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#tron ghost in the machine
jet-bradley · 6 months
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read tron: ghost in the machine
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3-inch-doodles · 6 months
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this was supposed to be a silly goofy gitm sketch to keep my art brain satisfied so I could work on finals junk. however
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original panel below the cut
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encominternational · 1 year
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Round 1: JET.EXE vs MA3A
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schlange-edens · 24 days
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finally read ghost in the machine and ?? the whole comic is already a lot, but this???? this ?? uhhhh
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coupleofdays · 6 months
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Actual code comments in Tron, Part 3
This is the latch batch (for now?). Again, I found most of these comments here and here, and there are plenty more funny ones there that could probably be used for similar images.
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shadowwingtronix · 11 months
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BW Chats: Landry Walker Responds To My Tron 2.0 Comic Reviews
BW Media Spotlight brings you a printed edition of BW Chats as Landry Walker Responds To My Tron 2.0 Comic Reviews
Welcome to a special print edition of BW Chats because I haven’t had access to online visual communication since Google Hangouts went down. All I have is a Skype account I can’t remember the last time I used. So I actually did this through the Twitter instant message system. The original Tron may or may not be a successful franchise depending on your point of view. The 1982 movie was a splash of…
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not-that-dillinger · 2 months
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(Combining: GUEST :  for one muse to offer the other a place to stay. STORM :  for both muses to find shelter from a severe storm. Same universe as prev Ed and Sam rp?)
Sam had been tucked away in the basement of The Arcade, coding on The Grid’s terminal, so she didn’t hear the sound of the rain right away. When she did however it snapped her out of her trance. A jolt of slight panic coursing through her. The bike!
She raced up the stairs, pushing away the TRON machine she had moved back into place behind her so that Marvin didn’t wander in when she was working, and raced past the other covered, but no longer dusty, cabinet machines in the arcade till she was at the door, swiftly unlocking it. She paused under the covered threshold of the entrance when she saw just how much water was falling out of the sky. That was definitely one hell of a storm.
Well. It’s not like she was going anywhere anytime soon.
She flipped her hood up and walked out to the street towards her Dad’s… well her, Ducati now, kicking up the kickstand and grabbing onto the handlebars to walk it under the covered threshold. She lifted her head up when she heard the shuffling of feet and some splashes nearby. At first she didn’t recognize him through the rain until he got a bit closer. She lifted one of her arms, waving it slightly as she called out to be heard over the pounding of raindrops and howling wind.
“Ed! Hey! Over here!”
She rested the Ducati against the wall, still waving with her hand as she held open the door of the arcade to invite him inside.
@iamnoprogram
It was one of those days where Ed couldn't go home. One of the days where he was afraid of what he might do if he left his thoughts to wander. Usually he would stay at the office and code until he passed out at at the keyboard, but his meeting with Mackey earlier that day had been... it had been a lot of things, but certainly not good. Draining, mostly. And for reasons Ed wasn't quite sure of, it brought up old ghosts that Ed still couldn't put to rest. They were the sort of ghosts that made his office, which was normally a refuge, feel downright oppressive.
He'd hoped that a long walk would exhaust him enough that he could go home and pass out as as soon as he got to bed.
He'd been walking for about an hour and a half when the storm hit. It was one of those rare deluges came so suddenly, and so intensely, that LA's near non-existent storm drainage system quickly overflowed and flooded the streets. The kind he'd only seen a handful of times in the twenty-some-odd years he'd lived there.
Between the dark, and the rain fogging up his glasses, he had pocketed the glasses in hopes of preserving them when he inevitably tripped over his feet, and resigned himself to shuffling blindly back toward the tower and his car.
Not that he had any idea whether it would be better to go home or stay at the office.
He hadn't been walking back long when he heard someone calling his name, though it had still been long enough that he was thoroughly drenched, and shivering mildly from the cold. He froze in place on the sidewalk, having to take a moment to identify her by voice, since he was all but entirely blind.
"...Sam?" he asked, then realizing where he was, and that she was the only person likely to be there. He glanced both directions, and, seeing no lights, nor hearing any vehicles (there rarely were; this part of town had been all but abandoned since he was in middle school), shuffled across the street, navigating toward Sam by voice alone.
"Hi Sam," he said awkwardly, stepping under the eaves. "Uh, thanks," he said awkwardly, hesitantly following her into the Arcade.
