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#I like putting my complex analysis of these two and their feelings into a very simplified meme
swedenis-h · 2 months
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Aww… anyway! (X)
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star-anise · 5 months
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Everyone's got a take, and I've got a take too, about the current Internet Villain: James Somerton, a gay Youtuber who just got exposed (in the back half of a 4-hour video) as massively plagiarizing the work of LGBTQ+ media critics, historians, and memoirists, and then exposed in another 2-hour video as just making up the wildest nonsense about the topics he demonstrably had access to accurate information on.
He achieved a six-figure income on his work by squeezing money out of his audience with claims...
That only he was creating content that preserved queer history and elevated the voices and experiences of the LGBTQ+ community (a lie)
He was in serious financial distress and would have to go out of business if people didn't give him tons of money (a lie)
That he was going to use some of that cash to make definitely good and not-at-all-plagiarized independent movies, a thing he was definitely skilled and experienced enough to do (a lie), and
That those plagiarism allegations were incorrect,, and frankly,,,, hurtful and homophobic. (a GIANT lie)
Like, here's a visualization of the script of one of his videos, "Society and Queer Horror". The highlighted bits were lifted nearly verbatim from the works of others—the 18 authors identified at the time the exposé was posted—and presented as Somerton's own work.
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So here's what drives me absolutely up the wall about this:
If he had just ADMITTED that it was the work of other people, THAT WOULD STILL BE COOL. If he had just said, up front, "We are going on a survey of thoughts and insights people have had about this topic", that would still be a good video with a real audience!
Like yes, he studied business in university, he might not have gotten the kinds of research skills and knowledge someone like Kaz Rowe uses to not just report on the history and analysis of others, but evaluate their relative validity and trustworthiness.
But honestly, since watching my niblings (oldest is 13) watch Youtube, I think you honestly can't underestimate the number of viewers who are really hungry for someone saying, "I don't understand this topic! Let's explore it together!"
But NOOOOOOO, Somerton didn't want to be just some schmuck waxing enthusiastic about homoeroticism on film and acknowledging the smartness of other people. He wanted to be HIM, MR. SMARTYBOY, very sophisticated and alluring and thoughtful and deep. Definitely an intellectual heavyweight who just happened to spout off his own personal ideas and analysis that put him at the forefront of all the scholarship on the topic he's come across.
I hate being wrong. Hate being wrong. But blogging for most of my life has forced me to confront constant textual evidence that two or ten or twenty years ago, I said some dumb-ass shit. Honestly, it'd probably keep me up at night sometimes even if I didn't have a written record. I absolutely understand the desire to scan the field, find the coolest people around, and quickly clothe yourself in as perfect an imitation of them as you can manage.
But if you want to be an artist or a scholar who produces something lasting, you can't prioritize coolness over truth all the time. To develop your true, independent voice, you need to find a time and place where it is just you and just the work you're doing, and you have pick up your tools and say, I don't know if I'm doing this right, but this is what feels right to me.
There are a lot of things in life to which we can only truly contribute our presence and our perspectives. Things we can only witness or hold space for. We cannot go back and bleed the pain out of history, or erase the complexity of another person's life. Not honestly, at least.
But those are the times that need our presence, our perspectives, our witness, and our space. When we gather round and tell sad tales about the death of kings, honesty can be the only thing you give that's worth a damn in the large scale of things.
If this dude had owned up to the truth and honestly showed the work of trying to piece together a queer understanding of the world, trying to draw the threads of culture together until he found a place he fit inside them, it would have been so much more valuable to our culture as a whole.
He probably made more money this way, though. While it lasted.
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stillsundazed · 1 year
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I’ve been seeing people vastly misunderstanding the whole point of the shootout scene, so I want to share my analysis here. It’s not just a redemption for Chishiya, and not just a way to make Niragi seem deep and complex. It’s a way to compare the characters of Arisu, Chishiya, and Niragi, and show their adaptability to change.
To begin, the initial main focus of it all is Chishiya. He has just left the King of Diamonds venue, and has realized that he is jealous of people like Kuzuryuu who are able to die happily with a purpose. He is seeking to speak with someone, to open up about his inner turmoils. That is when he gets caught between Arisu and Niragi, two ends of a morality spectrum he is struggling to find his place on.
Now, why does Niragi start this shootout? He says that he, Arisu, and Chishiya are all too similar, and due to this only one of them can live (although, it is later evident that it is for this very reason all three of them survive). Niragi doesn’t say they are similar in regards to their actions in the games; he says this in regards to how they are all inherently selfish people at the core. They put themselves first and foremost, whether intentional or not, and hurt those around them as a result.
For Arisu, this makes more sense in the context of his manga characterization. Manga Arisu has the unintentional tendency of doing things for his own sake when he thinks he has the group’s best interest at heart, and his speech mannerisms mainly revolve around his own feelings. He is selfish without realizing it. The shootout finally makes him conscious of this, and makes him want to remedy this. He is adaptable to change for the better.
For Chishiya, this has been evident from the beginning. He will manipulate and use others for his own gain, without worrying what happens to them afterward. He never goes out of his way to help others, but at the same time never directly hurts them either. He has and recognizes this selfish indifference towards all facets of life. However, the games make him envious of people like Arisu, who are adaptable to change.
For Niragi, it has always been obvious how he embraces his selfishness. He enjoys going out of his way to hurt others and make them suffer. He becomes the abuser to keep from being vulnerable. He is the oddball out of the three, because despite everything, he does not want to change.
Their selfishness is just the example that Niragi gives, but there are other things they have in common as well. Their upbringings, for one – they all lacked love and affection in their home lives. What makes them different in this sense is that Arisu had Chota and Karube to hold him up, who made him more friendly and optimistic towards life. Chishiya had no friends, but no enemies either, which led to his indifference towards life. Niragi had abusers, which led to his hatred and resentment towards life. There’s also how they all initially wanted to stay in the Borderlands; Arisu because he wanted to avoid his real world responsibilities, Chishiya because he was intrigued by the intellectual stimulation and death of the games, and Niragi because he could thrive in a world without laws. But they all eventually came to the realization that they wanted to leave; Arisu first due to escaping and finding a reason for living, Chishiya next due to realizing he needs to reject the offer to truly change, and finally Niragi not because he changed, but because he simply wanted to live.
As you can see, they are all similar characters at three different levels of intensity. Arisu at level one, the level where he is still capable of goodness. Niragi at level three, where he is too far gone and considered evil. Chishiya is stuck in a morally gray area between the two, trying to figure out where he should place himself.
Anyways, back to the shootout. Chishiya came here to talk to Arisu because he wanted to change for the better. But then Niragi came and pulled him backwards, halting his progress. The shootout is a battle of moralities; a push-and-pull between Arisu’s good and Niragi’s evil.
The whole point of this scene was to give all three of them time for introspection. Who are they currently, and who do they want to become? Niragi’s comment about all of them being similar spurs their answers. Arisu is disgusted at the realization of being so similar to Niragi, so he quickly puts his gun down and pledges to change. Chishiya is inclined to distance himself from Niragi once he sees Arisu’s resolve, and only puts his gun down to become uncharacteristic and save Usagi. And Niragi, upon seeing the other two take this chance to renew themselves, realizes that he was foolish to believe anyone could be like him in the first place. He truly is alone in this world, and he only has himself to blame for it. He never lets go of his gun – he fires. And in that split second, why does Arisu pick his gun back up after vowing to change? He does it to save Usagi. To not be selfish and shoot Niragi out of his own hatred, but for the sake of saving Usagi’s life instead. Saving Usagi is the turning point for Arisu’s character, and for Chishiya as well. Niragi’s attempt to kill her demonstrates how he never wanted to change to begin with.
So yes, Niragi was right in saying they are all similar in terms of their selfishness. But he was wrong to believe that they were kindred to him and could not change.
TLDR; all three of them are foils, bound together by their inherent selfishness. This shootout is the defining scene for their characters. Arisu is adaptable to change, Chishiya struggles with his alignment but ultimately chooses to change like Arisu, and Niragi was never meant to change in the first place.
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randompoetemogirl · 10 months
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Analysis of Ambrosius
If you’ve read my previous posts, then you’ll know that I have a theory that Ambrosius was forced/pressured to bleach his hair at a young age to be a better poster child for The Institute. Now, I want to delve a bit more into his character.
   We know Ambrosius is good right from the beginning. He encourages Ballister, acknowledges that Ballister has had to work twice as hard as everyone else, and says that the people will love him just like he does. He even encourages Ballister right before he’s about to be knighted.
   Then crap hit the fan.
   Ambrosius cuts off his boyfriend’s arm. He didn’t mean to, it’s literally stated that he did what he was trained to do. The Queen was attacked and he acted in reflex. Still, he feels guilty about this. He doesn’t use this as an excuse to justify himself, he KNOWS he did the wrong thing. But at the same time, is there even a RIGHT thing to do in that situation?
   We then see him anxiously think about the situation in his head. “ARM CHOPPING IS NOT A LOVE LANGUAGE.” It’s very clear that his mind is racing. This is the first instance where we see some of Ambrosius’ anxiety. Very often in media, anxiety is always shown at the very extreme: Panic attacks, not being able to talk to people, not being able to lead, ect. And while a lot of people do struggle with these things if they have really bad anxiety, there’s people like me who can lead very well in a group setting, make our way through a touch conversation, and hold our own ground. But at the same time, there are days when I’m walking my dogs and I cross the street just to avoid making eye contact or saying hi to a random person I’ll never see again. Sometimes I don’t have the courage to correct someone or I can’t raise my hand in class even though I know the right answer.
   Ambrosius is the perfect example of this. He’s a leader, albeit he was kind of forced to be a leader but a leader nonetheless, and openly stated his own opinions and thoughts. But at the same time, he had no idea how to deal with the crowd of people surrounding him while looking for Ballister. For Pete’s sake, he literally SIGNED AN AUTOGRAPH FOR ONE OF THEM. He could have shoved his way past the crowd and shouted for everyone to get out the way, he had every right to, but he didn’t. He didn’t even so much as raise his voice until he got to the escalator. 
   I mentioned this in a previous post, so I’ll copy and paste it here:
“Ballister shouting out to the waiter not to add olives because Ambrosius is allergic. Not only does this let us know how well the two know each other, but notice how it’s Ballister, not Ambrosius, who tells the waiter this. I believe that Ambrosius is a very anxious person do to all the pressure he’s been put under all his life and may find it hard to speak up for himself at times. Ballister has probably demanded that they don’t put olives on his nachos for years because of this very reason.”
   I think a lot of people can relate to this. Ambrosius can lead other knights, sword fight, hunt down his ex and his ex’s adopted daughter, but can’t remind the waiter not to put olives of his food, something he LITERALLY cannot eat. Another way I relate to Ambrosius is being able to be confident/snarky in the right settings. This may be because this is how The Institute has raised him, as stated in a theory in my previous post that Ambrosius was forced to bleach his hair from a young age to look more like Gloreth. I wouldn’t be surprised if he was taught to act bold and courageous in front of the cameras too. During his knighting ceremony, he’s whoops to the crowd and even seems very confident in his commercials, but surround him with a group of people and he can’t choose the right course of action.
   Even if Ambrosius wasn’t purposefully written to suffer from anxiety, I still think he’s a well written character that won’t soon be forgotten. He’s complex, he’s loyal, he’s loving, and most of all, his hair smells like lavender as confirmed by Todd.
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transmascutena · 3 months
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what do you think about the incestuous relationships in revolutionary girl utena, and the root causes of the abuse? one of my favorite analyses I've read so far talked about how rape and incest aren't deviant, they are an extension of the patriarchal family unit. And do you have any thoughts/analysis about how it specifically manifests in RGU and the way the narrative communicates these themes?
It's so annoying the way some people act like the incest is just regular brother and sister complexes that's common in a lot of anime, and not an integral part of the show's themes about the Family fostering an environment ripe for abuse. The show treats these heavy themes seriously, and I wish I was smart enough to articulate my thoughts about Miki and Kozue, Anthy and Akio, etcetera. Hence, this ask.
Jsjsksks I know I sent an ask just yesterday about Revolutionary Girl Utena, but your analysis is so cohesive, and I really appreciate you bringing family/marriage abolition and amato-normativity into your analysis posts. It's very affirming to me as an aromantic asexual.
thank you so much! i will admit i also have a hard time putting my thoughts about these themes into words, because they are . a lot, so forgive me if this is a little rambl-y. but they are a huge and very important part of the show, so they're important to talk about.
i think i know the analysis you're talking about, and it's spot on. every kind of abuse we see in the show is a product of The System (patriarchy, the school system, the nuclear family, etc.) that's not to say that the abuse isn't purposeful, or that it doesn't often come from people choosing to do harm, but their ability to cause that harm is facilitated by these systems. for example, the system is not forcing akio to do what he does (although it is the reason he knows it will get him what he wants) it is just giving him the tools to do it effectively. abuse does come from people, but the systems are what makes the abuse so effective, and that's why we need to dismantle them.
this is something i've mentioned before, but a big part of why anthy was so trapped in her situation until the end, is because of the expectation to value family above all else, and to always love and forgive them no matter how they hurt us. and that is the reason why incest is so inherently toxic and abusive. it's not that it's "gross and unnatural" (such rhetoric really only serves to hurt and alienate victims anyway) it's that you cannot ever have a healthy relationship in a framework that tells you that you always have to stay with someone, and forgive someone, and love someone, no matter what. it doesn't matter if there's no age gap (seen in the kaoru twins) to create other kinds of power imbalances and it doesn't matter if they're not actually related by blood (seen in nanami thinking touga isn't her "real" brother, and in touga trying to use that against her.)
i've talked about how all this affects utena as well, and how even the state of not having a family makes you vulnerable to it, here.
it's not that siblings (or other family members) are more likely to be abusive people, but when they are, it is a lot harder to escape said abuse. leaving a regular abusive relationship is already incredibly difficult, but if they're you're family, it's even easier to fall into the mindset of "oh, but they really just want the best for me." when you've been taught that family is the most important thing in the world, leaving them is a huge decision. especially if you rely on them for material needs as well, like housing and food (which also happens a lot in romantic relationships and marriages.) there's also the way that with sibling incest in particular, especially if there isn't a big age gap, the victim will often be made to feel complicit in the abuse, either by their abuser or by society at large. like it's something "weird and taboo" that two people are doing together, rather than the abuse it really is.
that last part definitely manifests in the show, with the victim-blaming anthy recieves. from nanami especially. her desire to prove that she's "not like anthy" comes from an understandable place. she's dealing with figuring out that her feelings for her brother weren't what she thought they were, but it ends up with her putting equal amounts of blame on akio and anthy for the abuse she witnessed, even though there is a clear perpetrator (not helped by nanami already disliking and distrusting anthy.) it's clearest, i think, when she refers to them as "those perverted siblings" to utena.
it's funny (it's not) that this kind of thinking even manages to happen in the fandom itself. anthy is obviously not a perfect passive victim, and it's reductive of her character to say so, but the idea that she is as much an active participant in the abuse as akio is, is a take i have seen too many times for comfort. like, congrats, you fell for the exact kind of thinking that the show was trying to critique!
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gglitch1dd · 1 month
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Hi glitch! Hope you have a wonderful day or night so I just want to ask since I just came back reading fanfictions again and I always stumble upon almost all of your kiribaku fics and I always like how you put a great dynamic about this two but since your recent come back I've been noticing that you don't like bakugou as much as before is there a reason why? Just curious though have a great day or night! And hope your doing well and getting healthy!
Warning: Mentions of swan dives, a katsuki analysis and Izuku analysis
HEY HONEY!!!
Haha! I knew this would come up. This is a very interesting thing that some people on my discord have asked me and some people on my AO3 have asked me too.
Let me say this first and foremost, I never liked Bakugou Katsuki from the start. I'll be honest with you. The first time I saw Katsuki, the first words that came out of my mouth were "This is who everyone is simping for?" Like seriously I couldn't.
I genuinely disliked him because of a multitude of reasons. First, he's ugly (JK! He's not ugly, he just ruins his pretty face when he opens his mouth). In all honesty, I'm going to be brutally honest with you...
Five years ago, someone told me to go and... well to put it nicely, take a swan dive off the roof.
When I saw that first scene of Katsuki saying that, there was NOTHING in this world that could prevent me from not seeing a bit of the person I dislike the most IRL in Bakugou Katsuki. If you haven't experienced that in your own life, you won't realise how much it... well excuse my language but fucks with your head. It was also the moment I fell in love with Midoriya Izuku. Because in that moment I saw a boy that was so much more stronger than I ever was. Izuku continued to chase his dreams and love when I gave up for a time. It was also the moment I realised that this boy wasn't getting the justice he deserved a bit in the manga and in terms of the fandom too (que streams of fanfictions of him).
Now I've learnt to move on and accept that, but its still something painful to me and someone who says that to another person, there's always something in them that's the reason they said that. Now Katsuki is a beautifully complex character. He's strong but he's also so very weak. he's ugly but he's beautiful. He's warmly loving but he's also horrifically cold. I find him very easy to villainise in my stories because he's so... well... human. Which is why I like to use him.
