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#susie's jumping to conclusions again
akanemnon · 1 month
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So many questions... so little answers
FIRST - PREVIOUS - NEXT
MASTERPOST (for the full series / FAQ / reference sheets)
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racingliners · 5 months
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I sincerely hope that every team principle that jumped to the conclusion that Susie was sharing information with Toto never has a championship winning car ever again
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Don’t shout.
summary: Harry doesn't know what to do after he lied to Y/N.
word count: 1.7k
based on these requests:
"fuck i didn’t mean to send that haha okay for ‘shy little boy’ can u do something where yn and harry fight over him going to a girls house while on tour (but she’s a friend) when he gets back home yn ignores him bc she found out n stuff (the kid is not home i can’t remember his name srry) hope this makes sense"
and
"How about when Harry and y/n fight and Artemis thinks they are going to break up but he doesn't want Harry to leave him. I love you writing. Artemis is sooo cute uWu."
and
"hey idk if you’re taking requests but i was wondering if you could do one where you and harry get into an argument where he makes you cry and artemis sees and gets mad at harry and won’t talk to him until harry apologizes to you,, ty !!"
and
"where y/n and harry have there first big fight"
and
"For the my shy little boy series, could you do one where y/n and Harry fight about something and Artemis gets upset at one of them as well?"
a/n: had to change the requests a bit but i hoped they worked together!! I enjoy writing angst so i liked doing this one :)
you can find more of my shy little boy here
*:・゚✧ ✧゚・: *:・゚✧ ✧゚・: 
Y/N was never one to pick up a fight. She was the type of person who preferred bottle up her feelings, most of the time. Usually she didn't have drama in her life aside from the occasional four-year-old tantrums and stuff, but then again she hasn't dated anyone in what felt like years. And she has never dated a famous person before, so every day she learned something new.
Like how trust is the most fundamental part of a relationship. She couldn't believe every little thing that was put in the internet about him, as eighty percent of it was all fake information. So she always trusted Harry and waited for his side of things before jumping to any conclusions.
However, this time, she couldn't do that. Not when dozens of pictures of him leaving one of his ex-girlfriend's house with the same clothes from the day before where all over the internet. She couldn't care less about that part, to be honest. What she was hurt about was the fact that Harry told her he was at his hotel and wasn't going to go out that night.
She knew Harry had friends, a lot of them were women. And she was no one to tell him who he could and could not hang out with. What she felt betrayed about was that he lied about it.
Now, Y/N considered herself a very mature person. But this time she allowed to feel angry and ignored every call of Harry's, not being in the mood to talk to him after she saw those pictures.
When he was back to London, he already had figured what was the problem. And he couldn't blame Y/N for ignoring him either, so as soon as he landed, Harry went straight to Y/N's home, determined to give her an explanation.
Y/N opened the door, raising an eyebrow at him but let him in anyway. She turned around and walked to the kitchen, completely ignoring him. Harry closed the door behind him and followed her, knowing her silence was anything but a good sign.
"Where's Artemis?" He asked softly, trying to make small conversation.
"His room." She murmured, raising a glass of water up to her mouth to drink from it.
"Are you mad at me?" He already knew the answer, but he didn't know how to bring up the subject. All he received was a bitter laugh from her. "I'm sorry..."
"For what? Because you lied to me or because you got caught?"
"Caught? Nothing happened, Y/N."
"Then why did you lied to me?!" She almost slammed the glass on the kitchen island, growing really angry. "Why you didn't tell me you were with her?"
"I didn't want you to be mad." He murmured, like a little kid who was being scolded.
"And how do you think i am right now? Uh?" Crossing her arms over her chest, Y/N stared at him. "I trust you, Harry. Every day, all the time. All i ever ask from you is honesty. What happens when i can't even get that?"
Harry panicked for a second, not knowing if she was going to break up with him over this. "Please, tell me how i can make it better."
"Start with telling me why you lied." She demanded. "And don't say because you didn't want to upset me because i'm not buying that. I called you the night before those pictures were taken. You told me you were at your hotel room, was that even true?"
He nodded furiously. "I was at my room when i called you. I swear."
"You told me you were gonna take a shower then you'd call again to wish Artemis a good night, but you never did. Harry, i called you, three times and you didn't answer. Here i was thinking you were so tired of working you fell asleep when in reality you were at you ex's house doing god knows what!" A single tear rolled down her left eye, breaking Harry's heart.
"She called me. She had broken up with her boyfriend and needed a friend." He said. "We drank a little, that's why i couldn't drive back to the hotel. I slept in her couch. Nothing happened, baby, you have to believe me."
"I'm not worried about you cheating, Harry. I worry about you lying to me. How can i trust you if you don't tell me the truth?" More tears fell from her eyes. "I don't want to be that type of girlfriend, but i thought we could tell each other everything."
"And we can, god, we can. I'm sorry, so sorry, baby."
 "Were you still going to tell me even if those pictures didn't come out?" She asked. Her lip was trembling as she waited for him to answer, however, Harry stayed silent. "That's what i thought."
She tried to walk out of the kitchen, but Harry wrapped his hand around her wrist gently, stopping her from leaving. But Y/N was too hurt right now to react properly, so she snapped. "Don't!"
"Mummy?" A much smaller, scared voice was heard, making both adults swallow hard. "Why are you crying?" Artemis was confused when he saw the tears on his mother' face, but then his eyes landed on Harry. Under any other circumstances, he'd jump on his arms, excited he was back home. But he was quick to put two and two together, and he instantly blamed Harry for his mummy's tears. So he furrowed, stepping in front of Y/N to take a good look at her.
"Hey, baby. Were you there long?" Y/N asked him, running a hand through his soft curls. Artemis shook his head. He didn't heard much, and what he heard he didn't understand. Just that his mum was shouting and Harry was apologizing for something. "Let's go back to your room, okay?"
She took his hand and guided him back to his room, staying with him for a little bit to show him she was okay. She knew Harry wouldn't leave, especially not after a fight, but she wasn’t sure she could keep fighting with him once she came out.
Harry made the decision to make lunch for them, hoping Y/N would be willing to talk to him. He knew Artemis was now mad at him too, and Harry felt so bad for upsetting his two loves. God only knows how protective Artemis is of his mum.
He didn’t even know why he couldn’t answer Y/N’s last question. He didn’t think paparazzi would take pictures of him entering and exiting his ex-girlfriend’s house, or that Y/N would react in that way. But he also understood how bad it looked from her perspective.
“You’re still here.” He heard her voice from behind.
“I’d never leave while we’re like this.” Harry turned to look at her, furrowing when he saw her red eyes. “I never meant to upset you.” She nodded, staying quiet. “I know how the world makes it look every time I’m out with someone from the opposite sex, I’ve been targeted as the biggest player for that.”
“Those things are not true.”
“And you know that. But… in my past relationships, they didn’t believe me. They’d automatically assume the worst, that’s why I didn’t want you to find out. I didn’t want the opinion you have of me to change. I’m truly sorry.”
Y/N sighed. She looked at him in the eye and could see how vulnerable Harry was allowing himself to be right now, how honest and regretful his eyes looked.
“You’re a good friend, and a good boyfriend. That’s what I think of you. Harry, you don’t have to lie or hide things from me. I know nothing happened, I trust you in that. Just, please, be honest with me. I don’t want to find out of things when there’s already millions of pictures online, I want to hear the truth from you so we can save arguments like these.”
Harry nodded furiously, again. “I promise, it won’t happen again. I’m sorry.”
“I forgive you.” She stated. Harry walked towards her and pulled her for a tight hug, squeezing her close to his chest and sighing in relief. “But Artemis is kind of upset too.”
“I should go apologize to him too. We shouldn’t have been fighting with him in the house.”
“Go talk to him, I’ll finish this.” She pointed at the almost done meal Harry was cooking.
He obeyed, making his way towards the little boy’s room. The door wasn’t entire closed but he still knocked before entering. “Hey.” He said softly, but Artemis didn’t answer. “I’m sorry you heard that, monkey.”
“You made my mummy cry.” He stated, crossing his little arms across his chest, looking exactly like Y/N while doing it. “You have to apologize.”
“I already did, kiddo. Mummy and I have talked, now I want to say sorry to you, for upsetting you.” Harry knelt in front of him.
“Are you gonna leave?” He said, his mood drastically changed as his eyes filled with tears.
Harry was confused by the question, but was quick to assure him. “Of course not. Everything’s fine, monkey. Adults fight sometimes, but I’m not gonna leave, ever.”
“That’s what my teacher told Susie but her dad doesn’t live with her anymore.” He rubbed his eyes with his little fists, whipping his tears.
“But that’s not us, Artemis. I’m here, do you see? I’m never gonna leave you or your mummy.”
“Promise?” Artemis offered him his right pinky and Harry wrapped his much bigger one around it without hesitation.
“You have my word.”
They hugged, Artemis wrapped his little arms around his neck, applying a little pressure as he was still afraid Harry would leave him. But in response, Harry just squeezed him closer to him. He sat on the floor with Artemis on his lap, letting him calm down as he cooed at him.
“I love you.” Harry barely heard the words, as Artemis spoke above a whisper, still pressed to Harry’s tattooed chest.
But he still heard. And he couldn’t help the dimpled smile from appearing on his face. He loved this boy more than he could ever begin to describe, and the reassurance that the feeling was mutual was always something Harry loved to hear.
He kissed the top of his head, brushing some blonde curls out of his small face so he could look directly at his hazel eyes. “Not as much as I love you.”
☁☁☁☁☁☁☁☁☁☁☁☁
taglist!!
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doorbloggr · 3 years
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Friday 1/10/21 - Media Recommendations #20
Contents: Deltarune
I'd been meaning to get to this one for ages, so once again, I think to make it easier on myself, and my readers, today I am only recommending the latest videogame creation of Toby Fox. This ended up being quite an extensive article, so I split it into sections:
MY CONTEXT
OVERVIEW/PREMISE
GAMEPLAY
PRESENTATION
CONCLUSION
Deltarune (Chapter 1+2)
Toby Fox
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1. MY CONTEXT
So context for my own gaming experience going into Deltarune, I have never actually played Undertale. Back when Undertale was getting big, it was only a PC game I think, and I just don't play games on PC. I probably should but yeah nah. Soon after it got popular however, I watched a comprehensive Lets Play of Undertale by Rubber Ross and Barry Kramer, and their voices for Sans and Papyrus are still to this day how I imagine those characters. Through that Lets Play, I experienced both the Pacifist and Genocide runs, and got intimately well acquainted with the characters and world Toby Fox had created, and how the actions of the player can shape how we save or ruin that world.
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As a general context, I have always been a person who likes the idea of turn-based, random encounter fantasy RPGs, but the deepest I really got was Pokémon. I've been trying to change that recently, and after beating Monster Hunter Stories 2 a while back, I wanted to try more of the genre. Turn based battles are a lot more my speed than pure skill, like fighting games I've become sick of, and RPGs seem to be big on story, so when I heard the Deltarune demo had an update, I thought this is finally the time to jump into that world.
Going forward in this review, I'm gonna try and stay broad and unspecific with my descriptions, so as to not spoil. I may discuss some gameplay themes and characters, but I'm avoiding giving specifics away. I really think you need to experience all parts of the game yourself first.
Minor Spoilers for Undertale and Deltarune Ahead
2. OVERVIEW/PREMISE
Deltarune is a project of love. Pure charm and personality ooze from every aspect of the game. Dialogue is clever and snarky, and that charm even leaks into item and location flavour text. The setting and themes are fun, but with a bloodstained silver lining that is best appreciated by mature audiences. I guess I should just explain the premise?
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Deltarune puts you in the shoes of a human named Kris. For unexplained reasons you live in a world of monsters and you are the only human. And by monsters, I mean curious looking critters of a variety of shapes and sizes, since, there is really nothing monstrous about them. One day at school, Kris and classmate Susie end up being transported to a whole different world where dark fountains construct monstrous subworlds, and it is up to the chosen ones, the lightners Susie, Kris and darkner (dark world native) Prince Ralsei, to seal the evils of this dark alternate world.
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Deltarune is still a work in progress, and as the subtitle of this article suggests, 2 Chapters of a possible 7(?) have been released, and it is unknown at the time of writing if the rest will come out when the game is done, or as more standalone chapters.
3. GAMEPLAY
Deltarune borrows a lot of theming and game loop premise from its parent game Undertale. The tag line of Undertale was: the RPG where noone has to die. This is because the encounter based battle system is built on two courses of action to take. You may FIGHT enemies and reduce their HP to zero, or you may ACT, and talk the enemy into leaving the battle. Deltarune is built on this same system, but with extra layers. Kris is the stand in for the Undertale MC, who has the options to FIGHT, ACT, ITEM, SPARE, or GUARD. Most of those options were in Undertale too, but Guarding is a new addition where you earn Tension Points, or TP, for not engaging the enemy at all.
