 2 months
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Undertale's No Mercy Run is vastly misunderstood, as the fandom fixates so much on hyping up the Sans battle that many of the route's brilliant deconstructive elements fall by the wayside. In this video, I go in-depth about the route and the way it functions as a deconstruction of RPG tropes, an exploration of how we as players relate to video games, how it sets up a mirror for the players through Flowey, and also just break down the cool elements and writing in each section of the route in addition to those hyped up moments.
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stainedglassthreads · 11 months
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One thing I think I just realized is, in addition to being dissatisfied with how stories deal with Toriel’s grief compared to Asgore’s and Asriel’s, and how I don’t see many instances of Toriel and Asgore’s quarrel being addressed in a way that satisfied me... I don’t think I see that many AUs that quite get the responsibility Asgore feels... right.
Yes, I’ve seen several that portray his grief, depression, and how badly he doesn’t want to be in this position well, even if it’s disappointing how not everyone seems to be aware of what you learn about him in a Neutral run where you’ve previously killed Flowey. A lot of people can get aspects of his characterization very well, the broken man, the goofy dad, the intimidating monarch. But I think the reason I don’t see people capture the weight of his responsibility quite as well in fanfics and comics is... well. Oddly enough it’s in the way the monsters treat him.
It’s not just the fandom that has issues with idolizing or demonizing characters. It’s also the Kingdom of Monsters themselves--and they all idolize Asgore. Yes, he’s a very grounded and compassionate individual who invites his subjects to share all their problems with him, and who Papyrus insists will just let you pass through the Barrier. But he’s also a bit of the subject of a cult of personality for his subjects. When they say he’ll absorb seven souls and become a GOD, it’s not an expression of his arrogance, but rather their own adoration. While out-of-universe the Angel is generally agreed to be either Asriel or Chara(or us), in-universe I wouldn’t be surprised if Asgore was considered the Angel.
It’s not long now. King Asgore will let us go. King Asgore will give us hope. King Asgore will save us all.
Yes, individual monsters may want to collect a human soul for their own individual wants and desires. But it’s only the capture of a human soul, or using a single soul for their own benefit, that they really aspire to. (With the exception of Toriel, who wants no souls, and Flowey, who is Flowey.) Of those area bosses who earnestly try to take just one soul, Papyrus and Undyne both want to hand you over to Asgore, and Mettaton wants to protect humanity FROM Asgore. Literally everyone in the Underground seems to fully believe that Asgore will be the one taking all the Souls and fulfilling his promises, and all are content. (Again, barring Toriel, MTT, Flowey.) No one seems to ever doubt he’ll do as he says, even his ex-wife, and no one’s greedy to take the power for themselves or take the burden of being a savior for themself, except his kid who has both a God Complex and a Savior Complex.
With Chara, and with Asgore. They take a person and turn them into a representation of something More than any singular person could ever be. And then in the worst route Chara does it again, to themself. Asgore is freedom and salvation and retribution itself, and everyone including the woman who was once married to him agrees and reinforces the role. Chara is the feeling of a number going up, and the fandom agrees and reinforces the role.
And I dunno. There are fics and AUs where Asgore never lost his kids and always remained an affable, friendly guy. There are AUs where Asgore is the main antagonist and an awful villain with few redeeming qualities. There are fics and AUs where Asgore gets to recover in a post-pacifist setting. But I’m not sure any fics or AUs have ever quite captured how everyone else just talks about the guy, for me. Toriel is simply ‘intimidating’. But Asgore is a GOD.
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thecluelessdoctor · 4 days
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ive noticed something.
When sans as a character is written accurately, him in genocide based things is so much more impactful than the thing he was seen as a few years ago.
Like it's not just impactful because it's accurate.It's impactful because he's just... Given up. He's tired. He doesn't care anymore.
Sure, he's sad and a bit pissed about papyrus, but he doesn't try to attack you endless your about to literally, end the world.
It's... So much more sad. He knows he can't do anything, so he doesn't try. It makes him feel even more real, and like a person. Because honestly, if someone you loved was murdered, what would you do?
You can't.. really do anything. And most people won't even TRY to do anything.
It's saddening and so much more impactful than the sans that was popularized by the fandom.
Idk, little thoughts of mine..
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ultimateempath · 28 days
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Okay so it might've been done for some other arbitrary reason and I'm just really overthinking it, but I think the fact the skeleton brothers are the only main Undertale characters that are never mentioned in some way in Undertale Yellow is actually super neat attention to detail! (Continued under the cut)
In Undertale Yellow, pretty much every single other Undertale main character is mentioned or eluded to in some way. Toriel and Asgore both get actual roles, Flowey is our guide and save point, Alphys is mentioned more than once and also shows up in a cutscene, a guy at the saloon goes on a whole rant about Mettaton, Undyne is mentioned a couple times and her spear attack is briefly seen during the neutral route, and even Muffets spider bake sale returns!
