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#wings of fire headcanons
dead-end-draws · 2 days
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WOF tribe Merchant/Trading booth concepts:
Hey folks! This one was the recent winner of this WOF poll, so here’s my concept art that headcannons trading in Pyyria.
Read below cut for close-ups of the individual booths + the thought process / headcannons behind the design choices: 👇
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Skywings: The Sky Kingdom’s mountain ranges provide plenty of pasture for raising sheep. As such, Skywing shepherds benefit from traveling to sell their wool, dyes, fabric, and woven tapestries. Many of these merchant tables also include herbs grown exclusively in the mountains, or ibex drinking horns that can be strapped on a dragon’s shoulder & carried in flight.
Along with goods, Skywing merchants may offer sewing services to fix tears, burn marks, or other fabric damage. They are sought out for their quality clothing, and most fabric across Pyyria originated from a Skywing’s talons.
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Mudwings: Mudwings’ abundant food & cooking skills are envied almost anywhere in Pyrria. Their swamps have fertile soil, responsible for hosting diverse crops which can be purchased as produce at merchant stalls. For those lucky enough to find a traveling Mudwing merchant, the promise of a delicious dish can be whipped up and served at the stall in no time. Along with produce goods, Mudwings sell weaved baskets, spices, and cooking ware.
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Sandwings: Sandwing booths offer luxuries of the desert: It’s most common to find accessories such as gold carved jewelry or musical instruments such as drums, lyres, & mandolins for sale. Though, even more sought out across Pyrria is Sandwing tattoos/piercings, which are done within the merchant areas. Ink etchings on papyrus paper are stationed outside their tents to showcase designs. All which can be selected, and poked into the skin with a tapping stick and plant dye ink by a trained talon.
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Seawings: SeaWings sell a variety of ocean related goods; taking a share in the fish market with Icewings. Outside of food, there are den decorations like driftwood carvings, accessories such as seashell & pearl jewelry, and rope nets weaved by expert Seawing sailors. Some Seawings even sell fishing equipment, canoes, or offer sailor knot tying instructions to curious dragon buyers.
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Nightwings: During the war, it was near impossible to find a Nightwing merchant. Most refused to participate in merchant territory, mostly as a way to keep up with their tribe’s mysterious nature.
Though in the more shady, unground parts of the market you can buy from a huge selection of obsidian weaponry, the sharpest in Pyyria. No one knew initially how Nightwings smithed so many weapons, or why, until their secret volcano kingdom and the intention to invade the rainforest was discovered. Then forging armor & weapons became clear. Along with a vast armory, for the right price, some Nightwing merchants offer Prophecies & Nightwing Literature (not always guaranteed to always be reliable) and assassin services as well (very reliable).
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Rainwings: Though Rainwings haven’t been part of Pyyria’s trading for years, they have a vast hold on dragon medicine. An apothecary of herbs, salves, and remedies are all offered for various ailments due to the rainforest’s abundant resources. Along with medicinal goods, many Rainwings are fruit vendors, promising to any hesitant meat-eating dragons that such an array of flavors isn’t to be missed. Though, their fruit selling pitches often fall flat to most other predominantly meat-eating tribes.
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Icewings: Icewings have everything a dragon could need to brace the cold, with a selection of goods only found in the most frigid regions of Pyyria. Furs, bone jewelry, and fresh fish (thanks to frost breath) are served on ice. Though Icewings themselves don’t require fur to withstand the cold, it’s considered fashionable and common in upper ranks to wear fur as a status symbol. Since metal is hard to smith without fire & in cold temperatures, fur and bone are more accessible to Icewings for clothing statements.
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lesbianbeeliker · 2 days
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hypothetical wof evolution chart!! ignoring that darkstalker's book didn't take place only 2000 years after the scorching cause that makes no sesne
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(previously known tribes found on the wiki, new ones made by me)
descriptions of new tribes/how the evolved under cut
The Early Era:
The first breeds of dragons. Existed before and during the scorching.
