Poll: What is, on average, the best Danganronpa chapter across the 3 mainline games?
AKA all Danganronpa murders are the same <3.
Parallels among the murders of the same chapter are listed below:
Chapter 1, AKA: "In a murder committed out of fear and panic, after dusk, in a location where the protagonist appeared shortly before, a strongly motivated individual, after taking initiative on their own, is murdered as a result of a betrayal by the protagonist's best ally, after which the corpse of the victim is found slumped on the floor and during the trial for which the blame is for a prolonged time placed on the protagonist or their ally (who was indeed involved, but ultimately is not the blackened)."
Chapter 2, AKA: "In an attempt to maintain allegiance to an important individual and to uphold a sense of honor for their Ultimate title, a capable classmate bludgeons to death the mentally strong yet physically weak (or mentally weak and physically strong) fan favorite (who therefore ends up dying too early) in a hands-on-hands physical confrontation, after which the placement of the corpse as well as the "perceived" crime scene is messed with to pin the blame on another person."
Chapter 3, AKA: "A-not-mentally-well-adjusted individual commits an immaculate and complicated double murder for a unthinkably irrational or amoral cause, which includes a body appearing at the crime scene out of nowhere in a seemingly impossible fashion, and in which one of the victims is the one who was lured out by the killer and willfully takes part in the action (but unknowing that it will result in their own murder) and in which the other victim ends up being the socially ostracized individual, simply because they happen to be at a wrong place at the wrong time."
Chapter 4, AKA: "Within a set-up for a locked room murder mystery, the good-hearted fan favorite becomes a part of a two-person life-and-death allegiance to perform a heroic act of self-sacrificial killing using an unknown murder method with the intention of getting themself killed so that everyone else may live, while one person is revealed to have had a deeper insight into the killing game for some time."
Chapter 5, AKA: "In an unsuccessful attempt to bring the killing game to its conclusion, the most malicious student of the class orchestrates an almost perfect, convoluted and seemingly unnecessarily but indeed intentionally violent murder (which serves as a way of mangling the corpse to a point where the murder method is concealed), whose solving hinges on the protagonist's new but trusted ally's confession about their not-really-consenting involvement."
Chapter 6, AKA: "After a retrospective investigation that brings to light new circumstances about the game's setting as well as its previous events, an existential crisis consumes the remaining survivors as the identity of the class and the killing game itself is revealed, during which Junko Enoshima appears (of course), and which ends with the true protagonist killing the mastermind in order to seek redemption, freedom and hope for their classmates.
P.S. This whole thing was primarily inspired to by my desire to prove Nagito's assumptions from chapter 4 wrong:
Most of these are fortunatelly not true when we also take V3 into account: while Rantaro was important, he wasn't stabbed; a serial killer was revealed in the third chapter, not the in the second; and I wouldn't exactly classify chapter 4 murder as a suicide in either sdr2 or v3 (though we DID have two people playing Russian roulette in the Funhouse, yikes). All in all, the murders wouldn't have been nearly as shocking if they correlated with what had been already pointed out in the second game before, so I'm not really surprised that there ended up being other similarities among the murders.
That's all, thank you for reading <3
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Foundations for Families Challenge: Rebooted!
Inspired by an ask, this is a reboot of the Foundations for Families contest over at Mod The Sims 2 from 2012. I've reverse-engineered the original floorplans based on the surviving entry images, streamlined/loosened the rules, and hopefully this old contest will interest some players as a new challenge!
You can participate using any Sims game.
The challenge:
Pick one foundation blueprint below and assign it to one of the families below.
Place an empty lot and build a foundation that matches the blueprint exactly. You may use any lot size or type, position the foundation anywhere on the lot, and rotate the foundation however you like (but cannot mirror it).
Build something on the foundation according to the specifications of the family you picked.
You're done! Share with the tag #Foundations For Families Challenge or simply enjoy your handiwork!
The rules:
You can only use each blueprint and each family once; so at the end of the challenge you will have four different families with four different foundations.
You can have as many decorative floors/dormers as you want, but only the first one or two floors may be useable or accessible by Sims (after the foundation).
You can use any combo of the three basegame foundation types to build the blueprint, but stages can only be placed above existing foundations.
You can only build walls above foundation, and you cannot have flooring or roofs extend/"hang" over the edge of the foundation. This includes greenhouses, but excludes pool walls. Fencing, flooring, and awnings are allowed on the ground.
If you want to build a basement, go for it, but it must be contained entirely within the original foundation and cannot be visible from the outside. There may only be one level of basements.
The families (all credit to @w-sims):
The Barkworth Family - Mike and Meadow Barkworth both love the outdoors. They've always dreamed out having a beautiful log cabin home they can come back to after a long day of hiking and insect collecting. They would love for their house to be a traditional pine cabin, with a gorgeous fireplace in the living room. The bathroom(s) should be simple and in-keeping with the style of the house, and Meadow loves the idea of flowers, home-made quilts and decorations all throughout the house.
The Montenegro Family - Rain Montenegro is a struggling artist. Her house is filled with art projects in various states of completion, but she wants a studio in her house so she can escape the world and focus on her art. As for the rest of the house, simple, cheap furniture will do, as long as it's bright and colourful. Rain loves the colour green, but can't stand purple.
The Lewis Family - When Layton and Lucinda found out they were expecting it was the greatest day of their lives. When they found out they were having triplets? Not so much. Now their three daughters (athletic Lara, bookworm Leanne and musician Lorrie) are all teenagers, they are demanding their own rooms. Layton and Lucinda are happy to move, but want a large master bedroom and their own en-suite bathroom.
The Gravel Family - Tyler Gravel is a romantic, fitness fanatic and rising athlete. He wants his house to have a modern feel, and the wow factor that will impress all the ladies. A home-gym is a must, and a swimming pool outside would be his idea of perfection. Tyler also wants a guest bedroom for when his family fly in to town to watch his matches.
The blueprints:
Have fun and feel free to share your finished builds with #Foundations For Families Challenge!
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i’m so serious when i say i don’t understand how people come up with OCs or stories
i always see those posts like “can’t sleep at night bc i lay awake thinking about my little guys” or “i want to read stories about my OCs but then i remember i’m the only one who can write stories about my OCs” and i want to relate to them bc it seem so fun
i’ve made an intentional effort for such a long time. like i try to create backstories for my sims but i can’t even give them a name that resonates with me. they’re just pretty little people i spin around in CAS and that’s it. i’ve tried to find inspiration from real life, my own personality, fiction, etc. but nothing sticks
i feel like that’s one reason that my edits are so stale, i just don’t feel anything for the sims beyond thinking they look nice.
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Currently experiencing high levels of pain over the fact that all Laura wanted to do was make a genuine display of wholehearted support for Rita but ended up leading the whole team into a dangerous situation, yet again, while she herself escaped unharmed. GodDAMNIT this poor woman can't catch a break; all she wants is to try her best to be good and to make amends with the people she hurt and every. single. time. it backfires in her face. *screams into a pillow*
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