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#drogg
tropicalsleet · 4 months
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Yesterday I apparently did the Louis Beastars pose by accident and made @imalsoembarrassed laugh.
I think I just have terrible posture, though.
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tahutoa · 11 months
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"taking psychedelics at home with a trusted friend to help guide you"
wtf tags do i put into ao3 to find this exact prompt. 
i am shocked and appalled. i thought young people were supposed to be into SAFE drug use but all i see are the bad things.
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tobiasdrake · 11 months
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That's exactly what i was worried about when i heard they planned on doing secret invasion after they had previously established the Skrulls as refugees.
Yeah, trying to do Secret Invasion when the Skrulls have already been set up as a refugee crisis makes for a very hard tightrope to walk. It's a very perilous framework for telling a story. And so far, the show has not managed to handle this at all with the level of care and sensitivity that's needed of it.
Episode 2 even introduces us to a better idea of what they could have done instead. Here there be more Secret Invasion spoilers.
When explaining that all the Skrulls are now living on Earth, Talos makes an offhand remark about "Emperor Drogge's colony". We don't know what the deal with Drogge's colony is, just that none of their Skrulls came to Earth when the rest answered the call.
It's also been implied by a couple Skrull characters that the Skrulls aren't actually blameless in their conflict with the Kree. One Skrull even suggested that Skrull warmongering is to blame for their own persecution and genocide which is. Uh. Pretty yikes.
But at the very least, these two things together creates this idea. The idea that there are militant Skrulls, and that not every Skrull is part of our refugee society.
That could have been the premise, right then and there. The villains could have been a militant faction of Skrulls from outer space, unrelated to our refugees. The show could have held conversations about the tendency to treat ethnic groups as monolithic, especially in tarring a group of people with a single brush in times of conflict. Characters turning on our refugee Skrulls because we're being invaded by enemy space Skrulls.
Anyone who lived through 9/11 remembers how easily "We are in conflict with Al Qaeda and the Taliban" became "We are at war with Muslims" in the eyes of Americans.
Instead, we've made the refugees themselves into the aggressors. Talos is out there trying to mediate between the refugees who want to kill everyone and take Earth, and Fury whose behavior towards the refugees and other human characters alike is becoming increasingly questionable and making him difficult to root for as a protagonist.
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lunarspiral1127 · 11 months
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*SPOILERS*
So, Fury's been suspected of the attack? Well, that's a bummer.
Colored cars on trains were a thing in the 1950s. So, Fury's gotta be in his 70s I think. So when he made his MCU debut (Iron Man post-credit scene), he had to be in his 50s.
Okay, so, you mean to tell me that a million Skrulls were living on Earth?! And this all happened after Fury left, so anyone we've seen after Endgame could've been a Skrull. And, Emperor Drogge? It was Emperor Dorrek in the comics. Oh wait, the director was told not to bother with the source material this show is based on. 😒
I mean.....Fury ain't wrong about humans. We'd be fighting each other for many things, which sucks. Which is so baffling to me why many aliens in the MCU find Earth so fascinating. Like the High Evolutionary for example. What makes them think Earth is so amazing? However, Earth was totally find with letting the rest of the Asgardians stay in Norway when their home was destroyed. What makes the Skrulls any different? No hero/god to vouch for them?
Welp, those two are going on a break. Yeah, I don't know who I should side more in this argument. But, maybe they'll make up in the next episode or two.