Soarwing:
Status: Extinct
The first ever dragon tribe, is the common ancestor to every modern tribe
Began to die out sometime after the scorching after the tribes began to split up and form
Can range in a wide variety of colors depending on where they live
Body shape most similar to a skywing
Live mostly everywhere
Powers:
Fire breathing
Radiates heat
Earthwing:
Status: Extinct
The second ever dragon tribe
Evolved from Soarwings after they moved into forests and jungles
Went extinct as the tribe began to split away into Insectwings, Leafwings, and Rainwings
Went extinct a little while after the Soarwings did
Can come in any colors that are found in nature
What Lizard/Freedom from The Flames of Hope would be classified as
Powers:
Weak fire breathing
Leafspeak (rare)
Weak poison administered through bite, not deadly
Aquawing:
Status: Extinct
The third formed dragon tribe
Evolved from Soarwings as they began to leave to live near water, mostly the sea
Went extinct as their tribe split into Seawings and Icewings
Went extinct a little before Earthwings, but after Soarwings
Range in colors found in the water, from the blues of the waves to the pinks of coral
Powers:
Ability to hold breath for a long time
Webbed talons
Powerful swimmers
Strong tails
Night vision
The Dividing Era:
The period that followed the Scorching, when the tribes began to split up and organize into proper tribes and cultures.
Insectwing:
Status: Extinct
Evolved from Earthwings who lived in exclusively jungles; happened a little while after the scorching
Went extinct a while later after their tribe mostly became Beetlewings while the rest became Sandwings
Colors can range between yellows, greens, and browns
Began to develop another set of wings, though they are currently useless
Powers:
Deadly poison that can be injected via bite or tail
Leafspeak (extremely rare)
Skywing:
Status: Healthy
Began to split from Soarwings a little after the scorching to live exclusively in mountains
Oldest modern tribe
Colors can range from shades of reds or orange
Powers:
Large and powerful wings
Strong fire
Radiates heat
Leafwing:
Status: Endangered
What remained of the Earthwings who continued to live in the forest while the Insectwings moved to the jungles
Colors range in shades of greens and with hints of colors found in nature
Powers:
Leafspeak (uncommon)
Can absorb energy from sunlight
Icewing:
Status: Healthy
Split from Aquawings to live exclusively in the icy tundra
Range in shades of white with blue-tinted accents
Where the first animus was found
Powers
Freezing ice breath
Serrated claws
Withstanding cold temperatures
Night vision
Sandwing:
Status: Healthy
Result of continuous breeding between Insectwings and Skywings
Moved to the desert because of space; no one else wanted to live there
Lost the second set of wings completely from Insectwings
Colors range in shades of tan and brown
Powers:
Fire
Deadly venom (only in tail)
Can survive in hot environments for long amounts of time
Can survive with little water and food for long amounts of time
Radiates heat
Beetlewing:
Status: Extinct
Evolved from Insectwings who didn’t breed with Earthwings
Formed 2 sets of wings that are fully functional
Can come in any color, usually bright colors
Powers:
Deadly venom that can be administered through tail
Antennae that can sense things around
The Growing Era:
An era where there is a lot more mixing of tribes and the start of a more civilized way of life
Seawings:
Status: Healthy
Formed out of what was left of the Aquawings who didn’t move to the arctic, began to become more and more aquatic
Colors can range in shades of blues, greens, and accents of different colors found in the sea
Powers:
Ability to breathe underwater
Webbed talons
Powerful swimmers
Strong tails
Strong night vision
Bioluminescent scales
Rainwings:
Status: Healthy
Formed from the breeding between Insectwings and Naturewings
Lost the second set of wings from Insectwings
Lived in the rainforest exclusively
Colors can range from anything
Powers:
Color-changing scales
Prehensile tails
Deadly venom in teeth
Nightwings:
Status: Endangered
Formed from Skywings who left to become nocturnal and pursue knowledge and sciences
Mind reading and future sight was a gift from an animus
Toxic bite did not develop until after living on the volcanic island
Colors can range in shades of dark gray and black
Powers:
Fire
Mind Reading and/or future sight (rare)
Night vision
The Modern Era:
The newest dragon tribes that just recently came to be
Mudwings:
Status: Healthy
Formed from continuous breeding between Seawings and Skywings
Often treated as less by the Phyrrian dragons because of how recently the tribe was formed
Colors can range in shades of browns and greens
Powers:
Can hold breath for long periods of time
Can be healed by mud
Can breathe fire if warm enough
Hivewings:
Status: Healthy
Evolved mostly from Beetlewings, only with Clearsight’s small genetics mixed in
Was created because of the impact Clearsight left, every dragon wanted to be like her, so any dragon with black scales was deemed a descendant of Clearsight; every dragon with black scales began breeding more than usual, eventually creating Hivewings
Colors range in shades of yellows and blacks
Kept the four sets of wings from Beetlewings
Powers:
Venom and/or stingers in teeth or tails (uncommon)
Silkwings:
Status: Healthy
Formed of what was left of the Beetlewings that didn’t have black on their scales
Have been seen as inferior to Hivewings for a while since they didn’t have any black scales
Flamesilks were originally a rare mutation that grew as the Hivewings began selectively breeding them
Colors range from any color under the sun except black
Powers:
Antennae
Can produce silk from their wrists
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miscellaneouscanine · 1 month
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All the tribe designs so far! I will do Pantala tmmrw!
