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#so she reveals herself to sonia
kiwibongos · 2 months
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i dont really infodump in general at all but im doing it cus i need some ideas off my chest. do you freak with angst? perhaps an unhappy ending?
// sdr2 chapter 5+ending spoilers ig. kuzuhina au baybee
ok im, pretty positive that if there's two people left then neither of them can get out together and just split the prize bc that'd be pretty bullshit (idek if they ever cleared it up, imo tho one man standing would be the most logical)
so what if nagito DID bomb the island, taking everyone out?
fyi ive written this nearly entirely so im sparing u with a little summary(this is not a summary)
so bombs are spread all around the islands forreal this time. after nagito's video, a chain of them went off right as they were running out of the plushie factory, barely on time. everything started crumbling around them, and all the others were downed one by one, either caught in the explosions or crushed underneath falling structures
but somehow haj and fuyu survived, the others killed right in front of their own eyes. but they ran away, retreating to the warehouse, to which they find nagitos body. and the realization hits– it’s just them now, they’re the only ones left, and neither of them know what to do
im sure u can imagine hajime was fucking RAGING at that point just breaking down and stressing out
they didnt know what to do, they couldnt do anything, but fuyuhiko was here, so the first thing they did was to get off the island since the fire was spreading. from there, they wander around, hoping maybe then something would happen, but there wasn't any sight of monokuma or monomi. all they could do was look onto the destroyed islands, before they inevitably wait in a safe spot at the military base, officially at a dead end
they just kinda sit there for a while, not knowing what to do. but they cant wait here forever, and fuyuhiko knows what he has to do
eventually, he hands hajime a pistol(acquired from the truck of firearms outside), and asks him to kill him so it could finally be over
obviously hajime refuses at first, but fuyuhiko begs him, because he isn’t a good person and he doesn’t have much else to live for, while hajime has singlehandedly saved everyones asses, he deserved to escape more than anyone else here. by now, hajime was crying, but they’ve been at this dead end for so long, he knew he had to do it or else they’d never be getting off this island. so hajime just holds em close and says his final goodbyes (maybe a kiss teehee) before making it quick for him
pulling that trigger hurts him more than anything, ANYWAY BOOM hajime is the winner, simulation ends
also postgame babey; when things end here, hajime would wake up from the simulation, and since he never got to choose his own future alongside everyone else, he wakes up as izuru kamukura. he's not entirely empty i think, izuru and hajime still would have "merged" afterwards, so it'd moreso just be hajime somewhere in there half of the time just mourning but its deeply suppressed, but thats a WHOOLE thing to get into. he just chills
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theangrycomet-art · 5 months
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Sonic Underground: Guardians
Notes:
Aleena had tried to ensure all of her children were in deposited safely, but unfortunately, this did not happen as planned
Uncle Chuck
Chuck had heard of what his sister-in-law had been told by some crackpot oracle and tried to head off Aleena as she dropped off her children
However, he was only able to locate retrieve Sonic, and, due to the circumstances, believed his other nieces to be dead
Furious with both Aleena and himself, he went underground with Sonic
Chuck and Sonic were on their own for a few years, with Chuck helping the resistance where he could while helping Sonic figure out and work on his speed
Sonic (8) found an abandoned Tails (3) when he was exploring a woodlands area during one of their "Camping Trips" and brought him home
Chuck wasn't planning on adopting Tails (having planned on trying to locate the pups parents or at least drop him off at the Sanctuary), but ended up getting as attached to the kit as much as Sonic had
He was mostly winging it with them (apparently most people don't let their 4 year old disassemble and reassemble a tank engine to see how it works or check their 9 year old's running speed with a police speedometer)
He lost his leg during his last 1-1 encounter with Robotnik at the start of his takeover (a fair enough trade for the destroying the dictator's eyes and arm in his opinion)
Chuck was the initial reason Robotnik hated hedgehogs due to their shared history
Lady Elodie Windermere
Lady Windermere is a Bear (bc she's apparently not a bear but a dog in canon???)
Elodie had just lost her husband when Sonia showed up on her doorstep
Sonia was her sign to keep moving on, and she dedicated herself to Sonia's happiness and safety
Due to Robotnik's hatred of hedgehogs, she told everyone, including Sonia herself, that her ward was a Tenrac
going so far as to hire a tenrac maid in order to fake medical records for her protection
Sonia was made to cover her ears (the key visual difference between the two species as well) when going out in public and as she grew older, hide her back quills with custom reinforced corsets
As one of the highest aristocrats, she covered this by setting a new fashion trend of "earcaps" amongst the younger members of the court, allowing Sonia to blend in further
When Sonia's super strength revealed itself, Elodie worked with her daughter personally on her control, working with her in their gym as well as hiring self defense trainers for Sonia to have a good outlet
Went full Mama Bear mode on Sleet and Dingo when they DARED suggest arresting her daughter
Her arrest caused much scandal amongst the aristocrats, as she was the one most turned to when they needed a listening ear, and a resulting source of several dozen secrets NO ONE wanted to reach Robotnik's ears
Farrell
Farrell is a Cricket
former war veteran (medic)
he lost most of his upper right arm and was honorably discharged
despite his service, it wasn't long before he was living on the streets, where he spent the next 3 decades mastering the all the skills he'd need to survive and establishing a low-crime ring
Of all Farrell's students, Manic was his favorite, and made sure his kid had "nothin' but the best"
best as he could manage anyways
despite the attention it drew, he encouraged Manic's "jam sessions"
when Manic was younger, it wasn't uncommon for him to fall asleep to Farrell's chirping lullaby
their hideout was an abandoned weapon factory in the industrial district that the Swatbots "miraculously" kept missing
Manic learn a lot of his tech skills from playing with the old abandoned machinery
Size Ref
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COMMISSIONS OPENED
Kofi
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kbluebirdart · 7 months
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The latest director interview revealed Zelda's contemplating whether she should restore the kingdom Hyrule is interesting.
I agree that her hesitation to restore should have shown. but imagine why she didn't put her thoughts about this on dairy, maybe because she has had many conflicting feelings of being afraid to admit to herself that she doesn't want to go back to that place(Hyrule castle)that haunting from the past.
Afraid that people will disappoint her for being a princess of Hyrule who wants to run away from living up to their expectations. Anguish that she allows herself to be fragile and selfish not wanting to restore.
being biased that people doing fine and have their own lives/systems without her ruling them. but still, she also doesn't want to disappoint herself...
Going back to the past opens her eyes to see what is like to have a heartwarming family that understands, and supports her. But the past does not feel like a home, a place where she belonged since her own era has the people she loved/emotionally attached to.
Rauru and Sonia taught Zelda a lot of things. that she feels inspired by them, becomes more confident, is no longer scared for a future that has not yet come, and wants to make her home a safer place for everyone.
Then she learned time power in the hope of going home, only to find out that she has to sacrifice herself but she'll do it even if she's so scared. even if she has a choice to continue living in the past. she'll do it bc she knows now that people from her era, Her people need her help and her Link is waiting for her, that she wants to be there when needed, even if she's no longer herself...
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ystrike1 · 1 year
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Captain! Where is the Battlefield? - By Limyo (7.5/10)
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This time our young duchess is secretly an experienced military commander. She captures a capable and crazy man with her tactical skill. She's inexperienced at love though, so she doesn't notice his madness or the envy around her until it explodes.
Lee Yoon-ah doesn't care about love. She's a scarred, decorated soldier in her thirties. She dies on a mission, because the most skilled general in the world can't punch a bomb away.
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She wakes up in a romantic novel that her writer friend never finished. She is the most pathetic Duchess, Rosalie. Rosalie had no spine, and she was too dumb to run her territory. Bella, the previous Duchess, got greedy because of her weakness. Bella bled the Duchy dry, until it had to be saved by Crown Prince Devi...and his love interest Lady Sonia.
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Lee Yoon-ah immediately gets to work. She puts on her sigil ring and she starts to train her knight squad. She's weaker, sure, but she's still skilled with a bow. She is a worthy fighter and a scary Duchess. Bella doesn't stand a chance. Bella embarrasses herself like ten times.
She's clearly not the main villain.
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Then we meet Sonia, and her Prince Devi. Sonia was kind enough to befriend Rosalie, even though she was an incompetent Duchess. New Rosalie decides to be her friend too. There's no shame in helping those in need, and Sonia technically helped keep the Duchy afloat with her friendship. Rosalie was too nervous, skittish, and depressed to do much...but having Sonia around was always soothing for the poor girl.
Things...fizzle quite quickly. Sonia the heroine is nice, but that's all. New Rosalie has nothing in common with her. Their relationship turns into acquaintances instead of friends in a blink.
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She shares many hobbies with the Prince though. Rosalie is confused, but Devi quickly becomes her friend. She gets closer to him instead of Sonia. All Sonia cares about is tea and dresses, but Rosalie wants to learn to ride. Devi happens to be an experienced rider and fighter. Her training moves along faster thanks to his encouragement.
They're a good pair.
Sonia the heroine becomes a third wheel.
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Sonia and Devi are not dating by this point. Rosalie is not a ditzy man thief. She puts all of her effort into the Duchy and her soldiers, because it's what she's good at. Devi genuinely admires her, and he starts to see her as a lofty(?) woman that shouldn't be inconvenienced by others. He's always been crazy, and Rosalie isn't the boring worm she used to be.
She deserves everything.
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The romance is tainted by war. Cute heronies aren't necessary if there's a more competant option. Rosalie is also prettier. Devi falls deeply in love before he can stop himself, and the plot changes.
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Devi and Rosalie do a massacre together, which is cool.
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Rosalie gets kidnapped at the grand ball, instead of Sonia. Everyone knows who the prince likes now, including the lowest assassins. We also get a hint. Devi was going to marry Sonia, because she's a good friend. That's all she is. She's the convenient choice for marriage.
He never loved her.
How do we know?
Well, in the original book Devi sent his assassin Nathan to save Sonia.
He didn’t tell Nathan to kill the kidnapper, because it's a noble woman, and her death would cause trouble.
When Rosalie is kidnapped he orders that inconvenient death without hesitation.
Rosalie has to stop him, because killing the highborn kidnapper would indeed cause political chaos.
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Devi tells Nathan to guard her permanently too. Sonia is revealed to be the true villain. A woman who pretended to befriend the incompetent Duchess, all in order to look like the best bride for the prince.
Sadly, this one does seem to be getting more boring. More cliche, but the protagonist does actually stab people so that's great. Devi is steadily becoming more maniacal as well.
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goshdangronpa · 8 months
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Thinking about when Mahiru brings up Sonia as a possible choice for group leader of the SDR2 crew besides Imposter, and Sonia says:
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But like, we learn that this is not true. Sonia takes her duty as a leader of her people with great seriousness. In her FTEs and throughout the main game, she mentions all the complex skills she's had to master for when she someday becomes queen. She'll do much more than wave from balconies, give knighthoods to rock stars, and deal with tabloids.
So why deflect in this manner? Why make herself less? Because that's why she came to Hope's Peak. When Sonia introduces herself to Hajime, she expresses that her desire is to be on the same level as all her classmates. No one back in Novoselic is both around her age and on her level in the social hierarchy as the country's princess. This is her first opportunity to be just another person, a girl who can make genuine friends and have sleepovers and other normal teen things. It may be her last before she resumes her duties.
To be leader of the class would only rob her of this once-in-a-lifetime chance. If someone else wants the role so badly, they can have it!
That's the beauty of Danganronpa writing at its best: just one line can reveal itself to be highly motivated and deeply rooted in a complex character.
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thebalancewentwrong · 10 months
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A theory about the dragons
Major Tears of the Kingdom spoilers, proceed at your own risk!
So I hope if you are reading this you know that In Tears of the Kingdom we learn that the dragons we see in Breath of the Wild and Tears of the Kingdom were not actually born dragons but became them through the act of ‘Dragonification’.
This of course is a major plot detail that pertains to the true identity of the Light Dragon of which we learn from the memories that indeed Zelda swallowed a sceret stone to transform herself into the Light Dragon, thus commiting Dragonification.
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As awesome as this reveal was (even though it was spoiled for me) naturally one of my first thoughts when I heard about dragonification is “what about these guys?”
Farosh,
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Dinraal,
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and Naydra.
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Who are they? One can only presume that they must have been something before becoming dragons right? We know that Dragonification has happened before Zelda did it as the way Mineru speaks of it implys it’s been done before, perhaps multiple times, enough to be considered “forbidden” at the very least.
At first I thought they could perhaps be the ancient sages, or maybe even Rauru or Sonia? But no... none of them quite line up.
Instead I propose that perhaps they are different characters in the Zelda universe all together.
I believe they could be the original 3 godesses, Din, Farore and Nayru.
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Now you’re probably thinking “That’s dumb, obviously their names are similiar because they are just references to the original goddesses”. And yes I thought so too for a while.
But I began to think about how it seems like the BotW/ TotK universe is slightly different from what we know. I began to wonder if the events we heard that had occured in games Like OoT played out slightly differently. Especially considering what we now know of the Zonai.
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In Ocarina of Time the 3 goddess were said to create the universe: the land, the law and the living things. After which they ascended back into the heavens leaving only the triforce behind.
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The Zonai are said to have decended from the heavens, very similiar to gods.
I wonder if perhaps the 3 goddesses were Zonai themselves and used their secret stones to create the lands we know.
But the Zonai began to dissapear, it isn’t fully explained what happened to them but I wonder if the goddesses knew they had a lmited time and decided the best thing to do in order to keep watch over the land they created was by swallowing their secret stones so that they could still be around forever.
And maybe, over time their names were forgotten or scewed to the names of the dragons we now know? Maybe even it’s just the names of their dragon forms? Similiar to how many refer to the Light Dragon not as Zelda but rather it’s own entity that Zelda transformed into.
Now don’t get me wrong. I know this all a bit of a leap. Despite how much TotK taught us about the dragons, we still know very little. And truth be told, I was skeptical on this theory as well until I gained one more piece of knowledge about the dragons.
All of them are confirmed to be female. As confirmed by the goddess statues themselves
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I found that to be a facinating detail, to deliberately gender them all like that.