Sans and Papyrus are the only two who never get brought up, and the reason why is actually stated in Undertale. According to the bunny shopkeeper in Snowdin town, the skelebros 'just showed up one day and...asserted themselves'. They're never eluded to in Undertale Yellow because they hadn't shown up yet. No one had anything to say about them because they weren't known during that time; for all intents and purposes, they didn't exist yet. I think it's a super neat little detail!
The last thing I wanna mention is that one of the fun value events in Undertale Yellow actively acknowledges the existence of said fun value events, vaguely mentioning changes in geography and mysterious doors appearing in what sounds to me like a nod to the Undertale fun value event of the extra hallway & mysteryman/gaster(?) door in waterfall (though it's equally likely to be just a reference to room changing fun events in general, like the goner kid for example). Not necessarily anything to do with the enigmas that are Sans and Papyrus, but still an interesting little thing to keep in mind for all you theory makers and fanwork creators out there.
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tramon81 · 8 months
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New Papyrus Headcanon.
Papyrus actually suspects that Undyne's cooking lessons are a way to keep him out of the guard, but he chooses to play the fool here cause he is completely terrified that calling Undyne out on it will end their friendship. Furthermore, it is this exact reason, to prove Undyne wrong that he is unfit to be guard (dunno if he knows the specifics on why she doesn't let him) that he so often talks about impressing Undyne and that after doing so she will nigh instantly let him in the guard.
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everythingbrainrot · 7 months
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"since when were you the one in control?"
you did the whole "sparing" thing. now, you wanted to bend this world to your will. you didn't just want to kill few monsters or grind for gold, you wanted to eradicate everyone.
how far can it be pushed?
"let's destroy everything in this wretched world"
you and flowey have a plan to become more and more powerful. so you kept killing. even when undyne and sans put up as much of a fight as they could. and you killed flowey, too, because why should he get to boss you around?
then, chara appears.
"let us erase this pointless world, and move on to the next."
well, who are they to tell you what to do? this world is truly yours. maybe you have a perverted sentimentality, maybe you're a contrarian. you refuse.
"since when were you the one in control?"
and... your world is deleted. sure, you, the player, had power over this world that its characters could never imagine, but there's one thing that will always have power over you. the game.
it lets you go back. it's not a loophole you've found, don't think for a second you've got away with what you did. the game is letting you do this, so it can laugh in your face when you try to pretend nothing happened.
undertale is a game that wants you to know that every choice you make is a choice the game gave you. so don't get comfortable. don't act like you're the one in control.
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inbarfink · 1 year
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I saw your analysis about Sans and was thinking; Do you think its possible for a person to have varied levels of Determination throughout their life? (They could be very depressed and so have lower levels of it and then slowly recover and regain it after some time.)
Oh, yes, absolutely.
I don't think there's an actual difference between Determination the Metaphysical Concept and determination the regular emotion. The Undertale universe is when were a strong enough willpower can be enough to undo death and turn back time and you can also extract and inject it into people using mad science, but it is still also an emotion effected by the person's mental state.
Just look at Undyne. If you kill her on a Neutral Route, she tries to revive herself using her own Determination but fails.
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She can only achieve this feat on the Murder Route, becoming Undyne the Undying.
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The only thing that changed is Undyne's mental state. In a Neutral Route, no matter what excuses she makes for herself or how much of a bastard you, there is always a little nagging doubt in her mind that killing a child to further Asgore's scheme is not the heroic thing to do. And it's this little hint of self-doubt that's holding her back from becoming truly Undying.
In the Murder Route, Undyne doesn't have to worry about these moral complexities. The Player Character is a mass murderer who is probably going to kill everyone - Humans and Monsters - and the heroic thing to do is to stop them in any way she can. This noble goal and confidence in her own ideals is what give Undyne the extra boost of Determination she needed to become the Undying.
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The only thing that changed here is Undyne's mental state. That heroic Determination came from her own heart, and not from any injector.
And on the other hand, I think the True Reset after the Pacifist Ending shows how Flowey (and Frisk) lost a lot of their Determination after that ending. Again, not because of some metaphysical science stuff. Flowey is just aimless and very emotionally confused right now, while Frisk finally achieved the goal they were so Determined for in the first place. This leaves the two of them a lot less Determined, and thus more suspectible to having their memories wiped as well.
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So yeah. I think it's important to remember that despite all the weird metaphysical Stuff surronding Determination as a force in Undertale it is just... determination. So it is bound to shift with one's emotional state.
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bogos-bint3d · 7 months
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Idk... I make posts about Undyne a lot . but you know? I've just been thinking about it. Thinking about all this real hard. Thinking about the woman who would do anything to protect others. The woman who is tough and loves to fight, but kind and loves to create music on the piano. The woman who faced a being intent on the destruction of everything, and managed to win the fight over countless different timelines. Yet also the woman who likes to eat warm ice cream. The woman whose will to live was do incredibly powerful, regardless of the circumstances, she will be able to surpass death. Whose levels of determination are completely unseen of and what should quite honestly be naturally impossible for any other monster we know to have ever existed. The woman whose name originates from a story that inspired the most iconic mermaid story of all time and though in the original Ondine myth she would literally die without a man we now know her as a lesbian warrior icon. The woman who felt the souls of everyone in the world. The woman who may seem cold yet cares so incredibly deeply for those close to her and will do anything to protect them, will suffer crushing pain at losing them. The woman who refused to let the world die and transformed herself into an incredibly powerful being with heart covered armour and her once gone eye now shining out as a spear itself.
