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#how to repeat in illustrator
creativealys · 9 months
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Master The Repeat Tool | Complete Adobe Illustrator Tutorial
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Dive into the world of design magic! 🎨✨ Unleash your creativity with our creative video: 'Master The Repeat Tool | Complete Adobe Illustrator Tutorial'. Elevate your skills and create mesmerizing designs like never before. Let's make art that leaves a lasting impression! 🚀🎉
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laur-rants · 2 months
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Bow wow wow, bow wow wow He's a good boy that never stops~
Been watching a playthrough of Final Fantasy 7 Rebirth and nothing has captured me more than Salmon, the star of the dog escort mission. A little whippet who takes you on a journey and you protect from monsters. I had to draw him, I had to, his song is stuck in my head! I can't wait until this game comes to PC. Enjoy an indulgent drawing of a goodest boy, everyone.
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dandy-andyyy · 8 days
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baby, why don’t you come over? 💋
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skunkes · 2 months
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My issue is I do have feelings i want to make into art but I'm stupid and dont know how to filter them into beautiful visual symbolism and meaning also if I could do this u better believe I'd be making crazy fanart of thistle dungeon meshi
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yuriyuruandyuraart · 1 year
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FNK WEEK: day 1- song inspiration
"And when you smile, the whole world stops and stares for a while..."
fnk week is hosted by @help-im-a-gay-fish
studio au is made by @zu-is-here
fem designs belong to me
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femmeetart · 9 months
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I have a way out. Interested?
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sskk-manifesto · 20 days
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#Wow. Okay ♡#I love this episode. The animation is flawless. The drawings quality is out of the world for real.#I love this episode so much I'm so grateful so much care and dedication went to this sskk centered episode.#(Refraining to talk about what 5x03 could have been)#Sorry for repeating myself but seriously the illustrations this episode are so so pretty.#I rarely appreciate how Akutagawa is drawn in the anime but when it comes with this episode I really like how he looks too.#And Atsushi that I already like a lot in the anime on average‚ this episode is just fabulous. Handsome even.#Seriously I don't know who the animators are but I want to kiss them. This art style is one I dare say I like even more than Dead Apple–#that although is obviously more detailed is just... In comparison too rough for my personal taste?#The art style for this episode is very delicate and soft and I love it tons#And the directing is just great. No weird pacing or awkward ost choice. It's neat.#The reiterated placing ss/kk on opposite sides is neat. The lightening is likeable and especially the purple scene is super pretty.#The “don't compare me to him” scene is neat. The ss/kk final scene is AMAZING. It's gorgeous and stunning and awestriking and every other–#epitome in the world. It's like the only scene I believe turned out better in the anime that it is in the manga which is saying SO MUCH.#But it's really that good!!!!! My favourite anime ss/kk scene ever.#Aaaaaahhh please let me talk about it forever it's sooo pretty and especially poignant...#The heaven-like soft yellow light and how it contrasts with the bleak stormy background. But especially their softening features...#Man that scene. okay. Akutagawa's quiet surprise!!!! That scene is. Idk. Unfortunately chapter 88 exists–#but it's nearly the most romantic thing ever.#I'll leave it at this. It's not like the bsd animation suddenly became a masterpiece and this is still an episode–#I would say I like less than my least liked k/l/k episode (Trigger animation my beloved). But in comparison with the rest of the anime–#It's really bsd anime at its peak#random rambles#Aah peoples btw I'm probably going to spam ss/kk‚‚‚‚ a lot today. Apologies in advance unfollow me now etc. etc.
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kithj · 4 months
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teleport-warning · 11 months
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My MDZS RBB fic with @motherfuckingnazgul is live! Please enjoy some post-canon in-laws time.
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stuffedeggplants · 8 months
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I've been wondering how closely people stick to (or how far they tend to stray from) the rules of their native language when creating new names for people, things, and places in their writing, particularly in sci-fi or fantasy settings where they're not consciously trying to evoke something about a real place or culture.
Without having looked into this, my guess would be that a lot of people would make up names that mostly kept to the phonotactic rules and sound inventories of their language(s) while still sounding new and different. But you'll also have people who will write with the consideration that the language they're writing in isn't necessarily the language of the characters, and be more willing to add in sounds and constructions and 'formats' that would be out of place in the language they're writing in.
This might sound like a 'well duh' question but I'm genuinely curious about the factors that get someone to go beyond the bounds of their language when they're writing something, even if some of the factors may be more salient than others.
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ghoul-haunted · 1 year
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oh wow that comic really took off
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empressofthelibrary · 2 years
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Sitting here starting at the word doc hoping this interaction makes sense and works right
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crustuu · 1 year
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Parents will interrogate you for no reason and insult you to your face and then be shocked when you regress into silence and passive aggression.
