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#and charming it was despite being a sequel to some of the most popular and best selling games of all time. video games are supposed to be
how-about-will · 7 months
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i like to play survival horror games like resident evil (and to some degree classic DOOM which is very scary with the keyboard only controls and original software rendering but that's a whole other deal) with cheats and god mode and infinite ammo and it's wonderful how well most of these games transition from being pee pants scary games where you have scarce resources to these over the top action games with goofy plot and cutscenes that you cannot take seriously if you really tried because there's cutscenes like one in re4 where leon hits a blinker and it does that silly fucking fisheye on his face. god i love those games
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thetypedwriter · 2 years
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Throne of Glass Book Review
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Throne of Glass Book Review by Sarah J. Maas 
I feel like I’m throwing myself to the wolves with this one. 
I’ve avoided reading anything by Sarah J. Maas for years. There wasn’t a particular reason. 
Have you ever just avoided something because it’s so huge and popular and everyone tells you to read it? It’s not even that I don’t like hopping on the hype train because I do. 
I love BTS, Harry Styles, Cassandra Clare, Maggie Stiefvater, etc. I’m not against popular things. 
Usually, things are popular because they’re well done. Sometimes this isn't the case, but most popular things are popular for a reason. 
That being said, I can’t even tell you why I avoided Sarah J. Maas. It wasn’t that I knew what her books were about and didn’t find the premise interesting. I had no idea what stories Maas was telling. None. 
So in the summer of 2022 I finally decided to bite the bullet and crack open Throne of Glass. From my understanding, people prefer A Court of Thorns and Roses series more than the Throne of Glass series, but correct me if I’m wrong. 
My thought process was that if I was going to unravel the Maas universe I needed to start from the beginning (I also thought the series were related and A Court of Thorns and Roses was a spin-off series Cassandra-Clare-style, but I don’t think they are—once again, please correct me if I’m wrong).
So I sat down with some Trader Joe’s iced Mango Black Tea and started reading. And found that…it’s a very typical fantasy novel. It’s not bad per se, but I also don’t understand why it’s as huge and popular as it is. 
To me, it’s akin to every other generic fantasy novel out there. Nothing about it really seemed to pop or make it different. Now, perhaps I’m biased (a very real possibility). Perhaps you could make the argument that this was Maas’ first novel and it drastically improves from there. 
That could very well be the case. 
However, I finished the book yesterday and feel no need to go out and purchase the sequel, Crown of Midnight. 
First, I thought Throne of Glass was very much a book of its time. Published in 2012 but put on fictionpress.com before that, there were myriad things that pointed to its age: the characters having super unique names, everyone being the hottest stuff around, the love triangle dynamic, the badass female protagonist with zero flaws other than her righteous anger, court life, the long descriptions about fashion, and the Hunger Games-style competition. 
Now, nothing is inherently wrong with any of these things. Honestly, if I read Throne of Glass back in 2012 when it was originally published I probably would have enjoyed it. But, I’m reading it in 2022 and most of the tropes I listed above I found really annoying and aged. 
Celaena came across as mary-sue-like to me because nothing was wrong with her. Sure, she gets angry from time to time, but it was justified anger based on the fact that she had dead parents, was a slave in a salt mine for a year, and is an oppressed citizen under a tyrannical monarchy. 
If anything, everyone around her, especially the two love interests, Dorian, the crown prince, and Chaol, the Royal Guard Captain, found her fury charming. 
Celaena is literally the best assassin in the world, is otherworldly beautiful, is intelligent, kind, witty, confident, and every other positive trait you can think of. 
Despite her being an assassin and literally having murdered multiple people, she’s described as pure of heart and kind by other characters, including the prince and an old Queen who’s ghost comes back from the dead just to speak with her. How does this make sense? It’s a mystery. 
Not to mention, Celaena dislikes and distrusts other women on principle, spends paragraphs discussing what kind of dress she’s wearing (nothing wrong with this, but I personally didn’t care and skipped over it), and goes through the whole I-couldn’t-possibly-love-the-prince-his-regime-has-killed-so-many-people thought process and yet proceeds to kiss him silly a few paragraphs later. 
Dorian and Chaol were just as uninteresting. 
Dorian, despite being the crown prince, disagrees with what his evil father is doing and feels bad for the literal genocide that has occurred and yet has done nothing to stand up to his dad or even speak up. 
Chaol was probably my favorite out of the three, but that’s just because I have a soft spot for prickly characters who are actually mushy on the inside. Despite this, Chaol lacked any real characterization other than being stoic, being an amazing fighter, and getting jealous of Dorian and Celaena’s relationship every other page. 
There are other characters, but they’re honestly not worth mentioning. Nehemia, a visiting princess, adds some not-needed mystery and Kaltain is your typical power-hungry girl willing to do literally anything to win the prince’s heart. 
There are the other competitors that Celaena has to fight in order to be crowned the King’s Champion and win her freedom, but they don’t matter except for Cain, a big, beefy dude who is laughably evil and strong. 
The premise itself I actually didn’t mind. Celaena being an assassin was fine and interesting, but it lost all traction when others justify her past murders, call her innocent, and she quickly becomes the savior of the kingdom and the oppressed people. 
It would have been so much more interesting if she struggled with her morals, if she was tormented by her past, and yet didn’t regret it. Who knows, maybe that happens in future books, but I honestly don’t know why Maas didn’t make her the best underground street fighter or something instead of an assassin. 
The assassin bit didn’t work with the character Maas was trying to present Celaena to be. 
I did like the competition to be the King’s Champion, that Celaena had to win her freedom, the mystery of the murdered champions, and the mystery of the wyrd marks, but eventually Maas added too many mysteries and they all got tangled together. 
I think Maas bit off more than she could chew and eventually things were just summarized. I wanted to see all of the tests and trials the champions had to go through, but instead we’re just given basic run downs of what happened in short paragraphs towards the end. 
The same thing happens with the murders and certain characters leaving, like Nox. 
It felt incredibly underwhelming to have these really interesting mysteries presented and then tossed away like they didn’t matter near the end of the book. 
You might wonder, why did Maas do that? Why summarize these really tantalizing tidbits? Instead of getting action and character development while advancing the plot, several chapters from the middle to the end were just about Celaena and whomever hanging out. 
I kid you not. 
It felt like there was a span of a hundred pages where literally nothing significant happened and where Celaena would play billiards with Dorian, would go for a walk with Chaol, would chat with Nehemia, blah, blah, blah. 
Excruciating. 
That being said, it wasn’t all negative. Maas’ world-building, the mention of other countries and geographical landmarks were really fun and well done. Unfortunately, we don’t get to see anything except for the Glass Castle. 
Overall, I think I missed out on a Throne of Glass. 
I don’t think it’s a poorly done series, but I do think that YA as a genre has changed and shifted a lot since 2012 and a book that was popular back then does not necessarily equate to a book that is popular now. 
If you like this series, I don’t blame you and can see why it was initially as beloved as it was. If you read this book in 2012, fell in love, and have stuck with it ever since, I totally understand. 
However, the choppy pacing, the banal characters, the rudimentary plot near the end, the plethora of tropes, the lack of representation, and the lack of originality don’t do it for me ten years later. 
Recommendation: If you’ve been following Maas since her fictionpress.com days and have kept up with every book she’s published since, that’s awesome. I love that for you. 
However, in 2022, there are so many better books and better series and nothing about Throne of Glass makes me want to read more. I’m willing to try A Court of Thorns and Roses, considering it’s marked as adult fiction, was published later, and a different series all together, but we’ll have to see.
 Let me know if you think A Court of Thorns and Roses is worth reading. Otherwise, Sarah J. Maas just isn’t the writer for me and I’m okay with that. 
Score: 5/10
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jasonsutekh · 2 months
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Troll (1986) and Troll 2 (1990)
Supernatural beings seek to invade the human world for power or food.
The first one has its moments. The basic plot is certainly enjoyable enough and even the child actors are amusing enough to pull the drama through. It explores some unusual supernatural lore which mixes up some traditional stories into a low-budget adventure and even comes up with a way to vary the setting despite technically all being in an apartment block.
As sequels go this one went out of the way to turn downhill. Not only is is entirely unconnected but they use the title “troll 2” then call all the antagonists goblins. The acting is appalling almost to the point of surrealism and the narrative is loose but even what there is of it makes little sense; the antagonists hate meat but turn people into vegetables as though regular vegetables don’t exist.
Most of the effects hold up pretty well, even the tacky CGI parts in the first one have a kind of charm, as though fairy magic would look a little odd anyway. The acting in the second one makes the child acting look rather competent, mainly because at least the young kid has a reason to speak like a child.
For some reason everyone in the sequel is given a really red complexion which seems like it’s going to be relevant to the plot but it’s just another bizarrely unplanned element. Neither plot really touch on cultural troll lores so it basically ends up as a rough semi-fairytale, cheap horror flick that almost has a conclusion each time.
Troll: 3/10 -This one’s bad but it’s got some good in it, just there-
Troll 2: 2/10 -It’s not THE worst, that’s something else. But…-
-The fish ghoulie from Ghoulies (1984) can briefly be seen in Eunice’s portrait in the first film.
-The witch’s home in the second film was in fact a church which later burned down.
-The lead character in the original is named Harry Potter, a young boy suddenly finding himself in a world of witches, trolls, and magic. The film was released 11 years before the novels featuring the popular character name would be released.
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dans-den · 2 years
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Fairly Odder Review
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Hey what's going on guys?! Dan here and today I'm going to be giving you a review of Paramount Plus's new show, The Fairly OddParents! Fairly Odder
Now what more can be said other than this show is a masterpiece! I mean come on, best show on Paramount Plus!
10/10 baby! that's all I have to say, see ya!
......
April Fools Bitch!
Like I'd ever give this garbage a 10/10, hell nah! There is so much to dislike about this show that this post will probably run pass the word count on newgrounds and possibly even tumblr despite it not having one, so I'm gonna do my best to be as brief and concise as I can about this and why this is literally the worst reboot or revival I've seen in a long time.
Now I grew up as a fan of the Fairly Oddparents series, I remember as far back as 1999 and 2000 when the show was in it's "Oh Yeah! Cartoons!" phase before it was greenlit for its own series and even those early phases (which is far better than this travesty here). So I wont let too much of my Bias judge how I see this show. Understandably a sequel, revival or reboot won't always live up to the original's standards and should be treated as its own thing. That said, this show even on its own standing, is just awful. Nothing about it is funny, nothing about it is charming, nothing about it is memorable. To be honest I don't know why this show was conceptualized, if you took the Fairly Oddparents name out of this, it would be the most generic Nick sitcom out there. To be honest, this show looks like it didn't start out as Fairly Odder, looks like an average Nick Sitcom then last minute decided to slap the Fairly Oddparents name to the show for marketing. They should have just left the series name alone, they could have just made a new IP. If they had done that I wouldn't be this harsh on my review hell I wouldn't have made this review in the first place! This goes to show that they didn't have any faith in the show and just relying on brand recognition rather than putting effort into an actual show. Fucking Marvin Marvin starring Lucas Cruikshank (aka Fred) was a more memorable and enjoyable show than Fairly Odder.
Now last week I watch an 8 minute sneak peek video of the first episode that was uploaded by Nick on their YouTube channel and this was to meant to build hype and excitement for the shows release. However, I watched the clip and instantly regretted it. Everything I feared about the show, was in the clip therefore would be in the show. It had a god damn laugh track just like every other Nick sitcom, the characters were extremely generic, painfully awkward, annoyingly goofy or down right creepy, and the setting was just like every other setting in a nick sitcom. It honestly looked like asset flips like the background looked like it was used from the Thundermans show, nothing about the setting indicates that they were in Dimmsdale other than some little Easter eggs here and there.
The characters as I mentioned are all generic Nick sitcom characters, the main cast are your standard child protagonists with Viv as the awkward girl who can't socially interact to save her life, Roy her step brother whos the popular kid everyone loves and he's not quite the brightest, Zina who's the friend of Viv and has a crush on Roy but she's like stalking him and taking pics of him from the corner which is super creepy and I'd argue isn't really funny, and the parents who are high school sweethearts and are all wacky and lovey dovey but neglects their own kids feelings sometimes because they're narcissist's. They also have live action portrayals of Timmy Turner and Vicky who are probably the worst portrayals of the characters I've ever seen and it's not just in regards to the animated series, this is also compared to the live action movies made a decade ago. If you don't know, there were three live action Fairly Oddparent movies starring Drake Bell as Timmy Turner in the early 2010's and in that movie, the fairy's were done with CGI rather than being 2D like in this show. The movies weren't perfect because bringing 2D to 3D or any realism will always be a challenge, however I feel those three live action movies stayed more faithful to the source material rather than this show that has completely abandoned the Fairly Oddparents lore and the charm that made this show amazing. Timmy is now a supporting character which is to be expected in this show but Vicky is now a creepy teacher who acts more like a Harley Quinn sidekick who loves Mr. Crocker a bit too much instead of the Tyrant she use to be.
As I mentioned, the show does the live action Nick sitcom formula, but also adds in 2D animation as well and to be honest that's a great idea on paper, but the execution is something that requires time and effort. This blend of animation and realism can be done right if done with proper care and passion, the best example of this is the classic movie "Who Framed Roger Rabbit". Even more recent examples of this can be seen in "Smiling Friends" which is one of my favorite shows at this moment in time. Smiling Friends has a variety of animation and realism that blends well because its all done with proper care and passion. There's 2D, 3D, Claymation, hand drawn, real people in it and so much more and nothing ever feels out of place, its all done beautifully. Fairly Odder just puts a green screen and computer generates the animation and it looks so terrible and out of place. The animation is so rough and rigid and doesn't fit at all with the realism of the show. This tells me that they didn't put any passion or proper care into this show, this was meant to be a shameless cash grab and it seemed to be rushed to meet a deadline.
They brought back Butch Hartman to Co-produce the show and to be honest, I'm not surprised that he's behind the show. Butch Hartman use to be one of the most beloved artists and animators in the entertainment industry and I loved a lot of his shows growing up. I loved Fairly Oddparents, Danny Phantom and even Tuff Puppy which was argued as one of his worse shows but I honestly thought it was funny and entertaining. However, Butch hasn't been seen positively lately due to a couple scandals and accusations. There was his whole Oaxis Kickstarter which was out of touch and sounded like a real scam. Then there was the scandal almost a year ago where he was accused of plagiarizing and selling someone else's art for hundreds of dollars on commissions. To me it seems he decided to do this as yet another blatant cash grab for him which I understand he wants to get paid and needs to work, but it's just disappointing that he's just cashing in the most shameless way possible. He was an artist we all loved and now he's just a shell of his former self.
Now some of you might be wondering why they didn't they bring Drake Bell back as live action Timmy and for those who don't know, Drake Bell was arrested and pleaded guilty for attempted child endangerment and a misdemeanor charge of disseminating matter harmful to juveniles back in June of 2021 so right now he's in some serious hot water and Nick wants nothing to do with him obviously. So with Nickelodeon not having their golden boy, they had to find someone else for the role and Caleb Pierce the actor for Timmy got the job. I'm sure he'll do fine, but he doesn't really pull off the best Timmy Turner and Drake Bell's portrayal was at least more believable as a grown up Timmy Turner.
They did get the original voice cast for Cosmo, Wanda, Jorgen and Mr. Crocker which is literally the only positive thing I can say about this show but even that's being generous here because the fairies are all animated poorly. Mr. Crocker is animated too because he's in a jail cell in what I imagine is Fairy World since Jorgen is the warden there. So I guess you're only animated when you're in Fairy World? I guess that's why Crocker is the only human animated in this show.
