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#its all made up and based on vague feelings and concepts
craycraybluejay · 1 month
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On the next episode of Are Maleness and Sadism Interlinked or Am I Just Weird About My Masculinity and Kink
#my tranny sex mysticism is cooler than your cissy sex mysticism#although gender in general is a construct and everyone ties things to their gender which have little or no#real connection to anything like that#bc gender is identity#clothes are the easiest example but#i think i understand when people say stuff that sounds nonsensical like 'my gender is venus flytrap'#because gender is identity and if its a big thing in your identity you kinda like#connect it to your femaleness or maleness or both neither other#like when a girl fights shes still feminine kicking ass and that doesnt make her any less good at kicking ass#or when a guy does his nails it can very much be a masculine thing for him#its all made up and based on vague feelings and concepts#so sure conservatives feel free to identify as an ak47 you know its not a gotcha#and radfems feel free to keep calling me a monster it makes me hard <3#but yea like. identity is both complex and simple. its the human condition to identify with things#and i dont think 'neogenders' are particularly new i just think we had different words or no words for that#but people have and always will identify with anything and everything#thats human nature. we mirror and absorb and grow#even twin sisters experience femaleness differently or even call it different things#girlhood or being a lady etc etc#even within the cishet society gender is not as simple as authoritarians would like you to believe#anyway yeah my gender identity is sadistic male aligned freak and other things
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arolesbianism · 27 days
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Thinking abt the random card au again. Why must it go so crazy hard I miss it sm
#rat rambles#random card au#no matter how far I drift from my bndori and sekai peak days the random card au keeps hitting me like a truck every now and then#it just scratches an itch that I havent been able to satisfy since my cr days years and years ago#I wouldnt say the random card au has super similar worldbuilding to my old cr stuff as that was much more large scale#but it still has a similar appeal to me I think#I think its the building entirely new worldbuilding based off of designs and general vague starting concepts and bringing them all together#that gets me invested as it feels so satisfying slotting it all together and then actually getting to play out the story in this new web#I loveeeee jumbled webs of worldbuilding and characters that all tie together in a way that makes it almost impossible to completely#seperate one cast of characters from another#I love the feeling of a world with a bunch of intertwining plots like that even if it makes it near impossible to format a normal story#like my cr stuff was just so much man I still miss it sometimes even if I hate cr itself#Ive become a much better story creator too now so I know I could make what I had so much better nowadays and I already like my old stuff#it just makes me all the more sad that I went so crazy hard on worldbuilding for a franchise that sucks ass </3#it may have been two of the worst years of my life but Ill also never reach that worldbuilding high again I think#oh also it made me actually start the slow slow process of getting more ambitious with my art and doing more digital stuff#rly thats the biggest reason the random card au pains me so since I wanna post stuff for it but man do I not wanna draw anyone from it#first of all human characters so already eh but also Id have to adapt the cards theyre based on into a design I can actually draw#so as much as I wanna make a billion random card au animatics I cant even bring myself to draw them normally#you see olivia and jackie are easier to draw because I just made shit up for their designs and as such made their designs very simple#but I cant just make shit up for bndori and sekai characters they actually have designs and hair that Id have to adapt to my style it sucks#I just wanna draw doggy arisa is that so much to ask for (yes yes it is I dont wanna figure out her hood)#also rip mygo yall will probably never get in but who knows maybe one day Ill have my second bndori era and then y'all will get in#its rly just the fact that they likely wont have enough cards to properly add them for another few years#especially if that other band also gets in if that happens neither are getting enough cards until the servers shut down lol#like I Could just pick and choose but thats boring#kinda ruins the point of the au y'know?#like tbf Ive cheated in the past by reroling two and limiting my options with several sekai characters#but thats just because at the time most sekai characters had almost no usable cards for this au and the two I rerolled were also unusable#like Im sorry but I couldnt just add normal ass hagumi and masking it wasn't happening
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jonnywaistcoat · 8 months
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Hi Jonny, if you don't mind I have a question about the TMA TTRPG! So I noticed that on the player's guide there's this guy, who my friends and I assumed is probably Jon. If it is him, is this a canon design, or more like some of the non-canon stuff that's in the merch?
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So, I hope you don't mind if i use this ask to go a bit off on one. I'm not specifically dragging you (I'm actualy glad you asked, as I've thinking about posting on the topic), but all the discussion around the RPG art and how "official" or "canon" it might be is, to my mind, slightly silly.
First up, is it "official" art? I mean, yeah, its art for the officially licenced Magnus Archives RPG. This means Monte Cook Games have commissioned someone to do a beatiful illustration broadly based on some aspect, episode or character from the podcast and it goes in the book. But that's kinda all it means. "Official" is a legal distinction, not an artistic one. The fact that it's in an official product doesn't make it any less one artist's cool interpretation of a character that has only been vaguely described in audio.
Second, is it Jonathan Sims the Archivist? I mean, it's probably based on the idea of him, but it's certainly not set in stone. When we were first discussing art with MCG, we advised that character pictures be more vibes-based and not explicitly tied to specific people (ie. a portrait inspired by Tim wouldn't be captioned "This is Tim" and wouldn't be placed opposite a profile for Tim Stoker, archival assistant.) This was mainly because we wanted the artists to have plenty of freedom to interpret and not feel too tied down by the need to know everything about the podcast. But, to be frank, it was also because we know that there are a few fans out there that are kinda Not Chill about what they've personally decided these characters look like and can get a bit defensive over depictions that differ.
It strikes me as particularly strange to be having this discussion about art that's for a roleplying game book. Something that's explicitly and solely designed to give you the ability to play in your version of the Magnus universe. The idea that this is the thing where we'd for some reason try to immutably establish unchangable appearances for these characters would be pretty funny if some folks weren't taking it so seriously. Similarly ridiculous is the idea we could reasonably have said to MCG "We'd love for you to make a huge beautiful RPG book of our setting... Just make sure you don't depict any of the iconic characters or events from it!"
But... is it "canon"? Now, to my mind, this highlights a real weakness in a lot of fandom thinking around "canon", which is that it generally has no idea what to do with adaptations. All adaptation is interpretation, and relies on taking a work and letting new creatives (and sometimes the same ones) have a different take on it. Are the appearances of the Fellowship of the Ring in the LOTR movies "canon"? How much, if at all, does that matter? Neil Gaiman's book Neverwhere was originaly a 90s BBC series made with a budget of 50 pence; is anyone who makes fanart of Mr Croup that doesn't look like the actor Hywel Bennet breaking canon? What about the novel that describes the character differently? Or the officially licenced Neverwhere comic where he looks like neither of them? Which is his "canon appearance"?
Canon is an inherently messy concept, and while it is useful for a creative team trying to keep continuity and consistency within a creative work, for thinking about anything beyond that it tends to be more hinderance than help.
Anyway, all this is to say that the above picture and all the others in the RPG are exactly as canon as every other picture you've ever seen of the Archivist.
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happyandticklish · 2 months
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The Joke's That Make You Laugh
Notes: Inspired by this post by @nhasablogg because I've been fixated on the concept ever since I saw it. Anyways, Wonka gives off insane lee energy and I refuse to believe he wouldn't get up to shit like this. Based on the new Wonka movie.
Summary: Wonka's newest chocolate creation has him in stitches.
Willy's heart raced as he looked down at the creation on his table. It was a beautiful thing. The appetizing treat curled slightly into a bow with golden tendrils spanning out into dozens of soft barbs. It very nearly seemed to flutter with the breeze flowing in through the window with how lifelike it appeared, though Willy knew this was impossible.
A feather. A simple creation when compared to the hundreds of wonders Willy had stocked his factory with, but its appeal was not held in its design. It was in what it could do.
He sat back in his chair, holding his chin as he stared at it. His leg jumped and jerked under the table in an unsteady, anxious rhythm. He and the feather held a silent staring contest as he debated adding finishing touches. Behind it sat several copies of the same chocolate in a pile—he always made sure to create back-ups. Perhaps he should add speckles to the top for realism, or splatter a black coating on the quill to appear as ink. None of this mattered, really. If he was being honest with himself, the chocolate had been finished thirty minutes ago and all of his tinkering and fussing was mere procrastination.
Willy wasn’t embarrassed. That was silly, after all, to be embarrassed of something that no one will see but you, that impacts no one but you. Not quite nervous, either. He had wanted to try creating something like this for a while now, even if the idea hadn’t quite formed into a coherent thought yet. He was excited about this. He wanted this. No, if he were to put it into words, it was a vague apprehension, a worry that it wouldn’t work, or worse, that it would work too well.
He tapped his fingers against the table. He leapt to his feet. He paced around several yard before whirling back to face the innocent feather.
“It’s just chocolate,” he muttered to himself. “Familiar territory.”
Before he could overthink it anymore, he snatched the treat and popped it into his mouth.
He rolled the chocolate around with his tongue. White chocolate, notes of hazelnut, all with a sweet vanilla glaze. It was, as always, delicious. He held it in the pocket of his cheek, allowing the warmth of his mouth to dissolve it.
Stalling.
Willy frowned, before determinedly swallowing it.
The effect was not instantaneous. He had made sure to calculate in a slight delay as there had been some fear of choking by accident. He was hyper aware of his own nervous system, unsure if what he was feeling was a tingling sensation or merely the butterflies swooping in his stomach.
Now that he had done it, worries began to flood Willy’s mind. He was alone, as he often was. There was Noodle and the rest of them, and the Oompa Loompas of course, but not here, not in his personal bedroom, not in his factory after hours. Sometimes they would stay late to finish up orders, and the Oompa Loompas slept here at the factory. If something had gone wrong, it would only be reasonable to get him. What if someone came in? What if it didn’t fade out in time? What if he had gotten the calculations wrong and it never wore off?
What if it was a dud and he was working himself up over nothing?
Just as he was about to go and check if the door was actually locked, however, Willy felt it. It was faint at first, a mere spark of something in his stomach. Soon, however, the spark multiplied until it was less of a spark and more of a crawling sensation over his lower abdomen, like spiders with feathers for legs.
“Oh. Oh.” A grin was breaking out across his features, his legs far less steady than they were mere moments before. He thought about making a break for the bed, but the sensation was only getting worse, and he found himself crumpling to the ground, arms wrapped protectively around his stomach.
It tickled. God, it tickled. More than he had anticipated, despite having created the recipe himself. It was spreading out from his stomach now and heading toward his sides. He dug beneath his coat, his own fingers gripping frantically at his undershirt in an unconscious effort to stop the feeling. Giggles welled up in his throat and he squeezed his eyes shut, trying to keep them in. But it just wouldn’t stop. It was all just so intentional and teasing. Swipes up his sides, pokes at his ribs, fluttery fingers scuttling across his hips and down to his lower back. It was an overwhelming force of gentleness that he couldn’t fight off no matter how much he wanted to.
He knew logically that the chocolate was merely activating his nervous system and making his mind believe that it tickled when in actuality he was fine. One of the core ingredients to the chocolate was a rare hallucinogen he had found while out on his travels that was meant to interfere with one’s nervous system.
The idea for a tickling chocolate was one he had been working on for a while by then (secretly, of course, in the late hours of the night when the longing for it transferred into a desire so intense that he thought he might actually die if he didn't have it fulfilled), so when he stumbled across the plant, he knew immediately what to do.
He had tweaked it of course, taken out any dangerous elements, and only added in enough for about twenty minutes—nothing too crazy. So, rationally, he knew there was nothing really happening to him.
Still. It felt real.
Red crept up Willy's neck, tinging his ears as he twitched and jerked away from his invisible oppressors. It was a strange feeling, being tickled by one’s own mind—no pesky hands to fight off, no people to plead to. Just a grown man giggling to himself on his bedroom floor. And the only person he had to blame for this was himself. All of this was going on in his own mind, after all. As such, it was easy to convince himself that all he really needed to do to get it to stop was stop believing that it tickled at all—even if it was a goal that he hoped to fail at.
