Writing Accessibility PSA
Please avoid using long strings of characters as line breaks in your writing - these are not screen reader/TTS friendly!
Every ‘°’ will be read as ‘degree’ - can you imagine how long it takes to read out a string of 25? Let alone more complicated combinations of characters (eg. imagine listening to TTS read out ~*~ |°| ~*~ multiple times per line break)?
A good rule of thumb is to stick with short, 2-3 character line breaks (eg. I don’t find — or *** too egregious to listen to). Your readers can tell there’s been a scene change whether you use two or twenty em-dashes, but if you use twenty, some of us might have to listen for 30 seconds to read the next scene. If you’re more concerned about aesthetics, you can insert an image of your aesthetically pleasing line break with alt text simply reading ‘line break’ for accessibility.
Don’t feel bad if this is something you’ve never thought about before - now you know better and can make your writing more accessible moving forward!
I would like to invite any other screenreader users to add their own thoughts or preferences to this post. We’re not a monolith and there’s a variety to how different softwares interact with repeating character strings and images with alt text, so there’s bound to be some conflicting opinions on what I’ve suggested above. Let’s try to make the stories we share accessible for everyone :]
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I want. Four to get appreciation. Because
Four gave a ton of unnoticed help when Twilight was injured
The fight with Wild was difficult, and I know we're all concerned about his negative view of the shadow crystal
But Four did something that no one else really thought of to help- He took care of Twi's stuff
From the beginning he told Twilight to not worry about them
So Four took care of pretty much everything but the others (that Sky and Wars handled)
He took care of Epona
Which is so very important- he took care of Twilight's horse. After her arrival at the stable Four followed up on her
And for Epona, a horse so attached to her human, having some company can help so much for reassurance
He took care of Twilight's stuff
He got Twi's shield- his bags and equipment, and organized it into one place
And he was worried. He obviously found the shadow crystal while handling Twi's stuff, but his negative reactions to it were out of concern.
Also- because of his placement in this scene
I'm fairly convinced Four was ready to start cooking before Wild showed up (since he's beside the counter with food supplies). At the very least he had the basket of fruit out for everyone -but he was literally standing with food behind him- he thought of everything
And he did housekeeping!
Wars payed for the inn, so Four took care of the inn
Realistically these boys were probably not too concerned with tidyness. Four got all of Twi's things on one table, and took care of the room they stayed in
Organizing tables and Twi's things, having food supplies ready, and opening the curtains- overall he was the one tidying up the inn
Four helped in a huge way! He took care of Twi's horse (Epona is so important), his equipment and shield and bag, as well as the other rooms in the inn
Four filled in all the little tasks that others didn't think of. He helped in ways that were needed, but not obvious
There's a lot of problems with the shadow crystal and with Wild, and I don't know what's gonna happen in the future
But don't forget this- don't forget that Four was one who stepped up in an almost unnoticeable way
Don't forget that when everyone was barely holding it together, Four visited Twilight's horse and took care of his things
No matter what develops in the future- this amount of care shown is important ya know?
.
Art and comic from Jojo @linkeduniverse au :)))
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Okay so I have a lot of thoughts about the whole thing of the Gerudo being a race of entirely women, with the only exception being one man born every hundred years, and that man automatically being their king. Now this worldbuilding comes from Ocarina of Time, and there's obviously a metric fuckton of unfortunate implications there, because it was 1998. And it seems that Tears of the Kingdom is sticking with the lore of Gerudo men being extremely rare and becoming the King of their people, which once again has a metric fuckton of unfortunate implications because it's 2023 and Nintendo has somehow gotten even worse about this shit.
But let's set aside the whole... everything, and look at this from just the in-universe perspective. How does it work? I mean, it's pretty clear that there is no overlap between the kings; the old ones are normally long gone by the time a new one is born, but the Gerudo manage to take care of themselves during the hangtime. So they must have an established system of government and leadership that doesn't involve a king, and somehow that system is set up in a way that does a smooth transfer of power once a new king is born and old enough to take the throne. But why bother always declaring a random guy to be your King when you already have a perfectly functional system in place?
