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#patroka x mikhail
frickingnerd · 1 year
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being caught making out with mikhail
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pairing: mikhail x fem!reader (+ torna)
tags: fluff, secret relationship, reader is implied to be a member of torna, emberassed reader
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mikhail is going to be so annoying if the members of torna catch the two of you making out!
he's grinning like an idiot, being so proud that his friends got to see that he actually managed to land a pretty girl
meanwhile you are embarrassed that you let people see you were kissing mikhail of all people!
you had been trying very hard to keep it a secret that you were seeing him, but now the cat was out of the bag
and you knew the other members of torna would never stop teasing you about this!
malos is going to be the worst about this! he's constantly reminding you of that time he caught the two of you, mocking you about your taste in men
patroka is just as bad. she's constantly scolding you for going out with mikhail and letting things get this far!
jin and akhos aren't any better, but they're always smiling amused when malos mocks you, before pretending to be nice and telling him to stop
and even mikhail is going to tease you about it!
whenever you kiss him after this incident, he'll jokingly suggest to lock the door, before the others walk in on the two of you again–
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A discussion.
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shebasbathtub · 2 years
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Mikhail: I love you, Patroka!
Patroka: I hate you, Mik!
Mikhail, smiling: And I wouldn’t have it any other way.
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alexandra-steinway · 4 years
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Hello! Could we please have headcanons for Mikhail having a secret relationship with Patroka?
Headcanons For A Secret Relationship Between Mikhail And Patroka:
Mikhail would more than happily scream to any and everyone about the fact that he is with Patroka but she definitely wants to keep this on the down-low.
She probably keeps him in line with a threat along the lines of: ‘You tell anyone about this I’ll kill you’
Everyone in Torna almost definitely knows though.
If someone was to confront Mikhail about it he’d just get all flustered but would try not to give any info, denying the accusations but his panic would give it away anyway.
Patroka would slap (and maybe kill) anyone who voiced their suspicions to her but there would definitely be a tell-tale blush on her face.
Mikhail is definitely worse at hiding it though, always wanting to be on the same mission as Patroka and spending all of his time with her.
Patroka acts like it frustrates her but if he even so much as glanced at another girl she would be reeling with jealousy.
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Xenoblade characters, what is your wisdom
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sylkhi · 3 years
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Torna as some sort of agency? Closer than you'd think. Idek the AU here, elements of fantasy.
Malos:
the boss. The head honcho. He runs everything. He also had a soft spot for the people working under him, so watch out.
He shows a lot of skill in his line of work, but he specialises in dragging people into mud with him and coming out clean.
Jin:
think Malos bodyguard (unnecessary, but don't let them catch you saying that). Also, the sexual tension between them is TERRIBLE.
Jin is good at anything that involves tailing someone or generally being unnoticeable, especially where the person/group is known to be trigger-happy.
Mikhail:
Jin and Malos' first child (LOLLLL, it's just the dynamic). He nags them for not doing anything about how attracted they are to each other. I approve.
He's here for his charms (which work better on strangers). Yes, sexy Mik is real.
Patroka:
she tried putting Jin and Malos in a locker together once. It didn't work as she'd planned. She works really well with everyone, I'd go as far as to call her the person at the centre of the more awkward relationships (like Mikhail & Sever).
She handles legal work and can find legal loopholes like no other.
Akhos:
he writes Jin x Malos fanfiction in his spare time (except he's good with the whole character vs real person shtick and the characters in these stories are called Gin and Malcom). Patroka bitches at him about it, but she edits his work for him. Mikhail proofreads the smut cause WHO ELSE.
Akhos does PR for whatever the heck surface business Malos runs (it's a restaurant. Of course it is. It's for Jin... Gin).
Obrona:
She works really well with Patroka. She also laughs a lot about Akhos' writing, but she's always first to comment something positive anonymously.
Works on gathering info for everyone, but it's most useful for Patroka and Mikhail.
Perdido:
The most multi-faceted person, second only to Malos. He thinks Jin is being dumb about the whole Malos thing, and that the greatest thing on this earth is Patroka.
