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#tes legends
actual-skyrim-quotes · 3 months
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There IS a right answer, and I WILL judge you on your answer.
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imagineargonians · 6 months
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funny how sotha sil dislikes lorkhan (boo hoo nirn is flawed) yet he managed to repeat his fate almost 1 to 1 a) used his own power/life essence to build a new world b) made lorkhan's heart 2.0 to power it c) was killed by a fellow god who wasn't happy about losing their divinity
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Here's some more Eldritch and cosmic horror hcs I have for The Elder Scrolls
I imagine that those who have actually seen the form of Hermaeus Mora have also went mad as he is incomprehensible but also because he projects the knowledge of everything into their minds which is what turns them into seekers and lurkers
Nobody other than The Last Dragonborn has returned from Apocrypha sane barely anyone returns from Apocrypha due to most of them becoming seekers or lurkers the ones that do escape end up mad and rambling things about seas of Black and ever watching eyes
Hermaeus Mora drives people to insanity like Sheogorath difference is Sheogorath makes them lose their mind through chaos
Hermaeus Mora makes people lose their mind by making them aware of how insignificant they are compared to the vast amount of powerful beings that can wipe them from existence in an instant
The Deep Ones that live under the town of Hackdirt are very mysterious the caves under Hackdirt connects to the coasts of Cyrodiil where an entire society of Deep Ones live
Some people think they are remnants of the dreugh others think maomer or maybe sloads but when the Imperial Legion permanently ceased the town of Hackdirt not too long after the events of The Great War they found The Bible of The Deep Ones and brought it to an Imperial scholar to translate it he has said that it is unlike any known language he has seen but he would try to decode it
Days later a note was found in his office rambling about during the time of seas of black and red suns when the towers fall and reality is being teared apart by the children of the gods the beast in black will burn the world
The scholar and The Bible of The Deep Ones was nowhere to be found
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areggos-art-dump · 11 months
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still drawing all the dark brotherhood members
of course I couldn’t forget tesl
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ervona · 9 months
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Day 5: Forgotten / Devotion for @tes-summer-fest
Once there was a tower, a twisted thing with winding corridors and roots sunken deep into the ground. It had stood in its place for ages longer than many now abandoned ruins, and it was alive. The master wizard liked his tea bitter, his stew warm, his estate orderly and his patients content. He kept busy, shrouded in mystery, far from power struggles and political squabbles, making few enemies in his long lifetime. In the end, his greatest enemy turned out to be himself.
Before the great calamity, Vvardenfell was teeming with wildlife in grasslands and ashlands alike. Each day marked their struggle for life, which mer deemed as survival of the strongest. One ought to know that a nix-hound was no match for a kagouti, such a spindly thing in comparison. But when a pack of nixes descended together, they could best the mightiest kagouti and leave nothing but bones.
All creatures wished to survive, and some of them even wove secret arts through intricate magics to further lengthen their lives, but that didn’t necessarily keep them safe from harm. The tower would outlive its maker, and in turn make good use of him.
On the highest spire of spores was a mer clad in bone and brass. Having just unmade her maker, one could guess that she was distraught. In truth she was taking in the morning air, like a newly hatched kwama's first breath. Once, twice, she clicked her feet and her magic boots soared. Unlike how netch would float high with an innate sense of limits, for the time she was lighter than air and they helped to weigh her down.
So high above one could see the whole island, from other towers to castles of stone, black sand and green plains and rivers of fire, and at the very heart of it the corprus-spitting mountain. She thought of the woman who’d last visited them looking for the cure, grumbling under her breath in the tongue of that old friend Vistha-Kai.
Perhaps that floe in the sea of her normalcy had come to note when the patient survived, impatient and insistent that she had a god to kill for what he’d done to her. The tides of inevitable change came for all. For all the effort to remember her parting words, she could not.
Four sisters scattered to the four winds and set out for the sights they’d been sure to never see. One wished to look for ways to aid the afflicted alongside an old friend, another wished to have the world sing and dance to her tunes, and yet another wished to make a name for herself in the circles of noble mer.
One was floating ever still, with no particular devotion for anything, so she stayed and pored over the ancient tomes and artifacts left in her keep. She’d never been alone before, it hadn’t been allowed, so she used the quiet to think upon who she even was on her own.
When calamities struck one by one, she found it difficult to care. Unfortunately, her tower was dying, and she had little interest to maintain it further rather than let the cycle of decay and growth finally be. Let the elements take it, the undercroft swallow it and monsters claim the treasures.