I mean again, the whole thing has a lot of sexist implications, but we're not looking at this from a real world context, we're examining it in-universe. And we could just go the lazy route and say that their king is in charge just because he's the only man, but I don't like that. I mean come on, the Gerudo are a race of entirely women, and most of their outside problems come from Hylian men being creepy about it. They are entirely a matriarchy; there is literally no reason for their culture to have an inherent respect for men, even if the man in question is one of them. And they're desert people; they live in an extremely harsh and dangerous landscape, if they don't have their shit together, they will die. By sheer necessity, their culture needs to put a lot of value in being practical, because if they're stupid about things, people die. They really can't afford to have a shitty leader take over, and just letting some guy take the wheel doesn't really fit with the way their culture must otherwise work.
So again, why the fuck do they bother having a King?
I think it's mainly just a ceremonial position. Yes, if the guy is a good leader he'll be in charge, but if he isn't good at being a King or isn't interested in the job... fuck it, they've already got a functional government system that's been leading their people the whole time, why fix what isn't broken? The title of Gerudo King isn't about leadership or power. I think it's more about belonging. Because the Gerudo are a culture where every single one of them can be defined in the same way... and there is exactly one exception once a century. Men are considered to be inherently outsiders at the best of times, and more often they're enemies. A man born into this culture is a natural outsider; he is completely unique, and that means he doesn't really fit into his community. And well... when someone is fundamentally different from the rest of their community, they tend to be ostracized.
So I think that's why the position of Gerudo King exists. It isn't about them needing or even wanting a man to lead them. The title of King doesn't need to involve any leadership at all. It's about giving the man born every century a place in their society. It's a way of saying yes, you are one of us, you are a Gerudo, you belong here, you are wanted and you are loved.
The Gerudo know that every hundred years, one of their children will be fundamentally different from all of his peers. And so their society is built to ensure that a child who is completely different from them will still be loved and accepted. He will always have a place in their society. He doesn't need to earn their love, he has it just for existing. These are his people.
The title of Gerudo King isn't an inherent position of authority. It's a promise of acceptance.
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I think one of the (several) reason for why Shadowbringers is so good is because the narrative is more about the individual characters than it is the Greater Conflict.
Like, the Greater Conflict is definitely there, obviously, it's what keeps the story going, but the focus is always on the people, much more so than the other expacs. HW and STB also have some level of character focus ofc, but it's very selective and even then the focus is based on them in the specific context of the current conflict.
But in SHB, the story bends around the characters' narratives, rather than the other way around. The story forms to put them in situations that challenges their flaws and limitations, by forcing them to confront it and actually deal with it. Even just at the very beginning, you see the twins being dealt a terrible hand that very neatly clashes against their faults.
Alisaie is confronted with a situation that she can and could never do anything about. She has no means to help the patients (at the time at least). The only way for her to help them is by eradicating the source of the affliction itself: the Light. But the Light isn't just some Big Bad she can kill and be done with. Even when all the lightwardens are down the Light is still there, it's just more manageable. Alisaie learns to not only see the bigger picture, but to care for it for her own reasons. For all that she has participated in Big Operations, it has always been because that's what others were doing, what others cared for to be done. She feels for the people of Doma and Ala Mhigo, but she didn't set out to liberate their homelands because she has any personal investment in it. But other people do, and she cares about what other people- be they strangers or friends- care about.
Caring about other peoples feelings and opinions isn't a flaw by itself of course, but doing things without any sense of personal purpose, is. This is what SHB helps her fix and confront, because it is personal now, she does it because she cares.
Alphinaud is forced into a situation where diplomacy and negotiations does and would never work. He can't talk himself into Eulemore, and he sure as hell can't convince Vauthry or the free citizens to let go of their life of ignorant luxury. The problem here also isn't as straightforward as a corrupt ruler, because even after Vauthry is revealed for the bastard he is, it takes considerable effort and convincing to get them to get off their asses and get to work. It's one thing to change the minds of people who wanted the same outcome just in a different way (like Ishgard- they rejected unity with the dragons, but they still wanted an end to the war), but it's another thing entirely to convince people that another way of life is even worth it.