Overall, this show is just a lazy cash grab at what was once one of the best shows on Nickelodeon and the Kids animation as a whole. I couldn't even bare through the first episode because it was just awful and boring and I'm not gonna watch the other 12 episode on Paramount. I said back in my Turning Red Review that I don't like when movies or shows are exclusive to the streaming service because not everyone has access to it, but in this case, it's better it stays on paramount and never branches out anywhere else other than the occasional YouTube clips. They should have just scrapped this project and never released it because this is the worst show I've seen not only this year but of all time.
plugging this into my rating I give it:
1/10.
Just save yourselves the time and binge watch anything else because this garbage reminded me to just binge watch the original animated series on Paramount Plus. I would never recommend this to anyone unless it was for a joke but even that's too cruel and inhumane.
That's about it, see ya!
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sailorfailures · 4 years
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I fell in love with these postcards from the Girl’s Night Out popup cafe the moment I saw them! I knew I had to get my hands on them, and the lovely @blaze-rocket was able to help that happen.
I cannot get over how perfect these postcards are. To me, this is what Sailor Moon is; a testament to the little moments from the series that made us fall in love with the characters, especially how their personal preferences were reflected in their fashion choices. In a world of merch where it’s easy to just slap a random crescent moon on something pink and say “look, it’s Usagi,” the designer responsible for these graphics went the extra mile to take imagery from the show itself that needles its way deep into our nostalgia-cortexes.
How many references do you recognise? Quiz yourself against this comprehensive (image-heavy) list! 👇
The inners’ postcards all reference the eye-catching sign for Game Center Crown, the iconic arcade where Motoki Furuhata worked and the gang would all congregate to play games and share information.
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Starting in R they switched to hanging out at Fruits Parlor Crown, a cafe attached to the arcade staffed by Motoki’s sister Unazuki, which the Inners’ postcards all also reference. They would often get brightly-coloured drinks there, but the drinks pictured on these postcards seem to specifically line up with the real drinks available at the Girls Night Out popup cafe.
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Sailors Neptune, Uranus, and Pluto’s postcards all reference “Café Étrangère,” which was the name of the cafe they were seen dining at in the Sailor Moon S movie. Even the logo is replicated faithfully from a scene only a few seconds long.
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All the girls’ clothes are hanging on coat hangers shaped like Luna/Artemis/Diana.
Ami / Sailor Mercury’s references:
Ami’s casual outfit is an unusual choice since she only wore it a handful of times over the entire series, and half the times she wore it, it was given a different colour scheme with a green jacket instead of the yellow version pictured here.
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Her “mini data computer” is her most iconic tool/weapon/accessory, revealed in episode 009, directly after her introduction.
The pink package is how Usagi and the other girls wrapped up her transformation stick and communicator watch as Ami’s going-away present in episode 062.
The ice cream may be a reference to the same episode, as she shared a cone with Chibi-Usa before she left, and returned to the store to protect her friends from the Droid Nihpasu.
The flash cards are a method Ami commonly used to help her study, and are particularly similar to the ones shown in the SuperS short “Ami’s First Love”.
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Rei / Sailor Mars’s References:
Rei wore her casual outfit fairly frequently, starting and most notably in the beginning of the Sailor Moon R movie.
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The small red o-mamori charm is from Hikawa Shrine, seen frequently but introduced in episode 010.
The paper ofuda ward was used frequently by Rei to fight evil, even before she could transform, but most notably in the attack sequence for “Akuryou, Taisan” (“Foul Spirit, Begone”).
To my knowledge the purple bag isn’t a specific reference, but Rei did throw a similar purse at a Cardian as a makeshift weapon in episode 048 before she got her Guardian memories back.
The gift-wrapped shopping boxes are the exact same ones as carried by Rei in the Sailor Moon Sailor Stars opening sequence before she trips and falls, right down to the patterns on the paper...
... which in itself may be a reference/callback to Rei’s tendency to make Yuuichirou carry her shopping (maybe so she doesn’t trip).
The phoenix-shaped pendant is a reference to episode 183; it’s made of glazed ceramic, crafted by Rei’s cousin Kengo Ibuki, given to her as a child after she convinced him not to smash it even though he his pottery a “failure”.
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Makoto / Sailor Jupiter’s References:
Makoto didn’t start wearing her casual outfit until around S, but she wore it frequently after that, especially as she became more confident wearing “feminine” clothing. They even remembered her iconic gold wrist watch worn over her sleeve!
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Her uniquely decorated bento bag debuted in episode 026, her introductory episode, along with the rounded green cutlery. The pouch has been featured a few more times since and its design is a mainstay in almost every Sailor Moon canon.
The teal hairtie and the rose-shaped earrings are two of Makoto’s iconic accessories, some of the only non-magical fashion accessories in the entire series to stay the same whether the character is transformed or not (the other being Minako’s infamous red bow). Her earrings also served a dual purpose as makeshift projectile weapons in episode 025.
The blue book is 月夜の天馬 (Tsukiyo no Tenma, “The Moonlit Pegasus”), a novel which was written by Tomoko Takase and introduced in epsode 134. Makoto knew Tomoko from her old middle school, before she transferred, and was the first one to read her first draft after retrieving it from bullies. She encouraged Tomoko to try and get it published. Makoto meets with her again and helps her overcome her writer’s block to finish her sequel, 天馬幻想 (Tenma Gensou, “Pegasus Fantasy”).
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Minako / Sailor Venus’s References:
This is one of Minako’s most-worn casual outfits, especially if you consider the additional outfits based off it. Despite its prevalence, she didn’t start wearing it until the beginning of S.
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Minako’s red hair ribbon is her most iconic accessory, but did you know why she started wearing it? The Codename: Sailor V prequel manga explains that she started wearing the ribbon instead of her usual red hairtie on the suggestion of her “first crush” Higashi. But when he turns out to be an enemy in disguise, she decides she looks good with a ribbon anyway, and keeps wearing it for her own benefit.
The red mask is a reference to Minako’s role as Sailor V before joining the team as Sailor Venus. Sailor V was known as a mysterious vigilante superhero and a fictional video game character as early as episode 001, but in episode 033 Minako revealed herself to the rest of the Sailor Team, dramatically removing her mask one final time.
Minako was known to be a skilled volleyball player, especially in the manga, and it was especially relevant in episode 100 where she had to delicately return the serve of an energy sphere containing the Pure Heart of her old volleyball crush, Asai.
The sign with Minako’s name can be seen hanging off the front of her bedroom door in episode 192.
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[Manga scan courtesy of Miss Dream.]
Usagi / Sailor Moon’s References:
Usagi wore this outfit in the Sailor Moon R movie, making it a memorable choice. Although the movie aired roughly midway through R, Usagi didn’t start to wear this outfit casually again until the S season.
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Usagi is shown eating a lot of food, especially sweets, but she seems to have a particular fondness for crepes, snacking on them in several different episodes.
In episode 143 we can see that Usagi is very technologically trendy - for the times. She’s carrying that blue-and-pink pager which she and Mamoru use to contact each other by way of goroawase, that is, deciphering messages based on the different pronunciations of numbers, a precursor to modern texting. Mamoru pages her the numbers 84 51, which could be read as hachi yon go ichi; reading only the first syllables, and substituting go for the related sound ko, Usagi would interpret the message as hayo koi, which sounds a bit like “come quick” - she’s late for their date. Oops!
By the way, pagers were often called “pocket bells” (pokeberu) in Japan, and became so rapidly popular they even found their way into the lyrics of Rashiku Ikimasho, the ending song for the SuperS season; 「泣きたい時には ポケベルならしてよんで、戦士の休息」 [Nakitai toki ni wa POKEBELL narashite yonde, senshi no kyuusoku] “If you feel like crying, send a page thru the Pocket Bell, take a break from [being a] Guardian”
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Chibi-Usa / Sailor Chibi Moon’s References:
Chibi-Usa doesn’t technically have a school uniform, but her casual clothes are often styled after sailor suits as a reflection of both her idolisation of the figure of “Sailor Moon” and of her desire to be seen as older and more mature than she appears. She changes “uniforms” every season, and this pinafore outfit is the version she wears in SuperS. She wore the other outfit in the SuperS premiere episode.
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The handgun is from episode 060, Chibi-Usa’s introduction to the series and arguably one of the most iconic absurdist scenes in all of Sailor Moon. The gun itself is actually a toy, probably a transformation of the Luna-P sphere, which Chibi-Usa uses to try and threaten Usagi into giving her the Legendary Silver Crystal. When she “shoots” Usagi, the bullet is revealed to be nothing but a suction-cup flower, also pictured. (By the way, if you were wondering, Chibi-Usa’s fake gun is based on a real Colt M1911A1.) She transforms the Luna-P into a toy gun to shoot Sailor Moon again in the Sailor Moon R movie, this time as a way to motivate Usagi to fight.
The Luna-P sphere was a mysterious gadget Chibi-Usa kept with her for the duration of R and parts of S. It’s unknown where it came from, but it could be assumed to have been created from advanced 30th century technology. It was a combination toy and tool which could transform itself into a variety of objects, formulas, and even weapons, though none were shown to be particularly powerful. It could also be used to communicate with Sailor Pluto at the Time-Space Door. When Chibi-Usa was manipulated into becoming Wicked Lady in episode 085, the Luna-P sphere also transformed into an “evil” and much more dangerous version.
The Space-Time Key was a special tool given to her by Sailor Pluto that allowed her to travel between the past and the future, though it was difficult for her to wield effectively.
The sunhat was given to Chibi-Usa by Ikuko, so she treasured it greatly. In episode 112 it got blown away and was retrieved by Hotaru Tomoe, which allowed her to meet Chibi-Usa and marked the beginning of their close friendship.
The blue-and-red package was a gift containing two manga books (”Drop Drop” vol. 1 & 2 by Ukon Katakuri) which Chibi-Usa intended to give to her new friend Hotaru in episode 113.
In episode 127, Chibi-Usa returned home to the future, and the girls all made her some going-away gifts. Ami made her a floppy disk (lol) to help her study, Rei made her a casette tape (double lol) of her music, Makoto packed her a lunch, and Minako made her a photo album of their time together. Usagi hand-sewed Chibi-Usa the rabbit-shaped backpack using a real outfit she used to love when she was a child.
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Michiru / Sailor Neptune’s References:
This is a somewhat unusual choice for Michiru’s casual outfit, as she only wore it for two episodes, and that’s only because they made up a two-part story. But perhaps because the episodes were so pivotal - with Haruka and Michiru almost learning Usagi’s true identity - the outfit itself became more memorable.
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Not only do they include Michiru’s violin, but they included the lemon she bounced off the instrument as she played to show off her skills in episode 093.
The teacup, teaspoon and saucer are the same set Michiru was seen drinking from at Fruits Parlor Crown in episode 094.
Michiru and Haruka both reference episode 095, where they had to enter a “true love” contest as part of their investigation. The contestants were asked to find their partner’s hand in an anonymous lineup, and Haruka was able to identify Michiru’s hand immediately.
Michiru used Haruka as a model for an illustration in her green sketchbook in episode 106.
Michiru’s Talisman is the Deep Aqua Mirror, revealed in episode 110 and used in her attack Submarine Reflection. She could also use it to receive prophetic visions. Visually, it was based on real-life art nouveau hand mirrors, and symbolically represented the mirror from the Three Sacred Treasures.
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Haruka / Sailor Uranus’s References:
Conversely, Haruka wore this outfit a lot. Maybe more than she should’ve.
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The teacup and saucer is the same set Haruka was seen drinking from at Fruits Parlor Crown in episode 094.
Haruka’s postcard also references the lovers contest in episode 095 (see above).
The purple scarf is from episode 096; Haruka was wearing it as a necktie when she almost ran into Makoto on her motorcycle. Haruka used the scarf to bandage Makoto’s road rash, which she returned later, though now smitten.
Not only is Haruka’s motorcycle included, they also referenced (one of) her car(s), the 1968 Toyota 2000GT.
Haruka’s Talisman is the Space Sword, revealed in episode 110 and used in her attack Space Sword Blaster. Symbolically it represented the sword from the Three Sacred Treasures.
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Setsuna / Sailor Pluto’s References:
Setsuna didn’t have a school uniform, since she wasn’t a student, so she got to double-up on her casual outfits. Her mauve outfit is her most recognisable, wearing it so often it may as well have been her uniform. In fact, she was rarely seen wearing anything else until Sailor Stars, where she started experimenting with other outfits, including the Time Lord-esque suit on the right.
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The potted plant is a Tellun, the energy-draining plant created by Tellu in episode 121. Setsuna was investigating it when it attempted to attack her, but she was protected by her Talisman, the Garnet Orb (also pictured, representing the jewel in the Three Sacred Treasures). She then went on to destroy the remaining Tellun plants and defeat Tellu with the help of Sailor Moon, Sailor Chibi Moon, and Tuxedo Mask.
The teacup and saucer are the same set Setsuna is seen drinking from at Cafe Etranger in the Sailor Moon S movie.
In episode 182, the girls are discussing the mysterious arrival of Chibi Chibi while eating ice cream on a hot summer’s day. Setsuna appears out of nowhere to confirm their suspicions... carrying that popsicle of her own.
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Hotaru / Sailor Saturn’s References:
Hotaru tended to wear the same thing, mostly all-black, but she did occasionally adventure into rich colours like this bottle green two-piece outfit and iconic raspberry beret.
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The sunhat belonged to Chibi-Usa; it symbolises the beginning of their friendship, when Hotaru caught it after it blew away in episode 112.
Chibi-Usa gave Hotaru the rabbit backpack in episode 116, using it to pass a note inviting her on a picnic.
Hotaru collects lamps, and the two referenced here are seen in her bedroom, which she keeps dimly lit to manage her pain.
The window might seem random, but it was random in the series, too - it’s one of the curtained window which looks out from Hotaru’s bedroom, and when a Daimon experiment goes terribly wrong in episode 118 and transforms her house into a Bamboozled-like inter-dimensional maze, one window overlooks a vast ocean while the other overlooks a strange jungle.
Hotaru’s weapon as Sailor Saturn is the Silence Glaive. It’s said that she possesses enough power to destroy the world with a single drop of her scythe.
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That’s it! You made it! How many references did YOU know? 🌙
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80sanime · 4 years
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Top 10 Favorite Manga
I was bored today so decided to make a list of my top ten favorite manga, with little comments describing what’s great about them:
Apocalypse Zero by Takayuki Yamaguchi If you were scared off by the OVA… well, you might still hate the manga since it’s even more crazy and explicit. But the anime failed to capture most of what makes the manga so unforgettable, be it the deliberately over-the-top tone; charmingly grotesque characters; bizarre eroticism; or the stunning artwork. Plus Kakugo is the perfect man?!
Devilman by Go Nagai This has finally reached the mainstream so I don’t have to describe how influential it was/is. I consider it Nagai’s most put-together work, and where his art looked the best; rough but expressive and with lots of character (for that reason I recommend reading the original edition if you can, not the later ones with the stylistically jarring additions). Although to be honest, my true trashy Nagai pleasure is Cinderella Knight…
The Holy Terrors by Hagio Moto I’m not a huge Hagio Moto fan. I recognize her greatness, but most of her original work doesn’t really speak to me. Her adaption of Jean Cocteau’s novel, though, is some of the most magnificent comic work I’ve ever seen. Their unique styles meld to create something not quite Moto and not quite Cocteau... a dreamlike union.
Maison Ikkoku by Rumiko Takahashi This was a tough pick, since I like individual elements of other Takahashi works more (particularly Mermaid Saga and her short stories), but Maison Ikkoku is the one I find the most compulsively rereadable. It’s still so relatable, while also being such a charming snapshot of what everyday life was like in Japan during the 80s. The characters have foibles but aren’t stereotypes, not even Godai’s wacky neighbors (well, except for Yotsuya), and even the romance subverts her infamous will-they-or-won’t-they waffling by delivering a poignant payoff by the end.
