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#ME ?? BRICK IRL ??
birdsong-warriors · 19 days
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Putting off uploading because I kind of hate this comic right now, lol.
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Part 1: Friend and Family
See up to thirty pages ahead, with timelapses, on Patreon!
Backgrounds, brushes, timelapses, and other assets for sale on my Ko-Fi!
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brick-a-doodle-do · 11 months
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god i love ikea. you never know what you're going to find! this time we were in the modelling section and saw a whole bunch of hidden monkeys
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sleepy-bear-tm · 10 months
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"You want me to handle this one, Reyes?"
"Seems you already know the answer."
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Photo
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uselessnocturnal · 7 months
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i know i’m like two years too late but i finished listening to the magnus archives last weekend and i’ve just had…. Endings festering in my head and nowhere to put them
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bricky-brikson · 5 months
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I am perfectly normal about the Psychonauts timeline
Spoiler warning for...everything.
As I was playing Psychonauts 2, I had a vibe that Ford and the Psychic Seven were active during the late 1920s, early 1930s, mostly because of the Model T Ford in Cruller's Correspondence, but also because of the biplane in the diorama of Ford fighting Maligula from Fatherland Follies. But there were some issues with that - namely the Feel Mobile which resembles more a model of van released around 1964. I feel compelled to mention it looks like the Motherlobe is trapped in the 70s, technology-wise.
So I looked up the timeline on the Psychonauts fandom wiki, as well as the blurb from Psychonauts about the history of Whispering Rock. And while clicking through the wiki, I found a copy of the Li-Po document, which contains the following line:
[...] when [Ford Cruller] was [...] away fighting for the Lincoln Brigade in the Spanish Civil War [...]
Firstly, based.
Secondly, that means Ford had to be at least 16* by 1937 (when American volunteers were sent to Spain). At least if we are to believe that this...very specific part of the Li-Po document is still canon. Which...I mean, we could. We know Ford was already an adult when he assembled the Psychic Seven, but we don't know how old he was. From the looks of him in the mental vaults and illustrations, he was definitely older than 16 (considering the full moustache). Meaning that it is possible Ford spent his younger years fighting in the Lincoln Brigade, then when he matured started looking more into his and others' psychic powers.
Possible? Yes. Plausible? Ehhh...considering the story of Psychonauts 2 is deeply tied to the trauma the Psychic Seven endured surrounding the Grulovian Civil War then the Deluge of Grulovia, I doubt that Ford's previous involvement in a very bloody battalion (22.5% of Lincoln Battalion fighters died in the Spanish Civil War) would have gone unmentioned. Since it makes no appearance in Psychonauts 2, I think it's safe to say it's no longer canon.
So where does that leave us? With the only statement from the devs (specifically Tim Schafer himself) that points us towards a date for the game's events:
"We think of it as taking place in the 80's but not necessarily the 80's, in case we need a piece of technology that we're stealing from the 90's."
So...that leaves us with a year range of 1980 to 1999. However, if technology is an issue (specifically, taking place during the 80s but needing some tech from the 90s), that means the game probably takes place in the late 80s, early 90s. I interpret this as being between 1987 and 1993. So, we've narrowed it down! Based on my arbitrary definition of "late" and "early"!**
Is there any way to narrow it down further? Unfortunately, not from what I can find - the tech we see in the Motherlobe is more reminiscent of the 60s and 70s (the computers we see on peoples' desks and in Sasha's lab look akin to a Xerox Alto, which came out in 1973), and I don't know enough about the history of other technology we see in-game to infer information about the timeline. If someone else has knowledge about things I may have missed that point us towards a date, please reblog and let me know!
Now, before I get into what I see as the timeline, I do want to address Maloof's line when you release him from the GPC.
"Nah, the staff hasn't put any kids in the GPC since the fifties."
Which goes against the timeline written on the log in the parking lot (which states that Whispering Rock Summer Camp was only created 5 years ago). I'm leaning more toward the written lore, since it's entirely possible Maloof is misinformed. After all, this is his first time at the camp. It's entirely possible Bobby (or another camper) has been lying to Maloof about the history of the staff's use of the GPC. For this reason, I'm disregarding this conflicting bit of evidence.
So! On to the actual timeline - at least, what I think it is. Starting from the beginning and working our way to the present day. I will represent the dates as a range, so "1987 - 1993" means "between 1987 and 1993." It doesn't mean that whatever event took place took that long, just that it happened at some point within that range. Good? Good! Let's go.
Brick's Speculative Psychonauts Timeline
1487 - 1493: A psitanium meteor strikes the area that will eventually be known as Whispering Rock, leaving behind a psitanium deposit.
1787 - 1793: A local indigenous group starts working with the psitanium, creating the arrowheads found in the first game, and names the area Whispering Rock (just, in their language, not English)
1887 - 1893: The mining town of Shaky Claim is established as part of the gold rush, except they're mining for psitanium. The psitanium deposit severely worsens the mental health of the people there.