And speaking of the goddess statues, they also have a very peculiar connection to the dragons. In both games the goddess statues request for you to bring a piece of the respective dragons to them. This has gotta imply some deep connection between the goddesses and the dragons right?
None of the Goddess statues ever mention Zelda or The Light Dragon, which would make sense as she’s not really a goddess.
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Naturally you can make you’re own conclusions but this is all just a random theory I came up with today, feel free to disagree or even share your own theory! I’d be happy to hear them!
Anyway I have a couple more TotK things I wanna post soon, another dumb text dump and a stupid little drawing I wanna make lol. Maybe I’ll do them in the next couple days.
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lousypotatoes · 20 days
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heyy! just wanted to say ive read your mukuroxreader n i love it :DD im not really sure if an ultimate!reader would count as an oc, but would it be alright if i request a gundham/gonta with an ultimate florist!femreader platonic imagine where theyre classmates? id also like to request one for hiyoko, mahiru n celestia but if its too much then gundham n gonta will be enough!
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Friendship In Bloom - Platonic! Gundham/Gonta/Hiyoko x Female! Reader
Gundham Tanaka
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Song Recommendation:
Zombie - The Cranberries
Y/N was in the school garden, looking for some flowers to put in a bouquet. While students were allowed to sit in the garden, her being the Ultimate Florist, she was one of the only people actually allowed to use it.
"What mysterious endeavor doth thou undertake amidst this verdant realm?" said a deep voice from behind her.
She turned around and saw none other than Gundham Tanaka, one of her classmates. She hung around him enough to understand the strange way he talked.
"Hi Gundham," she said brightly. I'm just picking some flowers to put in a bouquet. What are you doing here?"
"I am merely seeking solace before I embark to my next class," he said, sitting on one of the benches. "What mortal being is this bouquet for?"
"No one," she replied. "I'm just making it to pass the time, I might put it in my dorm."
"May I beseech thee with a question, Y/N?" he asked.
"Yeah, sure," she answered. "Ask away."
"Might I implore upon thee, to craft me a bouquet?" he asked, blushing slightly. "'Tis intended as a gift for a soul dear to my heart."
"I'm guessing it's for Sonia?" she asked, smirking slightly.
"Maybe," he muttered, pulling his scarf up.
"Sure, I'd be happy to make you one!" she said. "Any flowers you have in mind?"
"Any blossoms in the hues of white or yellow shall suffice for this noble endeavor." Gundham said.
"Hmm alright," Y/N said. "I'll have it to you by Tuesday at the latest."
"I extend my deepest gratitude to you, Y/N!" he exclaimed, getting up. "Reveal to me the sum of currency that you require."
"You don't have to pay me, Gundham," she waved off. "I'm more than happy to do it for free."
"Are you sure?" he asked.
"Of course, anything for a friend!"
Gonta Gokuhara
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Song Recommendation:
august - Taylor Swift
"I'm gonna punch Kokichi in his smug little face, I swear," Y/N muttered as she walked through the busy hallway.
She was forced to partner up with him for a chemistry project, and all he did was goof off, making Y/N do the whole thing be herself.
She needed to clear her head, and the only place to do that was the school garden.
As she entered, she was surprised to see that someone was already in it, sitting down in the dirt.
Hearing the footsteps behind him, Gonta turned around, a smile lighting up on his face once she saw Y/N.
"Hi Y/N!" he said.
"Hi Gonta," she smiled, setting down her bag. "What are you doing in here?"
"Gonta just here, looking at all the bugs in garden!" he exclaimed, showing her a butterfly on is finger. "So many, like little friends!"
Y/N giggled, sitting on the dirt next to Gonta.
"I didn't know that you came here, Gonta," she said, picking a tulip. "I've never seen you here before."
"Sometimes, Gonta come here to clear mind," he said quietly. "Nature good for thinking, make mind feel calm."
Y/N hummed in agreement.
"Gonta also come here to look at all bugs." he said.
"That's nice," she said, letting a ladybug land on her finger. "I didn't know anyone else came here but me."
"Gonta started coming here few weeks ago," he said.
"That explains why I haven't seen you then,"
The two of them stayed quiet, listening to the sounds of nature.
"What is that flower called?" Gonta asked, pointing at an Iris.
"Oh, that's an Iris," she said.
"What about that one?"
"That's a hydrangea,"
"And that one?"
"That's a Sakura tree," she said, smiling. "That's what our national flower grows on."
"Gonta didn't know you knew so much about flowers." he said.
"I am the Ultimate Florist after all," she laughed.
"Do you think you could teach Gonta more about flowers?" he asked, his eyes lighting up.
A small smile graced Y/N's face.
"Of course, Gonta. You see that one there? That's a Sumire..."
Hiyoko Saionji
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Song Recommendation:
Speed Drive - Charli XCX
"Hey! Y/N!"
Y/N lifted her head up from her desk and saw tiny little Hiyoko walking towards her.
"What do you want, Hiyoko?"
"I need you to pick me some flowers," Hiyoko answered.
"Why can't you do it yourself?" Y/N asked.
"'Cause you're the Ultimate Florist and I know nothing about flowers," she said. "Pretty please?"
"Fine," Y/N said. "What are the flowers for?"
"None of your business," she said, sticking out her tongue.
"Fine, don't tell me," Y/N said, rubbing the bridge of her nose. "What kind of flowers do you want?"
"Anything that's pretty and red,"
"That's not much of an answer but okay," Y/N muttered. "When do you need them by?"
"Tomorrow," Hiyoko simply said.
"Tomorrow!? I won't be able to-" Y/N cut herself off. "You know, fine. I'll get them to you tomorrow."
"Oh yay!" Hiyoko exclaimed. "I knew you'd be able to do it! Bye Y/N!" she said, as she ran out of the classroom.
"Wait! Hiyoko! You owe me-" she yelled, trying to get Hiyoko's attention, but Hiyoko was already down the hallway.
"Five dollars.." Y/N grumbled. "I am way too nice for my own good."
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sorry it took me so long to upload this anon
i was planning on doing mahiru and celestia as well, but it was too much different scenarios to think of
i'm sorry 😭
stay safe and drinks lot's of water <33
xoxo, Izzy
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lu3ky777 · 3 months
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Who are the members of Genderbend! Hiyoko's harem? And how did they end up joining?
To avoid being here all day~ we'll only mention 6 of them
Mikan: You might not expect the bully victim of Hiyoko would be one of her harem members, but of course the clumsy nurse kept tripping and exposing herself. Hiyoko had dealt with it the normal way for awhile (insulting her) but after his *growth spurt* (in more than just height) he started getting more aggressive with the medical whore. He would grope her large tits when nobody was looking, Mikan seemed to like it though which only led to him doing it more as he berated her. But whenever she tripped, her thick wobbly ass hanging up in the air~ well you better believe he gave it a mighty spank~ Soon afterwards she *tripped* onto his bed in a compromising position, who can really say what happened after that?
Mahiru: Hiyoko had a thing for redheads, (actual red hair though) but more than that she was his first friend coming to Hope's Peak. She helped him put on his clothes (she still does) and she was kind of like a big sister to him. That was until the “growth spurt” where his increased height, attentiveness, and libido led their relationship to change. One morning as Mahiru went to help Hiyoko into his outfit, it slipped off revealing his massive cock. She didn't say anything at the time, but Mahiru began to send Hiyoko some… questionable selfies. Her in Bikinis, skintight clothes, no bra, her in lewd positions, and once she got desperate enough her completely nude. Hiyoko let her keep sending them as he felt the tension building and building until one night where she asked Hiyoko if she could undress him~ she was actually his first harem member~
Ibuki: She was his songbird~ Ibuki was a very sexy woman to him, especially because of her singing. He thought she was basically a bimbo, the way she referred to herself in the third person and how she seemed like a spaz to him. After they both gave a show (Including Kaede) where Hiyoko danced, Ibuki sang, and Kaede played. After that followed a rather intense and passionate threesome.
Kaede: As said before she and Ibuki had an intense passionate night with him, they loved it so much they joined his harem. What fans thought was just a team up between two great musicians and a dancer, was actually an intense relationship between Hiyoko and his “Showgirls~”
Sayaka: After Hiyoko and his showgirls fucked for a while Hiyoko suggested that Sayaka should join his harem and that they should help him. So she was invited to go on stage with the three of them and accepted. After the show she was brought *backstage* by Hiyoko, so Hiyoko has 3 showgirls now~
Sonia: After seeing how fat that royal ass is he knew he needed it, so after literally shoving kazuichi out of the way to ask Sonia on a date and show her Japanese *culture* and that was good enough for Sonia. …Hours later he left her room with a “royal” harem member.
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ganonfan1995 · 1 year
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okay wait is this anything??
did a quick little drabble of my zelgan au idea? (pwease be gentle i don't post a lot of creative writing, im like a baby)
totk spoilers, obviously.
The night was calm and serene, with no moon casting its glow upon the starry sky. Queen Sonia, the first queen of Hyrule, walked peacefully along the garden path that led to the courtyard, accompanied by young Zelda—the mysterious girl who had recently arrived at her court—following closely behind.
"Alright, Zelda, we are alone as you requested. What is it that you wanted to discuss with me in private?" Sonia spoke with gentleness and curiosity, her back turned confidently to Zelda, feigning comfort and familiarity with the girl who silently crept in her shadow.
"You are far too trusting," Zelda's words echoed with an unsettling twist, as if an unseen presence whispered through her. With a treacherous glint in her eyes, Zelda took a step forward, revealing a concealed dagger hidden behind her back. With a swift motion, the puppet flung the blade towards the ever-vigilant queen. Yet, to the puppet's astonishment, the dagger came to an abrupt halt before it could reach its intended target, suspended in an inexplicable moment of frozen time. 
Sonia, her composure unbroken, shifted her focus towards the youth, her stance poised for the storm of the queen's ire; though she did not relent. "Oh my, I am surprised to hear you say such a thing. That is quite out of character for the Zelda I know..."
The youth relaxed and watched the queen with an inquisitive gaze.
"But then you…” The queen said, “You are a puppet of Ganondorf."
The puppet remained silent as the true Zelda confidently emerged from behind the pillars lining the pathway, revealing herself with an outstretched arm. Her unwavering gaze met the puppets, reflecting a cold determination in her eyes.
"Did you truly believe we were oblivious to your deceit?" Zelda commanded as she took her place next to the queen.
With a flick of her hand, the dagger, which had lingered ominously in mid-air, now trembled with newfound purpose. It retraced the path it had once taken, following its arc with uncanny precision. The hilt of the blade came to a sudden stop mere inches from the puppet's incredulous expression, lingering for a suspended moment of anticipation. Then, with a resounding clatter, it fell heavily to the ground at the impersonator-Zelda's feet. For a fleeting moment, boredom etched across the puppet's face, catching Zelda's attention. But with an instant's passing, the puppet's expression then contorted into a twisted smile, accompanied by an unsettling chuckle. Slowly, the puppet dissolved into a murky silhouette and faded away, leaving an eerie void behind. 
Alone in the quiet still of the courtyard path, Sonia and Zelda remained, their presence hauntingly juxtaposed against the emptiness that surrounded them.
Zelda's eyes darted across the scene before her, scanning every corner, searching for any concealed danger, any deceptive ploy, any lurking snare.
Yet, despite her unwavering vigilance, she had grievously overlooked the presence of the King Gerudo, shrouded in his own sorcery. Devoid of a weapon, and without spilling a single drop of blood, he stood there, his figure sinister, twisted, and consumed by insatiable greed, while the queen wordlessly crumpled to the ground.
The Gerudo King had ensnared them both in his cunning trap, now looming menacingly over Sonia's lifeless form, his grip clenched tightly around her secret stone.
Zelda rushed to Sonia’s aid, heeding no regard to the words of Ganondorf. 
"Sonia! No! This is all wrong. It shouldn't have happened. I don't understand... I-I was watching for him," her voice cracked and trembled in fear, her hands unsteady as she desperately reached out to the motionless body of the queen, as though she were her own shattered mother.
"So, this is the source of your treacherous powers—the secret stone of the Zonai. What a mischievous thing to leave lying around, a power of gold…" Ganondorf mused, examining the small stone held between his fingers.
He took several steps away from the sobbing youth and the lifeless figure of her matriarch, clutching the stone tightly in his fist, feeling its pulsating energy as it began to reshape itself. 
The stone expanded in size, growing twofold, then threefold, with each beat of its lifeless heart. Ganondorf could feel the power within him swelling, while the once vast moonless sky deepened in color. Scarlet ribbons of greed and poison coursed through his veins, and the moon – now visible and changed as well–  ascended high above his demonic form, casting a bloody and ominous glow.
Zelda's eyes widened in fear, and a wave of recognition flooded her subconscious as she finally comprehended the entity standing before her. It was Ganon, the demon king, the embodiment of calamity and the relentless evil that plagued Hyrule, now towering over her with an undeniable presence.
He was different now. Previously, she had regarded him as nothing more than a mere animal, a creature driven by instinct and unrest. But now, he stood before her as a man. His appearance retained its humanity, as did his ambition and the beating heart within his chest. This realization twisted Zelda's own with spite, anger, and unresolved sorrow. She tightly clutched Sonia's hand, her eyes unwavering, locked onto the very manifestation of their entwined destinies.
"Sonia!" Rauru's voice came rushing in, and in an instant, he was by Zelda's side, cradling his wife in his arms.
"You are too late, Rauru. You took for granted and abused the godlike power that once rested in your hands. Now, do you see the true horror that your actions have unleashed upon this land?" The Demon King's voice echoed, a chorus of a million distorted and unrecognizable voices. "And as for her... She is but the first victim of your arrogance. You and your kind sought to control us, but you shall perish knowing your failure."
Rauru snarled and leapt forward, abandoning his place beside Sonia. His long ears flattened against his head, and his seldom-open third eye fixated on the demonic man who shared his name with the once human king who had knelt before him. “Ganondorf!”
In a moment fueled by her own selfish greed, Zelda reprimanded the Zonai king who had angrily stood up to contest Ganondorf. “Rauru! Sonia needs you!” 
Rauru snapped back to the present moment, realizing that Zelda was correct: the queen lay motionless, but her death had not yet arrived. He braced himself, his fingers forming a triangle above his third eye, and projected a shield to protect both the youth and his wife.
