I got a job at an herbarium! Which means I have a 7 foot tall cabinet of mosses to go go through. Right now I’m just putting mosses into archival paper packets instead of the paper bags, newspaper, envelopes etc they were collected in. Favorite location has been “one block from the Masonic temple”.
The first 6 things I pulled out were not mosses.
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made some vessel designs for the au! well, it's a bit complicated since most of them are dead, but i wanted to see what they could look like if they were able to grow up like holly did. also included my oc, moss, cause i wanted to give them a refreshed design
now, that doesn't mean those vessels are alive in the au (as for moss, i'm still debating whether i want them to be part of it or not). but i think those make for a fun "what if" scenario
some extra info under the cut
While most vessels generally keep a similar body plan (two legs, two to four arms, and a slender body), some of them bear closer resemblance to either of their parents. This also applies to their height - those that share more traits with their father, Wyrm, tend to be shorter, although there are exceptions
Pure Vessel / Holly - their body resembles that of Wyrm, although they lack a tail. They're tall and possess white markings on their body and mask inherited from The White Lady
The Knight / Little Ghost - the shortest of the vessels pictured, similarly to their sealed sibling, they bear close resemblance to their father, although they're noticeably more slender once grown up
Broken Vessel / Lost Kin - they share the most traits with Wyrm, including an additional pair of arms, plantigrade feet and a more stocky build. Their tail looks very similar to The White Lady's roots, possessing additional nubs. Although they seemingly share Wyrm's eyebrows, they are immobile and serve only as facial markings
Greenpath Vessel - a vessel which bears striking resemblance to their mother, with tentacle-like limbs instead of legs, and hands lacking distinct fingers. Just like Pure Vessel, their mask is covered in white markings
Moss - they closely resemble Little Ghost, both in appearance and in height. Their horns are asymmetrical and one of them is noticeably shorter than the other. They share Broken Vessel's root-like tail, although it's much shorter
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oo snowkit becomes snowcarve?
He does!
In StarClan, you can use the names and appearance that you could have had, if you died young. It's very rare that you get permakits or permapprentices. I lifted from the COTC story about Smallstar and his siblings.
(Though, in BB those kits actually survive and it's MAPLESHADE’S kits who lead to the law on protecting children, Darkstar's Commandment, the Queen’s Rights. Smallstar is the leader of WindClan and xey're super chill. Xey own a lovely shawl.)
So Snowkit chooses to appear as Snowcarve, an Honor Title he would have earned for the creation of a full written Clan cat language, expanded from the simple glyphs. I'm not sure if he's a popular patron, but I do know that Bramble and Tawny invoke him sometimes.
Unfortunately though he's more invoked for general guidance by the two of them, not for possibilities like I think he'd like. He watches over them though, like a guardian angel. A lot of cats secretly have those.
I'm not sure who he follows around more often though. I think he LIKES following Tawny more because she's a better listener to his omens. But he feels like Bramble NEEDS him more, y'know?
Also notably, Snowcarve was technically their uncle, but the relationship is best described as "1st cousin." Rabnir in Clanmew, a familial role about somewhat distant but parallel growth, seen also with Brightpaw and Swiftpaw.
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I know people like to headcanon Wild as always getting lost, along with Hyrule. But exploring doesn't particularly mean being lost. This is one of the times my personal headcanon disagrees with a common one. For a couple reasons:
1. It's already in my personal headcanon that post-resurrection, Wild's memory is perfect. Eidetic/photographic memory. If he's been somewhere before, he'll know exactly where he is.
2. He's a survivalist and has the nickname Wild for a reason. He knows the land unlike anyone else. Even in another Link's era, he'd never truly be lost. He can pick up clues from his surroundings and navigate from there.
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something something “this is his first time outside” and advisor saying that they’re working so hard and “all my friends were rocks growing up” but the most important thing to carry weight in the unseelie court is touch and their mother being nothing but a cold breeze and “they got in trouble for making mouth sounds” and him giving a friendship shell to binx and offering a hand of friendship to hob and “i think i’m getting the better at this” and hiding behind pillars because they were so shy and
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