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#tin haters
yogrl335 · 10 months
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I saw an interview yesterday of Darren and an Australian morning show. It was lovely. He spoke about his daughter and his music. At one point he mentioned that some members of StarKid would be performing as well. I thought about the nasty (always nasty) remarks the tin hats made about them for performing with him in LA and Mexico.
I’ve never understood the hate but I’ve chalked it up to them believing he’s too good for his college friends - that and the fact they were at his wedding. But it has occurred to me that the hate has more to it than that. They cannot accept that he is loyal. Loyal to friends and colleagues, loyal to his loved ones, loyal to his fans. You see, if he is so strongly loyal then how can they explain his treatment of “the love of his life” Chris Colfer? How can he be loyal, and loving, when he has hidden this relationship for more than a decade. Truly, at this point in time, 13 years after they met, why wouldn’t he just say that he’s realized he is in love with Chris and finally come out into the open? Why is he so fiercely loyal to everyone but Chris? There are two possible answers: 1) he cares more for the money and his career than he does for Chris, or 2) the Criss/Colfer relationship does not exist.
It has never existed.
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punchratt · 11 months
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I hope other billionaires see all the memes people are making about the titanic submarine and realize that no one, not a single person, gives nearly as much of a shit about them as they do. No, we don’t need you, we don’t love you, and we don’t want you here. In fact we have been actively laughing at the death of people like you.
The only person in that sub I feel bad for is the 19 year old. They where probably just dragged on by their parents, or stupidly believed the bragging rights where worth it. But even then, that kid knew what they where signing up for. They all did. And then they where all turned into victims of they’re own hubris.
I hope people like Elongated Muskrat, Bald Bozo, and Lizard Boy are upset by this. I don’t care how. They can be scared, angry, offended, or even just unsettled, as long as they know that we’ll react the same way, if not worse, when they die.
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tinukis · 3 months
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i open up sabosan tags here (like any1 else but 4 ppl will talk about it) and i immediately see someone hate on it
idc that youre aroace bc i am fucking too but DAMN??? who cares if they havent met. shipping is for fun. you dont have to fucking yell abt how much you hate a ship and tag it. you sound So miserable.
and holy SHIT you didnt have to state ur reasons like YES. WE KNOW. THEYRE CALLED RAREPAIRS FOR A REASON. rarepairs are called rare bc they either never met in canon/barely interacted.
but also im surprised that sabosan already got a hater like??? DAMN??? NOT MANY PPL KNOW ABOUT IT YET
and who fucking cares if ppl ship something bc they find the characters hot. i'd want to see my two favorite characters kiss for whatever reason!! these guys are fictional characters and theyre meant to be played with like dolls
anyway sabo and sanji are making out Right Now on the kitchen counter (sanji is sitting on the counter)
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crowcryptid · 8 months
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What’s a guy gotta do to get shoved inside a robot around here
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cantsayidont · 9 months
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Rin-Tin-Tin on the set with human costar June Marlowe. I'm not positive which movie this is from; they costarred in several, beginning with Rinty's first star vehicle, WHERE THE NORTH BEGINS (1923).
(Yes, Rinty is wearing a wristwatch.)
Rinty was a huge star in the silent era, even making a couple of movies with his mate, Nanette (below left).
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I've only seen two Rin-Tin-Tin silents, WHERE THE NORTH BEGINS and THE CLASH OF THE WOLVES (1925, with Nanette). As movies, they're extremely dumb, with some very uncomfortable racial politics, but Rinty was an extremely good dog, and he was probably about as capable an actor as a dog is capable of being. (He certainly grasped "pretending," even if "playing a role in a movie for people to watch" was too many steps too abstract.)
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uncaffeinatedbirb · 2 years
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(this is a really tough time for people out here)
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scurvyratt · 5 months
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I wish they did a cat program in Oz instead of the dog program
Like a big room of cats and they can all pet them
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trashbatistrash · 1 year
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,
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pk-heart · 1 year
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AFTER ALL THESE YEARS... MY FIRST ANON HATE
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yogrl335 · 10 months
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So I haven’t been on tumblr go awhile as I’ve been recovering from surgery. Took a look at Cassie’s site and found this. Talking about spreading love rather than hate and the two posts immediately following are nasty and hateful.
There’s a distinct disconnect here. She seems to have no self awareness at all. She and the other tin haters should do some introspection, try to find their way back to reality.
Not likely however.