And this is what SHB teaches Alphinaud, that words and deeds can achieve much, but that there is much more to diplomacy than appealing to their wants and/or sensibilities to convince them of an alternative outcome. His development may not be as immediately noticable as some of the others (largely bc he had a lot of it already from HW), but it is still very much there.
Urianger's development had already been build up and sort-of started already, but we don't really get to see it until it near explodes in his face after we kill Vauthry. Even after he swore off secrecy, he's forced to confront his morals when the Exarch bids his assistance. Urianger has always been looking at the greater picture, to the point he'd almost lose himself in it if it wasn't for the overwhelming guilt he feels. He works with the Exarch, because he knows he's the only one capable of it, and he hates the very fact that he is. When the climax of the plan is about to be executed, he is pained to the point that even he can't mask it anymore. He has betrayed their trust once more and once more it will result in the death of a friend.
But it doesn't, and that's what's needed for him to confront himself. As terrible and unexpected as the circumstances around it was, it did show him that there are other ways. There is no one way to solve a problem, the first choice doesn't need to be the only one. And he would find those other ones of he had just talked to the others.
The pay-off doesn't quite come until EW, where we see him actively make the choice to go against his first instinct of acquiesing to the Loporrits' plans, and instead chooses to consult us, but that scene wouldn't have made sense or even happened had it not been for his development in SHB.
Now, Y'shtola is a bit of an odd one because while she does get her due focus, she doesn't quite get the same amount of development as the others. Rather, it shows how she thrives when not held back by others interests and (often somewhat needless) bounderies. Her intelligence and charisma have the chance to shine, her independence and confidence now rewarded rather than punished. In ARR, she is constantly annoyed by the Maelstroms way of dealing with things, and how no one bothers to actually listen to her. Her advice and reprimands are almost entirely ignored until the problem blows up in their faces and they have no choice but to concede that she was right.
Being independent and confident aren't flaws by themselves, but her sometimes aggressive approaches to telling others off does her few favors. In SHB, she has the Night's Blessed who actually heed her word and respect her, they listen to her and actually take what she says- be it advise or reprimand- to heart.
She does also, however, have to deal with Thancred who, much like the Maelstrom, ignores her reprimands and doesn't listen to her. The difference here is that her bluntness actually serves a purpose. In ARR, her bluntness lacks tact and meaning, simply a result of frustration. The Maelstrom won't listen to someone who doesn't come up with fleshed-out arguments and solutions, but Y'shtola doesn't bother giving them any until she knows they'll listen. But with Thancred, she does give him the solution. It's just that the solution is him. His words, to be precise, and his acceptance. And he needs to be reminded of that, and she does. It doesn't automatically solve anything, but that's simply how it is with complicated situations like that.
Speaking of Thancred, his narrative is probably the most important of all for SHB. He's always been shown as a capable, but ultimately self-destructive man who genuinely does not know how to deal with himself in a healthy manner. Theoretically speaking he knows, he recognizes that he is self-destructive, but he still has no idea how to actually fix it. It's been shown as early as ARR when it results in him getting possessed, but it's not really made a point of until it almost ruins his relationship with Ryne. Up until now he could just ignore his problems, but with Ryne he can't because now The Problem(s) aren't just his anymore. Anything that would hurt him now would also hurt her, meaning that if he wants to continue doing the one thing he actually cares about (protecting his loved ones) then he needs to get his shit together.
But Thancred doesn't know how to. And for all that his friends try and try to help him, he doesn't know how to. He's paralyzed. Thancred is so deep into his self-destructive habits that it takes the threat of both his and the person(s) he loves the most in the worlds deaths to get him into action. He doesn't know if it's Minfilia or Ryne who will return, and I'm not sure he expected to survive Ran'jit. He only has this chance, and if he wants to die without (as many) regrets he has to do something now.
And he does. He does and what it is he does is tell Ryne that whatever happens, it has to be her own choice. That he will accept any outcome, that he will still care about her no matter what, that as long as she lives or dies as she wants to, that he still loves her. He still loves her. And it works, because that's what he's needed to do all this time, to be able to just tell her that she matters. That he cares.
He tells her to live her own life, and he learns to live his own too.
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