Willy forced his eyes open, taking deep, shuddering breaths. He glared firmly down at his own legs, holding the image of them in his mind. He could see nothing touching him, therefore there was nothing touching him. Thus, his mind had to be wrong in its attempts to convince Willy that something was squeezing devastating pinches higher and higher up his legs.
“It doesn’t tickle,” he gritted out, his wide grin saying otherwise. “It doesn’t… mmhmm… doesn’t tickle!”
Fingers crawling up toward his torso.
“Doesn’t—”
Scribbling over his stomach.
“Ti—”
Thumbs digging into his hips.
“—ihicKLE! Oh, what’s the pohohoint!” He doubled over at last, cackling wildly as he held his stomach. “Why does it hahave to tihickle so much!?” To who he was speaking, he couldn’t say, but some part of his mind was convinced that if he put the information out into the universe that maybe it would lend a helping hand. When that didn’t work, he attempted a more accepting method.
“N-now, now,” he assured himself, as though condoling a wailing child. “It’s just, ah, tihickling! Nothing t-to get so wohorked up about!” This was answered by several rapid-fire pokes to his ribs that sent him falling back and rolling about the floor. He knew it was impossible for the tickling to in any way be impacted by himself, as proven earlier, but it was starting to feel a tad bit personal as time went on.
Willy’s shoulders scrunched as soft touches flicked behind his ears, seeming to almost kiss his neck. He covered his face, groaning into his hands. It couldn’t have been more than five minutes. How was he going to survive the next fifteen?
Willy continued to lie there as he waited for the chocolate’s effects to wear off, squirming frantically in desperate mirth. What he didn’t see was the shadow of a man right outside his window that he had failed to notice in the excitement of his creation. They perched on the sill, observing him carefully until Willy’s laughter transformed into a few trickling giggles as the effects of the potion wore off.
They watched him as he carefully stood up, still a bit wobbly from the tickling, and walked over to lock up the remaining chocolates on the table in a little sealed jar that he shoved behind some books on his shelf.
It wasn’t until Willy had finally gone to bed that they emerged, shuffling carefully into the room and quietly sneaking over to the bookshelf. They scaled the wood paneling with ease, careful to make sure Willy was still out. The tickling had exhausted him, however, so it seemed, and so the man had no trouble sneaking behind the books and opening the little jar, sticking his orange hand inside.
The Oompa-Loompa smiled as he beheld the ornate sweet. It was true he was no longer conspiring against the chocolatier, but he hadn’t yet lost his penchant for mischief. Besides, it was just tickling—a harmless prank. He shoved the chocolate pieces into his pockets, quickly hopping down from the shelf and sneaking out the window before his plans could be ruined.
He held high hopes that this was going to be an eventful week.
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physalian · 15 days
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8 Signs your Sequel Needs Work
Sequels, and followup seasons to TV shows, can be very tricky to get right. Most of the time, especially with the onslaught of sequels, remakes, and remake-quels over the past… 15 years? There’s a few stand-outs for sure. I hear Dune Part 2 stuck the landing. Everyone who likes John Wick also likes those sequels. Spiderverse 2 also stuck the landing.
These are less tips and more fundamental pieces of your story that may or may not factor in because every work is different, and this is coming from an audience’s perspective. Maybe some of these will be the flaws you just couldn’t put your finger on before. And, of course, these are all my opinions, for sequels and later seasons that just didn’t work for me.
1. Your vague lore becomes a gimmick
The Force, this mysterious entity that needs no further explanation… is now quantifiable with midichlorians.
In The 100, the little chip that contains the “reincarnation” of the Commanders is now the central plot to their season 6 “invasion of the bodysnatchers” villains.
In The Vampire Diaries, the existence of the “emotion switch” is explicitly disputed as even existing in the earlier seasons, then becomes a very real and physical plot point one can toggle on and off.
I love hard magic systems. I love soft magic systems, too. These two are not evolutions of each other and doing so will ruin your magic system. People fell in love with the hard magic because they liked the rules, the rules made sense, and everything you wrote fit within those rules. Don’t get wacky and suddenly start inventing new rules that break your old ones.
People fell in love with the soft magic because it needed no rules, the magic made sense without overtaking the story or creating plot holes for why it didn’t just save the day. Don’t give your audience everything they never needed to know and impose limitations that didn’t need to be there.
Solving the mystery will never be as satisfying as whatever the reader came up with in their mind. Satisfaction is the death of desire.
2. The established theme becomes un-established
I talked about this point already in this post about theme so the abridged version here: If your story has major themes you’ve set out to explore, like “the dichotomy of good and evil” and you abandon that theme either for a contradictory one, or no theme at all, your sequel will feel less polished and meaningful than its predecessor, because the new story doesn’t have as much (if anything) to say, while the original did.
Jurassic Park is a fantastic, stellar example. First movie is about the folly of human arrogance and the inherent disaster and hubris in thinking one can control forces of nature for superficial gains. The sequels, and then sequel series, never returns to this theme (and also stops remembering that dinosaurs are animals, not generic movie monsters). JP wasn’t just scary because ahhh big scary reptiles. JP was scary because the story is an easily preventable tragedy, and yes the dinosaurs are eating people, but the people only have other people to blame. Dinosaurs are just hungry, frightened animals.
Or, the most obvious example in Pixar’s history: Cars to Cars 2.
3. You focus on the wrong elements based on ‘fan feedback’
We love fans. Fans make us money. Fans do not know what they want out of a sequel. Fans will never know what they want out of a sequel, nor will studios know how to interpret those wants. Ask Star Wars. Heck, ask the last 8 books out of the Percy Jackson universe.
Going back to Cars 2 (and why I loathe the concept of comedic relief characters, truly), Disney saw dollar signs with how popular Mater was, so, logically, they gave fans more Mater. They gave us more car gimmicks, they expanded the lore that no one asked for. They did try to give us new pretty racing venues and new cool characters. The writers really did try, but some random Suit decided a car spy thriller was better and this is what we got.
The elements your sequel focuses on could be points 1 or 2, based on reception. If your audience universally hates a character for legitimate reasons, maybe listen, but if your audience is at war with itself over superficial BS like whether or not she’s a female character, or POC, ignore them and write the character you set out to write. Maybe their arc wasn’t finished yet, and they had a really cool story that never got told.
This could be side-characters, or a specific location/pocket of worldbuilding that really resonated, a romantic subplot, whatever. Point is, careening off your plan without considering the consequences doesn’t usually end well.
4. You don’t focus on the ‘right’ elements
I don’t think anyone out there will happily sit down and enjoy the entirety of Thor: The Dark World.  The only reasons I would watch that movie now are because a couple of the jokes are funny, and the whole bit in the middle with Thor and Loki. Why wasn’t this the whole movie? No one cares about the lore, but people really loved Loki, especially when there wasn’t much about him in the MCU at the time, and taking a villain fresh off his big hit with the first Avengers and throwing him in a reluctant “enemy of my enemy” plot for this entire movie would have been amazing.
Loki also refuses to stay dead because he’s too popular, thus we get a cyclical and frustrating arc where he only has development when the producers demand so they can make maximum profit off his character, but back then, in phase 2 world, the mystery around Loki was what made him so compelling and the drama around those two on screen was really good! They bounced so well off each other, they both had very different strengths and perspectives, both had real grievances to air, and in that movie, they *both* lost their mother. It’s not even that it’s a bad sequel, it’s just a plain bad movie.
The movie exists to keep establishing the Infinity Stones with the red one and I can’t remember what the red one does at this point, but it could have so easily done both. The powers that be should have known their strongest elements were Thor and Loki and their relationship, and run with it.
This isn’t “give into the demands of fans who want more Loki” it’s being smart enough to look at your own work and suss out what you think the most intriguing elements are and which have the most room and potential to grow (and also test audiences and beta readers to tell you the ugly truth). Sequels should feel more like natural continuations of the original story, not shameless cash grabs.
5. You walk back character development for ~drama~
As in, characters who got together at the end of book 1 suddenly start fighting because the “will they/won’t they” was the juiciest dynamic of their relationship and you don’t know how to write a compelling, happy couple. Or a character who overcame their snobbery, cowardice, grizzled nature, or phobia suddenly has it again because, again, that was the most compelling part of their character and you don’t know who they are without it.
To be honest, yeah, the buildup of a relationship does tend to be more entertaining in media, but that’s also because solid, respectful, healthy relationships in media are a rarity. Season 1 of Outlander remains the best, in part because of the rapid growth of the main love interest’s relationship. Every season after, they’re already married, already together, and occasionally dealing with baby shenanigans, and it’s them against the world and, yeah, I got bored.
There’s just so much you can do with a freshly established relationship: Those two are a *team* now. The drama and intrigue no longer comes from them against each other, it’s them together against a new antagonist and their different approaches to solving a problem. They can and should still have distinct personalities and perspectives on whatever story you throw them into.
6. It’s the same exact story, just Bigger
I have been sitting on a “how to scale power” post for months now because I’m still not sure on reception but here’s a little bit on what I mean.
Original: Oh no, the big bad guy wants to destroy New York
Sequel: Oh no, the big bad guy wants to destroy the planet
Threequel: Oh no, the big bad guy wants to destroy the galaxy
You knew it wasn’t going to happen the first time, you absolutely know it won’t happen on a bigger scale. Usually, when this happens, plot holes abound. You end up deleting or forgetting about characters’ convenient powers and abilities, deleting or forgetting about established relationships and new ground gained with side characters and entities, and deleting or forgetting about stakes, themes, and actually growing your characters like this isn’t the exact same story, just Bigger.
How many Bond movies are there? Thirty-something? I know some are very, very good and some are not at all good. They’re all Bond movies. People keep watching them because they’re formulaic, but there’s also been seven Bond actors and the movies aren’t one long, continuous, self-referential story about this poor, poor man who has the worst luck in the universe. These sequels aren’t “this but bigger” it’s usually “this, but different”, which is almost always better.
“This, but different now” will demand a different skillset from your hero, different rules to play by, different expectations, and different stakes. It does not just demand your hero learn to punch harder.
Example: Lord Shen from Kung Fu Panda 2 does have more influence than Tai Lung, yes. He’s got a whole city and his backstory is further-reaching, but he’s objectively worse in close combat—so he doesn’t fistfight Po. He has cannons, very dangerous cannons, cannons designed to be so strong that kung fu doesn’t matter. Thus, he’s not necessarily “bigger” he’s just “different” and his whole story demands new perspective.
The differences between Empire Strikes Back and Return of the Jedi are numerous, but the latter relies on “but bigger” and the former went in a whole new direction, while still staying faithful to the themes of the original.
7. It undermines the original by awakening a new problem too soon
I’ve already complained about the mere existence of Heroes of Olympus elsewhere because everything Luke fought and died for only bought that world about a month of peace before the gods came and ripped it all away for More Story.
I’ve also complained that the Star Wars Sequels were always going to spit in the face of a character’s six-movie legacy to bring balance to the Force by just going… nah. Ancient prophecy? Only bought us about 30 years of peace.
Whether it’s too soon, or it’s too closely related to the original, your audience is going to feel a little put-off when they realize how inconsequential this sequel makes the original, particularly in TV shows that run too many seasons and can’t keep upping the ante, like Supernatural.
Kung Fu Panda once again because these two movies are amazing. Shen is completely unrelated to Tai Lung. He’s not threatening the Valley of Peace or Shifu or Oogway or anything the heroes fought for in the original. He’s brand new.
My yearning to see these two on screen together to just watch them verbally spat over both being bratty children disappointed by their parents is unquantifiable. This movie is a damn near perfect sequel. Somebody write me fanfic with these two throwing hands over their drastically different perspectives on kung fu.