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This TP is used for extra powerful ACT actions, or for special moves of the other party members. This is the main big difference in gameplay loop. Since the player controls a party now rather than just one person, each party member can specialise in different action types. Kris's ACT can incorporate input from other party members; Susie for toughness and Ralsei for softness, in general. Susie is the powerhouse, and if you chose the violent route, she does more damage. Ralsei is the Mage, and can heal allies, as well as use magic to resolve fights peacefully. Those extra abilities use TP.
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In most turn based RPGs, there is a back and forth, where the player chooses actions, and sometimes there is a timing aspect to how well those actions perform, and then there's the enemy's turn, where most of the time you just have to wait and let it happen. Undertale and Deltarune have this truly unique system where the soul of the party members, represented by a heart, is directly controlled on the enemy's turn. It's a mini game unique to every enemy type, where you must move the heart around to dodge their attacks, and how good you dodge will decide whether you take a lot of damage, or even none at all. Deltarune adds an extra layer onto this, where if you make the dodge closer, so that the enemy only JUST misses, you earn TP, and open up more options for your next turn. I found this extra detail really endearing, and I made a lot more riskier moves than if there was no incentive to.
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I probably mentioned it above, but just to close out this section, the option to either ACT or FIGHT opens up two types of play. Chapter 1, being a sort of intro part, does not differentiate, but the distinction becomes important later. ACTing to SPARE an enemy earns you money, and in Chapter 2, will lead to befriending monsters. FIGHTing will also earn you EXP in Chapter 2, making your options to hurt enemies more powerful. In Undertale, this difference in playstyle actually changed the ending in real time, and from what we know of Deltarune, it is likely going to be the same case.
4. PRESENTATION
Undertale had this unique visual charm to it that may have been a limitation of its Independent Development, but it was probably also a stylistic choice. Deltarune builds on the same type of artstyle, adorable pixel sprite graphics that bring a lot more colour and depth than its predecessor.
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Many, but not all characters have little character portraits in their textboxes, and they change expressions to match the situation, and its so cute.
Character and enemy design are so top-notch. A team of designers have been brought on this time, and every one of them have brought gold to the table. Every random battle encounter is dripping with personality, as you learn how best to sweet talk your way out of battle, or how to best destroy them. Most recurring NPCs are lovable, and those who you hate, you love to hate. Dialogue is witty and hilarious, and the writing is fun.
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The chiptune style soundtrack is phenomenal. Although I think Undertale's common enemy battle them was more memorable, that may just be that I have become more familiar with it. All character and boss battle themes are so catchy and energetic. Toby Fox is a master of high energy... fun music. It gets stuck in your head, and your brain bounces around at high velocity.
5. CONCLUSION
Ok so this review is already like 3 times longer than a normal Media Recommendation Article, and like 5 times longer than I planned it to be for this one game, so I should probably wrap it up here. Deltarune is a game experience I put off playing for way too long, and now I can't hold my excitement for when the next part comes out. And important to keep in mind, it is essentially a demo, in that it is just a taste of what's to come, but it is a damn meaty demo that will keep you engaged for many hours.
Chapters 1 and 2 are packaged together as a free game on most game platforms at this point, so there's nothing really stopping you from giving it a try. I don't usually rate my recommendations, but since I wrote this more like a review, I might as well...
Deltarune Chapter 1+2: 9/10
Please play it!
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marielambs-corner · 3 years
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HEY!!!! Happy (belated) HOLIDAYS!!!!!!!
StrawberryAeris, I'm sorry I'm kinda (pretty) late with this. I wanted it to be great and perfect and something you'd truly enjoy, but time caught up on me and well, I thoguht dividing it into chapters would be better than keeping you waiting ^^u
So, with no more ado, Here I bring you the beginning!!!
Hope you enjoy this and that you had some wonderful holidays, and wishing you a happy and healthy 2021!!!
Enjoy it!!
*See Tumblr version under the cut*
Days were becoming cold and nights chill in the old New York as winter already settled in. And in the old studio, through cracks and loosely boarded holes in the upper levels, snow could be seen gently falling and covering any crevasse with its white blanket, and a little toon-shaped Dancing Demon was truly amused by its sight.
It's not like Dancey hadn’t seen snow before, it was always a sort of spectacle for the little demon. Though always his experiences with it were from as far as possible; first through the old reels with cartoons of the original Bendy, and currently, just admiring how it delicately piled up between the cracks that still exposed the studio to the outside world. There was only one time he dared to play with it, too amazed and curious, wanting to replicate what he saw in the cartoons, and that was an immediate mistake, for the ink that composed his body froze at the direct exposure, and everything from his forearms to the tips of his fingers totally paralyzed; any attempt at moving his limbs resulted in a painful crack, his ink breaking apart like a crumbling cookie from the movement strain. It took about a couple of hours and quite an amount of fresh ink from the machine to gain back mobility, another hour for the dullness and pain to ebb away, and a whole week of constant nagging and reprimands from his big sibling for him to understand to never do something like that, ever again.
Not like anyone else would believe how caring and protective the Ink Demon truly was, but he just was like that, always with an eye over the Dancing Demon, and with rules to make sure the little one wouldn’t get into much trouble.
If only the rest could see him the same way as Dancey saw him...
Watching the snow fall, though, really put the little demon in quite a nostalgic mood, thinking on his sibling, on the cursed creatures below, on how he’d like them to enjoy something as simple as snow as much as he did, or soup, or music! That’d be so nice, for all of them just enjoy the simplest things.
What was not so nice was the coldness. A chill draft leaked through the crevasses, sending goosebumps all over the demon’s body, shaking and rattling like the toon he was. He crossed his arms, rubbing his upper arms in a bleak attempt at keeping some heat, but wasn’t enough. Either he just dropped the snow-gazing, or went to find something to wrap himself up.
...the first choice meant to go back to the lower levels and that’d also mean no more fun at the snow-gazing, so even if his big sibling didn’t approve, checking on the old locked closets in hopes to find something useful was it. And just as he expected, most of them were locked. Some, though, would budge if he was insistent enough, and it was the case for 1 door out of 13 he tried, with the door busting open so strong it sent Dancey rolling all across until he hit the opposite wall, upside down.
Shaking out the dizziness, he quickly recomposed himself and went to check on the now-open closet. A corner had a box full to the brim with bacon soup cans—a small victory he’d save for later. A few projectors occupied a shelf in a haphazardly manner, as if just thrown over in there, thing that surely would upset the Projectionist if he came to know about it. A stack of paper used another corner of a shelf, self-explanatory given how close he was from the old Art Department. And in upper shelf a box, which contents couldn’t decipher due to the location and height; he’d have to climb up to get it.
Lucky for the Dancing Demon, he was rather light in weight, and the shelves still were pretty sturdy, so climbing them was not a problem. What meant a problem was taking the box itself; as soon as he edged it to take it down, its weight immediately followed gravity curse and, with Dancey being helpless as he had to use at least one hand to hold himself as in a ladder, the box went straight to his face, pushing him and making him drop his hold on the shelf, falling and being squashed under the box’s weight.
A little undignified “Oof!” was released along with a grunt, but sooner than later, Dancey once again recomposed himself, sitting up and checking on the box’s content. Indeed, there was some pieces of cloth, he could use one to cover himself! It was soft but a bit raspy with some strange patter and, of course, covered with dust. Seemed like an old sweater long forgotten by time. Well, he now could give it new purpose as his own winter sweater!
What else was in the box? His curiosity mused to himself.
There were a couple of tapes, maybe he could play them later in one of the recorders, ask Sammy for help. There was also a tied-up bunch of some yellowing paper/cardboard thing, he wasn’t sure, as it was thin as paper but rigid as cardboard. Could be both? They had some pretty pictures in one side while the other had smeared ink that made what was once written in there unintelligible. The bottom of the box was filled with little reddish-brown—maybe withered—balls along with crumbles of leaves that kept turning into dust the more he rummaged around the box (he gave a guess of it being old dry leaves, from what he’d seen of those strange plants that keep growing in the deepest levels when their leaves fall). And last thing was a smaller box inside.
With solemnity and anticipation, he took the smaller box, pushing aside the bigger one. In expectance for something, he didn’t know what, slowly, dramatically slowly, he placed his hand on the lid, and inched its way open. What he found inside were... pictures, old, yellowing, some fading, but still pretty recognizable. The pictures, of course, were from the old times, when the studio still worked as a studio and not the cursed place it currently was. They varied from people standing alone, in couples, in trios, or bigger groups; some blurry from movement, some sideways, but most capturing the moment without the people noticing, letting them to just do whatever they were doing and it being captured by the images. They all were varied, but given how the people wore the same clothes photo after photo and how the background seemed to be pretty alike in every take, the only conclusion Dancey could get to was that these all were taken the same day. But that as a way to discard any other options and confirm some suspicions, as there was some other thing that caught his attention.
Admittedly, he couldn’t recognize all of the people in the images, but some, he was familiar with them, and among them was a way too familiar face.
Joey Drew.
No matter who in the wrecked studio, everyone was capable to recognize such name and face. The sad and sour (and almost angry) taste his image left in the little demon’s mouth, though, was not rival for his still growing curiosity as to why people in the pictures was so happy and comfortable around him. He kept studying the images, and even he had to admit, Joey’s smile seemed almost... real, authentic. Maybe it was a real smile.
A picture showed him with his arms slung around Sammy and Norman, and even if they both seemed like they just rolled their eyes, there was a smirk, a smile in their faces, over Drew’s antics. Another one showed a group of three people sitting where they could, as they unwrapped some small boxes and opened their lids to see their contents, with smiles, warm, tender, excited smiles in their faces looking what was inside, as Joey was standing in the middle, rather smug. Another showed the janitor and the toy-maker, Wally and Shawn, that were holding Joey down, or maybe pushing him down, as Wally jumped over his back and Shawn was hanging from his neck, and Joey was still smiling, maybe even laughing at the antics. Susie hugging him and giving him a peck on his check, making him smile with eyebrows shot upwards, and his face even looked darker in this one. A side-hug from Mr. Piedmont, both grinning and giving thumb-up to the camera. Even Mr. Cohen was in one, smiling with tiredness but smiling nonetheless, while sitting on a chair, showing something he picked up from one of those wrapped boxes, and Joey beaming, standing right behind him.
All the pictures were like these, with smiles, and laughs, and joy, with lights strings, and a decorated tree, and bushy garlands, and ribbons, with people wearing sweaters with strange patterns, holding mugs whose steam was still visible through the old images, and one was wearing a hat with a couple of leaves and some little spheres—like the ones at the bottom of the big box—hanging of it (those in the picture caught below such garment, no matter who they were, were kissing, with varying kinds of faces they’d do while at it, but the one wearing the hat behind them always sported a triumphant grin from ear to ear).
Figurative gears were churning inside the Dancing Demon’s head. One thing he was sure of, and that was he liked what he’s seeing. He liked to imagine that was actually full of color, like purples and blues and greens and oranges (very little was his experience with color, only what he managed to see from the cracks in the upper levels, just like the snow, but was enough to make his imagination blow up with the possibilities, especially in a sepia toned hellish place like this).
They all, he also concluded, looked happy. Were happy, even with Joey being there. Maybe regardless of Joey being there. No, still didn’t sound right. Definitively was with Joey being there. But why? Wasn’t he the most despised person in the studio? Definitively, the pictures were not from before the Ink Machine times, as he could see some dark pipes gleaming in the background of some pictures. What made this day so special that everyone could be... okay with him there? Happy with him there? Was he forgiven? ...No, definitively not that, it had to be something else. Was the day itself? A day to leave behind differences? No-quarrels-allowed kind of day? A truce day?
...Truce day...
That... that’s it! It had to be! They made a truce for the day? After all, it was pretty obvious that people still loathed Joey up to that day, but still in these pictures, they were able to put aside their differences and spend at least a single day, merry and happy.
He really would like that something like that happened to them now, for them to be able to be together like this, regardless...
Why not try it?
...yeah... Yeah! Why not! He even could invite everyone in the studio! The lost ones, searchers, the Butcher Gang, miss Alice, just- Everyone! Even Inky... Excitement grew more and more in his minute body from all the possibilities. Dancey sprawled the pictures, trying to identify and mentally list everything in there so he could recreate it as close as possible. He might not have had an idea of when it was actually made, but the people in the pictures wore sweaters, and he does feel like in a sweater season, collecting the rest he found back in the big box and taking the pictures back in their own container, and back in the box too. If he wanted this to work, he truly had to pan out this well and smoothly. But first of all, and before anything, he had to go and show Inky.
*-*-*-*-*
Expect next chapter in a couple of days~ ^^
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Like it Never Happened, chapter 1: Welcome Back
Sorry this is late. I don’t know if this is going to be a one-off or if there will be more. Either way, I hope you enjoy this post-ink hell Samsie story.