He's Sleuth #1, the kind who knows what you want to see and presents it.
Cressidus:
Large and muscled, the bara daddy, you know? He's very consistent, and not much ever really changes about him. He isn't aware of the tension between Malos and Jin.
Surprise: this is resident Sleuth #2. He's the kind that holds empty conversation; he'll carry most of it for you, but you'll give more info than him.
He and Perdido work in conjunction, and it's a very interesting thing to see.
Sever:
Last, but not in the least bit least. He respects Jin for how he handles himself in the face of danger. He's constantly watching and constantly learning. Malos has a soft spot for him in specific, and plans to leave Torna in his hands eventually.
His favourite person is Cressidus, and he likes him more than even he himself is aware of (this is mutual).
He's the link between Torna and the underground (the people who the Praetorium does things to because they have no way to defend themselves). He normally works with Perceval (who isn't a part of Torna, they go way back though) and they both can't stand Godfrey, the upstart politician.
Call it favouritism that I fleshed out Sever's the most... you wouldn't be wrong. I mean, you could help flesh these out by adding to the AU? mehmeh.
Anyway, I hope you like this, my brain kind of decided that today was a xenoblade type of day.
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xyztrio721 · 3 years
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I found my favorite combination of characters for Xenoblade 2.
I dub this team the “Never-Ending Driver Combo Team.” It consists of Tora, Nia, and Zeke.
Click or tap on “Keep Reading” to learn about this team. Believe me, this is going to take a bit for me to explain this team set up.
Be warned, there will be spoilers for the base game of XC2, as well as NG+ and DLC spoilers. Be aware of this as you read on. There will not be any Torna ~ The Golden Country spoilers in this post, so if you haven’t played that yet, you’ll be safe from spoilers here.
Let’s begin with the set up for the Driver Arts and Blades.
Tora should have Poppi QT Pi with the Speedy Sword and Swooshing Slash Arts to inflict Break and Launch respectively. He should also have Poppi QT with the Dented Shield Art to inflict Smash, and Poppi Alpha with the Big Boost Art to inflict Topple.
For Nia, she should have a Blade that can inflict Break. I used Dromarch for this, but I’m aware of the fact that he kind of sucks in battle, so you can use a Blade with a Bitball or an Ether Cannon to inflict Break as well. If you are playing NG+, you can use Obrona, Perdido, or Mikhail for this purpose. If you have the DLC, you can also use Fiora or Elma.
She should have a Blade capable of Toppling the enemy, too. I used Gorg for this, but you can use any other Greataxe Blade for this purpose as well (other Greataxe Blades include Zenobia, Dagas, Agate, T-elos, and Common Blades). If you are playing NG+, you can also use Akhos for this purpose.
Finally, she should have a Blade that will allow her to inflict Launch. I used Ursula for this, but you can use any other Knuckle Claw Blade for this purpose as well (other Knuckle Claw Blades include Adenine, Kora, Nim, and Common Blades). If you are playing NG+, you can also use Cressidus or Sever for this purpose.
For Zeke, he should have a Blade that can Launch an enemy. I used Pandoria for this, but he also use a Blade with a Shied Hammer for this purpose (other Blades with Shield Hammers include Godfrey, Finch, Electra, Kasandra, Common Blades, and, if you have the DLC, Poppibuster). If you have the DLC, you can also use Shulk for this purpose.
He should have a Blade capable of inflicting Topple as well. I used T-elos for this, but you can also use any other Greataxe Blade for this purpose. Zeke can also use a Blade with Knuckle Claws to inflict Topple. If you are playing NG+, Akhos, Cressidus, and Sever can be used for this purpose too.
Finally, Zeke should have a Blade that can inflict Smash. I used Praxis for this purpose, but you can use any other Megalance Blade for this purpose as well (other Blades with Megalances include Perun, Wulfric, Vale, and Common Blades.). If you are playing NG+, Patroka can be used for this purpose as well. If you have the DLC, Corvin will work just fine.
I know that putting Break, Topple, Launch, and Smash Arts on more than one Driver can be redundant, but this serves as a precaution should the A.I not continue the Driver Combo on their own.
