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#mudwing
ninoxwof · 2 days
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Moorhen the Mudwing
[Image Description: A digital drawing depicting Queen Moorhen from Wings of Fire. She is a chubby and aged warm brown mudwing dragon with her head, neck, flank and tail being a darker chestnut brown. Her toes, the webbing of her wings and her nose are all a salmon orange while her underbelly and muzzle are a light red brown. Her claws, spikes, horns, tusks and the under scales on her tail are a warm off-white. She has an anklosaurous club on her tail and her facial structure slightly resembles that of a hippo. She also has thick eyebrows and lower teeth tusks. In a second picture she is wearing a jade necklace and lilypad earrings on her right ear. Blue and green jewels are embedded on her face, cheek, horns and flank. She also has silver anklets with blue jewels, and silver rings on her horns. Vines are wrapped all around her front legs. She is sitting with a neutral, tired but professional facial expression. /.End ID]
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zurriko · 2 days
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Grown up Nettle writes her diaries as a teenager, and Breeze criticizes his pupil for the ugly handwriting😆
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animalstamp · 3 days
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Mudwings Reference
Mudwings Reference
Horns:
Horns are often very thick and heavy even to the point that a Mudwing might like to cut them off if they become too cumbersome.
Carving is a more stylish way to get rid of extra weight but can be painful if done incorrectly.
Dyes are quite a popular way to decorate horns and body. Preferred by younger dragons.
Doubled horns show up more often in the Bigwings of the siblings.
Patterns:
Two patterns can show up at the same time. Like Slip with Spots or Pinecone with Tabby.
Mudwings don’t tend to have many feelings over each other’s patterns or scale shapes. There is no socially preferred appearance or style.
Scale Texture:
Scale texture is often influenced by the environment. The amount of humidity before hatching affects scale shape and texture. Parental stress can also cause these changes in their offspring.
Smooth: Lots of water (Lakes and deep rivers)
Log: Lots of water and heat (Swamps and Bogs)
Toad/Pebble: Monsoons/ Seasonal rain (Shallow or Mud puddles)
Pinecone: Dry/Oasis (Underground water or limited water)
Extra:
Attractiveness in Mudwings is more about physicality rather than aesthetics. A thick tail, fatty neck, and strong limbs are what to look for.
Jaws can open the widest out of all the tribes. Strongest bite forces with crushing morals in the back.
True omnivore diet.  
Resistant to all breathes and venoms that originate from dragons. *
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Note
I've seen some people say how they don't like the way MudWing parents meet and raise (well, not raise) their dragonets. But I think it's fine...? It's just the way they do things. And I think it makes their tribe's culture a little more unique.
Also, these ARE animals. Advanced and intelligent animals, sure, but animals nonetheless. It makes sense that some tribes would still do things this way.
I don't like how some people paint this as a bad thing :/ Because all of the MudWings we've met have seemed pretty content with this system? (I guess Clay was a little upset at first, but he was familiar with active parental figures up until then and he became more understanding once he met his siblings.)
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carcallingus · 3 days
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Dod headshots-1
Clay!! My fav!
Credit to my buddy xperhant for the underpainting idea, I know he didn’t invent underpainting but I probably wouldn’t have tried if he didn’t do it lol
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mythicreature · 7 hours
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Bear's heart stuttered. Was the QUEEN; the big sister of all big sisters, offering to take her humble scribe in as an unsib? Bear didn't want reality to return anytime soon, despite how unreal it felt.
A moment I picture happening with my self-indulgent canon-compliant WoF OC. Yes in my brain, Moorhen took in an enby scribe as her little sibling like "I love this little beast. you're my sibling now :)"
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sombrathedragon · 3 days
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Hey wof side of Tumblr I think you would enjoy my drawing of Queen Glacier and Moorhen that I gave to my art teacher because she’s quitting. It’s not really canon but what if they were friends and were forced to battle against each other… (zoom for better quality)
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electric-blue24 · 10 months
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took a bit but heres Pride dragons part 2! thanks for all the love for the first set
and again id love some suggestions for more flag designs
Part 1
(edit, changed to higher resolution images)
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dead-end-draws · 9 days
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WOF tribe Merchant/Trading booth concepts:
Hey folks! This one was the recent winner of this WOF poll, so here’s my concept art that headcannons trading in Pyyria.
Read below cut for close-ups of the individual booths + the thought process / headcannons behind the design choices: 👇
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Skywings: The Sky Kingdom’s mountain ranges provide plenty of pasture for raising sheep. As such, Skywing shepherds benefit from traveling to sell their wool, dyes, fabric, and woven tapestries. Many of these merchant tables also include herbs grown exclusively in the mountains, or ibex drinking horns that can be strapped on a dragon’s shoulder & carried in flight.
Along with goods, Skywing merchants may offer sewing services to fix tears, burn marks, or other fabric damage. They are sought out for their quality clothing, and most fabric across Pyyria originated from a Skywing’s talons.
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Mudwings: Mudwings’ abundant food & cooking skills are envied almost anywhere in Pyrria. Their swamps have fertile soil, responsible for hosting diverse crops which can be purchased as produce at merchant stalls. For those lucky enough to find a traveling Mudwing merchant, the promise of a delicious dish can be whipped up and served at the stall in no time. Along with produce goods, Mudwings sell weaved baskets, spices, and cooking ware.
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Sandwings: Sandwing booths offer luxuries of the desert: It’s most common to find accessories such as gold carved jewelry or musical instruments such as drums, lyres, & mandolins for sale. Though, even more sought out across Pyrria is Sandwing tattoos/piercings, which are done within the merchant areas. Ink etchings on papyrus paper are stationed outside their tents to showcase designs. All which can be selected, and poked into the skin with a tapping stick and plant dye ink by a trained talon.
