AGH FASHION DESIGNER SUGURU AND MODEL SATORU W A NEW INTERN DESIGNER UNDER THEIR WING 😞😞☹️ - 🌺
WAHHHH I LOVE THIS 🥺🥺🥺 the pining and flirting and slowburn of it all… model!satoru and his favorite designer suguru geto, both of them undeniably skilled and born with an eye for fashion….. well-known and adored……..
designer!suguru who gets tasked with showing you the ropes, who’s always so patient and kind despite your inexperience. diligent with his teaching but also so laidback, so easy to talk to… he looks intimidating, but he’s so polite that you can’t help but swoon a little. and he admires your enthusiasm so much…… grows fond of you soooo quickly bc you’re just such a breath of fresh air compared to the divas he’s forced to work with all the time. he thinks you’ve got real potential and he wants to nurture it.
and ofc you end up running into model!satoru eventually…. bc he’s always hanging around suguru whenever he gets the chance. and he’s maybe a little jealous that you’re hogging so much of his personal designer’s attention, but… he also thinks you’re so cute . T_T like a little puppy following suguru around… so excited to be apart of something you’ve dreamed of for so many years……… he looks into your eyes and sees the same sparkle he had before he made it big, and it makes his heart race.
yeah . i’m just thinking abt the peaceful coffee breaks with suguru….. how he’d insist on paying for your drink, ”since he’s your senior” (he wants to be your favorite </3)…… and how he’d just be so protective over his little intern. don’t get me started on the close proximity with satoru when you’re taking his measurements, the glance and smile he sends your way during an impromptu shoot… the way he always calls for you with a sweet coo of ”how’s my favorite intern doing today?”
😔😔😔 yeahhhhhh. they make me feel ill.
283 notes
·
View notes
barty and evan in a lecture hall. barty is slumped in his chair long legs stretched out under him with sunglasses on. he's actually sleeping. evan sits next to him, barty wakes up, looks around distractingly, notices evan staring back blankly. barty smirks, pulls a flask out of his hoodie, takes a swig. evan watches him with simultaneous fascination and contempt, blinking slowly. barty smiles wickedly and pushes evans pen off his desk
nothing has ever affected me like this ask has. i needed to draw something lol ITS TOO GOOD!! evan got caught staring……..
297 notes
·
View notes
Hello again! New questions bc im really curious!
How much do you all identify with your puppets and their appearances? Are they more of a tool for you or are they significant for your sense of self? I've noticed that your appearances somewhat reflect your personalities, was this a design choice made by your architects or have you been adjusting looks along the way by yourselves? (I know Habitually Stargazing did a little, the dress looks really pretty on you btw!) Im particularily fascinated by the antennas! Im guessing you don't use them much having a hard-wire connection to the rest of your superstructures, right? (perhaps they would be more practical when communicating with visitors in your chambers? I don't know..) Im seeing a sort of analogy between animal motifs in ancient art and masks and those retro-looking antenna resembling those used with older technology, though I might be wrong.. I'd be thrilled to know whether these hold any cultural / traditional signifincance among machines alike!
Also I'd love to know more about your serial numbers! What do they mean, and do you more identify with them or with your names?
Finally, Flowers - a creature for you
It's an umbrella slug, hiding under it's umbrella!
Hope you all have a wonderfull day, looking forward to hear from you!
SDA: Oh! While the exact details might vary from case to case, I would say that it's a bit of both - the puppet is a tool tied to an iterator's sense of self.
SDA: The puppet is only a small part of yourself, but it represents you as a whole. You .. used it to communicate with your citizens, you use it to communicate with your peers. Others start to see *you* in this form. The more you use it, the more you begin to identify with it. With time, its image truly becomes yours.
SDA: From our creators' perspective, it might have been a matter of needing an interface to interact with us. It seemed to be more natural to speak with something that you can actually look in the face.
SDA: Another important fact is that the puppet is by far the most expressive part of our bodies. Our biological elements can be somewhat controlled by our programming, but it cannot fully override them - there will always be a living, sentient being deep below.
SDA: One that has its own emotions, preferences, opinions; one that wants to express itself. The puppet serves as an outlet for that. It can gesticulate, it allows you to convey how you feel in a way that's understandable to most.
TFB: It would've probably been easier for them if we couldn't think for ourselves. Just tell us what to do and we do it until the end of time, no questions asked.
TFB: Instead, they chose to fully depend on something with an *attitude*! Some really tried their best to keep good relations with their iterator, afraid of putting it in a bad mood...
SDA: Yes, I suppose...
SDA: Some of us might pay greater attention to the puppet's appearance, adjusting it to our own tastes, mostly with clothes and accessories. Fashion was important in our creators' culture, so it wasn't out of the ordinary for an iterator to request a new robe or a necklace. Some took matters into their own hands.
SDA: ... I'm sorry, I didn't mean to ramble on like this.
BROS: Don't you dare, it's always nice hearing you so passionate about something~
BROS: About the antennae - you're right, they're not as powerful as the equipment in the rest of the structure! They're decent for close-range stuff, and they're what you'd resort to in case of an emergency.
BROS: Like, somehow losing access to the rest of your body. The puppet can't do much on its own, but thanks to these, it would be able to communicate with anything near it.
BROS: Aaand they were mostly another way for the architect to visualize whatever concept they had for a puppet.
HS: I'm almost offended by the "retro" remark. As far as I'm concerned, these are state-of-the-art.
BROS: Sure, sure~
BROS: Finally, as for the model numbers. They represent the architect's name, the cycle when the project was officially completed, and the name of the project at that time, like this:
BROS: Nobody really identifies with this, it's mostly used in paperwork - maybe some database stuff. Even if two iterators were given the same name, it's extremely unlikely they also had the same creator *and* creation date, so it allows for telling us apart that way.
HS: The name that appears in your model number isn't truly binding either. Such as...
TFB: Come on now, don't put them on the spot like that.
SDA: ...
SDA: It's fine...
SDA: Originally, I was called "Visions of Serenity", you'll see me in databases as GTIAOT672005VOS.
SDA: I was renamed shortly after, due to some... rather unfortunate coincidence.
SDA: It really doesn't matter now.
---
TFB: Also, thank you so much!! I don't get to see many marine species around these parts, this is lovely!
HS: (...and thank you...)
65 notes
·
View notes