Me-teru no Kimochi by Hiroya Oku I feel like I shouldn’t love this manga half as much as I do. Oku is a creator I have a lot of issues with normally. No matter how intriguing the initial setup, all of his long-term series tend to fall apart at the seams... but this three-volume manga manages to come together in a genuinely amusing and touching way. The last few pages make me emotional every time I read them.
Nausicaa of the Valley of the Wind by Hayao Miyazaki This seems like a cliche choice but, despite how popular Ghibli is in the West now, I feel like a lot of people are still sleeping on this manga. Since it isn’t primarily aimed at children, unlike his films, Miyazaki is able to add a lot more darkness and moral complexity to this apocalyptic war story; I was impressed when, by the end, even his saintly heroine was forced to get her hands dirty. The style is unique (inspired more by European comics than Japanese manga), the world building is fascinating and the entire cast has so much more depth (esp my girl Kushana). The last two volumes are absolutely staggering.
Ogre Slayer by Kei Kusunoki When Viz released the first two volumes of this manga when I was a kid, it was a shock to my system. Kusunoki lavishes as much detail on the terrifying ogres as she does her attractive main character, the nameless boy on a fruitless quest to become human by hunting his own kind. The juxtaposition of cathartically gruesome violence with the emotional, largely female-coded trauma the ogres represent is captivating. So although the series starts to lose steam toward the middle of its run, I still love it for the strength of its early installments.
Rose of Versailles by Riyoko Ikeda I feel guilty whenever I admit this, but most of the time I prefer the anime adaptions of shoujo manga (Fruits Basket, Kare Kano, Ouran Host Club, Please Save My Earth… this is even the case for one of Ikeda’s later works, Onii-sama e). But the Rose of Versailles anime doesn’t come close to matching the detail and grandeur of its source material imo. If you’ve only seen the series, please please make sure to read the manga as well, esp if you love Andre as much as I do… Dezaki did him (and by extension his romance with Oscar) dirty!
Twin Knights by Osamu Tezuka I wasn’t that enamored of Princess Knight, but this sequel captured my attention in a big way. It’s so imaginative and fun, has great supporting characters and features some of Tezuka’s most beautiful Disney-inspired panels. It also manages to avoid most of the dated gender essentialist stuff that made me roll my eyes so hard in the original, despite them both being from the 50s.
Violinist of Hameln by Michiaki Watanabe Where do I even start with this one? It’s honestly a mess, but the best kind of mess. A fantasy adventure about a hero that fights monsters with the magical music he plays on his jumbo-sized violin, the ping-ponging between cheesy humor, extreme tragedy and shonen manga power-leveling is disorienting at first, but you get used to it. The art is a bit amateur (and becomes increasingly abstract as the series goes on) but you can feel the enthusiasm the author has for his work jumping off the page. Plus, it’s jam-packed with classical music trivia!
I’m sure I’m forgetting some big ones but these are the first that come to mind. What are your favorites? Now that I basically have no work to do (orz) I’d love to read some new stuff. Off-kilter series in particular!
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So, the "Justice League" finally got its own movie, eh? Oh, that thing from 2017 was just trash. It's gone. We don't need to look at it anymore.
But in all seriousness, it's great people called out for the Zack Snyder cut of the movie and actually got it! And, yes, it is a vast improvement over the Joss Whedon cut.
Now, my feelings about the DCEU have been pretty divided:
I actually did enjoy "Man of Steel" and found Superman to be relatable and likable for once (I'm not a Superman fan and don't come for me)
"Wonder Woman" was very entertaining and easily the best entry for me in the movie series so far.
"Batman v Superman: Dawn of Justice" was a hot mess. Lots of good ideas but it was executed poorly. It felt kind of cheesy at times, especially that whole "Save Martha" thing. Jesse Eisenburg is not a convincing Lex Luthor. Ben Affleck is not a good actor and is a terrible Batman/Bruce Wayne. He's not as bad as George Clooney, but he's not much better either.
"Wonder Woman 1984" was a massive glow-down. Poor quality writing, Maxwell Lord was a weak villain, Cheetah was laughable, and the ending was so goddamn corny! Not to mention, it took ages for anything interesting to happen, and what was the deal with Steve Trevor possessing another dude's body? I mean...what?
Haven't seen "Suicide Squad" in its entirety but I do know and have seen enough to decide that it's a huge misstep. Haven't seen "Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn)" either but I have some interest in it so perhaps someday.
Haven't watched "Aquaman" but probably will eventually but I'm just not very motivated to see it. I like Jason Mamoa as Aquaman/Arthur Curry, but...I don't know. The trailers didn't really grab my attention.
The 2017 Joss Whedon version of "Justice League" was terrible -- worse than "Batman v Superman," worse than "Wonder Woman 1984." I thought the movie moved too quickly, lacked proper character development, and had some bad CGI (I mean, Mustache Gate, am I right?)
Onto the Synder Cut for "Justice League!" Spoilers ahead, of course:
These are really a collection of thoughts, opinions, and observations I had while watching the movie. I have only seen the 2017 film once and honestly don't want to watch it ever again, not even to "refresh my memory" of some details.
Steppenwolf
Steppenwolf was such a pitiful villain in the Whedon Cut. The CGI for him was terrible, and he looked like some weird dude in armor. His personality and motives were paper thin as well. He was a throw-away, token villain, and the only things memorable about him was his name and voice.
In the Snyder Cut, not only was Steppenwolf's CGI much more refined, his character design was imposing. His armor seemed to be alive, too, always shifting slightly, this way and that, which was an impressive sight. His motives, while nothing too deep or extraordinary, gave him a little more depth: he pissed off Darkseid and had to make up for it, and was clearly afraid of what could happen to him if he failed.
The name and voice obviously were still memorable but combined with the other improvements to his character, they were icing on the cake.
That being said, I don't think Steppenwolf is as intriguing or even remotely sympathetic as Loki and Thanos in the MCU.
Darkseid
Was Darkseid even mentioned in the Whedon cut? I can't remember and I don't want to watch that shitty movie again just to find out. However, I don't recall Darkseid making an appearance or even being spoken of in the 2017 version. Now, I haven't read DC (or Marvel) comics, so I don't know a lot about the guy, but he is supposedly one of the more iconic villains.
His motives are pretty simple, though: command and conquer. There isn't a lot of depth so far in the movies but he does pose a much larger threat than Steppenwolf did. You could tell Steppenwolf was intimidated by Darkseid, who was about as cold and menacing as they come. He's a complete villain in that regard, having no emotions and only seeking power for himself.
He looked great in the Snyder Cut. He was actually really fucking scary-looking. He made the beefcake Steppenwolf look like a puppy.
I'm glad that Darkseid made an appearance, even if he didn't fight the Justice League. It alludes to a much broader story, as well as foreshadows an epic boss fight down the line -- assuming the Snyder Cut is popular enough to convince the studios to make a direct sequel and not just abandon things in favor of some sort of soft reboot.
Superman/Clark Kent/Henry Cavill/Mustache Gate
Let's get this out of the way: Henry Cavill is hot af.
Ok, now that we got that out of the way, hooray for Snyder for getting rid of those nasty reshoot scenes involving Henry's CGI'd mouth! Can't say I missed them, you know? I mean, in the 2017 Whedon Cut, you could always spot reshoot scenes based on whether or not Henry's mouth looked normal and totally strange.
I think the 2017 movie had Superman grab Batman by the neck and ask, "Tell me: Do you bleed?" I'm relieved that was removed from the Synder Cut because it added too much of an evil tone to Superman, and we could clearly tell he was most upset with Batman upon being revived.
One massive problem with the 2017 movie was that it made every member of the Justice League look like bumbling idiots without Superman's help. It was downright embarrassing and unrealistic. I mean, you're telling me that Wonder Woman, a goddess, can't take on Steppenwolf? Or Victor Stone, a cyborg with incredible abilities? Making Superman key to winning isn't the problem, it's how it was done in the 2017 movie. He's already OP but that shouldn't mean his comrades have to be useless in comparison.
Superman was allowed to be OP in the Snyder Cut without making his team look incompetent. Like in the Avengers movies, everyone in the Justice League had a purpose and all of them worked together to defeat Steppenwolf. Superman obviously was key to winning, but, again, it wasn't like he was the only capable one during the battle.
I did like the black suit. It's kind of ominous but also very cool at the same time. But is it also foreshadowing something? I don't know...I haven't read the comics so I really don't have any idea lol.
Batman/Bruce Wayne/Batfleck
One glaring issue I still have is Ben Affleck is a mediocre actor at best and he's a terrible Bruce Wayne/Batman. I mean, they couldn't have found anyone else? Someone with, like, good acting abilities?
Martian Manhunter
This whole time -- THIS WHOLE GOTDAMM TIME -- Martian Manhunter was hiding in plain sight! General Swanwick, who I remember from "Man of Steel," IS Martian Manhunter. I didn't see that coming. I mean, I knew Martian Manhunter would appear in the Snyder Cut but I didn't know he'd have an alternate identity, let alone that of an existing character in the DCEU.
As much as I did like seeing him, I am glad he didn't play a big part because the movie already has plenty of characters as is, and introducing yet another one could have slowed things down and taken away from developing the plot.
The Runtime/Pacing
I mentioned already that the Whedon Cut felt rushed and needed much more time to develop its characters and plot. While I had doubts about whether or not making "Justice League" four hours long would be a good idea, it turns out that it was just what the story needed.
Character development was actually existent, and Cyborg/Victor Stone received a detailed backstory, and Flash/Barry Allen got some extra tidbits added to his character's story/background as well.
I actually thought Victor was a fascinating (if a bit tragic) character in the Whedon cut and was disappointed that he just sort of, like, popped up and fought alongside the other Justice League members with the tiniest amount of depth.
Despite an epic 4-hour runtime, it didn't feel slow, nor did it feel like any scenes were "filler." Every scene had a purpose and kept the story moving at a steady, comprehensible pace. It felt more like a 2.5-3 hour movie, honestly, which is a feat since pacing can often be one of a film's biggest issues ("Avengers: Endgame" also accomplished this feat with its 3-hour runtime feeling more like 2-2.5 hours but with no negative side effects of that). Breaking the movie into chapters, including an epilogue was a tad strange because it's not a very common thing, but I think it helped break up the epic 4 hours into separate, manageable but still cohesive pieces. Also, they helped easily transition from one portion to the next smoothly without any awkward cuts.
The Flash/Barry Allen/Ezra Miller
Barry still amused me in the Whedon Cut. He brought some good-natured humor and charm to the movie, preventing it from being too brooding and intense.
I think Ezra is a talented actor and does well in the Barry Allen role but he is, unfortunately, a problematic person. I mean, if he gets recast, he gets recast but hopefully, they pick someone else who has some acting abilities worth noting (i.e. Not a Ben Affleck type of actor)
The Final Battle
It was a huge improvement over the 2017 cut, as everyone was key to winning the final battle, not just Superman. It is meant to be a team of costumed heroes defeating a villain, not just one OP member of the team outdoing everyone else.
That being said, I felt that the final battle was a little bit anti-climatic. I don't know what it was but I just thought that it would be longer? I expected more to happen? More fighting? Not sure how to describe it, but I do feel like it wasn't as impressive as it could have been.
The Epilogue
A dystopian future involving an evil Superman and Joker somehow working WITH Batman was just...crazy. I mean, evil Superman, I can believe, but Joker and Batman working together (even reluctantly) is quite a sight.
Based on what I've been reading, this nightmare Bruce has could be setting up not one but two sequels for "Justice League." I would like to see how things will play out even if things get kind of dark. I'm getting the impression that Darkseid will kill Lois Lane, thus breaking Superman emotionally and making him compliant. That is unless Bruce intervenes in this timeline and prevents that from happening...but at the expense of his own life. Oh dear...
I definitely enjoyed the Zack Snyder version of "Justice League," and would definitely watch it again and again and again. I already have forgotten the majority of the Whedon Cut, and after seeing Synder's version, I think the 2017 movie will be rendered null and void. I hope it is just expelled from the DCEU canon entirely. That, and we get the "Justice League" sequels, preferably from Zack Snyder (Say what you want but I think he is a pretty good director for the most part and seems to really care about this work).
I honestly want to see a fight between the Justice League and Darkseid because I think that's what we're trying to build up to, and seeing as how Darkseid is one of the legendary villains in the DC comics, I would be extremely disappointed if this doesn't come to pass.
Also, as much as I like Batman/Bruce Wayne, seeing him sacrifice himself to save the team, including Lois and thus Superman's sanity, would be something else. It would bring everyone even closer together, for one, and I think that the negativity shared between Batman and Superman in the past would be completely forgiven. I'm not saying there isn't forgiveness now, but dying to save Superman's wife would change everything....if that makes sense? Does it make sense? I'm terrible at explaining my thoughts sometimes.
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currywaifu · 4 years
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𝐭𝐢𝐭𝐥𝐞: hidden side 𝐬𝐡𝐢𝐩: chigasaki itaru/reader 𝐫𝐚𝐭𝐢𝐧𝐠: sfw 𝐰𝐜: 3.4k words
𝐚𝐧: Thank you for the request ♡ Lowkey based off similar experiences from school lol ~♪ I had so many different ideas, but I wanted to write this one for a while so here we go! P.S, happy belated birthday @starryneve​ :> ♡
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Normally he’d be able to withstand not opening his phone every few minutes— he’d always make sure to clear all his AP, LP, SP, BP, whatever P before heading to work. Stamina bonuses were never a problem too, either he’d head to the comfort room or log-in during lunch break.
However, events were simultaneously running right now and he’d be damned if he wasn’t gonna rank in the top 1%, no, 0.1%.
Itaru discreetly looked around the office, and as soon as the coast was clear he opened up his desk drawer. His phone was stored inside, his team of expensive waifus auto-battling against the enemies for this event.
They weren’t doing bad at all, but he trusted himself a little more than the AI.
As he went over the best skills to use on the final boss, he heard a knock against the divider separating his desk from his co-workers.
“Code red, Chigasaki-san.” You muttered, volume low enough so only he’d be able to hear you.
Yikes, a red so early in the day? His boss must want something done immediately.
He hastily shut the drawer, sighing in relief that the metal filing cabinet barely made any noise.
“Thank you,” he said gratefully as he watched his boss approach from the corner of his eye, already looking agitated with a word yet to be spoken.
“Chigasaki, I need you to work on a new project,” his boss drawled on with the details; Itaru’s ears somehow being able to pick up on the necessary information despite all the words blurring in his head. Something about a presentation being needed and closing a deal— he’ll just check his email for specifics.
He continued to nod, pretending to absorb everything when in reality he was just looking forward to finishing the battle and getting his rewards.
However, hearing your name halted his movements. As you peaked over from your desk, Itaru could tell even you looked a little caught off-guard at the sudden mention.
“Yes, sir?” you questioned, swiveling your chair to face the two men.
“Since you’ve dealt with GeneSys before, I’m assigning both you and Chigasaki as the heads,” he explained, “there shouldn’t be a problem with this arrangement, right?”
“No, sir,” you replied.
“Not at all. We’ll start on the project as soon as possible,” he sent off his boss with a polite smile as the both of you watched his back disappear.
The silence restored in the room, you let out a quiet laugh to break the tension. “Honestly, thank god I’m partnered with you,” you sighed in relief, before humming thoughtfully “although I might get some envious stares for a couple of days.”
He pursed his lips.
“I’m not sure I know what you mean,” he said, but by the twinkle in your eyes, he could tell you knew he wasn’t being truthful.
Not that he minded. It would be an understatement to say he was pleased you were the one assigned to help him; if he could set a favourite co-worker, it’d probably be you. Not only were you dependable with work, but you didn’t bother him needlessly either. Even so, the two of you weren’t exactly friends, at least not until a month ago.
“Thanks for saving me. If he found out I was using my phone…” he trailed off as you shook your head understandingly.