As of recently, I just haven't been feeling like writing for him all that much. I never really liked writing for him romantically unless its KiriBaku, regardless. So right now it's not necessarily I don't want to write for him, I just can't. not that much anyways.
I hope that answers your question and makes some sense. I would love to debate on it if it doesn't. I went on a bit of a tangent but yah!!!
-Glitch1d
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manuellarts · 4 months
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Making a post because I CAN'T be normal about them and those HCs have been begging to be let out 🤸
Little disclaimer before I start, I will be referring to Kakashi hair twin as Sah, and he, and flat hair as Mekh, and she or they, because that is how I see them personally. The names aren't canon, but I like to use them as they seem to fit. These HCs are also my own and you may disagree, but they are based on my own analysis of subtle things found in the game, and expanded upon.
So let's start with this:
The appearance and ' mask '
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When it comes to the mask part, it is moreso relating to Mekh. But let's start with Sah:
Sah's Personality: Sah's personality is on the confident, playful side. He's very much of a jokester, and tends to make jokes almost out of anything, which might make him seem silly or simple minded. This is not entirely true, as Sah is very talented, incredibly skilled, athletic, and a major visionary. He tends however to focus on the big picture of things rather than on the details. He would be described as someone whose heart is quite pure and honest, as it doesn't hold any sort of presumptions or hidden intentions. He says things as they are, and sometimes may come off as blunt. He values honesty to the point that almost everything about him might be laid out on a silver platter. He might get competitive at times, but not to the point where it might tarnish his relationship with his competitors ( namely his twin ). Speaking of which, the fact that they are so complementary is seen as an advantage to him, and he strives on the fact that they build off of each other. He is quite aware of his own limitations and weaknesses, but he never lets this come in his way. Although a prideful person ( and rightfully so ), it does not lean into boastfulness and condescension. Any kind of boastfulness would mostly be playful exaggeration. He might be a little over-dramatic, at times.
Mekh's Personality: When it comes to Mekh, her personality is mostly reliant on the mask. Much like Sah's, her persona is very theatrical, flamboyant and seemingly confident, as well as prideful ( and rightfully so ). While Sah seems to surpass Mekh in rapidity and agility, which doesn't undermine her own outstanding capabilities, she seems to surpass him when it comes to estimation, observation, and strategy. She seems to be more serious than her brother, and pays great attention to the way that she is perceived, especially when she is in the company of others. Her behavior might differ greatly when she is alone with her brother, or in the presence of other orders or sky kids. It seems that a lot of effort is put into appearing as approachable and likeable. Mekh might often act as the voice of reason and focuses on the utmost details rather than the big picture. She also gets competitive, but often to a fault. However, she might often cover up her feelings of defeat with a forced joke, or another challenge. And this is where the mask part ends.
Now, this is purely based on my own headcanons. I thought such a dynamic would be incredibly interesting considering they are siblings; well, two parts of the same star, amirite? So, enjoy!
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Unmasked :
When it comes to Sah, there is not much that can be said about a mask, because his mask isn't false, per se. What can be said however, is that he may be repressing a massive amount of things and covering it up with a go-with-the-flow attitude, with humor as a way to deal with things he would rather not think about. All of this doesn't mean that he is not a hopeful person; on the contrary. He very much clings to hope so much that it may be to a fault, stopping him from facing the reality of certain things. He would rather not face them, as he knows that they may weigh him down considerably.
The mask part concerns Mekh much more, since the mask is a sort of imitation of Sah.
Let me explain.
In reality, Mekh seems to have a deep complex of inferiority issue. Although they are meant to be ' one ' , Mekh doesn't see this the same way as Sah. While Sah sees as complementarity, she sees as inferiority, and often feels second to him. Despite her genuine care and love for her brother, she is often consumed by feelings of jealousy and envy. Both twins admire the other, but while Sah might openly admit it, Mekh would think twice and thrice before even admitting to it. Mekh's admiration for Sah bleeds into envy, and the desire to BE the person that one admires. Her competitiveness might often gnaw at her, and she takes any defeat to heart, while Sah may brush it off and use the opportunity to build off of a loss. Mekh is an over-thinker, and to a fault. While this makes for great observation skills, it also narrows her field of vision to her own perception of things, rendering her more selfish than her brother in that regard. But once again, all of this is hidden behind a mask; this turmoil of emotion is unknown to Sah, although he might subconsciously be aware of it to a certain extent.
Unlike most people with a self-centered view, Mekh is deeply self-aware, and often resents her own feelings and incapacity to take things as freely as her brother.
Her strengthened ability to see also renders her incapable of ignoring detail, and thus being struck by the harsh reality of things. Unlike Sah, who represses the things that weigh upon him and clings to the tiniest bits of hope, Mekh is incapable of doing so and struggles to see hope in what seems to be an eternal cycle of life and death. Her resentment might even lead her to attempt to drag her brother into her own, darker view of the world, since she cannot seem to elevate herself to his level. This competition between them seems to be one-sided, and wholly internal, as once again, this is internal turmoil that she does not share. In fact, she may tend to be extremely cryptic about things, which frustrates Sah, who values honesty and just blurts things out regardless of their nature. Mekh always thinks of repercussions, and fears to expose any sort of weakness that might be used against her. While Sah wouldn't hesitate to show vulnerability, Mekh would never allow herself to do so, as she fears that her mask may drop, and her deep insecurity may show.
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k2ntoss · 4 months
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Yohohoo!
May I request this prompt "how long have you known them? are you both friends?" with our jealous boy Jaybird ft Steph?
yk??? i'm fucking living for jealous jay it's making me CRY like i just need him so i can kiss all his face to tell him he's tloml ): sooo study session jay with the perfume bc it's my favorite book hehehe
how long have you known them? are you both friends?
steph and you've been trying to go through the afternoon with the lecture you have, jason is also there to lend a helping hand because he's the only person you both know that has read the book that you need to read and that actually understand every issue on the story "it's not that hard, you just have to try and understand how jean baptiste thinks" jason says as he holds your copy of the book, looking at the few annotations you've made on the pages but none of them really makes sense "he's a freak, i have nothing else to say" you mutter while trying to peek at what jason must be reading from your book and you can feel steph shifting on her seat before nodding "i have to agree there, i really can't make anything else besides the fact that he's a creep"
the allegations make jason sigh as he leans back into his chair, his body sinking into it as you snatch your book from his hand to close it and leave it on the small coffee table in front of you, quickly replacing it with your phone. jason's hands are on his face, the guy is clearly struggling trying to find a way to explain a deeper analysis of the main character of the perfume because jean baptiste is more than a freak or a creep, he's a silly dude with a god complex and a need to be noticed that comes from the very first thing that happened to him: being left to die by his mother as soon as he was born; but his thoughts are interrumpted by the giggle you let out and the soft hum that comes from steph when she sees you smiling at your phone "shouldn't you both be reading a book? what are you looking at though?"
"it's just someone's new friend" steph says with a small smirk, she clearly knows that jason has been interested on you from a while now but she's been there looking, waiting for the moment where you both confessed because turns out that you were also interested on jason.
as almost everytime, guys are a bit oblivious when you like them and jason seems to be blind to the way you look at him or at how you lean into his side when he is trying to explain you something about a book.
now, the way steph said 'friend' triggered something into jason's mind and he quickly turned to his side, snatching your phone from your hand to put it on his pocket, he wasn't going to read to whatever you've been texting to prevent himself from a heartbreak "go back to studying, that's better than texting any random and boring dude" he says, avoiding your look by turning away and the soft grunt that escapes your lips makes him smirk because it means he gets your attention when he explains you something, problem when you don't ask him anything instead just shift anxiously when your phone buzzes on his pocket.
"someone is getting impatient" steph says while her eyes read through the lines of the book, she's amused by this whole exchange because jason's now growling when he hands you your phone and then frowns when you start texting with a wide grin "he texts you too much, isn't it annoying" but you shake your head, somehow jason just clicks his tongue "how long have you known him? are you both friends?" he asks, now looking at steph too as if expecting her to answer but she just laughs softly and pretends it's nothing to do with her.
"two months... and what do you mean with if we're friends?" you ask when you stop looking at your phone, jason raises an eyebrow at your words "two months? and you talk that much?" he asks, his tone is something between disbelief and a clear sing of a hurt ego, he's been your friend for much more than two months and you don't text him that much! "you like him, don't you?" the question leaves jason's lips before he can think it twice and steph covers her mouth, trying to hold back the loud laugh that's making her choke.
"i don't like him, why does it matter?" at this point you're more invested on this conversation than in your texts and even more invested than with the book "nothing, nevermind, go back to the book" jason says quickly, crossing his arms and pointing at the table with his chin.
"could you just kiss already? it will avoid us all this trouble..." steph's words makes jason open his mouth to say something but he stops as soon as he notices the big blush on your face.
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seventeendeer · 11 months
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TF2 analysis - on cultural references, context as characterization, and how to analyze comedy
-taps mic- HELLO, TEAM FORTRESS 2 COMMUNITY !
A while back, I received an ask requesting analysis of one of my favorite video games of all time and special interest of 12+ years, and you know I just had to go and turn that into a several thousand word essay for the reading pleasure of the people.
Because that shit got way too long, I’ve decided to put it into a post of its own. Hopefully a big title and no previous context being necessary will give more people an incentive to read it. I spent a long time on it and I think it’s pretty cool, and I would love some nice attention for my effort. ;w;
The ask I received went a little something like this:
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Below the cut, I will be replying to these questions individually. It touches on everything from Cold War propaganda to the media landscape at the game’s launch in 2007 to first-person shooters as a genre - all to gain a better understanding of author intent, expected audience reaction, characterization and themes.
Anon previously requested help writing more accurate fanfiction, and damn it, that is what they are going to get!! and MORE
Introductory disclaimer:
First of all, for clarity's sake: this analysis is going to specifically talk about TF2 as seen through a fandom lens. I'm going to be talking about the game as a piece of media, creator intention, and the fandom's reactions to the game and extended canon - that is, the slice of the TF2 fandom that is interested in the characters, in the world and in doing at least semi-faithful fanworks.
I will not be touching on TF2's wider playerbase or meme culture. I greatly enjoy both, but they are not relevant to the post I made that sparked this anon's questions (I will link this post in the replies, in case anyone is curious).
I also have to disclaim that any references I make to real world history in this post have to be taken with a hard grain of salt. I've done my best to fact-check everything, but I am not infallible! For a better understanding of the historical elements I talk about here, please do your own research, and approach my claims with a healthy amount of scepticism, same as you would any unsourced social media post. (Readers may notice examples I give below primarily feature Soldier, Spy and Scout. This is because I feel I have the most solid grasp on the historical events and media that informs their characters, compared to the other classes. All the classes contain these contexts and meta complexities, but in an effort to not talk out of my ass too much, I have decided to focus on the characters I feel the most confident dissecting.)
>1) What tropes was the game parodying/what cultural contexts would you say are essential to understand, in order to better understand the game?
The characters of TF2 were specifically designed as satiric takes on national stereotypes depicted in American propaganda media during the Cold War. Two easy-to-explain examples to illustrate:
- Soldier embodies the ideal of a "red-blooded American" who is strong, brave, hyper-masculine, hates foreign superpowers, loves the vague ideal of "freedom" and firmly believes America is the greatest nation in the world. He prides himself on having personally murdered nazis in the past, despite actually having accomplished no such thing (comparable to the US taking a disproportionate amount of credit for defeating Nazi Germany in World War 2; at the time, WW2 was a very recent cultural memory that made for good propaganda fodder). He fears, hates and dehumanizes communists (as Soviet Russia was the US's highly-villified opponent during the Cold War). The satiric angle: he is depicted as so brainwashed by propaganda that he has become immune to facts and logic. He is horribly sadistic, brutal, paranoid and xenophobic. The ideal he is based on is portrayed as shockingly and disproportionally violent and illogical to the point of being laughable.
- Spy is based on how the US viewed France during the Cold War: as a weak, cowardly, “unmanly” nation. At the time, France was depicted this way because they were perceived to have surrendered to Nazi Germany early on in World War 2 out of cowardice. Spy is one of the least macho of the mercs, he is ineffective when fighting enemies head on, and his main method of attack is reliant on trickery and “not fighting fair.” The satiric angle: Spy isn't actually much of a coward - he is more intelligent, more tactical and more resourceful than many of the others, and simply doesn’t feel the need to risk his neck when he could be working smarter, not harder. The other characters are portrayed as a bunch of meatheads for picking on him. The negative stereotype he is based on is portrayed as largely unearned and ridiculous. (Though note that Spy is also depicted as an upperclass prick to contrast with Engineer being working class; in that dynamic, Spy is depicted as a pompous asshole, while Engie is depicted in a more favorable light. The characters are multi-faceted and no class is universally “better” or “worse” than the others, but right now I'm specifically focusing on the "Cold War stereotype" aspect.)
Notice how, while these two characters have different nationalities in-universe, they are both based on stereotypes seen through an American lens. Notice the way the American character is based on a comedically deconstructed ideal, while the character from a nation the US did not view favorably at the time is depicted as falsely judged by an unfair and ridiculous metric.
The entire TF2 cast and universe revolves on this axis! It takes old American ideals and prejudices and uses them for comedy, adding exaggeration and caveats to make those ideals look absurd.
It’s a parody of media produced in the US during the Cold War, which contained massive amounts of propaganda. It satirizes the political ideals that were glorified in said propaganda media.
Very important extra cultural context: this satiric depiction of old war propaganda was specifically designed to be instantly recognizable to TF2's central demographic at the time of release in 2007.
Older Valve games like TF2 were very specifically made to appeal to pop culture-savvy, nerdy young adult gamers. This demographic was expected to see the characters and think "oh hey, it's like a funny version of X character type I've seen in movies!"
Because those kinds of movies were still everywhere at the time. The Cold War ended in 1991. TF2 was released only 16 years later. To put this into perspective: the Legally Blonde movie came out 22 years ago, in 2001. Think about how many Legally Blonde memes are still floating around the web today, how fondly remembered this one movie is and how often it’s still referenced in contemporary media. Now consider that media produced during the Cold War was fresher in the cultural memory at the time of TF2′s release than Legally Blonde is for us today.
TF2 was never meant to be seen in a vacuum. It was always meant to be in conversation with old media that it expected everyone playing to be extremely familiar with.
I'll say that again: the cast of TF2 are based on Cold War stereotypes - comedically exaggerated - so they would clearly read as parodies to people in 2007.
Those are 3 different overlapping lenses to consider when approaching the characters.
The characters are more than just funny cartoon men with guns and an unusual amount of differing accents. They are commentary on older media trends.
Now, someone might ask - why did the developers choose this specific aesthetic and tone for their online shooter video game?
The developers have stated multiple reasons, including wanting the characters to be immediately recognizable both physically (they generally look like the stereotypical depictions they're based on) and audibly (the differing accents and regional dialects make it easy to identify which class is yelling in your ear mid-combat during gameplay).
However, I also have another theory:
It's been confirmed TF2's comedic tone was designed to combat a lot of negative aspects of shooters in the genre at the time of its creation. I have seen developers discuss that they were going for a lighthearted atmosphere to discourage player hostility.
I, personally, also think it is extremely likely the developers opted for satirizing old war propaganda partially in order to combat the tendency of other shooters often being war propaganda. Valve has always been a politically left-leaning company, with a history of depicting military-like forces and unchecked capitalism in a negative light (see the Half-Life and Portal series, respectively).
By depicting the cast of TF2 as generally unhinged, illogical and clownish, they were able to communicate to players: "War is dumb, nationalism is dumb, whatever Call of Duty has been telling you is cool is actually illogical and copying it makes you look like like an idiot. That being said, we all sometimes wish we could beat the shit out of other people in the desert with a shovel, so let's get our aggressions out in a safe, non-serious environment with no consequences. Come play pretend you're a murderous sadist blowing up equally unhinged people with us, it's silly, but it's so fun."
I believe everything from the cartoonishly over-the-top, non-permanent deaths to the deserted, remote environments, to the lack of any truly innocent or defenseless characters was all a carefully crafted foundation made to encourage players to make the informed decision to leave their inhibitions and moral hangups at the door. They wanted players to have fun and go nuts engaging in military-like violence, without encouraging pro-military attitudes in their playerbase.
For an example of a game that royally screwed up doing the same thing, just look at Overwatch - it tried to preach a "wholesome" vibe that was completely mismatched with its gameplay. Overwatch tries to justify extreme violence as Okay When Good Guys Do It To Bad Guys, which ... yeah, again, that is straight up modern military propaganda, on purpose or not (and knowing the US military’s tendency to pour money into video games that glorify war, “on purpose” isn’t as much of a stretch as one might think). Paradoxically, TF2 comes out both looking and feeling better to play, because it handles aligning player emotions VS in-game actions much more elegantly. It accounts for common pitfalls in its genre. OW jumps into those pitfalls with both legs and instead ends up looking shallow and nauseatingly twee.
Of course, all of this is personal speculation. Whether or not this was the reading that Valve intended, I do believe it's a big reason why TF2 has remained so profoundly loveable over the years - it uses its writing and art direction to put the player in the perfect mindspace to Fuck Shit Up.
It's a fantastic example of how to carefully and artfully craft something extremely stupid for maximum intended effect. It uses the strengths of comedy as a genre to its absolute fullest.