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3-inch-sam · 4 months
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the only thing i know about tron comes from that south park episode so i just wanted to ask, whats tron about and should i watch it?? (⁠.⁠ ⁠❛⁠ ⁠ᴗ⁠ ⁠❛⁠.⁠)
first of all this is hilarious because literally two days ago my brother sent me the article on Moses and we both discovered he was modeled after the MCP
Whether you should watch it is up to you! It's one of my special interests so I recommend it to basically everyone. If for nothing else, TRON 1982 is a work of pure art and passion and contributed a lot to film as an industry and how we handle CGI and VFX now.
It's about "what if the programs in your computer were actually people running around in there and they had their own little world?" and "All information should be free!!" This comes from the time when computers were just being integrated into everyday life so they were a little more newfangled and weird.
but to me it's also about "what if you met God and they were just like you. what if God was unaware of their own power. if your world started to collapse around you, what would you do? would you wait for the end? would you try to kill God for refusing to help you?"
If you want to get into it, start with the movies: TRON (1982) and Tron Legacy (2010). Then I'd suggest Tron Uprising, and if you want further lore you can go for the comics and games. Here's a way too comprehensive list of all the Tron stuff I have experience with!!
All Tron soundtracks are absolute bangers btw
Blue: canon to the current timeline
Green: non-canon to current timeline
in chronological order, we have
TRON (1982)- the original movie, establishing our world, characters, and themes.
Tron 2.0 (2003)- FPS sequel to the movie, following the son of two of the original protagonists of 1982. (this one kicked off my special interest! i played it during the first quarantine and it was all downhill from there)
Tron 2.0: Ghost in the Machine- a spinoff comic of 2.0. It's very strange and off putting at times, especially the art style after the second issue.
Tron: Evolution- the prequel game to Legacy, which takes place in November of 1989 and follows a brand new security program on the new Grid.
Tron: BETRAYAL- the prequel comic to Legacy, which gives some (imo) much needed context to character motivations.
Tron Uprising (2012-2013)- the prequel cartoon series to Legacy, follows a mechanic program. It's widely regarded as one of the most painful parts of the Tron universe because the series was never finished. It was cancelled during airing and the season finale never aired. It only has a single incomplete season, even though the story and animation were fantastic.
Tron Legacy (2010)- the sequel movie to 1982, which follows the son of the main protagonist of 1982.
Tron: Identity- the newly-released visual novel game that takes place in a separate Grid as Legacy, but the same timeline. It's pretty good!! Introduced the first non-binary character in Tron.
This is already way too long so I'll cap it there. thank you for the ask!!!
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lucky-dyse · 1 year
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Now a week long and in (sort of) chronological order!
Please reblog when you're done voting!
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omegaremix · 4 months
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Omega Radio for January 28, 2017; #131.
Unstoppable Death Machines “Single Clarity”
Genghis Tron “Board Up The House”
Mannequin Pussy “Pledge”
Anasazi “Sudden Illlness”
Black Cobra “Dragon & Phoenix”
Ex-Breathers “Open Source”
Neurosis “Fire Is The End Lesson”
Urochromes “2 Men”
Single Mothers “Hell (Is My Backup Plan)”
War On Women “Second Wave Goodbye”
Daughters “The Hit”
Rollins Band “Ghost Rider”
Unsane “Blood Boy (Hell’s Angel’s)”
Sleep “Dragonaught”
Whores. “Fake Life”, “Straight Down”
Pissed Jeans “Ignorecam”
Primitive Weapons “Ashes Or Paradise”
United Nations “Serious Business”
Nine Of Swords “Buoy”
KEN Mode “The Ugliest Happy You Ever Seen” , “Your Heartwarming Story Makes Me Sick”
Uniform “The Killing Of America”
Yautja “Of Lament”
Melting Hand “High Collider”
Full Of Hell & Merzbow “High Fells”
Deluxe noise rock, metal, post-punk, d.i.y., and metalcore.
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bulletblade · 3 months
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As chosen by you, the spinoff for Challengers of Smash is Marvel vs. Capcom.
With the exception of 5 characters, every playable non-assist/boss/secret/Norimaru character will be your roster.