For the Acessories, Tora and Nia should have a Beta Scope (a Legendary Rarity will be the best version to use). This Accessory makes it easier to inflict Break onto enemies. They can also use an Accessory that increases their Luck stat, as a high Luck stat can better the chances of inflicting Break on an enemy.
For Aux Cores, I don’t have any suggestions for this, other than Hunter’s Chemistry to get to Max Affinity faster. If you got any ideas, feel free to experiment!
For Pouch Items, I recommend using a Dessert Pouch Item. Any Dessert Pouch Item will use, but I tend to use the Narcipear Jelly. This Pouch Item allows for Arts to recharge by 0.4 every second. It will also decrease the amount of physical damage by 4% and decreases the amount of ether damage taken by 3%. This item’s effect will be boosted by 20% if you use it on Gorg, Praxis, Ursula, or Vale. You can get this Pouch Item from the Honeycomb Sweets shop in the Argentum Trade Guild.
For the Affinity Charts of the Driver, I recommend that you have the following Skills unlocked:
Feral Awakening I, II, and III (Nia) [These skills enable you to use the Arts assigned to X, Y, and B, respectively, at the beginning of a battle.]
Hard Hitter (Nia) [This skill extends Break duration by 15%.]
Tooth and Claw (Nia) [This skill enables you to use a Driver Art after canceling another Driver Art. Successful cancellation of a Driver Art or auto-attack is indicated by a blue-colored ring appearing on the screen if timed correctly. It also has a sound cue, should you not see the ring on screen.]
Focused Technique (Nia) [This skill reduces enemy Break resistance by 25%. Do note that this skill can not obtained until NG+, as this is on Nia’s Hidden Affinity Chart. To find this Hidden Affinity chart, go to a character’s Affinity Chart screen in NG+ and press X.]
Lucky Cat (Nia) [This skill increases Nia’s Luck stat by 20. Do note that this is a Hidden Affinity Chart skill.]
Lady of Luck (Nia) [This skill increases Nia’s Luck by 10%. Do note that this a Hidden Affinity Chart skill.]
Raring to Go I, II, and III (Tora) [These skills have the same effects as Nia’s Feral Awakening I, II, and III skills.]
Luckypon (Tora) [This skill increases Tora’s Luck by 20.]
Double-Luckypon (Tora) [This skill increases Tora’s Luck by 10%, similar to that of Nia’s Lady of Luck skill.]
Nopon Chain Arts (Tora) [This skill has the same effect as Nia’s Tooth and Claw skill.]
Nopon Topple Arts (Tora) [This skills extends the duration of Topple by 15%. Do note that this is a Hidden Affinity Skill.]
Look Over There! (Tora) [This skill reduces enemy Break resistance, similar to that of the Beta Scope. Do note that this is a Hidden Affinity Skill.]
Mach Prep I, II, and III (Zeke) [These skills have the same effects as Nia’s Tooth and Claw I, II, and III, as well as Tora’s Raring to Go I, II, and III.]
Lucky Duck (Zeke) [This skill increases Zeke’s Luck by 20, identical to that of Nia’s Lucky Cat skill and Tora’s Luckypon skill.]
Move Chaining (Zeke) [This skill has the same effect as Nia’s Tooth and Claw skill and Tora’s Nopon Chain Arts skill.] 
Air Extender (Zeke) [This skill extends the duration of Launch by 15%.]
Unleash Shining Justice (Zeke) [This skill can only be used in NG+ after reaching Max Affinity with Pandoria and pressing +. This skill can only be used once per battle, and it only lasts for a certain amount of time. I’ll admit, I have no idea what this actually does as of right now, and I don’t want any spoilers on that.]
For a Blade’s Affinity Chart, get the Blades you want to use to S Rank Trust if you want to get the best out of them. Bonus points if you have S1-S+ Trust with them.