“It’s fine, Chigasaki-san. After all, you’ve saved me a bunch of times as well,” you reminded him, “so what were you doing this time?”
Oh crap, he probably should get back to the game. He shouldn’t keep his waifus waiting, right?
“Oh, just messaging my troupe mates. They wanted to know what time I’d be home for practice,” he lied, pulling the drawer open and quickly selecting the skills and moves to beat up the final boss.
After collecting his rewards, he saw the little red exclamation point by the bento box icon. Lunchtime stamina bonus time~
“I didn’t realise it was 12 already,” he mentioned off-handedly, missing the way you jolted up for a second before pulling open your file drawer as well.
“Should probably have lunch in a while,” you said, unknowingly opening the same game Itaru was playing. “Want to eat lunch together? I’ll go over my previous experience with GeneSys Tech Corp.”
“Sure. The faster we get this over with, the better.”
‘So I could get back to my games in peace,’ the both of you thought.
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Corporate slaves needed more rights. The project wasn’t so difficult that he’d collapse in exhaustion, but he was definitely frustrated with all the demands that needed fulfilling.
Should he game to destress? Ah, but he once he starts he might not be able to stop-
Itaru’s phone screen lit up, and he would have thought it was a game notification if it wasn’t for the ringtone blaring. As soon as he saw your name, he wondered if you somehow picked up on the fact that he was planning on slacking off taking a break.
“Good evening,” you greeted him, voice calm and not at all angry— right, he can strike off the ‘my co-worker has a 6th sense?’ theory. “Sorry to disturb you, just felt like checking in. How’s work going from your side?”
He looked at the graph currently shown on his desktop, already feeling a headache incoming. “Not too bad, could be better,” Itaru answered vaguely, not wanting to give you a bad impression.
He couldn’t figure out whether you believed him or not, the only tell being the hum you let out.
“Same boat, then. Seriously, for a company whose most relevant success is a video game in the 90s…”
Itaru immediately perked up, pressed at the mention of the game. “Right? Then again, what do you expect from them after that total disappointment of a sequel that-“ he suddenly stopped.
If he said any more he totally could’ve been in trouble just there.
“Oh, how’d you know about the video game? GeneSys rebranded themselves a couple years ago, so I didn’t think you’d know about it,” you questioned him, leaving Itaru to scramble for the best excuse he could think of.
Yeah, he’s not about to take the risk and assume you knew the game because you’ve played it before.
“Did some research on the company’s past endeavours,” he began, sounding as nonchalant as he possibly could, “I suppose I got a bit invested.”
That was one way to put it. He still remembered being upset as a teenager that the long-awaited sequel was a total cash-grab.
“Pfft,” you let out a small laugh, and for a moment Itaru felt frantic— did you somehow figure him out? He wouldn’t put it past the you who caught him using his phone, when no one else had, a month ago.
“This oddly passionate side to the princely Chigasaki Itaru-san is really nice.”
He was eternally grateful to whatever higher being (beings?) there was that this conversation was taking place over the phone. Despite the air conditioning, his face began to warm like his phone would overheat after playing for too long.
Seriously, all you said was that side of him was nice— not that you knew the full extent— so why did he feel like a cliche otome MC? Wasn’t he past the stage of getting flustered over stuff like this?
“Chigasaki-san, are you still there?” you called out, and Itaru calmed himself down to the best of his abilities before answering.
“Yeah, sorry. Connection got cut for a bit. You were saying?”
If a smile had a sound, he was definitely hearing it right now. “Oh nothing~ I was just thinking that your fans would be so jealous if I told them I got to see a hidden side of their prince just now,” you teased.
Probably not. It’s not exactly the definition of charming, not even urban dictionary worthy, but he’ll indulge you.
He didn’t even bother covering up the huff that escaped him. “And who knew my dependable and quiet project partner was so chatty? Keeping a guy up this late and distracting him from work?”
It was your turn to be silent, and before he could apologise you beat him to it.
“I didn’t realise it was so late! Sorry, I wanted to chat away the stress,” you explained, “should probably stop disturbing you, right?”
He looked at the time. He’s not sure what he’s doing exactly, but he doesn’t need to go in-game until the reset at midnight— might as well refill his irl stamina too, right? Well, if he could be the bento box that helped you refill your energy, why not?
… Yeah, that sounded better in his head.
“I mean, we could probably talk about work on call… or,” he paused for dramatic effect, “we could just talk.”
Itaru’s equally as relieved as you when you breathe a sigh of relief. Oh thank god, he didn’t want to actually talk about work. It was only the first day of the project, both of you had time to kill. Probably.
“Why do I have a feeling you’re gonna end up sniffing out my secrets?”
He snickered at your suggestion. “Then I’m not the co-worker you should be worried about then,” before you could question who he possibly meant, he continued, “though since you got to see a quote, hidden side of me, unquote, shouldn’t I know more about you?”
“Hmmm? Like what?” you asked.
“Like what you even do on your phone anyway? You’re on your phone just as much as me,” as he uttered those words you were voiceless for a split second, not unlike the momentary silence committed by Itaru minutes ago.
You tittered, your awkwardness not going unnoticed. “Mostly reading e-books, nothing too special.”
Okay, but the way you made it sound gave off the impression of it being fan fiction or something. Not that he’d judge, just a little surprising for you he guessed.
“Oh? What’s it about?”
His suspicion died down quickly enough as soon as you went off about the plot and characters of the story you were reading. He made a noise every now and then to let you know he was still listening, moving to his bed as he slipped on his headphones.
As you ranted about some complicated love triangle he figured would be popular in TV dramas and reverse harem routes, the more he found it undeniable that he enjoyed seeing this side of you, too.
He felt the tension of the workday slip off his system, your voice washing it away. Who knows? Maybe you’d consider a career in streaming or ASMR or something.
A couple of minutes pass by, and Itaru’s wordless responses died down after a while.
“Chigasaki-san?” you asked gently, not wanting to disrupt him should your suspicions be correct. When he didn’t respond, you smiled to yourself. Well, midnight just struck after all.
“Good night, sweet dreams,” you whispered before ending the call.
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Imagine finding out from a 17-year old brat that his ranking dipped because he fell asleep listening to his co-worker’s voice while waiting for the reset. He was a little upset at having to spend diamonds just to climb back up the leaderboard, but at least he’s in the top 0.1% again. It was nothing a bunch of grinding couldn’t fix.
What he was mortified about, however, was falling asleep in call. He was the one who suggested staying in the call in the first place, yet he dozed off on you. You didn’t send him an angry text or anything, but he was still prepared to press an f in the chat for himself.
Itaru found that you were already sat at your desk by the time he arrived, prodding at the phone inside your drawer. While it was mostly hidden, if he looked close enough he’d probably be able to see what you were doing.
… Not that he was going to, of course. You were mutuals in this we-secretly-use-our-phones-at-work tendency, he wasn’t going to betray you now! Still, he was a little curious. A peek over the shoulder wouldn’t hurt, right?
“Chigasaki-san, good morning! You looked like you rested well~”
Mission failed. We’ll get ‘em next time.
“Aha, my apologies. I suppose I was more tired than usual,” he paused, feeling something off— by the way you narrowed your eyes slightly at something behind him he could tell people were probably eavesdropping.
“Don’t worry! It was getting too late to discuss the upcoming project anyway,” you replied, putting emphasis to deter any rumours. Though you weren’t shouting by any means, the sudden volume definitely got you the response you wanted by the upwards pull of your lips. “We can continue working on it now that you’re here.”
As he sat down, turning his chair to face you, Itaru was unable to mask the small grin he sported on his face. “Very cool of you. So you have this side to you as well?”
“I’ve always wanted to try out a scene like that! Though I always imagined myself more on the MC’s side than the ML’s.”
“Hm? MC? ML?” he asked, feigning ignorance to the terms used. Not that those terms were limited to use in games, but still it was a teensy bit suspicious.
“Oh? Uh, MC for main character and ML for male lead,” you explained to him, not knowing that he already knew what they stood for. “Reviews for novels use those terms a lot, so I guess I picked up on them.”
… damn you right, though.
“Didn’t peg you for an office romance lover,” Itaru said, watching you shrug your shoulders.
“What can I say? I’m a versatile person with many interests~” you grinned, the sudden flash of your teeth a little blinding.
Unexpectedly all it took was one late-night phone call for you to be more comfortable around him; he finds himself feeling much of the same. Still, weren’t you getting a little bolder with your vague responses?
Well, if his dating simulators taught him anything, it was clear that you were begging for a response. For an unathletic man, his heart rate increased steadily like a man on a morning jog— the anticipation similar to what he felt when a game continued to throw him pleasant surprises.
“Really? What else are you interested in, then?” he asked, keeping his voice low so that only the two of you could hear each other. On the outside, the two of you probably (hopefully) looked like you were discussing work; at worst, conspiring a business scheme together— the glint in both of your eyes said otherwise.
“Wouldn’t you like to find out?” you laughed quietly, almost tricking Itaru into believing you wouldn’t say any more. “For starters, I’m interested in you,”
He’s, well, more than a little dumbfounded. Shellshocked might be the appropriate word for it. Seriously, who told you it was okay to be so direct? Illegal, absolutely illegal. Someone arrest you already.
Still, his face is as calm and relaxed as ever; you wouldn’t have noticed anything was wrong if not for the colour beginning to dust his cheeks.
“What specifically about me?” He could be digging himself a deeper hole, but all the same, he could use this to turn things around.
You rolled your eyes at him, as though the answer was obvious. “Everything, pretty much— though especially your, let’s call it the non-princely persona. I’m onto you, Chigasaki-san~”
He resisted the urge to laugh, pushing down the bubbling feelings of excitement that threatened to leave him.
“Not if I expose you first, sweetheart~” he threatened jokingly.
Thus began a game that would end sooner than both of you expected.
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“Chigasaki-san, is it alright if we end our planning session early today?” you asked him, picking up your mug and placing it between your lips. He found himself mirroring you, drinking his coffee as well before responding.
“Sure. You have something you need to do?” He asked curiously, the dip in his smile showing the slightest disappointment on his features.
Work was still stressful as always but your presence, especially over the past week, had made things bearable if not enjoyable at points.
“Yeah. I have to pick up something from a store and I don’t wanna rush before closing time,” you explained, setting the now-empty ceramic down. “Thank you for the drink, Chigasaki-san. It’s easier to work with no one to bother us, you know?”
“Don’t mention it. You treated me yesterday, so it’s my turn now,” he waved off, shutting his laptop to begin packing up his things. “Need me to drive you to… wherever?”
The two of you exited the coffee shop, the cool breeze hitting your faces as the two of you descended the stairs. As you turned to greet him farewell he fought to keep his hand still as he looked at your wind-blown hair, slightly unruly but endearing at the same time.
“If I didn’t know you better I’d say you just wanted to be around me a little longer,” a soft, airy laugh escaping your throat. A smile touched the corners of his mouth and played in the laugh lines beside his eyes.
“Who’s to say you’re wrong, though?” he watched the red creep from your cheeks to your neck, half reveling in his success and half wondering if it went any further. He’s only a little dismayed that you hastily wished him goodbye and ran off to who knows where, but there was always tomorrow.
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By the time you enter the game shop you’ve calmed down, for the most part, hair still a little disheveled but otherwise alright. Did playing around and teasing him finally come to bite you in the ass?
Ugh, that felt like a moment in otome games where the MC decides to tease the ML and the comeback has them all flustered and they run away.
Okay, that’s exactly what happened.
Seriously, you were an adult, what were you doing acting like a teenager? Did the dating simulators infect your brain or something?
You browsed through the new figurines to distract yourself, waiting for the inventory manager to retrieve the game you pre-ordered a while back. Once you and Itaru Chigasaki finished this deal with GeneSys you were going to immediately put in all your free hours into playing the game.
From the corner of your eye, you could see a familiar character, his figurine hidden a couple rows back.
“Damn, haven’t seen you in a while,” you muttered to yourself, grabbing the figurine. Shitty sequels aside, the OG game was totally fun. Maybe it was due for a replay of the game? You could probably dig up the cartridge somewhere in your room.
Distracted by your nostalgia, you wouldn’t have noticed him if it wasn’t for the narrow space causing you two to bump into each other.
“Ah, sorry…” you apologized for blocking the way, about to put back the figurine and move on until you heard your name.
Shit, you knew that voice all too well.
“Chigasaki-san?!” you exclaimed, taking in his widened eyes and knowing your expression wasn’t too far off from his own.
Once the initial wore off, rationality and relief took place. To think you were hiding the extent of your, uh, gaming obsession when in reality he wasn’t too far off, as far as you could tell by the sleek, limited-edition controller he was holding.
Yeah, he might even be worse than you.
“When I implied wanting to spend more time with you, I didn’t think it’d be like this,” he said, a good-natured laugh leaving him. Despite your original embarrassment, you followed suit soon enough.
“I guess we both ended up seeing each other’s secret pastimes at the same time, huh?” you replied, shaking your head at the ridiculousness of it all.
“I was right though,” you began, watching Itaru’s eyebrow quirk upwards.
“Right about what?”
“Liking this hidden side of you,” you smiled in delight as he looked at you uncontrollably fond, finally getting to fix your hair with his free hand.
He’ll ask you out properly some other time, but for now…
“Just the hidden side of me?” he teased, his hand sliding from the top of your head to poke your cheek. “Meanwhile here I am, liking all of you.”
You huffed, rolling your eyes in faux exasperation. “I like all of you, too.”
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want to order again?
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365days365movies · 3 years
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May 7, 2021: TRON (1982)
Starting to leave lo-fi sci-fi with this one.
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Can I just say, I am VERY excited for this one. Mostly because it’s hard to get more ‘80s than this movie, specifically in terms of computers. I’ll explain. Y’know Jurassic Park? Yeah, the same movie I’ve brought up far, FAR too many times this month. Is...is that my favorite sci-fi movie? Shit, it might be? I’ve read the books, I’ve seen the movie COUNTLESS times...I’m pretty sure it is! Huh. Go figure. Anyway, where was I?
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Oh, right! Remember the most irritating character in the movie? This is, in my opinion, older sister Lex Murphy. In the book, for the record, she’s a VERY different character. She’s the youngest sibling amongst the two, and she’s a sports nerd who hates dinosaurs. And she’s also the most annoying character in the book, so at least they kept that consistent. However, you may be saying to yourself: “Jesus, this dude really loves Jurassic Park. Even in the intro for Tron, he’s talking about it. Why the hell does he keep bringing it up?”
Well, allow me to explain. When I was 9 years old, I was super into two things: dinosaurs and reading. You may think that I wasn’t very popular in school as a result. And the truth won’t surprise you. Anyway, on January 3rd, 2001, it was a cold morning in the supermarket when
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...OK, lemme get to the point. IT’S A UNIX SYSTEM!
See, this moment when Lex hacks into the computer to reactivate the locks (a task given to Tim in the book, but whatever) does two things. One, it makes Lex relevant in a film and story where she’s almost entirely unneeded. And two, it established something in the minds of movie-watchers everywhere: a completely misguided idea of what computer programming is.
And this is just one of MANY examples of Hollywood weirdly representing computers to the public. This was kind of a trend throughout the ‘80s and ‘90s, as computers were beginning to become available to the public. Examples are:
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WarGames (1983), dir. John Badham
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Terminator 2: Judgment Day (1991), dir. James Cameron
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Revenge of the Nerds (1984), dir. Jeff Kanew
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Weird Science (1985), dir, John Hughes
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Captain America: The Winter Soldier (2014), dir. Russo Bros
That last one isn’t a great example, and it’s not even within the right time period. I just love Arnim Zola, and he NEEDS TO RETURN to the MCU. Goddamn it, I want this guy back, complete with his full robot body! COME ON FIEGE, LOOK AT THIS GUY! That last one may or may not be my fanart for the character with my own design NEVERTHEGODDAMNLESS!