Of herself she made a falling star, and she saw Azura from stone standing strong as ever while the eruption clouds choked in ash her whole world. And she laughed, though out of breath. Goodbye tower and sand and plain, goodbye shimmering coast kissed by an impassive Prince, goodbye Vvardenfell. Goodbye sisters, whom the winds took to where their hearts pointed, may the sun shine on you.
She had never gotten to visit the ruins of old that dotted the landscape, nor seen the snow fall like ash as it did in the north of Telvannis. When she stood on the highest peak of the Velothi Mountains, she had no doubt about journeying further westward to find her place. So she found herself a mountain, and bone-weary from her travels, fell into a deep slumber.
Ah, no, not quite. But that was certainly how it felt when she awoke one day to the sight of a statue–grand one by the looks of it–being built almost in her courtyard. Soon enough she would have pilgrims and busybodies all over her peaceful, frozen mountain and the home she’d made for herself in its forgotten corridors. She was of course fuming like an alchemist’s attic, more vexed than she'd been in so long, having almost put her temper behind her.
Rather than simply let them disturb her peace, she would come to them first. Winterhold–which had stood for ages longer than she’d known, cared or moved into its vicinity–was a city of mages, and they were awfully curious. These fools could be content with aught that sounded like arcane knowledge, but she would teach them lessons that they’d never forget, if they survived where she sent them.
Once again came a heavy knock on her door. “I have a letter for the wizard Fyr… not sure who from,” the courier’s voice came in muffled, but the howling wind was as sharp as ever.
“Give it over,” she said, then rushed the poor thing inside, if only for a moment of respite. Must have been truly devoted to her work, to come all the way up here. But word traveled even faster. How did she even find her, was the question. “Do you know who I am, girl?”
“I… think you are very old and you come from Morrowind. I’d love to visit it someday. And you were of House Telvanni, correct?”
The courier left after having poked her with more questions, but she’d begun to tolerate this. She’d never been alone before, and now she was the wizard Fyr. As far as they were concerned, the only one that ever was and ever will be. Still, she burned the letter unopened.
It took another great calamity to strike her home for her to stir once more. Something in her had sought company for so long, but she’d never expected to find it where she had, to find herself sitting at the foot of the shrine as a habit, supping with its last remaining keeper.
“More tea, Alfe?”
“What? Ah, and more honey. Thank you.”
“You are going to use up all my stock,” she tutted, but mixed in the honey ever still.
“But you don’t mind, right?” Alfe slunk to her side on her fur bedroll. It was no position to drink in, but she liked to tempt fate. After all, fate had led her to the strangest places.
“Certainly not! There are but two of us here.”
Aranea Ienith was by her own account a strange mer, but she was no stranger than herself. The path of sorcery taking a sharp turn into monastic life must not have been so rare, though she didn’t know enough people to tell. She was only strange in that she remained assured Azura had a plan for her yet to be revealed, even after everything that had transpired.
The sea had never stopped hungering for the land, and in years uncounted after her move to Mount Anthor, the raging waves had devoured half of the city below. Winterhold had been a passing interest, rarely a necessity, but to Aranea it’d been much more. This image of Azura was just as uncaring as the one back home had been, looking upon what remained with silent acceptance.
Alfe simply wished that she could offer what her Prince didn’t, and so she did, for they ate and drank and even laughed together despite it all. They discussed at length the lost art of spellcraft while cleaning up the snow piled on the shrine's entrance that so few ever visited.
On the coldest nights made warmer by her presence, she thought of an old book of Aldmeri ballads that she’d left to rot, illuminating what she was feeling and decided to keep close to her chest. She was not the Nerevarine–wherever that woman was now–to contest with gods.
Ofttimes she wondered if they’d met before, somewhere on her rare outings to Sadrith Mora, and it had slipped their minds like so many moments of their long lives best left behind. She was sure she’d seen Aranea before, the same copper hair framing a silver face, only younger, as she had been. It mattered little in the here and now.
Their lives had grown entwined like the roots of old trees, and the priestess' striking devotion was her own now. Not necessarily for the Lady of Twilight, but for each dusk and dawn spent together, for the promise of tomorrow that neither of them would have to face alone.
Thus the tale of Alfe Fyr went on, and would go on for quite some time. As for her sisters, one might wonder, had they each found their place under the sun? Theirs were tales for another time, but rest assured that they lived and prospered, and may yet live to this day.
