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#major ramblings
neeko-system · 9 months
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SIGNALIS SPOILERS AND WHATNOT~~
finished my second playthrough of signalis, was going for the artifact ending. then loaded my save and got the memory ending. such a good game aaaa
the memory ending made me cry, it was really heartwrenching when ariane said sorry i dont remember, i just crumpled. watching elster be so exhausted was a lot.
not really sure if i understand the artifact ending. i feel like either its really vague (on top of all the other vagueness) or if im missing something. it kind of feels like a burial of arianes memory? like elster dies and we see ariane thikning about her and elster dancing in the wrecked ship? i’m not sure. maybe someone could give me their interpretation of it?
i also found out that theres a difficulty setting and really wished i had set it to survival before my second playthrough. woulda been nice!!! I do have one more ending so i might play the game again but might also just watch it on youtube and play the game again some other time(gotta let it ruminate so i can go back in with different eyes), I wanna get all the achievements anyways.
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
all in all i fucking love this game a lot. very rarely do i replay a game so soon after playing it for the first time. its really tragic i’ll never get to experience this game for the first time again, but, so it goes. its such a beautiful game i will be thinking about it for a longgggggggggggg time. ive been wanting to talk about it so badly for so long but none of my friends have played it yet kyaaa!!! >_<
its crazy to me that the game exists the way it does. the style, the mechanics, the story, the music, everything about it oozes so much passion and care and thought. very few games have made me want to stare at every part of it to figure out how they made it look the way it did (THE GAME IS SO STYLISTICALLY RICH LIKE HOIW DID THEY DO ALL THAT) and the game mechanics are so nice to my brain, everything is so tactile and clicky and inventory management and ammo management and horror stratgey and the flesh and rust and death and love and lesbians and robots and anime!!!!!!!!!!!!!!!!!!!!!!!!! AAAAAAAAAAAAAAAAAAAAAAAAAAA
amazing game thank you rose engine, i hope they make more stuff because i really want to see it
edit:(thinking about the first time i played compared to the second. i was considerably less scared since i had a clue of waht was going on but the fear that i felt playing the first time was special to me. i really like games with stories about ‘time loops’ because the replay-ability is baked in in a cool way. especially with how the game throws information at you, viewing things again having experienced perspective shifts from information is really cool. seeing scenes again re-contextualized makes my brain go ^-^(hots quest ding sound) but going in completely blind and being afraid of everything (i especially remember being scared of the dream beach, i had literally no clue what to expect and it was nice) it all had a different flavor than the second time which is cool because i feel like i experience that kind of emotion change *with* elster. (girlie needs a FUCKING cuddle nap)
the way the game balances reality and the surreal i think is super neat. i love surrealist dream stuff a lot and i think that a video game is a super good medium for that kind of experiential stuff that really inspires me to wanna make video games. especially because then theres also this super nerdy sci fi stuff going on about robots and space regimes and magical tech(my favorite) and planetary systems and military systems and all that good shit. i similarly wanna get nerdy about stuff like military logistics while also telling a story about gay robots and girls that keep missing each other just barely in the space time continuum. i love that the game tells you a lot but also is vague and also says fuck you (affectionate) stop looking for answers and just feel it. it explains just the right amount to not feel esoteric while keeping enough vague to leave a lot up to interpretation/figure it out by playing it again/thinking about it. it plays with themes and reality and reoccuring symbolism and all that good shit that makes stories addicting to think about.) ((also one of the endings requiring beating the game once among other things that keep between playthroughs, yummyyy. games that know they are games/stories/worlds that are aware of themselves., thats good shit right there))
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major-victory · 1 year
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I just realized, there's plenty of reasons to think that Misaki would, at the end of the day, have 0 problems connecting with/befriending/dating Hei, but in particular: she was the daughter of the superintendent of the NPA and one of her best friends was fucking Alice, who was the daughter of a mob boss. Like. Between that & befriending Jack "I've killed for the queen and smiled while doing it" Simon, of *course* it would be easy to become close to Hei the Black "I did this all for my sister" Reaper
I mean, I never had an issue rationalizing it based on what we knew of her personality, I just also hadn't sat and connected the gravity of these 2 decisions.