That’s all I can think of for now. If I missed anything, or if you have any suggestions for a change in the team, feel free to let me know and/or experiment with it yourself! I personally enjoy this team, as this team can make it so that you can barely get hit by an enemy’s attacks, but maybe Rex and Morag can do something that Tora, Zeke, or Nia can’t do! Maybe there are Blades that I am overlooking too? What do you guys have for team combinations in XC2?
As a final note, this team can not be fully utilized until you have reached Chapter 8 in the main story at the very least. Poppi QT Pi can not be obtained until then. In NG+, you must wait until the end of Chapter 4 to use this team. If you obtained Poppi QT Pi in your original playthrough, you will have access to QT Pi as soon as you get QT.
If you want to use T-elos in your set up, you should be aware of the fact that she can not be awakened until the post-game.
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irandrura · 4 years
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More detailed, spoiler-full thoughts on Xenoblade Chronicles 2:
One of the things that always fascinates me, when I compare JRPGs and WRPGs, is the sorts of conflicts they’re interested in, or the sorts of questions they ask. XC2 is yet another example of a JRPG that asks a question that simply never seems to arise in Western games. That question is: is there an ethical basis for the world’s existence? Is there a justification for the world continuing to be? Is existence, being, even a good thing at all?
XC2 is fascinated by this question, and even by the more narrow questions of “is it a good thing for humans to exist?” or “is it a good thing for people in general to exist?” It takes these questions very seriously, to the extent that characters who firmly conclude “no” are treated as sympathetic antagonists, rather than madmen.
Western games only rarely raise similar questions. Every now and then you get a madman in Fallout who thinks humanity is a scourge and should be replaced by some other race, or the likes of Archaon in Warhammer, who seeks to destroy the world because the gods demand it – but these characters are generally not treated sympathetically, and very little time is spent refuting them. Of course you stop the guy who wants to destroy the human race. What, you need a reason? Here’s one: you’re human, so are people you care about, end of story. There’s not much to engage with there. In the likes of Skyrim, when Arngeir suggests that maybe the right thing to do is to allow the world to be destroyed, the player’s response is incredibly perfunctory. “I like the world. All my stuff is here.” What more could you possibly need?
But justifying existence seems like a more central question to JRPGs. Not only XC2, but if I think back to, say, Final Fantasy X, or Final Fantasy VII, or Final Fantasy VI, or, well, half the games in that entire series, a frankly bizarre amount of time is spent arguing with nihilists who believe that the world and/or the human race should be destroyed, because... um, suffering exists, or the world is meaningless, or people are awful, take your pick.
My usual approach is to just attribute these differences to religion. The West is deeply influenced by the Abrahamic tradition, in which God creates the world and pronounces it good. There can be no real question of whether existence is good or not. To even ask the question is blasphemy. This instinct now seems so deeply-rooted that even atheists, who outwardly reject all religion, just take it as read that existence is a good thing. By contrast, Japan still has a historical Buddhist influence, and Buddhism is much more skeptical of the value of being. If you could destroy samsara... would you? Is the goal of the spiritual life to escape, to obtain release from the shackles of the world? The Buddhist tradition contains significantly greater ambivalence towards the world.
In XC2’s case, I think it’s a little more complicated, because XC2, like XC1, is heavily influenced by Gnosticism. I am far from the first person to suggest a similarity between Christian Gnosticism and Buddhism, of course, but here I think the Christian imagery comes to the fore. Klaus is a demiourgos, the Architect of this world, standing in the place of God despite not being truly divine himself. This flawed creator goes on to let loose his own trinity – Ontos, Logos, and Pneuma; Being, Word, and Spirit – but nonetheless is full of regret, unsure as to the value of the world he has tried to build. God himself is not visible; only this broken man trying to fill in for God. Even he is not convinced of the world’s goodness!
(And while we’re on the topic of Christian imagery, yes, I know, Pyra and Mythra’s core crystal is cross-shaped, and Pyra is symbolically crucified like four times in the plot, it’s not subtle.)
But to step away from religion for a moment and look back at specific characters...