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Look, all you gotta do is connect the various machinations of Arnim Zola to the foundations of AIM, which is easy given their link in the comics. Zola and his fellow Paperclip scientists helped fund Aldrich Killian’s AIM, and the project to give Zola his sick-ass robot body eventually wound up being a part of the project that would create the hovering robotic chair used by this guy.
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THIS IS ALL I’VE EVER WANTED PLEASE
...Ahem.
Anyway, the weird-ass ways that Hollywood’s represented computers, hacking, and all other associated things can be traced back to 1982, when the first film to use mostly computer generated imagery for its setting was created. This was, of course, Disney’s TRON. And while I haven’t seen it before...I’ve see its sequel in theaters?
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On a related note, Tron Legacy might be a mediocre film with a mediocre soundtrack, but GODDAMN DO IT LOVE THE FUCKING VISUALS. It’s genuinely my favorite aesthetic. That whole “outlined in light” thing? Goooooooh, BABY, how I love it.
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Style over substance, but OH THE FUCKING STYLE
Anyway, despite that, I’m looking forward to seeing where the whole thing came from. I dig that style, too. Is there a name for those aesthetics? Let me know, so I can devote my life to it forever. Anyway, shall we get started?
SPOILERS AHEAD!!!
Recap
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So, we start this movie off with a BANG, jumping into an arcade where two kids are playing none other than Lightcycle, and jumping into said Lightcycles to meet one of the drivers, Sark (David Warner). A sadistic program, he takes great pleasure in executing programs in Lightcycle races.
One of these programs, in fact, is being brought into imprisonment now, to be set against Sark in a race. The program, Crom (Peter Jurasik), speaks with fellow prisoner Ram (Dan Shor), where we get some idea of the lore of this place. Many programs believe in “the Users”, god-like figures who they believe created them and tell them what to do. However, the mysterious Master Control Program is rounding up the programs that believe in Users, taking over their functions or executing them. Diggin’ the lore so far.
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In the real world, we meet Kevin Flynn (Jeff Bridges), a computer programmer commanding his own program, Clu (also Bridges), and...look, I’m not sure what they’re doing, but OHHH. IT’S A UNIX SYSTEM, BABY. The beautiful bullshit that this movie uses to denote computer activity and programming, it’s...MMMMMMMMMCHEF’SKISS, it’s so FUCKING GOOD!
Anyway, Clu’s apparently being sent to find some information, but he’s caught by Master Control. Jeff Bridges shows off some pretty over-the-top acting, but it’s charming as hell. Clu’s interrogated by Master Control Program (also Warner), and killed, or “derezzed”. This frustrates Flynn, but why?
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Well, we get a clue from MCPs concentration with Ed Dillinger (David Warner), who arrives at his office in the COOLEST FUCKING HELICOPTER I HAVE EVER SEEN. I will never make enough money to have this helicopter, but maybe one day I can do it to a car, holy shit. Anyway, Dillinger lands and enters the ENCOM building, where he speaks with his computer table, which contains MCP.
Is this a thing with computer programmers? Do they, like, physically talk to their programs, and the programs talk back? Is this a thing that happens? Are the conversations interesting? Are IT people literally computer-whisperers? I gotta talk to my friends in computer sciences and IT about this.
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Apparently, Flynn’s been snooping around their servers for a specific file, and they’re trying to stop him from getting that file. Meanwhile, in an office in the building, a man named Alan Bradley (Bruce Boxleitner) is blocked out of the system in an attempt to flush out Flynn’s location. Bradley’s summoned to the office for what seems like a routine interview, but is actually more of an investigation. Doesn’t go anywhere.
On a side note, by the way, it would appear that MCP is somewhat in control of Dillinger. Although, how and why is unknown. In any case, he’s attempting to amass power. Additionally, the fact that he’s directly speaking to one of the Users is...interesting. And on a second side note, Bradley is preparing something, a security program called “Tron”. That might come up later.
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MEANWHILE, elsewhere in the building, a group of scientists are conducting an experiment to digitize solid matter and transport it into computers. It succeeds with an orange, much to their delight and celebration. One of these scientists is Lora Baines (Cindy Morgan), Flynn’s ex-girlfriend and Alan’s current girlfriend. They go to the arcade to reconvene with Flynn, much to Alan’s irritation.
Flynn not only owns the place, he’s also a game whiz, brilliant computer programmer, and recently fired ex-employee of ENCOM. He’s also been sneaking into the ENCOM system, and he details exactly why he’s moving against them. While working for ENCOM, he had started writing programs for some very complex video games, which could’ve have made him quite a bit of money. But Dillinger stole his files, and uses it to climb up the ranks to Senior Executive of ENCOM, while Flynn lounges in relative poverty. He’s planning on getting into the system to get evidence of Dillinger’s wrongdoing.
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The trio plots to take down Dillinger and get the evidence together, breaking into ENCOM that night. Meanwhile, Dillinger’s meeting with Walter Gibbs (Barnard Hughes), a co-founder of the company, and one of the other scientists who made the digitizing machine. Dillinger says YOUR TIME IS OVER OLD MAN, and brushes off his concerns about he’s handing the company.
He’s not the only one with issues, as MCP decides to take over FOR Dillinger. Apparently, Dillinger’s talents are stealing data and creating Cybernet/HAL 9000. Good job, buddy. But that may end, when Alan goes to finish and install his program, Tron, which will hopefully take MCP down. Meanwhile, Lora and Flynn go to the basement with the digitizing machine. At the computer terminal, MCP decides to stop Flynn by...well, you know where this is headed.
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Yup! Flynn’s brought into the computer by Lora’s machine, and is digitized and put into the game grid. And since we’ll be spending a lot of time there, I think I need to acknowledge something: I really love how this movie looks. The CGI is rudimentary, but it’s used surprisingly well. Consider that this is also made in an era where this is the kind of imagery that computers could literally generate at the time, and you’ve got a pretty great movie in-context.
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Flynn, now in those spiffy program duds, is sent by the MCP to compete in the Game Grid, under Sark’s supervision and tutelage. He’s thrown into the brig with the other imprisoned programs, where he learns more about this world. Once brought into the throes of the Game Grid, he’s told that those who believe in the Users are to be trained poorly, ensuring their inevitable death. Meanwhile, those who renounce their belief will be spared. And of all the programs who still believe in the Users, there is none quite as powerful...as Tron (Bruce Boxleitner again).
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We see Tron’s badass skills in Ultimate Frisbee. And OK, it’s not Ultimate Frisbee, but you throw discs that contain all of your essence and all of the things you’ve learned in your time there. You basically pour your entire essence and being into the disc as you throw it. So, really, it is Ultimate Frisbee, according to that one dude who’s REALLY into Ultimate Frisbee.
Flynn is commanded to play one of these games, and he winds fairly easily. However, when he defeats his opponent, he’s almost about to die. However, Flynn refuses to finish him off, leading Sark to do so instead. And Sark is tempted to kill Flynn as well, but he holds off at the last moment.
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Flynn finally gets to meet Tron, where he feigns being a program that knows of his User, Alan. Of course, Tron looks exactly like Alan, which is why Flynn blurts out his name. But as they’re discussing this, Flynn, Tron, and fellow prisoner Ram are sent to compete in the Lightcycles. And, yes, I’m now looking for a game like this on my phone, because GODDAMN to I love Lightcycles. Can’t WAIT for the Disney World ride, oh my GOOOOD. 
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So, our guys get in the Lightcycles, and they outmaneuver Sark’s guys. They’re actually able to escape the arena and the Game Grid, making it outside the citadel. They encounter a, uh, bitstream, and soak up some energy before moving on. On the way, though, they’re nearly killed by Sark’s guys in tanks, and Tron is separated from Flynn an the unconscious Ram.
Flynn and Ram finds a place to rest and hide, and Flynn discovers that, as a User, he actually has the ability to somewhat manipulate the reality within the computer, and he makes a version of MCPs ships, the Recognizers, which resemble the villains in Flynn’s game that Dillinger stole. Now realizing that Flynn is a user, Ram asks him to help Tron, before dying and disappearing into pure code. Whoof.
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Tron, meanwhile, ends up finding an input/output program named Yori (Cindy Morgan), who helps him in his escape. She takes him through the city, where we see some interesting designs for control programs, almost like a Hunger Games Panem sort of deal.
Flynn has trouble driving his ship, as he meets a “bit”, a small bit of data that only answers in yes or no. He, too, ends up in the city, and you start to notice that this film has a really heavy influence in our cyberpunk concepts and fashions today. Honestly, I really dig this whole thing. Kevin uses his programming powers to disguise himself as one of Sark’s guards, while Yori and Tron find their way through the main citadel of the guards.
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They make their way through to the access tower, where they ask the program Dumont (Barnard Hughes again) to let them access the interface that will allow them to speak with the Users, specifically Alan. Reluctantly, Dumont agrees to let Tron through, where he goes to the access port. Which, for the record, looks awesome. He goes to speak with Alan, and he does that one pose. Y’know, the famous Tron pose that’s on the poster?
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Yeah, that’s the good stuff. Anyway, he gets information written onto his disc that’ll allow him to kill MCP. Neat. And unfortunately, that’s exactly when Sark and his guys show up, taking Dumont away as Tron and Yori escape. Yori gets them onto a Solar Sailer, a device that will transport them to the central computer. Tron fends off some of Sark’s guys with video game noise kicks, and the Solar Sailer arrives to take them away.
Sark chases after them, but the pair manage to outrun his very cool-looking ship. MCP threatens to destroy Sark for his failure, but he promises that he’ll be able to get them. On the ship, Tron looks down at the side to see Flynn hanging on. Turns out that he was one of the guards that attacked the two. Tron pulls him up onto the ship, and Flynn reveals that he is, in fact, a user. He also reveals that Users aren’t exactly the gods that programs believe them to be.
Anyway, how’s Dumont doing?
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Ah.
Well, the Recognizers find Tron, Yori, and Flynn, and chase after them on the light beam the Solar Sailer is on. However, with his User powers, Flynn manages to get the Sailer onto a different beam, while pulses on the original beam destroy the Recognizers.
Doesn’t end up mattering much, though, as Sark finally catches up and intercepts the group. The Solar Sailer is destroyed, and Yori and Flynn are thrown in the brig with Dumont, who’s still alive! Can’t say quite as much for Tron, apparently. But, again, I can only assume that Ton is still alive. We’ll see, though. Sark denies Flynn’s identity as a User for some reason (I mean, MCP told you who he was, but OK), and he sentences them all to death. Outside the ship, of course, is Tron, who’s hiding and waiting for the right time to strike. And that is when we finally see him.
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Glorious. Absolutely goddamn glorious. MCP is taking the remaining programs that believe in Users, Dumont included, and incorporating them into his mass. Meanwhile, Sark has found Tron, and the two are fighting with a classic game of Ultimate Frisbee. Tron nearly defeats Sark entirely, but MCP revives him, and gives him the power to take out Tron. He grows gigantic, and it looks genuinely really convincing.
Flynn prepares to take out MCP once and for all, and kisses Yori just beforehand, which is weird as shit. He jumps into the program, and controls it just long enough for Tron to throw his disc at it and land the finishing blow. And with that, MCP is ended, and the threat of take over is gone! The I/O towers light up, and the Video Warriors have won! Don’t ask me what that means, I study birds.
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And with ALL OF THAT DONE, Flynn gets the proof he needs from a print-out that, to be honest, I feel like he could’ve just typed up himself. It doesn’t look like that much. But, still, MCP is gone, Dillinger’s screwed, and Flynn now gets a cool-looking helicopter of his own, as the new CEO of ENCOM. And from there, he will become a deadbeat dad that abandons his kid to live in computers forever. Or something like that, it’s been a while since I’ve seen Tron Legacy.
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And that’s Tron, a goofy movie of its time, but one that’s a lot of fun all the same. And with some effects that, to be honest...I actually really liked! But more on that...IN THE REVIEW! See you there!
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letterboxd · 3 years
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Generating Magic.
As Studio Ghibli’s first fully 3DCG-animated feature film, Earwig and the Witch, lands in theaters, director Gorō Miyazaki chats with Toussaint Egan about the magic of flawed protagonists, the joys of 1970s anime and seeing Star Wars with his dad.
“When I make an animation, it’s not that I don’t want adults to enjoy it, but I really want to make films for children to watch.” —Gorō Miyazaki
“For Gorō, Hayao Miyazaki is not a father but rather a tall wall.” That’s long-time Studio Ghibli producer Toshio Suzuki speaking to the Los Angeles Times in a 2013 interview about Gorō Miyazaki, the eldest scion of one of Japan’s most celebrated directors. For over a decade and a half, the former landscaper-turned-director’s career in anime has been attached to expectations associated with his father Hayao Miyazaki, whose body of work spanning more than half a century is an exemplar of the medium.
Despite, as Suzuki-san put it, “the fate of one who has a legendary father”, and a less-than-enthusiastic reception to his 2006 directorial debut Tales from Earthsea, Miyazaki Junior has forged ahead with the express goal of asserting his own identity as a creator, with a body of work that is distinct and apart from that of Studio Ghibli’s most famous co-founder.
No more is this apparent than in his 2014 animated series Ronja, the Robber’s Daughter, a first for both Miyazaki and Studio Ghibli as not only his (and the studio’s) first animated series, but the studio’s first fully CG-animated work. While the elder Miyazaki has only lately come to express interest in CG animation in the form of his 2018 short film Boro the Caterpillar, Gorō, by contrast, has wholeheartedly embraced the medium, marking a clear and distinct break between his own aesthetic sensibilities and those of his father.
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“If I were to create [a] hand-drawn TV anime series now, I would only be following a path carved out by Hayao Miyazaki and others as a latecomer,” Miyazaki told Asahi Shimbun in 2015. “Well, I wouldn’t like that. Expression by computer graphics remains incomplete, so both the workers and myself believe that there still remains something that we could do.” In choosing to pursue CG animation, Gorō Miyazaki is free to be held to no precedent other than his own.
Earwig and the Witch, Miyazaki’s first feature-length film since 2013’s From Up on Poppy Hill and Studio Ghibli’s first-ever feature-length CG-animated film, is another push forward. Adapted from Diana Wynne Jones’ 2011 children’s book, the film was made for Japanese television, but is being released theatrically elsewhere. The film tells the story of Earwig, a clever and precocious young orphan who, unbeknownst to her, is the daughter of a powerful witch on the run from malevolent forces. When she is adopted by the witch Bella Yaga and a mysterious shapeshifter known as the Mandrake, Earwig must use every ounce of her wits, charm and guile to assert command of her new life and learn the secret of her foster parent’s history.
Early Letterboxd reviews for Earwig and the Witch are mixed—such is the fervor for Ghibli’s hand-drawn masterpieces, comparisons will always exist, and there’s a common feeling that the film’s ending is abrupt (possibly setting things up for a sequel). Those who have enjoyed Earwig and the Witch, however, write that it is “solid, undeniably charming and lovely” and hope that “people who watch this will go in with an open mind and [refrain from] judging Earwig unfairly”.
We talked with Miyazaki over Zoom to discuss his motivations for adapting the book, the anime and films that have inspired and motivated him throughout his career, and what he would most want to be remembered for as a director.
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Most of your films are adaptations of writers like Ursula Le Guin, Astrid Lindgren and now Diana Wynne Jones. What did you feel when you read the original Earwig and the Witch novel for the first time? What inspired you to turn it into a film? Gorō Miyazaki: When I first read the book, there were two things that really stuck out as very interesting to me. The first one was the protagonist, Earwig. I love the fact that she wasn’t portrayed as your typical, good obedient girl. She’s someone who, when she knows what she wants in her life, in order to achieve those goals, she doesn’t hesitate to use people or make people do as she wants them to do. And even in scenes where something bad happens and she could cry, she doesn’t cry. She’s strong-willed and works to overcome those challenges. She acts and works to come up with ideas of how she could overcome these challenges, so those traits of that character really appealed to me.