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simonsoys · 2 years
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If flowey didn’t have any sort of conflict with sans
(Aka he didn’t kill everyone in his resets etc)
Do you think they would get along ?
It's implied if not outright stated that Flowey started by being friends with everyone first, before he got bored and started trying more violent things to remain entertained. So I think they could get along fine.
On the other hand, Flowey definitely likes Papyrus more and keeps a cool distance from Sans, so I don't think much about Sans' personality is appealing to him. It doesn't help at all that by the time of the game, he's caught on that Sans has some sort of ulterior motive regarding time travelers-- like the dynamic between a detective and the criminal he's trying to catch. But I actually don't think that's the primary reason he doesn't like Sans much.
Even if it were Asriel we were talking about before he became Flowey, he would gravitate more towards someone straightforward, principled, kind, and genuine. Sans is non-committal, secretive, purposely morally grey, and sometimes sinister. In general, it seems like Asriel admires people who are earnest and determined. He admires Frisk and Chara at different points for their unwavering convictions. He seems to be closer to Asgore, since Asgore is the first one he went to after becoming Flowey. He's attached to Papyrus as a favorite character. I could be misremembering but I thought there were lines that he thinks Undyne is cool when pushed to fight, as well.
Comparatively, he actively voices disdain for characters like Sans (with good reason), Alphys (with good reason), and even Toriel. Toriel, who he still cares about, he digs into a lot as an "idiot" who can't take care of herself. These characters often say one thing but do another-- to Flowey this probably feels "flaky" and hypocritical.
Asriel/Flowey has more of a "follower" personality until the end of the pacifist route of the game, when he comes up with his own set of ideals to live by. Until he reaches that point in his character, I think he prefers people who "have the answers, even if they're wrong". It's hard to say how he'd act in a post-pacifist setting, but I think it could be close to this awesome comic from creepyknees
And just my own headcanon-- I feel like a lot of the NPC kids talk about Papyrus and Undyne being cool and entertaining, while it's mostly adults that say Sans is a fun, likeable guy. So I think whatever charm Sans normally has, it's mostly lost on younger folks who just think he's a weird dude with lame jokes.
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megaderping · 10 months
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Did you know that if you backtrack after killing major bosses in Undertale, the dialogue changes? In this video, I discuss these overlooked details, what it means for each of the boss characters and how they relate to the NPCs in the world, and even touch on some of the notable miniboss/unique enemy kills, too.
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velvet-vox · 1 month
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Cop Undyne Vs Cop Toph (mainly an Undyne analysis)
I feel like it's kind of surprising how nonchalantly accepting the Undertale community was with the concept of police officer Undyne in Deltarune. Do you know about that one post regarding people being more accepting of a character dying off screen than they are of a character becoming a cop after a time skip? You probably do since it's so popular to be known outside of Tumblr, but it got me recently thinking about Undyne being a cop in Deltarune and why it's more believable than Toph growing up to become a cop in the Legend of Korra, Avatar the last airbender sequel series.
Undyne becoming a cop is so believable that it's kind of depressing once you look back at her Undertale counterpart.
One of the things that makes Undyne a more interesting character is the duality between her personality and upbringing. Once her waterfall fight in pacifist is over you quickly come to realise that the cold hearted warrior that has been chasing you down is actually, at heart, a big punk (which makes her constantly calling you one beyond ironic).
She has a loud and spunky personality, jumps on the counter and breaks all of her stoves, throws a spear at her table, sets her house on fire, everything I just listed happens in a 4 minute long cutscene and then, as a treat, we come to find out that she is actually a lesbian.
This is all juxtaposed with our first impression of her on our way to Hotland where she just does her job and tries to kill you and her backstory where she was basically coddled by Asgore into becoming a fierce warrior (cue monster kid parallels).
And that's where the difference between her and Toph comes in: Toph was a disabled child who grew up in a system that refused to cultivate her abilities and oppressed her so she became a punk as a result, while Undyne instead was always a punk (literally fought Asgore at their first meeting) that got coddled and nurtured by said system until she became its perfect weapon as a result.
This also puts her as a possible foil for Susie who is also a punk at heart but one that the system hasn't favoured or empowered and so she still remains a punk instead of growing out of it (possible conflict of chapter 3).
In conclusion, Undyne being a cop in Deltarune is acceptable because:
A) It's a different story with returning characters
and
B) Her backstory in Undertale already justifies said change.
While Tophocop on the other hand doesn't work because it's a continuation of the same story and her backstory doesn't justify this writing decision.
Undertale and Deltarune don't have an extremist who takes things too far, but they have a law breaker who has become a perpetrator of said law.