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Susie’s first day back in the real world had gone so well. After she’d tumbled out of the ink machine, which had been moved into a government research facility after Henry Stein had escaped their dimension and alerted the authorities, she’d been greeted by the researchers there. A worker on site had helped connect her to her nearest living relative and arranged her to meet with a lawyer in roughly the same area a few days later- as one might imagine, many strange legal and practical difficulties are bound to pop up when one is assumed dead for nearly twenty years. After that, she’d a long trip back to her sister, who had welcomed her with tear-filled eyes and open arms. She’d gotten to pet her sister’s German Shepard and eat real food for the first time in ages. After she’d settled into the guest room, there was only one decision left for Susie to make, and she thought she was ready. Taking a deep breath, she dialed the number that the woman at the research lab had given her. She’d been told that the man it belonged to wasn’t sure if she’d want to talk, but had wanted to give her the option.
“Hello?” a voice answered. Was that how Sammy had sounded before his inking? Susie couldn’t remember.
“Hello, is this Sammy Lawrence?”
“Yes, and this is?”
“Susie Campbell. The woman who revived me gave me your number. She said that you wanted to speak with me, but only if I was willing to. So… what is it, Sammy?”
“I just wanted to see how you were doing. I sent the same message to Jack, too, and a few others that I knew before everything happened. I guess after being their leader for so long, it just felt weird to suddenly be out and be told that it was in someone else’s hands.”
Susie blushed. “Oh.”
“What? What is it?”
“Sorry, I guess I was just jumping to conclusions. I thought that you might’ve given me this number because you wanted… I don’t know- forgiveness, or…” the thought honestly seemed to silly to say aloud now. And Susie wasn’t entirely sure she wanted to see him- lord knew what a tangled ball of emotions that was- but, she did sort of want him to want to see her.
A slightly irritable tone crept into Sammy’s warm voice. “I’m not begging you for forgiveness. Same way I’m not blaming you for- well, you know. Point is, let’s leave that world behind us.”
“Okay. Sorry, I kind of only got out this morning.” She paused. “Do you ever see any of the others, Sammy? Do you still talk?”
“Not really. I still talk to some of my cult members over the phone, but they’ve all kind of scattered to the winds. Where are you living right now?”
Finally, an indication that he wanted to see her! “I’m about an hour from New York City. I’m living with my sister right now. Of course, I’m going to try and get a job and my own place as soon as possible, but yeah, for now I’m here.”
“That’s wonderful. I’m living in New York. So… would you be willing to see me? Not as a date- just as an ex-ink creature to ex-ink creature sort of thing.”
“That sounds perfect.”
“So, tomorrow?”
“Yes.”
So, the next day, Susie found herself in New York City, waiting in a Café for Sammy to arrive. This was exciting, and a little nerve-wracking. Would they get along as though nothing had happened? Would she scared and wary around him, just as she had been between her transformation into Alice and her imprisonment? She hadn’t noticed it until she was back in the bustling city, but she had gotten awfully jumpy- like a part of her hadn’t realized that death wasn’t lurking around each corner anymore. Hopefully it wouldn’t be too obvious to Sammy. And then- would Sammy be different as well?
Finally, Sammy arrived. He looked just about the same as he always had- the scientists had really done a good job at reconstructing their bodies. The fact that they’d neglected to put details like pores or veins on their skin made them look either like wax figures or like airbrushed models, depending on who you asked.
“Hey. Enjoying being human again?” Sammy asked, sitting down across from her.
“Sure beats the alternative. So, how long have you been out?”
“Thirty-two days. Oh my God, are they still handing out those, ‘your new body’ brochures?”
Susie laughed. “The ones that are half like one of those books you give kids who are goin’ through puberty and half like an ad for a super-realistic doll? Yep. I bought us some scones, by the way.”
Sammy took one and thanked her. “I never thought of them that way, but that hits the nail on the head. ‘Make sure to wash properly! Your hair and skin are like real!’ Yeah. Sure they are. Real enough, though.”
“And I just love the fact that they decided to give me a pulse, but only on my left wrist. I mean, what- did they think that I’d complain if I couldn’t check my ‘heartrate’?”
“Wait, you have a pulse?”
“Oh, is that new?”
“I guess. I wouldn’t spend an extra month in the studio for it, that’s for sure!”
Susie laughed. “Oh my God. So someone did complain about it!”
Sammy laughed a little as well. “So, do you have anything that you always told yourself that you’d do the second you were out of that place?”
“Well, we had some plants in my area of the studio. They were the same colour as everything else, of course- and they felt like paper. Only living thing that I wasn’t destroying and they only made the place feel deader. I told myself that if I ever got out, I’d never take living things for granted again.”
Sammy smiled. “Yeah. I was a lot like that, too. Well, it’s your first day out. Want to go appreciate some living things?”
Susie heartily agreed to the idea, and so as soon as the two of them were finished with their scones, Sammy led her to a greenhouse. Susie loved it. There were flowering plants in every possible colour. Sammy ended up buying her one that she could keep in her room- a beautiful purple flowering plant called a “Gloxinia.” For a moment, the two of them could have almost forgotten that anything had happened, and for Sammy that was rare. It seemed to Sammy that almost everything was aesthetically different now, and he had never quite shaken off the feeling that he was some kind of time traveller. With Susie here now, though, gushing over stuff like she used to, he almost wanted to kiss her and ask her if she wanted to see Kings Row at one of the new fancy in-colour theatres.
After walking Susie to the bus stop, she’d stopped and looked back at him, as though considering giving him a kiss. Sammy hadn’t stopped her. Maybe, he thought, he should have.
He couldn’t base their relationship on the lie that nothing had happened. Something had happened. And Sammy felt it the moment her bus had taken off. He’d heard something- he wasn’t sure what- that reminded him of the Projectionist’s roar and stumbled away in fear so quickly that he nearly ran into oncoming traffic. He was used to that kind of thing by now, and was able to take a few deep breaths and calm down, the only consequence of his outburst being a few strange looks. It hadn’t been that way when he’d only been out a few days. Something had happened. And if Susie hadn’t felt it yet, she would.
It would be nice if they could support each other through this. But their relationship had been so flimsy back in the 1930s. Could it even survive while they were both battling demons? Not unless it was much stronger than it was back then. And Sammy was tempted to just let things keep going in the direction they were going, to let things sort themselves out. Things would not be as picture perfect as this… (is it still called a first date when you were dating decades ago and never really broke up so much as betrayed each other horribly and became bitter enemies who did horrible violent things to each other while under the influence of a supernatural substance which is no longer in the picture?) outing, moreso than it was for all relationships compared to their honeymoon phase- that was for sure. But, if they were both enjoying it, what was the harm? They were different people now. Maybe they could make it work.
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adobe-outdesign · 4 years
Text
randomwriteronline:
Ok so this is longer than usual but consider: joey, a bitchass motherfucker who jumps to conclusions way too fast and holds a grudge for everything, wrote every single piece of batim media (except dctl maybe) based on real life events that werent nearly as dramatic or his own stupid memory
Grant: sir i talked to the other employees about our paychecks and we request you raise them since theyre barely enough to be considered minimum wage
Joey: yOU LEAKED MY SUPER SECRET PROJECTS?????????????
Grant: i litterally said im talking about raising our paychecks
Joey: L I A R!!!!!! YOU WANT ME R U I N E D
Grant: i am litterally not paid enough to deal with this again
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Susie: aw thanks for the compliments mr drew!
Joey: she's TOTALLY into me
Some time later
Susie;
Joey, writing the employee handbook: ah yes good ol samsam! He would always say im right
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mwolf0epsilon · 4 years
Note
Could i bother you for a studio supply run story now that you've been playing boris and the dark survival? Can be from either Boris or Sammy's perspective since he's there now too. Been dying to see more of before Henry arrived but post-ink machine.
Couldn’t pick which I wanted to do, so you get two very different supply runs based on two experiences I had in-game!
Summary: The Studio had a way of twisting who you considered a friend or even a lover into something cold and cruel...
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     There's a sense of finality approaching with every bit of scrap that he can get his cartoony gloved hands on. Like something grand is approaching the more he adds to the disturbing collage he’s steadily worked up into a mockery of what he’d been, what he’d become, and what he was still to be.  Daniel Lewek was fading. Not terribly fast, but enough so that he could notice his control slowly slipping away from his grasp.  In turn, Boris was becoming more conscious. More self aware and active, and less willing to move forward into these lonesome and terrifying jogs in and out of Wally’s abandoned safehouse that he’d taken up residency in. He couldn’t blame him for his hesitance, as Buddy was just as terrified of what the studio and its employees had morphed into.
     Joey Drew had essentially upended reality with that ghastly machine of his. Played god and reshaped the world around him to fulfil a sick fantasy of a dream that had been unrealistic and unreacheable. People Buddy had once called friends or friendly coworkers were now either horrific inky abominations, weeping skeletal husks, or one of several carcasses he’d come across. For Boris it was much worse, the wolf’s terror blinding Buddy countless times as they traversed the horrors that hid not only danger but also a bountiful stockpile of useful trinkets and (bleh) stale bacon soup. Worse yet, there were threats much worse than Searchers, desperate Lost Ones, or those really messed up Butcher Gang clones. Some more contained than others. The Ink Demon was the worst of these threats, as it had free roam of the studio, but the inky horror’s terrifying aura was beyond any explanation Buddy could articulate. It activated his flight response on sight alone, if not before an actual sighting even. It was instinctive terror one couldn’t hope to understand, much less a young boy trapped within the mind and body of a cartoon wolf. Other terrors included the deranged Prophet, aka Sammy Lawrence. The once-music director had been consumed by the corruption of the ink from the inside out, making someone already inherently hostile all the much worse. Where he’d once been merely rude and loud, now he was an ax wielding murderer with no qualms in cutting you down for his “lord”. Then there was the manipulative angel who’s voice he recognized as Susie Campbell’s. Whatever had been done to her had left her as nothing if not a hollow mask of Joey’s imperfect dream. A girl playing a part that would never fit her again, not after it had twisted her into such a figure of malice. And finally...There was the one that really hurt Buddy the most to think about…
     Buddy hated the Projectionist’s roosts. The rooms that had thick congealed ink all around, serving almost like the silky strands of a spider’s web. A means to communicate vibrations to the deafened horror that stalked the halls. Oh, how Buddy hated the acrid smell of the ink, and the beating sound of the hearts that attracted Boris so easily like flies to honey.  Attracted him like they did everything else that so much as caught a whiff of their scent. The ink hearts.  So alluring.  So full of life.  So full of soul… 
All beings of the ink craved them, and the Projectionist guarded them. The Projectionist…
     Boris’s terror was suffocating as they hid behind a wall, waiting for the Projectionist to lose interest in the room they’d last been in. The circular patterns of its path were dizzying, especially with the blinking light of the projector. The clicking noises of the clunky machine instilled a terror that most would consider ridiculous out of context. Who could ever be scared of a silly old projector? Well, someone who had one run at them while screeching like a banshee. It didn’t help that Norman Polk had been built as if he was raised pulling locomotives with his bare hands. 6’11 and muscular enough to put a bull to shame. Buddy had wondered why such a man took up such a delicate job than join the army, or work as security, or heck even do construction?  He was beefy enough. But then he’d gotten to know the man and, looking past the obvious eccentricities he was actually quite soft spoken and a gentle giant most of the time. So seeing the absolute monster he’d become was a personal stab to the heart. The Projectionist lacked Norman Polk’s caring personality and instead sought to kill anything that so much as got in its sights. It was a cold and mindless beast that destroyed rather than repair. It was an insult to Norman’s memory, and so very hard to face. Luckily, he never had to. Buddy just had to bide his time, sneak around, grab what he’d come for and run for the elevator. Each time he ascended, he couldn’t help cry into his hands as the brute roared up at the elevator shaft, not a hint of recognition to find. He missed his friend’s kindness.
-
     Leaving his domain was never an option the Prophet enjoyed. But supplies tended to run out quickly when you had a village full of Searchers and Lost Ones to feed. So the Prophet tightened his suspenders, grabbed his torch, and valiantly strolled around the halls in search of soup, candles and what not. He always did his best to avoid his Lord’s sight. Until he was proven worthy enough for the Ink Demon’s gaze to fall upon him, he would instead hide in shadows and traverse the portals. The brilliant brute was also to be avoided, as it had a taste for destroying rather than allying itself to a worthy cause. A mindless animal that would burn for its sins in the end.  Those horrific little gremlins were also to be avoided, although he took great joy in mocking them for their stupidity. It was quite fun! Yes, the Prophet traversed the halls well and outside the gaze of most...But...Even a shepherd of the masses couldn’t be without his own sin. His was wandering, especially when something familiar caught his eye or, in this case, his ear.
That sound… That melody… That voice…
The Prophet is gone for a moment, replaced by Sammy Lawrence, as he comes to a conclusion on what he’s hearing. His beautiful muse, his Susiebell, was out there...Humming the song he’d so lovingly composed for a role only fit for such a queen. All instinct and survival skills he’d learned as the Prophet were lost to nostalgia and blind adoration for the girl who’d captured his heart. Susie sang, Sammy followed. What he found was not Susie. Not anymore.