The other thing was how Jones portrays the concept of magic in the book. Bella Yaga, the witch, while she’s making all these magical spells and potions in the workshop, there’s also a physical sort of work at play. She has to blend these elements and ingredients, the mystical and the physical, and mix them together. So to see someone create magic in that way was a very intriguing idea to me.
What kind of stories do you typically enjoy reading? What are some of your favorite books, and what are you reading right now? In terms of fiction and fantasy, I’m a fan of Dianne Wynne Jones’ writing. What I like about her stories is that they have a lot of quirky characters. Sometimes the protagonist will be someone who would be quite difficult to interact with in real life. The characters have flaws and dimensions. They’re not often one-dimensional, neither good or bad. Her characters have different sides to them that make them really attractive and charming. In terms of books I regularly read though, I tend to prefer reading more non-fiction books than fantasy.
How did the experience of working on Ronia, a 3DCG-animated series, prepare you for the experience working on this film? Do you feel you’ve grown as a director since your last film in 2011? It’s hard to tell whether you’ve grown or not by yourself, but in terms of working in 3DCG with Ronja, the Robber’s Daughter, I was able to see what the possibilities of working with 3DCG were in terms of being able to [make] the characters act more, perform more, and show a different range of emotions. With Earwig and the Witch, I wanted to make it a story that was less driven by the [narrative], but driven by the characters and their performances, such as Earwig’s reactions, expressions, thoughts and feelings. I would say that the experience I had with Ronja was very much a learning experience and place to experiment with different ideas. Each episode of Ronja would have a different challenge—where for one episode I would try to make it into more of a comedy, the next episode would be just the two main child characters talking with each other, and then there were episodes with elements of horror or violence featured throughout. It was a place for me to explore and experiment with what was possible through 3DCG animation.
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Writer-director Gorō Miyazaki.
What were some of your favorite animated films growing up that you return to for either inspiration and entertainment? I try to avoid going back to reference these animations or to emulate exactly what they did, but in terms of memorable and impressive anime from when I was growing up, Hayao Miyazaki’s Lupin the Third: The Castle of Cagliostro is one that I still hold dear. I wouldn’t call myself a hardcore movie or anime fan. My generation grew up during a period when anime became huge in Japan, so Leiji Matsumoto’s Space Battleship Yamato (1977) and Yoshiyuki Tomino’s Mobile Suit Gundam (1979–1981) were very popular at the time. I remember watching those and them leaving a big impression on me, as well as films like Star Wars (1977). I remember going to the theater when it first came out and that had a big impact on me.
A while back I was wondering who I went to see Star Wars with when it first came out, I couldn’t remember who I actually went with. So when I went back to my parents’ house and we were talking about this, it turns out the entire family went to go see the film. So I actually went to go see Star Wars with my father, Hayao Miyazaki! The second one, The Empire Strikes Back, my mother told us, “I don’t need to go and see this,” and so I remember going to see that one with my dad and my brother as well.
Your films often touch on the relationship between a child and their parent. How has your relationship with your son inspired your work? What films do you love watching with him? I’ll usually go and watch whatever film he wants to see [laughs]. Most recently we went to go see the new Demon Slayer movie. I thought it was very interesting, I felt like it had a freshness about it. Even with hand-drawn animation, I could tell it was done by a younger, ambitious generation of animators trying to accomplish something new.
What have been some of your favorite 3DCG animated films in recent years that have inspired you as a creator working in the medium? I love all of Pete Docter’s works at Pixar. I haven’t seen Soul yet, his latest film, but I loved Inside Out and I loved Monsters, Inc. when it first came out. I really enjoyed Tian Xiao Peng's Monkey King: Hero Is Back. What I loved about their films was that, as the audience, you could feel the energy, devotion and enthusiasm of the creators wanting to create something great using CG through the art form of animation.
As a director, what kind of stories are you most interested in telling? What would you ideally want your work to be known and remembered for? When I make an animation, it’s not that I don’t want adults to enjoy it, but I really want to make films for children to watch. Something that will inspire them in how to live their lives as they grow older and go into the world, something that might encourage them and offer hope. In terms of how I’d like to be remembered, I hope people will remember me as someone who always came up with something different than what they would’ve expected, and [from] what he did before. Not inconsistent, but someone who was always exploring new and challenging possibilities.
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‘Earwig and the Witch’ is distributed in the US via GKIDS, and will be in limited theatrical release in the US from February 3, and on HBO Max from February 5. A digital release follows on March 23 with Blu-ray and DVD April 6.
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houjouz · 3 years
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hello! i want to get into umineko and higurashi but idk where to start, do you have any advice for getting into it and any trigger warnings you think are important? i know its...a very violent and gorey franchise but im asking if theres any particuarly sensitive content at any time
ohoho..hello ! i'm glad you want to start getting into them!! they're both SO worth it, despite being pretty long.. i'll try my best to tell u about everything i know ^_^
on how to get into them, i'd just say that...read the visual novels! they tell the story best, also having been the original source ! (though i've heard the umineko manga's a pretty good adaptation, i don't know much about higurashi adaptations but i haven't heard much good about them & the anime omits alot of the story despite being so popular) & i recommend you start with higurashi, as that came before umineko and there's some aspects of both higurashi and umineko that are better experienced if you read them in that order! if you can't afford them from steam then you can just pirate lol, & you can choose whether you want to go vanilla (charming old artstyle, no voice acting) or get it patched (new cleaner artstyle, voiceacting, redrawn backgrounds), your choice ! you also might've heard about higurashi gou and sotsu, the new anime "adaptations", those you should probably watch after you've finished both higurashi & umineko, since it's less an adaptation and more of...a sequel? continuation? to higurashi, & also has some references to umineko. really good regardless, atleast from what i've heard, since i haven't caught up with it
and as for trigger warnings , there is a LOT. aside from blood and gore there's lots of mature themes. here's a list for umineko cws , and this kind of shoddy one for higurashi & a does the dog die, i'll add on that it also sometimes sexualizes minors rather badly, it doesn't happen in umineko though aside from like, one or two comments. but it's pretty bad in higurashi, though it's fine to skip some of those scenes since most of it's filler & literally just does not matter. if this discourages you that's fine! i will say though that in my own opinion enduring those scenes is sometimes worth it just for the writing because it gets that good once those scenes are over
it got pretty long but i hope that i explained it all well enough...!! if you have anything to ask in advance feel free ^_^
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kagemajaya · 4 years
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So much to watch, not enough time in the week - What does Fall 2020 look like?
A list of what looks interesting in the next season and silly reasons as to why
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I’m not the sort of person who likes finding out too many (in some cases even a smidgen of) details about anime I’m going to watch, so this will be a spoiler free preview of the season. Here is a list of anime I will try and you can expect to hear about on Kagemajaya.  
Click on the show names to be taken to their MAL pages for more detail.
Hype
Taisou Zamurai
A male cast gymnastics anime from MAPPA (the studio of Yuri!!! on Ice.) Enough said.
Watch the trailer here.
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Chuan Shu Zijiu Zhinan
This one’s a bit of a cheat as we’ve already seen 2 episodes of it (3 for those who have VIP accounts on weTV.) However, I was indeed hype for it before it started. Based on a BL novel by Mo Xiang Tong Xiu, the author of Mo Dao Zu Shi, this one promises a lot to people who enjoy transmigration, cultivation and a bit of gay. It is also a quite funny isekai parody. The only downside is that it doesn’t share the same visual quality as MDZS, and is entirely 3D. It’s a good thing I’m not much of a stickler for hot visuals.
Watch it here on its official stream. 
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Tian Guan Ci Fu
Another donghua based on a BL novel, well-known among the danmei fans also by its English name of Heaven Official’s Blessing. Also written by Mo Xiang Tong Xiu (boy, are they busy.) And a big plus: it’s not 3D, so really looking forward to watching handsome men cultivate together in pseudo-historic China. Beautiful setting, beautiful boys. Now one can only hope for an interesting plot too and we are set.
Watch the trailer here.
Cautiously Expectant
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Yuukoku no Moriarty
I saw manga adverts for this one all around Akihabara and Ikebukuro last year when I went on a little trip to Japan. The bishie Professor Moriarty was an immediate pull, and as a Holmes fan, I feel attracted to most of its adaptations, despite almost always being let down. The one thing that makes me cautious about this one is that it is published by a shounen magazine that is not GFantasy, so I’m not sure if the bishie designs and the male cast actually mean what I want it to mean. Fingers crossed.
Watch the trailer here. 
Giving It a Shot
Inu to Neko Docchi mo Katteru to Mainichi Tanoshii
A cute looking comedy short about a dog and a cat.
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Jujutsu Kaisen
A mostly male cast Shounen Jump affair. Spring 2020’s Kakushigoto also implied that it has a fujoshi fanbase - let’s see what that’s all about.
Maesetsu!
A female cast gag comedy sol created by Lucky Star’s Yoshimizu Kagami. I watched Lucky Star fairly recently and found it quite entertaining with many sweet/funny characters. I suppose we will see if Yoshimizu still has it. Fingers crossed.
Adachi to Shimamura
I try to watch all queer anime as they come, and this comes in from the shoujo ai quota. Looks like a pretty straightforward romance. Hopefully it will have heart.
Kaeru no Pickles: Kimochi no Iro
All I know about this one is that it has a chill looking poster and has a slice of life tag on MAL. I’m not entirely sure whether we’ll get this subbed, but if we do, I’ll give it a shot. 
Kami-tachi ni Hirowareta Otoko
Fell for the slice of life tag once again. This one is an isekai with a soft looking MC. Not entirely sure it’ll be up my alley, but no harm in trying it, maybe for a pleasant surprise.
Sore dake ga Neck
This one seems to have the cool setting of a convenience store. I did initially think this was going to be a sol as well, but seems like that might not be the case. Either way, cool setting.
Hypnosis Mic: Division Rap Battle - Rhyme Anima
Another anime whose source project I saw plastered all around Tokyo. I’m not a huge fan of idol shows but the rapping bit makes me a bit curious.
Noblesse
A manhwa massively popular among female fans which has also received one off adaptations before, it’s finally getting its turn for a full cour among the hype the industry seems to have for Korean webtoons these days (Kami no Tou, God of High School, etc.) I did watch one of the OVA’s years ago, and wasn’t entirely impressed but then again I can’t judge a whole work based on one arc adapted into a single episode. Male cast action stuff. We shall see and judge.
Magatsu Wahrheit: Zuerst
This was chosen entirely on my shallow criteria as usual: visuals with two dudes on them. Now we’ll see whether the German name is a cringe factor or it’s actually interesting.
Sequels
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Osomatsu-san 3rd Season
Osomatsu-san has been a consistently high quality production for me since the beginning. The humor is definitely my cup of tea, though as with any episodic gag comedy, some sketches do miss. It is more often than not a hit. The seiyuu cast is a huge huge pull, as this is not them only acting out an already written character but you can actually hear them having fun as the sextuplets. It is also one of the rarer shows where I, as a person who isn’t great at focusing on visuals, appreciate the impeccable quality of animation. So hype for another season of this majorly fun series and to welcome Matsuno’s back home - coziness, here I come.
Quanzhi Gaoshou 2
I watched the first season of Quanzhi Gaoshou (or King’s Avatar) because it was made by the studio of MDZS, and it was the first time I had seen a good looking Chinese animation production. And it didn’t disappoint. Production quality was similar and more importantly, it had a very engaging plot - pro MMORPG players playing MMORPG,  their personal dramas and the actual (surprisingly fun for me) gameplay and action. Its most important quality is still its charming cast for me, a successful ensemble cast, where with the exception of the antagonists, everyone and their relationships are lovely. Mostly a male cast show, it does also have nice ladies. Looking forward to going back to them. My only personal issue (definitely not a flaw on the show’s part but my attention span) is that it has so many teams and characters that I forgot most of who was who. Fingers crossed it’ll be easy to get back into. 
Haikyuu!!: To the Top 2nd Season
Haikyuu is back again, to finish off the “To the Top” arc. The first cour of this season was probably the season that took me out of the Haikyuu hypnosis state where I assumed everything that came out with the name attached to it was great. It was still enjoyable in its second half but I do feel like the magic has worn off now. I hope I’m wrong and the tournament hype will bring it back again. Haikyuu is at its best when it’s tense in-match and funny with character interactions, so fingers crossed for that.
Ani ni Tsukeru Kusuri wa Nai! 4
The Chinese comedy short is back! As mentioned a couple of paragraphs ago, gag comedies are always hit or miss with their sketches, and this one is also mostly a hit for me, though definitely not at the level of Osomatsu-san. The pull of this show is the cute boys and their dumbassery. Looking forward to its easy fun and more Kai Xin. 
Also continuing...
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Mo Dao Zu Shi Q, Great Pretender
Have been enjoying both these shows greatly so far. 2 more cours of MDZS Q to go with their cute chibi fun, and Great Pretender’s last case (9 eps) is already released on Japanese Netflix so now we wait for Laurent and the gang to reach us. Really looking forward to the emotional drama of Laurent and hopefully some proper addressal of his feelings for Edamame. Either way, it’ll look gorgeous and will be heaps of fun if the first three cases are anything to go by.
I might pick up other shows and most likely drop some of these throughout the season but here’s hoping it will be enjoyable overall despite the small number of shows I’ll start with. What are you guys planning to watch?
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katyatalks · 4 years
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Spoon.2Di April 2019 - Character Designer Kameda & Director Tachikawa’s MP100 Interviews + Design & Episode Notes
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Here’s Character Designer Kameda & Director Tachikawa’s interviews from Spoon.2Di April 2019 - contains some notes on certain episodes from season 2 & some extra character design notes. Very short and sweet; includes comparisons made between Reigen & Spike, and entirely new Mogami design notes.
INTERVIEW Character Designer Kameda Yoshimichi
Kameda is asked what was a challenge for him with Mob Psycho 100 II. “I suppose I wanted to make sure the art didn’t change from how it is in season 1. [...] I’ve seen it in other anime; when a second season or so on gets produced, the art changes... the atmosphere shifts a little from how it is in the manga. You end up with a work that’s meant to be a sequel, but looks and feels like something else entirely.”
He’s asked about any events that happened during production that left an impression on him. “Fujisawa-san who covered storyboard production for episode 3, Haku-kun [Go Hakuyu] who did storyboard production & was the animation director for episode 5, Nakamura-kun who was animation director for part B of episode 10, Tsuchigami-kun who did storyboard production for episode 11… they gave us episodes that have plenty of highlights, but also brought on board pretty much all the key animators!”
He's asked what part of Mob Psycho 100 has stayed in his heart, and the reason. “At the end of S2E7, Mob-kun says, ‘Shishou, happy birthday.’ When I watched that part, I was on the verge of tears. To be congratulated on your birthday by the person you wanted to hear it from the most… I’m so glad. Good for you, Reigen!!”
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He’s asked to give a message to readers. “At last, we’ve reached the end of season 2!!! Sad, isn’t it! I’m sad too! We’re all sad! I don’t want it to end, but for the time being, the anime is reaching its final episode! Please enjoy it right up to the end!!! However, the manga is still continuing through the spin-off - the world of Mob Psycho 100 continues to expand! If you continue to give us your support, perhaps we’ll be able to continue the anime!! I patiently await that day!!”
***
MOGAMI KEIJI -  DESIGN POINT
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"Mogami was the first character I designed for this season. He appears in one cut in season 1 - I think as a result of that I didn't really struggle with him, despite only drawing him once. His suit has the same texture as it has in the manga, giving him a special feeling, but his existence is somewhat of a sad one. So I was careful in making sure he didn’t appear too lively.”