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how2spell-sandwhich · 2 years
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people who think a deleted tweet made before the game existed is canon: papyrus doesn’t know what sex/romance/flirting/crushes etc are
canon papyrus:
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h-worksrambles · 2 years
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Undertale Post-Pacifist Headcanons
Like many people who’ve played through Undertale’s Pacifist route, I have my own fair share of thoughts on what happens to all the characters after the credits roll. And because I’m feeling in a sentimental mood, I wanted to write them all down in one place. So I thought I’d go through each of the main characters and talk through where I see them ending up. Some of these have been partially shaped by other takes, or even fics, that resonated with me. Others are purely my own interpretation. This isn’t a fic or anything super comprehensive. Just me splurging out my thoughts onto a page to get ‘em out of my head after all this time. Also a few side notes before we start: -This is NOT referring to Souless Pacifist. That’s an interesting thing to think about but, frankly, I’d like to actually be happy today. -I’m mostly leaving Deltarune out of this because’s it’s a seperate canon, it’s not finished and frankly, I have NO IDEA where that story is going. -This all purely my conjecture based on my interpretation of the story and characters and what I’d like to think happens next. Nothing more. Frisk Frisk accepted Toriel’s offer to stay with her and they settled down in a house in the town, Ebott, not far from the mountain of the same name. Originally the pair just had a small place to themselves, but in a couple of years, they moved into a much larger house. Since Frisk was spending so much time with all their friends, Toriel decided they might as well all have a room there, and nearly all of them sleep over there pretty frequently. By this point, they’re almost as much one big family as they are friends. They also accepted the position of Ambassador of monsters, but didn’t really step into that role for a few years. The position requird a lot of knowledge that makes for a rather unfair responsibility to put on someone so young. Plus, most human world leaders would likely turn their nose up at negotiating with a child. Though Asgore’s role as king was now greatly reduced, and Toriel had long since renounced her position as queen, they stepped back into a more pronounced diplomatic role while Frisk was still learning. As a young adult, Frisk took on more and more responsibilities, finally flourishing in the role of ambassador. Shortly after the monsters leave the surface, they were recognised as having gone missing previously, which raised questions about where they came from before the Underground. They have only ever shared the full story with Toriel, and later Asgore, and they still don’t like to talk about it much. But between Toriel acquiring full custody, and Frisk finally opening up to at least one person about it all, they’ve made a ton of progress moving past whatever their old life was like. And they seem content to focus on their new life for now.  Frisk never found themselves in a position where they needed to muster up the Determination to SAVE or LOAD. They decided that this ending was one worth keeping, and left it as it was. One time, many years later, they tried to muster up the concentration to make a SAVE point just in case...and found they couldn’t. Perhaps whatever external influence had given them that power had left them. Maybe it went off to find something new to occupy its time...Anyway, with the burden of that power gone, Frisk is now free to devote themselves to their new life fully, and maybe that’s ok. While Frisk’s efforts do not single handedly rebuild bridges between humans and monsters (as such a task is far too big for one person) they do make a world of difference in establishing peace between the two during their career. Toriel Toriel finally fulfilled her dream of becoming a teacher when she opened a school for monster children. A couple of years later, she expanded to welcome humans as well, the first school to teach both human and monster children, leading others to follow. As headmistress she is very well-liked by her students. While there are a handful of jokes about how scary she can be when she’s angry, she is generally considered a caring figure to her students and a practical overseer of the school. She is still very good friends with Sans, and since both the brothers are already spending a lot of time with Frisk, she gets plenty of opportunities to trade jokes with him whenever the two show up to visit. She has also begun to practice cooking with Papyrus and Undyne. Papyrus is actually getting a bit better, and Undyne...well, Toriel appreciates her enthusiasm, even if she usually has to make time to clean up pretty thoroughly after a lesson.  Stepping into a teaching role also led Toriel back into her aptitude for magic, something she had only used for essentials for a long time. She began studying and researching the topic extensively, not just to better instruct her students, but for out of a long dormant intellectual curiousity. She has been an invaluable source of consultation for Alphys on multiple research papers as a result. Nor is Alphys the only one. While Toriel was once afriad to face her subjects after hiding away from them for so long, she finds herself a welcome presence of her community, even amongst humans. She ultimately ends up meeting many of the monsters Frisk met on their own journey and befriending them in her own right, be it lunches out with Dogamy and Dogaressa, or tea and sewing sessions with Muffet. Having such a social life is a little strange for someone who was alone in those ruins for so long, yet it feels oddly right. Toriel still remembers her lost children and she still misses them greatly. But settling down into a new life on the surface, fulfilling dreams she never thought she would and being part of a family again after all these years has helped her find contentment. Papyrus Papyrus is still comfortably living with Sans on the surface. The early adjustment period was quite hard for him. As happy as he was to finally be out and able to meet new people, his dreams of joining the Royal Guard had