8. It’s so divorced from the original that it can barely even be called a sequel
Otherwise known as seasons 5 and 6 of Lost. Otherwise known as: This show was on a sci-fi trajectory and something catastrophic happened to cause a dramatic hairpin turn off that path and into pseudo-biblical territory. Why did it all end in a church? I’m not joking, they did actually abandon The Plan while in a mach 1 nosedive.
I also have a post I’ve been sitting on about how to handle faith in fiction, so I’ll say this: The premise of Lost was the trials and escapades of a group of 48 strangers trying to survive and find rescue off a mysterious island with some creepy, sciency shenanigans going on once they discover that the island isn’t actually uninhabited.
Season 6 is about finding “candidates” to replace the island’s Discount Jesus who serves as the ambassador-protector of the island, who is also immortal until he’s not, and the island becomes a kind of purgatory where they all actually did die in the crash and were just waiting to… die again and go to heaven. Spoiler Alert.
This is also otherwise known as: Oh sh*t, Warner Bros wants more Supernatural? But we wrapped it up so nicely with Sam and Adam in the box with Lucifer. I tried to watch one of those YouTube compilations of Cas’ funny moments because I haven’t seen every episode, and the misery on these actors’ faces as the compilation advanced through the seasons, all the joy and wit sucked from their performances, was just tragic.
I get it. Writers can’t control when the Powers That Be demand More Story so they can run their workhorse into the ground until it stops bleeding money, but if you aren’t controlled by said powers, either take it all back to basics, like Cars 3, or just stop.
Sometimes taking your established characters and throwing them into a completely unrecognizable story works, but those unrecongizable stories work that much harder to at least keep the characters' development and progression satisfying and familiar. See this post about timeskips that take generational gaps between the original and the sequel, and still deliver on a satisfying continuation.
TLDR: Sequels are hard and it’s never just one detail that makes them difficult to pull off. They will always be compared to their predecessors, always with the expectations to be as good as or surpass the original, when the original had no such competition. There’s also audience expectations for how they think the story, lore, and relationships should progress. Most faults of sequels, in my opinion, lie in straying too far from the fundamentals of the original without understanding why those fundamentals were so important to the original’s success.
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startographist · 9 months
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☆゚⁠ . * ・⁠ 。゚DEAR SOULMATE — PROLOGUE I 🪽
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wistful, dreamy, and vague— those are the three words kazuha describes kunikuzushi's pieces. wistful that you can feel the nostalgia by just looking at it, dreamy and vague as if it lets the viewers reciprocate what the piece truly means. 
but one thing about kunikuzushi's pieces that makes them genuinely recognizable is the muse.
in every painting, a muse in white is always included, if it's not the main focus of the piece, the muse is present.
kunikuzushi doesn't know why he paints a specific muse either, he certainly can't say that it's a force of habit or has seen the muse before in fact, the muse is just a product of his void of imagination.
every time that he tries not to paint the muse he either ends up unconsciously painting her or he feels that something is missing...
there's no denying that painting her was an unspoken law itself.
and he dared not to break it.
because from the base of her neck to the arch of her eyelids, her beauty made a slave of him.
 
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soulmates. he thought it was worthless.
soulmates are a useless and unpleasant concept, the red string tied to his pinky finger is served as a distraction for him.
and the idea of commitment itself scares him and as if being tied to another is gonna change everything... he's abandoned after all, hope isn't gonna do anything hell— it will crush you to pieces, he knows it too damn well.
but with a red string looped to his finger twitching, he wonders...will his soulmate be the one who'll heal him? some even suggest that the muse in white is his soulmate, whether it's true or not, he doesn't care or so he thinks...
he's in a sheer in denial but one day, he dreams, he'll have his soulmate to dedicate all of his pieces... and so, he secretly waits for that day...
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a hint of elegance and serenity, its aroma dancing around her, each sniff leaving a feeling of contentment that made her grin. she can still feel the softness of petals on her fingertips. she admired the sight that made her eyes beam with admiration as she grasped the stem between her index and thumb.
she knelt in front of the flowers, which looked at her with grandeur that she would never achieve. she wasn't bothered by other people's conversations or footsteps since her complete attention was on the flowers in front of her.
they danced whenever the wind was too strong outdoors. the noises of gasping from the women wearing skirts could be heard, but she was unaffected. she desires a stronger breeze so that the flowers can swing gracefully with it. the scarlet string in her pinky twitched, yet she chose to be ignorant as her attention still on flowers.
when one of the petals dropped on her hand, she giggled. It was blue, a colour that many people consider basic, yet any colour mixed with it makes it appear much more lively in her opinion. despite the noises in the distance, she feels as if she's in heaven since everything is just too serene for her.
she worried that the peacefulness will soon be disrupted by unwanted tragedy.
a special butterfly was letting itself arrive and dance with the breeze as the tiny shop's bell chimed. such a small object with a kaleidoscope of colours whirling around it, a tiny work of art that drew her gaze in enjoyment.
as it landed gently on one of the petals, its wings fluttered in a little way. she gazed at it, and no matter how much she deny it, she believe it stared back at her. it soared away, high and free, with one hand rising and her fingertip almost brushing its wings. she wonders oh-so carefully, maybe this butterfly is my soulmate, she thinks.
she runs after the butterfly, ignoring the stares from people who thought it was a childish act. bumping into different people but she paid no mind as her eyes and mind are focused on the little creature that entranced her minutes ago.
then again, the scarlet string started twitching, perhaps glowing.
she ran after it, but she stopped when it landed on someone else. again blue is the color she tends to ignore, but somehow it caught her eye this time on an ordinary day. she got lost and instead stared at those ocean eyes as the man was crouching down and studying the flowers in front of him.
she looks down on her pinky finger again. and there, it glows.
the way the flowers danced once more made everything perfect. there was so much beauty that she felt it was out of this world. at this point, she felt butterflies in her stomach take over her and her emotions.
"woah..." she uttered under her breath, almost as if the scene in front of her had taken her breath away.
her finger landed on one of the petals, his fingertip barely brushing against hers as it was on the other side of the flower, put on another petal. she was so close, yet so far away; if she had only allowed herself to get closer, she might have been able to reach him.
she could've reached towards the beauty itself.
It wasn't the butterfly that drew her attention anymore; instead, it was his figure. His colourslors and build, his physical traits, with his fingertip almost brushing against hers.
Her gaze never broke from his, and as the bell rang again, those stunning eyes finally met hers.
glowing red string,  eyes locked, both bamboozled.
two individuals stare at each other seemingly bewitched to each other.
her, who is hauntingly beautiful, and him who's gorgeous as a porcelain doll...
in the midst of the serenic warmth of inazuma, summer joy filled atmosphere, two individuals are in chase of finding what this all means.
"it's you." he muttered under his breath, cursing at the fact that he feels the nervousness brimming to his nerves.
she shakily stood up, eyes wide in shock. and as funny as it is, she wore a white dress highlighting the fact that the muse in his paintings was not a product of his imagination but is actually his soulmate. this also highlights her beauty even more, with golden hues of warm sun pouring over her figure.
her e/c eyes scanned over his short stature, seemingly entranced at the doll-like features.
"you're pretty..." she breathed.
the first change of words was sure a bittersweet one.
to be entangled with someone forever was already a bittersweet fate.
and yet here they are, ready to face the pre-birth agreement they made...
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TAGLIST (open) ; @sakiimeo
NOTES ; uuuuu im so tiredge // credits to yizheng ke on art station on slide one !!
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smau by startographist! plagiarizing, distributing and translating without the author's permission is a violation against creative rights.
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mdhwrites · 5 months
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The Grimwalker as a concept was so weird. Mainly that Hunter was all 'ohhhh no we cant tell them im a spooky Grimwalker!' But... why would anyone care? The only reason given is that hes a reincarnation of a guy nobody even knows or cares about. Theres not even like, a spooky myth about Grimwalkers because its got such a vague ruleset and premise. He's barely different from a demon.
That COULD have linked to the demon discrimination plotline youve talked about, but there is none so it cant be that. Which i understand was partially because Dana wanted the gays to just exist, so she scrapped discrimination in general. But, a big part of forming cultures and identity is 'Otherness'. People compare themselves to others and define themselves by how theyre different. So scrapping discrimination ends up making the witchs and demons feel like nothing. They have nothing to compare their identity and culture against because theres just no conflict to spark comparison.
This lack of substance also means the fans don't care about Grimwalkers. See the moring comic where the Grimwalker was turned into ANOTHER way to say 'haha Boscha so cringe amirite? point and laugh because she has nobody who loves her.' even though the grimwalker is to reincarnate the dead.
OH MY GOD I'M SO HAPPY SOMEONE ELSE NOTICED THAT! *SCREAMS BLOODY MURDER* Like I know Mark just writes Boscha how the entire fandom sees her (which hasn't helped me enjoy A Hint of Blue, not that I think it's good regardless) but seriously what the fuck!? Why do that to her except just to be mean!?
*sighs* What were we talking about? OH RIGHT! Grimmwalkers.
So for why Hunter has anxiety, it actually is because TOH is doing a very basic clone/artificial human storyline with Hunter and those arcs are actually a lot more internally motivated than externally motivated. Clone lives a life believing they're their own person, then one day finds out they're not, perceives themselves as less because of this distinction but then in the end decides that regardless of their origin, they are their own person and so throw off their shackles, embrace who they are and become better for it. It has nothing to do with race and while it is baby's first clone story, I also still like it conceptually because, well, there's a reason why it's the default clone story. It especially is good for kid's media because while the clone can struggle with the anxiety of it, their friends never have to actually be bad or discriminatory against them because the point is loving yourself for who you are and not who you were made to be.
But I've talked before about how this basic framework actually has a Catch 22 built into it when it comes to Hunter... Which apparently Tumblr wants to tell me I've never done before. Thanks search function. The short version is that this template requires not only a rejection of what they were made for but for them to become distinctly different, usually opposite, to their purpose/original. For Hunter, he only knows Belos so this takes shape in trying to be the opposite of him. The problem is that the opposite of Belos... Is Caleb. Who Hunter mimics in every action he takes after getting away from Belos. There's literally no way to follow this template without adding complexities like him accepting his true origin and being okay/happy with that, something that was probably unlikely in general but especially wasn't going to happen with the shortening, which I will actually give people for. Because the Grimmwalker twist happens so late, they either had to cut it or had no time to actually do anything with it which like... Why not cut it? You did nothing with it and it actually made sure you didn't have the time to actually have Hunter reject Belos' morality so that his redemption doesn't come across as self serving and for survival more than an actual, you know, change to his beliefs.
As for how interesting Grimmwalkers are... They're just clones. Boilerplate, boring clones. Make a body based on another person, put memories in, BAM! Got yourself a clone. Doesn't get more classic than that. It's hardly even magical honestly besides the components, especially with how it actually doesn't give them magic despite those components, or have weird quirks since they're not actually made of flesh and blood, elements that the fans have had a lot of fun with that the show never does, though admittedly part of that is due to how late it happens. Then again, all magic in TOH is boring so it's not likely they would have anyways. Also, you know, a lot of shows will do a single clone episode and have more fun and magic to it than TOH does with one of their core cast members being one so *shrug*
Now, for the final part, I do want to also touch on the 'other' aspect because while discrimination is one way to do it, you can get this across in other ways. One such way is the core defining trait of the Grimmwalker from a tangible standpoint: He doesn't have magic. In a society that mostly has magic, him not having it is a big deal. It's literally what gives him and Willow their first connection as a couple, as insulting as that scene actually should be to Hunter.
