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#reinterpretation of the original art by
risunsky · 2 months
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As I don't have the time to work on new piece at the moment, I made this little remake of a remake. Two years between the first version and this one.
This exercise proves to me that, as I've been thinking for some time, I've entered this delightful period where my sense of observation and my ability to see faults have progressed and are out of step with my skills, which need to be improved.
You can see the two versions side by side after the " keep reading " cut.
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kiisaes · 1 month
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chang'e, the jade rabbit and the immortal potion 🌙 🐇
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snappy-nametag · 1 month
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What if,,,,, Lucifer in a baroque style painting.
I referenced the painting ‘The repentant St Mary Magdalene’ by Domenico Fetti, though I painted it digitally.
This is the image for further reference
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diabolikpersonals · 2 years
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"go for it, nakamura!" manga cover but it's shuuma :)
I think MB was just like this actually
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kategarts · 11 months
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more worldbuilding woik for the story Logan's the main character of. really just figuring out "okay which bugs are basically people and which ones will be effectively animals that don't share that level of self-awareness"
Consider ChooChoo here on level with Pluto and Rajah. And yes I'm going for the deliberate allusion to dragons with the use of "wyrm" as this longboy is closer to being a larger dog than a wee worm. He's a big fuzzy derp.
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bingobongobonko · 1 year
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this exchange of comments on one of my favorite songs is the funniest and also the most infuriating thing in the world
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fenixseraph · 2 years
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Art Fight drawing of Marina Florence Delfino-Kujo and her stand Barracuda for Governor-Explosion.
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varokai · 1 year
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BOOP - Dec 12th
in which harsh reality is more than preference enough for some but, looking back, the goodness channeled into even the most "deviant" of efforts is the only way to affect any kind of growth.
"You've made your point, however devolved and perverse it may be," Mr. Winkle spat impudently, "so now you WILL return form 11 to its correct state and you WILL perform the proper Assembly of form 12!"
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"Nah, I'm pretty sure 'form 11' is a lot happier as Little Doom Guy," Dek said, proudly watching the game. "I mean, lookit that adorable face!"
Asymmetrical and ebullient! There was life behind those eyes. There were now eyes to have light in them. Mr. Winkle seemed to find this irrelevant. This world may have expected something different, but Mr. Winkle was the only one keeping score.
"Abomination. Harbinger of despair," Mr. Winkle shuddered.
"And a very good boy!" Dek was more than happy to finish the list for him.
Boop and Little Doom Guy were totally engrossed in a game they were making up with an arm they had found. You could get lost in the energy.
"Boop?" inflected Boop with loving cheek.
Every day should be defined by such moments. It is important to create them.
"Doom!" Little Doom guy chirped brightly, dancing over the beautifully abandoned plans someone had laid down for him.
Dek felt sick at the thought of unmaking something so bright.
"Why?" growled Mr. Winkle. "WHY won't you just Assemble the forms as written?!?"
It was getting difficult to take Mr. Winkle seriously. The passion of conviction is lost without connection. The forms. These "charts." They weren't making sense. They were just… there. Falling down but never adding up. It was like building a tower from an attic without a roof. The foundation must be down there somewhere, right?
"All of this stuff comes from nowhere and offers nothing," Dek sighed and reflected. "It is not even mine to begin with."
"Well, in that case, GIVE ME BACK MY ARM!" shouted Mr. Winkle.
There is something to be lamented in ceaseless, prefabricated variety. Minds (many minds) and hands (many hands) had filled their world with brackish colors and clumsy shapes that could only hint at vague memories of anything outside themselves. Half-finished and nearly ready to almost be what they almost were, then handed off without ceremony. "Clear, simple instructions," Mr. Winkle had promised with such assurance. In truth, Dek COULD see the reasoning behind it, but only if one never stopped building, even to look where they were going.
Yet, here they were in the attic at the top of the tower.
Like clockwork!
But then what?
"This is an outrage!"
Mr. Winkle was flailing again as Boop made a wild and acrobatic show of skillfully tossing the arm from [hand?] to [hand?] and Little Doom Guy gleefully hopped from [foot?] to [foot?], anticipating the perfect, spiraling arc.
"Boop, with those feet, I don't think Little Doom Guy is going to be much good at fetch anyways." Dek relented.
The dance came to an abrupt end. No one had intended any harm, but a body should look after its parts with more diligence.
"Disowt wage!" Little Doom Guy huffed, kicking the wrinkled plans over to the self-professed dream killer.
