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#urban setting
hardcore-gaming-101 · 10 days
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Yakuza
In the early 2000s, Sega developer Toshihiro Nagoshi had an idea for a game. He had been working on arcade hits and cult favorites for the company for years, including a stint as director for the Super Monkey Ball series. He had to fight for it, even sneaking in a reel during a meeting with a then CEO, but eventually got to get a team he was leading to bring an idea he had to life. That idea was Ryu ga Gotoku, or Like A Dragon, localized as Yakuza initially for the west. It was to be something aimed specifically at adult Japanese men, taking inspiration from crime dramas, and most likely some Shenmue DNA from Nagoshi’s time on the first game in its final six months of development. An RPG and beat-em-up hybrid, with a world to explore, but one very familiar to the target audience.
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imaginal-ai · 27 days
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spookcataloger · 22 days
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Delivering pizza in Washington D.C. (2014)
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chiokedmachi · 3 months
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Cliff Notes Version: The Heartless Reign Chronicles by Chioke Dmach
– **Setting:** The story unfolds in the stark and sterile environment of the Reign Apartment Homes complex, where diverse characters grapple with their inner demons and search for meaning in their lives. – **Characters:** 1. Chioke: A strong, charismatic young man in his mid-20s, radiating innocence and faith despite the challenges he faces. 2. August: A brooding figure battling self-doubt and…
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bullard90kendall · 3 months
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Caught in the tender hum of a city's heartbeat, there she stands—a still whisper amongst the clamor of pedestrian symphonies and the gentle sighs of the breezing wind. Her hair, a cascading nightfall of silken threads, spills gracefully down her back, each strand catching the light with the softness of a raven's wing. The world hustles by in blurred currents of color and life, but she, oh she is the quiet in the eye of human hurricanes. Her gaze, a soulful, faraway muse, is lost in a daydream or perhaps locked onto an arcane secret playfully hidden in the mundane.
She is draped in the casual elegance of city dweller grace; an off-the-shoulder sweater clings with careless precision, suggesting warmth and style born not from the pages of glossy magazines but the intricate dance of necessity and personal flair. The skirt, a concert of gentle pleats, flirts above her knees with a choreography of innocence and mischief, performing for an audience of cobblestones and urban tales. Her legs extend, two pillars of strength sheathed in noir, into boots that click with purpose and whisper with every pavement kiss—a soft anthem for the wandering soul.
Poised with an umbrella at her side—a staff of sorts—she's Merlin's apprentice in a modern-day Camelot, a stalwart silhouette against the whispering lights and passing shadows of everyday knights and paper dragons. In this snapshot of life, she is timeless, a vignette of stillness amidst the ceaseless rush of existence. In her contemplative stance is a novel, unwritten, waiting for the day it spills out onto the pages of someone's searching gaze.
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papa-squat-89 · 5 months
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Can't wait to plant these next year. It's funny cause I got the pink flowers from my Mary jane dealer's place and people are judging me lol. Retards probably think that I'm gona smoke it.
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There's Avocado, lemon seeds, lime seeds, grapefruit seeds and the pink flowers. (Actually called pink weed or smart weed. [It's not weed it's just a weed.]) Not sure when to plant it but I like wild flowers better than perennial flowers.
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Reminds me of the woods. I loved going in there.
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ultralowoxygen · 11 months
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Under the East Cross Route by Ian Roberts
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secondlifep · 1 year
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Morning world
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Patchwork Damnation
When a sorcerer performs a summoning and binding ritual; the magic calls forth a contrasting and complimentary figure from the Primordial Madness, that will both target the sorcerer in question just as much as it will serve them and push them to grow. Samantha is a young sorceress full of drive and a deep, unsatisfiable hunger for achievement and the desire for others to view her with a mix of awe and pride. When she performs the summoning and binding ritual to open up the Primordial Madness and receive her familiar; she is shocked to see an anaemic and warped figure collapse into a heap before her right as the rend in reality was starting to close.
It is only realising that the creature is as hungry and capable of being as spiteful and vile and obscenely driven as she is does Samantha even grow to remotely tolerate the abomination. It is when house politicking and the changing landscape of progress and tradition; a reshuffling and damage to the status quo does the creature show one of it's unique talents, the parasitizing of other life.
The two clash and are just as much of a threat to each other as they are to their enemies; each seeking any way to more power to sequester and maintain their own petty empire free from the control of anyone else. Samantha is on a warpath, seeking to destroy those who had wronged her and left her for dead after a terrifying battle in the backalleys of Brentwidge. Her Frankenstein familiar realises that Samantha is parasitizing his gifts while refusing to heal from her own mental and emotional wounds. So, he decides that if she won't willfully learn; that he will force her to learn, each time his strength grows he will lash out at Samantha and force her to confront her own personal demons and her vile worship of power and perfectionism.
Leading to the pair plotting against each other as much as they plotted against other sorcerers and demons.
(story idea accompanied by some very, very old artwork I made when I was in highschool.)
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aryelsereio · 1 year
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I'm still a Believer! for Metropolis Speedway
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hardcore-gaming-101 · 4 months
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Painkiller
The 2000s and early 2010s were a weird time for the classic FPS. With military shooters starting to take over with the boom of WWII games that would eventually become the modern military FPS, alongside the regenerating health and limited load outs of Halo, the torch for the classic run and gun monster massacre was limited to just two franchises, before later attempts started to compromise with ideas from the aforementioned Halo and Call of Duty. The most famous of the two was definitely Serious Sam, which has entered a sort of creative renaissance with the boomer shooter revival. The other series, however, might have an even bigger footprint of impact, one most people may not even be aware of. That series was Painkiller, starting with a 2004 PC game by People Can Fly. You may remember the studio more as the co-developers of Gears of War, Bulletstorm, and a little cult title you may not have heard of called Fortnite. Painkiller was their start, and the beginning of a massive domino effect that would shape the landscape of the FPS genre for decades to come. This is due mainly to former studio staff leaving to form their own studios, creating a surge of games that bare the DNA of this one game. This even includes project lead Adrian Chmielarz, who went on to create The Astronauts, the studio behind The Vanishing of Ethan Carter, and share hot takes. If you’ve played, say, the Shadow Warrior reboot series from Flying Wild Hog, congrats, you have experienced work of Painkiller devs, and there’s so many other examples.
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imaginal-ai · 20 days
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spookcataloger · 22 days
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The Taste
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octokoco · 1 year
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some concept artwork for the setting of my comic!!
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^^ an outside view of the city where most of the story takes place, vernadel.
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^^ the view from inside the city-- this area is called the terrace.
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^^ this chasm along the inner side of the perimeter wall is called the rift. an 80-foot descent by way of an elevator brings you down to the city's forgotten underside.
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^^ the mantle, hidden underneath the terrace, ignored.
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marlynnofmany · 2 years
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A friend of mine had this idea, and I’d love to see it in an urban fantasy: magic is real and it stays secret because it looks like bad CGI. The fakest thing ever.
People who witness magic in person can always have their minds clouded, as they have been for most of human history, but all this newfangled technology has to be handled a different way. A video camera records exactly what it sees.
So, what it sees is … something that looks laughably fake. For any time period. The various secret magicians of the world make a point to keep their spells up to date with the current mundane trends — some of them even have running contests for who can make the most fake-looking spell.
I imagine they have a great time doing it. I sure would.
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