Unfortunately, because of cultural shifts since the game's release, newer fans do end up missing out on a lot of what makes this game so expertly done. Many newer fans don't come into the game with the base cultural knowledge it expected of its original audience. To gain a better grasp on the characters and enjoy this piece of media as it was intended, I think it will be extremely helpful to familiarize yourself with the material it is referencing.
For an introduction to media produced and influenced by the Cold War, I would recommend the Wikipedia article Culture during the Cold War as a starting point.
(I have skimmed, but not read, the full article; I encourage readers to be especially source-critical when engaging with pages like this that detail themes of history and propaganda - it's a starting point, not a finish line!)
>2) What themes/layers do you feel the fandom has lost sight of, over time? (or never really managed to acknowledge to begin with?)
Some of this is covered in the previous section, but I'll use this question as an opportunity to talk about another thing I feel is overlooked by fans (and, frankly, the writers of the newer comics too), especially when creating fanworks:
The fact that the characters are extremely dependent on their setup and narrative context to be likeable.
Something I think fandom culture struggles with in general is interpreting and handling fictional characters not as real, independent people who exist in a vacuum, but as the sum total of countless moving parts inside a narrative all working together to create the impression of a real person.
In a comedy, characters are especially dependent on presentation to feel like themselves. It is not enough to loyally recreate an arbitrary list of personality traits in order to create accurate fanworks - recreating the sorts of situations they get into, the kinds of people they interact with, and cherry-picking the information they have access to is neccessary for bringing out what makes the characters so charming!
This is especially important when interpreting and handling a cast made up exclusively of characters who are mean people with bad intentions, bad opinions and a complete lack of adequate self-reflection across the board.
Canon makes them all come off amazingly likeable, but this is because the writers were manipulating tone, relationship dynamics, setting, and much more to show off the characters at their most distinct, least detestable and absolute funniest.
Overlooking this aspect of writing comedy characters often leads to a very common pitfall in many, many fandoms out there - following the logic of a character's canon personality to a place they don't like, and getting rid of those personality traits to combat their own discomfort.
Making characters too kind, too understanding, too progressive, etc., is an endless source of micharacterization in fandoms in general, but especially in fandoms of media where the characters are a bunch of dicks in canon.
To be clear, I fully understand where this is coming from. Fans get attached to characters like these because they're funny (and intended to be loved!) - realizing that a character you really like would logically react in an unlikeable way if you put them into certain situations feels bad. No one wants to turn a character they love into something they find they don't love anymore.
But this is where carefully engineering your setup and narrative comes into play.
Example:
A lot of TF2 fans are queer. Queers flock to TF2 because let’s face it, the campy vibes and silly fun masculinity and weird women are like catnip to us.
But a lot of queer fans go into the fandom aspect of the game and find that ... wait, shit, these characters are not exactly pillars of progressiveness. Reconciling some of the extremist political views of the characters with queer narratives, with queer values, seems a daunting task to some. Because what’s a queer fan to do? Portray a character they love in a way that makes them unloveable? Painstakingly depict shitty, uncomfortable characterization in the name of “realism” that ultimately detracts from their own and other people’s enjoyment of the story? That’s not fun. Fandom is supposed to be fun. So, what, do they just portray the characters as miraculously having perfectly amicable social politics by the standards of the larger queer community in 2023?
Some do, of course, for their own comfort, and it’s understandable, but it’s not good storytelling. It’s an excessively shallow way of interacting with media - the fanfiction equivalent of confidently sitting down to write an in-depth, flowery review of a horror movie you watched with your hands over your eyes during all the scary parts. You cannot create fanworks that are even remotely faithful to the spirit of the canon while deliberately ignoring the core themes and author intention of the canon you’re working with. These things are, unfortunately, mutually exclusive. TF2 characters are meant to be wrong about most things politically. Hopefully my reply to the first question in this post adequately illustrates why that’s so important.
But the good news is that bastardizing canon in order to avoid making characters unlikeable also isn’t necessary.
There’s a reason Soldier, in canon mocks his enemies for everything from failing at masculinity to being disabled, yet doesn’t have a single homophobic line:
The people writing his lines figured it would detract from the character. It would hurt real people’s feelings and make the character less fun to play as, so they didn’t include it. No excuses, no explanation; it is simply omitted for the sake of likeability.
(For contrast, notice that the writers did not extend the same kindness to certain other minorities, like fat people - playing as Heavy fucking sucks when you’re fat, because every other class hurls fatphobic abuse at him. This is a fuck-up on the writers’ side; they failed to identify this type of humor as meaningfully detracting from the experience for a significant amount of players, and so ignorantly decided to include it.)
This is what I mean by “setup and narrative context.” I also like to call this “maneuvering”, because it involves selectively portraying a character in contexts and situations where they shine and instill the intended audience reaction, while steering them away from situations where they would logically act in ways that counteract how the audience is intended to feel about them.
Fanworks can absolutely do the same thing! Fanworks can even take the technique further, because they’re not bound by limited time and focus, the way the original work is!
Sticking with the above example of wondering What The Hell To Do when portraying a character who, due to the ideal he’s satirizing, should by all rights be on the wrong side of history in relation to queer rights, let me make a bold statement:
Soldier TF2 is not homophobic. He's a nationalist, a right-winger, a sexist, a xenophobe - but he's not homophobic.
Why? Because he just so happens to never encounter any gay people in canon. They happen to never cross his mind. He's thinking about other shit. If there's a Pride riot in Teufort, he just so happens to be looking the other way.
Soldier TF2 is not homophobic, because he can't think for himself. He's an idea, a fraction of a bigger narrative that he does not exist outside of.
And if he needs to encounter gay people in a fanfiction, don’t just passively follow the logic of his character to that uncomfortable place none of us enjoy going to - use that maneuvering! Make him misinformed, make him misunderstand, give him incomplete information - the character is not only a face with personality traits attached, his soul is also in the context of the story!
Make him homophobic, but he's pretty sure only Europeans can be gay (just look at them!), and it's already so damn sad that they weren't born in beautiful, paradisical AMERICA, so he pities them instead of hating them. Make him think he's successfully being homophobic, but he has misunderstood what a gay person is and thinks it's a particularly venomous type of snake (men who kiss other men are fine, why would he care about that when there are HORRIBLE HOMOSEXUALS slithering around in the desert that he needs to go blow up right now before they bring this glorious nation to ruin). Make him homophobic, but literally "phobic" - he's shaking and crying hiding inside a cupboard, and his newly-outed gay friends have to lure him out with canned meat and a trail of small American flags, treating him like a feral cat that needs a little time and space to get used to people.
That's funny. It's likeable, it's charming. He isn't portrayed as a good person, or woke in a way that clashes with the themes of his character, but with a little maneuvering, he is faithful to what makes him such a legendary character in canon - being a silly caricature that brings us joy.
If Soldier himself needs to be gay? There are ways to make it happen. Same approach. Get creative. Make it silly. Go for thematically appropriate comedic explanations, not cop-outs or realism*.
That is what I think the TF2 fandom is lacking - understanding of how to manipulate context to make a character feel like their own unique, lovable selves.
Characters are not just visuals and personality traits. They are also what happens to them, what they conveniently find out, what they happen to miss.
This is the same for every story, but it is especially important to understand in a comedy. Doubly so in a whimsical, hyper-violent, morbid comedy like TF2.
It's one of the most important layers to be able to recognize, and an even more important one to be willing to try to recreate.
*Unless you feel like doing a deliberate deconstruction, in which case, go ham, sometimes actively engaging with canon means doing some real weird stuff to it to make a certain point on a meta level. This is obviously different from the issues I described above.
>3) "even the newer official comics don't even seem to really "get" the original game" … I've had a nagging sense for years now that the TF2 comics don't really match the game, tonally -- which has admittedly soured my enjoyment of them -- but I've never been able to put two and two together and fully determine why that is. What would you say they've failed to "get" about the work they're based off of?
While I very much love the newer comics on their own merits, I do think they are wildly removed from the game, and lack a lot of depth by comparison.
I believe the greatest failing of the comics, especially the long-form comic, is that the writers do not seem to be aware of either of the subjects I covered above.
They do not handle the satirical aspect well. The newer comic writers don't even really seem to be aware that there is a satirical aspect - they treat the world as just a silly version of mid-1900′s media, with a narrow focus on silver age comics (which were primarily superhero comics, not an easy genre to match with TF2′s more grounded setting - see the comic’s limp attempt at doing a Superman parody with Sniper) + a dash of the Man’s Life magazines (would have been a good match, if not for the fact that it’s primarily used as aesthetics, with no attention given to themes the way the game does with its own media references). They attempt to write parody only, and even the parody aspect is a hollow effort. Crucially, the writers don't seem to have much of an opinion of the old media properties they're parodying, and without opinions to guide a parody, it becomes shallow and lifeless. "Mid-1900′s media was a bit silly, right?" isn't enough of a hot take to justify its existence. It needs an axis on which to spin to feel complete.
Reiterating the point I made in my answer to question 1: the game's satirical aspect circled the point that was "American media made during the Cold War pushed a narrative that was illogical and ridiculously misaligned with reality."
Its absurd humor is grounded in reality and follows a thematic red thread that the comic does not. As a result, the comic (again, primarily later entries) loses a lot of the sting and edge of the game.
Even though the comic attempts to be more serious and "dark" at certain points, the much more silly and easy-going game (and Meet the Team videos, not to mention) comes out looking more mature, interesting and layered, even though many of the layers remain subtextual. The game is fully married to comedy and has no intention of "getting real", but it is loyal to the spirit of satire. It has opinions. It has bite.
In the game and early supplementary material, there is a dread and horror in the subtext that the comics tried to bring to light later on, but the comic writers didn't know what the scary thing behind the curtain was.
The scary thing was - is - the Cold War.
The scary thing is the dread injected into the genre it's satirizing by people who wanted American readers and movie-goers to be afraid. Scaring people into compliance, into finding a sense of safety and comfort in their national identity, was the entire purpose of many, many pieces of media released at the time.
The comic writers didn't notice the subtext and figured they had to make up their own reasons for why the world of TF2 is so utterly fucked.
They didn't understand the cultural context, and they missed the mark entirely.
This also hindered the comic writers' ability to reproduce the game's humor and characterization. Without understanding where exactly the game's humor was coming from or why the characters were so likeable despite being horrible people, they lacked direction. They made the characters at the same time too impassionate, too stupid, too uncaring, and too nice. All together, the characters became less interesting, less likeable.
Example:
- In the game, Spy was not intended to be Scout's father. Spy having a relationship with Scout's mother emphasized Spy's craftiness and intelligence (undermining the enemy team not only through brute force, but through infiltrating their personal lives), and showed off the strengths of his aforementioned "softness" and sentimentality (he's the only mercenary shown to have consistent luck with women). It also emphasized the flaws in Scout's worldview, and his status as the team underdog, and showed a clear contrast to Scout's non-existent love life. Spy came out of the situation funny and likeable because he 1. was portrayed as cool and capable in a way the other mercs aren't, and 2. his softer side is simultaneously humorously endearing, consistent with the rest of his characterization, and highly informed by the satirical aspect of his character in a way that clicks perfectly thematically. Scout comes out of the situation likeable because his ego is balanced out by his bad luck - you can simultaneously see that he's trying too hard and why he's trying too hard. Spy and Scout's dynamic in-game is also fun and interesting, because you have a tough, hyper-violent, wannabe-macho young man who is desperate to gain the respect of both his team and his enemies getting freaking owned by a guy who is nowhere near the impressive-tough-guy ideal Scout strives to embody. The game's satirical points inform the characters and their actions, which gives the comedy depth and nuance, which in turn makes all characters involved fun to watch and easy to get invested in. It is the establishing of and subsequent pointing-and-laughing-at an ideal that produces engaging, character-driven comedy in this situation.
- By contrast, the comics decided that Spy was Scout's father. Spy's motives for getting involved with Scout's mother is no longer about gaining intel on his enemies. In this version of events, his motives are reduced to merely wanting to reconnect with an old flame. This completely undermines the dynamic described above, for multiple reasons: the situation no longer shows Spy as having a particular skillset that sets him apart from the other mercs, he is no longer portrayed as emotionally "softer" than the others (in fact, having left a poor woman to raise and feed 8 kids on her own while he was off enjoying his upperclass life makes him look incredibly cold in a way that is distinctly unfunny; I don’t think the writers thought this part through), Scout's comedic poor luck is no longer on display, and the "macho character is humiliated by the type of guy he respects the least" satirical aspect no longer works. There is an attempt to replace it with a mutual "ugh, I'm related to this guy?" running gag, but it's a very pale substitute for the layered, strongly characterized, thematically appropriate dynamic present in the original game. Spy comes out of it looking like more of a cowardly, cold-hearted fuck-up than a hilariously brilliant tactician with a heart. Scout comes off way too pitiable, because he is not responsible for his own misery here, and the person horribly bullying him and picking apart his self-esteem on the battlefield is his absent father who abandoned him as a child. He's not an objectively badass character who nonetheless fucks himself over in humorous ways trying to chase an ideal that objectively sucks - he's just a regular shitty guy who ended up in bad circumstances because of things outside of his control.
The comic writers didn't understand what Spy and Scout respectively represented in the game, and because of this, they didn't realize they were taking the characters off the rails and making them much less interesting as a result. They didn't realize they were killing off an endless source of comedy that supported the game's satirical angle in a fun, unique, dynamic way.
It resulted in a flat, flavorless subplot. It had some superficial attempts at "heartwarming" moments ...
... but here's my take: if the writers wanted to include more warmth and sincerity in the comics, wouldn't it have been way more heartwarming if Spy started treating Scout as his son even though he wasn't?
Would it not have been way more endearing to see him look out for his girlfriend's child, not because he has any personal ties to him himself, but because he knew if anything happened to Scout, his mother would be devastated?
Why not build from there? Why not make it an active choice? Why not preserve the existing dynamic and themes, and just follow that narrative thread to its logical conclusion?
Spy has an established sentimental side. Scout is desperate for approval. The reluctant surrogate father/son development practically writes itself. It would have been such a good way to explore TF2's themes more explicitly, too!
But again, the comic writers did not seem to realize the game even had themes.
I do like the newer comics. I do think they're really fun, and I did even enjoy the "Spy is Scout's father" subplot in its own way. But this complete inability to identify the game's themes, and thus the source of all its comedy, and thus the red thread defining characterization - it resulted in supplemental material that was lackluster, directionless and unable to scratch the same itch the game does.
They're good comics, but they're hardly TF2 comics.
>4a) … Sheerly out of curiosity, how do you feel Expiration Date holds up, in comparison?
Similar to the way I dislike Spy being revealed to be Scout’s biological father for coming off as a stilted, superficial attempt at being “heartwarming,” I also immensely dislike later supplementary material trying to promote Ms. Pauling to Scout’s recurring love interest for the exact same reason. Expiration Date pushes this subplot way past its breaking point and shows off extremely well why the “jerk characters are secretly a bunch of softies” treatment is so deeply, deeply out of place in TF2.
Back in the early comics, Scout hitting on Miss Pauling was played as a joke at his expense. He was an idiotic, sexist guy incapable of talking to a pretty woman without trying to fuck - she was a highly skilled and deviously manipulative minor character who mostly existed to show off how dangerously competent the Administrator and her people were. Scout acting like an utter dumbass too entrenched in his own limited worldview to notice what was happening right in front of him was important characterization for him, Miss Pauling’s quiet, calculating efficiency was important characterization for her boss, and their clashing personalities set the tone for the dynamic between the entire team of mercenaries and the conspiracy going on right under their noses.
Expiration Date chose to eliminate these layers and invent a completely new conflict for these two specific characters to go play with in a corner, which had nothing to do with their original characterization or the larger plot. Scout is now portrayed as being genuinely in love with Pauling, even noticing small details about her mannerisms and knowing about some of her interests, even though the entire point of their original interactions were that Scout was so busy trying to live his tough-guy-with-a-pretty-girl-on-his-arm fantasy he did not bother to listen to or learn anything about the women unfortunate enough to cross his path, allowing Pauling to carry out her job without causing suspicion.
Instead, Scout’s sexist approach to interacting with women is played for sympathy (”he’s actually a romantic underdog because the lady he likes accurately clocked him as an idiot!”) and inadvertently validated (”once she gave him a chance, she found out he’s actually a pretty okay guy!”).
In the process, Miss Pauling loses far too much of her usual competence, being visibly freaked out over having to perform a job she’s been shown to handle with grace in the past, and being taken aback by what should by all rights be routine weirdness in this world, all so she can have an eye-roll-worthy forced positive reaction to the entire experience at the end of the short, in a weak attempt to justify why she comes to like Scout more despite all the trouble he’s caused for her and wants to spend more time with him in the future.
The romance subplot is only made possible because the characters are heavily edited compared to their past portrayals, is only able to develop in the direction it does by aligning itself with the values of a character who existed to be a laughable, obviously-mistaken caricature, and is only able to distill a happy ending to the whole mess by stripping the other character of personal standards and agency.