  What drives most of the central characters of XC2 is, initially at least, the desire to cease. Amalthus believes that the world is nothing but a vale of tears, and regards the world with little but hate and disgust. Malos is corrupted by Amalthus’ hate and believes that justice requires the world be destroyed. Jin is driven mad by the cruelty of the world, comes to hate the Architect and seek to destroy him. Even Pyra, our ostensible heroine, wants to reach Elysium in order to beg the Architect for permission to commit suicide and cease to be.
As such, the heart of the story of XC2 is responding to all this with, “No! Life is worth living!”
It seems like such a banal message. If anything, it’s doubly so because the game’s protagonist, Rex, is the most relentlessly optimistic and upbeat person in the world. Rex is the sort of person who’ll respond to all the above with an innocent, “Well, that’s how life is, you know? You’ve gotta take the good with the bad.” He has no darkness in him at all. Even Shulk, who was a total sweetie-pie, was willing to go on a quest to flat-out kill someone for revenge. Rex is truly a beautiful cinnamon roll, too good for this world, too pure. Heck, one of his lines in battle is a completely unironic “We’ll beat them with the power of friendship!”
That’s one of the odd things, for me. Rex himself does not struggle with inner darkness, or with anything I’d recognise as suicidal tendencies or depression. He searches for an answer to justify the world to Malos, but ultimately doesn’t come up with anything more coherent than, “There are wonderful, valuable things in this world, and I believe people can change, and I know that you once believed that too!” This isn’t a story where Rex finds a substantive answer to the question, or one that would satisfy a philosopher. Rather, he ‘solves’ the puzzle through sheer force of will. He ends up convincing the Architect that the world has merit not through anything he says, but through what he does – through his selfless optimism and belief in other people.
Just as Amalthus and Jin concluded the world needs to die not because of philosophy, but because of traumatic personal experience, Rex concludes the world needs to live because of positive, uplifting personal experience. The answer to the dark impulse that would destroy the world is to point to positive relationships within it, even in the lives of the people trying to destroy it: Mikhail and Patroka, or even Jin and Malos, have genuine friendships. (The moment where Malos stops to hug Jin, even as he heads off to destroy the world, is surprisingly touching.)
On one level this really works. It fits surprisingly well with the overall Christian themes: the answer to “why should the world exist?” is “loving relationships”. Pyra’s answer, in fact, is “I love this world because you’re in it.”
On another level, it feels a touch disappointing, if only because it means the climax of the game is just a reiteration of what the player’s been hearing for the past fifty hours: yes, love and friendship and bonds are good things!
Where Xenoblade 2 works, I think for me, is where the specifics of the relationships feel powerful enough to make those clichés feel fresh. The game’s world sets up a number of reasons to despair (the world is slowly dying, the titans are dying, people are warring over the declining and limited resources, etc.) and then sets up a lot of obstacles to relationship (the Blades, immortal, but having their memories wiped every time their closest friends die, feel quite tragic), and then shows love and friendship perpetually overcoming them. The game’s strongest moments are those where, at a point of despair, somehow love saves the day again. Chapter seven stands out here: both the moment where Nia reveals her true identity, and where Rex practically raises Pyra from the dead by standing over her body and talking about how much he believes in her. Naturally, then, the game ends on the emotional high of the entire playable cast flying off into the sunset, looking fond of each other, Pyra and Mythra’s miraculous return, and the closing line: And thus, boy met girl. Like any good love story, it works only if you buy into the characters’ emotions.
 Xenoblade Chronicles 2, summarised: “Should you commit suicide? No, because love.”
Now that said, two other random observations:
In the first Xenoblade, I really disliked the Klaus twist at the end. It felt like it came out of nowhere, required a large exposition dump, and didn’t add much to the plot. For me, the first Xenoblade felt pretty much entirely downhill after the defeat of Metal Face. Xenoblade 2 still has more-or-less the same backstory with Klaus, but here I thought it was contextualised much better and was more effective. The revelation that the Architect is the torn remains of an ancient scientist, trying to rebuild the world from scraps but now half-given up on the whole project as a waste, feels like it fits much better with the world that we explored.