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homunculus-argument · 8 months
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I know it would probably be a logistical nightmare to also make this accessible to the actual people represented, but I think it would be cool to have a game where the whole point is that every character has different limitations, that make it impossible or at least incredibly difficult to get past the whole game without switching them every once in a while, and the way you switch is by going to another character and asking their help with something.
Like you start out the game with one character and go "oh huh, the colour sceme of this game is really cool, really interesting use of such a limited palette", play through the puzzles for a while, and then encounter something where you're supposed to arrange some slightly differently coloured puzzle pieces to the right order by shade or something, and it's goddamn impossible. No matter how many methods you try, it's just not clicking, no matter how logical your solutions seem, no matter how clearly they can't be arranged in any other way that'd make more sense.
And maybe you go online to ask people "hey I'm stuck in the colour puzzle, what the hell am I supposed to do to get past this?" and someone tells you to go find one of the other playable characters and ask for their help. Which sounds patronising and stupid but you're stuck so you might as well give it a try. You go to one of the other characters, choosing the dialogue option to go "hey I need a hand with something, I can't do this on my own", and when they go "sure, let's go", your controls now switch to the other character.
And the colour scheme switches immediately. The aesthetic limited palette has changed to a far wider range, there's details in the environment that you hadn't noticed, like the muted faint flowers on the ground are actually bright red, the greyish shirt that your first character was wearing is actually striped with orange and green. The first POV character is colourblind, this whole time you haven't been able to perceive the difference between green and red. Solving the colour arranging puzzle with the other character is a breeze.
And this is the repeating theme of the game - every character has their own limitations, and while none of the puzzles are easy, you learn to think "maybe I should ask someone to help me with this" whenever you've been stuck for an unreasonable amount of time. You need to grab a buddy along for the quests, or you'll need to go back to get one eventually, and the way the game is structured somehow ensures that you can't just tactically dodge the limitation puzzles beforehand. Deaf character's POV doesn't have the audio clues that different pieces of the same puzzle make a different clicking sound, the puzzle with garbled numbers on it stops being garbled when you're not playing the character with dyscalculia.
You slowly get to know the whole cast, and occasionally help them out with things, too. You know which character could probably help with something you're stuck with, but while they'd be glad to come help, they're unfortunately stuck doing some task that could take you 20 minutes but is going to take them all afternoon, and you can offer help. Sometimes the helping-a-buddy-out minigames don't come with any direct transactional reward, you can just help a friend with something just because you can.
And the game's whole goal isn't to just illustrate how different people have different strengths, and sometimes things that are easy for you are hard for someone else, and vice versa, but to condition the player to think "maybe I should just ask someone to help, instead of wasting time struggling on my own."
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bemusedlybespectacled · 6 months
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Please note that these are illustrative examples, not the only songs I think fit those categories: if you have a favorite that's not listed, see if it fits in one of the categories and vote that way.
ETA: Realized I put "Hark the Herald Angels Sing" as a really long gloria song instead of "Angels We Have Heard on High." Whoops. (IMO "Hark the Herald Angels Sing" should be "repeat chorus at the top of your lungs")
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vashtijoy · 2 months
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have you seen the commentary from the p5r artbook going around? the shuake part of my dash is losing it a bit at the implication that their wishes were mutual!!! that seems to be what some people are getting from the commentary at least… amy insights?
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Hi! I have been through the artbook. It's great, isn't it? :D
The image above is called "One Ending", and the creator caption (by illustrator Akane Kabayashi) reads:
When I think about how Akechi's wish was to play chess after school with the protagonist, I almost want to call him out with "You liked him after all, didn't you!"
Look at that. We're told about Akechi's wish, and what it included. We're as good as told outright that he likes Joker—and this isn't the only time, there's also this:
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—There are a whole lot of things we can imagine, based on how the protagonist was depicted as someone special to Akechi. Those are more or less the exact emotions represented during Akechi's confidant. (Mumon Usuda, chief designer)
"someone special" here is 特別な存在 tokubetsuna sonzai—literally "a special presence". It means a special person, and more than that; it describes someone you find compelling, someone you can't look away from, someone who becomes one of your most important people, the centre of your world. It's another term that is often romantic, but isn't necessarily romantic.
(In the same way, I think Kabayashi's suki jan! is more tongue-in-cheek than it is a cast-iron confirmation that Akechi was canonly in love with Joker. The language there is teasing, it's ambiguous, it's baity; Kabayashi is joking. This is a rank 6—as they say, if you know, you know. But it is of course ultimately up to all of you.)