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arandomdai · 3 months
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Persephone Lost Herself To Marriage
⚠️ Warning: I'm just saying my opinions (and theories) like everyone else. So put your tin foil hats on, it's going to be a LONG read. Enjoy!!!⚠️
• The Realization
This was/is a cry for help. She's finally admitted something that we (some of us) already noticed. The fact that she's so worried about her blue corpse of a man's feelings, while in denial about killing hundreds if not thousands of mortals in seconds...is nasty work. Like okay you don't know yourself, good we are getting somewhere. But are you willing to change your ways like finally admitting that your Mom was right, Minthe was right (about you and your man), Zeus was right (where he says they didn't know each other long), finally realize your selfish and a murderer, etc. Like I wanna see the change, not this boohoo act. And speaking of Demeter, she is a little bit at fault for why Persephone acts like this. If she would've told her about being a FG, teach her how to defend herself, help her control her powers or help make her own decisions, none of this wouldn't happen. Now Persephone (this her own fault here)is trapped with guilt, a blu gru, and a whole population of shades coming in. Once this is over, I pray to God that she wakes up, and leave that man, live in the mortal realm, and hopefully come to terms/works on herself to know who she is because her being a Queen is not one of them.
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•Hades Is Her Downfall
This man never loved her. He wanted to sleep with her knowing he had a girlfriend (Minthe at the time) and when she was only 19 years old !!!(smdh 🤢😒), somehow he shows up in her nightmare saying, "I Know That I Can Smell Your Ambitions As They Rot At Your Feet.", he didn't let Persephone tell him what happened, lies about everything, disrespects Demeter, never gave Thanatos a real apology, never actually going to therapy, etc, need I say more? This man genuinely hates powerful women. He sabotaged Demeter's right to rule the mortal realm, gets angry when women stand up for themselves, preys on the vulnerable and young, dangles money over them, had an affair with Hera behind his brothers back, etc, and Persephone still thinks he's husband material... chile. Like how come she doesn't see those horrible qualities and notice that he brings out the worst in her? Real men don't treat women like this. To be fair, that first genocide she caused was all her fault, like yes they were playing in her face, but she didn't need to start killing people. But you know what she did, she was willing to help the shades get into the Underworld (and he was mad about that 😒). Now we're on to our second genocide, and this man was the cause of this as well (mostly her fault but still). The fact he said "I can't stop her from trying." Like yes you can Blunocchio 🙄. I'm so tired of him, and his evil ways. Persephone really needs to understand that man was never in her corner, and if he was, he would've left her alone from the very beginning. The lesson is don't EVER let a man be your downfall and try to make you feel powerless. If he can't take how powerful you are, he was never the one and he's an insecure a**hole.
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• There Was Always Someone
Hydros tried to warn Gaia
People thought Rhea was stupid for loving Kronos
Probably someone close to the Missing Goddess tried to warn her
Demeter warned Persephone
Do we see the pattern? Constantly losing yourself in love with abusive men, getting your powers drained because they wanted to prove that they were worth loving, and trying to prove the haters wrong (looking at you author)? Well, yes. Persephone had her twenties to look forward to (school, TOGEM, and starting her future), but made a man child the #1 priority. Had her thirties (self reflection, getting her shit together, realize she can do bad by herself.), but still managed to keep him in the #1 priority slot, instead of her and her own mother. Like does she not get that her mom is her real best friend? These fertility goddesses (excluding Metis 🤢) wish that they would've listened to those people/or families, and saw from their point of view that their men weren't no good, and go from there. Like did Persephone ever think about what Zeus told her ( his back story about what happened to Rhea), nope. Just ignored it because she never listens, and loves finding out the hard way 🙄😒. If the author wanted a real ('cause let's be honest, it's not) feminist retelling, she could've had Persephone look at the fertility goddesses differently, Seeing there struggles, learn that Demeter just didn't want to see her get hurt, and walk away from him (but in a perfect world I guess 🫤). Remember y'all there is always someone in your corner that is looking out for you and/or showing they love you.