For Marvel: Blackheart, Black Panther, Black Widow, Cable, Captain America, Captain Marvel, Colossus, Cyclops, Deadpool, Dormammu, Dr. Doom, Dr. Strange, Gambit, Gamora, Ghost Rider, Hawkeye, Hulk, Iceman, Iron Fist, Iron Man, Jubilee, Juggernaut, Magneto, Marrow, Mephisto, Modok, Nova, Omega Red, Phoenix, Psylocke, Rocket, Rogue, Sabertooth, Sentinel, She-Hulk, Shuma Gorath, Silver Samurai, Spider-Man, Spiral, Storm, Super Skrull, Taskmaster, Thor, Ultron, U. S. Agent, Venom, War Machine, Winter Soldier, Wolverine, and X-23.
For Capcom: Akuma, Amaterasu, Amingo, Anakaris, Anita, Arthur, B. B. Hood, Cammy, Captain Commando, Chris Redfield, Chun-Li, C. Viper, Dan Hibiki, Dante, Dhalsim, Felicia, Firebrand, Frank West, Guile, Haggar, Hayato, Hsien-Ko, Jedah, Jill Valentine, Jin Saotome, Ken, Lilith, M. Bison/Vega, Mega Man, Monster Hunter, Morrigan, Nash, Nemesis, Phoenix Wright, Roll, Ruby Heart, Ryu, Sakura, Servbot, Sigma, Sonson, Spencer, Strider, Trish, Tron, Vergil, Viewtiful Joe, Wesker, X, Zangief and Zero.
See you Monday for Round 1.
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jet-bradley · 5 months
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gitm lore that isn't canon because it's ghost in the machine, but jet living above the arcade is such a fucked up idea if you think about it in the context of tron legacy? did he never know the basement was there? was he renting it from an apathetic sam? how would you like, ?? react? after everything in tron legacy learning you were living above your friend's dead dad the entire time?
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it even looks abandoned when it shows up in ghost in the machine, it works weirdly well? like part of this is just supposed to show that (blue) jet is depressed here, but that couch looks like he's using flynn's old furniture, and the windows look boarded up?
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like even if this is just jet.exe's dreams or whatever... they pulled a lot of inspiration from things that actually happened to jet.user. why would the arcade show up looking abandoned in their version if it if it was still kicking when jet went into the computer?
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owlixx · 8 months
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Arcade Review
I attended VCF Midwest 18 (retro computing festival) in Chicago with my dad this last weekend and we stopped by the Galloping Ghost Arcade. I jotted down a list of the games we played and figured I’d flesh that out with some notes/context for tumblr.
1. Tron - they had both the original machine and the Discs of Tron machine. Considering we had both brought Tron shirts, this was a hit with us.
2. Qix - I’m familiar with the “cut off the box while something bounces around in it” genre and I had heard this name before but I don’t think I’d ever connected those dots before. I wanna play some more of this one sometime.
3. Asteroids - a classic and not much to add, but the vector graphics were so bright and vivid here that it really looked cool. and the momentum feels pretty good too on the ship.
4. Street fighter/mortal Kombat - we played MK2 and 4 which was good fun, I’d like to play more of all of them. And we did one round of SF1-4 which was super fun. I wish it was easier to get into fighting games. And that I didn’t have to pick one main!
5. Commander havoc - this really impressed with the vivid vector graphics and interesting track-cylinder controls. I didn’t even get to the platforming part until playing later in the Atari collection on my vita! Which emulates the track-cylinder using the touch screen which is a nice touch, never heard of this game before
6. Battle zone - again, this is familiar territory but playing with the real headset and joysticks really elevates it.
7. Batman forever - this one was just silly, the photo scans of the actors looks so goofy on top of the movie already being goofy
8. Berzerk - a favorite of my dad’s
9. Wizards of Wor - this one played like Pac-Man if Pac-Man has a gun, really wasn’t bad despite never hearing of it before
10. Dragon’s lair - got further than I think I ever have before, new goal of mine is to actually beat this game or at least watch the full “movie”
11. Capcom vs - always fun until the game actually starts lol, love the rosters but I suck at these even more than normal fighting games. Highlight was my dad recognizing a couple character from tatsunoko and promptly kicking my butt with them
12. Dungeon and dragons hack and slash - already own this at home but always fun to see, I really ought to beat my copy sometime with someone else
13. Virtual fighter/tekken - again, takes me back to a simpler time but I need a local player 2 for these to be fun
14. Darius - I think we played the oldest and newest one. Neat novelty for the wide wide screen. On the old one, you can tell it’s a CRT in the middle flanked by mirrors reflecting CRTs on the bottom of the machine. I have burst on my vita and never played it before, it’s cool to see how arcade accurate it is now!