Overwhelmed with an incredible power, Ganondorf tested his strength and will against the Zonai King's shield, sending a formidable current of darkness toward the trio. The blast struck with force, but the shield stood strong. However, Rauru, despite his own magical prowess, felt his feet slip on the smooth stone, unable to match the physical strength of Ganondorf.
In a fleeting moment of clarity, Zelda remembered a shared moment with Sonia. The queen's words echoed in her mind, "The secret is to treat it as if you're drawing out the object's memory. You ask the object where it has been and how it reached its current state, then you guide it back to that specific moment in time."
Zelda gazed down at the once-animated and kind face of the now-still queen. She no longer resembled the Sonia she had grown to know and love, but Zelda knew every expression, every kind look, every soft smile, as if she still spoke. "Something only I can do..." she murmured, finally understanding the hidden meaning behind Sonia’s words. "Sonia... I will set things right," she declared aloud, placing a tender kiss on the queen's forehead. "I promise, I won’t let this happen, for all of us."
Zelda, fueled by an unrestrained surge of courage, stepped forward from her position behind Rauru's shield and charged directly at the Demon King, catching him completely off guard. Her arms felt weak as they wrapped around his waist, but she held her ground, determined to maintain her grip. In a flash, they vanished from Rauru's sight, leaving behind trails of shimmering dust.
While she disappeared from Rauru's moment in time, Zelda's own experience remained unchanged. The Demon King struggled and fought against her grasp, but his efforts were futile. The stone embedded on his forehead dislodged itself, retracing its path to a memory lost in time. As the king's form shifted from demon to man, Zelda tightened her grip, feeling her own strength grow. "The secret is..." she whispered, her voice gentle yet tinged with sadness, "to treat it as if you're drawing out the object's memory..."
Ganondorf transformed, becoming younger, smaller, but his strength remained formidable. Yet, a sense of tranquility settled over him, as his torment and ambition dissipated with each passing moment. Time unwound between them, enveloping them in a cascade of shimmering light, while Zelda, unwavering, clung to the man she had sworn to oppose over countless lifetimes.
"Then..." her voice quivered with tears, a blend of fear and loneliness stained every word. "You ask the object where it has been and how it arrived at its current state." In that moment, she had thought she felt him cry too, even though his expression remained stoic. Holding on tighter, she pressed her face against his chest, their heights nearly aligned.
"Finally," she managed to utter, her voice choked with sobs, "you guide it back to that specific moment in time."
With one last tight embrace, Ganondorf dissolved in her arms, his once-twisted form replaced by the visage of a sorrowful youth, much like her own. They were unrecognizable, no longer foes but intertwined souls lost in the chaos of destiny and bound by eternity. In the shimmering light of space and time, Zelda lingered, her consciousness fading. She closed her eyes for the last time, blinking away the few remaining tears. And with that, a profound emptiness engulfed her, transporting her to another place in time entirely.
Then…She woke up.
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enderon · 7 months
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I keep listening to Thorn's 8 hour Sonic Underground retrospective on long car rides, which of course makes me consider what changes I might make in a rewrite. So here's some of the thoughts I have had about what exactly I might change.
- The reason Aleena had to seperate from her children through their childhood is because they each had to come to know and understand the way the people of their kingdom live, so that they can properly bring them together and bridge the gaps. They had to come together as a trio before reuniting with her because they had to learn to connect and lead and succeed on their own so that when the time comes they can stand by her side as equals.
- The Man in the Mask: Periwinkle actually pretends to be the triplet's father, of whom noone has any idea of the wereabouts of since just before the war started. He's actually a porcupine, which in this verse are only really identifiable against hedgehogs by the shape of their face, which is why he wears a mask.
- The triplets' father is Jules, Chuck's brother. 'Bernie' is the nickname he called Aleena.
- Manic has a complicated relationship with adults and parental figures, not really having much experience with them, with the few adults in his life growing up having an element of looking out for themselves first. He tries to play off like he doesnt care much, that thats just what its like in the thieves guild, but it actually bothers him a lot, especially when he finds out about Farrel looking out for him so much and ultimately giving up his life for him. This is why he actually ends up clinging onto the search for Aleena angle more than the other two, wishing desperatly for the mother he has never had. This also ties into his quick protectiveness over Max and his gang (child thieves like himself) and his quickly formed bond with Hip (abandoned child like himself).
- The triplets discovering the truth of their birth and seeking each other is actually caused by a hedgehog hunt. Sonic went against Chuck's orders and went on a dangerous and notable mission on his own, succeeding but accidentally revealing himself to Robotnik. Seeing Sonic, Robotnik is reminded of the prophecy that he thought he was safe from when Aleena and her children disappeared, and in his paranoia he sends orders for every hedgehog in Mobius to be rounded up and roboticozed.
- Lady Windemere is still free, having scared Sonia off with a lie about selling her whereabouts out to Robotnik, in reality just trying to protect her by making her not want to return and making it so she herself cannot be used against Sonia. She acts for the movement in her own ways, often talking down many of the more radical elite to more neutral actions and additudes.
- The triplets all actually met organically at a club before being told about each other. Sonia was playing up on stage when a watching Sonic and Manic are drawn to join her. None of them find out the reality of their birth or the prophecy until they meet and reunite a second time, this time trying to go into hiding during the hedgehog hunt.
- Each of the triplets had a notable interaction with Aleena during their childhood, since she struggled to truly stay away from them: she saved and brought Sonic to Chuck after his foster parents were captured, she saved Sonia when she was captured by rogue rebels for a ransome, she saved a tired and sick Manic from capture when he screwed up a pickpocketing. They all hold their respective experience very dear in their hearts, keeping it as a motivating moment, inspiring them to be heroic and caring and helping people. When they find out about their mother and the prophecy, they still don't know she was the one until they see a picture of her for the first time when meeting Argus.
- It's revealed that Robotnik actually has Jules, that he was the very first Mobian that he roboticized. He uses him as bait in a trap to capture both the triplets and Queen Aleena. This event sparks the first time the triplets ever get to hear their mother's voice, Aleena taking a moment in the proceedings to apologize to her children for everything theyve been through and will continue to struggle with before they're able to reunite. They do get to meet Jules, using the power of their amulets to bring him back to his senses like Argus. The triplets almost get to meet Aleena, but would have to give up their freedom fighter allies to do so, ultimately choosing to save their comrades and allowing their parents to escape together.
- The triplets' combined power can bring back the mind and freewill of a roboticized citizen. Adding in Aleena allows them to fully bring them back to normal. THIS is the big threat of the council of four and why its imperative that none of them get roboticized themselves, because if they do it's all over and Robotnik's influence can never be reversed.
- Aleena's 'instrument' is a microphone and stand that she weilds like a bo staff
- Much like the actual show (in its original airing), the show starts off after the triplets have been together for a time, specifically for a whole year. At the beginning of the show they already have a close bond and dynamic. A few episodes in, a character would comment on their relationship and ask after their childhood together and this would be the point where it is revealed that they didnt actually grow up together.
- Each of the triplets would get their own 2 parter that has a plot focusing on them while also going into their backstory. Each one would also have a situation with another character in the modern plot acting as a parallel/catalyst. (Sonic to Cyrus, Sonia to Mindi, Manic to Max). Sonic's come last necause it is here we find out that HIS actions are what led to the hedgehog hunt that we would have kept hearing about.
- Cyrus being a double agent gets drawn out more. We dont actually learn that he's a double agent until a bit after his initial introduction, once we've had a chance to get emotionally attached to him. The episode where his treachery is revealed is actually the modern day plot to go with Sonic's origin.
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cheemken · 2 months
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You’re villain Diantha au gave me an idea for my own fantasy au. Lysandre pulled all the strings behind Diantha’s employment/appointment to becoming a bamf knight. He wants Xerneas and Yveltal to destroy Galar. He needs Diantha because he knows Drasna (the ruler of Kalos) doesn’t trust him. He needs Diantha because he knows Drasna is a kind soul. He knows how Diantha grew up in the streets, so Drasna has sympathy for her. Diantha also has connections to Diancie. Lysandre knows how Diancie is a ruler to the Carbink. If he has control over Diantha, he has control of Diancie. If he has control over Diancie, he has control of Carbink. If he has control of Carbink, he has control of commerce. The Carbink and Kalosians have a symbiotic relationship. The Carbink make materials that helped with Kalos’s trade. I’ve always thought The great weapon Az built was made of old, dead Carbink. This is also another thing Kalosians use because Carbink don’t like seeing dead friends, and they live underground.
Anyways, back to Lysandre. Lysandre uses and manipulates Diantha. Sycamore, Lysandre’s childhood friend, knows what Lysandre is doing. He tries to get Diantha to stop, but Diantha, headstrong and stubborn, tries to convince Sycamore to join them. He doesn’t. Sycamore gathers some gym leaders to stop Lysandre. They do, but Diantha continues Lysandre’s mission. The abuse, such as burning her and guilt-tripping her, and manipulation controls her.
So, Diantha is a misguided villain. Lysandre tells Drasna that Diantha will continue his plans. Drasna gets her son/nephew, Raihan (they are definitely related) to help them, so it’s Galar and Kalos vs Lysandre and Rose.
Diantha breaks Lysandre out of prison.
Lysandre’s like: “thank you, Diantha. I will make sure to reward you.”
Then Diantha just straight up kills him. “Yeah, I’m free from you now. I’ll be doing my own thing.” She gets Rose under her finger. She puppetmasters Rose into revealing all his plans. She recreates, and even improves upon, the ultimate weapon. She doesn’t fire it right away. She uses it as a tactic to conquer Unova. She uses N’s abilities to obtain Reshiram and Zekrom. She fuses them with Kyurem to make the original dragon. She then reigns hellfire upon the Indigo Disk area (i forgot the name). It’s Iris, with her training from Lance and Alder, who finally defeats Diantha. Iris reminds Diantha of her roots. She (Diantha) stops her tyranny because she realizes this wasn’t what she wants. She gets the original dragon to destroy the Ultimate weapon. She frees the Swords of Justice and captures Ghetsis to protect N. She sees herself in Iris and N. She gets Drasna to adopt them.
It’s through Diantha that Unova and Kalos are allies. She’s basically a catalyst for making worldwide alliances.
Anyways, Galar time. Rose wants power for more progress. He wants to colonize people to progress the world. Rose basically conquers all of the Japanese inspired regions for the sake of progress. He gets Lysadre to help gather the energy from Xerneas and Yveltal. With Eternatus’s power, Rose wants to skip the Industrial Revolution. Leon, Raihaan, Sonia and Nessa are the ones who fight against Rose. Raihaan gathers Kanto/Johto characters to get out of slavery. Leon gets Kalos in place of Raihaan. Nessa, a bit of spoiled brat and mastermind, gets Kabu to get Hoenn’s support. Sonia uses Zacian and Zamazenta to fight Eternatus. The Galar Rivals fight Eternatus with Zamazenta and Zacian. Hop deals the final blow because of the stuff he’ll go through.
That was a lot of writing. Hope you’re having a good day. Kalos probably will change due to Legends ZA coming out. I just rewrote everything for Kalos right before the presents dropped, so this was kinda pointless, but whatever. I prepared for Johto/Kanto or Unova section to be rewritten, but I guess we’re going back to Kalos.
Oh damn bcsnbdjs
Okay that's a lot hahahah
But still girlboss Dia will always be👌
I thought she'd really be the one to like, conquer everything but ig that's on me bc of my lil villain au brainrot hahaha
That's dope tho👀👀
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beestriker015 · 1 year
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Sonia x male childhood friend s/o
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Sonia, Leon, and s/o all began their Pokémon journey together.
After Leon defeated s/o in the Galar league and became champion, s/o decided to go to other regions to continue his journey and someday return to Galar and have a rematch against Leon.
Sonia didn’t want s/o to leave, for she had fallen in love with him during their journey, but ultimately respected s/o’s decision.
Years go by since s/o left Galar, but not a single moment passed where Sonia didn’t miss her childhood friend and wished she had confessed her feelings to him back then.
Nowadays, Leon is still the reigning champion, and Sonia followed her grandmother’s footsteps and became a professor with Leon’s brother Hop as her assistant.
One day, Leon, who had finally lost the Champion title to Hop’s childhood friend Victor, rushes into Sonia’s lab excitedly.
“Jeez Leon, what has you in such a hurry?”
Sonia asks.
“It’s s/o! He texted me and said he’s coming back home for a visit!”
Leon says with a wide smile on his face.
Sonia goes wide-eyed before jumping up from her desk and runs over to Leon and reads s/o’s text.
“I-I can’t believe it! He’s really coming back!”
Happy tears stream down her face.
Leon smiles and puts his hand on her shoulder.
“He’ll be arriving at Wedgehurst station soon, I told him to meet us here at the lab. Maybe when he gets here you should finally tell s/o how you feel about him.”
Sonia blushed and thought about it for a few seconds.
“You’re right Leon. I have another chance to confess to s/o, and I’m not gonna blow it like I did before.”
She says with a confident smile.
Leon laughs and pats her on the shoulder.
“Good. I’ve always thought you two should be together. I know without a doubt that he returns your feelings.”
Sonia smiles and blushes while thinking about her and s/o as a couple.
Half an hour later, the door to the lab opens and reveals a young man with (favorite color) eyes and (favorite color) hair.
“Hey guys, it’s been a while huh?”
Leon goes over to give his old friend a bro hug while Sonia stares at s/o with a deep blush on her face.
“He’s even hotter than he was before he left.”
Sonia thinks to herself, but accidentally says out loud.
Leon and s/o turn to her, the former smirking and the later looking at her with a faint blush on his face.
“T-thanks Sonia, I think you look hot too. I-I mean, not hot as in pretty, though you are very beautiful, I-I mean…”
Leon busts out laughing at his flustered and red-faced friends.
“Get a room you guys. Seriously, you two are awful at being subtle.”
He walks over to Sonia and begins gently pushing her over to s/o.
“S/o, there’s something that Sonia wants to tell you.”
Sonia blushes and pulls s/o into a warm hug.
“I missed you so much since you’ve been gone s/o, and there’s something I wanted to tell you before you left but I chickened out.”