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• Persephone's Fate
Until she starts listening to the right people, know how to think for herself, and realize that man ain't crap, she's doomed. Years from now, she's going to be trapped in a marriage full of regrets and shattered dreams, sparkling and useless if you will. Hades will continue to use and abuse her. Hell, wouldn't be surprised if he started cheating on her like he cheated on Minthe. Also, wouldn't be shocked if she becomes the next Hera, after all she was just her stand in. Hades would take most of her powers, someone defeats him, and puts him in prison somewhere, she starts seeing him, and no one else can. Would that be something? I mean he was in her dreams telling her that her ambitions will rot. Also people wouldn't want to come around her, and she gotta live with that for the rest of her life. Demeter, lasion, and her son living life to the fullest, so who can she call? She is stuck in a tragic cautionary tale of a fertility goddess. Someone that wanted to prove the haters wrong, wanted to be worthy of loving, and a victim of a man's abuse and manipulations.
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stonedcoldfoxtarot · 1 year
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5 Reasons You’re That Bitch
Something for the hotties and the secret hotties ft. lyrics by Megan the Stallion
Pile 1 -> Pile 2
Pile 3 -> Pile 4
Pile 1
7oS, Hierophant, Empress, 4oC, 7oP, AoS, QoS, 10oP rev, 10oW, 5oW (2oS)
Many of you are strategic and move in silence. Hoes mad, but you ain’t finna stop until you make it to tin-op and do all the things your haters say you could not (NDA)
You live life on your own terms. Don’t give a fuck about what a hatin’ ass bitch gotta say. Cause none of these hoes saying shit to your face and none of these hoes finna see you at the bank (Thot Shit)
Taken or single, men everywhere want you cause you’re a hot girl and you do hot shit. You make him spend his income on your outfit (Girls in the Hood)
You got a body-ody-ody that makes bitches wanna fight. They spend a lifetime tryna get this hot, but you not the one to play with, like a touch-me-not (Body)
You’re a savage, attitude nasty. Talk big shit but your bank account match it. Haters keep your name in their mouth, now they gaggin’ (Savage Remix ft. Beyonce)
Pile 2
Strength rev, Moon, 4oC, KoP rev, 5oC, Hermit, 4oW, 7oP, AoC, Magician (4oP)
You’re a certified freak, 7 days a week. Wet Ass P*ssy, make that pull out game weak. Some of you don’t cook and you don’t clean, but let you tell it, you got that ring (WAP)
You a real ass bitch, you know you got it lit. All year round it’s a hot girl summer, got a whole lot of options cause they know a bitch poppin’ (Hot Girl Summer ft. Nicki Minaj)
Every day you wake up paid and pretty. Bitches gotta come get their man before you put em in a trance. Cause you got that super nova..that grip, that choker (Cognac Queen)
Pile 2, you ‘bout your money, p*ssy out when you feelin’ real cunty. Men like you thick with the accent county, would sell their soul for a sniff of your undies (Tuned In Freestyle)
Fake ass bitches, fake ass hoes…you tint your windows and lock your doors. When you dip off everybody talking ‘bout a bitch “went ghost,” but, shit, that’s how you roll (Tina Snow Interlude)
Pile 3
KoW, 5oW, 7oP, 6oP, World, KoS, 3oS rev, AoS, Magician, Moon, KoP
Above all else you know your worth. You like all nice things and you like ice, bling-bing. You tell those boys ‘pipe up if you wanna pipe me’ (Pipe Up)
If a man fumbles you, it’s always his loss. You tell him ‘if you wanna leave then bye-bye-bye. I’m a big girl, so I won’t cry-cry-cry’ (Don’t Rock Me To Sleep)
You keep your hair did, nails did, everything did. You tell him ‘Get it for a bad bitch, spend it for a bad bitch. If you got some money, then trick on a bad bitch’. Pile 3 you a savage. Once you spend his money, you leave ‘em in the past tense (Sugar Baby)
Every time you pop out it gets scary for these hoes. You who every man’s wife fear, a thick-thighed nightmare. You the boogie-bitch, hoe, you every man’s type, yea (Scary ft. Rico Nasty)
Pile 3 you stay on your “Fuck you” shit, cause you done being nice. And when it comes to cuttin’ people off, you don’t ever think twice. Fuck it, bitch, you not nice (Not Nice)
Pile 4
Hanged Man rev, 8oP, Hierophant, 5oC, 2oP, Emperor, KoC, 5oS, Fool, AoC, Magician (8oW)
Might have had some setbacks but that was the past. You ain’t gotta worry ‘bout shit, money good. Cause you been out here grindin’ like you ain’t ate, while these hoes bringing nothing to the table but their plate (Money Good)
Pile 4, you have expensive tastes, only men who hate on you are the ones that can’t afford you. This is a motherfuckin’ broke male warning (Warning)
Bitches don’t like you ‘cause you cocky, well you cannot help that your sexy sell and you’re in love with your sexy self. You need a boo that’s gon’ sex you well (Bless The Booth Freestyle)
Pile 4, you’re all that and a bag of flamin’ hot chips. You a hot girl so talk yo shit (Flamin’ Hottie)
And you couldn’t care less if these bitches don’t like you, cause, like, you’re pretty as fuck. With a face like this and a bitch this paid, shit, what could a hoe say? (Her)
Thanks for reading🔮✨
© 2023 stonedcoldfoxtarot. All rights reserved. Please do not copy, translate, edit or redistribute.