     The twisted angel catches the side of his face behind the mask just before he jumps through another portal into salvation. Sammy is lost again, the Prophet reawakened through fear and rebuttal for following false idols. The angel is a farce. A symbol of evil. He shall not be fooled again. Bendy is the one true saviour and never again shall the Prophet wander, path astray. So tragic it was, that this was the millionth time their paths had crossed… The Prophet might lie to himself all he wanted, but Sammy would never deny where his heart truly belonged. In the palm of a fallen angel that would rather consume it than give him forgiveness for the crimes of another much more sinister man… Such was life in the studio. They’d carry on repeating a cyclical life until the puppeteer found his oh so coveted grand finale. Nothing more than rotting twisted puppets filling out a role, just like in life. The Prophet may not understand this notion, memories so jumbled he barely made sense of his own  words most days, but perhaps wandering might be the least of his concerns. But the melody...Oh yes that sweet melody. He had to follow it… Again and again... The cycle would just never end.
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kitcat992 · 5 years
Text
Let’s talk that 5 year time jump in Endgame –– with MATH!
*cracks knuckles* Let’s talk about that 5 year time jump, ya’ll. Get ready for some math. Not ready? Well get fucking ready, because here we go!
(fair warning: my math rounds up a lot and it’s not perfect. Feel free to discuss with your own additions/corrections)
In Avengers: Endgame, the snap –– officially referred to The Decimation –– killed half of living things. This includes not only people, but animals and plant life as well. Going forward, we’re going to focus on people.
Earth currently has 7.7 billion people. The Decimation took half of that population, cutting things down to 3.8 billion.
But wait! We know for a fact that people died as a result of The Decimation. We saw crashing airplanes at the end credit scene of Infinity War. So, we’re going to subtract a generous half-a-billion (500 million) from that number. It’s a lot, yes, but keep in mind that we’re talking about the entire Earth, all countries included. This number can also factor in deaths that occurred not immediately after The Decimation such as the airplane crashes, but shortly after. Ie; hospitals being understaffed and not able to properly care for their patients, babies who passed on because their parents were dusted and they died due to starvation, suicides due to the shock of losing your loved ones, ect.
So we went from 7.7 billion on Earth to 3.3 billion.
5 years go by. People procreate, we see that from Tony Stark and Pepper Potts  ––  their daughter, Morgan Stark, was basically used to tell the audience that there were other newborns in the world to consider. Let’s do the math there.
There are 131 million births per year. Of course, this is calculating births that occur with our current population. We gotta cut that in half, thanks to Thanos. After all, as of 2018 in the MCU, there are only 3.3 billion people on earth.
131 million / 2 = 65.5 million.
But, ya know...let’s be honest. Not everyone is bumping each other’s fancy parts to have a kid after all this tragedy. Not after losing little Billy Bob or sweet old Grandma to a traumatic, supernatural dusting. I’m deducting, and I’ll be fair not to slash things by another half, but rather a fraction of a half.
That brings us to 43.6 million. Per year, of course. In 5 years, we’ve gotten 218 million babies. That’s not even 2 years of what we’d normally have (131 million x 2 = 262 million. That’s what we currently average. An average 5 years for us would be 655 million babies. In 5 MCU years, we’ve only reached 218 million.)
Now we gotta calculate deaths.
This one gets tricky, because we’re already factoring in a 500 million deaths due to circumstance. The current number of calculated deaths per year is 55.3 million. Of course, this comes from a world of 7.7 billion population, and we’ve lost more than half of that. We’ve already factored in circumstantial deaths, and there are now less elderly to pass on from old age, though of course accidents such as car crashes, drownings, ect will be inevitable. We’ll fairly divide 55.3 million in half due to Thanos, plus another fraction to account for those car crashes, drownings, ect.
55.3 / 2 = 27.6 / 1.5 = 18.4 million. Per year. In 5 years, the MCU has lost 92 million people due to death of natural causes or inevitable accidents.
As of 2023, there’s a new population of 3.426 billion people on Earth. We got this number from taking our 2018 calculation of 3.3 billion and adding our birthrate of 218 million while subtracting our death rate of 92 million. That’s 3.3 billion + 218 million = 3.518 billion - 92 million = 3.426 billion.
In 5 years, the MCU Earth has only gained a total of 1.26 million addition of people to their population. They lost 3.8 billion because of Thanos. We’re not getting back to how things were very quickly, are we?
(On average, in our everything-is-fine-with-no-Thanos world, we average roughly 76 million to our population every year. This is because we have a birthrate of 131 million and a death rate of 55 billion (131 - 55 = 76) In the course of 5 years, we manage to increase our population by 3.8 million, calculating off a very numeric position and not factoring in acts of terrorism that would increase the death rate.)
On Earth in the year 2023, Professor Hulk snaps and brings back the lost population of 3.8 billion. The Earth now currently holds 218 million additional people to that number, which in the grand scheme of things isn’t a whole lot. I mean, it’s a LOT of new kids, that’s for hella sure. We’re talking about 1 1/2 years worth of baby-making all done at once, though of course some of these babies are now 4-5 years old. The schools will certainly be over-flooded.
But, in this fictional scenario with my fictional math, we still lost 500 million DUE to the snap. We calculated 500 million based off 2 major factors –– car accidents and plane crashes.
Based off Google estimates, there are 1.2 billion people driving in the world, and we’ll divide that in half to assume at the time of The Decimation 600 million people were on the roads, and half of them caused fatal car accidents, bringing us to 300 million. Factor in the amount of planes in the sky at any given time - 9,728 was the record high, and with roughly 500 people in a plane you’re looking at 400 million people all at once in the skies. Again, divide that in half for the amount of lives lost due to plane crashes. You’ve got 500 million.
This math can get sketchy because we’re not deducting those who were actually dusted in those cars/planes, but the numbers can weigh over to include those who were on the streets when the plane crashed, those who took their lives because their loved one was snapped, the babies who died from starvation, ect and so forth. The plane and car crashes are simply my base foundation for the 500 million. Lives were lost in many other ways.
*deep breath* Still with me? No? Scrolled all the way to the end to see my tl;dr? Fine, here it is.
The Avengers ignored the consequences of The Decimation. The MCU Earth lost 500 million lives that weren’t dusted, they were actually killed, and they weren’t brought back when Professor Hulk snapped his fingers. Even with 218 million new people on the earth, there’s still a loss of 282 million. While Tiffany is happy to see her little Susie return from being dusted, John is devastated that his son Teddy isn’t returning because he died a brutal death after everyone was dusted.
COUNTER ARGUMENT!
Before Professor Hulk snapped, Tony told him “Bring back those we lost. Don’t change anything else.” Bring back those we lost...mhmm...well, Tony and Professor Hulk are very smart men. Maybe Professor Hulk had the power to return those killed DUE to the Decimation? We weren’t given much information on how these stones work; it seems it goes off what you’re thinking at the time you snap, and that’s an assumption not something provided through narrative.
So at best, Professor Hulk returns 3.8 billion people to Earth. An Earth that currently has an additional 282 million kids. That’s like if 1 1/2 years worth of procreation happened all at once, though some of these babies are now 4-5 years old. This is the best case scenario, of course. And again, one we’re not provided through narrative. We have no clue if those killed due to The Decimation ever returned. 
Final note: This doesn’t include other worlds. We know from Thor, The Guardians, and Carol Danvers that other planets exist, with other population rates. If those who died due to The Decimation were never returned, who the hell knows what kind of death rate occurred on Sakaar or Hala. If those killed due to The Decimation were never returned, the rate is easily high above 500 million. We could be looking at billions, still dead.
Conclusion:
Not reversing time was a bad idea. Morgan Stark and 218 million new children were not worth choosing over those who died permanently. That includes most of Asgard, the planet of Xander, and Nidavellir, who all suffered death when Thanos was collecting the stones.
The Avengers needed to reverse time to 2018 and stop Thanos from ever collecting the stones. I think my math sorta shows why. It’s a crapshot, yes, but even if a fraction of it adds up, it proves my point.
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whisker-biscuit · 5 years
Text
Harley Quinn is Not A Good Role Model: Chapter 23
Rated T-M for language and graphic descriptions of violence
Pairing: Dr. Flug/Black Hat
Summary: Dr. Flug Slys is a successful psychiatrist working at one of the world’s most respected mental institutes for the criminally insane. But this new patient is unlike anything he’s ever encountered. Flug is determined to help him, nonetheless.
Black Hat has other ideas.
Chapter 23: Coffee Shop Confessions
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Flug hadn’t met a coworker outside of work in over ten years, and the last time he’d done so it had almost cost him his life. But that particular life - and that particular coworker - were long gone and buried, so he really had nothing to worry about today.
He paced another tight circle around the living room, fully dressed with his keys in hand, and stared at the microwave clock visible from the kitchenette across the room. 9:55 am. It was almost twenty minutes before he even needed to leave, much less be at the cafe he and Susie had planned on meeting at.
Nothing to worry about at all.
The psychiatrist pressed his palm into his goggles, taking little comfort in the sharp ache it left around his eyes underneath. He needed to calm down. So what if he was already ready to go out, and had been for a solid ten minutes now? So what if he hadn’t engaged this much with anyone else since - well, that only really counted if he didn’t include his patients, which was so much more daunting on a daily basis than something like this. Honestly, he was just psyching himself out at this point.
Flug double-checked the straightness of his bag and looked at the clock again. It had changed by one number. He groaned, turned on his heel, then went for the front door.
It’s better that I’m leaving early, he nodded internally to himself as he locked his apartment and triple-tested the locks. There’s bound to be traffic, and I don’t want to be late.
There wasn’t any traffic.
And thus the nervous wreck of a doctor found himself passing the time at a hair salon across the street from the cafe, sitting in a dryer chair as it took the sweat out of the lines of his bag. He tactfully ignored gawking customers and the hairdresser who was side-eying him while counting the money he’d slipped her to get this spot by the window.
God, what was he doing with his life.
Eventually, finally, 10:30 am was beginning to roll around and Flug caught a glimpse of Susie pulling a little green Volkswagen Golf into a parking spot outside their meeting place. He jumped out of his seat and almost got decapitated as the dryer snagged his head and snapped his body backwards.
Coughing air back into his throat, Flug waved off the few distressed hands and even more disturbed stares and stepped outside, taking a moment to brush his hands over his bag and clothing ensemble to remove wrinkles. Then he put his hands in his pockets and casually made his way to the nearest crosswalk, watching as Susie paid the parking meter and entered the cafe without seeing him.
Breathing a quiet puff of relief, the psychiatrist found his way to that side of the street and followed suit into the bistro. It was a decent enough place – a little too much cat regalia for his tastes, but there were more than enough hidden booths to make up for that fact.
Susie was already standing in line, face tilted upwards toward the chalkboard menu. Flug padded up a distance behind her and tried to clear his throat. Apparently his throat was still mad at him about the dryer, because it devolved into another coughing fit instead. The nurse turned around and her eyes widened.
“Dr. Slys! Are you alright?” She wavered to his side, hesitant between wanting to pat his back and wanting to respect his personal space.
Flug brought a hand up as he leaned forward and worked the spasms out of his mouth. After an awkward minute he was finally able to stand straight, which he did with a heavy dose of embarrassment.
“……….Hi.”
“Hello – um, are you alright?” She repeated.
“Fine, I’m fine. What were you ordering?”
He tugged at the bottom hem of his shirt to remove wrinkles, trying to keep his gaze on her face without looking at any of the café patrons who were still staring at the fiasco. Susie gave him a bit of a skeptical look, but turned back to the board anyway, which he was thankful for.
“I was, well, I was thinking about getting that one there, see?”
Flug looked up to where she was pointing. It was very obviously a coffee pun in Spanish, but he didn’t trust himself to pronounce it correctly. While the nurse ordered her drink, he scanned the chalkboard until he found the espresso section.
The barista did a double take when he asked for six shots, but it wasn’t like she was going to drink it, so Flug lifted his chin in challenge. The girl, wisely, didn’t say anything except to call out the order to another worker.
The two got their respective drinks with no other fanfare and found a private booth near a back window. The psychiatrist toyed with the straw he’d asked for and unwrapped it slowly, watching the woman across from him.
“So, what did you want to talk to me about?”
“Hmm?” Susie blew over her mug and lifted her eyes to meet his.
“You wanted to talk to me, last Tuesday. And then you wanted to meet up today. What did you want to talk to me about?”
“Ah, well,” she dithered, “how have you been lately? These last few days.”
“I’ve been –” Flug stopped when the usual stressed, emotional, overanalyzing didn’t come to the forefront of his mind. “Good, actually. I’ve been pretty good.”
Fixated. Logical. Planning. Those were the words that came up instead, and he mulled over this mental change as Susie took a deep sip of her coffee and appeared to steel herself.