Xenoblade 2’s world always felt somewhat artificial, and from the very start of the game it was evident that there was a previous world before this one. There’s something beneath the Cloud Sea, and whatever it might be, it was evidently once technologically advanced. Making Rex a salvager was a good move to emphasise that, and the way that so much of the world’s economy depends on salvaging the ruins beneath the sea reinforces the sense of the world as being in decay. The Architect is mentioned at the start of the game, so you know that the world was made or at least modified by someone for an unclear purpose, and the World Tree is mysterious enough. So when later in the game you do go below the Cloud Sea and discover the remains of ancient cities, and then find that within the World Tree is an advanced scientific installation, it doesn’t feel like it came out of nowhere. Indeed, the final revelation – that ages ago a scientist accidentally destroyed the world in an experiment, and this is his imperfect attempt to fix it – feels both like a genuine discovery, but also something that, well, makes sense. Of course it was that. Of course! That explains so much about why Alrest is the way it is.
  The second observation is... okay, so, XC1 and XC2 are in continuity, that’s all good. How does XCX fit in, if it does at all? I was a bit disappointed when Klaus’ flashback mentioned ‘Saviorites’ attacking the experimental station. Who are they? I wanted to assume that Klaus’ experiment was some sort of cutting-edge secret research immediately before the Ganglion attacked at the start of XCX. That way the aliens attack and start to destroy the Earth, in a panic Klaus tries to accelerate his experiment, hoping he can use the power of the Conduit to save the world, he screws up and ends up splitting the Earth off into two parallel dimensions, creating the worlds of XC1 and XC2, and meanwhile the survivors of Earth in the home dimension escape on their Ark Ships and go and do XCX. That would fit all three games together pretty elegantly, and Conduit-related weirdness might also help explain what the heck is up with Mira in XCX.
But there doesn’t seem to have been any room left for that, so I guess XCX is a completely different continuity? That just... also contains Nopon, who for some reason have heard of Shulk and the Monado? Who knows?
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Let me make a list of every villain not killed by the protagonists.
Xenogears:
Ramsus - betrays other antagonists then gets taken in by the protagonists and sent to therapy.
Ramsus's 4 bodyguards - their alliance is Ramsus.
Emperor Cain - Betrayed
Krellian - Ascended to godhood
Miang - honestly I have no idea what happened. I'm confused.
Id - Makes peace with Fei and they become one
Grahf - redeemed and immediately heroicly sacrifices himself to take out a larger threat.
Xenosaga:
Albeido - he was taken out by Jr then he was revived and heroically sacrificed himself to take out a larger threat.
Yuriev - taken out by Albeido
Kevin - redeemed and immediately heroically sacrifices himself to take out a larger threat
Wilhelm - death by Kevin
Pelligri - Half counts, decided not to leave the exploding mech while Jin was yelling at her to get out.
Xenoblade 1:
Metal Face - a pillar from the sky stabbed him in the chest.
Gadolt - redeemed and immediately after heroically sacrifices himself to protect the party from a bomb.
Egil - redeemed and immediately after heroically sacrifices himself to take out a larger threat.
Tyrea - redeemed for a sidequest never to be seen again.
Xenoblade X:
Ga'Jiarg & Ga'Budhe - spared and become allies via sidequest.
Lao - fell in a VAT pool.
Luxaar - stabbed by Lao and fell in a VAT pool.
Xenoblade 2:
Mòrag & Brighid - became a party member on second encounter.
Bana - arrested by the police and forced to run on a hamster wheel for all of eternity.
Mikhail, Akhos, and Jin - redeemed and immediately after heroically sacrifices himself to take out a larger threat.
Patroka - surprise attacked by Amalthus.
Amalthus - death by Jin
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xeno-odyssey · 6 years
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Could you clarify who and what are Flesh Eaters and Blade Eaters?
Yeah no problem. I’ve been seeing so much confusion over this topic.
