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#sci-fi rpg
crackerjackalope · 8 months
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Do you love the intimate relationship between a mech and its pilot? Do you love quick, punchy, high emotion roleplay? Do you love the deep eroticism of being with someone while they bleed out?
If you answered yes to any of these questions then I have the 2 player ttrpg for you!
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Goodbye, World </3 is a game of lasts words between a dying mech and its pilot. One player will play the dying mech and the other will play its pilot. The pilot speaks over voice chat while the mech may only type. The mech only has a limited number of messages they can send before they "bleed out" and the game ends.
The whole game fits on 2 sides of a4 folded in half and each playthrough gives a short but really impactful death scene. It has made multiple of my playtesters cry.
So if this sounds like your thing, check it out on itch here!
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tabletopresources · 5 months
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[Pinterest]
Check out Tabletop Gaming Resources for more art, tips, and tools for your game!
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posthumanwanderings · 18 days
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[Cosplayer Umister > Photo of Nei (Phantasy Star II)]
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thegmsighs · 2 years
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GM: you search the crew logs and find the most recent entry Pilot: are they dated? Soldier: no they're pretty modern *the GM sighs*
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ngno-closed · 2 years
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Hello!! I just found this group ... it is amazing! Who are your most wanted?
Thank you anon! We are having a blast watching this rp come alive with our players, and hope you'll join us! Plot-wise our most wanted are Hephaestus, Kanaloa, Kalfou and Erzulie. Dion's personal pick is Bryn, while mine has to be Baast! (Players, feel free to respond with your most wanted!)
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linuxgamenews · 2 months
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Discover the Thrilling Universe of End Of World – Story
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End Of World – Story sci-fi RPG and farming sim game is coming to Linux, Mac, and Windows PC. Thanks to Liberated Penguin, the skilled developer behind this exciting adventure. Available to wishlist now on Steam. Liberated Penguin, a fresh face in the indie scene, has just the End Of World – Story Steam page, and it's already causing quite a stir. Within just 24 hours, it's racked up over 100 Wishlists – that's impressive, especially considering a huge chunk of that interest is coming from Japan. As a result, making a global splash with their first project! End Of World – Story takes place in a universe where you're not just stuck in one role. This Linux title blends a bunch of unique elements – think heist action, space farming, and an epic cosmic story. It takes place in a galaxy where four civilizations are coexisting. Doing so for nearly 500 years, following the defeat of some rogue AI. As you dive into this world, you'll be hitting the 500th anniversary of the Quantum Event, and that's where things get really interesting. You'll also be unraveling ancient secrets and hopping across the stars on an adventure full of exploration and discovery. The developers are over the moon with the reception so far. They've given a shoutout to their fans, especially those in Japan, for the support. This early success is pumping them up to create a memorable experience.
Teaser - End Of World – Story - Coming 2026
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And there's more on the horizon – they're gearing up to drop an original soundtrack that promises to be an epic auditory journey. While perfectly complementing the rich universe of the title.
Here's what's in store:
Cosmic Heists: Gear up for some high-stakes missions across the galaxy. You're chasing after ancient relics that hold incredible power and secrets. End Of World – Story is all about being one step ahead of your rivals in this game of cosmic cat and mouse.
Hybrid Combat: This isn't your typical battle system. It's a unique mix of strategy, creature collection, and development. Due to be like revisiting those classic creature-based combat experiences, but with a fresh take on it.
Space Farming: Ever dreamed of farming in space? This aspect draws inspiration from well-loved farming and life simulation titles, but with the vastness of space as your backdrop.
End Of World – Story sci-fi RPG and farming sim is up for Wishlisting on Steam now. Keep an eye out for Beta access and get ready to explore a universe that's been reshaped by the Quantum Event, where evolution and technology merge in ways you've never imagined. This isn't just another game – it's a whole new world waiting for you on Linux, Mac, and Windows PC. Due to release in Q1 2026.