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444names · 1 year
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nord names from tes + roman emperor and american forenames
Abek Addr Ader Adia Aele Aellf Afnhild Agnie Agny Alakir Aliler Alwuld Aman Amerdire Amigarm Ansse Asge Atgrog Attia Audi Audska Avil Avulf Bancione Bante Bareif Barikst Basta Basten Bearik Belar Belgald Berfine Berfri Berid Bethern Bjent Bjeran Bjordlen Bjovar Blolyn Bofgrund Bolla Bonora Bood Borag Botheir Brar Brek Brela Bria Bridir Brikse Brimid Brokesen Broknow Brudgar Brundir Budintel Burgar Card Carna Cart Catr Chirin Chritta Clakar Clat Cold Colf Cone Corda Corse Dalmir Darald Darnar Delava Denden Devar Doridis Drof Drogg Eilf Elgonly Elia Elli Elsonnek Embryn Engeous Ergi Erir Erlen Erohand Esen Esler Eslodren Eugna Fallreda Falt Fanki Fatcher Fayften Feildryg Feni Fild Fjorgto Flak Fliana Flyclawn Flydder Ford Foroha Fraka Frarl Fred Frede Fredel Freephi Frek Frensen Freybren Frianda Fring Fringar Frittaer Frocla Frodius Frua Geifild Geig Geir Gjan Gjuki Gley Glorund Gregene Grie Grik Gris Gros Guel Guna Gund Gundhen Gwel Haakata Hadr Hafrent Hagardi Hagna Haild Hake Hamlock Handa Handen Handia Hang Hardete Harek Harne Harth Haveir Heald Heduresa Helven Hianda Higus Hild Hing Hisy Hjald Hjammel Hjarn Hjoarim Hjohna Hjorken Hjory Hjot Hjro Hlody Hloe Hlorfa Hlori Hodlyns Hodolf Hokeste Hokkes Holdace Holled Holm Honeld Hran Hroch Hrokilst Hronohil Hulkmir Ianthing Iddng Idek Ifun Imptigar Imsorjol Imwynn Ingarbla Inna Irgarana Irne Irvar Ives Jace Jafa Jafli Jagarik Jakaddir Jannodi Jayensen Jayestle Jegs Jeld Jemp Jolgart Joll Jonn Jord Jorke Jorss Joruf Jotharr Jual Julf Jurece Jurgning Juria Jurt Jyrod Kair Karyn Katen Katt Kesennek Kholf Kjorjar Klen Knar Knira Korn Kridi Kyrdort Lafingmi Laflind Lagald Lastie Lata Layr Legim Lemger Lemidven Lithla Lokiding Loni Lory Luthor Mace Madereig Mael Maer Maevar Magar Mandrack Manif Mara Marasing Maresen Maricie Marn Marselde Mastfid Mate Mawrace Megg Meggili Merns Mespatly Mojake Mojande Mojarn Mord Mordbla Morr Morres Morson Munn Narj Newen Nild Nillilde Njane Nohpy Noryn Nosseer Oate Oblason Ogrytton Olfa Olia Orighth Orrikke Orthe Othonkeg Othyl Outh Pindy Playnd Pomanirn Pretna Quik Raemyr Raet Ragnife Rand Regvir Rephi Rheadorn Rhod Rock Rodin Rogor Rogord Ronnin Rorry Roste Rukir Rund Runhilds Rynnar Saer Sald Satar Scathedy Screda Sendlade Shong Sift Siguy Silk Silmasie Silsisen Sitty Sivid Sjond Skalfren Skann Skel Skord Skulgar Slantst Smaan Sming Snan Snosa Sofki Songma Sorb Sores Sorislen Sorka Sorlea Sorn Sted Stylger Suous Surthald Sval Svald Svals Svar Svarksen Svon Swing Swormid Terfa Thastar Theavar Thell Thon Thonna Thorir Thover Thrid Thun Thundca Titun Toeikste Told Tolding Tolfing Torberk Toren Torethur Torkjota Torm Tornus Tort Tovarn Trala Tran Treen Trimbrag Trin Tunn Twese Ulling Ully Ulranda Ulrekert Ulrey Ulrim Ulrine Unskyl Urne Vaed Valf Vallar Vesalf Vilunda Vofging Vold Volgard Vothond Votran Walbon Wald Wanda Watnar Weardert Whifa Wical Winahf Wingnas Winna Ylli Yordar Yorr
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brainypixel · 2 days
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This big guy is from a species called the Drogg and you'll never guess what Biblical concept they represent in our #Christian #Scifi series, #FourthWorldFour!