still been throughly dashed. Nonetheless, Undyne was still happy both to train him, in both magic and cooking. And this gave Papyrus time to think. He loved training with Undyne, and the feeling of improving himself and getting stronger. But he never wanted to use that power to hurt anyone. It was Undyne who suggested he try training other people in turn. Taking his friend’s advice, Papyrus opened a fitness gym, where humans and monsters could hone their bodies and/or magic in a safe, fun environment. And he quickly proved himself a surprisingly empathetic and supportive instructor, as well as being a unexpectedly strong and well-versed one. Maybe Undyne wasn’t kidding when she told Frisk how tough he was while training him. He’s still certainly an eccentric trainer of course. In particular, he has made a habit of offering his homemade spaghetti to anyone who seems to be getting tired while workig out. It certainly works. The offer alone is generally enough to make them hastily insist they’re fine to keep going another few sets! Papyrus and Sans both maintain an exceptionally close friendship with Frisk, and have sleepovers with them at least once a week, often more. He tends to be quite fussy over Frisk whenever they’re over, keen to insist they are well cared for, sometimes a lttle too zealously, often chiding Sans to help more whenever Frisk is their guest. However, Toriel is all to happy to leave her child in the brothers’ care, and at this point they’re basically a mix of uncles and big brothers to them. Papyrus is quick to notice that one of his friends never left the Underground, and still makes time to visit him whenever he can. He’s not sure why this one monster is so loathe to leave the mountain, but he’s still keen to make them feel a little less alone regardless. Papyrus once wanted nothing more than for people to like him. Now, with a fulfilling job and plenty of friends, more people like him than ever. But more than that, he can now say he likes himself plenty as well. Sans Of all Frisk’s friends, Sans might just have had the hardest and longest adjustment period to living on the surface. At least to those who knew him. Sure, he was mostly still his lazy, good-natured self, everybody’s carefree pal. But those who knew him best, Papyrus especially, could see that the smile didn’t always reach his eyes. And every now and then, he would spend the day laying in bed. He’d joke that he was over-rested from too much napping, so now he had to nap EVEN MORE. But neither Papyrus, nor Toriel, nor Frisk were convinced. The truth was that Sans hadn’t forgotten how trapped he’d once felt. Putting the pieces together and guessing (rightly) that the world around him was looping, was a bitter pill to swallow. And the painful thought that nothing he did would matter was not an easy one to forget. He was still happy to be a good friend to Toriel and a good brother to Papyrus, but he couldn’t fully convince himself that he wasn’t just going to wake up one day back in his room in Snowdin. And as happy as he was to have Frisk over, there was always the awkwardness of something that was being left unsaid. Eventually Sans finally gave in and asked Frisk one day if they were going to reset. But Frisk, not sounding terribly surprised that Sans knew this, said they weren’t. That they were sticking with this. As much as Sans wanted to believe them, it seemed too good to be true. Then the days turned into weeks, and the weeks into months, months into years, and still no reset. And somewhere along the way, Sans started to believe a little. Those listless days in bed started to grow less frequent, his smile seemed a little wider and more genuine. And he seemed warmer to Frisk than ever. He even became quite protective of them. Whenever any narrow minded human had any intentions of harming the Ambassador, they would quickly find themselves caught in a cage of bones. What was once a promise to look after the kid for Tori’s sake, was now a personal vow to look after a true friend who’d helped him out of a very dark place, and keep them safe. Aside from that, Sans is much the same as ever. He can still be found at Grillby’s new venue most days, he’s still a frequent visitor at Frisk and Toriel’s house and he’s even become surprisingly good friends with Alphys. Turns out the lovable lazy skeleton is a little more of a dork than he lets on, and he doesn’t mind lazing around binge watching Alphys’ latest shows or joining her to play a video game. Plus it’s one more way he can shirk off the last thing Papyrus told him to do. Occasonally, Alphys can weedle some surprisingly profound scientific knowledge out of him during their time together. But he usually complains that recalling that is too much work, nor has he ever talked about where he learned it. It took a lot of time, and a lot of work for Sans to really feel at home on the surface. But now Sans is probably the most content, and the most alive he’s felt in years. Undyne With the Royal Guard disbanded, Undyne found herself on the surface but out of a job. Sure, being out of the Underground was fun and all, but for someone so dedicated to her training, it was a little hard to find something to fill in the time. Then one day, as she and Alphys were watching yet another anime she had an idea. The show in question featured a martial arts tournament, where people could put their skills to the test in competition. A place to fight where nobody could get hurt (mostly). ‘Man’, she thought to herself. ‘If only humans had something like THAT!’ Except, hold on...they do. Undyne signed up for classes in karate and the rest was history. She ultimately took classes in tons of different martial arts, and, when she was ready, she began entering local wrestling tournaments. Over the years, she carved out a fearsome career in professional wrestling. Under the alias of the ‘Legendary Hero’ (a name originally born out of a sponsorship deal with MTT that ended up sticking) she had plenty of wins under her belt. She has now has no shortage of fans, humans and monster alike, and helped encourage other monsters to enter professional sports fields, changing the industry drastically. Outside of her matches, Undyne still makes plenty of time for her friends. Papyrus’ gym tends to be her training venue of choice (when she first showed up Papyrus wasn’t sure whether to cry of joy or reinforce every piece of equipment ASAP), and will still spar with Papyrus and Frisk whenever she has time.  