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suchananewsblog · 8 months
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‘Starfield’ game review: Bethesda’s sprawling space epic takes you to the centre of the universe
Still from the game | Photo Credit: Special Arrangement Bethesda is renowned for its expansive single-player RPGs that immerse players in vast virtual worlds. Among its iconic titles, Skyrim, released in 2011, continues to thrive, with versions available on all major gaming platforms and a modding community that keeps it visually competitive with contemporary games. Starfield, Bethesda’s latest…
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sequence-ads · 1 year
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Order born from the wrath of chaos
Chicago Illinois, a city rebuilt and protected by PRIME. It is an organization tasked with policing both the Conduit species itself and maintaining the peace between it and mankind. Having bought out the privatized contract for law enforcement throughout all of Chicago; they have kept the peace within the city. Well, for the most part. The Mavericks, a group that has seen PRIME's methods and control have begun to rebel against the organization. They Are willing to do anything to maintain their freedom and remove PRIME from the city. They are not alone, however, and when motivations within the city collide; everyone has to pick a side, even if its the wrong one.
                                                                      CHAOS WILL ALWAYS TRIUMPH OVER ORDER
SEQUENCE is a mutant/abilities roleplay site revamping and coming back after years of hibernation. This group contains mature themes and is rated as such. We accept OCs and Skeleton Canon characters. We focus on our members enjoying themselves, having a great place to plot, post and enjoy themselves without the worries taking place outside this group’s community. If this sounds right up your alley, feel free to check us out and ask any questions you might have.
Soft Opening Second Week of January  | Discord OOC
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prokopetz · 6 months
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Do you ever have a passive gripe with the way trade is represented in medieval/sci-fi/post-apocalyptic fiction? I can't shake the feeling that those are societies that have moved beyond the need for abstract currency - that such forms of trade are more a concession for the viewer to analogize trade to our world instead of offering some kind of unique barter for a world.
A medieval peasant isn't gonna want gold coins for jack because the next trade caravan is two seasons away, they'd much rather a useful tool or some extra fertilizer. Credits in science fiction universes can become worthless due to Future™️ hackers setting their bank accounts to extraordinarily high values, so extra parts for firearms and spaceships are much more useful. Caps in Fallout just make no sense in a world where food and water are few and far between!
I feel unreasonably grumpy about this and I wanted to know if you have any kind of insight to this kind of thing.
There are a couple of only partly related problems here:
1. The idea that the economies of most sci-fi and fantasy settings, as depicted, don't make any sense. This is absolutely true, because most science fiction and fantasy authors don't really think about that sort of thing – their settings only have economies to the extent that the details of those economies are relevant to the plot, which they usually aren't.
2. The idea that it doesn't make sense for currency to exist in these settings because most of them logically ought to have barter economies. The trouble with this assertion is that there's no such thing as a barter economy. Yes, you can describe what one would look like, but no civilisation which has ever actually existed has operated in this fashion. It's a made-up idea – at best, a spherical-cow approximation of how the exchange of goods and services operates in a stateless society, and at worst, complete bullshit.
Consequently, whether or not it makes sense for anything like currency to exist is going to depend on the particulars of how the setting's economy operates (i.e., all the details that that are getting glossed over in point 1, above). About the most we can say in nearly all cases is that we simply don't have enough information about a given fantasy or sci-fi setting's economic structure to know whether it makes sense to have currency or not; we can't just assume in the absence of further details that things will default to a barter economy, because – again – there's no such animal.
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dukeofash · 7 months
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Lancer pilots dressing up their mechs pt 2
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zhjake · 6 months
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Magnagothica: Maleghast necromancer house 6/6: GOREGRINDERS
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tabletopresources · 5 months
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Andy Goralczyk
Check out Tabletop Gaming Resources for more art, tips, and tools for your game!
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posthumanwanderings · 16 days
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[Cosplayer Umister > Photo of Nei (Phantasy Star II)]
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shadefish · 1 month
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March Of Robots Lancer Edition
Day 19
Clockwork Lich
ooo cool links for you to click on to support me
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oldschoolfrp · 5 days
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First contact, or a miscommunication about which miniatures you were supposed to bring to tonight's game (John Karp, The Space Gamer 17, May-June 1978)
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tfinnbarr · 10 months
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STAR CLERGY
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