1888 - 1894: The first case of 'Paranormal Hysteria' diagnosed in Shaky Claim.
1912 - 1918: Houston Thorney constructs Thorney Towers Home for the Disturbed. Ford Cruller is born.
1927 - 1933: Houston Thorney commits suicide. The town's population is less than the amount of patients in Thorney Towers.
1932 - 1938: Thorney Towers Home for the Disturbed is closed but some patients still remain. The remaining residents of the valley leave and the area is flooded, resulting in Lake Oblongata.
[At some point, Ford assembles the Psychic Seven]
1967 - 1973: The Psychic Six fight Maligula. Grulovia is flooded then trapped below the frozen floodwaters. Helmut Fullbear is presumed dead. Shortly thereafter, Ford uses the Astralathe to modify the memories of Lucretia and Augustus, then to break his own mind.
[At some point, Charlie Psycho Delta is established then swiftly abandoned]
1982 - 1988: Whispering Rock Summer Camp is established.
1987 - 1993: The events of Psychonauts, Psychonauts: The Rhombus of Ruin, and Psychonauts 2 take place all within about a week (and that's being generous).
So there! That's what I think the timeline is. Again, if you have any feedback or want to point out something I missed, please let me know! I'm new to the games/lore/fandom so 'tis entirely possible!
The implications of this timeline are...interesting. The fact that during the fight with Maligula, something that was supported by multiple countries, they're using planes from the 1910s when it's at least 1967...the world of the Psychonauts isn't less technologically advanced - they have a jet that rivals ones from 2024! So I have no clue what that biplane is doing in Gristol's memory of the fight with Maligula. Unless we consider Gristol an unreliable narrator for that detail - but even then I'm unsure why he wouldn't have assumed they were using modern technology...? IDK. It's weird.
Anyways, if you got this far, thanks for reading! I'm flattered. I always love picking apart lore and timeline details like this, no matter the fandom I'm in. So consider this my hello to the Psychonauts fandom :-)
*According to the Wikipedia page for the Lincoln Battalion, that's probably the youngest any American volunteers were. ** The way I see it: if it ends in 1/2/3, it's early. If it ends in 4/5/6, it's mid. if it ends in 7/8/9, it's late.
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cupboard-of-npd · 1 month
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Me trying to be a good person and not wish death on ppl who vaguely annoy me challenge: Impossible
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talos-stims · 8 months
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DYLMATIC on yt | source
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gromky · 20 days
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is it common to go by a different name at work or did my last job just have unique issues w baristas getting stalked. like Im Laly at work, the idea of going by my full government name is scary lol
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bemorekleinman · 2 years
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modern theater kid culture is rewatching old szin and mush roomie animatics just to feel something
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dimonds456 · 9 months
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Y'know I think I've figured out why I keep making things more grey in my artwork than I mean to, specifically regarding skintones.
It's part influence, yes- so much old artwork is washed out and grey compared to normal skin tones, but that's because it's. old.- but also because whenever I think of "realistic" skintones, I think of it like "less saturated than cartoons."
that's it.
Cartoons are always so bright and vibrant- WAY more appealing than real life imo. It's part of the exaggeration of animation. You can have all sorts of skin tones because you can literally use anything on the color wheel and the camera will pick up on it because there's no "camera" at all. Animation is freeing.
So, recently, I've been trying to draw more "realistically." I only just learned how to draw noses (because of animation, actually, thanks ATSV), and correct body proportions, and specifically feet and hands. I'm only JUST figuring that stuff out. So, when I'm referencing "more realistic" stuff, my train of thought has LITERALLY been "stiffer and duller than cartoons."
But here's the thing- cartoons have GREAT skin tones! If you wanna colorpick skintones, animation is such a good way to go!
In my effort to make things "more lifelike," I've been stripping my artwork of life. I got the opposite of what I wanted.
There's a metaphor in here somewhere but the point is now that I've realized this I'm taking a hard right back into vibrant skintones again. Fuck "realism" I want to give my characters life.
Expect another updated ref again FGHDSJAK
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irl-morros-account · 9 months
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Fiyaaa!!
SMACK
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jinxy · 20 days
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>want to play wow
>no wow money
>want to talk about wow / make wow ocs / etc.
>no wow friends
>laying in puddle of blood wheezing
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hargrovel · 1 month
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they’re fictional characters in fake realities. care about them/their motivations/behaviors/nuances/morals/backstories/relationships etc. etc. fucking etc. however much in whatever way you want
consider not treating actual human beings like shit! consider not conflating a person’s taste in & feelings about & subjective understanding of fake fucking people with who they are as humans irl! the self righteous high ground behind-the-screen bullshit is so. tired. & it doesn’t make you better than anybody else — it just makes you an asshole & you should maybe feed your ego some glass
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I realised you don't know shit about me soooo it was the perfect opportunity to try out those 'meet the artist' thingies.
So here's me I guess ^^
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harrowharkwife · 8 months
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x
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