She lets go of him and takes a deep breath.
“I love you s/o, and I have ever since you, Leon, and I went on our journey together. I was heartbroken when you decided to leave the region, and I wanted to tell you my feelings before you left, but I didn’t because I was scared of how you would react. All these years later s/o, and I still love you. So will you stay right here in Galar and be my boyfriend?”
S/o stared at his friend in shock before moving closer to her.
“Sonia…”
He said in a tone of both surprise and sadness.
“If I had known you felt that way about me, I’d have never left. Truth is…I love you too. I’ve had feelings for you since we were kids, but I never acted on them because I thought you only saw me as a friend. When I left, all I could think of was you. I traveled to various regions and met lots of new people, but nothing could keep my mind off of you. That’s why I came back, I figured that even if you didn’t return my feelings, you’re still one of my best friends whom I wanted to visit after so long. But now that I know you love me back, I’ll stay right here in Galar with you.
Sonia looks at him with tears in her eyes before grabbing his face and kisses him passionately.
After pulling away to regain their breath, Sonia gives s/o a warm smile.
“I’ve imagined doing that for years s/o, and I must say it was just as amazing as I imagined it being. I love you so much s/o.
S/o smiles and brushes his thumb through her hair.
“I love you too Sonia.”
Leon watches the scene in front of him and wipes a happy tear from his eye, overjoyed that his ship has become a reality.
S/o turns to Leon with a smirk.
“Don’t forget Leon, even though you aren’t Champion anymore, doesn’t mean I don’t want my rematch against you.
Leon smirks back at him.
“Anytime anyplace s/o.”
They all laugh, Sonia wrapping her arms around s/o’s waist and kissing him on the lips.
“I’ll be looking forward to that rematch, I can’t wait to see how strong a trainer my boyfriend has gotten.”
S/o blushes before giving Leon a friendly glare.
“You heard her Leon, you wanna battle now?”
Leon nods with a confident smile.
“Sure, but get ready to lose to me again s/o.”
S/o smirks.
“Not a chance dude, I’m not gonna lose to you in front of my girl!”
With that said, both Leon and s/o rush out of the lab and prepare to start their battle as Sonia thinks about who she should cheer for (it’s totally s/o by the way).
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the-fourth-knower · 6 months
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Because I've come up with LORE for this, I will now add it.
The Sonic Underground were chatting up the mercenary lizard Ophelia, and she revealed to them the existence of Bouncer's Funtime Palace! A place that, contrary to the name, was anything BUT fun. In fact it was a grueling obstacle course, sometimes veering on torture with how rough it was to make it halfway, let alone to the end!
OF course, this was Ophelia talking about it. And well, she's prone to exaggerating the truth. So off a group of them went - Sonic, Amy, Ovi, Nebula, Manic, Yuki, Sonia, Erco, Wesser, and Arura. It'd be pretty simple. Just get through the seven rooms, or was it floors, and make it to the end for a grand prize. Easy!
The first two floors were a joke. Easy for the group to get through.
Then came the Ball Pit. As in, a room with that was a giant pit, ringed with devices that fired out balls. Hard hitting balls, strong enough enough to knock someone senseless. Several of the party went down before the trick to the room was figured out. Things only got worse from there.
Finally the group made it before the entrance to the last room. What grand prize awaited, and what gruelling struggle lay before them?
As it turned out, a giant bowling ball. That bowled right into them, scattering them back down the hall way. If that wasn't enough to turn the lights out for them, then the sleeping gas that followed after did them in. Leaving their battered, worn out bodies strewn about the hall in slumber. At least until the clean up crew arrived.
In short order, the Underground troop was loaded up into a Body Removal Crate - really, a repurposed dumpster - and left outside for pick up. Lucky for them, they had a good friend on stand by to get them.
Ophelia passed by the Underground wanted posters (crudely drawn ones at that) and strolled right up to the BRC. Leaning against the dumpster with one arm resting on its top, she couldn't help the wide smirk that decorated her face.
"So! Bouncer's Palace sure is a barrel of laughs, isn't it? Guess it was too much fun for you lot to handle. But hey, next time you'll think twice when I warn you and end up having the last laugh!"
The group could only offer a tired groan of protest, though it may be fairer to say that one or two of them moved in their sleep at that time. With a low chuckle to herself, Ophelia slid her guitar out from its case. A few strums later, and off the dumpster went, pushed along by Ophelia's magic.
She was so going to rub this into their faces later.
________________
Pack AU, Ginger the Blue Jay, Yuki Tomoe, Ovi Kintobor, and Nebula the Space Dragoness, Erco/Edge the Sharp, Arura Tomes, and Wesser the Sea Turtle belong to @aquillis-main.
Ophelia the Monitor Lizard belongs to @the-fourth-knower aka MEEEEE
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toushindai · 3 months
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some nattering about how I characterize Rauru and Sonia in my Ganondorf/Rauru fics.
as I have mentioned before, usually I prefer to adhere strictly to canon when writing fanfiction, to the extent that I used to think of myself as trying to write exactly what the author had in mind but didn't put in the story. yes, I have always been this pretentious.
but then I looked at what Rauru and Ganondorf have going on and went "ah, they need to have nasty, resentful, dubcon-at-best sex about this" and I'll be honest I'm not sure played-straight loz characters (vs. various permutations of joke characters) are even allowed to know sex exists, so this was obviously a departure.
which means that Questions of Kingship exists, in my mind at least, in a strange space that is both canon-compliant and AU, and I have made characterization choices based on the story I was telling rather than prioritizing sticking to what the game has in mind. And I don't think my readings are entirely wrong--do I think Nintendo intends their King of Light to be a rapist, no, but they sure did write a guy who disregards and tramples over an implicit "no." This is what is conveyed by Ganondorf mentioning that Hyrule has sent the Gerudo repeated invitations! I didn't actually make that part up! Honestly I expected to have to defend my choices re: Rauru from some very irritated fans who forgot about the back button, but it seems that if I irritated anyone, they remembered the back button. Good for them, and to everyone pressing the "more of this" buttons instead, thank you, I appreciate you, what the fuck is UP with this guy amirite??
Anyway though,
Sonia.
Oh, I have struggled with Sonia mightily. I did not want Rauru to be cheating on her. And partially this is because I don't particularly care to write about cheating but largely it is because a huge part of Rauru's sense of superiority over Ganondorf is a moral one, and if Rauru were betraying someone he loved to carry out this affair, that sense of superiority would be chopped off at the knees. And I'm using that sense of superiority, thank you very much.
So: it became the case that Sonia needed to know about the affair, needed her to be on board with it. And well, there were very quickly quite a lot of jokes that she and Rauru had "looking for a third" vibes, and I do think that's true, and anyway that girl married a goat god. "A very canny monsterfucker" is the kernel of canon characterization that I wound up building around. Very clear-eyed, less self-deception than Rauru; an overpowering propensity to identify what she wants and go for it. It's just that Zelda didn't see much of that. I guess, is the argument I'm going for. Well, then, Sonia is someone who can play at sweet and harmless and kind until she reveals how much of an edge she has.
Does the game suggest she has such an edge? ...No? I guess it doesn't. I don't know. But if it is not possible to hide anything from Sonia, and Hyrule is behaving coercively towards its not-yet-allies (and it is! again I did not make that part up!), then she must be aware of this. And she must be on board with it. She adores Rauru--this is clear in the cutscenes, just look at the light in her eyes when Rauru is speaking sometimes--and so I make the two of them a team, united in intention. But where I write Rauru as conflicted--naive thoughts about kingship stumbling against the reality of it--I place Sonia in a more decided position. Her premises: that Rauru is good, and that a unified Hyrule is a superior outcome over disparate nations. She is aware that the latter premise is not automatically accepted by everyone, but she has unwavering faith in it so she moves to carry it out without the indignation that resistance inspires in Rauru. Resistance does not make her doubt herself in the same way. (That's worse??) She is more pointedly, more cannily political than Rauru. Rauru wants a kingdom united in friendship (genuinely he wants this, as I write him); Sonia knows that friendship is not what unites kingdoms.
She just... winds up with this strange amoral core to her. A surprising one, I think. What I find myself writing is a Sonia who seems kind and sweet and confident and only very occasionally lets anyone see the part of her where she has made up her mind and is unmovably certain of her own rightness. A part of her that doesn't need it to be a moral rightness. Am I making any sense here.
I mean for some of that startling strangeness to come out in the way she regards Rauru's relationship with Ganondorf--I don't know if that comes through. I write Ganondorf conflating Rauru's sexual submission with political submission to excess; Sonia is almost the opposite, believing that the relationship between the two can exist as a function of desire alone regardless of the political dimension. It's about wanting and having and that is all. But the very assumption that that's all comes from the position of Hyrule's dominance, an unassailable position in her mind. I'm having trouble getting at what I'm getting at, but, my point here is that she's a little scary. that's all.
@toushindai
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tgammsideblog · 1 year
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Tgamm S1 11-A ¨Ice Princess¨ episode analysis
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The Mcgees find out about the Brighton urban legend, the ¨Ice Princess¨: An ice skater ghost that every four years covers the entire city in a blizzard while she repeats her routine over and over. The Mcgees try to find a way to persuade her into stopping the blizzard...
¨Ice Princess¨ is an episode that surprised me the first time i watched it. It has multiple elements that makes it a great episode. It’s able to tell a sweet story about people finding their passion again for something they used to love doing, all in eleven minutes.
One thing that separates Tgamm from other animated shows is how ghosts are potrayed. They aren’t exactly ¨naturally evil¨ as more it’s something that some ghost choose to be. They have their own personalities and backstories and are treated as supernatural beings that happen to be connected to the human realm. More often than not, in the series, ghosts are lost souls who need help or had an ¨unfinished business¨ from their human lives. This was the case with Howlin Harriet, who only was looking for her missing toe.
In this episode the main antagonist is a ghost who has been tormenting herself because of the public humiliation she went through after she failed at doing a ice skating move when she was still alive. Sonia was a well known ice skater in Brighton that, after her mistake in the Winter Games, it is hinted that she left the sport, something she loved doing. Every four years, as a ghost, she returns to Brighton and tries repeating the same routine she failed at doing, covering the city in a blizzard during the process. She can’t find a way to rest from that mistake that has been haunting her even in her afterlife.
I like how the Mcgees try talking to her and find a way to help her with her problem. It’s a unique approach to ghost antagonists that i don’t see that much in other shows and i appreciate the series doing this. I also find interesting that Molly isn’t the one that helps Sonia, it’s Pete because he has a talent for ice skating.
Another aspect i really liked from this episode is that Pete gets some charcater development. It’s revealed that in his youth he used to an ice skater and, much like Sonia, he went through a similar humiliating situation that made him stop skating. Because of this, he relates to the Ice Princess story and offers himself to do ice skating with her. In addition to this, it’s hinted that Pete’s older siblings used to mock him when he was a kid, something that gives context for his current insecurities and it gets later explored in the ¨Twin Trouble¨.
This way ¨Ice Princess¨ tackles the theme of people who dedicate themselves to sports or art becoming obsessed with doing everything perfect that they forget to have fun. They feel so pressured in doing things just right that they start to loose their passion for the sport, in this case. After Sonia and Pete skate together and still fail in their routine, they both realize that they don’t have to be perfect and recover that joy in ice skating they lost many years ago.
In smaller note, Scratch gets a bit of extra development in the sense he starts to notice that he is really into ice skating. He enjoys seeing Pete and Sonia practicing their routine and later asks Pete to show him some of his movies. I think it’s a nice addition to his character and it is sweet to see him joining Pete near the end of the story.
On last point, the song sequence is well animated and it fits nicely the theme. It has this sports movie song vibes that manages to be quite emotional. It does a good job at showing how the characters feel at the moment. The whole musical scene is one of my favourites from this half of the season. 
In conclusion, ¨Ice Princess¨ is great episode that delivers a good message about passion in sports and manages to to tell an interesting story about a secondary character in a short time. It also gives some development for Pete’s character, which it is appreciated. Overall, a solid episode.
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aikoiya · 2 months
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LoZ - MOM - Nemma Masamuna's Profile & Personality
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This is Masamuna Nanema (正むナ凪音真), typically referred to as Nemma or Nema (音真, sound of truth), my Sheikah Fem!OC.
The first image is mine, but the second one was made for me by @haaam-bugi. (I did ask if I could use it, though maybe I should ask again, just in case.)
She is the most powerful woman in all of Hyrule. At least, based on pure skill, strategy, & martial prowess. She could likely even take on both Sonia & Zelda given enough time.
For what Nemma wears throughout the story, look at Nemma's Attire.
Her paternal grandfather was a Sheikah blacksmith, her paternal grandmother was an ex-Sheikah warrior who retired & opened a little restaurant, her father a member of the Royal Guard, her mother was a half-Sheikah/half-Hylian warrior, & her maternal grandmother was Hylian. Which is where her eye color comes from as most Sheikah tend to have brown, gray, or black eyes naturally.
Her grandfather, unfortunately, died 2 years before the beginning of this story. However, Nemma's grandmother, Ayamay, is still very much alive.
After Nemma was born & it was revealed that she was a girl, her father had left to be a guard to King Rauru & her mother had left her not long after. So, she was raised by her grandparents. Her father, Masashai, still came back occasionally, but it was obvious that he'd wanted a son as he did not show much fatherly interest in her. However, she never saw her mother again.
Nemma was mostly raised by her grandparents; her grandfather, Takka, having taught her the ins & outs of blacksmithing. While his wife, her grandmother, Ayamay, taught her all she knew about cooking & toxins.
She comes from a long, ancient line of Sheikah blacksmiths, their techniques passed down over thousands of years, & this is a very important part of her identity. Her grandfather, Takka, having been one himself & taught her everything he knew about the craft. He has since died 2 years before the start of the story due to lung cancer as a result of improper safety when handling the forge. (His skin was actually blue due to working with iron so much without proper safety gear. It's due to this that Nemma is diligent in using protective gear.)