SERIZAWA KATSUYA - DESIGN POINT
"With a hanten on top and jinbei below, I gave Serizawa clothes that'd pretty much completely hide the silhouette of his body. I'll be glad if you're able to understand that he doesn't enjoying fighting just by looking at his clothes. I already knew that Serizawa was popular with manga readers, but I was shocked to find out that this unpolished, fluffy-haired version of him is popular too. How unexpected (laughs)."
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SUZUKI TOUICHIROU - DESIGN POINT
As written in the design booklets albeit a little more casually
***
STORY PLAYBACK
MOGAMI KEIJI ARC - EPISODES 4 & 5
Tachikawa’s comment: “Mogami is depicted as a character meant to contrast Mob. The critical thing that differs between them is the kindness of the people around them. We paid attention to stuff like his lines and how we portrayed him. We struggled with balancing the amount of serious stuff there is… it was difficult.”
Kameda’s comment: “Go Hakuyu-kun, who covered storyboard production for episode 5, included a lot of his own original settings. I tried to not disturb him too much, lol. He let me help out a little in the bit where we see Teru, Ritsu-kun, Reigen etc.”
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WHITEY ARC - EPISODES 6 & 7
Tachikawa’s comment: “Reigen’s expressions. We adopted the use of a spinning camera many times in episode 7 in order to show Reigen’s face. Count them if you’d like; the final one transcends time and space (laughs).”
Kameda’s comment: “Due in part to me being animation director for episode 7 I have a big emotional attachment to it. I paid more attention to facial expressions than movements. It’s an episode in which Reigen & Mob-kun’s relationship develops, so it’s a part I’ve wanted to animate ever since I read the manga. Tachikawa-san was also very enthusiastic when we looked at the scenario & storyboards - I didn’t want to lose to that enthusiasm!”
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CLAW ARC - EPISODES 9-12
Tachikawa’s comment: “Depicting the Ultimate Five and Suzuki was difficult. We aimed to show off what makes each of them charming in the space of time we had. At any rate there’s plenty of characters, and of those characters plenty of them are loved, so the whole process of figuring out just what we should do left an impression on me (laughs).”
Kameda’s comment: “I was the animation director for episode 12, but the scene in which Reigen and Suzuki face off was done by Cowboy Bebop’s character designer Kawamoto-san. Because of that, when Reigen is holding up the gun he looks like Spike - super nice! I left that as it is. The only thing I made altercations to was Mob-kun’s beaten up form, lol.”
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***
INTERVIEW Director Tachikawa Yuzuru
Interviewer mentions that in a previous interview with Spoon.2di, Tachikawa said that Mob Psycho 100 is a welcoming work so there’s stuff left that they can challenge. He’s asked to revisit that statement now that S2 is ending. “Season 2 contained things that we avoided in season 1, like a certain level of seriousness and realism.”
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His previous comment of Mob’s growth and Reigen’s uchizura [more hidden, private self] being highlights is brought up, and he’s asked his thoughts again. “Reigen coming face to face with the problem that plagues his uchizura - ‘who am I’ - and trying to move forward ... depicting that touched me. Mob’s ‘people can change’ is a phrase Mob would’ve internalised from Reigen’s words. As a result, much like Reigen saved Mob, Mob has saved Reigen. I think they’re a great combo. ‘Be a good person - that’s all!!’ has become a famous saying!!!”
He’s asked about any events that happened during production that left an impression on him. There were moments when, depending on the scene, they’d use 20 cuts - ie. the equivalent to one episode of a TV show. He also mentions the amazing work of the young animators who joined them for season 2, and the degree of freedom that Mob Psycho 100 offers.
He’s asked about the performance of the voice actors, and anyone whose performance left an impression on him. “In particular, Dimple when he possessed Gouda was so cool. That performance had me shivering (laughs).”
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Finally, he’s asked to give a message to readers. “We’re approaching the final episode. Of course, pay mind to the end of the story, but I find Mob’s growth in particular to be something moving. Please be sure to enjoy the final episode in real time. I’m very happy for all the support we’ve been given! And please continue to support Mob Psycho 100!!!”
---
Crossposted on Twitter here.
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smerehardrolin · 3 years
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10 Best Sports Games For People Who Hate Sports
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One common gaming stereotype is that it's antithetical to sports. Not so with these sports games!
It takes a special kind of sports game to appeal to players that aren't normally interested in sports. Some key features are accessibility, fast-paced gameplay, and simplification of many qualities of the sport in question. Features that exaggerate for the sake of spectacle or humor tend to be well-received additions.
In certain ways, sports games that manage to appeal to non-sports fans barely feel like sports games at all. Without all the usual technicalities in play, they can become more enjoyable when reduced to their essential aspects. It helps when the games have a bright and colorful aesthetic too.
10 Mario Golf Makes The Sport More Exciting By Adding Fantastical Elements
Ever since way back in 1991 with NES Open Tournament Golf, Mario, his friends, and his enemies have enjoyed playing golf together. The Mario Golf series began with the original game on the Nintendo 64 in 1999. Its popularity has remained steady, with each new entry in the series offering something new for players.
Having a familiar cast of characters and simplified controls appeal to non-golfers. The games give players visual information about how far shots will go with each club, the trajectory and lay of the course, and the strength being put into each shot. Some Mario Golf games even have RPG-like elements, or special powerups, making play more unique and exciting.
9 Ice Hockey For The NES Is Still One Of The Best Hockey Games
Just because a game is old, doesn't make it bad. Ice Hockey for the NES is a good example of that concept. Its controls are fairly straightforward, its visuals are bright and colorful, and the music is catchy and memorable. The gameplay itself is simple, but very satisfying too. There's a sense of challenge to it, but it's the fun kind that makes most players want to keep trying.
https://lasc.instructure.com/eportfolios/405/Home/ASSISTIR_Velocidade_Furiosa_9_2021_HD__F_I_L_M_E_COMPLETO_DUBLADO_ONLINE__Grtis_Legendado_em_Portugus
https://lasc.instructure.com/eportfolios/406/Home/AssistirPT_Velocidade_Furiosa_9_2021_Filme_Completo_HDDublado
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https://lasc.instructure.com/eportfolios/407/Home/Vem_ASSISTIR_Velocidade_Furiosa_9_filme_completo_2021__Filme_Completo_Dublado_Em_Portugues
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https://lasc.instructure.com/eportfolios/408/Home/Vem_ASSISTIR_Velocidade_Furiosa_9_filme_completo_2021__filme_completo_dublado_grtis
https://aps1.instructure.com/eportfolios/1276/Home/VERHD_Velocidade_Furiosa_9_2021__Filme_Completo_em_portuguese
https://pdx.instructure.com/eportfolios/1071/Home/Vem_ASSISTIR_Velocidade_Furiosa_9_filme_completo_2021__filme_completo_dublado_grtis
https://aps1.instructure.com/eportfolios/1277/Home/Vem_ASSISTIR_Velocidade_Furiosa_9_2021_filme_completo_em_portuguese
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https://capolista681902302.wordpress.com/2021/06/27/10-best-sports-games-for-people-who-hate-sports/
All these aspects work out in its favor. Despite the game's age, it remains a very accessible experience. It's easy to pick up and play a few matches and walk away from it feeling satisfied, even decades after its creation.
8 NFL Blitz Bends The Rules In Ways Only A Video Game Can
NFL Blitz is a franchise that started in the late 1990s and early 2000s. It takes the usual rules of American Football and bends them into a fast-paced arcade experience. Player movement is very quick, and tackles have much more flourish and pack a punch. Often, the animations look like something from a wrestling match rather than actual football.
Players have a turbo gauge and can use it for temporary boosts of speed. Hits can be late, even very late, and there is no punishment. The commentary is loose and humorous. The playbook is reduced to just a handful of options for simplicity and speed. All of it combines to make a very exciting version of football that would not be safe in reality but works great for an accessible and fun video game.
7 Wave Race Has Satisfying Watercraft Racing With Easy Controls
Nintendo's Wave Race series of games is an excellent example of accessible controls in a racing game. Players proceed through a racecourse in a slalom-like fashion, with buoys placed throughout the course. Depending on the color of the buoy and using the large arrow signs as indicators, players either have to go around the left or the right side of each one. Missing buoys lowers overall watercraft speed and missing too many forces a restart of the race.
Wave Race 64 on the Nintendo 64 can be played with just one button to accelerate the watercraft and the control stick to steer. This simplicity in approach makes for a fantastic game that anyone can pick up and play.
6 Arms Is A Radical Mix Of Boxing And Fighting Games Arms is a mix of 1 vs. 1 arena fighting games and boxing. Motion controls help bring some accessibility to the experience, but this isn't necessarily the simplest game to play. It is a wildly different approach to boxing, with each character having spring-like stretchable arms to use for their offensive moves.
Arms plays like a boxing game from opposite ends of a large arena rather than having to get up close and personal. Defense is possible as well with a guarding motion similar to how it would be done in traditional boxing. Add in the game's more fantastical elements like ninjas and mechs, and you have a unique and exciting take on the sport of boxing.
5 NBA Jam Is Fanciful Basketball With Turbo Jumps And Flaming Powerups
NBA Jam started out as an arcade game, and it shows. It has simplified controls, flashy dunks, and features like turbo boosts and powerups to make the game more exciting. If players make three shots in a row the announcer remarks: "He's on fire!" The ball changes to a smoking fireball and shots have an increased chance of making it in the basket.
In NBA Jam Tournament Edition especially, more powerups and fantastical elements were added to make the gameplay really stand out. Hot spots appear on courts, and if a player's character makes a shot while standing there, they get increased points. Powerups spread around the court can increase turbo gauge duration, shot accuracy, movement speed, and more.
4 Wii Sports Utilizes Motion Controls Across A Variety Of Accessible Sports Games
The Wii Sports franchise brings accessibility through motion controls to a wide variety of different sports games. Being able to play just by moving one's arms to mimic the real sport adds a fresh new feel to the experience. Even people who never play video games or the sports in question may enjoy it.
While not all of the games are created equal, there are 5 offerings in the original Wii Sports game and a whopping 12 in its sequel, Wii Sports Resort. Chances are good even if players aren't fond of every one of them, there are probably one or two that they can enjoy playing repeatedly.
3 Punch-Out!! Simplifies Boxing Gameplay And Has Memorable Characters
Another game series that started in the arcades, the Punch-Out!! franchise's most popular entry is on the NES.  The controls are fairly simple, though precise timing with button presses is required to make progress. The bright and colorful visuals and memorable characters add charm to the experience.
Punch-Out!! on Wii is a revamp of the series, harkening back to the NES era. It adds motion controls, even supporting the Wii Balance Board accessory in addition to the Wii Remote + Nunchuck controller setup. For players who prefer something more traditional, NES-style controls are also an option using the Wii Remote turned sideways. The variety of control options make the experience approachable for many.
2 Tony Hawk's Pro Skater Makes Skateboarding Appealing For Many
Back in the late 1990s and early 2000s, the Tony Hawk's Pro Skater series of games were at the height of its popularity. Many players who have never even considered the sport of skateboarding took interest in the games. Backed by a then-contemporary soundtrack, its trick-chaining gameplay often resonates with players.
A recent modern remake introduces the skateboarding games to a whole new generation of gamers. Players can easily perform tricks that would be risky or downright dangerous in real life. The controls take some getting used to, but they follow similar patterns using the different face buttons, so it becomes second nature after acclimating to them.
1 Rocket League Is A Fantastic Blend Of Racing And Soccer
Rocket League mixes two completely unrelated sports genres: racing and soccer. It sounds bizarre, but it's a fantastic experience. Players take control of a vehicle on a team and drive around a huge soccer field. The goal is to bash their car into the giant ball and knock it into the opposing team's net, just like with soccer.
The racing controls are approachable and easy to pick up. Games can be played against computer opponents or real people, and there are rankings leaderboards and tournaments for those who enjoy competition. There are even other game modes to play that mimic different sports, like basketball and ice hockey.
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Is It Really THAT Bad?
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The DC films have been a mixed bag, to put it lightly. As of 2020, for every fun and enjoyable superhero film like Wonder Woman, Shazam, Aquaman, and Birds of Prey, there has been a film that was reviled or polarizing. Dawn of Justice and Justice League are both common punching bags, but there is one movie that stands out as the single most despised film in the DC cinematic universe so far:
Suicide Squad.
A lot of this comes from just how unashamedly blatant the film is at being a rushed cash in on the type of quirky superhero movie that Guardians of the Galaxy helped popularize: a bunch of wild and wacky antiheroes team up, fight a big problem, make one liners, and become a family, all while an awesome soundtrack blares in the background. It seems like the easiest thing in the world to rip off, but there’s a lot of heart and charm in Guardians that it’s not easy to replicate. And if you ask most critics… this movie did not.
Opinions on the film tend to range from lukewarm to outright hating, with IHE and the [REDACTED] Critic all throwing in their two cents. Perhaps the most damning review of all came from Mick LaSalle, who wrote:
“If you know someone you really can’t stand — not someone you dislike, not someone who rubs you the wrong way, but someone you really loathe and detest — send that person a ticket for “Suicide Squad.” It’s the kind of torment you can wish on your worst enemy without feeling too guilty: not something to inflict permanent damage, just two hours of soul-sickening confusion and sensory torment.”
There’s not much love for this, is what should be abundantly clear. And it’s really a shame, because there is stuff this film has going for it, but it wasn’t really enough to stop DC from basically hitting the soft reboot button and snagging the actual James Gunn to make a sequel while also doing their best to downplay that the events of this film actually happened. But now with a few years of hindsight, I have to go back and wonder like the heathen I am…
Is Suicide Squad REALLY that bad?
THE GOOD
Yes, amazingly, there is some good stuff here, mostly to do with the casting. At least half the cast is just pitch perfect for their roles. Famous rapper and YouTube Rewind star Will Smith as Deadshot is, of course, one of the standout examples; he brings a lot of charm and charisma to his role of an assassin who really loves his daughter, but then again, this is Will Smith. It’s hard not to love the guy in anything he does. Viola Davis as Amanda Waller is another inspired bit of casting, and she truly owns the role, and Jai Courtney is perhaps the most consistently enjoyable member of the Squad, Captain Boomerang, the exact sort of stupid D-list villain who SHOULD be getting screentime in a movie like this.
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Of course, the very best bit of casting is Margot Robbie as Harley Quinn, in Harley’s big screen debut. Robbie has such an enthusiasm for the role that shines through even with the clunky script, and while she would definitely improve her craft for her outing in Birds of Prey, her performance here still has that spark of zany fun that Harley needs, cementing Robbie as the perfect star for the role. Frankly, that’s the feeling that can be gathered from a lot of these really good performances; they’re good, but they lack proper refinement, and so are stuck spouting the stupidest, corniest, clunkiest lines imaginable. But yes, really the worst thing you can say about Harley in this film is that her outfit is absolutely atrocious and demeaning.
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While we’re on the subject of Harley Quinn, tough… while the whole situation with the Joker is something I’ll get to shortly, I think their relationship in this film is actually done well in many aspects. I’ve always preferred the original idea of “Mad Love” over the glorified domestic abuse that Joker x Harley has often devolved into, and while there is a bit of the latter, the fact that Joker literally goes out of his way to save Harley at every opportunity to the point he’s a definition satellite love interest is really good. Of course, this was thrown out for Birds of Prey, but I do think it worked in the context of this film.
Of course, we all know that the greatest aspect of this film is REALLY Slipknot, the single most powerful member of the Squad. I’ve already written an entire Psycho Analysis on why he’s the greatest villain in the history of cinema, so just read that for the rundown on how our man Slipknot climbs his way into your heart and mind.
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THE BAD
So there is just a lot to go over here.