Scout and Pauling are frankly two halves of a whole shitshow in Expiration Date, because the writers either didn’t notice or didn’t care about what older works were gunning for - all they saw was that Boy Liked Girl, Girl Did Not Like Boy, and that just wouldn’t stand! After all, everyone likes romance, right?
Scout, as he is portrayed in the game and in the early supplementary material, is one of my absolute favorites of the mercs. I find him incredibly funny, and the way his hyperactive, fun-loving, jokey traits overlap with his intense bloodlust (literally - he’s the class with the most weapons available that cause bleed damage!) and barely-suppressed rage makes him fun and fascinating. The little man has so much unchecked ADHD and cultural trauma he just has to go and kill people about it, which is just so intensely relatable in the “forbidden mood” way TF2 handles so well.
Unfortunately, I get the impression he has in later years fallen victim to the curse of being a skinny young white guy character, making him a target for writers who think every series needs a relatable everyman protagonist for either themselves or the audience to project onto (and who think skinny young white guys are the most relatable people around, for reasons you can probably imagine I’m not personally very fond of).
TF2 absolutely does not need a character like that, and butchering Scout’s established personality in the name of “relatable” and “wholesome” is first of all Some Bullshit, and second of all a lost cause. The character simply has too much baggage as an over-the-top caricature to be comfortably rewired into an author- or audience-surrogate. He’s always going to come out looking like an asshole - whether this aspect of his character turns out likeable or unlikeable is entirely controlled by whether the story itself acknowledges it.
I did find Scout and Spy's dynamic to be quite well done, though, especially if you ignore the "Spy is Scout's father" reveal from the later comics.
The idea that Spy didn't have to go and do all that, but has grown a soft spot for Scout purely because his girlfriend clearly loves her incredibly annoying boy and her happiness is his happiness, is perfectly in-character. Scout has also long been established to desperately crave approval from his teammates, and on paper, the idea of putting him in a situation where he had to let go of some of his macho man dignity, imitate Spy more closely and ultimately win a tiny bit of that approval he's been looking for is interesting and plays well with the game's existing themes.
It's just a shame Scout's motivations ended up being conjured out of thin air, in direct conflict with past characterization, for the purpose of enabling a schmaltzy, tonally dissonant romantic subplot.
tl;dr, I'm conflicted on the subject of Expiration Date. It's funny, it's cute when it's not trying too hard, and seeing the mercs dick around off the clock getting into stupid shenanigans together is something I've always wanted to see in a longer animated format. It’s largely a good time and a fun watch, despite its questionable gender politics and trope-y execution.
However, like the newer comics, it suffers immensely from writers who are simply unable to identify the themes, characterization and comedy style of older material, and thus, in my opinion, falls way, way short of its potential.
>4b) I'd be very curious to hear your thoughts on Emesis Blue, should you end up watching it.
I'll be sure to share my opinions if I ever get around to watching it!! I'm super curious about it. As I mentioned in another post, what little I've heard of it seems much more on-point thematically, and even with the characters being so far removed from their official characterization, I really get the impression this is a deliberate, informed choice, in stark contrast to the newer official supplementary material. I’ll be sure to drop some words on it if I ever get around to watching the full thing!
Anyway, that about wraps up my thoughts! If you’ve read this far, thank you for sticking with it, and please do consider reblogging - I’ve spent an insane amount of time writing and re-writing and fact-checking this, and I would love for it to reach just half of all the people who were curious about my initial posts on the subject. :’)
Follow-up questions are very welcome, though to be clear: I’m not really interested in “debating” the subjects I’ve talked about here. I know I posit a lot of hard opinions in this post and not everyone is going to agree with me and that’s fine - if you feel differently, I invite you to simply ignore me and write your own take on your own blog. No hard feelings, I just don’t enjoy those kinds of discussions. (Corrections on any factual mistakes I’ve made are of course encouraged).
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frankie-bell · 7 months
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An Essay Exploring Psycho-Pass's Most Controversial Character
I know I’m opening a huge, slimy can of worms and potentially incurring the wrath of half the Psycho-Pass fandom, but I feel compelled to share my feelings on Mika Shimotsuki and how I believe she serves as a lightning rod for fan culture misogyny. Now, before I start, let me just say that this essay isn’t targeted at any one individual, and it’s just my personal opinion, which you are more than welcome to disagree with. I’d also like to stress that, despite my love for Mika’s character, I’m going to try my very best to approach this topic from an academic standpoint rather than an emotional one. I recently picked Parasocial Relationships and their effect on female celebrities and fictional characters as a thesis for my Gender and Media course, and it really got me thinking about this anime in particular, so here we go…
Let’s tackle the female side of things first, because it’s the one that shocks and disappoints me the most. Don’t get me wrong -- I think fandoms with a strong female presence are awesome, complex, uplifting, and oftentimes incredibly positive and inclusive spaces. I love being a female genre fan and interacting with other female genre fans. That said, I’ve noticed female fandom can sometimes fall prey to online bullying and misogynistic groupthink when it comes to (a) female characters they find arrogant, bossy, mean, etc. and (b) female characters who are positioned as potential love interests for their collective male "blorbos," "husbandos," "faves," whatever the term may be. These two things very often overlap, which I’ll touch on later, but for now, let’s talk about the first point.
There was a big movement online several years ago urging creators to “let women be mean. Let them be angry. Let them be petty and complex and difficult. Let them be messy.” I fully support this idea in both theory and practice and wish it were that simple, but unfortunately, it’s not, because uncomfortably large swaths of fandom don’t like/appreciate unapologetically mean female characters the way they do male characters. Men in fiction are allowed to be cutthroat, selfish, cruel, narcissistic, arrogant, and even evil without garnering even a fraction of the judgement that female characters receive for simply being “difficult” or “unlikable.”
Take, for instance, Shougo Makishima. The Psycho-Pass fandom at large adores this character (myself included), despite the fact that he’s a remorseless sociopath who touts the importance of free will as a wholesale excuse for murder. He is a bad person, full-stop, and yet he garners love -- even sympathy -- in abundance. He’s the subject of fawning fan fiction, chibi art, thirst tweets, and endless Reddit analysis. Fans are capable of seeing him, murderous warts and all, as a product of the warped dystopian society Sibyl has created. But Mika? Nope. Just “a bitch, a whiner, an arrogant little girl who deserves to get slapped in the mouth.” (I am not making this up. These are the type of comments I see *female* fans making left and right about her character). She receives far more hate for giving up the location of Akane’s grandmother as a blackmailed, frightened teenager than Makishima does for slashing Yuki’s throat or blowing up Masaoka. Hell, she catches more heat for Akane’s grandmother than Sakuya Togane, the woman’s actual murderer and -- I can’t stress this enough -- a 41-year-old adult man.
Now, I know what some of you are thinking -- Makishima and Togane are villains, so their personality flaws (putting it lightly) and horrible actions are essential to the narrative and indicative of good storytelling. We’re meant to “love to hate them.” All correct, and yet this doesn’t change or excuse the fact that their standing in the fandom, when compared to the equally complex and emotionally fractured Mika, is textbook pernicious misogyny. But, for the sake of argument, let’s compare Mika to another character ostensibly on the side of good -- Nobuchika Ginoza. [Note: Ginoza is my favorite character in Psycho-Pass, and any commentary regarding his PP1 shittiness is made with pure love and appreciation for him and nuanced character growth in general.]
When we first meet Ginoza, he is rude, terse, unyielding, intellectually smug, and totally unforgiving of those closest to him. He’s a brilliant character, and his behavior, no matter how insufferable and seemingly cruel, is the result of compounded trauma -- the trauma of having his father ripped away when he was only nine, the trauma of being unfairly judged for the “sins” of said latent criminal father, the trauma of his mother numbing her pain with medication and eventually becoming something akin to a human corpse, the trauma of finding a new support system and best friend in Kougami only to once again be “abandoned” for the other side of the law. In many ways, he’s still a hurt child lashing out at the world, unwilling to see it for the complicated, morally gray place that it is, because being mad is easier. Telling himself that Enforcers are nothing more than dogs for him to guide and use as shields is easier. Blindly trusting the judgements handed down by Sibyl is easier.
In this way, he and Mika are remarkably similar. When she first joins the MWPSB, she’s a 17-year-old minor whose best friend (and probably first love) was dismembered by a latent criminal under the direction of a serial killer disguising himself as a teacher -- a trusted authority figure. She’s filled with guilt and self-loathing over her failure to act, and the easiest way for her to sort out her feelings and ensure the same thing doesn’t happen again is to harden herself to all latent criminals. Distrusting them, treating them as “other,” is her form of self-preservation. Yes, it makes her come across as mean, as closed-minded, as unlikable, but that’s not a bad thing. It’s good storytelling, and it presents her with plenty of potential for growth, which she is certainly given.
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[Upon discovering that her best friend, fellow Oso Academy student Kagami Kawarazaki, has been murdered by Rikako Oryo, Mika breaks down in tears, blaming herself for the tragedy. This is the moment her distrust of latent criminals is solidified.]
But, unlike Ginoza (a 28-year-old adult man), over half the fandom decided that Mika was so awful, so totally unforgivable, such a “heinous cunt,” that they were unwilling to allow her the time and space to grow beyond her trauma and immaturity. But why? Is it because we’ve been taught to judge women, even fictional ones, based on a different set of criteria than men? I think the answer is obvious, and I urge fans who dislike Mika’s character with such intensity to seriously examine their reasoning. I don’t mean to say that she’s infallible (hardly) or that it’s wrong to dislike her. Everyone is entitled to their opinion, and no one person’s take is more valid than another’s, but it’s definitely something to think about in the larger conversation that is media analysis.
Which brings me to Akane Tsunemori, someone who fits all the abovementioned criteria for a “likeable” female character. [Another note: I love Akane, and none of this is meant to disparage her. I am simply trying to point out that she’s a more easily digestible female when viewed through the patriarchal lens of pop culture.] She’s smart but not arrogant about it, strong-willed but never disagreeable, empathetic but not easily led by her emotions, and most importantly, she’s always kind to the fandom’s male faves. She is, in almost every way, trademark "Best Girl" material, and Mika is her foil (at least in PP2). She’s set up to be the anti-Akane, both in personality and narrative function. If Akane trusts someone, Mika doesn’t. If Akane wants to bend the rules, Mika is rigid in upholding them. If Akane isn’t afraid of clouding her Hue, Mika is downright terrified.
Though it’s never stated outright, she probably hoped her senior Inspector would serve as a mentor figure, yet we see none of that from Akane, who often abandons Mika to chase down seemingly wild leads and appears to be stuck in the past, yearning for the original Division 01. (Mika even says as much to Ginoza in a novelization of the first film.) On top of that, I think it’s important to remember that we’re predisposed to side with Akane, as she is both our POV protagonist *and* the hero of the narrative. We have unprecedented access to her private moments, motivations, and methodology. We know she means well and trust that her unconventional strategy will pay off in the end. Mika does not. All she knows is that her direct superior is habitually breaking the rules, overloading her team with what feels like excessive busywork, and ignoring the more bureaucratic side of the job in favor of unconventional/unsanctioned detective work. If I’m being perfectly honest, I would also be submitting concerned reports to my boss.
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[When Akane blatantly disregards Sibyl's judgement of bomber Akira Kitazawa, talking him down from a Crime Coefficient of 302 to 299, Mika confronts her for putting both their colleagues and nearby civilians in danger. This later proves to be the right call, as Kitazawa attacks Inspector Risa Aoyanagi and escapes police custody.]
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[While investigating Kirito Kamui, Akane keeps her suspicions/theories close to the chest, leaving Mika and the rest of Division 01 in the dark as to her game plan.]
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[Although Akane's decision to entrust Hinakawa with all 185 Halos proves to be the right one, it's understandable why Mika is taken aback by her placing so much responsibility on a single subordinate -- especially one with Hinakawa's history.]
Now, that’s not to say Mika’s feelings about Akane are purely altruistic. She’s definitely jealous of her senior Inspector and resents her standing within the Bureau, which makes her behave in ways both petty and vindictive. But I’d argue that this, too, is understandable, if not wholly forgivable, when viewed through Mika’s eyes. Picture this: You’re the youngest-ever recruit to a highly coveted position. You follow protocol to a T, are deferential to your superiors, and show a genuine aptitude for the job. Even your callousness toward the Enforcers (again, your childhood best friend was butchered by a latent criminal) is in accordance with Sybil’s will. Shitty, yes, but standard for someone raised within the Orwellian hellscape of 2100s Japan. And yet, everyone around you prefers your senior Inspector. Your subordinates defer to her when you’re the officer in charge (Hinakawa) and even help her game the system (Ginoza). The Chief tells you you’re boring, but displays obvious favoritism toward her. This severely harms your self-esteem and colors the way you interact with everyone around you. After all, it’s hard to feel like a valued member of the team when you’re being undermined and lectured at every turn. This doesn’t excuse Mika’s behavior, and if she didn’t evolve, I might understand some of the hate, but she does evolve. Spectacularly. She’s just not Akane, and that’s okay.
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[While dealing with the hostage situation in PP2, Mika notices Hinakawa working on something off to the side. When she confronts him about it, he admits that he's acting on Akane's orders, even though Mika is technically the officer in charge.]
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[A similar incident occurs in Sinners of the System: Case. 1, when Ginoza shoots down Mika's (admittedly ridiculous) plan, which she interprets as him once again siding with Akane over her.]
Again, this is good storytelling at work, and you can acknowledge that these two women are diametrically opposed and still appreciate -- hell, even like -- both of them for the well-written characters they are. After all, most Psycho-Pass fans like both Kougami and Ginoza in PP1 despite their many differences, not to mention the fact that Ginoza is (and I say this with love) a giant asshole. Let’s not forget, he was *this close* to microwaving Kougami at Chief Kasei’s behest. You can tell yourself he wouldn’t have, but are you sure? Are you really sure? But we forgive him, because he’s a man. Anyway, back to Akane and Mika. For reasons I’ll never understand, many fans find it borderline impossible to love two women with beef, whether it’s one-sided or mutual. There can only be one Best Girl, and everyone better be on her team. It reminds me of the Sansa vs. Daenerys discourse that gripped the Game of Thrones fandom in its last few seasons. This is doubly ridiculous in Psycho-Pass’s case, because Akane and Mika come to trust, respect, and depend on each other. But people decided to hate this 19-year-old forever, so none of that matters.
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[Notice how Ginoza's gaze narrows ominously in the last frame, suggesting he might actually have pulled the trigger, thereby killing his best friend, had Akane not intervened.]
Now, let’s return to my earlier point about certain fans irrationally hating any female character they deem unworthy of their blorbo, husbando, etc. This is where Parasocial Relationships become extremely interesting. As mentioned above, Ginoza is my favorite character in Psycho-Pass, which I think is pretty common. While I myself have never been one for self-insertion or creating OCs to pair with my favorite characters, I understand that it’s a popular trend, and if you enjoy it, more power to you. It becomes problematic, however, when those who engage in self-shipping/OC-shipping decide to collectively gang up on the female character creators have paired (or hinted at pairing) with the object of their affection. Enter GinoMika. Now, I know what you’re thinking -- “But Mika’s a lesbian!” I don’t necessarily agree. Do I think she was in love with her best friend at Oso Academy? Yes. Do I think she had a crush on Yayoi at the beginning of PP2? Yes. Do I also think it’s obvious she currently has feelings for Ginoza, which have been steadily growing since Sinners of the System? Absolutely. For this reason, I interpret her as being both bisexual and demisexual. But that’s beside the point --
The point is that many Ginoza fans who ship him with themselves, their OCs, or Akane (remember, she’s Best Girl) seem to enjoy trashing on Mika like it’s an Olympic sport. And when I say “trashing,” I don’t mean your normal yet still disappointing level of ship nonsense; I mean unhinged, violent rhetoric that makes me feel like the Internet is a place where women can never win. And why? Because she was mean to him when she first started working for the MWPSB? As if he was oh-so-kind to the Enforcers who worked under him. I seem to recall him screaming at his father and threatening to “make him pay” for visiting his sick wife without permission. Oh, and then there was the time he introduced Akane to her new colleagues by telling her, “Don’t think that the guys you’re about to meet are humans like us.” But yes, Mika once told him that she didn’t want his opinion as a latent criminal, which is so much worse. And before you can say that she’s still a bitch to him, let me point out that she is a textbook tsundere. That’s how she flirts, shows affection, etc. She can never come right out and say what she means, because that would make her vulnerable. But she can surreptitiously tell Ginoza he better come back alive by insisting he return her special Dominator. You know, because it would be a real hassle if she had to replace that thing.
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[The language Ginoza uses when introducing Akane to the Enforcers, including his own best friend and father, is deeply dehumanizing.]
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[When Aoyanagi takes Masaoka to visit his estranged wife, Ginoza reacts with explosive anger, reprimanding his father in front of their colleagues and threatening to retaliate should he do it again.]