She is a smithing prodigy & while she is able to make damn near anything that can be forged from metal, what she's most interested in is weaponsmithing, specifically bladesmithing. Part of the reason being that it's at the intersection of most of her interests. The primary ones being blacksmithing & being a Sheikah warrior. Thus any weapon she makes does not degrade with use as she always makes sure to keep them well-maintained & sharpened. She also always has Advanced Rocktorok Wax on her at all times which automatically restores her weapon if it breaks. Just in case.
She dreams of creating a series of weapons that fully harnesses the power of the elements. Which is partly why she's become so interested in the Gerudo style of magical gemstone infusion or Zennō.
Anyway, the Toketa Hōseki Shita-Kitae (Molten Gem-Folding) & Kaijū-Hone Yakin (Monster-Bone Metallurgy) techniques are ones that she created herself, being 2 separate, but connected attempts of hers to do so. The Hōseki Shita-Kitae being an evolution of the Hachi Shita-Kitae (Eight-Folding) technique, which has been passed down among Sheikah blacksmiths for several thousands of generations.
The elemental weapons series from BotW (Flamespear, Flameblade, Great Flameblade, Thunderspear, Thunderblade, Great Thunderblade, Frostspear, Frostblade, & Great Frostblade) were actually inspired by her work. Though, she had never taught anyone her techniques during her original time period, so the series was more so an attempt to replicate her techniques.
More than anything though, she wants a husband who can, if not outright beat her, then at least match her as a warrior.
Despite her seemingly masculine interests, beyond that, she's actually considered to be an almost perfect image of Yamato Nadeshiko (大和撫子, the personification of the idealized Sheikah woman, meaning "the epitome of pure, feminine beauty"; poised, decorous, kind, gentle, graceful, humble, patient, virtuous, respectful, benevolent, honest, charitable, faithful, intelligent, & most of all, dangerous) by her own people's estimates, & actually wants to be a wife & mother very badly. Furthermore, upon becoming one, she plans to focus mostly on her family, specifically her children, while still maintaining her skills as a warrior. Is quietly eager to teach them their family & tribe's traditions. Cannot wait to bond with them through activities such as cooking & hunting like she did with her grandparents. They hold some of her fondest memories.
I know that we've been hearing the term "strong, independent woman" a lot lately, but the thing about Nemma is that not only is she legitimately strong & truly independent, but she feels zero need to tell people this. She is thus not due to herself declaring herself as such, but because she displays such qualities outward. Not to mention, she also 100% appreciates the work that men do & values them for that work, which is why she wants to be a wife & mother someday.
She wants to take on that spouse & caregiver role.
Though, sometimes, Nemma wonders in the back of her mind if she's accidentally backed herself into a corner by training so hard, because she wants a strong man, but due to having trained so much, so hard, for so long in order to prove that she didn't need her father's approval, she's afraid that she's become too strong to find a man who could protect her.
Because even though she's more than capable of protecting herself right now, she also knows that she can't do that forever. Especially not if she plans to carry children.
Other than that, she's just become so bored with Kakariko. There have been several attempts by Sheikah men for her hand, civilian & warrior alike, but none of them could even come close to meeting her expectations. Even quite a few Hylian & Ovelian men had tried their hand, but none measured up. This results in her worrying if her expectations might be too high.
Personality & Interests:
She is generally stoic, level-headed, shrewd, & logical, but enthusiastic about her interests. Such as most traditional Sheikah arts, including but not limited to Sheijutsu, Fūinjutsu &, eventually, Yigajutsu (as pitiful as she would consider the Yiga, at least for her, she sees potential in their spellwork), Kenjutsu, Kiridō, Dokusojutsu, Oishī Shinajīdō, Karada Yomijutsu, Tohi-Jutsu, Tekishutsu, & Sheikah weaponsmithing.
She also enjoys cooking, Bunka Bishoku, food history, & Eiyō Bishokugaku, falconry, hunting (both the hunting of animals & monster hunting), camping, & survivalism. Is also somewhat interested in learning jewelry-making & Zennō, the Gerudo style of magical gem enhancement infusion, as it'd be very useful in conjunction with her metalwork. She will, likewise, take up lapidary for a similar reason.
She is also a master of Kankyō Undō no Geijutsu (環境運動の芸術, Art of Environmental Movement; I basically made this name up, don't at me), which is an athletic discipline that allows practitioners to traverse just about any environment in the most efficient way possible using their physical abilities. This commonly involves climbing, running, jumping, vaulting, rolling, & other such movements. This is basically parkour, freerunning, & efficient climbing all rolled into one neat little package. One such part of this is Ukemi (受け身, lit. translation, receiving with/through the body), or the art of falling, which allows you to know instinctively how to fall in a way that causes as little damage as possible.
It'd also come with training to be able to use magic to enhance certain capabilities in a way not dissimilar to Step of the Wind, Slow Fall, & Unarmored Movement from DnD.In her spare time, she plays a Shinobue (篠笛) to relax. A Shinobue being a horizontally-held Sheikah-style bamboo flute. She is actually pretty dang good.
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Tekishutsu being lock-picking. She doesn't use it often, but she'd rather have the skill & not need it than need it & not have it.
She's also honest, straightforward, & often blunt, but ultimately loyal & downright ride-or-die for those who've earned her trust (which would result in her despising betrayal on a whole other level), which I think would contrast nicely with Ganondorf, who is often shown to be a lying, deceptive schemer & manipulator, who has no qualms with betraying his own subordinates. Which, I think that Nemma would have a talent for deception, herself, but it wouldn't be something she'd particularly enjoy. She also very much dislikes lying even though she's extremely good at it (it'd been one of the big rules growing up with her grandparents; no lying to family, however, she sort of went the other extreme as a result). She prefers to masterfully deflect or frame the truth in certain ways, then let the listener trick themselves into a lie of their own making via their own incorrect assumptions. Which, she finds to be more satisfying, honestly. Besides, it's easier to trick someone using the truth.
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She actually has mixed feelings about how busty she is. She doesn't mind her hips & ass too much, them having often been described as Kosodate (子育て, Child-Rearing), as she finds that they add power to her legs & especially her kicks, but her chest tends to get in the way of her swings, so she has a habit of binding them, but not so tightly that they're flat. She wouldn't like being flat-chested any more than she likes being so buxom. (She actually has a figure not dissimilar to Istina from Harvestella when she's binding.)
Despite the extra fat around her top & bottom, she's actually extremely fit & athletic with defined, but not excessively large, muscles all over her body.
In a lot of ways, she's actually very wary of technology, both Zonai Tech & eventually when she learns of it, Sheikah Tech. The reason being that she sees it as a threat to Shadowfolk tradition & her people's legacy.
Part of the reason being that she's seen a trend amongst the Sheikah lately where the younger generations are more interested in Zonai Technology & science than the Sheikah traditions & Shadow Warrior lifestyle. Not to mention, the ones that are interested in the warrior life tend to focus their efforts more on the Royal Family rather than Hyruleans as a whole. This has resulted in her becoming somewhat bitter towards the Zonai & their excessively advanced technology.
In her mind, this sort of technology is made to make the difficult things in life easier, but the fact of the matter is that the difficult things in life are what make you strong, so if you choose the easy way at every turn, then you actively make yourself weaker & more dependent on those devices that make things easy. Then what happens when those devices no longer work as frequently happens with such disposable devices as the Zonai tend to design & manufacture to an unsustainable degree? She just doesn't trust something that's liable to break under her feet right when she needs it most.
It's one thing when simple devices are built for the sake of efficiency & streamlining & they're sturdy & reliable, it's something else entirely when they're built for the sake of laziness & are just downright flimsy. And Nemma hates laziness & flimsiness. And, just, in-general, she believes that most weapons & devices should generally stay relatively manual rather than creating some strange technology spirit to control it. Feels a little too much like playing at being gods to her, honestly.
In this way, she might end up having beef with Zelda. Not on a personal level, more so just due to what she represents. Or rather, what Nemma thinks she represents: unrestrained progress. Nemma just doesn’t trust technology that’s too advanced & honestly sees the way the Zonai & the future Sheikah’s tech uses magic in a similar way to how many view heavily processed American cheese, not worthy of being referred to as magic due to how heavily processed it is. She believes that there should be a more defined balance between progress, technology, nature, & tradition.
Oddly, she seems perfectly fine with practical gadgets & harmless toys. Things like hot air balloons, wagons, the Jōhyō Han Kote, crossbows (though, knowledge of such inventions have been lost to time), & the like.
She'd probably be initially skeptical of things like the Sheikah Slate & Purah Pad. The Sheikah Slate more so than the Purah Pad because the Sheikah Slate seems to work based on automatic sealing, which itself encourages not actually learning those seals yourself, whereas the Purah Pad seems to be mostly for navigation, picture-taking, & cataloging.
There's still a certain degree of laziness inherent there with the essential obsolescence of cartography, which she has some basic knowledge in, but Nemma is most concerned with the Sheikah Slate's use of automatic sealing deployment as it could easily render the study of Fūinjutsu to something that only Sheikah Scientists would need to know anything about. As such, she'd find the Purah Pad to be more her speed.
Though, she'd mind the Purah Pad even less if it had a notes option because those little icon pins only show where certain things are. Also, maybe a few more different icons.
Maybe being able to attach notes to those icons would help? And they'd open up a window with notes that you made when you tap on a specific icon pin. (Would likely still prefer Pictoboxes, though, considering they can instantly produce pictures while the Sheikah Slate & Purah Pad seem to need an entirely different machine to do so. They’re also most likely generally made with relatively cheap material compared to the slate & pad & are typically nowhere near as complicated to build. I mean, if Pictoboxes still existed. Knowledge of them, let alone their creation methods, seems to have been lost.)
And, it isn't just because of the unintended consequences for her culture either. It's also partially because Zonai technology seems to have a trend of being impractically, unsustainably disposable! They don't even last very long! She just doesn't trust them to do their damn jobs!
So, it's mostly the extremely advanced & overcomplicated technology that seemed to have been made with programmed obsolescence in mind, that she has issue with.
Like, she gets that the initial making of the devices is likely a lot of hard work, but once those devices are made, the rest is pretty damn easy. She's also the sort who doesn't consider a product truly finished unless the quality meets her requirements & one of those requirements is reliability. So, she finds the fact that Zonai Devices don't even last a day to be an outrageous oversight. She doesn't know if it's a consequence of the special material they use or what, but it's unacceptable. Take pride in your work, damnit!
Anyway, the reason she's okay with those aforementioned kinds of devices is because they are practical, require their own levels of skill, won't just break in your hands, & for the most part are more than just simple button presses. And honestly, she doesn't even mind cute, harmless little clockwork toys & the like. She's also fine with archeology as she sees great importance in knowing about the past so as to avoid the same mistakes made before in the past.
On this, Nemma can actually be pretty stubborn & hardheaded. In fact, upon learning about how Calamity Ganondorf had taken control of the Guardians & Divine Beasts, she'd likely feel terrified, because it'll have brought up a problem with such technologies that she hadn't even considered.
Yes, she'd feel vindicated, but at the same time, that's a damn serious fucking flaw! Because, in her mind, it'd be proof that she was right to be wary of such technologies. The fact that there are so few young Sheikah warriors, especially when compared to Sheikah researchers, in the modern era would likewise just reinforce her thoughts on the matter.
Either way, she'd honestly find more use in practical, even slightly steampunk-ish, engineering & thaumaturgical mechanics that would run on magic & steam, as that sort of thing tends to be more practical & reliable. Not to mention, it'd be close enough to the simple clockwork mechanisms of her Jōhyō Han Kote that she'd actually be able to wrap her head around how they work. (Though, that sort of thing isn't going to be part of this story. This is more a hypothetical thing. Besides, she's very much not the inventor sort the way that Zelda, Purah, & Robbie are. She just knows the relatively simple, practical stuff.)
Though, despite her borderline technophobia, she's actually extremely smart, though more so in a logical, reasonable, civilized debate & common sense sort of way.
Like, she actually knows how to build the mechanism that a Jōhyō Han Kote uses, being that she uses one fairly frequently & thus has to maintain it. Again, she's mostly opposed to the sorts of technology that would promote that excessive laziness she so detests.
Strangely, Nemma actually has ideas for small, practical manual devices that would help with tedious work. They were just never things that were much of a priority to her.
Things like a spice grinder, a crank sifter, a crank egg-beater, a grater, & a potato peeler.
Just simple stuff that normal everyday people were more likely to use on a daily basis & make tedious work a bit less so.
Though, she did make a pump grindstone due to its usefulness in helping her with her work. When she's sharpening one of her own weapons, she tends to use a whetstone, but when sharpening something for someone else, she opts for the pump grindstone.
1 other issue Nemma has is that she's pretty weird about who she'll allow to purchase her weaponwork. Other metalworks such as jewelry, candlesticks, & the like, she has far fewer issues with selling, but the weapons are something she takes very seriously. The reason being that she has an inordinate amount of pride in her weapons. It is the Masamuna family's pride & joy, her grandfather's pride & joy, so she refuses to let anyone unworthy use one. If someone were to steal one of her or her family's weapons, she'd hunt that bastard down & kill them with the very weapon they stole. Or in instances where she's feeling merciful, she'll simply cut off their hands or fingers. 
The only times she has ever let a thief get away with such actions are when it was done strictly for the sake of their family. That doesn't mean that she didn't distribute some form of punishment, but she at least lets them live. Though, she'll often let the punishment slide if they're willing to give it back. In such a case, she'll give them the equivalent value in gemstones for them to sell.
And, if she were ever unable to retrieve that stolen weapon, she would not be okay. Like, at all. It would plague her for years. Possibly until the day she died.
At the same time, if you earn the right to use one of her weapons, then that only means that you're allowed to buy it from her & trust me, she knows the value of her work, so it won't be cheap. However, if Nemma literally gifts you a weapon, especially one above a certain level of quality, then not only have you proven yourself as a warrior worthy of wielding it, you've also caught her attention or done something right in her mind on a personal level. It means that she effing likes you. Not necessarily romantically, but she certainly has a very positive opinion of you.
Also, Ganondorf's Gloom weapons are Masamuna commissions that her grandfather made many years ago. It would absolutely catch her eye, at first having just taken note of their excellent craftsmanship, but then would remember her grandfather working on them. While her grandfather wasn't nearly as neurotic about only worthy warriors having his weapons as Nemma is, he was still pretty anal about it. So, the fact that Ganondorf would have them will be what initially sparks her desire to fight him in the first place.