And then Hunter is 'fixed' when he gains his magic. His 'other' status removed because he's a real boy now. *SIIIIIIIIIIIIIIIIIIIIIIGH*
I have so much more I could say about TOH and 'The Other' (made a blog about a lot of it between writing this draft and publish) but I'll leave it at that so it actually stays on topic instead of the half a dozen tangents I've deleted. None of this makes it good by the way and with how TOH tackles most subjects like this, it's incredibly unlikely that more time would have made it better. After all, being a Grimmwalker is only one of like a half dozen TANTALIZING character/arc concepts for Hunter that are never addressed. The fact that he is trained to kill witches and likely has. His relationship with the Isles because he doesn't have inherent magic. The fact that he is filled with such care for the nation and its government that it blocks out all else in his world. How a sheltered child reacts when they suddenly have freedom and are thrust into the wider world. Etc. etc. that are just footnotes to the writers more than anything to actually build a complete arc around or else they wouldn't have just keep adding to the angst bucket without actually resolving any of it.
So of course Grimmwalkers are bland while being a fine to good concept that's then made terrible by narrative implication or neglect. That's EVERYTHING to do with Hunter.
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Sidenote for this one: It is funny that Dana wanted there to be no bigotry in the Isles when her villains entire scheme is through religious persecution. You know, bigotry. Whole other blog I could go into.
I have a public Discord for any and all who want to join!
I also have an Amazon page for all of my original works in various forms of character focused romances from cute, teenage romance to erotica series of my past. I have an Ao3 for my fanfiction projects as well if that catches your fancy instead. If you want to hang out with me, I stream from time to time and love to chat with chat.
A Twitter you can follow too
And a Kofi if you like what I do and want to help out with the fact that disability doesn’t pay much.
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7grandmel · 3 months
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Todays rip: 13/02/2024
NIGHTMARESCAPE 〜Unrestrained HyperCam 2〜 (Final Boss Phase 2)
Season 4 Episode 1 Featured on: FINAL BOUT ~ SiIvaGunner: King for Another Day Tournament Original Soundtrack VOL. 3
Ripped by Princess Sylvysprit Visuals by 813N
youtube
I covered KFAD just two posts ago with Unhealed, and a big point I wanted to drive home in that post was just how much effort each and every ripper and contributor put into the event, in a way that still feels unbelievably impressive to this day. It's no secret that the King for Another Day Tournament absolutely ballooned in scope from its initial proposal, with tons of things added and changed last-minute to keep raising the bar even higher. And that scope is, again, the main reason why I cover the event so prominently when discussing Season 4 Episode 1, as its unprecedented scale and quality throughout eclipsed anything the channel had done up until that point (and, arguably, since!). Yet for as troubled as production reportedly was, as unchecked as that ambition might have been, its incredible to think that...most all of it still managed to stick the landing? And there's no better example of this in action, I find, than NIGHTMARESCAPE 〜Unrestrained HyperCam 2〜 (Final Boss Phase 2).
I think it came as a surprise to most of us, especially those who had followed the original King for a Day tournament just a year earlier, that the second contest slowly began to grow itself a sort of storyline. It wasn't much, and it wasn't in the forefront - but ones who remembered to check the King for Another Day MOJO website would get to see in universe "interviews" with the event's contestants, small little side stories in their time between matches, and full-on emotional beats of character development. As I mentioned way back in mines.ogg (unused) (and of course in Unhealed), a contestant like MissingNo wound up actually becoming a fleshed-out, fully-rounded character, more than just a vague concept attached to a source list. I truly salute the team who worked on the MOJO writing, being able to effectively improvise such an effective narrative and writing wholly unique dynamics and developments based on the per-match outcomes of the tournament. All of this all-around development, this investment into the entire cast of the event, and the excitement for the final match, made the surprise reveal to come so much more exciting - the reveal that the King for Another Day Tournament had a final boss to defeat.
Winner of the prior year's King for a Day Tournament and the in-universe host of the entire second tournament, Unregistered Hypercam 2 fell victim to possession by the mysterious "crown", set to be awarded to the Tournament's winner. Controlled by a still-unexplained sentient life found within the crown's ruby, the final match between DJ Professor K and Mariya Takeuchi wound up suspended - as this new monstrous force threatened to keep the Tournament running forever, eternally suspended with no resolution, yet another timeloop right alongside the one the Christmas Comeback Crisis already presents in the channel's main story. The Tournament calls for the help of both finalists, every other contestant - and the power of us, the viewers, to use the "MF LIKE BUTTON" from all the way back in Season 1's lore - to fight against and destroy the concept of eternal safety, the concept of maintaining stagnation for the sake of not losing those temporary moments of joy.
...look, I could over-analyze and dissect this finale as much as I want, about how pitch-perfectly each storybeat fell into place to truly connect the King for Another Day Tournament to the theming and narrative that the prior three Seasons had been so rigorously following, but...we're here to cover the theme of the battle itself. But I felt that all this context did need to be conveyed in some way - becuase NIGHTMARESCAPE 〜Unrestrained HyperCam 2〜 (Final Boss Phase 2) reflects the tone and energy of the entire event so pitch-perfectly, it amazed me to learn just how last-minute its production truly was. Princess Sylvysprit employs her expertise and familiarity with the Touhou series to arrange Dreamscape, anthem of the old internet that Hypercam represents, into a rhythmic, hectic, exciting melody, with a sense of dread overlaid on top of it all from the heavy synth covering it (see, there WAS a point in covering Nostalgic Blood of the Gregg ~ Old Source right before this!). It becomes a full-on back and fourth, triumphant higher-key brass responding to the droning eternity of Hypercam's synth melody - made even clearer as the melody and instrumentation occasioally changes to reflect the two finalists' own sourcelists. The amount of layers present in this theme are absolutely incredible, from the choir adding a sense of dread to the track's Hypercam-led sections, to the lone piano sounding as if the original Hypercam is trying to break free from the eternal spell he's been cast under, to the incorporation of the King for Another Day Tournament's main theme for the chorus - we may not see the battle play out, yet the music all on its own conveys a battle in such an engrossing, layered way.
The visual of the Unrestrained Hypercam 2's looming figure just adds the final touch upon it all, wielding the same spinning buzz-saw that was seen severing the thread of hope for all contestants way back in the "opening" to the tournament as a whole. The finality of the story was conveyed so expertly on every front, and the excitement back then was palpable - I still have my contribution to the MF LIKE BUTTON's power left on the video from all the way back in 2019, alongside 14 thousand other viewers (19 thousand on the video announcing the battle!). A duel with the Hypercam, and NIGHTMARESCAPE 〜Unrestrained HyperCam 2〜 (Final Boss Phase 2) by extension, may not have been part of the initial plan for the event - but I am so, so happy that it wound up happening. Because the sense of community and excitement that I, and so many others, felt at this very moment of the channel's life, is one I'll forever cherish.
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loaffofbred · 29 days
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Hazbin Hotel: A rambled review
disclaimer: all of this is just a ramble or list of my opinions on the show! specifically the flaws and opportunities that are missed and such, this is not to say the show is good or bad. this is not for convincing anyone to change their mind on any of their personal opinions, but to air out my general thoughts on the show!
now lets dive in >:)
Pacing
- i'm sure this is said about a thousand times already, but its not exactly a bad point. the pacing of the show is evidently rushed just basing off of the finale itself, especially the lack of fleshing out the core concept of the show which is redemption. despite the show giving big emphasis on redemption, the lack of deeper conversations, in-depth look on the character's past life, and reflection of the bad things that they've done in general whether in hell or on earth shows how much time the character needs in order to truly earn respect for themselves and enough to be considered 'redeemed'. the pacing unfortunately loses a lot of its opportunity to give further focus on the characters due to the episodes being focused on OTHER characters outside the cast itself. take for instance, the vees. in my opinion, i think the vees were pointless to be in the show on its first season, the only reason why they were introduced is for sir pentious to be a spy, even though they didn't technically have to show up in order for that to happen. the vees could've been more mysterious, intimidating, or even just ominous despite their clear cover and control over other sinners. their presence while popular, couldve been hidden by the show to excite or tease them on the next season. the season overall couldve been cut, the finale being the entrance to heaven so that the other episodes are there to truly flesh out the characters and redemption that charlie wants to happen. to be honest in my view, the redemption that charlie seems to go on about is rather vague, especially with her tactics. we never truly know HOW else does she reinforce redemption, how exactly does she make sinners reflect upon their own actions? trust falls? little activities? not any that regards vulnerability or talk of the past or even just a reflection of themselves? ill talk further about this in its own section, but overall, i think the pacing and the jampacked amount of characters being pushed into one episode, and the unnecessary introductions really makes it hard to further appreciate the show. it lacks time, and feels like the characters are racing for redemption rather than taking the time to truly know how redemption works or is applied to them. while i understand the certain rush due to the introduction of adam and him pushing the date of the extermination, that doesn't mean that redemption itself should be rushed, in regards to sir pentious.
Charlie: Concept of Redemption
- while i continue to love charlie as a character, there are clear flaws with her logic of redemption that were never challenged. such as the small activities that shes doing that are evidently not working for all of them (angel dust), and the clear lack of control she has with how she reinforces redemption based on the lucifer episode. she has no clear direction to what is considered redeemed, but she forces her way through it despite it clearly not working in her favor (ie. going to heaven). no one questions her way of trying to redeem sinners despite its clear flaws, while the collective connection of others are one component to that, that doesn't necessarily change the way the characters look at themselves. they can have relationships and connections to people, but that isn't facing their flaws, facing the mistakes that they've made. the only part i saw seeing a character truly reflect on themselves are angel dust and husk, where in charlie only was slightly the cause of, and thats being generous. charlie as a character should have been more challenged in order for her to develop a deeper understanding of redemption, so that by the time shes proving it to heaven, it doesn't feel like a losing battle or reckless choice, but a clear conviction that we, as the viewer, know is possible. it makes us the viewer, know that charlie isnt simply saying it, that charlie is willing to change on her own and for others like the virtues and values she believes in. while her naivety is one of her character traits, her staying that way only makes her to be a flat character, one that never changes as the plot moves forward. as (one of) the main character, thats even more disappointing. i honestly expected for the lucifer episode to be the reality check that charlie needed, the evidence of heaven clearly being flawed themselves, and how directionless she is with her plan to redeem sinners. but sadly, that wasn't the case. all in all, redemption itself and charlie should've been more fleshed out, it was vague, lack any deeper meaning, and felt forced in the narrative despite it being the very concept of the show.
Sir Pentious: Redeemed or Not Redeemed? (that is the question)
- before i start i just wanna say, i love sir pentious, by far one of my favorite characters from the jump. BUT, the way they handled him was sadly, exciting yet not quite satisfying. his character was interesting and fun, quite different compared to the cruelness that we see frequently in hell. his redemption felt unearned despite his sacrifice for others, this makes the question of how redemption works in the first place. if he is redeemed, does that mean that only actions in hell is the basis of going to heaven? besides the point, the redemption of sir pentious while exciting, didnt feel satisfying due to the fact that we never truly got a clear understanding of HOW was he redeemed, or how exactly did he led himself to reflect on his own actions. it felt rushed to me, is more or less my take, his lack of screen time points to that even more.
Visuals
- these are purely off of my own opinions and preferences, take this mostly with a grain of salt.
- backgrounds: too much red and black, please put tiny bit more contrast to bring out the characters more, the lack of variety makes it harder for characters and the background to be unique and stand out to someone or a viewer. theres a reason why i can barely picture any of the backgrounds in any of the scenes in the show. (or maybe its just me, idk)
- characters: purely my own opinion, character designs could've been more pushed into the animals/elements that they are, like alastor, vaggie, and nifty. (tbh i didnt knew alastor was a deer until someone told me the first time i saw him). less red, experiment with contrast, complimentary colors despite them being in the pride part of hell.
Alastor: Unnecessary or Just Right?