"boop?" hummed Boop hesitantly.
Mr. Winkle settled down a little. He would only be what everyone made of him and never more than he asked, if even that.
"Existence as we know it is in the throes of unraveling!" he repeated for good measure.
"Uh huh," Dek acknowledged. "You keep saying that but have yet to explain to me how it's actually tied to these psycho pantries."
The Wall would open into its own disposable disarray. Lately, the doors had been following the [cocoons?] to the ground. "This. Make THIS," they pointedly demanded. Mr. Winkle certainly said so. But all that was left afterwards was another hole above; another day gone in ragged memory. There was nowhere for it all to go and no one was going to answer "Why?"
Boop reluctantly fussed with re-arming Mr. Winkle. Dek didn't much care for the thought.
Little Doom Guy was fixating on Boop's [sculpture?].
Dek remembered the 7th.
....
Today was the 12th. Boop struggled with the symmetry of reattaching Mr. Winkle's lost arm who, as yet untrusting of any present company, supervised from over his [shoulder?].
"Perhaps you could attempt just one single Assembly rather than continuing to add to your menagerie of freaks, hmm?" he insinuated.
"For the 12th time, go ahead and tell me why I should..." Dek challenged.
The 12th flap sloughed and hovered overhead. Like clockwork.
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Little Doom Guy watched intently as Dek traced reverently along the edges of Boop's [sculpture?]. These pieces had all meant something, each here because they weren't anywhere else. Every connection was its own discovery and, even now, the sum radiated with residual celebration. Dek could relive every moment of its birth as if it were always happening.
"I built Rol3Pol3," Dek remembered.
Dek remembered a lot of things.
"Do you understand? I built Rol3 p3rf3ctly according to his 'Assembly.' | didn't even give him a face like I did with Boop. But it turned 3vil, "bw33ping" madly into the autumn moon or something else similar in po3tic villainy. Why did that happen, Mr. Winkle? What do your stifling "forms" have to say about that?"
Dek turned sharply, choking back the urge to shout.
"You don't know at all, do you?"
Dek wanted to yell.
"doo moo?" playfully parroted Little Doom Guy, following Dek's gaze to a woefully disadvantaged Winkle.
Dek was proud of not yelling.
Mr. Winkle's only response at the moment was the gentle sound of his own hand filling one of the larger holes on his backside. Boop stepped back to let Mr. Winkle loosen up and finish adjusting to himself.
"...How dare you! I don't have to answer to that!" Mr. Winkle falteringly trumpeted. "And I can assure you that absolutely NOTHING that comes out of these holes is evil or a villain."
THWUMP! thwumped the twelfth flap, falling to the floor.
"What was that sound?" said Winkle from the ground.
A sack with a dark, wading scuba thing and more.
They unpacked the sack and tried to tidy up as they went. It didn't make today any easier.
This was a person.
There was a head. The head had a face. The face was much like Dek's own, but weathered, pale, old, and frozen in a subtle stiff smile, even when it eventually spoke. The face did not regard any of them for some time.
There were [extra?!] pieces.
Boop was the first to speak.
"...boop..." Boop tried to keep it concise and clinical, then tried on the hat.
"How profound, Boop. We really are all the same on the inside..." Dek said, looking down at the grinning face, "except this man is a bleached summer raisin footballer with three flippers and, coincidentally, one more pair of robot pants."
Mr. Winkle's eyes frantically darted across the towering Wall, counting and recounting the open and closed doors. There was some answer missing that he was having difficulty accepting.
"This... isn't right. That's not form 12..." Mr. Winkle stared in shock from atop the slim waist of his own robot pants. "He shouldn't be here yet... but yet we MUST//"
"Bwomp." interrupted the Little Doom Guy.
The Raisin Man took one luxuriously glacial blink and began to speak.
"Wow! So this is the Big City!" rattled his warm, hollow, geriatric voice.
It was neither a question nor an answer. He didn't seem to expect a response.
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Dek breathed steadily and assessed the receipts of the day. This was unlike anything that had dropped from the Wall. There were no instructions, just a flat portrait of a "complete" person, mask and all. Almost a punishment against improvisation and self-discovery. Daring you to make anyone different than they "should be." The [cocoon?] even included an extra flipper and a second [drool guard?].
An insult.
"Listen, as long as..." started Mr. Winkle, dogmatically.
"Bwomp." Little Doom Guy interrupted once more.