Learn more about Fourth World Four here: https://brainypixel.com/fourth-world-four
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geminiagentgreen · 4 years
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7/30/2020: Trinity's Way thoughts -
I can but also can NOT believe it's taken this long to think about Sarn's next steps after Nos-Va: she knows of Selah's race, and at this point in galactic history the Paragons are prevalent - while Selah abd her team may not have been on assignment from the Paragons, she has spoken of them, and if there's any force in the greater galaxy that would maybe do something pro bono, it's them. However, Sarn talking so much about the Paragons in Porapor is one good way to get bad attention (not that you can't talk about them, but Sarn is wanting to petition them), so this could be one reason why Aii takes an interest in our trio ~ Prince Jumë needing repairs is potentially a good excuse, but that seems like it'd lean more I to a direct business venture with the wealthy Bu'nabi. Also, Gurnn is a Paragon, and he's in Porapor operating a spy ring of sorts. Why? His brother, the pirate and Paragon enemy numero uno, Drogg. Drogg runs one of the most feared crews in the galaxy, and occasionally calls Porapor home, the thing is they just need to actually catch him - it's not as though he flies that massive juggernaut of his into the skyscape. Anyway, Gurnn is here, fronting as a detective in a slummier part of town, how does he get involved eventually?
Another idea: of course everyone has to grow into friendship, but initially Sarn and Fe'ee'nant could have some slight animosity; both want to go home, both see their own needs as top priority, and Yilven is along for the ride - he at least could easily be open to an adventure, or something more crass this early in the game. Also, maybe Fe'ee'nant is a little homophobic at first? Or at least not so open to the idea of homosexual relationships? This would change after the two actually become friends - probably no romance, though. In this situation, Yilven would be the "I'm fine with women loving women, the more the merrier!" type.
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flordemaizs-blog · 4 years
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¿Abandonar?
¿Qué esperas una vez qué te abandonaron?
cuando no puedes caminar.
¿Qué hay del abandono en total obscuridad?
cuando hay soledad
brusca, como animal
animal feroz 
luchando por sobrevivir.
Haz sido abandonado
abandonado por el padre
que no es tu padre
abandonado por la madre
fingiendo ser tu madre:
acogida fingida 
recogida forzada,
alimentada y azotada 
vendida y engañada
abandonada no hay más
abandonada en una calle
sin luces 
vacía como el mirar que esta a tu lado
abandonados todos
abandonados.
abandonamos todo.
y qué abandonamos. 
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slowbeau-blog1 · 6 years
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i made, like, a 2nd unikitty oc bcos the first one was a self-insert. i tried to draw a full-body but the legs were just giving me a lot of trouble.
her name is Snap (from ‘snapdragon’ bcos her color scheme is based off of the flower) and she is a frog/dragon mash. she’s a bit socially anxious & usually wants to stay indoors but loves to hangout w her friends wherever they want to regardless.
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tropicalsleet · 2 months
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All of these abandoned forts around here, one of them's gotta have ghosts!
A birthday drawing for my lovely husband @imalsoembarrassed ! Happy birthday, lobito!
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uesp · 4 years
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HET NOK UNMAH
LaaN DROGGE
ERei SULeyK SE
ALDUIN VOKRii
Here lie our
Fallen lords
until power of
ALDUIN restore
--The message on the Dragonstone
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zicodeoliveira · 3 years
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Convido-o a juntar-se a AttaPoll
Convido-o a juntar-se a AttaPoll. Seja pago para responder a inquéritos. Descarregue a aplicação aqui: https://attapoll.app/join/drogg
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444names · 2 years