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fox-guardian · 8 months
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"maybe if i dress more boring i'll get gendered correctly by strangers" that's the devil talking
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deimosatellite · 2 months
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turtlespancake · 7 months
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i love seeing out of context posts about long-running stories with deep lore because it's always shit like "MAJOR SPOILER WARNING!! i can't believe that the metallic athenaeum's envoy actually used never-ending dance of the 57th universe on rionne as if she's not LITERALLY the incarnate of august?!?!" it's like buddy boy thank you for the spoiler tag but all of those words are incomprehensible without at least 5 years of foreshadowed knowledge, 7 different fan theories, and 21 wiki entries
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alisoncooper · 7 months
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so anyway isn't it insane that havers was promoted to a major and had outranked cap and yet, when cap was in trouble and dying, havers still ran to him and called him 'sir' because his love and respect for the captain overruled ranks and military hierarchy, even in front of other officers who were already openly judging and ridiculing the captain's position
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koneko-dreams · 2 months
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Okay- Listen. Listen to me-
This,
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With general/past Lilia x reader x Lilia(current)
AHHHHHHWJDWJRHSOAKSJG—
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starry-bi-sky · 1 month
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i need to get this out of my head before i continue clone^2 but danny being the first batkid. Like, standard procedure stuff: his parents and sister die, danny ends up with Vlad Masters. He drags him along to stereotypical galas and stuff; Danny is not having a good time.
He ends up going to one of the Wayne Galas being hosted ever since elusive Bruce Wayne has returned to Gotham. Vlad is crowing about having this opportunity as he's been wanting to sink his claws into the company for a long while now. Danny is too busy grieving to care what he wants.
And like most Galas, once Vlad is done showing him off to the other socialites and the like, he disappears. Off to a dark corner, or to one of the many balconies; doesn't matter. There he runs into said star of the show, Bruce who is still young, has been Batman for at least a year at this point, but still getting used to all these damn people and socializing. He's stepped off to hide for a few minutes before stepping back into the shark tank.
And he runs into a kid with circles under his eyes and a dull gleam in them. Familiar, like looking into a mirror.
Danny tries to excuse himself, he hasn't stopped crying since his parents died and it's been months. He rubs his eyes and stands up, and stumbles over a half-hearted apology to Mister Wayne. Some of Vlad's etiquette lessons kicking in.
Bruce is awkward, but he softens. "That's alright, lad," he says, pulling up some of that Brucie Wayne confidence, "I was just coming out here to get some fresh air."
There's a little pressing; Bruce asks who he's here with, Danny says, voice quiet and grief-stricken, that he's with his godfather Vlad Masters. Bruce asks him if he knows where he is, and Danny tells him he does. Bruce offers to leave, Danny tells him to do whatever he wants.
It ends with Bruce staying, standing off to the side with Danny in silence. Neither of them say a word, and Danny eventually leaves first in that same silence.
Bruce looks into Vlad Masters after everything is over, his interest piqued. He finds news about him taking in Danny Fenton: he looks into Danny Fenton. He finds news articles about his parents' deaths, their occupations, everything he can get his hands on.
At the next gala, he sees Danny again. And he looks the same as ever: quiet like a ghost, just as pale, and full of grief. Bruce sits in silence with him again for nearly ten minutes before he strikes a conversation.
"Do you like to do anything?"
Nothing. Just silence.
Bruce isn't quite sure what to do: comfort is not his forte, and Danny doesn't know him. He's smart enough to know that. So he starts talking about other things; anything he can think of that Brucie Wayne might say, that also wasn't inappropriate for a kid to hear.
Danny says nothing the entire time, and is again the first to leave.