“Doctor, please forgive me if this is too unprofessional but, are you…” She tilted her head to look him dead on. “Are you in a bad situation right now? One you can’t get out of?”
“What?” His brain stalled.
“Are you in a bad situation right now?” The nurse repeated, more firmly this time.
“Why, why on earth would you think that?”
“I just noticed that, well,” she was losing her confidence again. “I noticed. Some things, and I was worried for you. Are you doing okay?”
Video footage of Bautista getting glitter-bombed flashed behind Flug’s goggles, and he stabbed the straw into his drink with more force than necessary.
“Yesterday and today have been just fine. I’m doing fine.” Then he took an aggressive sip out of that straw to prove it.
“Oh.” Susie blew on her coffee again to avoid his gaze. “You know, Doctor, you can – you can tell me anything. I’m a confidential listener.”
He saw the flicker of movement as her eyes went from his straw to his bagged face, and something clicked in his mind.
“I’m sorry, do you…think I’m in a domestic situation?”
The nurse’s shoulders hunched a bit. “There won’t be any judgement from me, I promise.”
“What.”
“I just thought you might want someone to talk to.”
“What.”
“But only if you’re comfortable with it! It’s completely up to you. We don’t even have to talk today, I just wanted to extend the invitation.”
“Hang on, hang on hang on, do you think I wear this,” he gestured at his bag, “to hide – bruises or something? Is that what this is about?”
Susie’s mouth shut with a click of her teeth and her eyes became cautious. She didn’t deny the allegation.
Flug slumped in his booth, covering his goggles with his hands. “I can’t believe this. I can’t believe this is happening right now.”
The nurse made a noise in her throat, and although he couldn’t see her, Flug was pretty sure she was becoming as embarrassed as he was. He continued hiding his face for a solid minute until the blood finally stopped making his face heated.
“How long have you been wanting to ask me this question.”
“Um, well, not very long. I mean we haven’t spent much time together beyond these last two weeks so I hadn’t – noticed anything until recently. If that makes sense. Does that make sense?”
“…Yeah.” He thought about the last few times they’d interacted, how one or both of them always ended up skittish or anxious. “Yeah, I think I can see where you’re coming from.”
She took a cautious taste of her drink. “You don’t have to say anything. If you don’t want to. I might be misreading things, and I’m sorry about that. I just…thought it might be nice to offer a listening ear.”
“I appreciate it.” Flug said, sincere. He pointed to his paper bag. “But this isn’t hiding any – it’s not covering up bruises, I promise.”
Her breath evened out a little bit, and she looked very relieved. “Thank god. I wasn’t going to pry anyway, but I’m so glad that’s not the case.”
The psychiatrist put his straw to his mouth to avoid replying to that. On the inside, he was kicking himself for giving off signals that were obviously catching attention. If a nurse who he barely interacted with had come to this conclusion, what would Dr. Rorschach think? Or Bautista?
Black Hat?
His problem patient’s name brought another thought to Flug’s mind, one that was probably crazy and could backfire if he wasn’t careful. But he’d taken more risks this week than he had for the last several years, all working to his advantage, and it wasn’t quite Sunday yet.
“Let’s say, uh, for the sake of argument here, that someone is…in a situation. But they can’t, mmm.” He tilted the coffee mug a bit. “Going to the authorities about it is. Too late?”
Her eyes widened and Flug realized how that might’ve sounded.
“What I mean is, that there’s not much they could do at this moment.” He backtracked, trying for reassuring laughter that came out too unsure. “Maybe later, maybe. But just not right now.”
“Oh. Well, is yo- is this person in danger physically?”
“Not as long as they’re careful.” He resisted the urge to touch his neck. “Um. It’s more about…attempting mental manipulation, I suppose. And emotional.”
“When is it not?” She asked bitterly, half to herself. “Ah sorry. I’m not really a therapist or anything, but I guess the best way to watch for that is to find a grounding point. Learn your values, learn what you care about for yourself, and don’t let anyone make you second guess it.”
Flug watched as Susie held her arms close to her chest. “Are you okay?”
“Yes, I’m sorry.” She shook her head and gave him a small smile. “Does that answer your question?”
The nurse hadn’t let go of her elbows. Flug looked at his half-empty coffee, contemplating her words. “I think it does just fine, thank you.”
The drinks were finished in silence after that, and the two of them walked out of the café together. They took a shared moment to readjust to the noisy street.
“You know, my door’s always open to chat. If you want to. Oh, and here’s my number.” Susie pulled a crumpled napkin from her coat and scribbled a set of numbers across the top, then folded it up and offered it to Flug. He took it on autopilot.
“Would you,” he paused to pocket the napkin. “Would you be interested in doing this again next weekend? This was, actually really pleasant.”
“Oh sure!” Her face brightened considerably. “I’d love to! Does the same time and place work for you, or would you rather do something different?”
“Same time and place is exactly what I’d like.” Flug could use some more structure in his life, really. “I’ll, uh, text you first so you know it’s me.”
“Wonderful!” She rubbed her arms briefly and looked back towards her car. “Well I’m afraid I really need to go, I promised my partner I’d help her make lunch. But it was great getting to know you, Doctor. Please let me know if there’s anything else I can do.”
“I will, thanks.”
He waved goodbye as Susie got into her car and pulled away, then stuck his hand in his pants to fiddle with the numbered napkin. It was bizarre, being in touch with a coworker for something non work-related. Bizarre but not unwelcome.
Maybe. He wasn’t going to let his guard down just yet.
Heading back home was both relieving and depressing. Relieving because Flug didn’t have to worry about appearances or interact with people anymore, and depressing because he had very little work to catch up on and didn’t know what to do with himself.
Lunch was a quick TV dinner of chicken, peas, and potatoes, and the psychiatrist went over the encounter with Susie while he ate. Beyond her advice, there was something about it that struck him, something that he couldn’t quite pinpoint but was significant enough that it was driving him to distraction.
Finally the realization came; she had been completely sincere in her actions. Or as sincere as he could tell, at least. The thought was unusual to him because he wasn’t used to it. Most everyone he had met wanted something at one point or another, especially from people they thought they could get it from.
He thought about Bautista, and other awful coworkers. He thought about inmates who wanted freedom or release from their own inner turmoil. He thought about Black Hat.
He thought about himself.
In a fit of inspiration, Flug jumped out of his seat at the table and tossed his finished meal in the trash, then went running for his computer chair and landed almost perfectly in it. He pulled up a document on his monitor and started typing immediately.
EPPA Speech First Draft Thing
The first thing I always tell myself when meeting a new patient is to expect the unexpected. I cannot anticipate a situation, crime, or personal background of any new patient, and so I cannot have preconceived notions when meeting one for the first time. Most people can tell what someone else thinks of them within a few minutes, and inmates it often only takes seconds. They expect hostility or self-righteousness and are prepared to combat that.
Flug paused to read over his work. Then he made a new paragraph.
What most aren’t expecting is sincerity. Most of you have probably heard the phrase ‘kill them with kindness’? Sincerity is much more potent. It drops barriers, removes preconceptions, and tells patients that above all else I’m there for them and not for myself. Let me give you an example…
And so the psychiatrist typed through the rest of the day and well into Sunday. He added and removed sentences, reworked paragraphs, and grouped themes together as the speech grew longer and more intricate. Eventually he crashed, nearly slept through his Monday morning alarm, and had to rush so he wasn’t late for work.
Bautista’s office had a giant ‘DO NOT ENTER’ sign plastered on his closed door, and Flug coughed to mask his giggles as he passed it. He was feeling much better than he had in a while, and after considering Susie’s words of encouragement and how that applied to him, Flug was now armed with newfound determination not to let Black Hat get to him.
He was ready to see what the upcoming week would hold.
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A/N: Well I’m back! Got a new summer job so I have more time to write full time and the Villainous pilot pulled me back head over heels into the lives of these amazing characters. I’m super excited to get to what I have planned for this story.
On a related note, thank you so much to everyone who has waited so patiently for updates, through works in other fandoms to long months of radio silence. I never would have made it this far without your incredible support. I love this fandom and I love all of you amazing readers! Take care :)
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anewfreind · 5 years
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Hey so, you played DeltaRune right? What was your first impression on the main cast? i.e. raslei, lancer, Susie, Kris.
Oh fucketh yes thou kindeth basterd, let thine doith this.
Alright, so imma talk about the game and new characters, and if you would like, send asks on the undertale cast, and how they changed, because i would love to talk about that! I would also love to talk about theories for both Deltarune and Undertale! Do send asks! Now lets begin:
*ahem*
I was NOT expecting it to be this long for what I thought was a free demo
I loved ALL the characters this time. I didn't think I'd like Susie and Lancer much, but they grew to be my favourite characters of the story this time.
Also, I knew Deltarune was an anagram of Undertale, but I went through the entire goddamn game without realizing that Ralsei was an anagram for Asriel. Yes, I'm stupid.
I really like the new party battle mechanics! I didn't use the fight option, but still.
I wasn't able to find part B of the key that would unlock that mysterious cell in the prison. Did anyone else find it?
This was a very easy game to get a Pacifist run in, and I got the good ending straightaway! Seemingly.
SEEMINGLY.
WHAT WAS THAT ENDING?!?
Still here? Cool lets go
So, some interesting points and thoughts I had about the game and characters, and other things and tropes I noticed:
Ascended Meme: Toriel mentions that Kris and Asriel enjoy playing Super Smashing Fighters, a clear Shout-Out to the Super Smash Bros. franchise. At the time of the release of Deltarune Chapter 1, a popular meme was that Sans would be confirmed as a character for the then-upcoming Super Smash Bros. Ultimate.
Anti-Frustration Features: Should you make at least three unsuccessful attempts to clear either timed-tile puzzle, Ralsei will offer a hint on how to solve them
Attack! Attack! Attack!: Susie's main method of fighting: She'll keep attacking enemies and won't listen to Kris. Fortunately, she gets better during the final dungeon. Perhaps this is how she was raised?
Awesome, but Impractical: The Top Cake heals your entire party for 160 HP, but your entire party only has 90, 110 and 70 HP anyway and can't be increased at all. Furthermore, giving the Top Cake back to the Top Chef makes him give you the Spin Cake, which, while only restoring 80 HP, is unlimited and any encounter that isn't a Boss fight will probably not shave off your entire HP.
One thing that annoys me with the game is that Lv can’t increase, but we will get back to that later
Bait-and-Switch: A lot of the plot details are set up in a similar fashion to the previous game, only to subvert expectations.
Susie threatens Kris early on and is a berserker who attacks monsters on sight and doesn't care about the quest she's nominally on, much like a No Mercy run from the previous game, but she refrains from killing anyone and ultimately makes a Heel–Face Turn.
Lancer is similar in both a recurring antagonist role and has a skeletal appearance with a blue color scheme, which might lead players to believe he has a connection with Sans and Papyrus from the previous game; he and his father turn out to just be Darkners who resemble skeletons and have no apparent connection with Sans and Papyrus at all.
A mysterious doorframe appears early on and savvy players (or fandom nerds) might expect them to tie into Gaster as they did in the previous game. They end up being a fast travel system (which is lame).
Lastly, there's Lancer's dad, the King, who might look like a Suspiciously Similar Substitute for Asgore, right down to one of the people close to him trying to persuade both you and him not to fight (Undyne for Asgore, Lancer for the King). However, when you actually encounter the King, not only does he threaten to throw Lancer off a roof if the Lighteners don't kneel before him, he also tricks Ralsei into bringing him to full health so he has them at their mercy again. He ends up being defeated by Ralsei putting him to sleep while Kris and Susie escape, or captured by Lancer when he turns his own troops on him.
Big Door: There's a large bunker-style door built into the landscape in the forest to the south of town. Locked, unfortunately.
One of the encounters can be resolved peacefully by getting Ralsei to sing a lullaby, which also puts Susie to sleep. This later turns out to be the key to peacefully resolving the fight with Susie and Lancer. It comes up again in the "bad" ending to the King fight, where Susie notes that while she can't take the King down, Ralsei can. Susie: “I'd never forget something I made fun of you for.”
Similarly, Susie attacks automatically during the first battle with Lancer (who can't be killed), which is an early hint to the player that Susie attacks on her own and you'll have to prevent her from doing damage if you want a pacifist run.
Cliffhanger: The chapter ends with Kris (most likely being controlled) pulling out their/the player's SOUL, shoving it in a cage, and drawing a knife, at which point Kris's eyes glow red like Frisk's do if Chara's permanently corrupted your save after a genocide playthrough back in Undertale. This ending felt like a punch to the gut, and gave me so many questions to ask. Also, in the final scene, you can control the SOUL while it's in the birdcage. It won't change the outcome.
Lancer appears to be this for most of the initially-bad guy cast of Undertale, possessing a Sans-like color scheme, Papyrus's kid-brother nature and general enthusiasm for "evil," and Alphys's emotional attachment to the Big Bad.