15. Silent scope - always gotta pop my head in here because it’s a fun novelty, I should try the home port someday for fun
16. La machine guns rage of the machines - I have this on Wii but it was fun to play the arcade version! I was surprised by how strong the rumble was. I need to play this, NY gunblade, and ghost squad more at home with my legit Wii zappers
17. Aerosmith - never knew this existed and boy is it buckwild and kind of hilarious. Never would’ve expected the Aerosmith game to be a rail shooter
18. Moonwalker - we played this for about 30 seconds before sharing nervous laughter and moving on
19. Journey - we called this one out ahead of time thinking it surely wouldn’t be here. Plays like tron where it’s actually 5 minigames featuring poorly digitized heads of the band members. Pretty funny
20. Resident evil gun survivor 2 - this was really curious! You aim with a lighting but also move by using the light gun as a joystick. Pretty neat but the multiplayer didn’t work for us. Looks like there’s a home port exclusive to EU/JP? I’d love to play more of this oddity
21. Castlevania arcade? - I think this was just a port of Castlevania 1 but still interesting
22. Super Mario bros versus - couldn’t tell if this was different from Mario 1 at all functionally but playing with an arcade joystick and buttons was neat!
23. Mario bros - I’m so used to the remake included with GBA Mario games that the original makes me embarrass myself when I play it
24. Donkey kong - I need to actually clear all the stages at least once
25. Sinistar - my dad clutched a win against the S man himself, kinda neat how this game has multiple phases and free movement
26. Star Wars arcade - we played a super low poly one because it was 2 player with a much higher poly one next to us but single player only. Also played a ROTJ speeder bike game with neat handlebar controls
27. Defender/Stargate - a classic, I need to get decent at this one sometime
28. Tempest - TxK was the first game I got on my vita and I didn’t really get it, but now I get it more and the graphics really impresses. I’d like to play more versions of this game
29. Pac-Man/mania - a staple like bread or eggs. Maybe someday I’ll play all them in order
30. Joust/2 - this was super fun. Really shines in PvPvE with an uncertain alliance. Transforming the mount in the sequel is neat, had never seen it.
31. Warlords - 4 player pong basically, but also reminded me a bit of boom blox. Keeping an eye out for this one now.
32. Night driver - never heard of it before but kind of fun
33. Pole position - feels so much better with a real wheel and pedal
34. Qbert - terrible at it but cute
35. Spy Hunter 2 - pretty fun in 2 player mode actually
36. Speed racer - this really surprised, this was super fun. Jumping over my dad was the highlight until we both collectively ran off a cliff and quit
37. Gauntlet dark legacy - somehow plays way worse than the GameCube version? But fun seeing this guy here
38. Robocop/2 - first one sucked, second one relatively impressed especially with the Wild Guns-Esque shooting gallery minigame
39. Contra - we had just played the DS Contra 4 so we had to play this one for comparison. As hard as I remember, especially for him lol. Also played an odd 2.5D contra in Japanese. I got the feeling it was a phone game port and googling now confirms yes, it is, called Contra Evolution
40. Ikari warriors - fun to play because of the unique twisting joystick. My dad lamented that we didn’t get to the tanks
41. Crystal castles - my dad showed off a secret warp trick on the first try that I managed to recreate on my vita port that uses the touch screen as a trackball. Way cooler with trackpad than joystick like I’d played before. Also always think of the musical artist
42. Cyberball - hot nonsense, he crushed me. Fun dual screen corner setup
43. Sonic the fighters - I had thought it would be fun if they had this one and they did! Didn’t play long but just fun to see it show up
44. Segasonic - this was my wildest guess as to what could even appear here, very happy to see it! My only chance to ever really play this game. Sadly, had a rude guest next ti me during it
45. Yi are king fu - this was high on my dad’s list and did in fact appear, he blazed through the first five levels quickly. I’d like to try and play this a bit more
46. Ring king - boxing game my dad was looking for, we really struggled to get started with the controls
47. Punch out - it was neat to get to play the arcade original with the wireframe graphics like his alternate costumes in smash bros
48. Judge dredd - this one was just kinda funny, classic stiff digitized photo graphics ala mortal kombat
49. 3D xevious - had never seen this, kinda neat
50. Super puzzle fighter - a favorite of my mother’s, fun to see the cabinet version. Especially since the XBLA port is weirdly compromised in some ways
51. Space invaders - this one was fun because it had a physical background graphic that the game sprites seemed to hover above, which was much more impressive than seeing just the game sprites in isolation
52. Mega man power battle - I had beaten both of these before on the capcom arcade collection for $1.99 a pop, but playing and seeing a real cabinet was a real treat
53. Paperboy - I always associated this game with the NES but the arcade version with a unique handlebar controller is a lot more charming. Still far too hard.