Click for better quality!
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I updated both the Skywing and Mudwing designs, they just looked so plain!
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fivetrench · 4 months
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Silkwing + Hivewing headcanon designs! The characters are Cecropia (silkwing, he/him) & Paper (hivewing, they/them)
No idea what I’m gonna use these guys for but I definitely want to make headcanon designs for all of the tribes. I’ll probably do Leafwings next so I can knock out all the Pantalan tribes & move on to the Pyrrhian ones :3
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puzzled-pegasus · 6 months
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more WoF tribe hcs because I feel like it
SandWings often swallow their prey whole like a snake
RainWings, when telling stories, subconsciously change their scales to vaguely match those of the dragons in the story. They find it hard to follow stories told by non-RainWings because they rely somewhat on visual cues. Ex: Kinkajou telling Moon about something Winter said and her scales turning white and blue without her thinking about it.
Dragon wing gestures are something not enough ppl talk about but I love thinking about wing movement as it relates to body language. Wings flared to try to intimidate or to convey excitement, wings swept outward and horizontally to gesture to their surroundings, wings used to point at things, to wave hello or goodbye, RainWing wings outstretched and turned red in a gesture not unlike a middle finger, wings pulled back in shock, wings poised to launch into the air in a fight or flight response when startled, etc etc just WING RELATED BODY LANGUAGE/GESTURES!
SkyWings also 100% have at LEAST 30 rude gestures you can do with ur wings
LeafWings have prehensile tails like RainWings
RainWings as well as IceWings have an incredible ability to right themselves in the air when knocked off balance, kinda like cats lol
SandWings would too bc sandstorms
SandWings are actually really good swimmers
MudWings don't swim but walk along the bottom of the lake/river like a hippo
When RainWings trip on frog poison, their scales turn neon colors
SkyWings have extremely well developed vision and can see insane detail from very far away, like an eagle.
RainWings have courtship dances.
Typically, male RainWings and SkyWings have brighter colors and male SkyWings are more commonly red.
Similarly, blue SeaWings are more commonly male.
HiveWings can be hot pink. (Inspiration from that one kind of grasshopper)
Procreation between NightWings and SeaWings sometimes creates children with bioluminescent black lights.
RainWings can learn to speak Aquatic through scale color changes, though it only works with daylight because their scales are only color changing and not bioluminescent.
SeaWings can get high from pufferfish poison, like dolphins.
SeaWings get sick when they transfer from fresh water to salt water and vice versa, similar to altitude sickness.
SkyWings anatomically have the largest hearts of any tribe. (Ah, the irony)
If they eat too many shrimp or similar seafood, IceWings can turn pink. (It's not cute though, it's often a sign of malnourishment.)
RainWings, LeafWings and NightWings are the only tribes able to eat chocolate without getting sick.
Many NightWings are colorblind, but can see colors in visions of the future.
RainWings can mimick sounds and even voices with bonechilling accuracy.
Pantalan dragons do not have forked tongues.
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liothebiblioklept · 1 month
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I FINISHED IT :DD!!!! So happy with how it ended up looking, Mastermind is my fav atm :]! I love the wet cat energy he and Starf give <33
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3zethe3zr · 10 months
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WOF marriage hcs:
Icewings: Marriage is absolutely expected and societally pressured for everyone, Marriage for political reasons is common, Monogamy is a must, children are raised by both parents
Skywings: Marriage is mostly for the rich, monogamy is common, children are often raised by only one parent
Sandwings: Marriage is for political leaders (Royal Family & Nomadic group leaders) only, Marriage for political reasons is the rule, polyamory is common, children are raised by whoever wants them
Mudwings: No concept of marriage, romance is stigmatized, Children raised by the fathers sib group and the community as a whole
Seawings: Marriage is for whoever wants to get married, Political Marriages are common amongst the rich, equal split between monogamy and polyamory, children are raised by parents and extended family
Rainwings: No concept of marriage, polyamory is common, children are raised by the community as a whole
Nightwings: Marriage is for spiritual reasons, Marriages for the right kind of fate or power are common, monogamy is very common, children are raised by both parents
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wings-of-waffles · 6 days
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Peril from a month or two back, not completely happy with the facial expression/anatomy and the blues could use some tweaking but other than that she's pretty much my design for her. Ramblings + some fun headcanons below.