Something felt wrong. This man had been complete once. Long enough for someone to snap a picture, take him apart, seal him away, and summon the audacity to expect a stranger to put him through it all again.
This was a person. He looked so tired.
"What's that, a little guy?" the Raisin Man could barely turn his eyes.
Mr. Winkle began to panic and waddled closer, determined to complete this task.
"Do you want to be my friend?" the Raisin Man almost whispered. Always the same exhausted cadence.
Little Doom Guy flexed his [toes?].
plink
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"¡Wow, nice followthrough, Little Doom Guy!" Dek smiled.
The head of the Raisin Man rolled over the edge of the known universe. If there was going to be a problem with him remaining WITHIN its boundaries, then THAT problem had now been solved.
"Boowoop!" Boop cheered.
You could almost completely reenvision the arc of the head from that sound alone! Mr. Winkle, however, did not appear to be enjoying reliving the moment.
"THat... wasn't supposed to be his door..." he attempted once more to explain in his vague, dramatic way.
"And so el DeeGee restored order with his head-altering feet," Dek was optimistic and pragmatic (progmopstic?), "What's the problem?"
Little Doom Guy stared dejectedly at the head, which could have gone a lot further into the abyss if he had lined it up better.
"HE PUNTED THE ONLY ORACLE OUT OF OUR REALITY, YOU GUFFAWING CLOWN!" Mr. Winkle was furious. "The answers to the great mysteries of The Build may as well be on the neighbor's roof in an eldritch cul-de-sac of insanity!"
He was beginning to sound like a mad rambler, reading from half of script that he refused to share. It was another declaration that he expected to be self-evident. The urgency he implored was robbed of its legitimacy. As if there were some toggle for 'understanding.'
The Raisin Man rocked softly a few meters past the edge of the world, staring calmly into its [sun?]. He did not seem to mind the new circumstances and continued just as he was.
"I like making new friends," yawned the Raisin Man.
This was unacceptable to the Wing Cull.
"SOMEONE is going to have to retrieve him." ordered Mr. Winkle.
The edge of the known feels prohibitive but reality will not abide a vacancy.
———————-
DEC 13th:
in which we seek the wisdom of walking through spectral brick walls.
or just start over?
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creatorofstarrealm · 2 years
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Hey so what if retconned Sindel we see in Mk11 was actually another queen in disguise. May I present to you Jezebel, the treacherous Queen of earthrealm.
Here some Key facts. 
⦁ Thousands of years ago Jezebel was a prideful queen of the middle east. She only pose a threat to the Five when she try to seek out a powerful artefact created by the Gods called the coveantment. She believes that this artefact would grant her God hood and would give her the power to overthrow the Five and take Earthrealm for herself.
⦁ Unlike her bibical courtpart Jezebel is a powerful sorceress with a deep connection to magic. Jezebel crown is made of white and violet flowers, a mockery to Hosanna's goldleaf crown. She is associated with the name Babylon and some people believe that she is secretly "Empress Babyon"
⦁ Before her demise she was confronted by Fujin Lord of wind. Jezebel tried to flirt with Fujin to escape his fury. Like MK11 Sindel she was willing to sacrifice her husband and her kingdom for the sake luxury. Fujin was not fooled. He ordered her guards to throw her out the windows but she killed them with her magic. Fujin then kick her out the window himself where she fall to her gruesome death and as it was prophesy by Elijah the prophet she was eaten by the dogs. She has since hatred Fujin to this day.
 ⦁ During the events of MK11 and Kahn Coin instead of Sindel being evil all along crap Jezebel's spirit would be recruit by non other than Shang Tsung. Shang Tsung offers her a deal to make her the most powerful queen in all the realms and exchange for this deal Jezebel would help Shang Tsung find the coveantment. Why Shang Tsung did this instead of bewitching sindel, well let just say that Shang Tsung was concerned about Sindel breaking free. So he decide to replace her soul entirely.
 ⦁ Jezebel is not bewitched by Shang Tsung, they're just two sorcereres with a common goal. Guess you could consider them the "Deadly Alliance"
⦁ Although she love Shao Kahn’s power she love Shang Tsung more, due to his cunning, scheming, vast knowledge and his power to consume souls. But he is not her equal.
⦁ When she got into Sindel's body, let just say she got a bit of power trip. She took her sindel roleplay way too serious and she enjoy ever second of it. She took great pleasure in ruining Sindel's reputation. She spins up lies about sindel making people around her believe that sindel has and all ways will be evil, she even broke Kitana's heart.