Kris seems to be a hybridization of Frisk and Chara: their face, skin color and silent nature lean more towards the former, while their clothes and relation to the Dreemurr family (especially Asriel) scream of the later. Of course, after what happens in the ending, who knows how the three are connected? But here is something people have forgotten about, since I haven’t seen anything on it, but Kris looks exactly like the unused Frisk sprite, besides the sweater
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Even if you go out of your way to beat encounters by force, enemies just get knocked off-screen. Contrast with Undertale and its infamous Genocide/No Mercy route.
After you beat the game and it closes itself, restarting shows Ralsei's legend as the intro and provides a new background for the file select screen.
Susie's hair is wild and covers her eyes, symbolizing her wild and violent outcast vibe. After the fight with the King, it's cut to reveal her eyes, and she becomes a lot more expressive and open with her emotions from them on.
All main characters are this, or have a Face Framed in Shadow. Them revealing their faces is usually a big deal.
Kris and Susie's outfits change when they fall into the dark world. Kris also becomes more blue in appearance, while Susie becomes more pink.
On the walk home, talking to numerous characters heavily hints that something is up with Kris. Numerous people refer to them as "creepy", or "quiet", and Noelle notes that they're usually quite distant from others. The game implies that Kris was being possessed by the player ala the first game
Ralsei makes direct reference to interface elements and controls as part of his tutorial-giver role. This leads to an amusing moment in the first block puzzle, as this trope doesn't apply to Susie.
Susie: (Who the hell is "[Z]"?)
Susie's solo fight against Lancer parallels the first game's fight against Toriel in a number of ways. In both cases, the foe is a family member of the king that guards the protagonist's way back home, and they're trying to prevent the protagonist from meeting the king in order to avoid bloodshed. Once the fight goes on for long enough, the foe starts attacking exclusively by dropping projectiles from above that are guaranteed to miss, showing their reluctance to fight someone they'd started growing close to.
This chapter has a lighter tone than all of Undertale. The game mechanics are more focused on solving puzzles and befriending enemies than fighting, and no one can die, even if you DO decide to attack all your enemies.
After returning from the World of Darkness, talking to several of the NPCs imply that Kris isn't acting like themselves. Noelle comments on how Kris is really talkative compared to normal, Noelle's dad implies Kris has forgotten things that they should know, the hospital clerk comments on how Kris isn't normally so bad at playing piano, and Kris in general seems a lot less "creepy" to the townspeople.
After arriving at the fountain, Kris and Susie find themselves back at the school, in a room with a chess board, playing cards, and some toys that look like the characters they encountered. But both of them remember what happened, and it's left ambiguous as to whether it really was just a dream or not.
If you have the Spooky Sword equipped, your "weapon" upon leaving the dark world will be the Halloween Pencil, leading to more questions.
If you follow the Jevil sidequest plot to its conclusion, mentions of The Queen are made, as well as Seam describing the event that drove Jevil insane as "Dark yet Darker" adding even heavier implications to Gaster's presence in the future story.
If one talks to Rouxls Kaard after starting his first puzzle, he will verbatim quote I. M. Meen. (Also Rouxls Kaard, thou art must marrith me)
When Burgerpants talks about his fellow pizzeria employees, he mentions a "Purple Guy" and wonders if he even works there.
Ralsei removing his hat and hood at the end, revealing that he looks exactly like Asriel. Judging by Susie's reaction, this is one both in and out of universe.
Right at the end of Chapter 1. Kris is tossing and turning in the middle of the night, when they jump out of bed and start walking around very slowly. They then stop in the middle of the room and pull their own soul out of their body, before throwing it into the birdcage from earlier. They then turn their head around slowly, revealing Chara's trademark smile and glowing red eye, before materializing a knife out of nowhere. Anyone who's played Undertale (so most of people playing this game, as it was recommended to those who already played Undertale) should have some very horrific guesses about what this mean
The King grabs Lancer's throat when he finds out that they let the heroes get away
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basementbeholden · 5 years
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Trials of the Dead Ch:1
Visit {AO3} for a Non-Stylized version of this writing.
The anger of the entity grew white-hot in intensity. The Skies were nearly flooded by the shattered glass-like embers marking the “dawn” of something new. They all should have given up by now. Survivors and killers alike should have all Festered and a new batch should have been brought. It had truly never lasted this long. 
The entity decided a final mountain should be added to trials. It’s killers would be stronger in said wake but maybe the onslaughts would dull down the edges of such beasts and let them succumb to their short-comings. Maybe they’d all give in and be proper fuel for the nightmare realm it had created.
As the skies dimmed so did the fire, for the first time safety didn’t feel so safe. Jake sat in his tree with a flick the dim light from his lighter illuminated his face so as to be visible as he talked down. The first voice to pierce the silent dark-
“I’ve learned a lot here and I doubt I’m done learning, but I think that was a bad sign.” His voice quiet, eyes flicking about scanning the darkness.
“No damn shit Goblin-Boy.” Meg tried making light with a half-hearted smile but nonetheless worry consumed her. 
“Hush! The both of ya!” Bill snapped alert as Jake but more battle-worn he peered into the dark. 
Others frozen almost in fear or even wonder watching. Detective Tapp soon joined the watch. Then Quentin, Ash and Jeff. Quietly staring into a deep black abyss. It actually caught Adam’s eyes first, the photographer was good at catching minute details and soon saw a pair of eyes deep in the dark.
“We have eyes- Human height- shit..” A panicked whisper escaped him as he crept closer to the fire’s remains now near-embers it hardly glowed. 
Bill quickly took a defensive stance as with Tapp holding a flashlight at the ready. Jake took hold of a branch far too weak to carry his weight, hoping to rip it down and then jumped down off the tree, ripping the branch down with Far more clatter than he intended. 
In the moment the intensity changed and the noise startled not only those by the fire but also the thing they’d caught glimpse of. A silent moment dies with a garbled wail as the set of eyes turns into two into four into eight then twelve. All survivors now on their feet.
“SHIT!” Bill took a brief realization then quickly sprung to combat better than any man his age should be able to. Tapp and King followed suit Dwight began digging through bloodwebs to find something, anything that would help.
“Aha!” Dwight, nose bleeding cheered as he dug a small hatchet out of a now brackish charcoal-like patch in the ground that faded as soon as it sprung fourth. “David! Catch!” He shouted and both King turned around. David Tapp had learned long ago Dwight would usually always call him Mr. Tapp or detective. David quickly caught the new weapon wordlessly and began Properly bashing these hard to see attackers but if bill saw a threat so did he.
After about an hour of fighting the things it started to calm down, those with medical skills now stressed about the injuries to their team and what the hell the opponent was. Nothing fatal but still worrisome. 
“Everyone okay? You all still awake and with us?” Adam called out to the group. He was the louder of the two medical “professionals.” Though Claudette isn’t someone who lets you just walk all over her, she tends not to shout because she considers it a waste of breath. 
A few nods and some vague noises of agreement and Adam quickly moved to the next question. “So then, what the hell was all that?”
Before anyone else could make any guesses bill butted in. “What do you think that was kid? God Damn Zombies out here where it was already bad enough. Now we have this shit to deal with.” Bill sounded near out of breath but wouldn’t let it stop him from lighting another cigarette and taking a long puff. 
Even Jake and Jeff separated themselves from everyone else slightly to take a puff of something stress-relieving Ace quickly followed them as he had figured out long ago what Exactly they were smoking. He didn’t always partake but in this moment he figured as long as he didn’t overdo it he’d be able to keep going with a little less pain from his younger-years. 
As they settled and began removing bodies they noticed a few of their own missing. The fire bright once more conclusions were soon come to that trials had began again, though who knows how safe the fire really is anymore.
-------------------------
The usual routines now disturbed by this odd light-show a few killers who had made some semblance of a “living” if you could call it that, now watch from their places. More keen and aware than the survivors, the few who find companionship or friendliness in this harsh environment now face a similar foe but with much more composure.
Wraith, Trapper and Hillbilly find themselves fighting beside each other. Spirit, Nurse and Huntress find a similar coexistence. The legion gang fend for themselves alike Myers and Clown. Hag and Pig find a neutral ground and defend each other mostly for their own benefits while Plague finds herself comforted by these atrocities. 
The boys disposed of the zombies fairly quickly but it’s not so easy afterwards. Confusion ensues and a very curious Max can’t help but ask a million and four questions about these things. Philip being unable to talk and Evan having no answers leaves Max wandering the outskirts of their little dwelling looking for more of the things to beat and/or question. In a moment of frustration he finally asks:
“EVAN! Why’d these things come to us anyways? ‘Mean like, we killed ‘em too quick for ‘em to think we was actually smomethin’ they could beat!” Evan’s emotionless mask finally turned towards the curious one.
“Maybe we have something they want. Maybe Them Below sent them after us. I don’t fully know Max, were learning this together.” He sounded almost irritated, but that was usual. Exhaustion and irritation were commonplace for the behemoth. 
The girls had a little more trouble but only because they didn’t have everything at their disposal they normally did. It hurt for Sally and Rin to constantly enter the spirit world. Meanwhile Anna didn’t have near-infinite hatchets the entity allowed her to create and provided places in fairly easy access.
“I’d say that could have gone better.” Sally patted her dress down brushing off dirt and bits of dried blood.
“Better than we are not hurting.” Anna replied nearly out of breath. Picking her posture back up after making sure the little hovel she’d scrapped together wasn’t damaged.
“We must hope those do not come back to Haunt us.” Rin snickered just a little. “Or we might never see each other again!” her voice echoed out in anger. So quickly her curse messed with her mentality.
Legion dealt with it with bits of bickering between each knife stab.
“GET IT TOGETHER WE’RE NOT DYING TO THESE SHITS!” Frank barked.
“I am, Frank! Jeez calm your ass down were FINE.” Julie never once questioned her ability to fight and she wouldn’t start now.
“I am! i swear! You can’t just yell at me for nothing Frank!” Susie huffed, almost whining as she took an arm clean off one of the undead foes before them.
“I wish you all would shut up and just Keep Fighting.” Joey’s words almost hissed as he continued to take heads from spines.
Amanda and Lisa had probably the most trouble fighting though, Lisa wasn��t interested in the things whatsoever and Amanda just wanted to get back to tinkering on her traps.
“You know this doesn’t change that i despise your Death-Game.” Lisa’s comment made sure she was clear where she stood on all this. She never would have killed had it not been for what was done to her. Now she couldn’t escape it.
“Whatever just work with me here okay?” Amanda wanted to believe Lisa’s mentality was right but she didn’t dare defy Them. The spider deity was far too unforgiving for her to decide rebellion was a good idea.
Though others were alone they didn’t struggle much due to size or strength or even just strategy. Ghostface lingered around other killers hoping to lose anything following him until he could pick off a few and escape back to his solitude. 
The beginning had everyone on their toes but what was to come, no one could prepare for. The Entity was pissed and now all beneath them would suffer.
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sage-nebula · 5 years
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Deltarune’s Ending - Kris or Chara?
One of the most commonly debated topics in the fandom right now is whether the person who rips out Kris’ SOUL at the end of the game is Kris themself or Chara. Personally, I’m of two minds about it; my first instinct when I played the game is that it was Chara, but after playing through the ending a couple more times (and getting to know Kris a bit better), I’m starting to lean toward the fact that it may well be Kris, and that there are few different potential motivations for why they might have ripped their SOUL out and tossed it in the rusted birdcage. I'm making this post so I can have my thoughts all laid out in one place. Note that I’m not trying to “prove” or “disprove” either one of these theories, before anyone gets heated; I’m just trying to lay things out as I see them at the moment.
So with that said, let’s go beneath the cut.
Theory One: Chara
The first theory is that Chara took over Kris’ body at the end, ripped out their SOUL, and chucked it in the birdcage. There are quite a few reasons why so many of us jumped to this conclusion, I think, particularly since the ending was so shocking that our screams were heard around the globe. In no particular order:
1.) Kris’ design is very reminiscent of Chara.
While Kris’ hair color and skin color are actually the exact same colors used for Frisk, overall the brown hair + green and yellow striped shirt is very reminiscent of Chara for most of us, even though the green and yellow used in Kris’ shirt is not the same green and yellow used in Chara’s. (But then, the blue and purple used for Dark Kris’ pallet isn’t the same as Frisk’s shirt, either!) Though the exact same shades aren’t used, the colors are still relatively close enough that a player who doesn’t have Chara fresh in their mind won’t notice the difference. I didn’t, at least, and this is probably extra hilarious because I actually spent the entire day cosplaying Chara the day this came out (since it was our Halloween party at work, and I went as Chara since I got the locket with my collector’s edition---and yes, I’d planned this before I ever knew Deltarune was a thing, it was just very lucky timing). While there are definitely visual similarities to Frisk as well (again, the hair and skin color), the sweater color is likely what most players will zero in on, and the yellow and green is very reminiscent of Chara, moreso than Frisk.
2.) Kris has a sweet tooth, as does Chara.