Which brings us, at long last, to the male portion of the fandom. While many female fans like to call Mika out for her more negative character traits, completely ignoring any and all growth she’s experienced since PP2, male fans tend to direct their anger, dislike, etc. in a much more aggressive manner. I wish I was exaggerating when I say that I’ve seen multiple posts praying for Mika’s rape and subsequent murder. You can’t dive into a single “Season 4 Wish List” thread without finding at least one person wishing extreme ill on Mika Shimotsuki. It's pure misogyny, classic “I’ll fuck the bitch right out of her” rhetoric, and it has no place in this fandom or any other. You would never see a male character being talked about in these terms. Consider this: There’s more fan fiction featuring Mika being raped or coerced into sex by her tormentor, Sakuya Togane, than her having a positive, consensual experience with any other character. Love her or hate her, that is extremely fucked up. We as a fandom need to do better, because once this type of misogyny can be weaponized against fictional characters, it becomes much easier to use against real people. Fan culture, though it might seem trivial, says a lot about us and our values.
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[This is just a sampling of the comments you'll find on Twitter, Tumblr, Reddit, and other social media sites.]
That said, I’d like to end this essay on a more positive note, so let’s take a look at all the ways in which Mika has become a better, more compassionate human being over the course of the series...
By PP3, she shows obvious concern for her Enforcers, values their opinions, and treats them like integral members of her team. In an especially cute scene, she even fist-bumps Tenma Todoroki after they work seamlessly to defeat Koichi Azusawa’s henchmen. She also makes a point to attend the party thrown in the Enforcers’ quarters, as she now longs to be part of the gang -- a gang she would have actively shunned in PP2. 
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[During First Inspector, Mika shows time and again that she's willing to work with and for her Enforcers.]
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[As Chief, Mika realizes that Enforcers deserve respect and gratitude from their superiors. They are no longer dogs to her.]
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[In PP2, Mika tells Ginoza she doesn't care what the Enforcers think of her. By PP3, however, we see her display concern that her team might find her dull. She wants to be liked and accepted by them.]
She becomes far more flexible with her co-workers, allowing Inspectors Arata Shindo and Kei Mikhail Ignatov plenty of freedom to conduct investigations as they see fit. Yes, she consistently scolds them (textbook tsundere behavior), but this is done in a manner far more humorous than anything else. We know she actually trusts them and has their best interests at heart; she just can’t bring herself to say it aloud. She also repeatedly takes heat from Chief Hosorogi on their behalf and is genuinely worried for Arata when it seems like Sibyl might “eliminate” him. The palpable relief on her face when she finds out he’s allowed to remain an Inspector speaks volumes.
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[Throughout PP3, Mika allows Kei and Arata to play to their individual strengths, even if it means bending the rules -- something she would never have done in PP2 or the first film.]
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[Just look at that excited face. No caption necessary.]
She goes out of her way to make sure the immigrant prostitutes saved by religious leader Joseph Auma are protected following his death. This is an especially big deal, since many of these individuals are latent criminals, and Mika is forced to ask her newfound nemesis, Frederica Hanashiro, for a favor in order to secure their safety. When she tries to pretend it’s no big deal, Frederica calls her bluff by pointing out that no one would stoop to asking someone they hate for help in order to protect people whose fates they don’t care about.
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[Even though Mika detests Frederica, she puts the well-being of the immigrants before her own pride.]
In Sinners of the System: Case. 1, her distrust of latent criminals is permanently altered after dealing with Izumi Yasaka, whom she works tirelessly to rescue and comes to view as brave, capable, and worthy of reintegration into society. She also displays genuine concern for and lack of discrimination toward Takeya Kukuri, the young son of a latent criminal, and is horrified to discover that the latent criminal inmates at Sanctuary are being used as disposable tools to move nuclear waste canisters.
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[Sinners of the System: Case. 1 marks a decided shift in the way Mika views latent criminals. Instead of lumping them all together, she begins to see them as individuals who deserve basic human rights.]
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[Even though Mika is unable to save all the latent criminals at Sanctuary, she does everything in her power to ensure Yasaka and Takeya walk away clean.]
When Enforcer Mao Kisaragi turns out to be the “fox within the CID,” Mika and the rest of Division 01 are united in supporting her claim of innocence. Mika trusts (without concrete proof, mind you) that she’s telling the truth about being an unwitting accomplice, something she never would have done in PP2 or even the first film.  
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[While the old Mika would have been the first person to distrust Kisaragi, here we see her standing up for the beleaguered Enforcer.]
She comes to respect Division 01 (Akane, Ginoza, Sugo, Hinakawa, Kunizuka, and Shion), views them as a surrogate family, and misses them once their unit is disbanded. In Sinners of the System: Case. 3, Frederica Hanashiro, who temporarily worked as part of their unit, says, “CID Division 01… They’re not just capable; they have a rare teamwork that overcomes the barrier between Inspectors and Enforcers.” Yes, this is mostly due to Akane’s guiding influence, but it’s clear Frederica is talking about the whole team. It’s taken Mika years to get there, but she is now definitely part of the group, not a jealous outsider looking in. In fact, even Mika’s obvious dislike of Frederica in PP3 is a clear result of this affection. After finally finding a place to belong, she feels as though Frederica swooped in and stole her found family, leaving her right back where she started -- on the outside.
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[Though she'll never admit it, Mika views Ginoza as both a mentor and a friend. When he leaves the PSB to join SAD/MOFA, she misses having him around.]
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[During her lowest moment in PP2, a jealous Mika actually hopes that Akane's Hue will darken. In Sinners of the System: Case. 2, she pleads with her to take her own safety more seriously. It's clear a big change has occurred in the intervening years.]
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[Instead of feeling constant competition with Akane, by PP3, Mika is finally able to give her her due. It's clear they trust and respect each other despite their many differences.]
She’s grown from an immature young woman who couldn’t bring herself to take responsibility for her failures -- most notably her involvement in Akane’s grandmother’s murder -- to a responsible PSB Chief who holds herself accountable for anything that goes wrong with her Inspectors and Enforcers. This is most evident in her reaction to Koichi Azusawa taking control of Nona Tower and subsequently endangering the lives of MWPSB faculty and agents. We first see inklings of this change near the end of PP2, when Kunizuka tells Mika she’ll never forgive the person who gave up Aoi Tsunemori’s location, and Mika responds in kind. It’s clear that she’s not merely parroting a response to save her own skin but is deeply troubled and filled with regret over her own actions.
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[In PP2, Mika is constantly blaming others for her mistakes. By First Inspector, she's owning mistakes she didn't even make.]
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[Mika trusts her team so much, she's willing to put her job on the line.]
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[Although Mika doesn't come clean to Kunizuka about her role in Aoi Tsunemori's death, it's clear she’s haunted by it. Later, when she confesses the truth to Ginoza, he admits to feeling a similar guilt over the way he treated his late father, telling Mika they'll have to bear their respective shame silently for the rest of their lives.]
And lastly, I believe the biggest example of Mika's growth can be found in what is arguably her most important relationship -- the one she shares with Ginoza. Whether you view them as mentor/mentee, begrudging friends, potential love interests, or all three, you can't deny that they have one of the most interesting and entertaining dynamics in the series. As mentioned above, when Mika first meets Ginoza, she views him as a cautionary tale. His demotion from Inspector to Enforcer is her worst nightmare, something that could conceivably happen to her, though she'll never admit it. Because of this, she treats him with hostility, disregarding his opinions and shunning his advice. But the longer they work together, the more we realize that Ginoza brings out the best in Mika -- and vice-versa. His calm, cool demeanor tempers her fiery spirit, and her enthusiasm makes him feel like he still has a purpose. By the time PP3 rolls around, he's become her #1 confidant, the person she calls whenever she has intel to share, grievances to air, etc. And you can't deny that Mika is the one person who makes Ginoza funny. Their flirtatious banter is genuinely charming and shows the softer, more human side of both their characters.
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[Given her history with latent criminals, Mika refuses to listen to Ginoza, even when he's coming from a place of experience and genuinely trying to help her.]
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[After working together for several years, Mika learns to value Ginoza's opinion and even feels proud when he compliments her.]
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[During the Sanctuary case, Ginoza admits to both Akane and himself that being an Enforcer isn't so bad, as long as Mika is the one calling the shots. He knows she has a good heart, and working for her reminds him why he joined the MWPSB in the first place.]
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[Notice how Mika's body language changes from PP2 to Sinners of the System. She now looks at Ginoza with appreciation and, in certain instances, affection. The fact that he views her the same way speaks volumes about how far their relationship has come.]
If you made it to the end of this mammoth post, thank you for sticking with me. Hopefully, we can all treat Mika with a little more patience, kindness, and respect when PP4 arrives.
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'You're reading too much into ATSV.'
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[aka meta analysis is good for the soul]
I often get told on this blog that I'm reading too much into plots or scenes or things in general.
And honestly, fair point. I do the most.
And as a writer, I will say that I do it out of pure respect.
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[actual photo of me reading the script and going for my 'reading too hard at ATSV notebook']
Movies take years to write.
People spend months of their lives genuinely toiling over these characters, often times creating more work than what can ever be reasonably used. Months of revisions and scraping work.
For weeks, about a dozen people probably went to sleep dreaming or thinking up what Hobie would wear, what Gwen would say, what emotional cues Jess will have.
A lot of people dedicated years of their lives and creative labor into that story.
To me, it isn't at all bizarre to take an hour out of my day to sit and consider the story they spend a lot of time trying to tell.
Compared to the labor they have given me, multiple 40+ hour work weeks for years - an hour or two is literally nothing lol
It's literally the least I can do.
As a writer, I feel like its only right to sit back and look deeper into a story.
To analyze the writer's intentions, or examine their storytelling tactics and abilities.
We are taught to consume media so quickly and rapidly that to offer time to critically analyze a piece of work is considered bizarre, too much work, or pointless.
As if there's nothing to read into. Or as if speculation and meta analysis is helpful to no one.
If someone spends five hours drawing fanart that is accepted. If someone spends two hours writing fanfic, this is expectable behavior.
But I spend the same amount of time to look deeper into the work of the writers, and often times I'm met with surprise or treated as if I'm overly uptight.
It's like snickering at a person who asked there was deeper meaning behind a painting. While standing in an art gallery.
When streaming shows drop all in one day, it becomes about the Easter eggs and watching it as fast as possible as not to be spoiled.
Then at the end of it, you wash your hands of it and wait for the next big release.
People spend years, decades of their writing career trying to write realistic characters with layered motives. Or stories with complex themes.
Comic Book and Screenwriters included.
I myself try very very hard to do so - to provide foreshadowing, and emotional insight into the characters, their motives, their faults.
If I heard someone say that the piece is not worth looking that far into, all the work I've done as a writer gets overlooked.
Writers cannot grow if people are consuming their media without caring enough to look critically at it as the work of a storyteller.
So yes, I'm looking too far into it. Cause writers can write that far into it. And that deserves to be examined, acknowledged, and praised.
To assume less is too assume lesser of the writers who put everything into the media you enjoy.
This year of all years, we should be appreciating the work Screenwriters put in.
I guess what I'm trying to say is - I'm not being an asshole (well, not trying to be).
I'm looking at writers as vital parts of a movies production. Because they are.
We look deeply at the art style, or the animation, or the music. Writers are not shadow figures. They're people with careers. And them and their work deserve to be spoken about and acknowledged as a work of effort just the same as CGI artists or editors, or directors.
I implore you - Read more into it.
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If you're a writer yourself, doubly so.
Read FAR into it. Build your analyzation skills, come to your own conclusions. Break the story down every which way and look at the characters from every angle.
It's fun, it's free, it makes the characters so much more real.
So many people on this website hope to one day become published writers. One thing they do to help you achieve that in college, is by racing things like scripts, and looking critically.
Meta analysis is good for you as much as it is the writers.
If you don't think you're cut out for it, or would have nothing to add, still try. Not for the brownie points, but to feel closer to the characters and the story.
If you've seen ATSV (or any Fandom media) and haven't ever really sat and thought about it - everyone's moral stances, why they want what they want, why they've made the mistakes they've had, where you stand on it all - I highly recommend it.
You might come away with some surprising conclusions about characters or even yourself.
Think about your favorite characters, and what might happen to them in the next movie.
There's really nothing wrong with reading that far into it.
Fifteen minutes of thinking, or an hour of writing is nothing compared to the months of work that went into this absolute masterpiece.
Trust me, the first time you catch some shit that makes you go
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ITS LIKE A HIGH I TELL YOU.
Touch grass? Nah bro, touch your local library card. Go there right now. Take out this book.
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There's gonna be a discussion tomorrow in class.
If you read this far heyhello I think you're rad as hell.
Here's a Hobie for the road because he's a great companion.
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Bye.
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ratrrriot · 1 year
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Dear anon: i fucked up and instead of saving this ask to my drafts, i accidentally posted it halfway through writing my answer and then impulsively deleted it. So now i'll have to answer to this screenshot and ask you to pretend its the real thing ,ok? Thank you for the ask and sorry!!! i'm really hoping you'll see this long ass answer🙏
I actually talked about this idea once on twitter but YES, I do think Shadow would certainly have a reaction when seeing Sonic act all brother-ly towards Tails. Especially because i like to think seeing them could trigger some real -not previously manipulated by Gerald- memories of him and Maria. However,rather than jealousy,i believe he would be emotionally confused and have mixed feelings about this.
Note: This is complete headcanon talk, so don't take this as an analysis of who Shadow,sonic,tails and Maria are in canon! Its fanon interpretation
Don't get me wrong. Do i think he was bitter at first,knowing they had what was taken from him? yes, absolutely,but do i think that could fuel his hostility towards Sonic? not really ,Because i don't think that Sonic & Tails reminded him of his own sibling when they first met, mainly because i don't think Shadow remembered Maria was a sister-figure to him until he started recovering his real memories (cuz i doubt Gerald knew they tought of eachother as siblings when he put the fake memories in him),Plus i don't think he noticed how truly brother-ly the bond between those two was until he got to meet them better,which i believe must have happened after a few games anyways. I believe that S & T's relationship reminds him of his and Maria's now.
I think that more than the angry, hurt person he used to be,he is now just a really broken one who's trying to somewhat fix his relationship with the world and his own existence. So while i agree he must have been bitter about this issue at the beggining,i don't think it was the most prevalent feeling this situation caused him.
I believe that in the present -emphasis on present time cuz we all know he hated him with a passion at the beggining- He's mean to Sonic because their egos clash and he doesn't like his attitude (they kinda make the worst side of eachother come out lol) ,but its clear he actually respects him when it comes to their shared values. Their competitivity seems to be a consequence of his superiority complex and more of a source of entertainment to him than anything else. So I think that when Shadow sees how good of a brother Sonic is to Tails,he can't really hate him for it or say that "he doesn't know what he has",cause he knows he is seeing someone who actually knows exactly how precious the bond they have is. Someone who wouldn't hesitate to give his life to protect his little brother, someone who feels inspired by the support and presence of their sibling. Someone like Maria. (At least the Maria from my headcanons;;). The reminder of Maria's absence is always painful and enfuriating ,sure,but more importantly, i think seeing Sonic like that would make him uncomfortable,because the fact that his rival,someone who he used to hate and has fought so many times, can suddenly have SO MUCH in common with the one person who mattered the most to him,is incredibly confusing. Even weirder is the fact that in this situation,the one who's taking his place is Tails. TAILS of all people!!
And that brings A LOT of questions!!! Especially because these could be clues to what kind of people Maria and Shadow used to be,something very important to him and that he has lots of trouble remembering. Like,when Shad was a younger brother too ,was he anything like Tails? and if Tails wasn't born by Sonic's side and instead was found by him...Could Shadow maybe find someone like Maria out there and form a familiar bond again? Did Maria treat him just as Sonic treats Tails? Could Maria have even more things in common with Sonic and Shadow just doesn't remember???
My guy is NOT ready to answer any of these questions (he might be recovering the missing pieces of his broken memory and healing a bit but he still has a long way to go before he can be anything close to emotionally stable) and i'm not sure if he'd like the answers anyways. Plus,at least in my headcanons,his real memories of Maria might bring him joy and nostalgia but also tons of frustration,not just because he can't remember her at will,but also cause he gets the impression that Maria was hiding a lot of sadness and he doesn't remember why.(I imagine she tried to not bother Shad with the weight of her emotions),nor if he could help her in any way.
At the end of the day,Shadow's backstory and the reasons for his creation are the source of his trauma ,And wether he likes it or not,Maria is one of the main parts of all of that. So sometimes he doesn't know if he wants to move on from her or keep dwelling on the past,which is why i believe being reminded of her always brings him comfort ,but also emotional exhaustion ...
And In this case,he is too exhausted to be jealous of Sonic and Tails for having what he has lost.
ANYWAYS. That's just my opinion on the matter,If you think seeing Sonic and Tail's brotherhood would fuel Shadow's hatred,i think that's valid, especially cause at the end of the day it depends on how you'd think Shadow deals with his baggage,and there can be many interpretations for that.
Again,Thanks for the ask!
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jarimaa · 8 months
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Gojo Satoru, a mind study
This is not his character analysis, more like a study of his mindset and personality. I think the fandom has a little rosy understanding of him. Not saying that what I am about to say is completely accurate, but I am presenting my personal understanding of him with some points.
Now let’s imagine life of Gojo a little, it might be completely unrelatable to us, but looking into it is important.
Gojo Satoru is a boy whose birth shifted the balance of the world. He was not only born with one of the most powerful techniques but was also born into one of the most important families with political power and influence. Born with a silver spoon with a rich socio-economic background, and not only that, he was absolutely adored and maybe even put on a high pedestal since childhood.