54. Pit fighter - so bad it’s good, this was on my dad’s list
55. Quake - this was a curious one, having to aim and move with just arcade buttons
56. Star Trek - pretty cute vector game, the Split View of first persons and top down is pretty neat
57. Cliff Hanger - fascinatingly, a laserdisc game in the style of Dragon’s Lair but repurposing clips from Lupin III without advertising itself as such.
58. Wrestlemania - not my first time playing this one, but always fun to see the super over the top moves
59. Rampart - one of my dad’s favorites, admittedly kind of advanced for the time with the base building in between rounds. Kind of an addicting gameplay loop if I am being honest
60. Quantum - super cute vector game with trackball that plays like Pokémon ranger where you have to draw circles around objects. Pretty good game feel, curious about this one
Didn’t get to play:
Popeye - favorite of my dad’s, screen broke
Star Wars episode 4 - similar
Mk3 - working but poor screen, my favorite MK
Soul calibur - the only had 2 and we ended up skipping it anyways
Silent hill - beautifully giant machine but was either down for repair or occupied
Monkey ball - had that silly banana joystick but down for repair
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encominternational · 1 year
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ROUND 2: JET.EXE vs JORDAN CANAS
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sometipsygnostalgic · 2 years
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How would Entrapta feel about other Hive Mind species of science fiction like Daleks, Cybermen, and The Borg?
We were joking in dms last night about her turning people into non-brainwashed cybermen but I actually dont have many thoughts, just variations of what i wrote in the tron post... to be honest i dont want to talk about doctor who and i dont know about star trek...
However - She would not only love the tachikoma from ghost in the shell, she literally has a tachikoma in the form of Emily
Murder machine turned into little buddy but still a murder machine
I'd say my favourite aspect of SPOP's transhumanism has to be the ambiguity around Darla, the ship's Windows 95 OS. Like the tachikoma, the robots in spop don't start sapient, or at least don't seem it. It's like a social experiment - We don't know if the ship is truly sapient, but Entrapta gives her a name and talks to/about her like a person, and all the other characters gradually start doing the same thing, they go from calling it "Mara's ship" to calling her "Darla". And while you don't get a definitive conclusion of Darla's sapience, the audience saw Emily go from a Horde murderbot into a fully fleshed out character with her OWN values and friendships, and we even saw the same implied briefly with the Beast Island Mecha and the Drylbots, so we are able to believe Darla will develop individuality too, even if she's not super advanced like Light Hope.
Just... the idea that the way you treat an AI changes how it sees itself and its purpose and even if it is really basic like an operating system it can learn and be built on to become a person.
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coupleofdays · 1 month
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Hey there, Tron fans! Do you want yet another piece of cancelled Tron media to feel miserable about, since we most likely never will be able to see it finished? Then look no further than the planned 2004 Tron 2.0 comic!
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The Tron 2.0 Wiki has a comprehensive summary of everything we know about the comic, and there's also this archived interview with the creators. What we know is certainly tantalizing. It seems to have been intended to be a sequel to the game, with a superheroic tone, with Jet Bradley jumping between being an ordinary human in the Real World and a colorful, superpowered protector of the digital world. Mercury would of course be his partner/sidekick, but what's especially interesting is the descriptions of two entirely new characters: A "digital viking" named Tek, and Odorus, who can apparently track Programs with his sense of smell (wait, computers programs have a sense of smell? How does that work? What does that represent?). The plot on the first planned miniseries (named "Derezzed") apparently revolved around these characters solving a murder mystery.
Sadly, the comic was never published, though we did get some cool cover images, including this one that appears to depict some new villains:
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Some sketches for pages have also surfaced (they're all available on the Wiki page linked above), and I believe that one of them might actually show the "viking" character, in the lower right corner:
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Another page has Jet and Mercury talking to an unknown character. Could they be Odorus? Or perhaps the murder victim?
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Another intriguing thing is that there were apparently also plans for a story about the characters from the original film. This sketch page might be for that comic, or maybe a flashback sequence in the 2.0 comic:
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Of course, we did eventually get a comic sequel to Tron 2.0 in the form of Tron: The Ghost in the Machine, but that was certainly something very different from the cancelled comic.
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