First, there’s the soundtrack’s implementation. As a blatant Guardians ripoff, everything the characters do needs to be punctuated by some sort of awesome music to tie the scene together. The difference is that where in the Guardian movies the soundtrack is used as a storytelling tool to help subtly emphasize points that the narrative doesn’t want to spell out for you, Suicide Squad just has these songs because they’re cool and because Guardians did it. Why is “Black Skinhead” playing while Deadshot tests his weapon skills? Why is “House of the Rising Sun” playing during Waller talking about the Squad? What exactly do these songs add besides background music? The opening montage of everyone in the Squad is particularly bad because the songs are just switching up really quickly as the montage goes along, which echoes a complaint I had about Little Nicky, of all films: “One of the more noticeable problems is the usage of music; in the course of one single scene, they play four different songs, and all of this is in a span of about one or two minutes. Just pick a song and stick to it for fuck’s sake!” About the only song that is really properly utilized is “Heathens,” which plays over the (admittedly cool) credit sequence.
Now let’s get into the characters, because for every awesome character in this film, there’s two that just absolutely suck or are so underutilized it’s laughable. Probably the worst case of this is Killer Croc, who despite being a stunning practical effect and probably the reason this film scored an Oscar, does pretty much nothing for the entire film, save for a short bit in the ending where he swims. You’d be entirely forgiven for forgetting he’s in the film, which is not something you should be saying about a Batman villain of this caliber.
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Katana and Diablo are both characters who should be awesome, but the story givers them nothing to do and rushes their character arcs, respectively. Katana is yet another character you’d probably forget is there, even though she has a lot of fascinating elements to her character (some of which are detailed in her infamous introduction, which don’t worry, I’m working towards it), but nothing is really done with her. Diablo is actually one of the best and most fleshed-out characters in the film, but the narrative just completely fails to justify him or his ultimate heroic sacrifice; by the end, he claims the Squad is like family, but they’ve never really done anything to earn this. Like, think to the ending of Guardians of the Galaxy, where we have moments like Drax standing up for Gamora and Groot sacrificing himself. These moments only work because the characters had their relationships built up over the course of the movie so that there is a punch when these things happen. Suicide Squad really just throws it in just to have it.
Then we come to our villain. Enchantress is yet another villain I once detailed on Psycho Analysis, and my opinion on her remains unchanged. While she most certainly has a cool design, she is absolutely not the sort of world-ending supernatural threat a team of snarky jackasses should be fighting on their first mission together. The Squad should have had a mission more grounded in reality, and that can’t happen when you have an ancient interdimensional witch causing a Luddite zombie apocalypse through the power of interpretive dance. There’s also the fact that there’s never really any reason given to care about the character of June Moon, the host of the Enchantress, so the desperation of Rick Flag (a character so boring and pointless I didn’t even waste time mentioning him before) to save her comes off as hollow as most of the movie’s other emotional moments. Overall, Enchantress is just a boring generic doomsday villain who feels wildly out of place in the story and just doesn’t do anything to make herself stand out.
Then we have Joker.
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I’m not really going to get into Jared Leto’s obnoxious behind-the-scenes antics, because that has little bearing on his performance, kind of like how his performance has little bearing on the film. As I mentioned before, this Joker is nothing more than a satellite for Harley. This is probably a good thing, because despite being called Joker he’s pretty divorced from most other interpretations; while he plays up the thuggish, brutish elements the Joker does typically have, everything else about him is just so jarringly non-Joker as to be laughable, from his ridiculous grill to the absolutely cringeworthy “Damaged” tattoo on his forehead. I wouldn’t go quite so far as to say he’s the worst villain in a superhero movie ever as some have, mostly because he’s not even in the film long enough to leave much of an impact. I will, however, say that so far he is the absolute worst onscreen depiction of Joker in film. Once again, if you’d like to hear more of my in-depth thoughts on Leto’s portrayal, I did make a Psycho Analysis on him a while back.
But all that aside, the worst aspect of this film is the writing. The writing is just utterly abysmal throughout, and while there are a few good lines sprinkled here and there, a lot of the dialogue is cringeworthy and the story itself is a convoluted mess. The story takes so many nonsensical turns from the get-go, starting with how Amanda Waller thinks a bunch of non-superpowered criminals could take down a metahuman threat; what the hell is Killer Croc, whose only power is “being an ugly cannibal,” going to do against Superman? That’s like if you put Leatherface up against a Predator, who would be stupid en-
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...Oh. Right. Well, if nothing else, Amanda Waller has a very bright future as a designer for Mortal Kombat games. Beyond that, as mentioned above, a lot of the characters simply exist and serve little purpose in the narrative, and the ones that do serve a purpose are underplayed unless they’re Deadshot or Harley. You’d think Diablo’s tragic backstory and desire to have a family or Flag’s desire to save June from her curse would be more major elements, but nah. We don’t get much, if any, development on these fronts. And for the dialogue… well, I think this one speaks for itself:
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Is It Really THAT Bad?
So I’ve been pretty hard on this film overall, I think, but here’s the shocking twist: I don’t think this is the worst DC movie. Frankly, I find the claims that this is the bottom of the barrel in terms of superhero films a gross overexaggeration. F4ntastic and The Amazing Spider-Man 2 are far and away worse films with little to no redeeming qualities whatsoever in them. At the very least, Suicide Squad is a fun kind of stupid, whereas those movies are bleak, miserable slogs that fail to even try and engage the viewer on any level.
And then, even within the DC movie lineup, I would not say this is worse than Dawn of Justice. Dawn of Justice has a more coherent story, and it in a general sense has better writing, dialogue, and so on… but it isn’t fun, it’s overly long, it’s incredibly pretentious, and it absolutely squanders the coolest concept for a crossover fight that there ever could be, all while giving us a Lex Luthor who is an obnoxious, whiny, sniveling brat who is utterly unbelievable as a threat. Suicide Squad almost seems within the ballpark of being self aware that it’s stupid schlock, and I find that infinitely more respectable than a film that, regardless of its artistic merit, thinks it’s deep and meaningful when it is anything but.
Suicide Squad is firmly on the side of “So bad it’s good,” and even within that category it’s somewhat underrated. I don’t necessarily think this film needs more respect per se, but I feel like it falls into the same category as movies like The Emoji Movie, where it isn’t good by any means but people will rant and rave about how it’s destroying cinema by being apocaliptically bad instead of just saying it’s crappy and moving on with their lives. Like this isn’t a great movie, but at least there’s a couple of enjoyable things, and superhero movies have been through far worse. Its current score of 6 on IMDB is honestly pretty fair. Is it spectacular? No. Could you be watching something way better. Definitely. But is it a trashy, idiotic romp with some good actors and some fun performances in a story so mind-bogglingly dumb that it needs to be seen to be believed? Hell yes.
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lucyoftheabyss48 · 4 years
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Top 6 Spring 2020 Anime to Watch
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I was going to make this a Top 10, but it got way too long, so I cut it to 6. (Also above pic is from BNA)
Anyway, these are the Top 6 Spring 2020 Anime that I personally think will be worth watching. For all of these included in the list, I have watched at least the first episode. But of course, this list will be very biased, because my beloved Studio Trigger finally has another show again.
I won’t be including sequels (but I’m watching Fruits Basket S2, Ascendance of a Bookworm S2, and I’m trying to catch up on Kaguya-sama and Tsugumomo)
Let’s start from Number 6. May contain vague spoilers for the first episodes of these shows. More below!
6. Gal to Kyouryuu
This one looks like trash. I know. I know, but give it a chance. Maybe all you’ll get out of it is its comedy and strangeness, and its wacky live action second half. But just let me tell you the best part of this show, and why it’s so high on my list.
First, a quick summary. A gyaru (gal) girl takes in a dinosaur that she found one day, and they spend their time just living life together. That’s it.
That is it, but I think there’s more to it than just that. This gal girl, Kaede, from what I can tell, has just been going through the motions in life. She felt bored and uninspired and unmotivated. Her life was just work, and whatever fun things she could find to fill up her free time.
But when she brings in the dinosaur, despite her many complaints, she still cares for him and thinks of him and is considerate towards him. And for her to have someone by her side, and looking to her as a companion to face life together, side by side, creates a little more fun and a little more motivation in her own life.
This isn’t a deep show or anything. I don’t think there’s some dark hidden message, unless you want to look at it that way. It’s a sweet little show about the relationship between two lost and lonely people, finding their way in life together. One of them just happens to be a cute dinosaur.
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Which amazingly, no one seems to question. I think that’s great, because it just cuts out that whole obstacle of others coming to terms with the dinosaur’s existence, and goes straight to him as just an individual character, and his relationship with Kaede.
It’s just really sweet, I can’t say this enough. It might be a little subtle. But just watch out for the things that Kaede does for the dinosaur, like how she seriously thinks about what she can do to help him. I also think the dinosaur definitely helps Kaede let down her guard and be more relaxed about some things. Both their lives are just brighter with each other than without.
(Edit after seeing Episode 2, SPOILERS: Never mind about this not being deep or dark, the ending of Episode 2 has changed my mind!! Please watch it, and let’s discuss theories!!!)
5. Arte
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If you’ve read any of my past essays, maybe you’ve found out by now that I live for the dynamic between really great and supportive partnerships. And maybe you’ve also found out by now that most of this list consists of said partnerships. Arte definitely has one too.
So Arte is about a noblewoman who wants to be an artist, but everyone is against that, because she’s a woman, and women at that time don’t become artists. And moreover, she’s a noble, and so she needs to be ladylike and get married so she can continue to live a comfy life.
Basically that’s the premise, and Arte goes about trying to find her path to becoming an artist. She eventually becomes the apprentice of someone we all know: Leonardo da Vinci.
If you like art, if you like history and historical figures (read: if you’re a Fate fan like me), or if you just like a cool and determined female MC, then this is for you. I would say this is comparable to Ascendance of a Bookworm, or the anime movie Miss Hokusai. It’ll probably have equal parts lighthearted comedy and darker seriousness, and plenty of coolness from Arte and Leo both.
4. Gleipnir
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I read a good chunk of the manga a year or two before this came out, so I’ve been looking forward to this. The animation in this first episode was really good quality, and it’ll probably only get better from here. The story is basically, one day, our MC Shuichi suddenly gains powers to turn into a big stuffed animal suit. Everyone who has these powers to transform has entered into a big battle royale to the death to collect the most coins.
Shuichi just wants to live a normal life and get rid of this animal form, and Claire wants to find a certain someone (among other things). Shuichi doesn’t want to fight, doesn’t want to kill anyone — but he can’t do nothing because then he’d be killed. And he doesn’t even know yet why he was turned into this monster.
That’s where Claire comes in. She has a goal, but she doesn’t have powers like he does. She’d be killed instantly on her own, just as he would because of his hesitation. Just so you know, she gets it into her head that the best way for them both to live, and get what they both want, is for her to get inside his animal suit form, and control him from the inside.
They’d both die on their own, but together, they can survive.
I think the story is interesting and plenty mysterious. There’s a lot of good stuff to sink your teeth into. But like always, the core of the show, to me, is the dynamic between Shuichi and Claire, and how they both find purpose and motivation because of each other.
Also Shuichi’s VA is the same as Tanjirou. And Ikuto in Runway de Waratte. So that’s a plus.
3. Princess Connect! Re:Dive
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So it might be easy to dismiss this as another fantasy adventure harem with the lackluster MC, but I’m going to argue for our mostly silent and robotic protagonist. We find out in the first episode when he wakes up that he lost his memory, so I would say that that’s the reason why he’s pretty emotionless. So as he interacts more with Kokkoro, and learns more about the world from her, he becomes more expressive.
I think the best example of this is his last line at the end of the first episode, which sounded a little more emotional and personal than any lines he’d said earlier.
On another note, the animation is top notch — way, way too excessively pretty and beautiful and detailed, but I ain’t complaining. The grass. The grass. Watch it, and you’ll see what I mean. And the lighting. The lighting.
The action animation and comedy both are pretty reminiscent of Konosuba. A certain character’s finishing move is pretty similar to Explosion. And like Konosuba, a lot of the appeal of this show will probably be the female characters, their wild personalities, and all the shenanigans they get into.
But also like Konosuba, there’s a small, hidden sweet side sprinkled throughout, in how their ragtag group finds friendship and companionship with each other, when they couldn’t find it elsewhere. If you look at it that way, I think this show can be sweet and deep in its own way.
2. Tower of God
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This is a big one that I know lots of people have been looking forward to, as it’s an adaptation of a popular Webtoon. I haven’t read the webtoon yet, but I will eventually. I’ll just say that first, the art and animation here is really, really good. In particular, the scenery and background art is amazing, and really creates the whole atmosphere. A single change in background can change the mood in a second. You’ll see what I mean immediately in the first scene with the big door. Or a little later on with the blood splatter.
The animation of the movement in action scenes is smooth and fluid, no problems there. The art style may take some time to get used to for some people who may not like it, but it’s personally just the kind I like. Honestly it reminds me of a Shaft work. So if you like the Monogatari series, the use of art style and background art here gives a similar vibe, or at least I think so.
As for the story, it starts with Bam getting separated from Rachel, and he starts his journey to climb a tower so he can meet her again. We get pretty much no reason for why she left yet, but I think we’re in for something really good with this story.
(I’m planning on making a separate analysis essay entirely on a certain scene in the first episode, so look forward to that.)
1. BNA
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Brand New Animal. Trigger’s latest work, the last few being SSSS Gridman and Darling in the Franxx, and their first movie, Promare. I am a huge Trigger fan, and I’ve been excited for this one for a while.
Our MC, Michiru, is a human, but she suddenly gets turned into a tanuki person. She seeks refuge in Anima City, because (surprise!) the humans don’t like the animal people. But not everything is as it seems in Anima City, and she teams up with the wolf person, Ogami Shiro, to find answers — thus getting caught up in something way bigger and stranger than she ever expected.
First off, if you’ve been missing the crazy and cartoonish animation from Trigger’s earlier stuff, then you’re in for a treat. This has an undeniable Kill la Kill vibe, but with Promare’s amazing popping colors and backgrounds.
If you want to say it’s another animal show, like Beastars and Zootopia, go ahead. Let’s just get that out of the way.
Moving on, Michiru escapes to Anima City, expecting it to be a place where all the animal people can live freely and be themselves. But it turned out to be a free-for-all, strongest wins type of society, where animal people are quick to betray their own kind for their own personal gain. And even side with the humans who discriminated them in the first place.
Michiru’s character will probably be a hit or miss for most people. Some might find her annoying, others charming and endearing. I like her, as I tend to like these types of characters.
But I think what’s great, is that she gets challenged. Her ideas and beliefs about both the animal people and humans are put to the test, and her suddenly becoming an animal person herself means that she’s in a unique position of being able to understand both sides. But she’s also still an outsider, and she finds that maybe neither side was really quite like what she once believed. And so, her place in either side of society will come into question for her. There’s a lot to dig into here, and I’ll probably make separate posts for BNA alone later on.
If you like Trigger, watch it. It’s probably more of a mix between Gridman and Promare than it is Kill la Kill, despite sharing many animation similarities (even a certain sports match that’s basically torn right out of Kill la Kill). If you want something that’s a little more different and subtle and intriguing than their usual works, then this is for you. If you liked Beastars, give this one a try too.
Some Extras
--that I wanted to add to this list, but I’ll just briefly put them here so this post doesn’t get any longer:
My Next Life as a Villainess: All Routes Lead to Doom!
Shironeko Project: Zero Chronicle
Listeners
If there’s more you think I missed, feel free to put ‘em in the replies!
Upcoming Essays:
Analysis on Orb Scene in Tower of God Episode 1
Navigating the numerous Fantasy-Adventure genre anime of the Spring 2020 Season
Various BNA essays (I’ve seen episodes 1-6 already, will be tagged for spoilers)
Gal to Kyouryuu Theories
Maybe something Fate related, it’s my recent obsession
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