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In the modern-day study of human patterns and behaviors, we study how integral our childhood is to our overall personality and how we perceive our reality and surroundings. There have been studies time and again about the impact on "power" on the human brain. It is even noted in some studies that leaders of countries should not be in power for more than two terms because of the overarching impact of what power does to the human brain.
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(Sorry for the badly cropped article)
Now Gojo is an individual who always had that power from birth, unfair isn’t it. But in very profound words of my personal favorite character, Megumi, “the only thing granted equally to everyone is an unfair reality.” Like literally what can you do, that despite all your hardwork put in becoming strong and powerful, you will always be behind someone who got genetic lottery in terms of technique.
It's easy to picture Gojo behaving like one of those snobby kids from elite families who look down on everyone as a child.
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It’s hard for a person to relate to people weaker and less intelligent than them, because they don’t think in the same bandwidth as them. Since they are better than others its even hard to understand others, how can you empathize with someone who can’t do something that’s as easy as breathing for you.
There is always this disconnect, separation, and ISOLATION. When someone is a natural genius it’s very hard to explain to people how they do what they do. Imagine having this feeling that everyone around you is so weak and idiotic since the formative years, the thing is its not even coming from some sort of God Complex at that point of life, because that’s actually the reality. This breads arrogance, ego, and extremely individualistic mindset, which is basically service of self or putting personal needs before anyone else. Unfortunately, this is the mindset required to be your absolute ‘strong’ self in the jujutsu world. The more ego and greed one has, the more they will improve oneself.
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Take Mei Mei for example, she was born with a weak technique but the greed to be more powerful so that she can hoard more money made her work on her other attributes and when that didn’t work either, she decided to use her own brother in battlefield and kill the crows she controls for a powerful attack, through a bidding vow. She literally abuses her younger brother for her own benefit and has probably groomed UiUi to be loyal to the point that it's like slavery.
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Now, this Mei Mei is also a person whose strengths are acknowledged by Gojo. Her morality is extremely questionable but she is still in high books of Gojo. And this is for the same reason, individualistic mentality.
Now imagine this mentality of extreme individualism paired with natural genius and having one of the strongest techniques in the world, you will get two cases; Gojo and Sukuna. The same two individuals who are so isolated because NO ONE is like them, absolutely no one but each other.
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They are both too similar, alike to the point that the only thing differentiating them is principles. Gojo is a principled asshole, but an asshole still. And those principles he has are only because of Getou, his dead best friend. Getou kind of instilled the importance of ‘meaning’ in the most crucial moment of his life, his enlightenment (even though Getou was going through his lowest moment of his life and was probably questioning his entire philosophy that very moment). Both Toji and Getou are two very important individuals who, kind of unknowingly, in a twisted way, saved Gojo from becoming the next Sukuna.
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For Sukuna only his pleasure and displeasures matter, he does not believe in hierarchy that is not based on strength. Gojo could have very well been like this. It’s not like he is very kind towards weak people either, he still finds looking after them painful, he is just doing it cause he have his own principles, in a way.
I would even say that Gojo didn’t particularly ‘see’ any fault in the system even after Haibara and Riko’s deaths, more like knew everything but didn’t really think much about it. And why would he, he is one of those individuals benefitting from the system the most, he is everything a system loves in a sorcerer, a man born in one of the three great families with inherited techniques. It's hard to find fault in a system that kind of worships someone like you, in a way. It was only after Getou went astray that Gojo actually “realized” that the system sucks and needs change. Getou was an outsider to the system, a boy from a non-sorcerer family, who just happens to have a powerful technique and worked hard enough to be very strong. Gojo realized that saving someone who don’t want to be saved is not possible. Nothing he could have done would have saved Getou. He further decides that the things need to be changed and he can’t do everything alone, and he decides to foster strong and powerful allies.
Gojo doesn’t do things out of goodness of his heart. He didn’t save Megumi because he was a helpless child of man he killed and will possibly be sold to even rotten people. He did because he saw a potential ally in him. He couldn’t give two shits about Hana, a child that Megumi saved from a curse. He doesn’t bother with people not strong enough. He takes questionable measures for teaching as well. He sent Inumaki and Panda to get their asses beat so that Yuta gets a powerup. He only saves students who are strong, that’s why Tokyo school has a bunch of powerhouses. Furthermore, save for Yuta and Yuji. No one genuinely respects him as a person (only as a strong sorcerer)
He is not a kind person people make him out to be. He very much still looks down on the weak. He was so angry while fighting in Shibuya, he couldn’t believe the nerve of those ‘weak’ ass curses banding together to defeat him, he was angry at the audacity of those curses to even think that they could match him. He was even pissed at Agito in the recent chapter cause he concluded agito was not keeping up with him.
This in contrast to his fight with Sukuna, where he is genuinely enjoying himself, making funny remarks and also feeling satisfaction of finally having an equal fight.
He is way more like Sukuna than anyone in JJK. They probably understand each other in a way no one does. They are basically the same. The only difference is that Sukuna doesn’t have any principles. Only his pleasure and displeasure matter. Whereas Gojo does have principles and hence takes the responsibility and even decides to teach next generation. Gojo’s nastiness is very waterdowned in the fandom.
I have noticed that people love proving or making the character they like as “good person.” More like using sad backstories or a few panels, they did something “good” to excuse their actions instead of making their current motivations and arcs more compelling. I am not talking about Gojo here, but even many "bad guys" "evil" characters are excused of their actions because of this.
Gojo is a not “good guy,” he lies in a very grey region. He is a man who is isolated from birth and, to some degree, even by choice. He doesn’t care for people who are weak or not of use to him. Empathy and kindness are not the words I would personally associate with him. Let him be nasty, let him suck, it doesn’t take away from his character, he is still amazingly written, he IS a nuanced character. Don’t take away his nastiness for you to like him. Also, the other end is also true, don’t make him a complete demon either.
Yo people, I really liked the recent jjk chp, some cool developments there for sure. Also, I am not a fan of unnecessary discourse, so don't do that here. I don't mind criticism (but WITH points and evidence to back up the claim).
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thewayuarent · 7 months
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Perfect victim Sand
(Except he’s not)
Sand is a quite interesting case to study. There are a lot of things to love about him and trust me I do. But. He is the closest thing we have in this show to the perfect victim idea. I mean, even Force jokes about it (god I love this man).
The thing is, I have a strong feeling that huge part of the fandom literally adopted him. Like you know, compensating him absent mommy and daddy. His mother is great woman, she’s loving and caring, but she is far from an actual parental figure - @emotionallychargedtowel made a great analysis on that topic and how it clearly influenced Sand.
Maybe that’s something about Sand being genuinely loving and caring character himself. Maybe it’s because we spend 5 episodes with him being absolutely adequate and not minding others business and by the moment of episode 6 the idea of Sand was already formed. Maybe it’s about Ray pulling Sand through a lot of shit. Maybe it’s something about First’s babygirl vibes, amazing microexpressions and his big boba eyes that easily penetrates the soul. Maybe it’s all the above and more.
But Sand gets the most I’ll protect him by all cost vibes (I get it, I want to protect him too, he’s my sad stupid baby, how can I not). And while it’s understandable to some degree, it doesn’t mean Sand is a victim in every situation he himself, series or fandom try to apply on him.
And yes, it’s specifically about Sand and Top beef. While we don’t know the full story yet, we know the basis: Sand had a lover, this lover cheated on him with Top. Right? Except that in Sand’s mind this story looks a bit different.
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Not once, but twice Sand claims that Top “stole his lover”. And I’m sorry to bring it to you, my precious sad baby with big beautiful eyes, but your lover is a human being. They’re not a car, or watch, or a cow. They are a person. And as a person they make decisions.
Unless we’ll find out that Top literally put a bag on their head and dragged them away into his basement, Top didn’t stole anyone. This person cheated on you. It sucks, I get it (Mew probably gets it even better than me). It hurts a lot. It’s absolutely not Sand’s fault. But it’s not Top’s fault either.
Yes, hitting on someone’s lover is a douche move (if Top knew about Sand and didn’t care and I wouldn’t surprised but we don’t know for sure). Yes, Top is an arrogant jerk who behaves like a toxic bitch with anyone except for Mew. Yes, in that hospital scene I kind of wanted to punch him in his hot smug face.
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But Sand’s lover cheating is not his responsibility.
And Sand’s choice of actions is stealing and spreading fucking revenge porn. Where is not only Top he hates so much but also Boston who did to Sand what? Made an ugly scene on his birthday and ruined his whatever it was with Ray? Bitchy behavior 100%, but not on, you know, illegally recorded sex tape level.
He regrets it later, but two people he apologized to - rightfully so - are Ray and Nick. Not, you know, Boston for example.
I mean, how the thing Sand did with Top is different from the thing Mew did with Boston? In details - yes. In motivation and general action - the same shit.
And I know that the majority of saving Sand agenda is directed towards his relationship with Ray. I get it. I feel it (I have a very complicated mix of very complex feelings about that one but I digress). But I do feel that Sand isn’t criticized enough for his actions towards Top (and Boston).
Compare it with the amount of criticism towards:
1. Nick recording and using TopBoston footage;
2. Boston recording and using RayMew footage;
3. Mew stealing and using Boston footage;
The only person I doubt here to criticize hard is Ray cause while he got and resend this fucking sex tape and I do think it was wrong I kind of understand his situation. I mean he did receive it passively not actively and I doubt Mew believed him without proof. It still sucks from his side to use it and I don’t forgetting him but he was kind of a tool not a participant so yeah.
All of them are clearly wrong and deserve discussion about their behavior and all the critique they get. But so as Sand. The thing is, Sand is not a victim of Top.
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Top is a victim of Sand.
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And it’s absolutely not about Top being good or bad or Sand being good or bad it’s really about humans being complex and depending on that specific situation. It’s always about complexity and context.
Sand is, if generalizing, a good person. But he also selfish by some degree and categorical and has some deep trauma over his ex lover. And he does fucked up stuff.
That’s why I found Sand’s attitude towards Mew especially interesting. With MewTop situation he probably didn’t really care but at some level had a sense of justice. In his eyes, Mew is as victim of Top as he was. So Mew deserves to know the truth.
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But with MewRay? And that’s where the fun (and also clear speculations) begins. Sand doesn’t have a beef towards Mew about Ray loving him and prioritizing him over Sand, at least for now. Maybe because he learned something through his last relationship, but with his behavior towards Top I doubt it. It’s probably partially because Ray is technically not his lover or boyfriend or monogamous partner - he doesn’t owe Sand anything and while he’s angry and sad he understands that.
But it may also be about the Mew technically being there first. You know, how Sand was with his lover until Top appeared. Ray loved Mew way before he even knew Sand exists. It’s actually Sand in this analogy who takes Ray away from Mew (not that he knew about it or Mew cared but you get my point). So Sand doesn’t blame Mew for being with Ray. He probably - understandably so - blames Ray for playing with his feelings and also blames himself for falling into it.
And now here is a part when I just speculate about cool plot line we’d probably never get so feel free to stop reading now. Like for real. So Sand is fine with Mew and, honestly, good for him. My question is: if Sand will buy this RayMew relationship thing. And then Ray gets back to him. Will he resist temptation?
We have a small chance that Sand will get some self respect and won’t take Ray back immediately, of course. But in a case of Mew. If Sand is stupid enough to believe there is something happening between Ray and Mew from Mew’s side, will he stay away cause of respect towards Mew and their relationship? Or will he “play Top card” and - how was it? - steal Ray to himself?
Cause oh my lord he wants Ray for himself. He can agree with Nick and his “I don’t want be his first and only it’s enough to be with him” as much as he wants but we all know that even Nick doesn’t really think so. Sand probably also doesn’t want to deal with Ray at all by that point but totally opposite desires can coexist.
It would be really interesting to watch his internal conflict about being better person but still losing to his desire plays out but I really doubt Mew and Ray will last long enough to us see it.
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mars-is-me7 · 9 months
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man, i have so many thoughts about qfoolish. he's just a silly little goofy guy but then when you peel away the first layer that you see of him and realize that he's rather a complex character. I feel like he's such a different type of character than what is usually shown. (and honestly, it's something that brings me a lot of comfort as i relate quite heavily to his very laid back nature that people will sometimes take as being unserious or even uncaring) Warning, this gets long (like 2.2k long to be exact) lol and i ramble a lot- also, disclaimer for my own sanity: this is an analysis of the characters! i adore any of the creatures mentioned here so please don't take any of this as a negative view on them! :D
Foolish's motivations are just very different than what typically motivates a character forward and in some sense it's really easy to skew what you think about him. As in, it's really easy to misinterpret his character i think. He express himself in a different way than i think most people are used to. He laughs in serious situations and is constantly just joking around. I think this causes people to think he cant/wont ever be serious, but the thing is that he's perfectly capable of being serious when he needs to be. For example, if he thinks that he and Leo are going into a serious situation, then he tells her to put her armor on. Really, just anything involving Leo he makes sure to be serious if the situation calls for it. Or like, fighting in dungeons only if he deems it dangerous enough to take seriously. but like, if he doesn't think a situation calls for it, then he just continues to be his goofy self. And sometimes when the situation calls for it, he is just in between those two points in a way that others aren't. He's just not afraid to joke around even when the situation seems dire (cellbit's kidnapping and rescue comes to mind. like, he played such a large role with his symmetry wand, but despite all the serious moments going on,, he was still just a goofy guy).
And one thing about him being so silly all the time is that even the other members on the island sometimes get a misconstrued picture of what they think foolish's goal and wants are. I think in some sense it's true to say that what motivates his wants is what the value of something he perceives is. For example, the sunbird he only wanted because of how cool it sounded and how rare it was. The cloud he wants because its something unique and useful. He wants Cucurucho's friendship because that's something no one else has and Cucurucho has access to items and is powerful.
But these wants aren't the most necessarily the most important things to him. Their something he has interest in, yes, but they're not more important than say his friends and family. Which, i feel like some people might not recognize about him. After all, he is constantly talking about wanting a cloud or how he'd have no issue in killing Bad (and holy shit is landduo and their relation something i could go on about for a whole more hour cuz there's so much there)
Because one vital thing that's so *so* important to recognize is that Foolish is very possibly one of the most loyal people on the island. And despite all of his flaws, he would never really want to truly hurt those he cares about. He is loyal to the people he cares about to an absurd amount. I think it's very clear to see his devotion for Vegetta and his adoration for Leo, but his loyalty also applies to his friends on the island. He would never *intentionally* want to harm anyone he cares about. I don't think some people understand that Mr. Mustard fell under that category as someone he cared about. The entire reason Cucurucho was able to lure him into accepting the mission It gave him is because it brought Mr. Mustard's name into the mix. It told Foolish that Pac and Mike were the ones responsible, and with nothing better to do, Foolish set out to complete this task.
To talk more about the recent events with him arresting Tazercraft: he would never truly want to harm or hurt them. However, when you're looking at the grand scheme of how things went down, he was manipulated and really had no other choice. Sure, he seemed to enjoy arresting them at first, but the thing is I don't think he really processed or even thought about how this action would be received by others. To him, arresting Pac and Mike sounded like enough fun, and it was coming from Cucurucho (who he's wanting to be friends with for actual months now, and Cucurucho literally called him friend in the book it handed to him) and being arrested sounded like something he'd enjoy. Again, like something *he'd* enjoy and that he therefore thought Pac and Mike would enjoy.
You have to realize, Foolish doesn't have the same perspective on these serious situations as some others do. And the thing is that he judges how others react based on how he would react to them. So, in that sense, he views being kidnapped/arrested as a good and fun thing! he even said today on stream, "apparently when you arrest someone, others won't find it funny". it might have just been one line, but in my eyes this gives a really clear insight into his character. To him, arresting Pac and Mike was only a positive thing because it would help him find his friend and it could be a fun event for them. His friend that he was told, by cucurucho, that had disappeared because of Pac and Mike. Foolish doesn't hold any ill intent, but that doesn't necessarily come across in others view of him. Although it might not be clear, he cares about Pac and Mike. Today he even expressed worries about them and said that he still considers them his friends (even though he's aware that they might not share those feelings about him anymore). He doesn't know about their past traumas, to him this was just a fun little event that would be fun for both them and him. When first accepting Cucurucho's mission to him, I'd say he doesn't realize the consequences his actions would have. That by arresting Pac and Mike, it'd leave the other members of the server doubting him and mistrusting him. That others would be angry at him for something that he hadn't realized the gravity of.