⦁ If Shao Kahn forces had won and she continues to be his queen she would have captured Fujin and have a public execution. Fujin would have been eaten alive by Outworld's war hounds.
 ⦁ However her glory would come to an end when Shao Kahn is defeated and she is left with no claim to the throne. To make matters worst a raptured Sindel came to confronted her imposter. Jezebel was beaten to the point of death.
 ⦁ To add insult to injury sindel cast a spell on her to change Jezebel into her true form, showing the people the hag she really is. To finally to end her story Sindel killed Jezebel and send her soul straight back to the Netherrealm. But unlike her first time in hell she will get no rest, the crimes she has done had royalty piss off the Queen (no pun intended) . As punishment for the earthrealm queen Jezebel will be eaten by hell hounds for eternity.
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risunsky · 6 months
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Art ref: Klimt, the Medicine. (It's not the whole painting, I wouldn't have had the time and I preferred a version focused on the character.) I thought this one suited the Cardinal well, as the snake is very present in his attires. In the original work, the bodies represent the different states of human suffering. For my version, I chose to stick with skeletal silhouettes, which can be understood either as a nod to the Dance Macabre, or as the image of death and decrepitude brought on by sin (the apple and all that, as we saw a character closely resembling Copia holding out the apple on a backdrop…wink wink) I had to adapt the background a little by not placing the silhouettes in exactly the same place and not reproducing exactly the same motifs, it wouldn't have made sense.
Just a reminder: if you like my art, don't hesitate to support me on my Ko-fi page, which, as well as make me happy, will give you access to a step-by-step of my Goya remake, a traditional project that's already been going on since July.
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bakedbananners · 1 year
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Intimacy
[ID: art of Alex Fierro inspired by Thomas Blackshear's "Intimacy". He is standing, wearing a magenta robe covered in bright yellow shapes. Alex pulls apart the robe to show his chest, bright and glowing with light. In one hand he is holding a Tlatilco duality mask against the side of his face, covering one eye. On the same arm is a snake-like bangle. He is wearing a filigrana necklace with a milagro corazon attached, and a hoop earring with two long ribbons attached. His dark curly hair flows upwards. Behind him, to the left is a dark starry sky, with three floating pink masks hovering and looking down spitefully. To the right is are bright green small hills dotted with multicolored flowers. End ID.]
(more info in readmore!)
I decided to do a redraw inspired by Thomas Blackshear’s “Intimacy”. The original work shows a woman holding a mask while unveiling her body which is emitting a bright light. It is an interesting piece about how people wear masks to hide their true self, which is shown through the body.
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I felt this work really fit Alex’s character, both through the overt symbols and the underlying themes. She is all about being a contradiction, dichotomy, and paradox.
I decided to alter some symbols, wanting to display her dual heritage of both Norse and Mexican descent and the spirituality associated with both. The mask she wears is a Tlatilco duality mask, she pears through the skull-like dead eye, conveying that she herself is dead yet alive. Her necklace has a corazon milagro on it, a strong symbol of Mexican spirituality and its combination of both Christian and Indigenous beliefs. It is meant to represent good luck and faith, with ties to Christ who is often shown with a fiery heart within his chest. In my reinterpretation, the bright light in her chest takes a new dimension of meaning- as she is literally her entire soul rather than human anymore.
The winding bracelet on her arm is of the Urnes snakes. It being on the same arm she holds up the mask connects the two accessories and their meanings physically. The masks that peer over her shoulder are meant to represent Norse masks, the way her mother Loki is always observing her. I altered some of the colors to be brighter neon pinks and greens because those are her trademark colors.
This redrawing is also meant to be inherently queer. The original shows a cisheteronormative portrayal of a feminine body. Here, though, Alex is transfeminine, displaying a transgender body. This also connects her genderqueer self with the divine and beautiful, as it also is in canon (through Magnus’ narration).
Ok, thank u for reading! :D this was very fun to do! I’m quite proud of it lol :3
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samiaescorcio15 · 4 months
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My reinterpretation of the concept art for episode 8 of RoP. I would like to give credit to the original artist for the excellent work.
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rukafais · 4 months
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Backlog from my wizard sale, since I wasn't able to finish these off last month due to technical difficulties with my tablet pen. Trying to get all these polished off at a good clip so I can focus on normal commissions and patreon.
