GOT THE JOB!
AND I'M BACK NOW!
I'll be an Environment Concept artist again. And this is a test task I've done between three job interviews for this new company x) It wasn't easy, but it was worth the efforts. So I made it... in about 8 days. An industrial harbour town from 19th century set in Russian Empire. Oof, it took lots of research in a very small amount of time. It's done in 3d with Blender and then in Photoshop.
And now I have time to rest before starting going to a new job since December x')
I was so burn out for these 27 days run of the whole process I feel creative again only now x')
Now back to comic! FINALLY, GOSH!
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FACILITY 13
There is something truly fascinating about giant artificial structures for me... I don`t know, creating something that looks unreasonably big and unknown in it`s purpose is a great stress relief for me, like it gives a sense of dedicating my insignificant life and time to something much bigger then anything I could ever become myself...or I just a form of hyper compensation for me 🤪 I really hope Sigmund Freud has nothing to say about this fascination with the giant structures that I have... because you know... for example being stuck in the oral phase or something like that is the mildest thing of the list of things he could actually say to a person... but something tells me fascination with the giant objects and structures would be a much worse news for me according to Freud 😂😂😂
For more of the art stuff I do feel free to check out my Linktree
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environment concept I made a while ago
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My latest piece for Stratus, my setting that takes place on a gas giant. I lost two days on this piece to PSD corruption, so did an all-nighter to finish it up.
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if i try to fit any more little details in here no ones will be able to see it so im stopping here
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❄️ Winter Sonata ☁️
Here’s my new little winter piece as we phase out of fall! I really enjoyed painting the ice sheet section and actually discovered a new method of painting clouds that I really like!
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Noctilum, Xenoblade Chronicles X.
Fan made concept art. It was difficult to choose a good spot to paint, but I think this one is nice.
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