- i see a few people think alastor overall is pointless in the season or isn't needed in the show, but, i somewhat disagree with that. a part of alastor's character is him being in control, he yearns for control over the situation and is mostly there to pick the right moment to manipulate it all in his favor. i personally like the subtle (yet not so subtle) of displaying alastor as threatening and cunning, his whole character is about subverting or sometimes satisfying the expectations and judgements of others to his favor. his role isnt to just be a mastermind, but to be a character that shows repression, lack of empathy, lack of trust in anyone, and controlling behavior be a contrast to the very concept and ideas that charlie wants to avoid and change. hes a direct opposite and challenge to what charlie calls 'redeemable'. by that point, alastor's role isnt simply to be smart and to control, but to be a challenger to charlie's whole idea despite being in her side. while heaven somewhat plays that role, alastor challenges it far more from his general demeanor and the actions that he's rumoured to have done. this pushes a question in the future that charlie has to face, would you protect and support a co-worker that directly opposes the very idea that the hotel faces? it makes the creation of the hotel far more interesting, and makes an intriguing question of morality that charlie has to face. hes a ticking time bomb, i do hope that they also look to alastor's clear weaknesses and vulnerabilities, ones he cant avoid and have to face.
anyways, these are only the few general opinions i have of the show, if ya want more positive things of the overall show, i might just do it if i have the time :)), its 2am now bye byeeeeee
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96percentdone · 8 months
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Every time my old post expressing bafflement at 'anti player theory' undertale and deltarune fans gets a note, I go through the war again. Maybe some of them are normal, but like every post from these people that I have ever seen is never content to just have a strictly in universe read of the text. They gotta assert that believing a video game has meta elements spits in the face of craft and storytelling, and no video game could ever draw attention to it being a video game as part of it's thematic identity. They have to debunk the concept of metafiction just to be right, which is hilarious because they end up overwriting the thematic craft they claim to be the only real supporters of.
Undertale is about war, and violence, and hate and how we respond to it. Most monsters don't really want to fight, half of them are just hanging out, so they're happy to be friends if you are, but the memory of the war between monsters and humans lingers. Whether they don't entirely understand the war's true essence because of their purehearted natures make them antithetical to it (Papyrus, Monster Kid), or use the narrative around it as a prop for their personal goals and are forced to contend themselves (Alphys, Mettaton), or try to teach its horrors with its methods (Toriel), or are convinced that the only way to escape the shadow of the war is to win it (Undyne) even if they don't really want to wage war at all (Asgore), the history of that war informs it all. Flowey is who he is because that violence ravaged Asriel, a small child, SO hard his grief and anger are now everyone's problems. He cannot feel love because the cycle of violence stole his ability to believe in it. Every genocide boss only fights you to stop you from carrying out your own. They know that if the entire underground is so easily destroyed, there is no reason humanity wouldn't face the same fate, and this cycle must end, even if they are powerless. The ending is determined by whether you perpetuate war. The genocide run is a grueling, unfulfilling, deliberately difficult challenge as punishment for enacting war for nebulous gain, while pacifist ending brings about the best future, where everyone including Asriel is saved, and it is the most fun to play, because is one where you commit to kindness and understanding. They both are in service to the thesis statement that "love and compassion are good and the key to rectifying all wrongs."
Hbomberguy and NezumiVA have made videos on the same lines, but Undertale's meta because it's about how we engage with video games as a medium. It's about completionism. It asks whether mining a story for every possible scrap of information is worthwhile. Chara's true name is literally a derivative of player character, you are meant to name them after yourself, and project onto them and Frisk until the game seperates them from you because you are a real human being, not a character in a video game. You only learn Frisk's name by the end of pacifist, the best possible ending that you should be satisfied with as a means of separating your ties, and you only meet Chara when you go way the fuck out of your way to get the worst possible ending because of vague hints that there is one. Undertale uses the vibe and aesthetic of old turn-based rpgs to draw you in, get you comfortable, only to use it's characters to ask why are you doing any of this? Is this why you like stories? Are video games merely arrangements of lore to be logged into a wiki until you run out of data to sort, or did you like Undertale and other video games because its characters and ideas resonated with you emotionally? The text has a lot of compassion for Alphys and her fan hobbies, and it only criticizes her when she treats the real world as a self insert fanfic, and it's meta thesis for you is similar. It's fine and good that you love your favorite games, but what are you getting out of engaging with the medium in this way? "Don't you have anything better to do?"
But Deltarune is where they really start to lose me. It is not finished, things could change with later installments, but from what little we have, it follows up on Undertale's commentary about the cycle of violence, and brings it back to suburbia. Violence here is interpersonal abuse and neglect. It is adults caught up in the myriad problems of adult life they do not notice, or fail to support, or do not care about the children suffering under those same systems. Kris is a child who lives in the shadow of their older brother. They befriend Susie, who eats garbage and doesn't seem to have parents (or at least not any that give a shit), and they have a childhood bond with Noelle, who has lost her sister, her father is in the hospital, and her mother is absent and otherwise not great. Even Berdley has a whole complex about needing to be smart thanks to his upbringing. Kris opens this portal themself, literally escaping into a fantasy land where they, children, are the most important and powerful, unbeholden to adults and their baggage. They get to be agents, not subjects, and yet the dark world still has those same anxieties. Lancer is afraid of his father, Queen is an overbearing mother, Rouxls is an opportunist most concerned with himself, King struggles in vain to liberate himself from being a subject while forcing his subjects to adhere to his agenda, Spamton wants to escape his chains and is the incarnation of a spambot, Seam gives up, and Jevil escapes into his imagination. Kris can abuse Noelle into the snowgrave route, and Susie and Berdley are bullies because kids are just as capable of hurting one another as adults are. Darkners may say shit about not wanting to fight anyway, and Ralsei might regurgitate Undertale's lesson as truth like it's his full time job, but even he re-evaluates by the end of chapter one. In the real world things cannot be as simple they were in Undertale.
Agency obviously relates back to the meta, as Kris' is literally overwritten by the red soul you are asked to give your own name in a dialogue that once again separates you from your fictional vessel, a player character, then goes even harder when they slam dunk that little guy you made into the trash because "No one can choose who they are in this world." You can't either. You can get Kris to abuse Noelle into killing people, carry out the abuses that made these kids desperate to escape in the first place, even if they don't want that, but understanding the player solely as a force that strips agency, much like understanding Undertale's player as a comment on real world morality, is incomplete.
If Undertale critiques completionism and datamining as a valuable ways to understand art, then Deltarune reuses its cast and critiques is thesis as part of a its meta to showcase the it's real value. It is a story that even in universe is about fiction. The dark world and its inhabitants are palatable reflections of Hometown. Kris and Susie keep going back because it is freeing, and allows them to grapple with the their complicated feelings about their world. They can come out more confident in themselves, with a healthier mindset, or Berdley can fucking die! Violence in the dark world comes back out of it because the dark world is a mirror. Video games aren't real, you don't actually kill monsters or darkners, but war is real, and violence is real, and abuse is real, aren't they? Isn't that why you get sad when characters you like die? How often do we use analogies and metaphors to explain our feelings, or complicated ideas? Fiction is just a tool to understand the world. What are the stories you love saying to you?
If the meta doesn't compel you, it's not what you find value in, or how you interpret the text, I don't care, even if I think it's strange. What you get out of these games belongs to you, and you deserve to have your reading as much as I or any meta proponent does. But anyone making claims about what fiction must be, just to deny the a meta angle is possible? That's anti-intellectual bullshit. It denies metafiction exists as a tool altogether. It shits on not just Undertale and Deltarune, or meta video games, but stories written across every medium that have ever used their work to comment on itself, its genre, its medium, or art as a whole. If you denigrate a whole artistic convention and the work of countless artists just to validate your hot take? You don't deserve any respect.
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utilitycaster · 9 months
Note
You nailed why I'm having trouble with Laudna. Another moment for me is her shortness with Orym when pleading to FCG, some of it potentially explained by Marisha in 4SD: how fucked up the lack of intervention + nod were, Laudna's feelings on it all, potential conflict down the road, etc. But when you see the episode itself, Marisha is pretty clear Laudna isn't really aware of her friends at all, that nothing was going to stop her from killing Bor'Dor. 1/2
I usually don't mind inconsistencies at all, because as people we are never realistically consistent 100% of the time, we aren't always in character, so to speak. But some of this feels inconsistent with what has actually happened and is happening, with the text itself, so it feels so jarring. Anyway, I understand if you don't want to post this, just happy you can put to words what I have trouble articulating myself. 2/2
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Hi anon, thanks! Yeah...I don't actually mind Laudna having conflicting feelings about Bor'Dor, but she doesn't know Orym's underlying motivations (I don't actually find the lack of intervention to be remotely fucked up. Nod kind of is, but I think that's the other thing. We're just guessing at who she's lashing out at, if anyone in particular.)
I think. if I may, the reason all this discussion of Laudna's weaknesses as a character is coming up now is because it was always an issue, but between how much stronger her concept seemed during the Team Issylra arc, the return of Delilah (always a weak point) and the fact that the story itself has hit its stride and a number of other characters have sharpened their focus while she's in many ways taken a step back, conceptually.
I think as others have pointed out, it's 65 episodes in and Marisha's answer in 4SD to any questions about the character concept is still "nightmare about creepy girl." Like, that's fine as a starting point, but what is Laudna trying to achieve? What are you exploring with this? What is she going to do about Delilah now? Will we get any sustained payoff of her grappling with the fact that not everything is fine, or will proximity to Imogen continue to act like a rapid dose of sedative?
What did she do in 30 years, because all we have is "made Pate", "got kicked out of a bunch of villages but also this hasn't been consistently backed up by people's responses to her during the campaign so it feels off", "and got to Marquet" (NO understanding of how she got here, which is pretty egregious). Again, the comparisons that keep being drawn in a matter intended to bolster her relationship with Imogen constantly keep detracting from it - Fjord and Jester had known each other for a few weeks or so prior to the campaign and it felt like it, as did Caleb and Veth's several-month friendship, as does even FCG and Ashton's vague cohabitation of convenience. There is simply no sense of knowing each other for two years. I talked about players who are masterful with negative space recently, and this is the opposite - the missing pieces do not suggest a shape we cannot fully discern. They just fall unused onto the floor.
Even the mechanical build feels mostly designed around a directionless aesthetic. Like, genuinely, why is her base level warlock if she showed signs of magical talent prior to Delilah possessing her? It's not even particularly mechanically superior for her to have done this! Warlock/Sorcerer isn't a strong multiclass anyway, and leaning into sorcerer in a party with a different sorcerer whose engaging with that thematically far more, and not really doing any other work into her opposition of Delilah makes it worse. When you add in that Pate is both one of the more recognizable aspects of the character but Marisha at one point said she had no original intentions of taking that third level in warlock (the one that granted him existence), it all becomes more baffling. And to be clear, characters can take unexpected turns; but there wasn't work done within the story that indicated a level of warlock would make sense (and in fact it would have made more sense to have fought it harder!) There's such a passivity to her warlock side - it's not even an open embrace of darker power, despite what she's said, it's just losing control, which to be honest destroys everything interesting about it, while simultaneously making the stakes of her breaking that pact low. Like, oh, you lose 3 levels and you still have 7 levels of sorcerer? Why haven't you done it then. You were level 7 like a month ago. You'll get better.
I know this all sounds harsh but I think the most recent episode just showed that, pun unintended, there is a hollowness to the characterization and when significant changes to the status quo or thorny philosophical conversations occur, there isn't a solid enough foundation to support the improvisation. There's no sign of intentionality beyond the initial "be spooky." Like, why bring in Whitestone and never consistently explore what it was like living under the Briarwood occupation as a commoner, or what it means to have Delilah in your head? Every piece of the arc feels like it's dropped and picked up when convenient and stops existing when it's not. Like...I don't dislike Laudna, and she has good scenes with characters other than Imogen, and there have been characters I have disliked either for a stretch of episodes early on, or for their entire run, but it just feels like an unprecedented lack of thought into how this character will actually exist and do things for a full campaign. I can't dislike her for her personality or ideology because there's not enough of it to dislike.