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animals + brythonic deities + dragons + the entire dovahzul dictionary pasted five times
Abboad Abnod Abusil Addole Adeero Aenus Aerfisegrog Aldcaphon Aldfissis Alico Alion Alise Alota Alowl Amutai Ancan Andorpire Angfish Anhal Anitericke Ankent Annesnigo Annoselug Annowl Antat Antpark Antullow Aphorcale Arakey Ardta Arepher Arflynx Armin Aruidon Asgunus Asguta Ashrus Asish Aspikeet Backater Badracupin Bahoven Banchid Banius Barand Basagollus Baspird Batfison Batorach Beadinos Beark Beefly Belentur Bellotuns Birogmink Blamstarid Blamurna Bluet Bluider Blusullo Bobousillat Bonaitor Bonida Boostor Bormock Borpie Bribobath Brius Buffago Buffeyreda Bugazeleon Burancarwhi Burnemerou Burus Cadslo Camadoveris Cammios Canet Capheechid Carnard Caruin Casis Caston Cateriself Catfingfish Cathuser Catse Charfly Cherm Chickale Chilephet Chita Chitasp Cimper Cimpidgerm Cisanteara Cisheafow Clath Clesullio Cloperchard Cobracoon Cocen Cockey Cocupid Coldunnos Corcurase Cormoonis Corpio Craca Crana Crand Crastarawk Cratfish Crous Cudinew Cusus Dammatlee Deash Deernus Dernusus Diamu Dilens Disheeter Doguse Dolesna Dolfly Dolis Donarmous Dorchin Dovagpin Downflybath Draabbir Drackinne Dracon Dracor Dragirdvar Dragomoon Dragpid Dragruna Drailift Drakingon Drakonus Drancamper Drathwoo Drogg Druink Druser Ducet Ducius Duing Ealourk Earth Easeadray Easeafnig Easlus Echit Egutamnax Elarawk Elauron Elesullis Elfison Ellis Ester Estis Estou Faguinkens Faleon Fallimbird Fanusucat Findsh Findsus Finglat Fintseaclou Flybasgus Flyfis Flynx Frayine Frounko Gartre Garus Gaturowl Gazeer Geonia Gerhanewt Giandentia Giant Gibbius Gibboater Gibug Gibuxens Gleaguaille Glowl Gocol Gollark Gopus Grake Griaenax Griffagon Grift Grimp Grinerfird Grocer Grock Grolenth Groon Guanose Guing Gutipe Hammaunko Handin Harassil Hedbut Heribor Heriosteria Herou Hitcringusk Honnus Hormood Huetishruse Hydraabee Hydrog Hyente Hyenturus Icete Icobste Igech Ightia Iguin Inguideasil Kaneterfish Kiwin Koaddow Konthurk Krido Laddo Lamel Lamultunnus Larakey Lartle Latermincat Latord Levisher Licefly Lickwillard Licuckroon Licuda Lionia Lionose Lisus Lockoi Lothuranta Luxenusil Macondorse Madeeloug Mamut Manidhog Manter Mantiguttle Mantle Mapottle Marros Mathus Meape Meark Mefox Mefroura Meleucat Melfisa Metoale Miovir Mitbat Modee Modowl Mogomar Mogus Molfisale Molicolepon Mollos Molvameer Monartin Moniredat Monker Monus Mosquinca Motheent Mounk Mouracoose Mourth Munkeet Nacloconat Nacoo Naiterish Narabbobran Narwincam Nemet Nenus Oguin Orchichica Ordworpiris Orick Ormordwoosa Ostarmiter Othamaunket Ousha Pacudin Panchintird Pandsh Pangbius Parus Parwhasson Pealer Peastoad Peatyrbird Pechipetil Pericat Peter Phariteria Pigon Poish Pomolpan Ponianos Ponnuns Porchird Poroo Portre Potterna Praccoch Praccodish Prafnia Prana Pretor Prissile Pustrillo Pyrant Pyrantiover Pyrep Quinus Rabeatsh Rackeyrocko Racurebel Reester Rharal Rheenth Rhicke Roboar Rounketle Rudameeng Rumpearan Sagleporath Saillou Sammer Samsellug Sanefyrai Scandius Scannaca Scobormfly Scoctout Scocus Scorpig Scous Scoyota Seasgutise Seatonose Seatyre Segrogonus Seleon Shamse Shetia Sioverria Skunke Slopos Slourog Slueter Sluxentish Smeet Sment Snaco Snark Sollo Sperk Spidinguid Spidna Spike Spirid Spyth Spythumard Squin Squinosear Squiredea Stara Sullam Swaslug Swole Sworch Sword Tailve Tarunar Terowl Tianne Tilligomoon Tippos Tirrifow Tisol Tondermog Tormitorie Toucate Trebillis Trima Trosal Trostrew Tuckwharth Tulamne Tulturoug Turaken Turantpar Turewt Turususe Typher Typhiper Typufaffe Vamuns Veter Vianaccon Vinewt Vingmie Vipmus Virackiwil Virift Visco Viset Viter Vulle Walamagol Walauffird Walba Walkoadsh Watartle Weahantir Wearmork Whana Whard Wharna Whasallark Widow
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kickingshoes · 5 years
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The best part of drawing for a new property is being able to create the characters! The first set of kids from Scare School had a brief description of what was wanted (clothing based on old fashioned Victorian kids clothes) but even then their appearance changed between conception and the finished comic. (also, the very first version of the Drogg! Looks too cute to be evil, huh?)