It wasn't unusual for her to seek out those who her grandfather had sold a weapon to & test them to make sure they were still worthy. As, sometimes, the weapons' owners died & their child inherited the weapons.
They didn't necessarily need to win for her to let them keep it (mostly because it'd never happen), but they had to at least prove to her that they could handle the weapons. If they didn't, then the weapons themselves were the price they'd pay.
Though, she doesn't just steal them. They were purchased after all. Rather, she'll first appraise the work, then leave behind an appropriate equivalent in Rupees.
At the same time, her dedication to her craft has also led to her studying the various weaponsmithing techniques from around Hyrule. This allows for her own smithing abilities to be incredibly versatile.
And just like how she enjoys learning about the various foods & their histories from all over, she is also very enthusiastic about learning about the weapons & tools of other cultures as well.
On the day she left Kakariko, she cut off her hair at the nape. In Sheikah custom, this had 2 symbolic meanings depending on the context. When someone else does this to them, specifically a higher-ranked Sheikah, it symbolizes that the one getting their hair cut is dishonored & has shamed both themselves, their family, & the Sheikah as a whole. However, if a Sheikah does this to themselves, it is a symbol of cutting off ties with the Royal Family & becoming a Ronan.
The reason being that in the old days, long hair was considered a symbol of loyalty to one's king. (This is inspired by Japanese custom & tradition. At least, as far as I've learned of it.)
Her hair has since regrown itself down to her shoulders, but the fact that her hair is as short as it is would mark her back then as an outcast amongst the Sheikah of her time.
She's still growing it out more, possibly to ass-length, but the ends of her hair will likely always have that straight-edged cut when let down.
She didn't do this due to having anything personally against the Royal Family themselves. More so, she did not wish to be anyone's puppet.
Though, she admits that it's possible that her father's rejection of her in favor of spending 97% of his time in service of the Royal Family may have influenced her somewhat minor dislike of them.
She actually used to dislike them a lot more before her kidnapping as a child, as learning that Rauru sent people to rescue her smoothed over a lot of her dislike of them.
As a side-note: She has a surprisingly dry, deadpan wit that will sometimes leave Ganondorf in stitches. It's a rare occurrence, so when it happens, it tends to come as a shock.
Also, despite how stoic Nemma normally is, she's actually very expressive with her hands & arms. As a result, when she's around people that she doesn't trust, she tends to keep her arms folded over her chest, or by her sides, or hands planted on her hips, or folded together behind her back in order to keep them still.
But with someone she trusts, she uses her hands to gesticulate. Part of the reason being due to her fluency in Shadow Hand Speak (SHS). It's not an official Hyrulean sign language, nor do many even know about it to begin with, being mostly used by Sheikah & sometimes Yiga as a means to communicate with each other quietly on stealth missions.
She doesn't always use SHS when speaking, but almost out of habit, it feels unnatural to talk & not have her hands doing something. So, she still unconsciously uses her hands to get her meanings across or for emphasis.
It's just a bit of a quirky thing she does around those she trusts with her life. And one she honestly finds a bit embarrassing.
Ganondorf thinks it's effing cute. Sometimes, he tunes her out to see if he can figure out what she's saying just by watching her hand gestures. Which sometimes gets him in trouble when Nemma realizes that he isn't listening.
It annoys her a little bit when he does it, though she can never be 100% sure that he isn't listening because he always seems able to respond as if he had been.
Also, whenever out & discussing business or sensitive information, she tends to fold her hands over her mouth in a natural position to dissuade lip-readers. Likewise, she too can read lips.
And Nemma isn't necessarily evil, but she's definitely at least morally gray in nature. So, her influence could possibly soften Ganondorf from pitch black to dark gray morality. But not much more than that.
She's also very hands-on & has a philosophy of 'why ask someone to do something that you can do yourself, but the right way?'
Has fond memories of her training days at the Kasuto Bieldcamp in Eldin (the Hidden Village from TP) & would be crushed to learn of its destruction.
Nemma also has a teeny tiny bit of a mischievous streak in her. It doesn't show itself often or explicitly, but it does show.
Specifically, when Ganondorf doesn't know she's entered the room.
In such situations, she'll sometimes pad up to him using her stealth training & wait till he notices her, then not react when he jerks in surprise.
Sometimes, she'll even shadow him playfully, making him slightly paranoid about being watched before suddenly letting him see her.
It frustrates him slightly, but he also can't find it in himself to hate it as he quite likes the playful light in Nemma's eyes & the slight uptick at the corner of her lips.
At most, he'll roll his eyes at her uncharacteristic impishness & maybe grumble slightly.
Though, he also takes it as clearance to mess with her as well.
Nemma actually doesn't mind makeup, especially classy makeup, though she also doesn't wear a ton. Just some water resistant smoky brown kohl, burgundy rogue from Ealiyah Town (an independent Gerudo settlement in the Gerudo Highlands), & a special, reinforced nail polish that she makes herself from the hooves of the Lynels she kills. She's mainly not against it because, unlike a massive-ass ring or silk, makeup doesn't get in the way unless it's runny & wearing water resistant all-but erases that problem.
She does possess a single frivolous object. It was a necklace that her grandfather made for her as a child before she'd learned to embrace the shadows as part of herself, rather fearing it as all children do in one way or another. It was a little silver crescent with a polished piece of moonstone that glowed in the dark, resting within the void of the crescent. It had always comforted her with its gentle, unobtrusive light.
Despite it not even being good as a light source, she just can't part herself from it, especially now that her grandfather had suddenly died 2 years ago. It was a lung disease due to all those years of working the forge with little protection. He'd always been a reckless man…
But a thoughtful man…
It's possible that Nemma also left Kakariko because she couldn't quite process her grief correctly…
Her grandmother was still there & she felt guilty for leaving her alone to grieve on her own. Yes, she'd mostly come to terms with it, but Nemma still felt guilty, so she always made sure to write to her grandmother using her falcon, Dantey. They corresponded frequently.
Anyway, Nemma fights using swords with her favorite being Namikaze no Odori, which is a Katana that she forged herself using the blacksmithing techniques that her grandfather taught her. However, she generally only uses it in emergencies as it is extremely overpowered & if there's one thing she loves, it's a challenge.
Most other times, she has a pair of Sheikatō (canonically called Eightfold Blades) & Kodachi that she can use. Two Sheikatō sheathed at her hips, two Kodachi strapped to her thighs, & her Namikaze no Odori sheathed across her back. Normally, she'll switch between different combinations of them depending on her opponent. Sometimes, she'll use both Sheikatō, sometimes she'll use both Kodachi, & sometimes she'll use one Sheikatō & one Kodachi.
The ones she uses, while exceptional quality due to her having made them herself, really aren't that special beyond the fact that they are made of a Zoridium steel alloy. Zoridium being what Zora weapons are generally made of & what lets said weapons boost attack when wet.
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For specifics on how Nemma made the Namikaze no Odori, what it's made of, ect. Go to my Namikaze no Odori post.
She's actually learned that when in a pinch & no water was available, blood works just as well as water. So, when she needs an extra boost, but doesn't want to use her best weapon, she will just run a blade across her own palm. Though, when in a fight with things that bleed, including monsters that aren't almost purely made of evil magic, she doesn't even really need to do that & all she has to do is land a good hit on them.
As a swordfighter, she is proficient in both Iaidō & Yadome no Jutsu. Iaidō being a style of withdrawing one's sword from its scabbard swiftly & efficiently so as to attack with a flick, flicking blood from the blade, before returning it to its scabbard. This is an art that demands total situational awareness & control. Meanwhile Yadome no Jutsu is the somewhat legendary military skill of arrow-cutting or blocking. It allows one to either cut or deflect arrows from the air with your sword.
Her training in Kenjutsu involved things that bring to mind the Flurry Strike, Extra Attack, & Opportunist feats from DnD, with further training depending on specialization.
For instance, Nemma specializes in the Daisho style of Kenjutsu. Or dual-wielding Wakizashi or Sheikatō. Which allows her to perform techniques like Dual Blades, Dragon Blades, & Whirlwind Blades, from DnD.
When she gets old, Nemma plans to start using a Shikomizue (仕込み杖, Prepared Cane) because she likes the idea of surprising bandits who think she's an easy target. Her grandpa actually did that quite often when he was out delivering his work to customers. While not a dedicated fighter himself, that didn't mean that he couldn't defend himself &, in fact, he was very good at taking attackers by surprise & finishing them off quickly.
Then, there's Kaihi Tanren (回避鍛練, Evasion or Avoidance Martial Training) which trains the body in things like Uncanny Dodge, Evasion, & Elusive, again, from DnD. (I'm taking a lot of inspiration from a 5e homebrew for a Ninja class, here.)
There's also Shinjun Tanren (浸潤鍛練, Infiltration Martial Training) which eventually lets her perform what amounts to Infiltration Expertise, Acculturate, & Imposter, once again, from DnD. Which, Acculturate is actually extremely useful to her as it allows her to be able to learn any language from any place she goes to in a very short amount of time provided she studies how those around her speak it for at least an hour each day for a month or so. She'll most likely use it to learn the Gerudo language too.
It'll likely stun the Gerudo too.
She is, likewise, exceptionally skilled in Kiridō, both Kirijutsu & Santoku, which are 2 different types of knife styles. Kiridō being the overall use of knives, whether for fighting or for cooking. Kirijutsu specifically being the martial or self-defensive branch of Kiridō while Santoku refers specifically to the use of the kitchen knife. Santoku translates to either "three virtues" or "three uses." Which refers to the 3 uses for kitchen knives: slicing, dicing, & mincing. While one can learn Santoku separately from Kirijutsu if they so desire, it is thought in Sheikah culture that in order to get the full understanding of all that a Hōchō (kitchen knife) is capable of, one must also know how to defend oneself with that Hōchō. Which, while Hōchō are not designed with the thought of fighting specifically in mind, they are designed to be able to be used in such a way & be effective at it if necessary. This is due to it being said that the best knifefighters know how to use a Kiri to cook just as easily as to fight. Interestingly, the best Sheikah chefs are also skilled in knifefighting.
Nemma tends to not only enjoy, but actually thrive when learning such multipurpose concepts as it scratches that practical part of her brain quite nicely & in a very satisfying way.
While on the road, she really only brought with her a Gyuto-Bōchō & a Honekotsu-Bōchō. A Gyuto-Bōchō is a Chef's knife & one of the most versatile, being able to do the 3 Virtues of the kitchen just as easily as a Santoku-Bōchō, plus much more. And a Honekotsu-Bōchō is, quite simply, a butchery knife able to cut through heavy meat & bone just as easily as it can do fine, detailed meat-cutting work such as fileting, depending on whether she sharpens or dulls the blade before use. Which is useful when she has to prepare her kills when she goes out hunting. (The Honekotsu-Bōchō is technically a fusion of 2 real world bone & meat kitchen knives: Honesuki-Bōchō & Hankotsu-Bōchō. This is just my attempt to condense things a bit.)
She avoided getting any others or even making herself any as a full Kamado Nakama (Kitchen Companion, a kitchen knife set of Sheikah make) would take up a lot of space in her pack, especially a Mamena (Diligent) set. Not to mention, that it was tradition for a woman to get her first Hōchō-Kaku (basically a knife block for the kitchen) when she marries & settles down. Typically as a gift from her husband for their first home together. And usually, it was a Katei-Yō or Home Kaku which generally aren't as fully-stocked as Mamena Kaku tend to be unless the man is either marrying a chef or is a chef himself.
Nemma isn't an Itamae (板前), being a skilled master chef, & especially isn't certified as a Sushi Itamae (寿司板前), but she's very passionate about food regardless. While also not a Doku-Itamae (毒板前), she wishes to become something close. Meaning a skilled master chef who specializes in the preparation of normally poisonous or venomous ingredients before cooking & serving them. She certainly has all the makings of a talented one. Thing is, she also doesn't want to focus on cooking so much that she loses her enjoyment of it.
She's also very interested in the cultures of the places she goes to & especially enjoys learning new dishes from them.
Loves to learn the history behind dishes & practices what we today refer to as Nutritional Gastronomy, but the Sheikah call Eiyō Bishokugaku (栄養美食学), which is the use of specific foods to optimize certain bodily functions.
Likewise, she is also very into Bunka Bishoku (文化美食, Cultural Gastronomy) the study of the cultural significance & history behind certain dishes. Not to mention, she also greatly enjoys learning the cultural dishes of the places she goes to & has a sort of cooking journal where she puts the best dishes.
Nemma has traveled all over Hyrule, & even a bit outside of it, & as she traveled, she learned a lot about the cultures she visited.
Nemma considers herself to be a Katei-Ryōrijin (家庭料理人) or homecook for the most part. A relatively (exceptionally) talented home cook with quite a bit of gourmet knowledge, but a homecook none-the-less. As you can guess, she tends to undervalue her own talents & skills as a chef. The reason being that she cooks because she very much enjoys it & it reminds her of fond times cooking with her grandmother as a child. While she too enjoys fighting & blacksmithing, there's also a little bit of a sense of duty behind those. Meanwhile, her enjoyment of cooking is purely for enjoyment's sake. At the same time, she'd legitimately prefer a Mamena Kaku as it'll house more different kinds of knives. She also plans on making her own Kamado Nakama out of Dawasaaq once the ones she's currently using can no longer be used. At which point, she'll build a Hōchō-Zuka (kitchen knife mound, where broken or worn kitchen knives are buried & laid to rest) somewhere near her first house.
However, despite being a simple homecook, she has taken up the study of the Sheikah art of Oishī Shinajīdō (Art of Delicious Synergy) which she quite enjoys. This basically being the art of flavor pairing, but taken down to a science fueled by the passion of an artist.
Oddly, she's also very good with children & is very patient with them while also understanding the importance of tough love in certain situations. This is due to having used to teach the village children how to cook & the history behind the dishes whenever they'd ask.
As for favorites, Nemma especially enjoys fish, poultry, & especially meats, specifically barbeque. She especially liked learning about the many ways that people cooked them.
