if anyones wondering how my evenings going i was digging through magazine scans to find the exact issue of psm that included sexually ambiguous raiden. it was November 2004s issue 98 if anyones curious
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It's Cloud Town Tuesday when I post an image from my graphic novel and talk about the process of making it!
If you haven't read it, the giant monsters in Cloud Town are all called Hurricanes and have similar naming conventions to the hurricanes in our world. That helped me choose names here by using the creatures that had been mentioned within the pages of the book as anchor points and going up and down the alphabet from there. By the time I was drawing this page, it was getting late and I had a lot of work left to do. The deadline was right around the corner and although I do love drawing monsters of all kinds, my imagination was starting to stall out from exhaustion. I made two choices that would help me finish the next three pages before the deadline in the morning. Can you guess what they are?
Answer in the comments or just wait and I'll tell you next week.
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bookbinding videos and reels are The Worst because somebody will spend hours of time and exacting effort to make a fabric-wrapped hard cover with a one inch spine from scratch, and then put a single signature of copy paper inside
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Ficbinding: An Internal Affair by nirejseki
I had the chance recently to bind this for @robininthelabyrinth recently and I had a lot of fun with it! I'm not very familiar with the fandom and I had a great time getting to know the characters (albeit an AU version of at least one of them) while figuring out how I would design the book.
The marbled paper I found for the endpages (a red/gold chevron that I thought was reminiscent of a lightning bolt pattern) had such straight, even lines that I got the idea to set one stripe of it as an inset band on the cover. I'm pretty happy with that, might do something similar in future book designs!
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I already shared my 999 book, which was more work, but this was the project that made me think "oh, video games as books!"
I was introduced to the game Planescape: Torment on an old forum thread about the video game with the best written story, and this game was mentioned over and over. And I remember people saying "the writing is so good, fans have made it into a book!" So I HAD to play it, right?
I knew I wanted this book to be a leather, medieval-style Tome. As I was working on the typeset I realized there are two different fan novelizations. One which is very basic and "the good one" which is a novelization of someone's playthrough from the Something Awful forums. And it's, uh, much longer. Obviously that's what I went with. And it just kept getting longer as I went.
I started thinking about doing scraps of leather but then I saw this paper, which is a lotka with string texture that reminded me of the scarred skin of the game protagonist (who is immortal but not invulnerable). His skin is grey so I painted it grey. The endpages I designed and printed and it's just the symbols of all the factions in the game.
The K118 style is based on extant medieval books and produces a very flexible spine. This giant one does the bending-backwards party trick, but it's pretty stiff.
I reinforced it with a layer of cotton and then paper over my tapes and real vellum tabs.
I won't be springing for real vellum in the future, but it was neat to use sheepskin in this one, and I could sand the tabs down on the board. The board is also shaped on the end where it meets the tabs, which I did with a power sander super quickly.
The spine leather was some very thin sheepskin I got from ebay, which is lovely but almost too thin. I didn't pare it at all because it wasn't possible or necessary.
The symbol on the spine is the symbol of Torment in the game and I did it with cutting stencil vinyl on my cricut which I then used to paint in silver acrylic before I put the leather on. I then sealed it with satin leather varnish.
My endbands were improvised with some braided leather cord and linen thread which I used to stitch the cord on for a rustic look.
I'm happy with the outcome. It sits nicely open in the hand and is very readable. I'm looking forward to re-experiencing the story of this game without spending so long grinding in dungeons.
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