Sometimes she’ll volunteer to do a training course at Toriel’s school. When she does the students are half in awe, and half dreading how throughly she’ll put them through their paces. This also led her to interact more with Toriel on her personal level, and while making small talk with the fabled ‘lost queen of the Underground’ (as well as her mentor’s ex) was decidedly awkward, the two eventually became friends, and even have cooking lessons together. Plus, she and Alphys still make time to visit Asgore whenever they can. Speaking of Alphys, their relationship has also progressed since the Barrier broke. They started dating in earnest once the dust had cleared and monsters were established on the surface and eventually moved in together. They remain firmly supportive of each others’ work, with Alphys never missing one of her girlfriend’s matches. Undyne has also helped Alphys to better come out of her shell. They started going to conventions together, meeting new people along the way.  A couple of years down the line the two made the step to get married. When they did, Undyne asked Asgore to walk her down the aisle. Eventually, the necesarry arrangements were made for them to have a kid together, and, with their new daughter, the three now live together happily. They’re also still delighted to have Frisk over whenever, and effectively became their cool aunts. Undyne may not have become the legendary warrior who struck down the last human for the sake of all monsters. But what she now is still pretty legendary as far as she’s concerned. Alphys Much like Undyne, Alphys too had to find a new path in life after losing her job as Royal Scientist. Not that she really minded. That was a part of her life she was more than happy to leave behind. Her first major concern was helping each of the Amalgamates get settled back in with their families, since she naturally felt responsible for them. She had steeled herself to expect the worst from their relatives, and some definitely took the truth worse than others. But mostly she was surprised by how many were just happy to get their loved ones back. Some even thanked her for it. This left Alphys deep in thought for a long while, unsure what to think after finding some closure to the events that her haunted her for years. She eventually sought out professional therapy. After a while, it led her to accept that, even if her past experiments had caused unexpected harm, they’d done some good as well. And there was no reason she couldn’t learn from her mistakes, and use her talents to help people. Soon she set to work in her little lab in her and Undyne’s home. Across the later years, Alphys made a variety of inventions that combined human advancements in science, with the unique magic of monsters, to help improve the quality of life for both. Using helpful devices like the Dimensional Box as a starting point, her creations helped improve the lives of humans and monsters across the world. But she had two important caveats. She would accept no governmental or (especially) military funding. The profits from these devices were more than enough for her and Undyne to live comfortably, and she didn’t want to be back in a position of being obligated to do research she knew was wrong. And no experiment that involved directly experimenting on human or monster bodies in any way. All of this has helped Alphys feel more fulfilled than ever. Where before she felt cursed to ruin everything she touched, and that her craft had only resulted in what she considered evil, now she was helping all kinds of people. And it means a great deal to her to this day. Outside of that, she has a pretty comfortable life. She still loves to unwind with a good anime, and has even begun dipping her toes into the communal side of fandom. Whether that be online communities, or even going to conventions (Undyne is always happy to join in on a cosplay) and all sorts of things Alphys never dreamt she would have the nerve to do. But throughout it all, Undyne has remained her rock, always able to cheer her up on her bad days, and encourage her on her good ones. Between this, striking up a friendship with Sans, and getting to spend time with Asgore in a non professional context, Alphys has more friends now than she ever thought possible. But as much as she loves her daughter, as much as she values her friends, or as much as she joins everyone in spending time at Frisk and Toriel’s house, it’s still sometimes nice to take time to herself to unwind and rewatch Mew Mew Kissy Cuitie...even if Season Two still sucks. Asgore Asgore’s road to making a new life on the surface was...complicated to say the least. For one thing, he was incredibly busy right from the off. Most of the diplomacy needed to make peace with humanity once monsters were reintroduced to the world naturallly fell to him. And many monsters who had settled down in Ebott still came to him for help with numerous small matters.Still, Asgore appreciated the distraction. Outside of that, Asgore mostly kept to himself, in a small house with a garden for him to tend to. Asgore was all too happy to help monsters re-integrate into surface life, but truthfully, he still didn’t really feel he himself deserved to do the same. He tended to avoid contact with people unless they came looking for him, still believing he didn’t deserve to enjoy a peaceful life with the blood he had on his hands. And yet, to his surprise, people still wanted to come to him. His subjects still valued his advice, and applauded his efforts to negotiate with human world leaders. Alphys and Undyne still visited him whenever they could. And most of all, Frisk still seemed to want to talk to him. Asgore had convinced himself that Frisk would never want to see him again. After all, he’d try to kill them. Besides, seeing Frisk meant seeing Toriel, and he could hardly bear to look her in the face. Yet still, Frisk would ask Toriel to bring them round to visit after school, to which she eventually, if somewhat reluctantly, relented. He would spend the day making them tea, playing with them, working the gardens with them, or just being a confidant to the child. After everything he’d done, this human child still wanted him to be a part of their life. And not just them, but countless monsters. It was more than Asgore felt he deserved.  