Also very much enjoys sushi & admires the dedication of both the Sushi, Yaki, & Doku-Itamae of her home village. She very much enjoyed learning all she could in Zora's Domain, Lurelin, & Ordon. Ordon especially, as they have a strong barbeque culture that was very different to the Sheikah's Yakiniku culture. She even learned a lot about Lurelin's Aha Aina & even Goron City's stone grilling.
Now, Nemma was internally excited to study the Gerudo's Shifamàgstàl! (Barbecue/Grill)
In fact, if she were to open a restaurant at the beginning of this story, she'd be considered a Yaki-Itamae (焼板前, Skilled Grill Chef), though if you said as much to her face, she'd flush & wave it off as not true, still thinking she's nowhere near that good, saying she was a mere homecook.
Despite not being up to Itamae standards in the other official Kakariko cooking branches, many would claim her to be a Tenpu Ryōrijin (天賦料理人, Natural-Talent Cook) bordering on a Subarashi Ryōrijin (素晴らしい料理人, Great Cook) in most of them including Sushi & Doku. Which, she'd also deny. She just doesn't see herself as that good because it's more something she does because she enjoys it & doesn't intend to go into the professional world with it.
And while she likes sweets a bit more than average, it's actually Ganondorf who has a sweet tooth. He effing loves it when she makes him sweets, though he's careful not to eat too much.
Nemma has also absolutely hunted Oxen Sharks in the waters around Lurelin before. Probably done so multiple times. Has even done it with just a Kodachi to protect herself & still managed to plunge it between a shark's eyes.
That'd been good eating…
So, she'll likely enjoy hunting Cobra Sharks too.
Also knows how to spearfish.
As you can probably see, Nemma has an abnormal amount of skills. And, in a way, it's due to how he processes trauma.
So, she tends to take up new skills & honestly her pre-existing ones to help keep her busy while she internally processes her issues.
And she's got a lot of issues.
So, she just figures that she should use all that time productively.
Admittedly, this may end up with her coming across as mary-sue, but it isn't the intention. She's only so good at these things due to diligent practice. It doesn't come easy to her in any respects.
She's also just a physically minded individual, which means that she thinks more clearly when she's engaging in physical effort.
Also, Nemma loves the sound of water in its many forms. Whether as a storm with thunder in the distance or as waves lapping against the shore. It's soothing to her. Especially likes storms as it creates a cacophonous orchestra in her mind. Nature's music. Actually, she just loves rain in-general. Loves to listen to it pound the roof or patter against leaves or sprinkle upon lakes & ponds or the wind whistle across the land & through the trees. Loves to watch it from inside homes or caves. Loves to walk through the rain & feel it against her skin. As such, she always quite enjoys visiting the Faron Jungle & Lurelin Village.
Part of the reason is the lullaby her grandmother used to sing to her as a child; Lullaby for a Stormy Night. As a small girl, thunder frightened her, but her grandmother taught her the beauty of such things & now storms are one of her favorite things.
Because of the lack of challenges, she tends to work as a monster hunter or bounty hunter or even a mercenary assassin. It's due to these things that she comes across as a lone wolf type & one of her arcs is going to be learning to work as a team & rely on Ganondorf & the Gerudo to help her.
Her favorite monsters to fight are Silver Lynels, King Gleeoks, Darknuts, Iron Knuckles, & Moldugas. Especially Silver Lynels, Darknuts, & Iron Knuckles as they tend to be the most strategic when they fight, which provides a challenge.
Silver Lynels & King Gleeoks also tend to provide some of the best parts that are especially useful for weaponsmithing. However, Elemental Lynels are especially interesting & their materials are also spectacular, though they're incredibly rare.
Has only ever fought a Gold Lynel once & it nearly killed her. She hadn't even managed to kill it. She'd been forced to escape. It's one of her goals in life to do so one day. (She can't even imagine how powerful a sword made from one's blade horn would be.)
But that isn't even her final goal. Something that she desperately wants, but honestly doesn't expect to accomplish, is to find, fight, & kill the fabled Lunar Lynel. No one has seen it in millennia & most write it off as a myth, but Nemma believed it was still out there somewhere. More than anything, she wants the chance to study the weapons it's said to wield & to get her hands on its saber horn. Just thinking about the sort of weapon she could make with one... it gets her a bit dizzy with excitement. (But, if she was being honest, it was likely little more than a pipe dream…)
She also knew where a Golden King Gleeok was said to be located, but she planned to wait until she'd found a partner she could rely on to take it on. And, she's only ever heard of a Demon King Gleeok being seen once.
The Darknuts & Iron Knuckles being the most fun as they are very capable of strategy, which gives her a chance to sharpen her mind. (Actually has a collection of Knights' Crests that she won off of Darknuts at her grandmother's house in Kakariko. Has yet to acquire the necessary amount to learn the Dai Kaiten Giri & still has 3 more left. Will be getting the final ones during the story, before getting married. It's also incredibly interesting to her that any old swordsman can know, intellectually & even mechanically, how it works, but until they've acquired 20 Knights' Crests, they simply cannot execute it. She'd always wondered if it was due to a magic seal upon the move itself.)
She'd be all over the Floating Coliseum in the Depths after every Blood Moon if she knew about it & would even wish there was one for Gleeoks, Darknuts, & Iron Knuckles. (Because she's nuts like that.)
Once she's mastered the Mind's Eye, she'll begin to always have her eye out for the 3 Elemental Dragons as their parts are always useful in weaponmaking. As a result, she'll quickly map out their routes & their schedules with her own hands. However, she'll only manage to acquire a few due to their elemental auras & their tendency to fly out of reach.
Though, Tummo training will help with that. However, that will only make her be able to forgo things like Heat & Cold Resistance, possibly even Freezing to a degree. But things like actual fire & lightning? Yeah, she'll still require help to get around that.
While potions help, it won't be until she's amassed certain armors that she'll be able to consistently farm the material.
Also, she uses Lynel Hooves to make a very high-quality Gelatin that she uses for a special reinforced nail polish. See, Sheikah used nail polish as a sign of battle prowess. This was specifically because the best nail polish can only be made from Lynel Hooves. This polish was a special sort that reinforced the wearer's nails so that they could be used as a viable weapon in a pinch.
Lynel Gelatin also tends to give a unique sheen that isn't easily replicable via other means. As such, this polish was sort of used as an intimidation tactic. And the higher level the Lynel, the more distinct a sheen.
Which, hearing this will cause many Gerudo to look at nail polish quite differently & Tïsàla will take great interest in Nemma's recipe for polish.
Whenever Nemma is hired for an assassination, she always hides her face behind a Mask of Truth.
She enjoys her anonymity as it allows her to go about her day without worry.
Her policy is that she must be paid half up front & half after. She finds that this makes it so she guarantees she'll be paid, while ensuring her client that she will provide.
In a lot of ways, she is much like Shelly de Killer from Ace Attorney in the way she operates.
She has very few lines that she will not cross & those lines are always made 100% clear to her clients.
She will not in any way harm a child.
She will not be complicit in slavery or any form of sexual abuse.
If, at any point, she finds that her client has violated any of these rules or has lied about such, she reserves the right to make them her next target.
And if they are in any way connected to a group or organization that participates in such activities, even unknowingly, don't be surprised if the members of said group begins to mysteriously disappear over time.
And while her preferred weapons are swords or knives, she's also very skilled at using a Jōhyō (chain kunai or rope dart). She tends to wear a Jōhyō Han Kote when on a job, which is actually a very practical, traditional multipurpose Sheikah weapon that doubled as a convenient way to make travel more efficient & sort of inspired the Hookshot. It's most well-known purpose is as a weapon, being capable of working like a regular Jōhyō or a Hidden Blade in combat. Basically having a dual-use as both a long-range weapon & short ranged one. When using it for combat, she can either just let the kunai blade out to use it as a short knife, shoot it out like a clawshot to stab someone, or uncoil it so that she can whirl it around at her side much like WW Link does with a grappling hook & either swing it at anyone who gets too close or throw it at someone farther back.
It can also work as either a Hookshot or a Grappling Hook depending on how it's used.
She also has a secret compartment in her Jōhyō Han Kote where she can put poison, which much like in Assassin's Creed, she can use to covertly assassinate targets, injecting them with it, without drawing attention. It also has what amounts to brass knuckles or Tekkō (鉄甲) built in much like her other Han Kote. Though, it's less actual Tekkō & more so metal studs welded to the knuckles of the Han Kote.For reference, this is what I mean when I say a Jōhyō Han Kote:
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Though, with a guard around the back of the hand. It's a very versatile & useful tool. Also, not my art. I DO NOT claim it as such. If I could underline the "do not" there, I would.
She also keeps a Phrenic Bow on her at all times & is a deadshot (excellent for when she has to make a hit from afar & not get seen), but she'll eventually find that she prefers a Gerudo Bow as their design allows for higher accuracy & more power. Though, not so much the golden hue as it increased visibility. However, she may eventually find that she's better with a double-limbed bow.
Though, a bow isn't her preferred weapon. She typically uses it when she can't get up close & personal with a hit. At the same time, she generally prefers to use it for hunting animals. She remembered hunting with her master growing up.
She wishes that she knew more about bowyering as she gets tired of having to carry around so many different types of arrows. She's just never been very good with woodwork, though she was learning & was determined to be able to one day match her grandmother's skills at it as well as with general woodwork. She can currently fletch & carve figurines okay, but not much beyond that. If she were any good, she'd try to make a sort of spellcaster's bow that would use her magic to infuse regular arrows with elements.
As it stands, she has to buy specific elemental arrows & she doesn't know the Zonai's Weapon Fusion rune. She's been trying to learn to replicate the effect using Sheijutsu or Fūinjutsu, but it's slow going. Once she does though, she'll likely begin carrying around a pouch of arrow-compatible monster parts. Though, she'll tend not to use eyeballs much as she prefers not to rely on them to make her mark & will really only use them when necessary.
Nemma has only just begun her training to open her Kokoro no Me (Mind's Eye) &, as such, her eyes have yet to begin turning red. If they ever do, they will likely slowly turn purple first before steadily erubessing into ruby red.
She is very determined to do so, though there were none in her village that had learned how to, not even her master & she feared that the time-honored Sheikah arts might begin to fall by the wayside within the next couple generations. A situation that Nemma laments deep in her soul. Thus, she only has the ancient Sheikah scrolls to guide her in her training & there is only so much that she can learn without a Sheikah Master to teach her. Even her fellow student, Moz Koshia, had not yet achieved this state despite his efforts to do so.
The Mind's Eye is a state that allows those who open it to see the truth. Which includes seeing past illusions as well as granting the ability to see past invisibility & enable them to see & interact with spirits, whether dead or otherwise. Some rare few are also gifted with other talents ranging from limited future/past sight or heightened perception not unlike what one sees from Apollo Justice in the Ace Attorney series.
I think that it'd also give the power to Scry & possibly even something like Eyes of the Night & Hunter's Mark from DnD. However, Scrying & Hunter's Mark would be the sort of things that a Sheikah would need to train specifically.
Nemma also always has some form of weapon on her & is simply not comfortable unless she has some tangible way to defend herself on hand.
The Kôgai (笄, Hair Sticks) she's wearing? Their tips are made of metal & sharpened to points, thus allowing them to be used as daggers in a pinch. If she wears heeled slippers, then she needs them to be specially made with blades in the heels &, if she can get it, metal reinforced toes.
She always has a pouch full of Deku Nuts on hand, whether for a distraction or what have you.
She is also very interested in magic, specifically her tribe's ancient magics. Those being very in-line with Naruto's ideas of ninjutsu & genjutsu, which the Sheikah refer to as Sheijutsu (精術, here meaning Moon Spirit Method) & likewise is activated using special hand signs. The Sheikah, just as a tribe, are naturally predisposed towards Spirit & Twilight magic, which Twilight has 2 components to it; Light & Shadow. Likewise, so is Nemma, however besides that, she also has a natural alignment towards Water & Wind.
This Sheijutsu training has allowed her access to a variety of techniques. Such as ones that emulate Shadow Arts, Returning Weapon, Steps of the Brave, & Midnight Shroud from DnD. As well as what is basically the Kage Bunshin no Jutsu & Kawarimi no Jutsu from Naruto. There are also a couple of stealth-based Sheijutsu inspired by Shadow Step & Cloak of Shadows from DnD.
The Sheikah's style of magic has actually begun to change since the Zonai came. Beforehand, the Sheikah's spellwork was mystical in style & revolved around the use of Shadow & Twilight magic, thus being more reminiscent of what will be the Yiga's magic in style (though, the Yiga tend more towards outright Shadow & even Dark magics than the traditional Twilight magics of the old Sheikah ways), though the color tends to be blue instead of red. However, since the arrival of the Zonai, the Sheikah's magic has become more science-focused & the use of Shadow & the darker Twilight magics have all-but disappeared & began to be replaced with Light & more light-based Twilight magics. Which, itself isn't a necessarily negative thing & wouldn't be an issue if those old, darker magics weren't being forgotten, which is really Nemma's main issue.
The Sheikah, generally speaking, have a philosophy involving the nature of darkness. For one, their philosophy says that darkness does not equal evil. Rather evil is evil & that elements tend to be amoral forces of nature the same way that weapons are amoral tools. And that while evil does tend to use the dark more often, that is due to being able to hide one's dirty dealings in the dark. Good can hide their benevolent deeds in the dark just as easily. Such as investigating illegal human trafficking rings before pulling the culprits, screaming, into the light.
That same philosophy also says that shadow is different from outright darkness. It asserts that darkness is the complete & total absence of light altogether, while shadow is the absence of light as a direct result of said light. Which is what the Sheikah most align with & why they refer to themselves as Shadowfolk.
While she has a natural inclination towards Shadow & Twilight magic like all Sheikah do, she also has elemental alignment towards Water & Wind. This gives her an edge with those sorts of magics. She generally uses them to subtly increase the cutting power of her blades. Wind being the most immediately useful when doing so.
And while she'd hate to admit it, she would find Yiga sorcery, or Yigajutsu, to be quite up her alley being more in-tuned with the old Shadow/Twilight-aligned mystic Sheijutsu rather than the newer, more science-based & almost purely Light-aligned magics of the Sheikah today.