To get this one out of the way first; Rex is NOT a Blade Eater.When he came into contact with Pyra’s Core Crystal on the Aegis Sword, he somehow managed to resonate with her, but in the process he got killed by Jin. In a purgatory-like state, Pyra offered half of her life force to Rex so that he can be revived and Pyra can awake, making Rex the Driver of the Aegis. Because of this, you can obviously see half of the Aegis Core Crystal in the shape of an X on Rex’s chest. Since Pyra offered her life force, whenever Rex gets hurt or injured, the pain is shared with Pyra and Mythra. They even share the same scars, despite Pyra and Mythra not getting physically injured.
Flesh Eaters are unique Blades that have been fused with human cells, giving them unique abilities. The practice was first founded in the kingdom of Judicium before the Temperantia Titan fell. The practice later continued on the Indoline Titan. When a Blade becomes a Flesh Eater, their Core Crystal becomes a half mixture of blue & red, and they are able to become Drivers on their own. When a Flesh Eater’s Driver dies, they can continue to live on. However the success of becoming a Flesh Eater is very slim, resulting in losing their immortality and gain rapid-aging.The most notable Flesh Eaters are Nia, Jin, Cole (originally called Minoth), Akhos and Patroka.- Cole/Minoth is canonically the first Flesh Eater seen in both the Torna DLC and the main story. He was once an enemy to Addam and Mythra, but later became a Blade for Addam. He wields dual daggers that can act as ether pistols. 500 years later cutting to the main story, he lost his immortality and gain the rapid-aging. He was originally a mercenary that worked together with Vandham.- Jin is the second to become a Flesh Eater. His Driver, Lora, became critically injured and on the brink of death after the Aegis War. Not wanting to forget her and be forced back into his Core Crystal, he had no choice but to “eat” Lora’s heart, and thus Jin became a Flesh Eater by having Lora’s human heart in his body and placed her body in suspended animation inside an ice crystal. This changed Jin’s crystal from blue to fully red on his forehead, and awakened numerous abilities as well as a new form. Jin wandered Alrest 500 years as a lonely man. He was later approached by Malos, and the two of them formed the Torna terrorist organization, in an attempt to reach Elysium.- Nia is the third Flesh Eater. She was originally a Blade to a lord of the Gormott Province who had a daughter that Nia referred to her as a sister. The daughter was sick and passed after some time. Before the lord were to pass away as well, he made Nia “eat” his daughter’s body, thus Nia became a Flesh Eater Gormotti. In her Blade form, Nia has a Scimitar weapon allowing Rex to drive her and use her abilities. She and her Blade Dromarch were originally part of the Torna organization before joining Rex and Pyra on their quest to Elysium.- Akhos and Patroka are the fourth and fifth Flesh Eaters. They were originally Blades to two siblings, and had to “eat” their flesh before they died. Because of this, it resulted in Akhos seeing Patroka as a sister but she doesn’t see it the same way though.. As Blades, Akhos as a weapon called the Calamity Scythe that can shift into 3 different weapons, and Patroka wields a Cobra Bardiche that can shift between a Naginata and a scimitar. Both of them became a part of the Torna terrorist organization.
Zeke himself coined this term on the spot in Chapter 7, and that is of course Blade Eaters. Blade Eaters are when Drivers have half of their Blade’s Core Crystal surgically placed in their bodies. In this case, half of Pandoria’s crystal is placed over Zeke’s heart when he nearly died. Amalthus was the one who saved their lives. Whether or not this has to do with their powers as Driver and Blade, Zeke and Pandoria are incredibly strong.The second one to note is Mikhail. 500 years ago, Mikhail had Core Crystals fused into his body when he was a child. Today, he looks like a young adult and is capable of summoning weapons called Infinity Fans, and has a crow wing shaped crystal visible on his chest since he has the powers of a Blade. Mikhail was originally a part of both Team Torna and the Torna terrorists.Amalthus is the last Blade Eater. He has half of Haze/Fan la Norne’s crystal visible on his forehead, granting himself access to use Haze’s power-rending abilities. He later went mad with power by “eating” more Core Crystals and turned himself into a monster.
