HELLO I have not posted for a while.
I've done a commission for Theja on discord, of their character Alyicia! look at her!
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To all my followers who are into tabletop games, check out Maleghast, made by Tom Bloom (co-creator of Lancer and writer of Kill 6 Billion Demons)
It's a two to four player skirmish war-game where you play as a necromancer.
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Blessed are the afflicted. Damned are the ungrateful.
My Gargamox necromancer for @orbitaldropkick’s new skirmish game, Maleghast. She takes it very personally when anyone has the audacity to not appreciate her gifts and ministrations
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HARD DRIVING, MEAN MUGGING, DEATH NEVERENDING ...
My necromancer for Maleghast, The Pit Witch. Court sorceress from a small and filthy kingdom who was tempted by the unholy steel rides of the devil's engines. She commands her undead legions from the horrible machines she crafts, seeking the fabled center of the rotting city of Anzenmezzeron.
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I played some Maleghast last night with some friends! It was really fun. I played the Abhorrers so here's my necromancer! I'll give her a fullbody drawing soon enough, she did well and she deserves it
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And here we go, welcome to Anzenmezzeron Hell Games, where I showcase actual plays of Magnagothica Maleghast, this time a fight between Goregrinders and CARCASS!
This is a series I thought up to get more people to be familiarize with how the game works and plays out, so they know what to expect when getting in to it, and thus I hope through this that more people will start playing this game!
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It's Punk, it's Goth, it's Metal, and it's Necromancy. Y'all don't understand what I'd do to get models for an in person table top game of this
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Shaargoth my Dead Souls OC from Magnagothica: Maleghast TTRPG
OC commission for maleghast are OPEN send me a DM for more info and i will make some low poly models too.
All the shares helps me a lot so thank you so much for the support!
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I drew myself as a Deadsouls necromancer (Magnagothica: Maleghast)
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my necromancer for the brand new war game called Maleghast_666, the art in that rulebook is awesome! so inspiring. The faction I chose is the Gargamox, a faction based around sickness and decay. So I mixed a plague doctor mask but like demonic mixed in with a Vulture. They tunred out so cool i cant wait to play this game.
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I think the existence of Maleghast reaffirms my long-held belief that there's just no good way to do PC Necromancers in TTRPGs.
In Maleghast, you're a cool necromancer with a bunch of powerful abilities and in addition to that control a horde of varied undead that also all have cool abilities. It's pretty much exactly what I would want from playing a necromancer.
This works because Maleghast is a wargame about necromancers fighting each other. Everyone has powerful abilities and controls a horde of undead.
If you tried to port a Maleghast black horde (the name for a necromancer with its minions) to an RPG (let's say ICON since the games are similar) where there's non-necromancer character options, you'd run into several issues.
Firstly, time. In Maleghast, you take a turn for each unit you control. This would lead to a necromancer player taking up significantly more time than everyone else at the table. This issue is further exacerbated in TTRPGs where martial characters are kept simple. No one wants to wait through a 20 minute necromancer turn to then go "I attack twice. 24 damage. Next."
ICON is very much aware of the issue that summons lead to long turns and keeps them simple because of that. The closesest thing ICON has to a necromancer, the Harvester, can summon Thralls that take like a minute or two to resolve each turn. They're useful but they don't really hit the same power fantasy.
The second issue is balance. I want my undead to feel powerful, but I still want to feel powerful myself.
If I and my 5 undead each deal about a 6th of the damage a regular PC deals, that would be balanced, but it would be incredibly boring. If we deal any more damage than that, it would be overpowered.
Some games (like D&D 5e) deal with this issue by putting basically all of the damage potential on the necromancer while having the undead be very low on damage dealt, to the point where they're basically just additional hit points you can summon into the fight, but I don't want that, I want my undead to be cool not just meat (or bone) shields.
Do you know of any RPGs where you can play a really fun necromancer? I'd love to be proven wrong
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