can’t talk about it
[ID: Black and white comic of Vash and Wolfwood from Trigun Maximum. The comic starts with the sounds "thud, thud, click". Vash, mid-action of peeling an apple, turns to the sound, noticing who it was that entered, and says, "Oh, Wolfwood, you're back." He resumes back to his apple in the next panel as he speaks, "Where'd you go? You snuck out of bed quickly this morning..." Wolfwood's hand then enters the panel, hovering over Vash's cheek and Vash looks up as Wolfwood asks, "Can I?" Vash responds, "Not going to talk about it?" while using a hand to gently hold Wolfwood's hovering hand and presses a kiss to his inner palm.
Vash then gets up fully, setting down the knife down on the table and the apple onto a plate, He leans into Wolfwood as Wolfwood explains, "Had to meet someone. Nothing interesting to talk about." Vash kisses Wolfwood's left cheek and a hand moves to cup his other cheek while muttering, "You're being vague." Wolfwood says neutrally, "If yer really that curious, keep askin'. We can talk about that instead of doing this." Vash leans back and responds, "Let's talk after, since... You look so tired."
The panel pans to a close up of Wolfwood's downcast eyes, bags heavy underneath his eyes. He doesn't allow Vash to sit in that moment for long though, then saying, "Yer not helping, Spikey. Being all slow with it... I could fall asleep right now." He moves his hand to start unclasping Vash's coat, starting from his collar. Vash with red cheeks, responds briskly, "Oh, shut up. I'm worried about you. I can't be worried?"
The final shot shows Wolfwood's back to the viewer while Vash's softened expression can be seen as he holds gently onto the side of Wolfwood's face and a hand firm on his waist. Wolfwood responds, "I'm fine, seriously," pausing for a moment before continuing, "Is it okay to still..?" Vash responds, "Yeah, it's okay."
The next image is a shot from later that night after the previous comic. Vash and Wolfwood are now in bed, half naked. Wolfwood's buries his face into Vash's chest, his arms wrapped around him, while Vash is petting at his hair. Vash reminds him, "Hey. You said we'd talk about it." Wolfwood pauses for a moment before piping up, "In the morning? I'm sleepy." Vash says, "Okay..."
The next two pages start from the morning after. Wolfwood is already fully awake, pulling on his outer jacket as he says to Vash, whos' still bundled in his blankets, "Breakfast is on the table. Make sure to eat it. I'm going to grab some things in town and then we're leavin'. Got it?" Vash says, "Mh." Wolfwood responds, "Good. See ya in a bit." The dialogue starts to shift into Vash's inner thoughts now, as he gets up and eats toast, thinking, "Wait. Weren't we supposed to... talk about it?" The next shot then shows him fully up, meeting Wolfwood in town. He carries a half worried expression with him while Wolfwood slides on his glasses for him. A quick panel shows Wolfwood's tired expression from the night before and quickly juxtaposes with Wolfwood in front of him who's smiling gently, the shades covering his eye bags. Wolfwood asks him, "Still not awake yet?" Vash pauses, his thoughts stirring, thinking, "Oh. I guess I was getting ahead of myself... thinking you owe me that kind of honesty." He smiles at Wolfwood and responds, "I'm awake!" His thoughts continue, "Maybe one day, you'd trust me enough to share your burdens."
The final image shows Wolfwood pulling at Vash's cheek and Vash complains, "Owwwww why..." Wolfwood quickly says, "You were thinking something stupid, right? It's all over yer face." Vash mutters, "Nooo, I wasn't..." END ID]
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one of my favorite killugon things
pretty simple: how much they smile and look at each other
they do it almost all the time: it usually depends on the context and the reason may vary, but a lot of the times they look at the other because they are on the same page and are happy about it, since they understand each other so well. sometimes it's just because they are so excited they instantly look at each other, and so on.
an example with killua
an example with gon
them smiling at each other at the same time
and of course i had to add this random smile in the middle of their serious conversation with kurapika. it always makes me giggle
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So I'm well aware this is probably a case of "it isn't that deep" but I love looking at all the fiddly little accessories and bits and bobs of Hoyo designs and trying to justify them. Sampo's is particularly funny, because. What even is all that dkkxjdkd
His outfit has so many straps wrapped around him, like they're restraining or holding something in to keep it from bursting at the seams, and not all of them look like they're even connected to anything! But I'd like to think they are useful in certain situations, like if Sampo takes a hit out in the Fragmentum from one of the monsters.
He's hurt, his arm is bleeding, but he is ALMOST done, he just needs a couple more things to fulfill his quota to Natasha and he doesn't want to turn around and go back now. So Sampo frees a strap from his shirt, winds it around his arm above the cut, pulls it tight with his free hand and his teeth. He'll treat it properly in a minute, once he's done scavenging.
There's also the strange chains that resemble snake spines. Given how they're way longer in his splash art and the way they wind around-
I'd like to think they can extend somehow, and Sampo can use them to scale heights. Firefly clocks him as a covert fighter without even being within 20 feet of him, so it would make sense for Sampo to have ways to get around that don't involve usual/obvious methods, like stairs. Think assassin skill sets.
He's also the only one known to be able to get between the Underground and the overworld, and while he's pretty tight-lipped about his method, having some sort of device to help traverse vertical heights is probably insanely helpful there.