Chara’s sweet tooth is a bit harder to spot, given that they don’t have as much of a public presence in Undertale as Kris does in Deltarune, but not only do they make it a point to gripe about how there isn’t any chocolate in Asgore’s fridge in the genocide run, but if you subscribe to the NarraChara theory, they also provide Frisk with a joke to tell Snowdrake about a kid who ate a pie with their bare hands. Considering that the other jokes that Frisk is provided with by the narrator also relate to Chara’s and Asriel’s childhood, it could stand to reason that the kid who ate the pie with their bare hands . . . was Chara.
And that . . . is a very Kris thing to do.
While I regretfully didn’t grab screenshots of this because I clicked through the dialogue options too quickly (and didn’t wish to play through the entire ending again), when Kris first returns home at the end of the day, Toriel tells them that she baked a pie---and then very sternly tells them to not eat the entire thing again, implying that Kris has done so before. Toriel also, if Kris talks to them about the pie, says that a pie is a perfect cure for loneliness . . . provided she actually gets to eat some. Which, again, implies that Kris has a history of eating entire pies by themself. (And let’s be honest, Kris is a naughty gremlin, evidence of which I’ll provide later in this post. They would totally forgo a fork and knife to just scoop the pie out with their fingers, you know they would.)
Sans, who met Toriel the night before, also has this to say:
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Kris not only eats entire pies by themself, but they also break into Toriel’s room to eat all her chocolate. Pie and chocolate are two favorite foods that Chara and Kris seem to have in common.
3.) They both have “a SICK sense of humor!”
In Undertale, we’re told that Chara has a “SICK sense of humor” by Flowey, after Flowey begins to realize that Chara is going to turn on him and kill him, too. Flowey, who is in actuality Asriel and thus knows exactly who Chara is, is accusing Chara of joking about killing him, partially out of hope that Chara is joking, but also because it wouldn’t necessarily be out of character for Chara to do so. After all, we know thanks to the True Lab tapes that Chara laughed when they accidentally poisoned Asgore with buttercups, and he almost died. We know that, on a route where all the dogs have been killed (or perhaps it’s just genocide, but I think it also works on routes where all the Snowdin dogs were killed) that Chara thinks such an act is funny, because when you examine the bag of dog food in Alphys’ lab after the dogs have been killed, the narration notes that “you remember something funny.” We know, if you subscribe to the NarraChara theory, that Chara thinks that the fate of Snowdrake’s mother is hysterical (to the point of “tears rolling down your face”), and is baffled when Frisk doesn’t feel the same way. And during a genocide run, when you’re in the battle with RG 01 and RG 02, after Chara runs the quote about “two lovers [. . .] whose love will end in Hell,” they end it with, “I can’t stop laughing.” Chara has a canonically cruel sense of humor. They find others’ pain and misery to be funny. And while Kris’ sense of humor isn’t exactly the same . . . 
. . . it’s similar.
I’ll get more into this later, but Kris is known by their neighbors for being creepy, and we know that they in particular had a fondness for tormenting their classmate and neighbor, Noelle. Noelle is a timid girl who can’t stand up for herself, but numerous dialogue branches tell us that Kris did things like hide under her bed to scare her, put ketchup on their arm and told her it was blood to scare her, told her the pizza restaurant mascot ate children to scare her, and so on. Kris took delight in frightening Noelle, and at least on one occasion had to be beaten with a wiffle ball bat before they’d stop lying. This type of thing feels like the same sort of thing Chara would do. It’s not on the same scale as laughing about people being murdered, no, but it’s a prank at the expense of someone else’s feeling of safety and comfort. It falls in line with someone who has “a SICK sense of humor.”
4.) The way Kris moves at the end of the game is reminiscent of how Chara walks during the genocide run, as told by Papyrus.
While we don’t get to see very much direct movement from Chara during Undertale given that we control them most of the time (most), their gait is described by Papyrus right before that battle:
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Having one’s walk described as a “shamble about” paints a very striking image. Chara, while controlling Frisk, is not walking normally; their walk is a slow, awkward shuffle. While I don’t have a gif of this on hand, a “shamble” is the best way I can think of to describe the way Kris walks after they pick themselves up off the floor at the end of the game, even before they’ve ripped out their slow. It’s a very slow, awkward walk; they can’t even hold their body up straight. While we never got to actually see Chara “shamble about from place to place” in Undertale, we were told that’s how they moved, and we did get to see that in Deltarune with Kris there at the end. (It’s notable, too, that this is a striking difference from the only other time we saw Kris move on their own, which was when they dove to protect Susie from the king.)
5.) They flashed a slasher smile, and raised a knife.
Chara was very fond of knives. At the beginning of a genocide route, while looking through Toriel’s kitchen, they ask in red text, “Where are the knives.” At the end of a genocide route, when they find the Real Knife in their former bedroom, the flavor text reads, “Here we are!” While knives are arguably also Kris’ signature weapon due to the fact that they used a sword in the dark kingdom (and that “kris” is a type of dagger), the association that Chara has with knives can’t be overlooked.
Additionally, there’s the slasher smile. In Undertale, whenever a monster encounter begins on a genocide route, the “!” that normally appears above Frisk’s head is replaced with “=)” as the battle begins. While that’s not necessarily a slasher smile per se, we know that Chara is also prone to doing a “creepy face.” We’re told this the first time during the True Lab video tape movie marathon, wherein Asriel (in the past) urges Chara to “do [their] creepy face” for the camera. Near the end of the genocide route, meanwhile, Chara makes a “creepy face” at Flowey, which causes him distress and panic. We don’t know for sure that this is a smile, but given how happy Chara is to kill and how the smiley appears above them every time a new encounter starts, I’d wager that a slasher smile is definitely the kind of “creepy face” Toby had in mind when writing those lines and designing this character. (Additionally, I believe that Flowey tells Chara to stop looking at him with that “creepy face” at about the same time he accuses Chara of having a “SICK sense of humor,” so it would make sense if Chara was smiling there, rather than wearing any other kind of expression.)
(Note: I’m not including the red eyes here because although it’s popular fanon to give Chara red eyes, I don’t think we ever truly see their eyes turn red in the game. Their eyes are hidden in the flashbacks by their bangs---another visual similarity with Kris!---and at the end of a genocide route, their eyes look dark. I don’t think they turn red; while they do change, it’s turn into completely black voids that dark goo bleeds out of. They might flash red when Chara does their jump scare, but the entire screen does, so that doesn’t necessarily make their eyes special. 
EDIT: It has come to my attention that I was being very forgetful last night / early this morning when I wrote this post, because Chara does have red eyes in the soulless pacifist endings. Therefore, the similarities between Chara and Kris jump up even higher, with Kris’ red eyes mirroring Chara’s in those endings. Carry on!)
All of this said, while this does explain why so many of us jumped to thinking that Chara had taken over Kris somehow, this evidence fails to answer the crucial question: How? Deltarune is an alternate universe from Undertale; the two stories have overlapping characters, and perhaps exist in the same multiverse, but our Undertale playthroughs have no effect on this game. Thus, Chara’s line about “let’s move onto the next” from the end of the genocide route has no bearing on this one, particularly since not all of us completed genocide runs (and thus it would be rather punishing to players who did their best to leave the Undertale characters in peace to unleash Chara on this new cast anyway). Chara can’t have made it to Kris because of us, because not all of us made that deal with Chara in the first place.
And then there’s the deal itself. After successfully completing a genocide run, Chara agrees to allow you to remake the world if, and only if, you give them your (or rather, Frisk’s) SOUL. If you refuse, Chara tells you to die then, and leaves you in the void for a long while. When they connect with you again, they again demand your SOUL. From that point forward, every pacifist run you do will be a “soulless” pacifist run.
So here’s the second question: If Chara wanted a SOUL so badly, why would they rip Kris’ SOUL out of their body and throw it in the birdcage?
The SOUL is what Chara wanted, because the SOUL gives them the ability to move freely. If they had a SOUL here, it makes no sense that they’d discard it. And no, they can’t have two SOULs in the same body, because we learned from Undertale that humans cannot absorb human SOULs. They’ve got the one SOUL, and that’s it. Chara wanted a SOUL, so their actions there at the end (aside from the knife and slasher smile) don’t make a whole lot of sense given their original motivations.
And, again, we still don’t know how they would have gotten there in the first place, unless the fountain had something to do with it. We do know that Kris’ SOUL behaved strangely when they approached the fountain, but we have no further context for what that meant at this time.
Anyway, that’s the Chara theory. Moving on to . . .
Theory Two: Kris
The second theory is that this was an act from Kris themself.
First and foremost, let’s get this out of the way: Kris is a strange child. They are a naughty little gremlin and I love them for it. Note that I use the word “child” loosely here; we don’t have an exact age for Kris, but Toriel notes that they’ll be joining Asriel in university “soon,” and their classroom is noticeably more grown-up than the one Toriel teaches in (which Susie calls the classroom for babies). Given that Kris is noted to be heading off to university soon, that their classmates are old enough to work, that Monster Kid was aged up to Monster Teen to join the class (and that they’re in class with characters like Snowdrake, who were teens in the original game), I think it’s safe to say that Kris is actually a strange teenager, rather than a strange child. Nevertheless, I am an adult, and so teenagers are children to me, so strange child they shall remain.
Regardless.
Our first clue that something is not quite right with Kris comes from the very first scene of the game, where we get a look at the bedroom Kris shares with Asriel:
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Asriel’s side of the room is bright and beautiful. He has a nice computer, tons of trophies, a bedspread with a nice pattern, star stickers, a flower portrait, an alarm clock . . . it’s clear that Asriel was a well-loved child who took good care of his things. By contrast, Kris’ side of the room is downright depressing. Their bedspread is a drab grey, as is their lamp. They have nothing on their shelves or on their dresser. And at the foot of their bed . . .
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There’s a questionable stain on the floor, and then the birdcage and the wagon, one of which (and we’d assume it’s the wagon, but given what happens at the end . . .) has “seen a few crashes.” If you knew nothing about Toriel or Asgore, you would assume that Kris was the unloved child, while Asriel was doted upon and spoiled rotten. We know this isn’t true; we see evidence in-game that both Toriel and Asgore love Kris very much, and want to make sure that’s known. Given how loving both Toriel and Asgore are (and how loving we know Asriel was to Kris, given that we’re told that Asriel used to do things like take Kris to the diner to get hot chocolate after their parents divorced, or how he used to carry them to school), we know that Kris wasn’t neglected or abused. Their side of the room is this barren, depressing, and creepy out of their own choice. And this is further cemented by their . . . other behaviors (a.k.a. here come the naughty gremlin receipts):
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These aren’t even all the receipts I could have used; they’re just a small sample. Kris is the type of person who:
Eats entire pies by themself
Breaks into their mother’s room to eat all her chocolate
Drops bath bombs in toilets
Torments shy and timid neighbors (hiding under Noelle’s bed to scare her, telling her the pizza restaurant mascot was alive and ate children to scare her, putting ketchup on their arm and telling her it was blood to scare her . . .)
Spends church services trying to steal “sick fruit juice” instead of paying attention
Routinely forgets their pencils at home and bums pencils off their classmates (and let’s be honest, Kris isn’t the type to return those pencils, either)
Sleeps in class
Doesn’t wake up on time to the point where their big brother had to carry them to school on a regular basis
Is poorly behaved enough to be known as “creepy” by a neighbor, to the point where he tells them this to their face
I could go on. As much as Susie has been ostracized for being thought of as scary and intimidating, it seems that Kris has suffered much the same fate, with Asriel as their only friend, pretty much. It’s implied that Kris, like Susie, didn’t necessarily always want this to be the case; there’s a story told by Bratty (I think---might’ve been Catty, but I’m pretty sure it was Bratty) where they pulled the same trick on Kris that they did on Burgerpants in the original, telling Kris that they could be friends if Kris got them burgers---and then Kris did. (I think it’s also implied Kris stole the burgers, so again---naughty gremlin.) Kris wouldn’t have gone to those lengths if they didn’t want to be friends. But somewhere along the line, it seems Kris stopped caring, because Noelle comments on how odd it is that Kris is being so talkative, and we also see that no one wants to be their partner in class (and that, according to Berdy, Toriel is usually their partner). Kris’ bizarre behavior no doubt contributed to the reason why they don’t have many (if any) friends around town.
So with that being said, the idea that Kris is simply a creepy gremlin who likes to rip their SOUL out and throw it in a birdcage is not altogether that farfetched. After all, if Chara could do creepy things like poison themselves with buttercups so that they could fuse with Asriel and go on a killing spree, who’s to say that Kris couldn’t do creepy things like shove their hand into their own chest to rip their SOUL out and toss it in a birdcage? Chara and Kris do have a lot of similarities, after all, right down to their “SICK sense of humor,” so it’s not out of the question to think that maybe Kris is just the type of person to rip their own SOUL out and throw it in a birdcage at night. Maybe they’re just like that sometimes.