Bruce watches from a distance as he intercts with Vlad Masters; how Vlad Masters interacts with him. He doesn't like what he sees: Vlad Masters keeps a hand on Danny's shoulder like one would hold onto the collar of a dog. He parades him around like a trophy he won.
And there are moments, when someone gets too close or when someone tries to shake Danny's hand, of deep possessiveness that flints over Vlad Masters' eyes. Like a dragon guarding a horde.
He plays the act of doting godfather well: but Bruce knows a liar when he sees one. Like recognizes like.
Danny is dull-eyed and blank faced the entire time; he looks miserable.
So Bruce tries to host more parties; if only so that he can talk to Danny alone. Vlad seems all too happy to attend, toting Danny along like a ribbon, and on the dot every hour, Danny slips away to somewhere to hide. Bruce appears twenty minutes later.
"I was looking into your godfather's company," he says one night, trying to think of more things to say. Some nights all they do is sit in silence. "Some of my shareholders were thinking of partnering up--"
"Don't."
He stops. Danny hardly says a word to him, he doesn't even look at him -- he's sitting on the ground, his head in his knees. Like he's trying to hide from the world. But he's looking, blue eyes piercing up at Bruce.
Bruce tilts his head, practiced puppy-like. "Pardon?"
"Don't." Danny says, strongly. "Don't make any deals with Vlad."
It's the most words Danny's spoken to him, and there's a look in his eyes like a candle finding its spark. Something hard. Bruce presses further, "And why is that?"
The spark flutters, and flushes out. Danny blinks like he's coming out of a trance, and slumps back into himself. "Just don't."
Bruce stares at him, thoughtful, before looking away. "Alright. I won't."
And they fall back into silence.
Danny, when he leaves, turns to look at Bruce, "I mean it." He says; soft like he's telling a secret, "Don't make any deals with him. Don't be alone with him. Don't work with him."
He's scampered away before Bruce can question him further.
(He never planned on working with Vlad Masters and his company; he's done his research. He's seen the misfortune. But nothing ever leads back to him. There's no evidence of anything. But Danny knows something.)
At their next meeting, Danny starts the conversation. It's new, and it's welcomed. He says, cutting through their five minute quiet, that he likes stars. And he doesn't like that he can't see them in Gotham.
Bruce hums in interest, and Danny continues talking. It's as if floodgates had been opened, and as Bruce takes a sip of his wine, it tastes like victory.
("Tucker told me once--") ("Tucker?") ("Oh-- uh, one of my best friends. He's a tech geek. We haven't talked in a while.")
(Danny shut down in his grief -- his friends are worried, but can't reach him. When he goes back to the manor with Vlad, he fishes out his phone and sends them a message.)
(They are ecstatic to hear from him.)
It all culminates until one day, when Danny is leaving to go back inside, that Bruce speaks up. "You know," He says, leaning against the railing. "The manor has many rooms; plenty of space for a guest."
The implication there, hidden between the lines. And Danny is smart, he looks at Bruce with a sharp glean in his eyes, and he nods. "Good to know."
The next time they see each other, Danny has something in his hands. "Can you hold onto something for me?" He asks.
When Bruce agrees, Danny places a pearl into his palm. or, at least, it's something that looks like a pearl. Because it's cold to the touch; sinking into Bruce's white silk gloves with ease and shimmering like an opal. It moves a little as it settles into his hand, and the moves like its full of liquid.
Bruce has never seen anything like it before, but he does know this; it's not human. "What is it?" He asks, and Danny looks uncomfortable.
"I can't tell you that." He says, shifting on his foot like he's scared of someone seeing it. "But please be careful with it. Treat it like it's extremely fragile."
When Bruce gets home, he puts it in an empty ring box and hides the box in the cave. He tries researching into what it is. he can't find anything concrete.
Everything comes to a head one day when Danny appears at the manor's doorstep one evening, soaking wet in the rain, and bleeding from the side.