She has four horns and a beak because why the hell not, I made one of them cracked because it drives me crazy that she has no injuries from the arena. Like even if she can't be scratched or cut or whatever there are other types of injuries/scars, especially considering she was in there back when she was a little kid.
The story behind it is that she had it snapped clean off just above the base in an opponent's attempt to snap her neck in the arena as a dragonet, but Scarlet made her reattach it to keep up appearances and continue looking 'threating'. In the theoretical "real world" where she is not a cartoon, it's not a very noticable seam, but it does fall off from time to time. Eventually, Clay learns of this, and after she explains it she realises "oh haha that's kinda messed up" and stops reattaching it.
Other random headcanons: Peril has hobbies such as glassworking, and likes to play with glass in her talons and morph it into little sculptures. Also, she does have belongings that aren't just made of rock but other fireproof materials (the image of an empty cave or stone furniture is just depressing), and likes gemstones because they are pretty, shiny things that she can hold in her talons. She has a collection of pretty or interestingly textured rocks + gemstones she finds that is basically as close as she gets to a hoard of treasure. She has, on more than one occasion, been used as a substitute for a stove or campfire.
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wanderer-is-love · 27 days
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Okay wait hear me out WoF community
I have this entire this where sky wings have Gaelic armor [stuff like chainmail, traditional, often formed by welding]
SeaWings have the strawish armor of Pacific Islanders with the occasional embroidery on it for style [due to inability to weld]
mud wings with northern Native American stuff [bones and furs often used as a sense of pride and strength] {{another random hyper fixation that is somewhat related is mud wings love using heron and quail feathers as earrings, along with crocodile skin}}
night wings use more Norse/viking-like armor [with the welded metal plates but furs underneath with the occasional leather.]
rain wings never wore armor because it would heavily give away their camouflage
sand wings used A LOT of chainmail like they did in the Middle East and Egypt to handle with the intense heat [ with the occasional cot or fabric on it]
IceWings were smart probs and got welded materials from the sky wings, decorating them once they arrived [ most pieces of armor were very big and decorative, think of like the armor in Southeast Asia with often had gold patterns and symbols on it with robes.]
If anyone makes art out of these ideas, please tag me in the post!
Thank you for listening to my rant bookies <3
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scrollwyrm · 21 days
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WoF ages: I had an idea.
What if the tribes age differently? Here’s my two cents:
MudWings start to grow the fastest physically, but mentally, they stay kids the longest, not being fully able to speak until about two. They become adults at about eight or nine.
SeaWings are one of the smaller tribes and stop growing at around six or seven, but they are able to speak aquatic from about three months and are basically fluent in dragon at age one. They are adults, mentally, at age seven.
RainWings are highly intelligent, able to speak at only a few months and mature at about age five. This is because the rainforest is dangerous, so it’s best to be cautious and calm, something that young dragonets can’t really do.
NightWings grow slowly, but continue to grow steadily after their slowdown point, which is about eight. They are able to speak at around one year, and are adults at around nine, mentally.
SandWings grow very slowly, like Sunny, and are not physically mature until about ten. Mentally, they mature at about six.
IceWings learn to speak at about two, and grow swiftly, not quite as swiftly as MudWings though. They mature mentally at about eight.
SkyWings mature physically at around seven, same with mental maturing, and learn to speak at around one year.
I’ll do Pantalan tribes later
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pitske · 3 months
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Do you guys think SeaWings have folklore based on hearing those eery glacier sounds underwater? Like Julia or the bloop (i hope i remembered those names right)
Like do you think Seawings heard that underwater and thought it was some kind of dragonet-snatching boogieman?