And the little metal ornaments across the backs of his wrists! You can see it a bit better in his reference sheet (everyone say thanks @/dragaliareferencearchive!) as opposed to his splash art-
they aren't flat, they stick up a bit off his arms. And so I wonder if Gepard has ever gone to arrest Sampo, and found that they interfere with his handcuffs haha
The ornaments don't match, the one on his right wrist is actually shorter and doesn't extend down to the back of his hand. Which probably doesn't make it nearly as annoying for handcuffs as the left one, but it would make sense for Sampo to have them like that, since he seems to be right-handed! I think a certain proficiency in being ambidextrous is necessary to dual wield daggers like he does, but. Sampo uses his right hand to
hold his blade in his splash art
throw his blade in his skill
play/show off with his dagger in his idle
lob smoke bombs in his technique
cross over his heart when he bows
and to flip his bangs during the cutscene where he saves the trailblazers from Bronya
So a shorter guard on his right hand would help him keep his wrist's flexibility to be able to do all that unimpeded (loving the thought now that Sampo is naturally right-handed and still better with it, but he practiced constantly with his left until he could do things passably ambidextrous).
I also love them because I wonder if they're in the perfect place to help block a hit, along with the chain wrapped around his left forearm.
Like I love the image of a hired killer soundlessly sneaking up behind Sampo in some shady dark alley, knife sloooooowly raising, and then all at once, they strike!
And instead of feeling the blade sink into his back, they get the unpleasant resonating of metal-on-metal shivering up their arm and rattling their bones, because Sampo has turned around at the last second and raised his crossed his arms to let the knife glance off the guards on his wrists.
And the mercenary is left to realize that oh, they are fucked.
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Feel free to ignore you've probably got a lot going on right now, but considering you know a lot about DOTC and Clear sky, I had a question...
We know that he's a terrible, misogynistic, woman beating and war mongering lunatic who was excused of all his actions because his equally misogynistic brother said " But-But he's nice! Deep down! This isn't the real him! "
But! In a world where the Hunters could write such a character, what do you think Clear Sky would look like as an actual sympathetic villain?
Idk if that makes sense, but what I've thought of doing is taking purely cannon Clear Sky and attempting to change him enough that he's still an antagonist, but not too far where only Reddit defends him.
I don't think he works as a sympathetic villain, on any level, ever. I think you're making a huge mistake to even try, and I have never seen an AU where it was done well nor am I interested in entertaining the thought.
Characters. Are. Tools. They exist to tell a story. The story that people tell me, by obsessing over some alternate universe where he was "ACTUALLY sympathetic and had a REAL redemption arc," is that they're not fucking interested in his dozens of victims. Nor do they actually care about the abusive impact he had on the minds and feelings of his family. They're JUST interested in Clear Sky himself.
Just like the Erins. Everything that happens in DOTC revolves around him. Everything. All his wives die so he can be sad about it. His brother defends all of his actions and BEGS you to sympathize with his pain so he can be 'redeemable.' One Eye comes out of nowhere so that there can be an example of "real" evil to contrast Clear Sky so he's less bad in hindsight.
The first three books of DOTC are bad, but the last three are fucking insufferable because SUDDENLY all that Gray Wing apologia pays off, and they take their main villain and throw him out a window. You CAN'T have "redeemable" Clear Sky and the plot of DOTC without dragging in someone else to drive the conflict, to BE the bigger threat to "unite" against. Slash and One Eye have to be conjured up out of thin air so Clear Sky can WHINE about how people only suck his toes instead of deepthroat them after he killed all their friends.
And yet, in spite of this absolute failure of an attempt, we continue to see this bullshit "redemption" be a mistake because Clear Sky is a fantastic villain, with major antagonist roles in nearly EVERY bit of follow-up material for DOTC that came after.
He's the most consistent monster in all of Warriors.
He's a fragile, egotistical, self-absorbed megalomaniac who ALWAYS sees himself as the victim, REFUSING to self-reflect and blaming everything else for all of his terrible choices. He will USE your love of him against you like it's a chain through your nose, step out of line and he will yank you into place with guilt trips, manipulation, public shaming, and violence.
He's a child abuser. He's a tyrant. He abandons the sick and disabled as soon as they're of no use to him, with grand speeches about "illness" and "weakness." He's a murderer who stands above the shredded corpse of his victim and bellows, "I'M NOT GREEDY! I'M JUST STRONG!"
And you'd write a "good" redemption arc for this, why?
Why are people so chronically unable to accept that there are LOTS of people like him, and you can't save your abuser? Why don't you ask yourselves why you're not interested in exploring Thunder, or Petal, or Gray Wing, and how his toxic influence impacts them? Why does the sympathy fall on Clear Sky? What about the DOZENS of victims who are dead by Book 3, and how THEY could have been saved?
Why ruin a perfectly good villain?
What's behind this trend where a billion people say to me, "Yes Clear Sky is a walking cavalcade of fucked up abuse apologia, and an incredibly realistic depiction of an abuser, but how would you change this while keeping it all the same?"
I wouldn't. You can't. It wouldn't be the same story, or it wouldn't be the same character. Never seen it done well, and I have seen it a lot. So I don't entertain this deeply frustrating "Well What If Clear Sky But Nice" impulse.
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