The teleportation technique, the ability to instantly disguise oneself so long as you have a clear image of who you want to be in mind, the Earthwake Technique. Yes, there is certainly potential there & they'd all be quite useful for her work as an assassin. However, her distaste for them as such simps for Ganondorf & that ogre, Kohga, makes her reluctant to ask for their aid. As such she's far more likely to just reinvent the wheel herself, possibly even improving on it, or doing as Link does & infiltrating their little group to trick them into teaching her.
When she learns of them, she'll think most of the Yiga are pretty pathetic, at least compared to herself, & that the entire Kohga line was full of lazy buffoons & wastes of space that refuse to work. (Which, the first time Ganondorf hears this, he actually gives a mighty, hearty guffaw; a full belly laugh that rumbles like storm clouds in his chest.)
She fully acknowledges that she isn't normal & that the Yiga are legitimately dangerous to the untrained & even some of the more well-trained. They are, after all, bandits & are known to ambush Sheikah & blond individuals, robbing & even killing quite a few people.
But that doesn't stop the fact that she'd only consider someone like Sooga a decent fight if they ever, hypothetically, met. Maybe. Depends on how badass the writer wants to make him. I still don't think she'd lose to him, though. And even on the slim chance that he did win, he'd have to catch her completely off-guard & use his superior male strength against her right out the gate & take her out as soon as possible. No testing the waters.
Though, even then, the next time they'd fight, she'd be able to counter him. However, considering that she gives Ganondorf a run for his money, I just don't see him getting the upper hand.
In this way, I consider the 4 strongest fighters to be, from best to least best to be: Link, Ganondorf & Nemma (in different areas), then Sooga.
Nemma is also very responsible & takes her duties extremely seriously. Even if she doesn't know much about the subject herself, she will simply research & ask around for advice until she has the best course of action.
Has exactly zero qualms with killing if she views it as necessary so long as it isn't kids. That is her one line.
Slavers, rapists, kid killers, & pedophiles are at the top of her list of people to kill immediately. They are not people to her. They are what amounts to a dangerously invasive species of animal that are directly harming the ecosystem & need to be hunted down like rabid dogs. Pests to be exterminated. A blight upon the land that she would wipe clean with her own hands. Living, breathing targets. Prey. If she ever meets anyone with such sinful habits, don't expect them to be an issue for long.
Absolutely revels in causing such individuals inordinate amounts of pain before eventually killing them. Especially those who have actually acted upon those desires. She's actually done some pretty damn heinous things to people like that, though she feels no shame or guilt for such.
The reason she bears such virulent hatred of these individuals is partly due to having been kidnapped by slavers as a young girl. She'd been... It doesn't matter…
Her first kill had actually been one of those same slavers, which had resulted in severe punishment. She had only been there a week when her grandparents, several Sheikah men, & a group of Royal Soldiers, including her father, had come to save her as well as the other slaves.
You see, while slavery hadn't been legal in Hyrule even before the Zonai came, that didn't stop some very sick-headed individuals from getting their jollies off on exerting power over others. As such, the Hyrule Royal Family had been on a campaign to fully end it since Hyrule's known inception. It's one of the few things that she agrees with the Hyrule Royal Family about.
And, it turns out that, while yes, Masashai did come to help save her, he'd actually been ordered by Rauru to aid the group that had been planning to raid the slavers' base.
And, while he did show momentary concern, sympathy, & even pity for his daughter, it didn't seem to be enough to change his neglectful ways towards her.
That was when Nemma realized that she'd never be enough for him & just entirely stopped trying. Even stopped writing to him altogether.
She became absolutely determined to prove to him that she didn't need him or his approval in any way. That she'd become a great warrior without him.
Though Nemma doesn't know it, while Masashai hadn't ever opened any of her letters or even replied, that didn't mean that he just threw them away. Though, he had actually begun to burn her first couple of letters, thinking it best to cut her out of his life so that he could focus on his duties as a royal guard, but had admittedly felt guilty for it & put the fire out before too much of them could be consumed. He then instead opted to keep them in his bedside drawer at home.
There is some part of him that actually has some form of recognition for her as his daughter. It's just that he doesn't care enough to make an actual effort.
Back to Nemma, before being kidnapped & taken advantage of, she was actually a very happy & expressive kid with a love for adventure & could even be a bit rash at times. Oftentimes not even really planning things out or taking into account the consequences of her actions. Back then, she often waved off her grandparents' advice, thinking it was just old people talk. Though, she'd always wished to be a proud Sheikah warrior & blacksmith like her grandfather, even back then.
Due to her trauma, not just from the overload of emotional stress from being trained as a certain type of slave, but also from her having finally realized that her father had abandoned her & likely wouldn't have even helped save her if not for King Rauru, Nemma developed alexithymia. Which is a difficulty expressing one's own emotions, specifically in identifying their thoughts & feelings.
It's something that she's been dealing with ever since. She's definitely gotten better, but it… well, it's rough on her. This is partly why she's become so stoic.
Of course, it isn't the whole reason, but definitely part of it.
However, since then, Nemma has become more stoic, serious, reserved, careful, & calculating as a result of her traumatic experience & taking her grandparents' words into more consideration as she had begun to seek them out for comfort more often. Having also grown to hate slavers & those who harm others, especially children, for their own personal gain & is always on the lookout for them. Fully prepared to end their lives at a moment's notice.
In this way, while generally level-headed, she can be a bit unhinged & even vindictive at times. At least, in these situations.
As such, she'll definitely have issues with the Gerudo once she learns of their Vo'màzren (concubini, otherwise known as male concubines) & Vàsitulïxan, dominatrixes paid specifically to break in & train male concubines via domination. One such method involving the use of what is, essentially, magical strap-ons that are embedded with magically enhanced Amethysts, which are known for making connections between things, specifically the mind, spirit, or body & something else. (These are known as Stolkén.)
While the possibilities of such gemstones & their uses fascinate Nemma, to do something like this without one's consent chafes her majorly.
Even still, it is something that has just been a part of the Gerudo lifestyle since the Sûl'si Nàshàlay'è (literal translation, the Curse of Castration. Referencing the female-only curse) befell them nearly 40-50,000 years ago. (Not that anyone remembers this fact.) As such, the Gerudo back then had a good amount of them, though only the higher ranked Gerudo had full, legit harems & not even many of them did. Such individuals included the captain of the guard & the 3 Vaen, who worked at a place known as a Surré Qasrehs (Pleasure Palace; though it's really just a very big tent before the timeskip), but were very high-ranked individuals. There could only ever be 3 Vaen at a time. If you want to know more about them, then go to my Vae & the Spring of Talthïrï post. Warning, it's weird.
Likewise, the sex industry there, specifically prostitution where Vo'màzren also worked in the Pleasure Palace alongside the 3 Vaen & often were trained by them, tended to entirely revolve around unowned Vo'màzren, which were referred to as Hra'tàkdham Vo'màzren (Free-Use Concubini), & they weren't even really paid. Instead, their rewards tended to be food & lodging, though the most well-behaved were treated better & the best, most talented, or most experienced tended to be showered with luxury & finery. It was very much not a good thing.
Admittedly, there turned out to be a handful of Vo'màzren who seemed to "come around" to their new lifestyles, some even taking to it like a fish to water. And those were often referred to as Nebdhàhi Vo'màzren or golden concubini. But the truth of the matter was that this generally happened due to them sort of brainwashing themselves into enjoying the lifestyle, even beginning to believe that they didn't deserve a better life. Admittedly, some truly did enjoy it, but those were few & far between.
Disgustingly, this Pleasure Palace tended to have 2 draws. Sexual gratification & the right to be bred. And repeatedly purchasing a free-use Vo'màzren for the night to breed with could be much more costly depending on the skill & quality of the Vo'màzr. Though, that could be avoided by rather than renting them for one night, instead purchasing them outright as one wouldn't need to buy multiple sessions as the man would be theirs. At the same time, those Vo'màzren who fathered children, while considered fathers, were still thought to be part of the lowest class & not given the authority or respect that they were due as the one who helped to facilitate the child's existence.
Anyway, this Pleasure Palace was the backbone of the sex industry within Gerudàn culture & was where Vo'màzren were trained & where those that were purchased as a private slave were prepared for their new mistresses. It really was a truly rotten experience. The only chance that such men had of a decent life was through romancing their mistresses & eventually becoming their husbands, which would elevate him to normal citizen status & would thus grant him rights as a free person.
Luckily, the enslaving of children is strictly forbidden or Ganondorf would have absolutely zero chance, but the fact that male slaves & even harems of abducted men were still a thing for their culture, would still be a point of contention for Nemma. If Ganondorf has any hopes of gaining her favor & keeping it, he'll have to change that. Though, hearing Nemma's story, her experiences, & her perspective on it will likely help in this.
As mentioned above, though, even after Ganondorf abolished it, there were a handful of men who chose, for one reason or another, to remain doing that sort of work. As such, while Vo'màzren were freed, the industry still managed to survive so long as they treated the men with rights & actually paid them.
While Ganondorf & Nemma generally get along very well. One thing they will consistently fight over is the practice of Pàras’éda Vaivàq al’Eabū (Making Womanous the Enemy).
You see, due to the Gerudo being a female-only race besides Ganondorf & the fact that the Gerudo currently have a bad relationship with Hyrule as a whole. The Gerudo are forced to find ways to create the next generation. You see, due to the Gerudo being a female-only race besides Ganondorf & the fact that the Gerudo currently have a bad relationship with Hyrule as a whole. The Gerudo are forced to find ways to create the next generation. This way tends to be either the use of the Vaen, Vo'màzren, or the act of raping their male enemies.
So, since Vo'màzren were much reduced & they wished to prevent as much inbreeding as possible, Pàras Vaivàq al’Eabū became a near necessity.
It was also something that has been a necessity for millennia & if a Vai especially liked a conquest, she'd often keep him.
This was how the Gerudo sex industry initially began.
Over time, the availability of Vo'màzren due to the industry allowed for Pàras Vaivàq al’Eabū to not happen quite so often, but now that there aren't nearly so many Vo'màzren available, it's caused the price for their services to skyrocket.
This, however, forces Gerudo with lesser means to have to find their own men, which, inevitably, resulted in Pàras Vaivàq al’Eabū becoming common again.
It's very much not something Nemma is okay with. However, her logical mind & hatred of delusion forces her to acknowledge that the Gerudo really & honestly don't have very many options.
Especially since Ganondorf abolished slavery.
At the same time, sometimes… sometimes she struggles with her morals.
And she'll get frustrated & snap sometimes.
The fighting never lasts because Nemma knows that the Gerudo are in no place to be picky.
As such, she sees it as a necessary evil. One that she loathes & would readily drop at a moment’s notice.
Anyway, Nemma's generally just very deeply invested in her tribe's culture & traditions. This led to her having taken an interest in things like Sheijutsu, Fūinjutsu, & Kenjutsu. Sheijutsu is, again, really just Sheikah sorcery. Fūinjutsu is the Sheikah style of runemagy or runic magic, typically involving the creation of charms & tags that have spells infused with them via ink, brushes, & calligraphy using the Sheikah writing system (again, taking inspiration from Naruto with Fūinjutsu). And Kenjutsu is really just the Sheikah style of swordfighting.
Also, because of her interests in Fūinjutsu, she quickly becomes interested in other forms of Runemagy as well as calligraphy.
Also, I'm giving Ganondorf small Orc-like tusks & slightly pronounced upper canines, which results in him having a tiny bit of an underbite. The upper canines being much less pronounced than the tusks. Not anything too terribly noticeable until he steals the Secret Stone & becomes the Demon King. But before that, you can tell they're there when he's talking or smiling or just has his mouth open.
I'm sort of just making this a male Gerudo thing.
He also likes to nip, bite, & lightly nibble Nemma playfully using those very tusks & canines. Whether it be her neck, shoulders, ears, the tips of her fingers (often with a playful little smirk before kissing the pad), or something else.
His kisses will also tend to tickle her due to his beard, which causes her to smile if not giggle on occasion.
Which always gets him to smile. Partially because she just doesn't laugh often & partially because her laugh is just so delicate & feminine, like tinkling bells, compared to how she normally is & the juxtaposition is simply breathtaking to him, often causing his heart to flutter.
Ganondorf will sometimes even rub his chin against her skin just to make her laugh.
As a matter of fact, Nemma loves Ganondorf's beard, thinking it looks very rugged & manly. She just has a huge thing for masculinity.
And as an aside, I think Ganondorf is a bit touch-starved, though he's initially unused to & uncomfortable with non-sexual physical affection. However, he wouldn't put up a resistance & once he gets used to it, he'll crave it like a dying man in the desert craves water.
I also think that Ganondorf would find this fact embarrassing if he ever realized it.
Also, the fact that Nemma refuses to go anywhere without some form of weapon, even to royal affairs, is something that Ganondorf would both expect of her & would deeply respect. Especially when he doesn't even have to mention said expectation.
This would only further cement his belief that the little Sheikah was the perfect queen, born to rule at his side. It'd warm his chest in an unusual way that he'd still be unfamiliar with.
He also tends to get up at the crack of dawn every morning to practice with his weapons. He finds it meditative.
Nemma initially avoids joining him as she believed it was his “me time” & she didn't want to invade that, so she did her morning routines elsewhere. It wasn't until he inquired what she did in the mornings & she said that she had easy morning workouts. He then asked why she didn't join him & she replied that she didn't want to intrude. But then he offered & she quickly begins joining him, not seeing any reason not to.
I'm also gonna have him eventually take up the Sitàr, which will seem to pair quite well with Nemma's Shinobue playing. It'll create a type of sound that is very interesting, but harmonizes in a unique way.
He'll have never considered the idea of taking up an instrument before meeting Nemma, having seen it as a waste of time when one could instead spend that time on something more productive.
However, Nemma will ignite within him a deeper appreciation for music & cultures in general. Especially his own. He'll find it to be yet another meditative experience that he quite enjoys.
His tunes tend to flow lazily through the air as, much like Nemma, he tends to play it to relax & unwind. Doesn't really go into it intending to create songs, but that's what he ends up doing.
Turns out that Ganondorf is actually quite gifted & creative when it comes to music.
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