Some are wholly original designs by the commissioner, some are reinterpretations of existing designs (like @keingakobold 's sona in the middle row), some are more dealer's choice (like @the-east-art 's design in the bottom right). Every time I run this sale I get a lot of lovely, creative people and it's my delight to draw up some fun wizards for them and bring their ideas to life!
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devsgames · 11 days
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Casual reminder that if you're worried or demotivated about making a game because 'someone else already made your idea', remember some handy tips:
1) There are no original ideas. Almost all ideas in game development are derivative. Ideas are reinterpreted, reimagined, redesigned. Creation is transient and no concept exists in a vaccuum; every game that exists was inspired, conciously or not, by a game that came before it and there are no exceptions. Game design is 99% stealing mechanics and reappropriating them to your context. Embrace that and let them inspire you, not demotivate you.
2) They didn't 'make your idea', they made their own version of a concept, just as you would be making your own version of a concept if you made yours. Concepts are multi-faceted and can have a plethora of interpretations be different people. It's why we have Star Wars, Star Trek, and the 80000 other space fantasy media properties. Make your own version of the thing and it will live on its own merits.
3) No one cares about something being derivative as much as you do. People who like the thing that is similar to your concept will look at your thing and go "wow, now I have two things to play!". Learn to ignore yourself.
4) Enjoy the process of making things, and not just having the final product. Make art for the enjoyment of making it, not just to be the first one past the goal post.
Sincerely a person who has made many games inspired by other things. :)
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desertleviathan · 4 months
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I've included every Job I've heard people mention as speculation, no matter how unlikely I personally find it. Propaganda after the cut is all just my own feelings, and includes some very minor spoilers for recent MSQ events, Astrologian Job Quests, and the Shadowbringers patch 5.3 Dungeon:
CALCULATOR PROS: They have had some fun with Math Bosses, haven't they. It is a theme present in the game, and with precedent in earlier FF games. CONS: I can not imagine any configuration of this job that would function within the timing of FFXIV's combat. Applying simple Astrologian buffs is already tricky enough. Also, this was a real balance-demolisher in its main prior appearance.
GAMBLER PROS: FFVI has proven fertile ground for Job design concepts, between the Monk and Machinist revamps. And Setzer's armor is already in the game. CONS: Even more RNG dependent than Dancer? I don't much like the sound of that. And Astrologian has already claimed Cards as a primary tool.
GEOMANCER PROS: It canonically exists in setting. And it is on the dwindling list of Jobs in FFXI that haven't been reinterpreted in FFXIV. Probably a pretty strong contender, except... CONS: The Astrologian quests kind of ate its lunch, explicitly stating that they are heavily overlapping arts. That will be a common theme with entries on this list, Astrologian seems to be made of pieces of a ton of prior Mage jobs.
GREEN MAGE PROS: The presumptive favorite in most of the chatter I'm reading, because of a symbol on a thing in a very "we're teasing new content" feeling MSQ cutscene that matches the design of Green Mage in one of the Tactics games (I think?) CONS: Ok great but what the heck even is a Green Mage? Their whole shtick appears to be long-duration buffs and debuffs that would have been categorized as Black or White Magic in other games... and FFXIV has been very steadily removing those kinds of powers, aside from a handful of DoTs. If they crib this aesthetic, the actual mechanics will likely be something entirely unanticipated, or possibly overlapping with one of these other options, rather than a Buff/Debuff Mage. Or maybe they've just been removing long duration powers from other classes to... consolidate them? I really doubt it, but maybe.
NECROMANCER PROS: It's a solid concept, an RPG classic, and the Necromancer Boss in the Heroes' Gauntlet dungeon looks sick. Rumor has it that all the bosses in that dungeon were concepts once considered as alternate branches of base classes in the same way Arcanist splits into Scholar and Summoner, before they ditched that design. In which case it probably would have split from Thaumaturge? CONS: Rumor also has it that cultural considerations in certain key markets made this something SE didn't want to pose as a heroic archetype. Also, pet jobs. They've been pretty steadily gutting the pet mechanics of Scholar and Summoner, and I can't imagine they'd be in any hurry to add another full scale Pet Job. Maybe a Limited Job though. Also, in FFXIV the art to animate and control the dead seems to be closely related to the summoning of Voidsent, and Reaper is already doing the Demon Magic thing in a big way.