#dpxdc#dp x dc#danny fenton is not the ghost king#dpxdc crossover#dpdc#dp x dc crossover#dpxdc prompt#man i just really need more dpdc stuff where danny and bruce have a good relationship. like man i NEED it. like i need to see these two#bonding together. and not in a cracky 'oh danny is a distant friend/cousin/etc' stuff but like. active participants in each other's lives#or as active as can be in this case. i neeeeed these two getting along and caring about one another#this idea came to me like last night and hasn't left since nd it was driving me up the wall to think about both positively and negatively b#i neeeded someone to hear about this or i was gonna implode#danny is the first son#tried to just get the general gist of the idea down but i definitely thought of the idea that bruce lowkey suspects vlad for having a hand#Vlad allows Danny to sneak off because he thinks Danny is alone. if he knew Bruce was there he'd be piiisssed and would put a stop to it#Sam and Tucker are alive they just got ghosted for a bit by danny bc he was in Major Grief and didn't wanna socialize. He couldn't go to#them because he didn't wanna put them in danger via Vlad.#oh that thing he handed Bruce? Yeah that's his ghost core. I have a headcanon (that isnt always applied) that ghosts can take their cores#out of their bodies at will and painlessly and without issue. and its common practice actually to do so bc they can be a not insignificant#distance away from said core before problems start to act up. and its common for ghosts to leave their physical cores at their lairs for#safekeeping because as long as the physical core is fine: so is the ghost. they can reform if their body gets destroyed. it also acts as a#fast travel sometimes. where they can reform at their core in an instant. its not inspired in the slightest by SU but i do see the overlap#most cores are pretty small for safety sake: its harder to hit if its small. and they're pr resilient too but its better to be safe than#sorry. so yeah. danny essentially gave bruce the physical embodiment of his soul and indirectly said#'if anything happens to me at least i'll be safe with you'#danny doesn't know he's batman btw#starry rambles.#was gonna go into danny becoming a vigilante beside bruce but im sleeeepy so i'll do that in a reblog. he's gonna go by nightingale if#anyone is interested. stereotypical but to be frank it is a *good* name imo. has a good amount of syllables and consonants to it#and the bird theme. and since its part of an ancestral name it has even more backing for it being bird-y without being meta
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endlessfurore · 5 months
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by the year 2050 there will be david tennant fanfiction moments on all major streaming platforms
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rooftopdaigos · 1 month
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a lil thing
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peridots-pixiwolf · 2 months
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry
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greatestjubilee · 5 months
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bleh
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major-victory · 1 year
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I got the samples for the fabric for a Hei trench coat. The intention is to make it out of proper material so I can legit wear it as an actual trench coat, not just for cosplay, so I want to make it out of nice stuff. I found lovely 100% wool garbadine (no plastic!!!!!) And the colors are /perfect/.
The green is $65/yard, and the black is $85/yard.
*longest eesh ever*
The green is less yellow in person and, I cannot stress enough, the /PERFECT/ shade
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fox-guardian · 2 months
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can we talk about the fact that chester started talking Unprompted. like. It's supposed to be that you click an item on their gay little case list right? and sometimes it'll be a talker. Sam was filling out Physical Paperwork and as soon as Celia walks away, Chester starts a-chattering. Sam didn't do SHIT. He even goes "what the hell" because YEAH MAN, WHAT THE HELL. I haven't heard much on That Bit yet. Like hello. Chester. Do you have something you'd like to share with the class that you can only do in borrowed words, king?
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mindless-maisie · 1 month
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things that can be classified in a to do list by both psychology majors and hypnokink enthusiasts
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buzzfeedunsolvable · 8 days
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No hate to Steven or anything and a lot of the flack he's gotten in the yt comments is unwarranted, but one thing I think is interesting is how on Watcher he was painted as a business-guru type and yet he was like... a chemical engineering major. Like so was I for most of college and you know what we never learned? How to run a business
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