(just random thing i want to say here: honestly, if Foolish had any malicious intent towards Tazercraft, he could have easily made their arrest go unnoticed for at least a few days. just think about it: if he had said that the surprise he had was just for the two of them. if Jaiden hadn't accompanied them as a witness. people wouldn't of known then what happened to them, but the thing is that he wasn't thinking in this way because he would never seriously want to harm them. he even wanted Jaiden there as a witness)
I think he realized the backlash of his actions in the Favela when everyone seemed to swarm him and then when he got interrogated. In which, he never really lied. All things considered, Foolish is a rather honest guy. I'd even say that he almost never lies. Like, if he's trying to hide the truth about something, he often times will find a way to skirt around the question without lying. Like, just looking at the mess that was the interrogation yesterday (/lh) you can see that he doesn't ever actually lie. He just blabbers a bunch of nonsense and skirts around the issue without ever revealing anything. The issue arises when you look at the lie he did tell.
for those that don't know, Foolish gave Jaiden a rundown of what happened before arresting Tazercraft. and in this he tells her that Cucurucho gave him the option to either 'arrest Pac and Mike' or to 'kill Richarlyson'. Not even going to lie, when he said this is took me (and i think all of stream) off guard. because Foolish practically never lies in that way and so blatantly. because this was just 100% untrue. However, it makes sense why he did it. At that point, he realized that people were going to keep badgering him on why he arrested Pac and Mike, but at the same time he knew they wouldn't take him telling the truth seriously. He may care about Mr. Mustard but the truth is that the other members don't hold those same thoughts towards most the Capybaras in general. Like, just look at Fit's interaction with him today. Foolish literally reiterated the truth of why he did it over and over again, but Fit didn't believe him even slightly. Foolish didn't lie once about his motivations and yet he was just not believed.
I think he realized at some point soon after arresting Pac and Mike that people weren't going to trust the truth. Not from his mouth at least. So he lied to Jaiden because it's a lie that people will easily understand. it's a choice they'd stop questioning him about. Again, he doesn't do this out of malicious intent but because it's something easier for people to understand and relate to. It's something they're not going to hound him about, not like they will when he tells them the truth. This lie is more easily digestible for the island members and it also brings Foolish less stress if they take this and believe it. Everyone is willing to make sacrifices in order to protect the eggs. And he had to of realized that Jaiden was going to tell other people. The islanders almost always spread these types of details to each other, that's just how it goes. Telling this lie to her in secret makes it all that more believable when she goes and tells some of the others about it later cuz it's something Foolish told her in confidentiality. To the other members, it paints foolish only in a good light. Of course he wouldn't have actually wanted to arrest Pac and Mike, he did it to protect Richas! and that's all it takes to stop them from getting angry at him. All things considered, it's a smart move to pull. Although, I do have to wonder how this will come to bite foolish in the butt. Because i can only imagine that it will be revealed eventually, some way or another.
From what i understood, Cellbit immediately dropped his anger on Foolish once he was told it was to protect Richarlyson. When Jaiden tells him this information he doesn't even thing to consider that Foolish could have lied. After all, why reason would anyone have to lie about that? In my mind, i can only imagine that the lie will protect him for now and in the short term, but once revealed that it's a lie, i think there will be some repercussions against Foolish for sure. Like, even Jaiden doesn't know that he's lied. Jaiden, whom he's been telling everything about. Jaiden who is only one (aside from Leo) who now knows of Foolish's secret detective role. Jaiden, whose the one he's told almost the entire truth to.
An interesting thing to note though, is that I think Foolish's decision to lie to Jaiden was still rather spontaneous. like, it's not something he thought too much about. it's a fib that makes his life a little bit easier (a little bit less lonely) and right now it doesn't seem to hold any repercussions. the interesting thing, though, is that he hasn't repeated the lie at any point in time. and like, he also hasn't done any lying to reinforce the lie he's told. it'd be so easy to paint a story that he's being blackmailed, but he just *doesn't* even though it's a lie he's made himself.
Foolish, all in all, is someone that just acts or speaks before really thinking too much about what he's doing. About the possible side affects of his actions. He just *does* them.
I think it also plays in very well with the idea that he's lived for thousands of years. the things that affect the typical mortal just don't phase him in the same way, not when he's viewing everything as an adventure or an element that is fun. i think that also taking into consideration that he's lived for such a long time, it's rather surprising how easy he is to manipulate. Because that is what Cucucrucho is doing, when looking at the whole picture. cucurucho holds a lot of power and we all know that it easily could have arrested Pac and Mike without the intervention of Foolish. So why make him do it anyways?
Well we don't know that for sure, but we can make some guesses. To sow distrust between the members. To see how far Foolish was actually able and willing to go for the Federation. To place blame on someone aside from itself. All possibilities.
Regardless, Foolish has played right into their hands. He's a silly guy that's gotten himself into a serious situation. One in which he might end up having to navigate alone because even though he has Jaiden he's still lied to her, and even though he has Leo, he would never want to put his daughter into harms way. He said something at the end of the stream about how this might just end up being a lonely road he's taking and i couldn't agree more.
Anyways, that's all i got for tonight as it's late and idk what im getting at here, i just think Foolish is really neat and wanted to attempt to put that into words. :D
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chairteeth · 3 months
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Nemu's life as a wheelchair user and how terrible f4 is at portraying it (or, well, Not portraying it)
Buckle up I have a list of PointsTM. I will be going into Japan's history with disability as well as what life is like on a wheelchair.
First though, because I want this to have the intended effect, I recommend going over Nemu's swimsuit costume story again. It is Very Relevant. I recommend you enjoy the fluff of it too, before I dump the depressing thing about it on you. Though I will say I really REALLY appreciate how far Touka always goes to make Nemu feel comfortable and supported and listened to and cared for in every situation and- is shot.
So, apparently this room has a big mirror, and Nemu gets uncharacteristically giddy and we get this scene that Will hurt you. She even says that she finds this just as important as the liberation plan.
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They had ALL OF THE SETUP, ALL OF IT. And now I would like to also share a recent analysis of Nemu's wheelchair that I dragged some wheelchair users to do, then I'll start thrashing and yelling about the significance of such a change. For reference we mainly have the sprite right:
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I'm going to provide the relevant texts directly for you:
no theres like zero leg support beyond the foot plate and even the way the foot plate is designed implies that she has pretty good motor control over her legs
ya no calf pads or anyting smh
and whats with the armrests those dont look v comfy??
i doubt she needs much body support beyond the walking there's proper cushioning elsewhere, though
I can't see a headrest either, and the backrest is not very high, so I'm pretty sure she just can't walk and everything else is largely fine
Me:
it's a separate continuity, but in the anime Nemu can stand. We don't see her walking but we see her standing a few times, and some of them are at points where she has to have walked at least a little bit, so I definitely think it's not "100% can't walk" but rather something more complex. Even before she was a magical girl we saw her standing in the hospital, though you could argue that was before whatever anime illness she has got worse
huh. that sounds like chronically ill person energy conservation to me at least in the anime. me and (name omitted) do that, were usually on our wheelchairs because a walk to the grocery store may be too much and we might keel over from the pain or exhaustion. what about the game?
Me:
I don't think she can walk at all in the game? The times she's not in her wheelchair, someone is carrying her, iirc. I told you that the cause of it was her shaving away her life force repeatedly, and I've explained the other symptoms, but truth be told, we don't see those other symptoms again post Arc 1 (which I think is just because she's under less stress and not constantly shaving away the aforementioned life force), and we were sadly robbed of any kind of "discovery" scene where we get her actual reaction and yk, her assessing the permanent damage done to her body?
Me:
I told you guys how soul gems work as essentially the girl's soul puppetting her body, right? My personal theory is that she did so much damage to herself that it significantly weakened part of the soul gem-body connection. I thought it may have been severed, but if that were the case, I'm pretty sure her legs would just rot off, since magical girl bodies rot when separated from their soul gems for too long iirc, plus she can feel temperature on them so
WHY DIDNT YOU TELL US ABOUT THE TEMPERATURE THING
Me:
I'M SORRY IT'S AN OBSCURE ASSUMPTION BASED ON A QUOTE OR TWO ABOUT A FUCKING KOTATSU, THEY NEVER FUCKING TALK ABOUT THE DETAILS OF THE LEG THING, I WAS TRYING TO STICK AS CLOSE TO THE TEXT AS POSSIBLE
Me:
she's also never complained about pain from her legs, she's lamented the whole being unable to walk once or twice ("this body of mine can't help in any significant way") but never said a word about pain or other complications. Granted, she's also a people pleaser who would rather put on a stoic face than mildly inconvenience literally anyone
yea then it might just be she cant do the walking motions reliably. didnt you say she has an overprotective gf? The gf may have argued for the wheelchair thing to be on the safe side
mmmmmmmmmm ye sounds about right
They also talked a bit about control pads and wheels but this was the summary one of them gave me:
So in short, Nahi: mobility and feeling all good, but no walkies or will fall on face and fracture skull
With that out of the way, I am going to go on my certified rant about living in a wheelchair. Let's start at the general inaccessibility of Japan. Nemu's wheelchair isn't exactly... compact or foldable from what I can tell so that doesn't help her in the least. Here is a non-exhaustive list of things to consider:
That's the analysis and conclusion of that part, which will help discuss the next one. Now, first of all... I have complained MANY TIMES about our lack of any scene where this permanent damage is revealed to the characters. They skipped over that. Which I thought, oh, okay, maybe we'll get it in a costume story for the wheelchair sprite. We did not get that! And that's important. Because see, Nemu I think might be able to hide her initial raw reaction depending on who was in the room with her. If she was alone or (preferably and probably likeliest) with Touka, she might not hide it, but it has to have sunk in that she would be dead to her family again. And for a character who so desperately wanted to fit in with her family, go camping with them, and presumably do all the outdoorsy and sporty stuff with them, YEAH, A SCENE LIKE THAT WOULD BE NEEDED
especially because Nemu has the tendency to both self-flagellate excessively (Touka also does this) and to hide all of her feelings and suppress them as hard as humanly possible.
- Less maneuverability or no access at all in some places, such as hotel rooms, restaurants, and stores
- Way longer wait times for nearly everything
- The temples are shitty to access because 90% of them have The Stairs, and the parks surrounding them have gravel grounds that make it almost impossible to run a wheelchair through (or at least, it's really hard. Think of when Sakurako had to carry Nemu on the beach, sand/sand-like ground and wheelchairs most often do not mesh, especially electric ones)
- The general congestion of large cities is not good but at least Japanese people tend to be nice and polite about it and try not to bother/touch wheelchair users, however this is unavoidable and oh boy haha rush hour
- In the end a wheelchair user in Japan is pretty limited in what they can do if not accompanied, which absolutely sucks
Streets are often narrow too so gestures at list. Plenty of buildings, especially old ones, are never really upgraded/don't have ramps or accessible elevators either, and I have literally seen a Japanese building that needed you to climb seven steps to get into the elevator?? Okay, alright, I will try not to bitch too hard. If using Yokohama as a base, the thing with large cities is that actually, the subway and train networks are generally good for wheelchair users (though they have to take extra steps and a trip that would take an able-bodied person one hour may take the wheelchair user double that amount of time, plus the station staff will choose your train for you). Everything else however, not so nice, and again The Stairs.
Let's start with showering and bath/general bathroom difficulties. First of all, it's MUCH likelier for a person in Nemu's position to slip and hurt themselves in the shower/bath, not even likely to be able to stop their own fall because Legs No Worky, secondly washing up unassisted when you're in a wheelchair both takes longer and is difficult/inconvenient, particularly if you don't have a specific chair or other thing to help you in the tub/shower (I am unsure if her family would be agreeable to this or if she'd even ask). For Nemu's benefit we are going to go with my interpretation that magical girls do not have periods, because otherwise oh dear god well that's way worse! But yes there's that whole complication and see, if you live with your family you have people you can ask for help. However we are talking about Nemu, and Nemu would rather starve under a bridge than ask for help (in 99% of cases). We have a section for internal effects of leg loss don't you worry but like, girl already felt like a burden before, imagine how she feels now when she actually does have to depend on others occasionally. Showering/bathing must be an absolute nightmare every single day for the poor girl. You don't realize how much you rely on walking and having usable legs inside the house until you lose that ability.
Now I go on the funny historical tangent! Around the 1960s in Japan, there was an increase in disabled children being separated from their families and placed in residential institutions, many of which were converted from the ones built for disabled veterans after WW2. At the age of 18, many of these children were then transferred to adult facilities where they would remain until death. As you may be able to imagine, these institutions were not great! Cue many many MANY human rights violations, including child residents being used as guinea pigs for their doctors in surgical procedures and disgusting amounts of incidents of sexual abuse towards female residents
the traditional Japanese notion that disabled people should be hidden by their families like a shameful secret was veeeeery prevalent! That is why these places even existed. Those beliefs are, Still ShiftingTM so to speak but it is much better now because hey at least they finally have an anti-discrimination law. By "finally" I mean that ten years ago they did not have one. You see, the literal basic anti-discrimination act for people with disabilities in Japan only came into effect in 2016 (for the reference of the Americans who may not know and for an easy example, in the US, the same thing happened in 1990, which is still recent-ish but not, "less than ten years ago" recent). That's only eight years ago. So let's not even talk about how VERY highly Not Possible a fully wheelchair-adapted/comfortable home would be in Japan. It ain't great chief, basic programs are still being implemented, and I highly doubt people are very widely educated on the matter unless it affects them personally. I think that is most of the funny historical tangent, so... time for me to talk about adapting to life on a wheelchair.
This leads me into another very funny thing: reach. Imagine having short person struggles. Okay, now imagine your height is cut in half and you have to be sitting down for everything. Who wants to bet you are now unable to reach A LOT of the things at home? Bathroom setups vary so that one you can circumvent, however! Consider the following: Nemu displays an enjoyment of cooking. Have you ever tried to sit down in front of most kitchen counters? They are pretty high up from that position. Which is fine when you're maybe just resting on the chair but can stand up/take steps around, but when you can't... well. Cooking just got a whole lot more inconvenient and complicated! Nemu seems to keep doing it, so I imagine she's figured out the kitchen table hack (kitchen tables are often lower than the counters and therefore often used to do the prep work instead of the counter because it's more comfortable). This still does not account for the stove but we haven't heard of Arc 2 Nemu cooking solo, only either with her mom or Sakurako, so I assume Nemu's family has the decency not to send her to make dinner like they do in Arc 1.
On the topic of short reach, have you ever realized how inconvenient doorknobs can be if you're sitting down? And doors in general when it's not so easy to move, really. This is more the case for those with less grip strength or less mobility than Nemu, but doorknobs are still generally placed high enough to be inconvenient, doors depending on how they open can be annoying (though sliding doors I've heard are better, so long as they're not too heavy), and let's not even talk about the heavy-ish doors that you have to push against. Because while that might be easy outside of a wheelchair... not so much on a wheelchair. The inconvenience of doors and doorknobs aside though, and back to public transport for a second, you cannot be spontaneous. According to a couple of Japanese wheelchair users I gnawed at for the purpose of research, you need to warn literally everyone at least 30 minutes in advance if you want to be able to board a train. If something comes up or is urgent, I assure you, you won't be able to hop on whatever train or taxi you want.
For Nemu in particular taxis may not be possible, but f4 ignores this really hard (like most things that have to do with Nemu's disability, given that it is acknowledged as a thing that exists LIKE TWICE after the initial timeskip scene at the end of Arc 1, mainly in Christmas string where she laments not being able to help with physical labor in any significant way due to "This Body Of Mine" [she's very dramatic about it but also this is an important hint to how she actually feels now that she's experienced at the very least months of living like this and now that she's alone with Touka instead of self-flagellating in public]). In Mokyu's MGS, I remember that moment when Touka calls for a taxi very much On The Spot and they both get on to follow Mokyu, seemingly very fast, and I was just like "????". I'm not really sure that's... a thing they can do that easily, f4...
But anyway, how about another item? Let's talk clothing. This is also not something able-bodied people usually consider or think about, but clothing generally was not designed for sitting. It will likely never fit right for wheelchair users, and many pieces of clothing may not even be comfortable, not to mention they may not be able to wear a lot of things (such as long/drapey fabrics that could interfere with movement, whether of the wheels, the control pad, or their bodies), and depending on how much mobility they have, changing itself can be another nightmare to do unassisted, or at least, it takes longer and takes more effort (we will get back to the "effort" part soon). This depends, sure, but it's often worse for kids and teenagers because they're still growing. It's okay though, I'm sure Touka would be really offended about this and would just take Nemu to get clothing custom made. What a good partner. The clothing issue is often overlooked, but Very Much A Thing. Some pants are not comfy to sit in for long periods of time, or maybe they fit well when you're standing but not when you're sitting... imagine only ever sitting.
I think I've made my point with the clothing aspect so let's move on to ANOTHER THING! Yes, I have more. Some things like transferring may be more inconvenient in Japan than they would be in the West. Transferring, in case you're not aware, is what a wheelchair user moving themselves from their wheelchair to another place to sit (such as a dining table chair, if they want, or a sofa), or back to the wheelchair, is called. It may be more inconvenient in Japan because well, The Floor. Transferring largely relies on upper body strength in most cases, and see, you can park a wheelchair next to a sofa or other chair and move yourself there reeelatively easily, but the floor may be a bit harder due to the difference in elevation from surface to surface. Once again, it depends on the specifics of the wheelchair user in question, overall. I've heard a couple of people say that the floor is Very Bad to transfer to and from, but one of them has mobility issues in the upper body and the other has arm weakness (he can only get back up because he's able to push a little bit with his legs).
For Nemu there's also the possible school complications, but I have not looked much into how accessible Japanese schools are for students on wheelchairs, though I do want to call a bit of attention to how we've seen Touka at school in Arc 2 but never Nemu, and I feel like that might be one of the reasons. Studying from home I suppose could be an option, though it would be iffy to me because of the whole part about being stuck inside and hidden away.