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terendelev · 1 year
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I love how they decided to make Ungolim (the Listener) and Lucien hot in Legends they were like 'those deranged murder cult members can look sexy once... as a treat"
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To this day I am still amazed by how much important lore did the TES card game have.
Like...
Great War Lore, the state of the Imperial city and imperial army during it, the fact Boethia was backing the Thalmor, Lord Narafiin committing genocide in the Imperial city before they can stop him etc.
Dark Brotherhood Lore, why did the brotherhood fall? Why doesn't Astrid trust the tenets and the listener? Why does she recruit so many people to the "family"? What happened to the Bravil and Wayrest sanctuaries?
Clockwork City Lore, what happened to clockwork city, Sotha Sil was apparently working on a Replica of the Heart did you know that? We have an entire scene about Almalexia murdering him where we can see her mask breaking and her despair seep in as his old friend simply let's her kill him without a word, begging him to say ANYTHING to her. Shat happened to Alfie Fir, one of Dyvathy's clones, last survivor of her family? What about the ring of Hircine, why was it cursed when Sinding got it?
Sheogorath Lore. Did you fucking know the CARD GAME has the explanation for why Sheogorath turns into the Cheese for Everyone Guy from his previous characterization as a manipulator and a sadist maliciously fucking with people from Daggerfall? It has further Jyggalag Lore? It has an entire plotline about the Imperial Legion committing war crimes in the High Rock Reach against Reachfolk Refugees from Skyrim AND against a Mara congratulation to further Imperial control on the region? All happening between Daggerfall and Morrowind given how Vivec is still alive?
Like, it's incredible how of all things the fucking card game ended up getting a this really important lore and in the end the only people who still remember it are probably me and 4 other people tops.
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clovesandivy · 2 years
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just started “Fall of the Dark Brotherhood” in TES: Legends
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bellonathedragonborn · 8 months
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Hey y’all I’m planning on writing a lengthy Elder Scrolls AU. I’m not sure what it’ll be titled but it won’t have any connection to my Bellonaseries timeline. Though it will have the same locations of course.
Andronica (from the Cyrodiil Dark Brotherhood) is the Dragonborn in this world. She lost her memory and doesn’t recall her time as an assassin.
Cicero Rubrum (he isn’t insane but he’s still the Keeper and has a little secret.)
Alisanne Dupre (she’s dead in this world but is resurrected later on.)
Garnag (isn’t dead and kept Cicero company in the crypt.)
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maefords · 2 years
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I recently started playing Legends and like. I’m sorry who wrote this and what are you smoking, Haskill runs that place
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wispstalk · 1 year
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If you've played the Elder Scrolls: Legends card game, or more specifically, the Isle of Madness story expansion, what does Tanis-as-Sheogorath think of Talym Rend, the Dunmer hero who was looking for a cure for his son's madness? I'll say no more - I don't want to spoil the plot twist for those who haven't played that excellent card game.
Thanks for sending this question-- mulling it over got the writer-brain moving. I have not played the card game but I did read a bit about that on UESP a few weeks ago and thought it was super interesting.
Answer below a cut for anyone not wary of spoilers
Tanis was his own father's sacrificial lamb, and all the damage done by that is what paves the way for him to mantle Sheogorath. Talym ended his career after the death of his son, and I think either player choice (going forth with the sacrifice, or refusing and blowing his cover and watching his son die anyway) would piss Tanis off profoundly, particularly because Talym sought a way to escape the pain.
As far as the ending, I think he'd have to respect the dude after being owned like that. And Talym's takeaway, that the past is a burden to bear, fits well with the characterization of Sheo!Tanis I'm hammering out-- that's the one thing he doesn't want to do, and it's why he is eventually beaten at his own game.
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potterpasta · 1 year
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they should bring back support for legends and they should add a new competitive mode where you can challenge your pals to battles using either customized lanes or randomized ones instead of the standard field/shadow setup
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lordboomslang · 2 months
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Here's sorta my reasoning as to why I headcanon khajiits as mer
Because Ohmes and Ohmes-Raht khajiits are described as "mer-like" they pretty much bare the appearance of a bosmer with cat like features
Why would the most human looking members of the khajiit race be described as looking like mer if they weren't mer?
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I miss playing tes legends :( I wonder if they fixed the matchmaking issues or if they left the game to rot... I miss the Oblivion Crisis card pack I always used... and the Martin Septim card ;-;
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melded-galaxy · 6 months
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Feel free to add more in the tags/replies :)
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