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1moreff-creator · 6 months
Text
(01) Levi Fontana - First Trial (DRDT-Milgram AU)
Hey there! We’re officially starting the First trial, and it’s Levi’s turn! With his Voice Drama: Minimalism, and his Music Video (concept): Torn Stitches! As well as the voting at the end (I'm using Tumblr one week polls to not overcomplicate things). I’ve decided (for now at least) not to do post-MV interrogation questions because… I don’t know what to do with them? They would just be a bunch of headcanons for the most part, so I don’t think they would be too important. I might make them later, but not now. 
Anyways. Below is a vague, not entirely serious attempt at a thumbnail for this "video" (ID in alt text). The sprite is from the official gallery of course. 
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CW murder and blood (description of a fight). Not afiliated with either DRDT or Milgram.
One clarification I should have probably made in Undercover: all of these prisoner’s backstories are set in the US, because that’s where the DRDT characters are from (minus possibly Teruko). This isn’t really important for Levi, but it may come up later so.
Also another thing I forgot! The idea for this AU came from this post by sunlit-haru! Thanks for the brainrot buddy!
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Voice Drama - Minimalism
(Keep in mind this Es’ personality isn’t the same as canon, but rather it’s loosely based on a certain DRDT character)
*Footsteps*
Es: [Upbeat voice] Hello, Prisoner Number 01! It’s nice to meet you. 
Levi: Hm… Interesting. The uniform is designed to impose a sense of authority, that much is clear from the cape and the hat. The dark clothing enhances the effect, with the gloves-
E: Uh… what?
L: Oh! Apologies. Your outfit is quite intriguing, and… well, observing that kind of thing is a bit of a nervous habit of mine. 
E: Uh… huh. Well, that’s… nice! *Shuffling* Do you like it? It’s a bit more dramatic than what I’d usually wear, but I guess it’s fitting.
L: Oh? What is it you usually wear?
E: …
L: Warden?
E: Oh! Just call me Es! What’s your name, anyways? It would be kinda awkward to just keep calling you Zero One or something. 
L: … Oh. Right, where are my manners? Levi Fontana, a pleasure.
E: Nice to meet you Levi! Why don’t you tell me a bit about yourself? 
L: Well… I’m XX* years old. I work as a personal stylist in a pretty large company. Uh, I’ve lived alone for a while now, and, uh...
*(Note: DRDT characters are all of an unspecified, adult college age. Understand Levi is saying a number here, I’m just not committing to a specific age)
E: …
L: …
E: …And?
L: Well, not much else. I’m not a very interesting person, I apologize.
E: No, no! That’s all very interesting! But, well, there’s… how do I put this. There’s something in particular I was hoping you'd bring up? Something I feel we… kinda have to talk about?
L: Is that so?
E: Well… this is an interrogation, you know? And here in Milgram, there is a particular aspect of your life that we’re sorta more interested in, you see.
L: Oh, the murder?
E: … Yes, the murder. 
L: I imagined. You have mentioned everyone in this prison is a killer, yes? That TV-cat thing has repeated the same a few times.
E: [Oddly serious] It’s a dog, actually. 
L: … Really?
E: *Clears throat* Like you said, all of you have taken lives. Interrogating these situations is the fundamental purpose of Milgram. 
L: I see. And you know we are murderers without a shadow of a doubt? I would find that quite impressive.
E: Milgram has deigned you murderers, and I have full faith it is right in its assessment. 
L: Very well. In that case, yes, I am a murderer. 
E: … Just like that?
L: Well, yes. I killed someone. That makes a murderer, does it not? 
E: Uh, yeah, but… you seem oddly calm about this.
L: Am I? I suppose this is not quite how most people would confess to murder. But if I’m frank, I cannot bring myself to pretend to be sorry for what I did. 
E: Oh! That’s… huh.
L: …
E: I mean, why? Why do you not regret it? Surely killing someone is something no one would ever want to do, right?
L: Perhaps that’s how you view it, but… well. The person I killed had to die. It’s as simple as that. 
E: … Well, that’s a- That’s a pretty simplistic view, which is fine, I suppose. Isn’t that a bit cold-hearted, though?
L: I have been told that, yes. Hm... I suppose I should watch the other prisoners to learn how normal murderers should handle themselves.
E: Huh? I don’t think… Wait, why is that your first instinct?
L: Oh? Well… I have never been very good with my emotions. It’s usually better if I simply act the way normal people act. 
E: That doesn’t sound healthy.
L: Perhaps. It… hasn’t always worked out very well. I thought if I acted more like my family… ah, I probably shouldn’t talk about that kind of thing.
E: Hm?
L: Yeah, ignore that. 
E: Uh, if you say so... But that’s still quite a bit to unpack there. 
L: Is it? 
E: *sigh* Alright, listen. I have a lot to say about… that, but we have only a limited amount of time, and I still don’t know anything about your murder. 
L: Hm.
E: Look, Levi. I am not here to merely condemn you for what you’ve done. I am here to decide if you are Forgiven or Unforgiven. But as of now, I have little to make that judgement. If you just explain what happened, I'm sure you'll be able to convince me to Forgive- augh!
*Chair being pushed, something falls*
L: Es? 
E: Ugh- *Shuffling noises* Stand down. I am fine. 
L: Are… you certain?
E: [Noticeably more serious] As I was saying. To make a proper judgement, I must be deeply aware of the intricacies of your crime. Explain yourself. 
L: Wait. Why did you just-?
E: Irrelevant. Zero One, explain yourself.
L: … Alright, I suppose? But unfortunately, it is probably for the best if I refrain from speaking of my crime. 
E: What- What do you mean, Levi?
L: I am… not good with words, either. I fear by attempting to explain myself, I will only make things worse. From what I understand, you will be able to see directly into my mind? I believe that would be the best way for you to truly understand what I’ve done.
E: Really? You know you won’t have control of what’s shown, right? For all you know, it could show things as worse than they actually are! Don’t you want to clarify things now that you can?
L: You speak as if I have full control of my words. Frankly, I fear that my temper might flare up if… if I think about that piece of shit for too long. 
E: !
L: Oh, apologies! I did not mean to... *sigh* See what I mean?
E: Oh! No, you just… startled me is all. Why don’t you tell me more about this, uh, piece of… the person you’re talking about?
L: …
E: …Why are you looking at me like you want to kill me?
L: Ah. Apologies. That anger was not directed at you. As I said, it is difficult for me to talk about… about him without growing angry. And that’s- that’s something I have been trying to work on.
E: I… see. That’s a shame. 
L: It is not important. I have always been of the opinion that actions define people better than words ever could, especially when it comes to me. That video will probably show you the circumstances of my crime much better than I ever could.
E: Hm… I understand! But, without knowing what it’s going to show, aren’t you worried I might not Forgive you for it?
L: Hm… If I am frank, I do not yet know how to feel about this… Forgiveness you speak of.
E: Oh?
L: Well, I believe I did the right thing. I am not sure your words would change my mind. So, I am not worried about what you think of me. 
E: Uh… do you even know what happens if you’re not Forgiven?
L: I do not. Can I ask what the consequences are?
E: …
L: … Do you… not know either?
E: I mean, it could be pretty bad, you know? 
L: That’s not very convincing-
*Machinery whirs*
L: Hm?
E: Oh. Looks like we ran out of time. The extraction machine is starting. 
L: I see. 
E: *sigh* Very well! I’ll keep your words in mind! Let’s see what your actions say about what kind of person you are.
L: I suppose that would be fair. 
E: In that case. 
Prisoner 01, Levi Fontana: sing your sins!
(Oh wow I actually wrote a full VD. I mean, I think it's shorter than normal VDs, but I ain’t writing all that. Hope that was good enough)
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Trial 1 Cover: Panda Hero by HACHI
(Because I am unburdened by the laws of the land (copyright), I can give these people any song to cover I want! Hehe. I’ll keep it Vocaloid only, you know, for fun. Probably imagine the covers in English, since the songs in the MVs are written to work in English)
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Music Video - Torn Stitches
(So obviously I’m not going to actually make a song, I am not a musician to any extent, but I will make lyrics. Text between brackets is explaining what’s going on musically. Text in parenthesis are author’s note. Text in italics and citation thingy are lyrics. The rest is a description of the video)
(Also because no one has to animate this I get to go a little wild hehe)
[Silence]
The video opens on a shot of Levi with a black background, wearing a plain white shirt, leggings and shoes, standing with a hand on his chin and his eyes closed. He’s surrounded by clothes racks full of similar white shirts. The shot widens through a doorway, showing the room Levi is standing in is lit up by bright blue lights, and its floor is made up of white tiles (like the thumbnail room). A small sign is visible over the doorway. It reads “For self-expression.”
[Drumsticks are hit against each other as an opener. The classic “1, 2, 3, 4”]
Levi opens his eyes. On beat with the drumsticks, the lighting in the room changes around him, along with the sign on the door.
Orange lighting fills the room as the sign reads “Streetwear.” There are several shirts and pants spread across the ground.
Then it’s red lighting alongside “For the family.” Mannequins (like the ones you'd find at clothes stores) without clothes surround Levi.
Purple lighting, “Work clothes.” Desks replace the mannequins. 
Finally, it switches back to blue with the “For self-expression” sign. 
[The music kicks in fully. Imagine… Oh it is hard to describe music when you know nothing about it huh? Just- vaguely punk rock, somewhat fast paced. Metaphorically, it sounds like someone’s anger boiling just under their skin. Think of the beginning of Kotoko’s cover of Anti-Beat extended across most of the song. Does that even fit the genre I said? I have no idea]
Still with blue light, there’s a shot of his back as he quickly puts on the light blue polo shirt he wears in canon. A pop-up appears, pointing at it with text reading:
Blue Polo Shirt
Casual, simple, pragmatic. The color could speak of a calm and reliable person, but it may come off as too cold by itself.
Next, a shot of his hand as he puts on a black fingerless glove.
Black Gloves
Stylish accessory which signifies a person of action. Black is easy to combine with other colors for good aesthetics. 
We see the top half of Levi’s body as he walks forward, a title card appearing to fill up time. The camera focuses on his feet, wearing black boots, as he steps though the door. It lingers for another pop-up to appear.
Black Boots
Stylish. Useful for people who walk a hard path.
[The music slows down to let the lyrics take center stage. Again, I’m sorta using Anti-Beat as a basis]
The sun rises in the East, But I can feel none of its warmth.
We’re still in the same room as before, except the lighting has changed to orange. Levi looks at several blank mannequins wearing different clothes and facing different ways. The shot focuses on three of them, and pop-ups appear for their clothes.
Light Green Dress
A welcoming color that may be worn by a friendly, calm person.
Yellow Shirt
A warm and happy color. The user might be going through a joyous moment of their life.
Blue Denim Shorts
Simple, safe choice, for someone who may pay attention to their appearance, but doesn’t think about it too much.
Black Tank Top
Sporty, good for athletic people. Safe choice, but may sometimes represent someone’s despair.
White Shorts
Perfect for going on a run in the warmer parts of the year.
It switches to another two.
Pink Dress
Simple and upbeat. Good for more cutesy aesthetics.
Orange Shirt
Warm, inviting, happy. Incidentally, it’s a complementary color to blue.
It’s hard for a heart to beat, (I) When it is frozen as a rock (II)
(I) The lighting changes to purple as we get a front-facing shot of Levi walking past a desk. A mannequin sits on the other side, and a pop-up appears on its clothes.
Suit and Tie
Professional, but uncomfortable. This particular user really needs the work, but they do not like it.
(II) Then, we see him next to another mannequin. Levi is staring at this one, which is facing a clothes rack. A pop-up appears on its clothes, but also on a green hoodie in the clothes rack.
Neon Yellow Hoodie
Apologies, this one is too hideous to analyze.
Light Green Hoodie
They’re going to pick this one. It’s better for their aesthetic.
Yet…
We get a close-up of Levi sighing.