Before I move on to other things, let me. Talk about this other thing. That is specifically heartbreaking for Nemu. That being physical intimacy (we're talking hugs and the like, people, don't get ahead of yourselves). Quick quiz question for you to think about before I answer it, have you ever thought of how to comfortably hug a wheelchair user?
Normally, when put on the spot, the typical able-bodied person who has never thought about it says that well, you can just bend over to hug them! And while that kind of works, that is not exactly a "full hug" and also requires more effort and more Going Out Of Your Way on the able-bodied person's part than a hug to an able-bodied person that you can just easily walk up to and hug without any adjustment, which makes it less likely that the wheelchair user will get casual affection through that. A common one is the hug from the back, which works just like you'd do it for any sitting person, however the hug from the back is not exactly common and depends on how close the two people are. And then there's the other main way to do it, if it doesn't hurt for the wheelchair user. Which is the lap hug. Able-bodied person sits on the wheelchair user's lap and that is how the hug happens. Most wheelchairs should be able to bear the weight, since you have to account for things like carrying groceries or Other Stuff already, so the capacity to bear weight is built-in (some wheelchairs can carry up to 700lbs/317kg). However you will notice that a lap hug is a significant leap in intimacy that not that many people might be comfortable with, particularly in a less touchy culture like Japan. Personally I think Touka is princess enough, has enough of an ego, and enough of a bond/trust with Nemu that she'd have no qualms sitting on her lap, but Yeah. Holding hands is another one that may take a while to adjust to, since it's basically a MASSIVE height difference that you can't bridge, and also walking-walking vs walking-rolling (or whichever verb you prefer for wheelchair users) areeee different let's just say and speed adjustment can also be a bitch
What I'm saying is if poor Nemu was already affection deprived before, It Got Worse. I will touch on this more when I talk about the social consequences losing her legs must've had. To sum this all up so far, it's an entire reevaluation of the world you live in. Things that were once convenient are now inconvenient, or at best, don't help you anymore. People are often stumped as to what to say to you or what to do or how to act around you, especially if you bring up any and all struggles that have to do with the wheelchair thing. It's not Nemu's case but if she had a friend group, that would also mean possible distancing from them due to being unable to do as many activities with them or go to the same places as before. The world is built for the able-bodied, and the effort it takes to just navigate life in a wheelchair can be extremely draining. And SPEAKING OF EFFORT, it is time for the spoon theory! Those of you already familiar with it may skip this part, as I'm simply going to copy and paste from the original creator of the spoon theory, but for anyone who has never heard of the spoon theory, please, do read this part. It may help you understand something extremely important for the daily lives of so many people, and it may even give some of you who the spoon theory does apply to a new tool to use. This is the spoon theory:
As I went to take some of my medicine with a snack as I usually did, she watched me with an awkward kind of stare, instead of continuing the conversation. She then asked me out of the blue what it felt like to have Lupus and be sick. I was shocked not only because she asked the random question, but also because I assumed she knew all there was to know about Lupus. She came to doctors with me, she saw me walk with a cane, and throw up in the bathroom. She had seen me cry in pain, what else was there to know?
My best friend and I were in the diner, talking. As usual, it was very late and we were eating French fries with gravy. Like normal girls our age, we spent a lot of time in the diner while in college, and most of the time we spent talking about boys, music or trivial things, that seemed very important at the time. We never got serious about anything in particular and spent most of our time laughing.
I started to ramble on about pills, and aches and pains, but she kept pursuing, and didn’t seem satisfied with my answers. I was a little surprised as being my roommate in college and friend for years; I thought she already knew the medical definition of Lupus. Then she looked at me with a face every sick person knows well, the face of pure curiosity about something no one healthy can truly understand. She asked what it felt like, not physically, but what it felt like to be me, to be sick.
As I tried to gain my composure, I glanced around the table for help or guidance, or at least stall for time to think. I was trying to find the right words. How do I answer a question I never was able to answer for myself? How do I explain every detail of every day being effected, and give the emotions a sick person goes through with clarity. I could have given up, cracked a joke like I usually do, and changed the subject, but I remember thinking if I don’t try to explain this, how could I ever expect her to understand. If I can’t explain this to my best friend, how could I explain my world to anyone else? I had to at least try.
At that moment, the spoon theory was born. I quickly grabbed every spoon on the table; hell I grabbed spoons off of the other tables. I looked at her in the eyes and said “Here you go, you have Lupus”. She looked at me slightly confused, as anyone would when they are being handed a bouquet of spoons. The cold metal spoons clanked in my hands, as I grouped them together and shoved them into her hands.
I explained that the difference in being sick and being healthy is having to make choices or to consciously think about things when the rest of the world doesn’t have to. The healthy have the luxury of a life without choices, a gift most people take for granted.
Most people start the day with unlimited amount of possibilities, and energy to do whatever they desire, especially young people. For the most part, they do not need to worry about the effects of their actions. So for my explanation, I used spoons to convey this point. I wanted something for her to actually hold, for me to then take away, since most people who get sick feel a “loss” of a life they once knew. If I was in control of taking away the spoons, then she would know what it feels like to have someone or something else, in this case Lupus, being in control.
She grabbed the spoons with excitement. She didn’t understand what I was doing, but she is always up for a good time, so I guess she thought I was cracking a joke of some kind like I usually do when talking about touchy topics. Little did she know how serious I would become.
I asked her to count her spoons. She asked why, and I explained that when you are healthy you expect to have a never-ending supply of “spoons”. But when you have to now plan your day, you need to know exactly how many “spoons” you are starting with. It doesn’t guarantee that you might not lose some along the way, but at least it helps to know where you are starting. She counted out 12 spoons. She laughed and said she wanted more. I said no, and I knew right away that this little game would work, when she looked disappointed, and we hadn’t even started yet. I’ve wanted more “spoons” for years and haven’t found a way yet to get more, why should she? I also told her to always be conscious of how many she had, and not to drop them because she can never forget she has Lupus.
I asked her to list off the tasks of her day, including the most simple. As, she rattled off daily chores, or just fun things to do; I explained how each one would cost her a spoon. When she jumped right into getting ready for work as her first task of the morning, I cut her off and took away a spoon. I practically jumped down her throat. I said ” No! You don’t just get up. You have to crack open your eyes, and then realize you are late. You didn’t sleep well the night before. You have to crawl out of bed, and then you have to make your self something to eat before you can do anything else, because if you don’t, you can’t take your medicine, and if you don’t take your medicine you might as well give up all your spoons for today and tomorrow too.” I quickly took away a spoon and she realized she hasn’t even gotten dressed yet. Showering cost her spoon, just for washing her hair and shaving her legs. Reaching high and low that early in the morning could actually cost more than one spoon, but I figured I would give her a break; I didn’t want to scare her right away. Getting dressed was worth another spoon. I stopped her and broke down every task to show her how every little detail needs to be thought about. You cannot simply just throw clothes on when you are sick. I explained that I have to see what clothes I can physically put on, if my hands hurt that day buttons are out of the question. If I have bruises that day, I need to wear long sleeves, and if I have a fever I need a sweater to stay warm and so on. If my hair is falling out I need to spend more time to look presentable, and then you need to factor in another 5 minutes for feeling badly that it took you 2 hours to do all this.
I think she was starting to understand when she theoretically didn’t even get to work, and she was left with 6 spoons. I then explained to her that she needed to choose the rest of her day wisely, since when your “spoons” are gone, they are gone. Sometimes you can borrow against tomorrow’s “spoons”, but just think how hard tomorrow will be with less “spoons”. I also needed to explain that a person who is sick always lives with the looming thought that tomorrow may be the day that a cold comes, or an infection, or any number of things that could be very dangerous. So you do not want to run low on “spoons”, because you never know when you truly will need them. I didn’t want to depress her, but I needed to be realistic, and unfortunately being prepared for the worst is part of a real day for me.
We went through the rest of the day, and she slowly learned that skipping lunch would cost her a spoon, as well as standing on a train, or even typing at her computer too long. She was forced to make choices and think about things differently. Hypothetically, she had to choose not to run errands, so that she could eat dinner that night.
When we got to the end of her pretend day, she said she was hungry. I summarized that she had to eat dinner but she only had one spoon left. If she cooked, she wouldn’t have enough energy to clean the pots. If she went out for dinner, she might be too tired to drive home safely. Then I also explained, that I didn’t even bother to add into this game, that she was so nauseous, that cooking was probably out of the question anyway. So she decided to make soup, it was easy. I then said it is only 7pm, you have the rest of the night but maybe end up with one spoon, so you can do something fun, or clean your apartment, or do chores, but you can’t do it all.
I rarely see her emotional, so when I saw her upset I knew maybe I was getting through to her. I didn’t want my friend to be upset, but at the same time I was happy to think finally maybe someone understood me a little bit. She had tears in her eyes and asked quietly “Christine, How do you do it? Do you really do this everyday?” I explained that some days were worse then others; some days I have more spoons then most. But I can never make it go away and I can’t forget about it, I always have to think about it. I handed her a spoon I had been holding in reserve. I said simply, “I have learned to live life with an extra spoon in my pocket, in reserve. You need to always be prepared.”
It's hard, the hardest thing I ever had to learn is to slow down, and not do everything. I fight this to this day. I hate feeling left out, having to choose to stay home, or to not get things done that I want to. I wanted her to feel that frustration. I wanted her to understand, that everything everyone else does comes so easy, but for me it is one hundred little jobs in one. I need to think about the weather, my temperature that day, and the whole day’s plans before I can attack any one given thing. When other people can simply do things, I have to attack it and make a plan like I am strategizing a war. It is in that lifestyle, the difference between being sick and healthy. It is the beautiful ability to not think and just do. I miss that freedom. I miss never having to count “spoons”.
After we were emotional and talked about this for a little while longer, I sensed she was sad. Maybe she finally understood. Maybe she realized that she never could truly and honestly say she understands. But at least now she might not complain so much when I can’t go out for dinner some nights, or when I never seem to make it to her house and she always has to drive to mine. I gave her a hug when we walked out of the diner. I had the one spoon in my hand and I said “Don’t worry. I see this as a blessing. I have been forced to think about everything I do. Do you know how many spoons people waste everyday? I don’t have room for wasted time, or wasted “spoons” and I chose to spend this time with you.”
Ever since this night, I have used the spoon theory to explain my life to many people. In fact, my family and friends refer to spoons all the time. It has been a code word for what I can and cannot do. Once people understand the spoon theory they seem to understand me better, but I also think they live their life a little differently too. I think it isn’t just good for understanding Lupus, but anyone dealing with any disability or illness. Hopefully, they don’t take so much for granted or their life in general. I give a piece of myself, in every sense of the word when I do anything. It has become an inside joke. I have become famous for saying to people jokingly that they should feel special when I spend time with them, because they have one of my “spoons”.
And that folks is the spoon theory. The spoon theory of course applies to wheelchair users. In Nemu's case it's more of a magical affliction and doesn't seem to affect her beyond the part about not being able to walk, however, as we've covered, that part is significant. It takes a mental, physical, and emotional toll. Then, other than this whole thing, there's issues with agency and independence. Yk, being able to live unassisted. I think Nemu could mostly handle it because I mean it's all she's ever done (insert parentification issues and her basically having raised herself, etc etc). Now here is a fun topic. How about social consequences? They are in fact significant as well! We just don't see it as much because Nemu's social life generally starts and ends at Touka, who is arguably the best-equipped person for this. You can bet Touka pulled three all-nighters to do research on this the moment she realized Nemu was not going to recover or at least not in the near future, and we already know she's extremely attentive from what we saw in Arc 1, so. Literally the best possible person for Nemu to hang out with, who will also never try to encroach on her decision-making or her boundaries, never try to take freedom or agency away from her, etc. Unfortunately there are more people around Nemu who may not handle it as gracefully (or well. Whatever Touka is doing. Her stunted social skills are actually a good thing when it comes to this).
Let's go from worst to better: Nemu's family. They are literally not mentioned again after Arc 1's final battle, ever. Not even when Chapter 8 happens. Not at all, zero mentions, at least none as far as I know. Which is concerning. Nemu still speaks fondly of them in Arc 2, from the Christmas quotes, but I mean. Desperate for love. Desperately learning her family's favorite foods and colors, fretting over what gift to get her brother. Which is just extra sad knowing that she's probably dead to them (again). I don't think it's a stretch to say that Nemu's family would have ZERO CLUE how to handle the entire topic. Common reactions are either avoidance/pretending it's not there, or severe awkwardness and hesitation that there is no way the wheelchair user won't notice. Particularly if they're a very perceptive person who pays close attention to the people around them (Nemu). I think Nemu's family might be the avoidance type, since they're allergic to making any effort to get to know her or yk treat her as their daughter instead of, parentifying her to hell and back at best. But let's take another couple of examples: Iroha and Ui.
I think those two might be the awkwardness type. Which is, "I have never encountered this problem and I'm not sure how to go about it but I don't want to hurt or offend this person" and normally leads to general insecurity/anxiety about mentioning specific things around the wheelchair user, or inviting them to things, or assigning tasks to them because the person fears they might hurt themselves/be unable to do what you asked, feel worse, etc. It can manifest in many ways and is normally born out of politeness or genuine personal concern for the other, but alas wheelchair users are not (all) blind, so they do very much notice. On their side it's also awkward and hurtful, in most cases. It's bad too when they get condescended or infantilized or as I mentioned before people take their agency away. It's that thing where you assume the wheelchair user needs help for (insert task) and that you're just being nice by lending them a hand but hey, hey. Maybe ask instead of assuming and moving to do a thing for them that you don't know with 100% is something they need help with. Maybe they don't actually need your help (cough savior/hero complex) and I assure you they appreciate being able to do whatever they can by themselves. Yes, it's well-meaning, but that doesn't mean it won't hurt the wheelchair user or make them feel bad/worse about themselves. The infantilization thing is often related to this too.
Next and last, the inner consequences of a significant loss such as this one. This part is about self-perception, perception in regards to the world and to others, and obviously it ties into Nemu's previously established concerns, fears, and general IssuesTM. This is another "sigh where to begin!" moment for me, because as I have established before, Nemu has major issues. Take literally every issue Nemu has ever had and them pump them full of steroids, then assume that bits of those issues drop off the bigger issue blob and grow into new connected issues. That is what this caused. There is of course a fun set of new issues that relate to the old ones but aren't fully connected as well. That being the feeling of being broken, incomplete, defective. For a person like Nemu whose worth is in considerable part determined by how useful she can be to others, that's not good. She's very much the type to keep things in rather than express them, except the precious scarce few times when we see her alone with Touka (you'll notice that usually we don't get scenes of them alone together save for Christmas String where there was A Pressing Issue to solve, normally it's the rest of the cast going to them for something so it's not exactly the correct atmosphere or moment for a vulnerability moment, Nemu has them, we see some, but they are Very Few).
The one comment from when she and Touka were moving their books out of Touka's private room in the hospital (still real gay of Touka to casually of her own will give Nemu a permanent space in her private room just so she could store her books), the one where she gets all droopy about being unable to help with the whole book moving process? Yeah that's your confirmation that as suspected, yes, she was lying when she said "this is fine" at the end of Arc 1. This is not by any means fine. Sure she has accepted it and thinks she deserves it but this is Nemu "I am to blame for damaging the economy of Japan" Hiiragi (I have a screenshot of when she said this) so like gestures vaguely. By that point in Christmas String, as I said before, she's probably been on a wheelchair for months at the very least, so she's had a chance to experience what that's like, among other things. I can't imagine she feels great about it. While simultaneously thinking her intestines should be bundled up with a pitchfork every day at noon for her sins, of course (insert aforementioned self-flagellation issues). Because she blames herself for literally everything and likely also blames herself every single time her inability to walk leaves her unable to do something she could've done before, and may even push herself beyond what's safe and healthy for her at times. Therefore, internally, yeah, Nemu is way worse than before. FORTUNATELY the stress of the Magius and the physical strain from making uwasa are no longer a thing and she has a safe place to be in every day with her partner who understands and loves her and doesn't even think of any adjustments as "effort" (of course this is nothing for Touka, she's a genius, I can hear the Toukitty saying with her nose up in the air like that). So that is, one good thing. And she can likely read more easily.
Unfortunately, Arc 2 also brings stress and more guilt due to the factions. There's the NM guilt and the PB guilt mainly, but also the stress of the few people they care about besides each other (such as Ui and Iroha) being in mortal danger. And what bothers me is, the way this entire thing affects and stimulates Nemu's concerns and fears from before is so criminally overlooked and outright ignored? We saw from her quotes and personal memo that she desperately wants to be loved, desperately wants to not be forgotten, and to leave behind a legacy (this is about the being forgotten part too). A common issue for wheelchair users is, in fact, that they are neglected and forgotten about, often only an afterthought, particularly for the administration. And so it annoys me endlessly that f4 are allergic to handling their disabled main cast member whatsoever and neglect her in much the same way her family does.
Anyway, this isn't exhaustive, there's definitely more to unpack, but it's already very long and I thank everyone who has read this far for your time. I hope it helped you guys understand at least a little bit better.
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