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pensivespacepirate · 6 years
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Junoiverse characters first impressions
Juno at first: human diamond drogg in the cop&bear comic art style
Juno now: relatable disastrous bi the private eye
Rita at first: shouty dorky hacker lady!!!!!
Rita now: PROTECT
Nureyev at first: [remix of careless whisper and smooth criminal]
Nureyev now: WHERES MA BOI
Sasha at first: cool special space agent!! role model!!
Sasha now: the mom friend TM (same)
Cecil kanagawa at first: im so confused?????????
Cecil kanagawa now: you do you fabulous sparkly game show host!!!
Vikki at first: you have my sister's name im so uncomfortable
Vikki now: WHY HOW DID YOU APPEAR IN MY DREAM
Ramses at first : how do I spell your name also too good to be true
Ramses now: I KNEW IT I FU C KI N K NE W I T
Vespa: cito
it has only been a day and i need more episodes
Send me more characters
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geminiagentgreen · 6 years
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Prologue: Ejection
Secured on board of an armory transport en route to the home planet of the latest council seat, P-T226B399M made use of its time re-running through the Central Intelligence's catalogues of all that was known: Once again went the history of the Tabaan War, once again the controversial Tharrok's uplifting was examined finely for any - albeit impossibly - missed details, then once again came the history prior to - and the current policy recognized by the Paragon Council regarding - the Nos- System, it's governing planet, Nos-Dun, and specifically the global capitol of Porapor. Finally, the most up-to-date information to re-assess was of this latest addition to the council, the Epria; a bipedal race that averaged a height of one-hundred and eighty-seven centimetres for its males and one-hundred and seventy-five for its females. Their height would not be an issue, for as an artificial intelligence, P-T226B399M was not bound to any specific sets of armor or equipment and would easily synchronize to the needs of its assigned person. What was more interesting, in a sense, was the assignment process itself: P-T-399M, like the others, had no preassignment to any individual and would be issued sequentially along to its future, establishing itself and its person as one complete identity of "Paragon". As for what its person would look like, from what of five major civilizations on the home planet they would come from, and of what it would learn of the Epria as a whole and of their individual cultures was for the moment left to calculations and computations.
To say that P-T-399M was excited would be both a misinterpretation of its programming and capabilities, but not wholly wrong; P-T226B399M was the most up-to-date of the Council's sciences, seen fit to have some finite elements of curiosity and sentience for the sake of aiding in the Paragon Mission Statement of old: "To Find, To Learn, To Know And To Do". While the moral duties of the individual Paragon reside heavily upon the person, the AI has the means and is expected to act as a moral compass. Meanwhile, curiosity would be limited to recorded observations and suggestions that did not hinder or go against the Council's universal model of morality and action - the paragon standard that the Council of some one-hundred and sixty-eight, and growing, races set to aspire to.
The homeworld would soon be reached, and P-T226B399M would go on to aid the Eprian graduate of the Paragon's Academy in serving nations, planet, and most of all, people. There was no beaming within P-T-399M's limited conscience, just a programmed focus on doing what was right with a sentient being who had vowed to do the same. Still, it would have been understandable to feel a sense of pride in looking at the bright blue light emanating from P-T226B399M and the rest of the AIs on board.
The planet had not just grown to a sizable bright dot on the captain's monitor when a blinding bolt shot past the transporter from seemingly nowhere, barely missing direct contact but causing a disruption in the ship's systems. In the brief seconds wherein the ship's primary lighting was gone and the screens went fuzzy, a massive object had entered immediate space: The Kauggar - Tharrokian equivalent to a term like "juggernaut", but more dire, the warship of the intergalactic pirate Drogg. All the available precautions meant nothing now, not that they were intended to ward off such a threat in the first place, but intel prior had placed Drogg in a far corner of the galaxy and seemingly without any shred of information to the mission at hand. Alone in the presence of certain desolation, the only option was to return all assets to the heart of Paragon space by means of faster-than-light travel.