And since it would only happen once (or rarely) the old Seawings would keep warning about it and tell stories of it and the younger generations would be like „pssshz yeah right tahts just a story told to missbehaving dragonets“ and then it happens again and everyone freaks out????
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miscellaneouscanine · 1 month
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Some sketches of age progression in wof dragons! Here is mudwing sandwings and sky wing!
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Mudwings had a lot of water buffalo and some croc inspo
Mudwings age quite well! Scales often darken dramatically with the years, partly due to stains from mud. It is said that the darker the mudwing, the stronger the scales! Though senior Mudwings are still quite strong, they are prone to arthritis and seem to be very slow moving, no matter how much time they spend in the mud.
Sandwings had ibex and goat, aswell as a bit of lizard inspo
Sandwings are some of the most frail dragons out there, in old age their bones weaken significantly and almost seem ratty, their sails are easily torn and often appear stringy later in life.
And sky wings are kind of just sky wings? Not really based of any animals!
Skywings age the most “gracefully” out of all the tribes, excluding seawings. Though they seem to develop vision loss later in life much more then the other tribes, this may be due to their exposure to sunlight or that they have high body temperatures. A senior Skywing is often adorned with scars, as many of them either faught in the war or in Scarlets arena.
These stages of life are Hatchling, Young adult, Senior
These aren’t characters, and don’t have names, feel free to use the designs!
Edited cuz I made the Skywing design a tad more rugged! (Also the little tidbits about each tribe)
I will be continuing this series with the other tribes!
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fivetrench · 3 months
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Nightwing headcanon design in the works,, I’m leaning heavily into the monitor lizard themes seen in the original design. Right now I don’t have any idea on scale patterns, I just used the original ones, but I think I’m going to come up with my own at some point.
Don’t really have a clear idea for these guys, their environment is really mild so there’s not much inspo there aside from maybe the cliffs and caves? I think I’m gonna steer more toward themes of space and shadows, maybe make them the most ominous and celestial tribe. Idk, this is still a concept.
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notchai · 4 months
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mudwing headcanons
Why do you guys eat these up, my headcanons are so mediochre (haha ochre mudwing pun hehehe)
Anyways sorry if some of these are canon
Mudwing can have ram or ox horns, these are usually found on males
Mudwings have long tusk-like canines that protrude from their lips. Both males and females have them but males have longer ones. These teeth constantly grow until the dragon is elderly. They use these teeth for fighting (for mates) and hunting, which files them down.
Bigwings are usually female, don't ask why just yeah
Bigwings have more armored scales then the usual mudwings, also bigwings tend to be more aggressive and territorial
There can be two bigwings in one clutch of eggs, when they are old enough they will fight (not to the death) the one that wins becomes the bigwings, the other is just ordinary
mudwings are pretty short but they are the heaviest tribes. Female mudwings are bigger than males
Mudwings have a second clear eyelid, so do Seawings
Mudwings are really good swimmers
Mudwings usually never banish their siblings. One of the only times mudwings will banish their siblings is in a royal egg clutch. If there is a male bigwings, they will banish him and make the female heir the bigwings instead
mudwings are a very social tribe. They love to sing, dance, and tell stories. Never trust a mudwing with a secret, soon enough their whole troop will know and then everyone will know.
Mudwings and skywings use goat horns before entering battle
Mudwings, like every fire breathing tribe is distantly related to Skywings
they are distantly related to Seawings too
Mudwings can have firescales, out of every fire breathing tribe it is incredibly rare. There has only been 1 mudwing firescales
Mudwing combat is usually ground based, they are masters at ambushes
mudwings have the strongest jaw out of every tribe. They can bite through trees and dragon bone and full force
they have thick talons and teeth
Their talons are slightly webbed
They have thick tails, but not as thick and as strong as a Seawings
they have crocodile like eyes
mudwings pick out their own names
mudwings can be red, green, yellow, bronze, gold, black, orange, tan, brown and sometimes dusty whites
mudwings have the weakest fire out of every firebreather, but it's perfect for cooking food
Mudwings use wooden beads, plants, stones for accessories
Almost every mudwing can cook and bake
Mudwings have pets dogs, snakes, gators, frogs and sometimes rats
they have frog like tongues
all mudwings either have an overbite or an underbite
More later
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quotidianish · 2 months
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FIRM believer in the turtle/qibli/winter dynamic
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3zethe3zr · 8 months
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My takes on the Pyrrhian dragons
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