[The music begins building up, with fast drum beats in between lyrics. The lyrics themselves are quick and abrupt]
I have to make it work
Now with red lighting, Levi is sitting at a table, eating spaghetti. He’s no longer wearing gloves.
Next to him sit two teenage boys (not mannequins) with short hair of the same color as Levi’s, though their eyes aren’t drawn. Plates of spaghetti are also in front of them. The one on Levi’s right (our left) is wearing the following shirt, with another pop-up.
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Heartbreaker Shirt
His favorite. 
Meanwhile, on Levi’s left, the other boy’s shirt looks like this, with the pop-up:
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Party Shirt
His favorite. 
For the ones that even I can love
The scene switches to the head of the table. On it sits an older man with glasses and a grey shirt with black stains. 
Glasses
He’s smart.
Grey Shirt.
His favorite.
The boy with the Party Shirt is still somewhat visible to the man’s right. To his left, another teenage boy, this one with hair covering his eyes and hunched over in his chair, who has this shirt:
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Theater Shirt
His favorite.
A middle aged woman sits to that boy’s left, across from where Levi would be. She has long brown hair, and like the other two, her eyes aren’t drawn. She’s wearing bronze, reddish earrings shaped like camellias, and a black dress.
Bronze Earrings
A gift from my father. She likes them.
Black Dress 
Her favorite. 
The things they feel and I do not
The camera focuses on one last person, but only their smiling mouth and shirt are visible.
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Skull Shirt
His favorite. 
I’ll take them all and with them sow…
Back to Levi, the table disappears, but he’s still sitting. The lighting has changed to blue, and now he’s only wearing the blue polo shirt (and grey pants). The two boys which had been next to him have changed into clothes hangers holding their shirts. Levi looks around confused, before his gaze lingers on making eye contact with the center of the screen. 
[Chorus! The instrumental kicks it up a notch. The lyrics are very growly, leaning on Levi’s deep voice to give them some power (what am I saying again?)]
A patchwork heart beating along! (I) Can’t collapse, now keep it warm! (II) Even if it’s freezing, I’ll just fix it, make the passion thaw! (III)
(I) The camera flips, and this is shown:
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The heart pumps with the beat of the song. 
(II) Back to Levi, who quickly turns to the shirts on the clothes hanger. His expression still looks a bit aghast.
(III) The camera focuses on the Skull Shirt on a hanger, zooming in. It turns back to Levi, who becomes more serious. He nods. 
A patchwork heart beating along!  Can’t collapse, now keep it warm!  Even if it’s freezing, I’ll just fix it, make the passion thaw! 
As the chorus repeats, Levi grabs the shirt he was looking at. Then, we get a few frames of him sowing things just off screen. Shots of needles, thread, that kinda stuff. 
[There’s a small instrumental part to keep the energy from the chorus for a bit longer] 
We get a full shot of the heart, which now looks like this:
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Then, we see Levi smiling looking at it. However, he then frowns. 
A patchwork heart beating along!
The camera focuses on one of the black sections of the heart, the one which before just had fire. Now, the full symbol the Skull Shirt had is seen; skull and fire. 
[More instrumental for a moment]
Levi looks on perturbed. Suddenly, he startles and turns around. 
[Back to verse music]
All lives yearn for a yarn to spin, (I) Yet I fear I’m losing the thread. (II)
(I) Purple lighting. The same mannequin as before, wearing the same neon yellow hoodie, is holding out the green hoodie from before for Levi to see. 
(II) We zoom in on Levi’s face, as he turns to the side, and frowns a bit.
The mirror used to build up what’s “me”, I see it now, it starts to break.
Without overhead lighting, we see a full body mirror showing a completely different scene, which becomes clearer as we zoom in further. On our left, we see a mannequin wearing a grey hoodie, an orange spotlight shining on it. On our right, the boy with the Skull Shirt looks animated, his mouth open as if talking to the mannequin. His hair is the same color as the others’, except for red highlights (think the blond part of Mikoto’s hair). There is a red spotlight on him. A pop-up appears pointing at the mannequin’s hoodie.
Grey Hoodie
Commonly used by villains.
Yet…
We further zoom in on the mannequin’s right hand, which is stained by a splatter of black liquid.
[Chorus build-up again]
If I could get it right
The purple lighting returns as Levi looks back at the mannequin with the yellow hoodie. He nods, and we get a close up of him snapping his fingers. 
But there’s little that I can do fine
The mannequin now has blush on, wearing the green hoodie with a yellow shirt underneath. It’s also wearing a deep purple skirt. A pop-up.
Proposed Outfit
At least I’m not bad at this. 
Even smaller things feel like they’re too much
Red lighting, on a shot of Levi’s back. He turns around, but we can’t see his face. The shot switches to show the back of the “skull shirt” boy, again lit up by a red spotlight. We also see as the back of the grey hoodie mannequin from before, hand still stained and still lit up by an orange spotlight. The boy is talking to the mannequin again, gesturing towards it, but now he’s wearing a grey hoodie which is hanging off one of his shoulders. His hand is stained by a splatter of black liquid. 
It just feels like there’s no helping my…
The shot zooms in on the stained hand. 
We get a close up of Levi’s mouth, red lighting still noticeable. He snarls.
[Chorus again]
Patchwork heart beating along! (I) Can’t collapse, now keep it warm! (II) Even if it’s freezing, (III) come on fix it, make the passion thaw! (IV)
(I) We see the heart beating to the beat again, once more with blue lighting, and now it looks like this:
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(II) We switch to Levi sitting, looking slightly up as if staring at the heart, expression serious. 
(III) We get a different shot of Levi, now hunched over while sitting on a chair. His expression is still serious. Something out of focus is covering the foreground, and Levi turns to look at it. 
(IV) The camera flips to the thing he was staring at. It’s the purple sleeveless jacket he wears in canon, as well as his canon set of purple gloves and his pink tie. Pop-ups!
Purple Jacket
My favorite. Reminds me of work.
Pink Tie
Stylish yet professional. Reminds me of work.
Magenta Gloves
Comfortable. Cover a lot. Remind me of work. 
A patchwork heart beating along! (I) Can’t collapse, now keep it warm! (II) Even if it’s freezing, (III) I’ll just fix it, make the passion thaw! (IV)
(I) We switch to the purple boots he wears in canon. Levi’s out of focus in the background.
Purple Boots
Comfortable. Remind me of work. 
(II) We get another shot of Levi looking at the clothes, with a contemplative expression. The heart can be seen beating in the background. 
(III) Close-up of Levi sighing.
(IV) Another shot of the jacket and gloves, except now Levi grabs them. 
[Unlike last time, the music doesn’t linger, but rather switches to a bridge. The music is still pretty energetic, but less powerful than in the chorus]
Perhaps it would be better… (I) To give up and let it be, (II) Worse to burn rather than freeze (III)
(I) Levi contemplates the clothes he grabbed. 
(II) We cut to him putting an arm through the purple jacket. 
(III) The jacket is now hanging off one of his shoulders, as he’s putting the other hand through the hole where the sleeve would be. Before he fully puts it on, he looks to the side. 
But still, I would regret it… (I) Abandoning them all, (II) Let the core of my soul rot (III)
(I) We see the grey hoodie mannequin again. Still lit up by the orange spotlight, still with black liquid on its hands. Skull Shirt boy is also there, again lit up red, again talking, again with a grey hoodie hanging off his shoulder, again with stains on his hands.
This time, though, the other three boys from the table scene are also there. They’re all lit up by red spotlights, and they all also have grey hoodies hanging off one shoulder. Heartbreaker Shirt and Party Shirt have similar talkative expressions, while Theater Shirt is hunched over with a placid smile on his face.
(II) The screen splits in three zoomed in shots of the new boys’ hands. They’re all stained with black liquid. 
(III) Back to a shot of Levi’s face with blue lighting, he seems to be staring at the other boys with a concerned expression. In the background, a clothes hanger with a grey hoodie comes into focus. 
So, instead… 
We get a close-up of Levi’s chest, and we see his mouth as he sighs. The jacket falls off his shoulder. 
[Pre-chorus music again]
I have to make things right
Close-up of the clothes hanger with the grey hoodie, and Levi grabs it roughly. As the music-only part plays, we get a shot of his back at an angle as he looks at the hoodie, his jacket fully off.
Protect them all, just one last time
We see Levi putting on the hoodie. First one arm, then the other. He puts on brass knuckles. Pop-ups:
Grey Hoodie
Brass Knuckles
We focus on his head as he throws the hoodie over it. The lighting fades into orange. 
Doesn’t matter there’s no going back
The shot focuses back on the mannequin with the hoodie, orange spotlight still there. The camera is shaking. The shot goes back to Levi, who is walking at first, but then starts running. 
After all, there is no saving my…
There’s quick flashing between Levi running with orange lighting and the grey hoodie, with a background that slowly turns white; then the thumbnail image; back to the grey hoodie; then a shot of Levi’s back as he stares at the heart with blue lighting. The Levi that stares at the heart is wearing his canon outfit (purple jacket - gloves - boots).
[The music goes silent, a preparation for a beat drop]
The video slows down as we focus on the grey hoodie mannequin. The camera “blinks” and the mannequin turns into a human; a scraggly man with an uneven beard and short black hair, wearing the same grey hoodie. He's facing away, but turns around as the camera closes in. The environment changes; the colored lighting disappears, and we are now in an alleyway. 
A shot of Levi from the man’s back, as Levi braces for a right hook.
Patchwork heart (I) beating along! (II) Just once more, weather the storm! (III) Even if it’s freezing, I can’t fix it, it will never thaw! (IV)
(I) A close-up of the man’s stomach, as Levi’s punch connects with his gut. 
(II) Right as the punch connects, the scene switches to one of the heart’s stitches, between the Party Shirt and the Theater Shirt. Levi’s hand is now grabbing those stitches, and he pulls on them. The camera follows his hand as he rips them from the heart, blue blood splattering all over.
(III) Back to the alleyway, the man shoves Levi away. He throws a left hook at Levi’s face, but Levi ducks to his left and throws his own left hook at the man’s stomach. 
(IV) The scene again switches to the heart, with Levi grabbing the stitches between the Skull Shirt section and the Heartbreaker section with his left hand. The shot quickly switches to Levi’s face, which is splattered with blue blood. He frowns. Back to the heart, and Levi’s fist clenches.
Ripping, bleeding out a song! (I) Break it now, (II) then have it sown! (III) Patchwork heart beating alone! (IV) I will keep on living, (V) even living with my stitches torn! (VI) 
(I) Again, Levi rips out the stitches, causing blue blood to splatter.
(II) Back to the alley, we get a close-up of the man falling to one knee from pain. Levi raises his right fist…
(III) Back to the blue lighting, black background and heart. Levi’s holding up loose threads with blue blood on his raised right hand.
(IV) Back to the alleyway, we get a shot from the man’s back as Levi punches him in the head with his brass knuckles, recreating his Undercover killshot. The man spits out (red) blood. 
(V) A shot of Levi from behind his ankles, the man’s body lying still in the background, blood under him.
(VI) The shot pans up quickly, switching back to the heart scene as “stitches torn” is sung. We get one good look at the heart, which is now fully blue, but filled with gashes where the stitches used to be. 
[The music begins winding down for the ending]
The shot pans backwards to let us see Levi’s back, the heart beating more slowly and not with the beat anymore. He’s wearing his full canon outfit. There’s a glitch effect as the heart disappears, and the lighting changes to orange, but Levi’s outfit doesn’t change. The room is completely empty, but there’s (red) blood splatters on the floor.
My stitches torn!
The lighting changes to red, and while Levi’s clothes don’t change, the room is now completely barren. A few moments after, the lighting changes to purple, the same desks from the beginning surrounding Levi who, you guessed, hasn’t changed clothes.
The shot zooms in on Levi’s back, as he sighs.
[The music fades out, save for one last lyric]
Patchwork heart beating along!