(Also, I won’t lie: The jokes about Asriel sighing and shoving the SOUL back in every morning are hilarious mental images for me.)
But apart from Kris just being like that sometimes, another idea struck me for why Kris might feel compelled to do such a thing . . . well, two other ideas, actually.
The first, and most basic, is that Kris was trying to reassert control. This is a theory that a few people have picked up on, I think. We know that we control the SOUL, and throughout the game we controlled Kris. We were told at the beginning that our choices don’t matter, but Kris’ choices ended up not mattering time and again throughout the game. And this has a noticeable effect; numerous people comment on the fact that Kris seems to be behaving oddly. The nurse comments that Kris can’t play the piano well even though they were always able to before. Noelle comments that it’s unusual for Kris to socialize. A few characters remark that Kris looks ill. They all shrug it off, but it’s clear that while we’re in control of Kris, they’re not in control of themselves, and so ripping the SOUL out at the end might be their way of taking control back (and perhaps the knife and slasher smile are meant to intimidate us rather than serve as a warning for what Kris is about to do to everyone else). That we can still control the SOUL while it’s in the birdcage is indicative of this as well.
The second thought that occurred to me, though . . . is that maybe Kris is trying to make themselves less human, and more monster.
Think about it:
Monster SOULs are not like human SOULs. For one thing, monster SOULs cannot persist after death. Boss monster SOULs can, for a short time, but even they disintegrate after a few moments. Human SOULs also carry incredible power; it would take many monster SOULs to equal even one human SOUL. Combine this with the fact that human SOULs come in multiple colors, and have multiple abilities, and there is a lot that separates human SOULs---and therefore humans---from monsters.
Kris, as far as we know, is the only human in town, and they seem to be rather isolated and ostracized. Again, I don’t think this is a fault on the Dreemurrs’ part, or even the neighbors’ part; as we’ve established, Kris is a creepy gremlin, so we can’t really blame the neighbors for not wanting to spend much time around them. However, Kris’ isolation is still notable. Their side of the room is barren, in stark contrast to Asriel’s. The game console under Asriel’s bed has one standard controller, and one knockoff controller. These are little cues that point to the fact that Kris may feel as though they don’t fit in, despite the love they’ve received from their adopted family. And in fact, just like the story we have wherein Kris tried to befriend Bratty, we also get a story that strongly implies that Kris does wish they were a monster like everyone else:
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When Kris was a little one, they asked when their horns would grow in---when they’d look more like their adoptive family. To placate them, Asgore and Toriel bought Kris a pair of fake horns, and Kris---wanting so much to be a monster just like their family---wore them for months. Eventually, Kris gave up; they clearly knew the horns were fake and gave up thinking they could ever be a monster like their family, something which may have caused the depression that led to them leaving their room so barren. (Because I’m sorry, but I can’t look at a room like that, and behavior like this, and not think that Kris has some major emotional issues going on.) We don’t have concrete proof that Kris still wants to be a monster today, but it’s possible (and perhaps even probable) that longing never went away---and now that they’ve taken a trip to the dark kingdom, and knows what their SOUL looks like and how to access it . . . maybe they figured out a way to get one step closer to being a monster just like they’ve always dreamed.
(Or so they think, but remember what Gaster that voice said at the beginning: no one can choose what they are in this world.)
I think that if it truly is Kris at the end, then Kris doing what they did because they want to be a monster and are willing to do anything they can to be a monster rather than a human makes them a more interesting (and sympathetic) character than if they did it just because they’re a creepy weirdo (as Chara was before them according to Papyrus). But that said, all of this is speculation, and we won’t know for sure what’s going on until the full game comes out . . . whenever that is. (And even then we still might not know for sure, because Toby likes to leave ambiguity in his games, and to be honest, I think that makes everything more fun.)
Either way, these are my thoughts on this for now. Goodnight.
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spacialesbian · 5 years
Text
Theory: Deltarune is set in a previous universe to Undertale
Okay I'm going to attempt to go through and explain my previous-universe deltarune/undertale theory, in which I give evidence for why the DR universe occurs earlier on the timeline than the UT one (also sometimes referred to as Chara-pocalypse by me exclusively for fun)
Extremely huge shoutout to @rayl1r for basically all Kris-split elements, this post for effectively jumpstarting this whole idea in my brain (I will also be referencing it throughout this) and @hulknaps for listening to my preliminary bullshit
I'm gonna get everything I can out of that post before I move on so. The first thing I want to discuss is the photograph of 3 people with the words "don't forget" on it found in the first shelf of San's laboratory, as well as the blueprint for the "thrashing machine" next to it. Now this combined with the "dontforget.ogg" file found in the "mus" folder of deltarune can be taken to imply (albeit somewhat tenuously by itself alone) that the picture is of Kris, Susie, and Ralsei. However, the photo paired with the blueprint and this Sans fight dialogue heavily implies that the events of DR take place in an alternate universe at some point in time before Sans and Papyrus somehow travel to the UT universe. We know from one of the shopkeepers in UT that the bone brothers "just showed up one day," possibly referring to a sudden jump between universes. Now, we know that by the time Chara in a genocide run reaches Sans he knows all about them and "what they've done" (paraphrasing). Initially everybody assumed he was speaking of Chara's actions in UT, but instead consider the possibility that what he was referencing to "what they've done" was really something in the DR reality, namely Chara bringing calamity and the apocalypse to the entire world (this seems brought out of nowhere but there's evidence to support it I promise). somehow and at some time during the storyline of DR, I theorize Sans will join the organization that he references in his Genocide run fight with Chara here, giving him the means to escape the Chara-pocalypse (see) and even appropriating the teleport door technology we see in DR. 
Okay, that's essentially the core of this theory: DR takes place in a previous universe to UT, in which Chara brings the calamity to fruition in DR and Sans figures out a way to escape to UT with Papyrus, vowing to himself "don't forget" as he leaves the fun gang behind.
Now, the first branch of this I'm gonna analyze is Gaster's "role" in all of this. we learn from his followers in UT that 1. Gaster created the core of the underground 2. something went wrong and he fell in, being splintered through space and time and becoming omniscient to some degree (shoutout to this video for the screenshots of the Gaster follower dialogue). Now, I’m adopting the theory that Gaster is the one speaking to you at the beginning of DR during the "character creator” that I lay out the evidence for in this post that you can read if you don’t already subscribe to this idea. Now Gaster, through his displacement in time, has seen the Chara-pocalypse coming and knows there is nothing that can be done to prevent it. This would also explain his nihilistic disposition when interacting with the player and discarding their vessel, as well as providing a possible explanation for why Gaster’s followers are referred to as goners. Gaster has seen the apocalypse coming and know there’s nothing that can be done about it. Everybody is DR is fucked as their choices don’t matter. Now, what do you call someone who is screwed no matter what they do? A goner.
Departing from Gaster, it's now time to talk about the "Kris-split" theory I mentioned earlier provided entirely by @rayl1r. Now, multiple theories and speculation have arisen about Kris being some kind of amalgamation between Chara and Frisk. However, these all assume that DR takes place “after” UT, as opposed to before like the theory I’ve been defending for 600+ words states. “Knowing" that UT takes place takes after DR, we can instead come to the conclusion that Frisk and Chara are a physical split of Kris into two distinct entities. As a sort of disclaimer, we don't know exactly how this split would take place but as with all theories some things we just can't answer. Moving on, we can further attribute this split to what we actually see at the very end of DR Chapter 1. Kris' body and soul literally split into two entities, which, coinciding with this theory, foreshadows the embodiment of Kris' separated soul as Frisk and their body personified as Chara, a ""soulless"" being. We see in this tumblr post that after Kris' soul is torn out we can still control it, yet have lost control over the body. This is an effective mirror of the mechanics in UT, as we control Frisk throughout the entire game except in parts of a Genocide run where Chara wholly "takes over" Frisk and the player loses control entirely. The similarities between Kris' body in the final scene of DR and Chara also don't end there. Recall that the only human to ever open their eyes throughout UT was Chara. Kris' eyes are closed the entirety of DR except for when the soul (Frisk/The Player) is removed from their body, the opening of the eyes symbolizing Chara's new domain over the body or “vessel.” Dialogue from the Sans fight again supports that even though Frisk is being controlled by Chara, he recognizes them as they once were; as Kris. In the same situation as before, we as a fanbase assumed this line was a reference to Sans being aware of Pacifist timelines where Frisk was his friend and generally didn’t murder the whole underground. However, I believe this is a reference to the piece of Kris still somewhere inside Chara (as Chara came from Kara, some part of Kris must still remain inside of Chara). 
The last directly in-game content I want to reference for this theory actually revolves around Seam and Jevil. First, take a look at the dialogue Seam has with Kris after you defeat Jevil and return to him.  This heavily foreshadows a calamity based end of the world scenario, quite possibly the Chara-pocalypse I have alluded to. How much stake we can put into a brain-addled old shopkeeper is relative, but as it is Toby Fox I won't discount a single thing.  Beating Jevil using violence (FIGHTing to lower his health bar rather than tiring him out and pacifying) reveals much of the same information in this dialogue, but also introduces new things that I find incredibly interesting. He references both the unnamed Knight as well as a "Queen" who will bring "hell's roar from the depths." Apart from this being incredibly freaky in general I believe he is referencing Chara as the Queen who will bring hell onto the universe, enacting the Chara-pocalypse. Again, this only a bit of foreshadowing but nothing in these games is small enough to really discredit so I felt safe in adding it here.
To put the cherry on top of all this, Toby released his "thought on chapter 1" tweet as I was planning all of this giving me even more evidence, particularly for the previous-universe theory. In this writing he clearly and openly states "there will be only one ending." the way I see it, this is a reference to the fact that the events of DR are already set in stone, as it takes place in the past (It also reinforces the idea that you actions through DR don’t actually matter). This talk of the characters of UT being the same as you left them also supports the theory, as a set in stone recollection of the past in DR could not possibly change the outcome of UT due to just how time works in general. 
Now, Toby of course couldn't just leave it at that. He ends his TwitLonger with the same exact line Sans writes to himself on the picture of the fun gang he cherishes but had to leave behind:
“don’t forget.”
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queenofcats17 · 6 years
Text
Let It Be
A request from @magicalmonsterhero
When I find myself in times of trouble
Mother Mary comes to me
Speaking words of wisdom
Let it be
Susie had been the one shining light in Sammy’s life at Joey Drew Studios. No matter how badly things went, no matter how awful the day was, she was always there, always right by his side, telling him it would be alright. She was an unflinching positive force in his life, never wavering, never falling. From the first time he’d met her, he’d loved her. She’d shown up at the studio, escorted by Joey, smiling at everyone and introducing herself. Sammy hadn’t been able to bring himself to snap at her, instead shaking her hand and smiling a little as he introduced himself.
And in my hour of darkness
She is standing right in front of me
Speaking words of wisdom
Let it be
In his darkest hours, when he couldn’t see any way out, Susie had been there. She’d put a hand on his shoulder and talked him through it. Susie never jumped to conclusions. She was a down to earth, no-nonsense sort of person. Honestly, her common sense was her strongest quality. It made him love her even more because she was the perfect foil to him. He flew off the handle at Joey more often than not and she reeled him back in, reminding him that it wasn’t worth it to keep yelling all the time.
.
.
And when the broken-hearted people
Living in the world agree
There will be an answer
Let it be
Then came the replacement. Allison Pendle, an intern in the music department, was given the role of Alice Angel. Then it was Sammy who had to calm Susie down and keep her from going off the deep end. But this time, she didn’t believe him. She’d accused him of being in love with Allison since he didn’t share her hatred of the intern. It wasn’t Allison’s fault, as far as Sammy was concerned. The girl was just an intern, bright-eyed and naive. So the two of them had parted ways as Susie left the studio in tears.
For though they may be parted there is
Still a chance that they will see
There will be an answer
Let it be
Still, though, Sammy held out hope that she’d come back. He wanted to believe the two of them could work out their differences. He still loved Susie. But she wouldn’t return his calls, wouldn’t let him in when he went to her house. Eventually, he just stopped trying. If she wasn’t going to let him try and fix things then he’d stop trying. It wasn’t worth it if she wouldn’t work with him. He threw himself into his work. Until, of course, Joey stripped away his humanity.
.
.
And when the night is cloudy
There is still a light that shines on me
Shine until tomorrow
Let it be
His memories were fuzzy, but he remembered Susie. He remembered her smile, her voice, but never her face. But he didn’t need to remember her face. He had her memory, and that was enough. In his darkest moment, he remembered her and he still had hope. He’d see her again one day, and the two of them would be happy. He couldn’t remember why they’d parted, but he was sure they would be able to work it out. They could be happy again.
I wake up to the sound of music
Mother Mary comes to me
Speaking words of wisdom
Let it be
He still had faith he’d see her again, someday. He’d become human again and he’d see her again. Even as Bendy destroyed his form, he had hope. She’d love him. She’d love him the way his Lord wouldn’t. Everything would be alright.
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