There's another mention of this image, down in the creator interview:
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Out of all the Maruki ending illustrations, it was Akechi's that stuck with me the most. It made such an impression to see them opening up as friends, having a fun, peaceful time together like high school students should. (Mumon Usuda, chief designer)
What really strikes me in all of this is the emphasis the creators put on the fact that this is Akechi's illustration, Akechi's wish. Because I've thought for a while that we know Akechi has a wish. You can see him struggling with his refusals to Maruki in the first week of January. And you can hear his wish spoken—when Maruki repeats it back to him, during the boss fight, on 2/3:
Maruki {F1 81}君たちとなら、君も過ちのない道を歩めるかも知れないじゃないか! {F1 81}-kun-tachi to nara, kimi mo ayamachi no nai michi o ayumeru kamoshirenai ja nai ka! If you're with {F1 81}―kun and his friends, you could begin to atone for what you've done! Think about it! With [Amamiya]-kun and his friends beside you, you could choose a path with no mistakes as well!
So this wish has several parts. First, there's that kimi mo, "you also"; it's tempting to read this as Maruki also wanting his new world to erase his past mistakes. Second, there's the first part, "if you're with [Amamiya]-kun and his friends". Where to even start here?
Being with Joker and the others is a prerequisite for the second half of Akechi's wish. It doesn't just coexist, it enables the rest of it. Just like his words in the engine room, "I wonder why we couldn't have met a few years earlier, [Ren]..."
Remember, Akechi's whole arc is about his rejection of trust and friendship, and his insistence on doing everything himself. This is precisely what Futaba calls him out on—"you trusted no one", or "you played life in single-player mode". This is what he unlearns at the climax of the engine room, when he realises he isn't prepared to let the others die—and follows through to save them.
Akechi is nothing without others, and he knows it. Without their support, which he believes he has no right to, he has no hope of living a better life, even were he to be given the chance—and he knows that, too. He has learned, and he has grown—and yet he knows the things he needs and wants so badly are forever inaccessible.
And his wish is about all the Phantom Thieves, not just Joker. There are many tiny references to this end—not least the original Japanese rank 10 line for his confidant, where he sacrifices himself for all of you. Joker is his compelling presence, his someone special, but he's formed small bonds with the others too, God help him.
and then there's the crime thing
The localisation frames Akechi's wish in terms of atonement, but that's not what's on offer. You cannot, after all, atone for things you never did. We see Akechi's wish put into practice, in the Maruki ending, where he appears with his friends beside him, wholly innocent and with unstained hands. And we see it in the first week of January, after he has finally met Maruki and spoken to him:
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Akechi: Ah, that reminds me—there was one more thing I wanted to tell you. Akechi: About the reality Maruki's put us in... Akechi: It seems that Okumura and Wakaba are both considered alive by all accounts. [Ren: They're not dead anymore? / What do you mean?] Akechi: They aren't mere illusions, or cognitive beings—they truly are alive and existing in this world. Akechi: In fact, their deaths seem to have never taken place at all in this reality. [Ren: What happened to Shido?] Akechi: Shido was the only one arrested on the crime of attempting to overthrow the government... Akechi: It seems the Phantom Thieves were causing a stir in this society as well, but there's no record of your arrest now. Akechi: Basically, in this reality, you and I haven't committed any crimes.
While Akechi still remembers his crimes, they never took place. They have been undone, and only his lingering memory—and Joker's, at this point—speaks to them. He objects to this on countless levels, he summons all the strength he has to refuse it, but don't make the mistake of thinking that means he doesn't want it. This is Akechi's wish in action.
People are often very certain that Akechi's resolve in the third semester is like iron—that he rejects Maruki's offers right away, is never tempted, never wavers. But that can't be true. We know he's afraid to die. We know about the bad end where you don't complete the Palace, where Akechi says nothing and stares at the floor, seemingly blaming himself internally while all the others blame themselves aloud, for being unable to say no to Maruki's temptations. We know how he responds to this assertion of Maruki's—Maruki, who has perfectly summed up what we know all the other PTs wanted, and who (even if Word of God hadn't just confirmed Akechi's wish) we have, honestly, no reason to doubt.
Because Akechi never refutes this wish that Maruki describes. He never says he doesn't want it. He just rejects it—like all the others, who so desperately want what Maruki could give them. Futaba's mother, Haru's father. Akechi's life, and his innocence. And the people who might have been his friends, if he could dare, one day, to ask.
Akechi is tested just like the others, and the price he pays for his defiance is perhaps the highest of all.
and finally
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[The Maruki ending illustrations are] of Maruki's world, where everyone's wishes are granted and they seem happy. The scene shows their actualised wishes, which were never granted in the real world. (Mumon Usuda, chief designer)
We shouldn't forget the price Akechi pays for his impossible wish. Sure, the vision of himself being altered like Sumire clearly haunts him, and I'm sure it made the choice easier—but I don't think it made it that easy. Instead of taking the dream Maruki offered him, Akechi chose to face up to what he'd done, and who he'd become; at the very end, in the third semester and in the engine room, he always makes the right choice.
And that choice was taken away from him. Agency over his life and death, his own acts, and who he would even be—Joker and Maruki take it all away from him and make him a puppet, just like Shido.
Maruki's ending isn't pretty.
revision history
Click here for the latest version.
v1.0 (2024/03/29)—first published.
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