It was a few months after the first of these days looking after them that Frisk called Asgore ‘Dad’ for the first time. He nearly burst into tears on the spot. Shortly after the immediate aftermath of the Barrier’s destruction had died down, Asgore made quiet, private arrangements to find the relatives of the six fallen humans. He thought it best to deal with the matter on his own terms and take full responsibility, lest it make life harder for monsters trying to live alongside humans. Their reactions...varied. For some, it had happened so long ago that none of their immediate families were alive, and their descendants were just relieved to have closure. Others were angrier and more hostile. But all of them eventually recieved some form of resolution and support. It wasn’t an easy task, but one Asgore thought was important to do. ...Asgore even tried to find out about who Chara’s family might have been. But he turned up no results. He’d been afraid that might happen. Asgore is still mostly quite withdrawn in his social life, but outside of his role as king, he still has his fair share of friends. While his old friend Rudy fell down a long time ago, he still checks in on his daughter whenever he can. He still sees Gerson on occasion as well, who is always keen to swap old stories. He now happily embraces his role as Frisk’s father figure and has them over most weekends and the odd weekday. And of course, plenty of his subjects still respect him enough to ask for his help with their problems, and he’ll always sit them down with a hot cup of tea to hear their troubles. Of course, spending time with Frisk meant spending time with Toriel, which was...awkward. Toriel was still understandably angry over everything, but they wordlessly agreed that, both for Frisk’s safe and their diplomatic roles, it was important they try to get along. But it was plain to all that there was a lot going unsaid. It was Alphys who eventually convinced them to sit down and talk through everything that happened. Lay all their cards on the table, everything they’d felt, and gone through since that day. Not a pleasant prospect for either but, remembering how forgiving and merciful Frisk had been to the both of them, both chose to follow their example. These talks were long, and difficult, but ultimately cathartic for both parties. It didn’t magically fix everything, far from it, but with their newfound understanding, the two gradually found themselves able to spend time together comfortably, which was especially important as Asgore became a bigger part of Frisk’s life. As a final olive branch, Toriel offered Asgore a job as gardener at her school. Deeply touched by this expression of trust, Asgore accepted. Between spending time together at the school and co-parenting Frisk, Asgore and Toriel began to build the first steps of a new friendship. It was undoutbtedly a tentative one given what they’d been through, but genuine all the same. And, several years later, by which time Frisk was already almost an adult, they began to remember why they’d once fallen in love in the first place. Of course, neither had forgotten why they had seperated either and so they knew better than to ‘get back together’ officially. But over the course of several ‘not-dates’, they slowly started to build...something. It wasn’t what they’d had before, but it was something new. They’re still slowly working at it, ignoring any comments about how ‘everyone else can see it’. For now, they’re both content to see where this goes. They’re still Frisk’s parents whatever happens.  Asgore is still the gardener at Toriel’s school, where he is well liked by the students. Being around children is a pleasant reminder of happy times for Asgore, and his hedgework and carefully nurtured flowerbeds are a source of pride for the school. Deep down, Asgore still has bad days where he feels he doesn’t deserve any part of this new life. But each day, it gets just a little bit easier to believe it. Mettaton Mettaton’s stardom in the Underground carried through into his surface life. His performances are still widely watched by monster from all over. Winning over the brand new, enormous demographic of humans is a tough task, but it’s a challenge Mettaton was willing to take on. And he did eventually make his way into the mainstream, developing a lengthy career in both film and music, with human and monster fans alike. Because of this, unlike many of the others, Mettaton chose not to settle down in Ebott, but he still made sure to keep on eye on his friends who did.  Eventually, Mettaton saw the efforts his friends were making, as ambassadors, inventors, diplomats and the like, to make life better for monsters, and he began to wonder if he could do more with his fame. After this period of SOUL searching, Mettaton began using his platform to advocate for unity between humans and monsters, and taking roles in movies with human and monster casts and crews. The day he fought Frisk in the Underground taught Mettaton the positive impact he had the potential to make on his fans through his art. And he’s more committed to that than ever. Naturally, such a busy career often keeps him on the move, but he will occasionally make time to make a low profile visit to Ebott (or a high profile one if he feels like it). When he does, Napstablook and Alphys are always his first ports of call, and there’s generally a day out shopping with Frisk on the agenda at some point (anything to get them out of that tacky striped shirt). As part of her research, Alphys has sought his advice on how to build more mechanical bodies for those who want or need them, and, touched by her efforts, he’s happy to share his experience when she’s coming up with new designs.  