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frickingnerd · 1 year
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Xenoblade Chronicles 2 Masterlist
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Rex
rex protecting you in battle - oneshot
sharing a bed with rex - headcanons
rex comforting his & mythra's kid (xc3) - oneshot
rex's kid cooking for him (xc3) - headcanons
Pyra
getting caught making out with pyra - headcanons
jealous pyra - headcanons
yandere pyra with an insecure aegis driver - headcanons
pyra and mythra fighting over your hoodie - oneshot
pyra and mythra dating a vigilante - headcanons
supporting pyra & mythra - headcanons
Mythra
mythra's s/o eating her cooking - headcanons
being caught making out with mythra - headcanons
mythra nsfw - headcanons
mythra teasing you about your crush on pyra - headcanons
pyra and mythra fighting over your hoodie - oneshot
pyra and mythra dating a vigilante - headcanons
supporting pyra & mythra - headcanons
confessing to mythra through a song (torna) - headcanons
Nia
cuddling with nia - headcanons
nia's s/o being a member of torna - headcanons
tomorrow with you (xc3) - oneshot
nia patching up her s/o (xc3) - oneshot
nia meeting mythra & rex's child - headcanons
being in a poly relationship with melia and nia (xc3) - headcanons
Morag
proposing to morag - headcanons
brighid trying to set you up with morag - headcanons
Brighid
i already loved you - drabble
the jealous kind - drabble
brighid trying to set you up with morag - headcanons
Zeke
to find a way forward - oneshot
zeke and you crushing on each other - headcanons
being in a poly relationship with pandoria and zeke - headcanons
Pandoria
pandoria finding her wedding ring - headcanons
being in a poly relationship with pandoria and zeke - headcanons
Vandham
nights at garfont village - oneshot
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frickingnerd · 1 year
Text
Torna Masterlist
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Malos
malos teasing you - drabble
proposing to malos - headcanons
malos hating your boyfriend - headcanons
malos dating rex's sibling - headcanons
malos with a s/o with snarky humor - headcanons
being in a poly relationship with malos and jin - headcanons
Jin
getting injured while protecting jin - headcanons
jin with a s/o whose love language is acts of service - headcanons
being in a poly relationship with malos and jin - headcanons
Mikhail
mikhail flirting with akhos' girlfriend - headcanons
getting caught kissing mikhail - headcanons
enemies to lovers with mikhail - headcanons
Patroka
shut up and kiss me - drabble
jealousy looks good on you - drabble
arguing with patroka - headcanons
Akhos
akhos with a new blade - headcanons
mikhail flirting with akhos' girlfriend - headcanons
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alexandra-steinway · 6 years
Conversation
Patroka: Do you want your popcorn sweet or salty?
Akhos, gazing at Mikhail: I want it like my boyfriend.
Patroka: Sorry, we don’t sell ugly popcorn.
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sylkhi · 3 years
Text
Torna and No Tears Shampoo:
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Malos: they were out of what you wanted Jin
Jin: and you still didn't pick the mint one? H O W D A R E
Patroka: they should probably fuckin' change the spelling of tear or tear to avoid this shit, but whatever
Perdido: *already typing email to board of English* so true bestie
Mikhail: is there something you two want to tell us?
Jin: this man got me the wr– *rants*
Malos: Mikhail... I thought you'd notice when daddy's chest got bigger *flexes*
Jin: *staring at Malos* I–
Patroka: No. No. Shut up.
Akhos: *snorts. Writes a fic about if*
Obrona: *cosplaying* how the hell do you write a Zag x Theseus smut with kids shampoo as the theme *quite literally dies*
Cressidus: can this go on top of my cereal?
Sever:
Sever: you're kidding, right?
Cressidus: no, I just want oatmeal with this
Sever: *sighs* why do I even bother? You never are.
Cressidus: I–
Sever: that was rhetoric. So was the first one.
Perdido: that's the email I guess *sniffs shampoo* oh wait this is good. It is also now mine.
Patroka: and mine too
Perdido: kendo match for it?
Patroka: *CheekyCherryAlmond_Champ has agreed*
I just wanted to establish what I think their character dynamics are like with something I found funny, lol.
I'll defo pick text colours for them at some point 😂 I like pretty things and a pretty post is worth the extra work 😩
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