ORACLE PROS: I'm gonna be real with y'all, can't actually think of any. I see this as having zero chance. But the name keeps coming up in conversation. So maybe I'm wrong, and the apparent fan support will keep the idea afloat. CONS: Like Green Mage, it's mainly been a place to dump debuffs that originally belonged to other magic types. And the theme of prediction and prophecy has been thoroughly raided by Astrologian.
PICTOMANCER (A.K.A. Artist, Painter, Ink Mage, etc.) PROS: As I mentioned under Gambler, raiding FFVI has been a solid move, and Relm Arrowny's power set deserves a less-buggy reinterpretation. Also Ink Mages are the only common enemy in the Heroes' Gauntlet that doesn't match a job we have available. Also Yoshi P's TMNT shirt at the first fanfest may have been hinting at Leonardo's dual swords and a Ninja's scouting armor sets for Viper, but it could also have been a reference to the Renaissance Masters that the Turtles were named after. He's clever like that. CONS: The only reason this isn't my #1 guess without hesitation is that pesky Green Mage emblem. I have a theory though that Green Mage and Pictomancer might get combined and have the "green" be about painting landscapes, in which case it might also be borrowing from Geomancer turf a little. Who knows!
PUPPETMASTER PROS: Also on the short list of FFXI jobs that haven't been reinterpreted. Mammets are a big part of this setting and there would be a lot of cool aesthetics to potentially draw on. CONS: Pet jobs. I just can't see them ever doing another full Pet Job. Also the FFXI version was a blend of technology and martial arts, not a caster per se.
TIME MAGE PROS: One of the missing FF classics, with a lot more potential spells than you expect, since it also usually deals with Space Magic. CONS: Haste powers and traits became a huge balance headache in FFXI and I can't see them rushing back into that. Also, once again, Astrologian already swiped several key ideas.
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blueiskewl · 8 months
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Why Are Most Ancient Roman Statues Headless?
The ravages of time have not been kind to many ancient Roman statues. Indeed, many of these Classical sculptures were discovered centuries later in various states of disrepair, often without their heads!
However, there may be other explanations for the ubiquitous headless statues of antiquity beyond the more obvious damages caused by weathering, exposure, erosion, and neglect that these sculptures had to endure over the centuries.
In fact, the Romans would on occasion deliberately remove the heads from statues themselves, so at least some of these ancient statues were discovered as they were last left by the Romans themselves.
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Ancient Roman statues had interchangeable heads
In certain cases, the ancient Romans sculpted statues so that the heads were interchangeable. For example, a 2nd-century marble statue of a seated woman was designed so that it could depict either the Empress Faustina the Elder or the goddess Juno, (Hera in Greek mythology).
This was especially useful when a new emperor assumed power, particularly if the previous emperor had proven unpopular or if he was a political opponent whose memory the new incumbent wanted to erase. The heads could be easily swapped and the statue would continue to be publicly displayed.
For modern Classicists, the challenge is to match the sculptural bodies with their original heads, or indeed any of the replacements that were later fitted to them, since so many of the statues were discovered entirely headless.
Although this is a challenging endeavor, historians have been able to match some sculptural bodies with their heads. One such example occurred in 2016 when the Getty Museum in Los Angeles successfully reunited the 2,000-year-old marble Statue of a Draped Woman with its previously missing head.
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Artistic and symbolic value
“Headless, these statues invoke a sense of mystery and fragmentation, allowing us to glimpse into the past while reminding us of the gaps in our understanding,” says Professor Diana Kleiner in the book Roman Sculpture.
Despite efforts by historians to reassemble ancient statues to a point of completion, many of these sculptures have become iconic in their incomplete state. For instance, the Winged Victory of Samothrace, an ancient Greek sculpture dating to the 2nd century BC, has become a symbol of the island it was found on, despite missing a head and its arms.
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Modern artists who produce sculptures inspired by the Classical style have reinterpreted the meaning of missing heads and limbs from statues, choosing to deliberately sculpt a work of art this way for symbolic effect.
In 1997, a monument was unveiled at the historic site of the Battle of Thermopylae in Greece to commemorate the sacrifice of the 700 Thespians who fought there in 480 BC. Unlike the Spartans whose last stand at Thermopylae has become the stuff of legend, the Thespians have largely been forgotten. The memorial is highly symbolic. Consisting of a statue of Eros, the missing head is a metaphor for the anonymous sacrifice of the Thespians and the broken wing signifies that they voluntarily laid down their lives for freedom.
By Alexander Gale.
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