It’s odd really. Despite being more famous than ever, Mettaton has found that’s not actually why he’s so happy with himself right now. Flowey Even as all the other monsters chose to go up and live their lives on the surface, Flowey alone, stayed behind. Much like he once told Frisk, he simply couldn’t bring himself to leave the Underground. Maybe he didn’t feel he deserved it after all he’d done. Maybe this self imposed exile was his idea of punishment. Maybe he just didn’t want to re-open his parents’ centruies-old wounds of grief. Maybe it was all of those reasons. Whatever his logic, he stayed. Occasionally, he would get visits from either Frisk or Papyrus, neither of whom had forgotten him and both resolved to keep him company. Frisk always made sure to let him know that Asgore and Toriel were both doing fine. Every time either of them visited, they asked Flowey to come with them. Every time, Flowey said no. He never regressed to the state he’d been in before he met Frisk. Just because he turned back into a flower and lost his SOUL again didn’t mean he’d forgotten what these experiences had taught him. But becoming the person he once was, even for a moment, just made it even harder to believe he’d ever really be accepted out there after everything he’d done and everyone he’d hurt. Left to his own devices, Flowey was true to his word and spent most of his time taking care of the flowers. Flowey’s magic had always allowed him to manipulate plant life, but now he was using it to nurture the various plants of the Underground. Slowly, he learned to use his magic not to kill, but to give life. Under his care, the various areas of the Underground became some of the most famous sites of natual beauty on Earth. Now that the Underground is easy and safe to reach, people come from miles around to see the plants that now grow there. There are rumours of some guardian who has grown the Underground into what it is today, but no one has ever seen him. Over the next few years as he tended to the kingdom alone, Flowey came to realise something. For so long, he’d thought that all he could do was destroy. That was the only thing left to do after countless time loops had numbed him to everything else. Yet here he was, using his powers to heal, to grow, to make the Underground he’d once terrorised so much more beautiful. Is it possible, then that he could do the same on the surface? It is then, and only then, that Flowey agrees to go with Frisk outside the mountain. Even after this experience, Flowey’s life is not smooth sailing. He never recovers his SOUL to restore his original form. As a result, his capacity to feel emotions and empathy is not entirely as it once was. But there are plenty of factors other than his SOUL-essness that made Flowey into who he became, and there are parts of himself he can still work on, SOUL or no SOUL. Flowey is still very dry and reserved in his deameanor, but he’s not willfully cruel like he once was. He still struggles to say the right thing at times, but he’s learning. He’s been able to rekindle his friendship with Papyrus. The two were implied to be much closer friends in earlier time loops, and Flowey hopes that he’ll be able to make something new in pace of what he once reset away. Asgore and Toriel are happy to meet another of Frisk’s friends, but he’s reluctant to tell them the full story of who he once was. Maybe someday he’ll tell them. But for now, he’s just glad to see that they’re happy. And while he pretends it doesn’t matter to him as he’s not that person anymore, he’ll still constantly hound Frisk for details once Asgore and Toriel start spending more time together. That said, there is one person who Flowey still struggles to get on with. Sans may not remember anything that happened in the previous resets, but he at least guesses who the other person was besides Frisk, who had that power. While he puts on a friendly air for Frisk and Papyrus’ sake, he never trusts Flowey entirely, and their exchanges tend to be pretty terse and snarky when their mutual friends aren’t around. Flowey may never have the life he once had back. But he seems to be on the way to making something new in its place. Chara This will be the shortest, because not much needs to be said. Even if Frisk never even knew they were there, observing Frisk on their journey through the Underground gave Chara a lot of time to think. For a long time, their life had given them no reason but to believe the worst of humanity. Their ‘plan’ was just as much a revenge quest against the people who once hurt them as it was a bid to save the monsters they loved. And their last memory was being held back, betrayed, in a sense, by their brother as the humans took everything from them yet again. Suffice to say, when a strong source of Determination awoke them from death, they had little reason to see any worth in humans, or monsters, or the world in general. Perhaps, in another time, they might have met someone else who validated those dark thoughts. Someone who made the wrong choices, who led Chara themselves to the worst possible conclusion... And yet, that’s not what happened. What they saw instead was a child who only offered mercy to a kingdom that wanted them dead. They saw a child with the power over time itself who used that power to help people. They saw their family find healing and redemption through the actions of this stranger. They saw their sibling find himself again, and make his peace with their own departure. In watching so many monsters find their catharsis through Frisk’s actions, Chara found a degree of catharsis themselves. Maybe they were wrong. Maybe humans weren’t as bad as they thought. Maybe power wasn’t everything. Maybe the future of humans and monsters their father once spoke of still existed. Finally able to let go of their anger, Chara is free for the first time. And with the source of Determination leaving after the credits roll, there’s nothing to keep them bound to this world anymore. After all, what do ghosts do in all those old stories when their unfinished business is resolved? With everything finally settled and no Determination to anchor them anymore, Chara is able to pass on peacefully, at long last, safe in the knowledge that their friends will be fine without them....
And that concludes my Undertale Post Pacifist headcanons for all the major characters. I hope it was an enjoyable read. I think it’s safe to say this game made a huge impact on a ton of people who played it, and their reactions are all very personal. As such, I know full well that these are just my projections and interpretations of what happens after the ending. But I think the fact that this game left enough of an impression that I wrote this much says something about its quality. I’m so sorry these are all so sappy. But I’m not as funny as Toby Fox, I’m afriad. Also, good lord, I didn’t mean this to be so long. If you somehow read the whole of this mess then thanks. It’s nice to think at least someone enjoys the crazed ramblings I call my blog.
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