He turns around, the screen glitches again as he does. The lighting is now white, and the background has changed to the wall with the height marks of one of the Undercover cells. Levi’s clothes change to the Milgram uniform, and he holds up his Undercover prisoner card. A final pop-up appears on the uniform.
Strange Clothes
The outfit of a murderer
------------------------------------------------------------------------------
MonoTV: I see you’ve made it to the end of the post!
Es: Huh?
M: Now, it’s time to hand out the verdict! Make sure to think carefully, you only have one vote, and one week to decide how you’re gonna vote!
E: Wait, who are you talking to?
M: Will you make the right choice? Or the wrong one? 
E: Uh…
M: Trick question! There is no right choice! It’s just a choice!
E: Hello? Is there anyone there? 
M: With that, it’s…
VOTING TIME!!!
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adobe-outdesign · 1 year
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I would love a review for capsakid and scovillain! Easily one of my new favorites for this gen
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Capsakid has an interesting face on it. No eyes, a "beak" of sorts, and absolute Gremlin Vibe. You don't normally see those kinds of features on a pre-evo, but it makes perfect sense given the face(s) of its evolution, and it gives it a more distinctive look and personality than if they just gave it generic pre-evo baby eyes.
Visually, it works well enough. The all-green color with the single orange "beak" is likely referencing the way peppers change color when ripening (see the second left image):
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I do wish the orange was maybe red, even if the orange is technically more accurate, just to tie it back into Scovillian's pallete a bit more. That aside, I think that's a neat way to play into the line conceptually.
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Speaking of concepts however, the one thing that starts to loose me with it is the white areas of the head. I think it's meant to represent a Kappa... which is weird, because its evo is decidedly Not A Kappa, or even a yokai. It's also probably a pepper flower (which are white), but I feel like there's too much white relative to the body, and it doesn't at all read like a flower. I think if they just made it start higher up on the head and made the petals larger it would've been a lot clearer what they were going for, and the colors would be more balanced. Regardless, this makes sense as a pre-evo and is a good start to the line.
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Scovillian, meanwhile, is really great. I love how it becomes a hydra of sorts with one red and one green head—not only a nod to the different colors peppers come in, but a nod to its grass/fire typing.
I also feel like the vaguely reptilian aspects of Capsakid are fully realized here, giving the heads a distinctive habanero shape and adding a tail for good measure. I feel like we get an an awful lot of grass-types that evolve into vaguely humanoid figures, so it's a much appreciated change of pace to have one that's just a full-on animal-like monster instead.
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My sole complaint about it is the colors. I get that it's supposed to be a pepper plant, with the heads the fruit and the body the steam and leaves, but I feel like the amount of green somewhat offsets the grass/fire visuals they were going for. Given that it's a fantasy monster first and foremost, I definitely feel like they could've added more red to the body; maybe just at the base of the legs or tail. I also feel like the body needed much more contrast, even if it was nothing more than making the body a lighter green and the leafy upper body a darker green. Something like this, maybe:
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Anyway, as a whole, this is a pretty solid line. It's a refreshing design for a grass-type, the grass/fire typing makes sense and is well integrated into the design, and the creepy appearance is awesome. My only nitpick is a few color-related things; otherwise, it's pretty great.
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raytorosaurus · 2 years
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Has literally anyone in the band ever said they dont like danger days?? I've seen some gatekeepers getting on their high horse about how they only played one dd song last night and how the "posers must be fuming" and one specific person tried to argue that the members don't like it. But I physically can't find any evidence of it beyond the tour being a generally shitty time for them?? If anything theres more evidence that they DO like it? Sorry if this is weird or pointless but I can't tell if this person has actual proof or are just pulling shit out of their ass because they don't like danger days lol
UGH. im on mobile rn so im not gonna link to specific interviews but they all love the album and talked a lot about how proud they were of it when it came out, and how writing it was actually a very fun and harmonious process. it was controversial in the fan base at the time of its release (partly because of the major aesthetic change the band underwent, partly bc it was pretty heavily advertised in a way some fans felt was disingenuous i guess) and it undersold the black parade, and then their world tour following it also didn't sell as well as expected. they even ran out of money to make the third mv they'd planned in the na na na/sing universe, so compared to the black parade it was technically a commercial failure. in hindsight, gerard especially has said that tour was a very bad time mentally. it was certainly hard for both him and frank to be away from their children. but they were never anything but proud of the album itself and made that clear in interviews. the only vague negativity from the band i can think of was when frank did a lengthy interview for...i believe ap? in late 2020, where he spoke about his whole career, and touched on the breakup of the band. he mentioned being disappointed that they didn't end up releasing the conventional weapons songs and said he thought in hindsight they should have worked on danger days for a little longer because some of the songs as they are feel slightly incomplete to him, and that was one of his only regrets relating to my chem. The ONLY other thing is an offhanded comment their producer, rob cavallo, made when speculating potential reasons for the breakup, when he said that maybe in hindsight he thought frank was struggling to find parts to play on danger days. but frank himself never confirmed that (he actually made a point of saying there was no tension between him and ray during dd), and in my opinion his guitar parts are much more interesting and less sparse on most danger days songs than they are on most conventional weapons songs, so i'd take it with a grain of salt. i think the gritty simplicity of cw is just kind of more to frank's taste than the more instrumentally conceptual sound of dd, so offhanded comments he's made about that have stuck in people's minds as negativity towards the album maybe.
i for one am very grateful we got to hear conventional weapons in the end because some of those songs are up there among my very favourite mcr songs, but im inclined to agree with what the band said over and over again at the time that scrapping cw as an album to release danger days instead was definitely the right choice. it sounds cliche to say but it was definitely a bit ahead of its time. if my chem had come back from the hiatus with an album that was just a collection of really good songs, and not an actual event with a concept and aesthetic and clear thematic thread, i think it would have been a disservice to the band's core mission statement, which was always to be subversive and unexpected, and to lean into the weird and take the risk even if it meant being misunderstood. conventional weapons is great, and it even kind of addresses some themes similar to danger days (dissolusionment with the state of the music industry, life in that side of LA etc) but it does it without any of the grandiose metaphor and pageantry and uniting aesthetic that's gerard's biggest strength and a huge appeal of the band, yk? anyway. it's fine to not love danger days of course, everyone has their opinions, but it annoys me to see people putting words in the band's mouth. "that was a bad time in our lives" =/= "we don't like that album we created together." also they've played sooo much dd at other shows...you don't see anyone going around saying they hate bullets when they've played entire shows this tour with zero bullets songs on them 🙄🙄
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queen-of-obsessing · 2 months
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i'm extremely uncomfortable with the way judas is being portrayed this season. (lil vent post)
obviously spoilers for all of season 4. and also i haven't seen the season in its entirety yet, this is just based on what my friend has told me and the leaked scenes i've seen. also also this is only talking about show!Judas, as he's being portrayed by the writers, not the bible version, becauseee we know nothing about that one.
i just watched one of the leaked clips from season 4 (because the stupid chosen team hasn't put it on streaming yet), and i'm acc crying rn. like irl. real tears. i'm so choked up, i feel physically ill, and not for any good reasons. this isn't gonna be one of those "oh wow i'm literally sobbing this show is so good 😍" type posts.
i feel sick.
seeing judas just claw and scramble for any sort of positive attention from the disciples around him is sickening. every single time he brings up an idea for how he can positively help the ministry and use his skills (the only way he knows how to coming from a business background), the others just shoot him down. you can see how hard he's trying to win their validation and find some sort of footing within the group and nothing is working.
and zee just compares him to dirty laundry? like to be able to be part of the twelve he has to ditch every single aspect of his life?? THE LIFE THAT PROBABLY SAVED HIM FROM BEING A DESTITUTE ORPHAN. I wouldn't be surprised if Hadad was the one that took him in after his parents died and taught him business skills. It's how he sees the world!!! it's how he was taught to see the world!!
yet no one ever takes any time to see his perspective or give him any chance to meaningfully contribute. he's just this permanent outsider, trying to get in but never ever being fully in. everyone just keeps speaking in cryptic riddles, talking about prophecies and nothing Jesus says makes any sense either, and now even Jesus is rebuking him. judas is probably completely lost and confused by the time we get to episode 8 of season 4.
and it's really uncomfortable to watch.
as someone who grew up in the church, and also saw the world in a very different way from everyone else, I've also experienced what judas is experiencing. desperately clawing for some sort of place in the church AND NOTHING WORKING. I haven't been to church in nearly a year because everytime i tried, i just didn't fit. they didn't want me, i always felt perpetually on the outside of the circle.
on top of that, i'm 99% sure i'm autistic, so like judas, i see the world very logically. i like to have things told in a very straightforward way, and think in very material concepts (for him it's money). But the "Christianese" never made any sense to me. I never understood it. So I spent my days in the church perpetually alone, never fitting in and never fully understanding who I was even supposed to be believing in because nobody took the time to explain it to me in a way I could understand, but vaguely knowing that I wanted to believe in something.
I believe Judas wanted to believe in Jesus, and did believe in Him, but never fully understood why.
...and then he dies. I'm still wondering how the show is going to handle the lead up to his betrayal, but I'm going to assume continually being rejected by the other disciples had something to do with it.
and you know what else is really sick about all this? Jesus fully knowing that Judas was going to betray Him and kill himself. and he just...lets it happen. like he's some sort of sacrificial scapegoat. it makes me so mad??
i could rant about this for hours but yea. i'll just leave this here. Dallas you have so much fking explaining to do. i dread watching this season...
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youngerfrankenstein · 14 days
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So. What about Psychonauts ?
(<- only has very vague memories of the game after watching one let's play years ago)
*Vibrates* Okay SO-
On one hand I feel like I’ll just be repeating stuff I’ve said. Still.
Psychonauts is an older platformer where the platforming levels are the minds of the people around you, and you pop in to help sort out their trauma and get things to help you fix supervillain plots in the real world. It was co-written by Tim Schafer (who worked on, amongst other things, Grim Fandango and the first two Monkey Island games) and Erik Wolpaw (who would go on to write the Portal games). From there you can probably guess the tone, a comedy that is both completely absurd and pitch black.
Razputin Aquato is, I think one of my favourite player characters period? He’s simultaneously a gremlin and a sweetheart. Sometimes he talks like he’s 30 and sometimes he very much acts his age of 10. He’s violent and unhinged and incredibly kind. He ran away from the circus. He’s a kid.
The game manages to come up with in-game reasons for why he’s so good at platforming (he’s an acrobat!) and why any amount of water is a barrier (he’s cursed! …sorta, kind of retconned in a neat way by the second game)
The second game was crowdfunded (I helped!) and came out 16 years later. There are definitely some tone differences. Erik Wolpaw didn’t help with this one and the game is a little less… blasé? About its subject. It is still quite good though. The story is well told, with Raz learning more about the Psychonauts and his own history, and how maybe everyone here is more messed up than he thought.
And the creativity in the levels!!! A level where you get to wreck things as a Kaiju while news reports cry for mercy! A level based on the concept of Jungian archetypes in the style of a world made of books! The mind of a deeply paranoid man where you have to sneak past several “secret” agents by using “disguises”. A psychedelic level where you piece together the senses of a disembodied brain! A theatre where you end up having to defeat someone’s literal inner critic!!!
I guess I should warn that the first game especially is not super sensitive with how it treats the mentally ill, but I will say that they’re all still characters we grow to enjoy. And overall the series manages to be both dark with its comedy and kind with its message. It is also, perhaps fittingly, BATSHIT INSANE.
And yet I have been putting off finishing the second because my laptop is MADE OF POTATOES.
Edit: I DIDN’T EVEN TALK ABOUT THE COLLECTABLES!!! Memory Vaults that tell you even more about the character you’re snooping around the mind of! Figments of the Imagination! EMOTIONAL BAGGAGE REPRESENTED BY CRYING LUGGAGE!!!
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