Warriors of Dibella Weekend Stream
We have four streams, enjoy! Some serious boobage and buttcheeks.
Saturday AM
https://youtu.be/ShmUGAXUFBk
Saturday PM
https://youtu.be/_G5K7bYTZ4I
Sunday AM
https://youtu.be/7OXf13L3Y80
Sunday PM
https://youtu.be/otM4IOUEzng
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people who remove gale's tiny gray strands of hair, your taste is so uncultured. I am sorry for you. same goes for the people who remove astarion's laugh lines
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A surprise mod I wasn't planning on, Accurate Cat Graphics! It updates cats so that their eye and fur color for every body part in their description is accurately represented. With 43 different fur colors for each body part, and 51 different eye colors, this means you could have a few hundred thousand different variations in your fort! Can be Found here (x)
Huge thanks to ryno for the lovely sprites!
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(Please full-size to see the actual difference in quality! Tumblr compression sucks)
Looking for collaborators!!!
Here's a project I've been noodling on for some time now -- using ERSGANs to upscale Sims textures! I'm quite excited about the results so far.
It's bittersweet to post about this though. I was hoping to collaborate with CmarNYC's on updating the HQConverter to use new techniques for upscaling. Without CmarNYC's HQ Converter, the current HQ mod would not even have been possible. Her contributions to the Sims community were so helpful and ubiquitous and she will be remembered.
So right now the TS4k Upscale mod is a semi-manual process, of exporting textures using Sims 4 Studio, then upscaling those using chaiNNer, and importing those upscaled textures back into the package. So these screenshots are just a proof-of-concept. The program I'm imagining would be a blend of S4pi or S4TK, and using pytorch to upscale extracted images.
I can handle the Python portion, but I unfortunately do not know C# or JS. Admittedly I started this project last year and looked into the HQConverter source and S4pi and and then got overwhelmed. So... if anybody who is a little more savvy with C#/S4pi (or JS/S4TK) want to collaborate on creating the program together, please let me know. I would love to make this project a reality some day!
CC Shown: Llumisims Vanilla Noodles Body Overlay , Twisted-cat Lemonade Skin Overlay
CmarNYC's HQConverter
ERSGAN paper
chaiNNer
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hello everyone i have a very important announcement to make
I AM UNSTOPPABLE AND MY HUBRIS KNOWS NO BOUNDS
which is to say i now know how to import 3d assets that do not come from the game or other mods. i will still edit this more but i needed to scream about it thank you for coming to my ted talk
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I really hope you don’t lose interest but I understand if you take breaks 💔💔💔💔💔
not dead and gone just trying to graduate high school and all my aps rn lmao. submissions are always open and i will update the queue with any that come in + try to crawl thru my likes and saves ltr
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y'know originally i had a big "yay i finished my exchange fic!!" post planned but it's literally an entire week late soo. that feels a little pathetic at this point el oh el
that being said - i finished my exchange fic! i have absolutely no control over when it will be posted, but i'll make sure to put it here when it is!
please please please go follow the deadcoddoves twitter account if you're at all interested in this exchange, they'll be posting about everyone else's fics too!!!
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Vanessa "V" Vergara
I finally update in 1.62 and have a new monitor, so i had to test on my best subject. And she's here, prettier than ever, ready to new adventures ♥
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you should learn blender!
3d model your backgrounds and never agonize over perspective again
3d model your ocs and animate them or use them as references
discover the exciting world of TOPOLOGY and AGONIZING OVER YOUR TRI COUNT
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Thanks everyone for your interest in the TS4k Upscale mod! I'm still looking for a collaborator, so if you know C# please reach out to me ♡
@obscurus-sims had some great questions so I decided to take the HQ Lady out into play mode to demonstrate the differences. Check out the read more for the specifics!
Where this new method of upscaling shines is in face/body details, as well as clothing that have complicated normal maps, such as the pants.
In terms of file size, items that just have the diffuse map seem to be a bit smaller:
CC Items with normal maps are of a larger size -- but that's because the old HQConverter did not upscale normal maps. Normal maps are usually 1024x1024. In the TS4k upscaled version, they're 2048x2048. Hence the larger file size.
One last note is about compression. I don't know a ton about how TS4 compresses things, but something happens somewhere after what I see in photoshop, and what I see in game. The TS4k Upscale won't fix the artifacts you see because of compression. This is best demonstrated on dark clothing.
So to clarify, the TS4k Upscale mod would only work on upscaling textures (.png and .dds images). The limitations of compression in-game would unfortunately still exist.
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Cutie on Duty
My VP Links - Instagram, Tik Tok, Twitter, Nexus, RDR Tumblr, Twitch
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