The shot back home would mean using all available energy on board to get there, but to keep the armory out of Drogg's hands and to make the inevitable sacrifices of the escort ships mean anything, it had to be done. As the smaller escort ships worked to mitigate and distract from the transporter, the commanding officer had the emergency warp systems online and with bursts of overall energy output going into shooting crew and equipment between brief intervals. Two sets of evacuated crew and one set of returned equipment had been made before the power again went out as it did with the first bolt, but with this time the transporter's shielding could no longer hold up. A glancing blow to the ship's hull made the proceeding evacuation more tremorous, letting the crew know that their time was running up.
The Kauggar was steadily encroaching upon the diminutive transporter, keeping its battering calmly paced. It had been noticed that from the transpoter large outputs of energy were being sent forth towards the general direction of Paragon space. Primarily, the destabilizer bolts were used to destroy shields and affect internal systems, but wanting to insult his sworn enemies further, Drogg had made the command to fire more destabilizer bolts, hypothetically interfering with the evacuations at hand: albeit the lives of the crew had been forfite since Drogg had the raid in mind, the Paragon equipment was prized bounty, assets that even Drogg had difficulty finding on his own and of second-rate knock-offs he'd enough with. Amid the attack, the transporter had been successfully and forcefully hailed. In his native tongue, Drogg ordered the remaining crew to have all of their assets made ready for retrieval, and in what everyone knew to be a lie, promised captivity for those that remained. Without a response, the transporter's crew saw to carrying on.
P-T226B399M, like the others, knew full-well what was going on and had gone through all general and specific information the Central Intelligence had on Drogg and his warship. Fruitless, however, for there was nothing that, even with their combined power, could be done. Though incapable of fear, P-T226B399M recognized the outcome of the attack with an understanding of mission failure, something of a sense of disappointment.
Finally, the crew had gotten to P-T-399M, securing its "conscience" - its computer - along with the equipment nearby. Secured and ready to go, P-T226B399M processed the following events as such: the crew was observed through a headpiece travelling with itself setting up for the FTL ejection, working as efficiently as they could under their current conditions, then there was the last face of the prespired and exhausted Seni crewmember who launched the ejection. What happened next was unexpected of the trip, for what was recorded by the Central Intelligence of FTL travel was a brief, all-encompassing white light, then the destination of choice before you. Instead, P-T226B399M observed just the slightest glimpse of that all-encompassing whiteness before the lights present were more yellow, orange, and purple. As well, the travel, though still considerably brief, was just that much longer than expected. When the lights dissipated, P-T226B399M noted that the stars and systems known to Paragon space were no longer there, save for one or two which were far farther away than they should have been. P-T226B399M then observed that not all of the equipment it had been sent with was present, and what was had seen damage. Finally, and more fantastic, was the reality that P-T226B399M was on its way towards an unfamiliar planet within an unfamiliar system at a decreasing rate of velocity instead of the more controlled rate standard of exiting FTL travel.
P-T226B399M saw the yellow sun of this system eclipsed by the planet it was on its way to, seeing the night of this world and the glowing veins of civilizations not-yet known to the Council and the Central Intelligence. Though the recognition of mission failure was still prevalent in its figurative mind, that familiar procession of the unknown and that tinge of curiosity had come back to primary consideration.
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Drogg's final destabilizer shot had untinentionally missed the direct hit it was intended for, instead cutting past the transmitter at just the right time to intercept the quantified bolt leaving the transporter. Though incredibly difficult to observe, the destabilizer bolt had carried the FTL ejection with it for a miniscule - but extraordinary - second before bursting into a strange mess of lights. Drogg had seen much in his long life, but this was something new. However, he cared little for it for only so long, discarding the spectacle as just another useless thing faster than the bolt's misadventure itself. He readied his boarding party, then onboard proceeded to punish the transporter's crew for having done their duty. With only the deaths of his enemies, Drogg counted the day a small but satisfying accomplishment.
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