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Seawings: SeaWings sell a variety of ocean related goods; taking a share in the fish market with Icewings. Outside of food, there are den decorations like driftwood carvings, accessories such as seashell & pearl jewelry, and rope nets weaved by expert Seawing sailors. Some Seawings even sell fishing equipment, canoes, or offer sailor knot tying instructions to curious dragon buyers.
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Nightwings: During the war, it was near impossible to find a Nightwing merchant. Most refused to participate in merchant territory, mostly as a way to keep up with their tribe’s mysterious nature.
Though in the more shady, unground parts of the market you can buy from a huge selection of obsidian weaponry, the sharpest in Pyyria. No one knew initially how Nightwings smithed so many weapons, or why, until their secret volcano kingdom and the intention to invade the rainforest was discovered. Then forging armor & weapons became clear. Along with a vast armory, for the right price, some Nightwing merchants offer Prophecies & Nightwing Literature (not always guaranteed to always be reliable) and assassin services as well (very reliable).
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Rainwings: Though Rainwings haven’t been part of Pyyria’s trading for years, they have a vast hold on dragon medicine. An apothecary of herbs, salves, and remedies are all offered for various ailments due to the rainforest’s abundant resources. Along with medicinal goods, many Rainwings are fruit vendors, promising to any hesitant meat-eating dragons that such an array of flavors isn’t to be missed. Though, their fruit selling pitches often fall flat to most other predominantly meat-eating tribes.
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Icewings: Icewings have everything a dragon could need to brace the cold, with a selection of goods only found in the most frigid regions of Pyyria. Furs, bone jewelry, and fresh fish (thanks to frost breath) are served on ice. Though Icewings themselves don’t require fur to withstand the cold, it’s considered fashionable and common in upper ranks to wear fur as a status symbol. Since metal is hard to smith without fire & in cold temperatures, fur and bone are more accessible to Icewings for clothing statements.
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stagnanthatred · 1 month
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More older wings of farts
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motheline · 3 months
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You'll never guess who's coming to save the day
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korbywo · 1 month
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wobbly dragonets of destiny :)
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mothpawbs · 3 months
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full design for clay! i wanted to experiment with my mudwing tattoo headcanons, specifically that a bigwings will get their troop's talonprints on their wings when they become an adult.
other things pictured are a grass cord with four knots for each of the other dragonets, a necklace of fired clay beads with a jade piece designating his association with jade mountain academy, and a leg brace based off ones made for large dogs.
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otiksimr · 6 months
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Teethers
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aeg3an · 14 days
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Page 5!
Asha is the MudWing guardian who died delivering Clay’s egg, and his aunt Atala is the SilkWing Snowfall dream projects herself into while crossing the sea in book 14 Auklet is the daughter of Queen Coral, and her youngest living daughter Avalanche is Flame’s mother
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lynxfrost13 · 3 months
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MUDWINGS
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Physical traits
Sharing a close common ancestor with seawings, mudwings are a very large flightless breed of dragon that have adapted to the swamps and mountain borders of their lands. The largest tribe in terms of their sheer bulk, mudwings typically have a chunky build, with fat tails and short powerful legs built for endurance, not speed. Mudwings are ambush predators, choosing to wallow in deeper waters to catch their prey or graze on plants. With iron stomachs and their powerful jaws and tongues, mudwings can eat just about anything they find. Their large canines and gum flaps are mostly used for displays of intimidation, as well as their gills.
Mudwing gills only work during their hatchling years in order to allow the babies to hide underwater from predators who would eat the unprotected newborns, who’s scales are incredibly soft. As they grow older, mudwings lose the functional abilities of their gills but in exchange, grow thick flexible scales that protect their faces and bodies, with their underbellies remaining mostly soft. Mudwings’ head ridges grow into horns that are layered and transition into a neck crest. Many mudwings also sport “beard” ridges on their face regardless of gender, and these serve no purpose but are considered attractive.
Mudwings are semi aquatic and can remain underwater for several hours, their soft nose flaps can close to prevent them from breathing water and their massive lungs can hold great deals of air. To help them detect prey in murkier waters, mudwings also have whiskers on their brows and around their noses,the exception to this is newborns, who’s whiskers grow in as they age. As hatchlings they all tend to be a solid dull shade of any color, but brighter accent colors develop in adolescence.
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Customs
Mudwings are a festive tribe, holding annual contests pitting sibling groups against each other in various sports, with a focus on having each sib group demonstrate how well they cooperate with each other. Mudwings also have a deep connection to food and mealtimes, their cuisine is heavily made up of stews and soups and large meals that can be shared, such as meat roasts. Mudwings borrow from sandwing culture and use sandwing spices so frequently in their cooking that they’ve become a staple in every mudwing household. The emphasis on sharing a meal with a guest is also extremely important, to not offer a meal to a stranger is considered a hostile action against that stranger by other mudwings. They appreciate foods from all over Pyrrhia and many merchants from other tribes come to the mudwing kingdom to sell treats and food that would not be welcome in other places due to cultural differences.
Mudwings are also incredible storytellers, with much of their history being passed down through oral storytelling, they don’t keep many written records but instead have bards who’s duty is to teach mudwings about their history and entertain them with song. They swear oaths that bind them to a faithful retelling rooted in truth, but they are allowed to make the stories as poetic as they please. Mudwing bards have traveled across Pyrrhia and some even tell the histories of other tribes. Despite their rich tradition, the other tribes tend to dismiss the mudwing approach, since they see bards as unreliable.
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