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spiderfunkz · 5 months
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✦ MINT COOKIES, NO?
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— summary : you offered some mint chocolate chip cookies to peter but he isn't too excited about it.
— word count : 0,3k
— warnings : gn!reader, fluff, food, pet-names, mean ish peter but not really, reader is kinda mean too, lots of teasing, the word 'i hate you' but it's sarcastic.
a/n : idk about u guys but i love mint chip. i love mint chip as much as i love peter parker (and that is a lot). ALSO THIS MAN IS SO SASSY?!?
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"do you wanna try some?" you offered, chewing while passing the tin filled with mint chocolate chip cookies to peter.
you had just bought those cookies today. while walking home you spotted a shop that sells all kinds of different sweet treats, and seeing that they had your favorite cookie flavour you couldn't resist it, besides it was on sale!
"is that. mint. chocolate chip?" peter raised his brows. you furrowed yours, "yeah?" you reply, again still chewing.
peter looked at the tin before looking back at you. "that is so weird."
you roll your eyes at him, "so do you wanna try one? it won't hurt." you gesture the tin towards peter, but he quickly pushes it away. "oh but it could hurt." he replied.
"wha- oh my god, don't tell me you're one of those mint chip haters." you gasp jokingly.
"you act like mint chip lovers are the majority. you should be exiled from society." — "i didn't know you had such a strong opinion on this. please enlighten me on why."
"it's poisonous. that's why."
"how is it even poison?"
"i bet you ate toothpaste as a kid." peter assumed. "you can't even pull that card on me, pete. you told me you ate dirt as a kid once." you laughed.
"i just did. admit it, bub. did you eat toothpaste as a kid?" he smiles mockingly.
"i am not admitting anything."
"i bet you ate it as a snack before bed. a little treat for the day." he smiled even more, he seemed to be enjoying this moment a bit too much.
"and that's why you eat mint chocolate chip cookies now. to relive the glorious toothpaste-eating days." he continued, you gasp even more at this point before replying.
"well. that's. unnecessary. why don't you let me enjoy something?" — "mint is not something to be enjoyed, it's like a plague in our society and you, y/n, you're patient number one."
"wow. that's mean."
"my point was proven then."
you scoff, ignoring his 'speech' about mint chocolate chip or mint in general. instead you grab another cookie from the tin. "at least my breath doesn't stink." you comment.
"no you stink." he quickly replied, leaving you in silence. minty silence. "i hate you." you muttered, sarcastically. but peter felt bad.
"well. i still love you. even if you are a mint slash toothpaste enjoyer and also an eater." peter smiled, lovingly. causing you to smile as well.
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thankskenpenders · 7 months
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Sonic Superstars!
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Superstars is out! And guess what? It's good! It's a worthy new entry in the series, and I mostly like it. Mostly. Except for the handful of parts I don't. As usual, allow me to share my thoughts.
(For the record, I got the PS5 version of Superstars. I can't speak for how it plays on older hardware like the Switch, or how the weird Steam version that seems to make you log in with Epic runs. But I encountered zero performance issues, personally.)
General thoughts
The thing is, aside from two notable flaws I'll discuss in greater detail below, I can sum up my feelings on most of Superstars quickly. You see, it's... a Sonic game. This will either be a blessing or a curse depending on who you ask. It's not a bold new take on the series that'll blow you away, but they also didn't fuck it up. There's no catch this time! There's something refreshing about that straightforwardness, given how rare it is to get a regular-ass New Sonic Game from Sega. It's just a new classic-style game where you can play as Amy, set on a new island with all new zones, and Fang is in it! This might be damning with faint praise, but that's what it says on the tin, and they did a good job overall.
(It also has co-op. That's nice. I didn't play it in co-op.)
It plays exactly how it should. At no point did anything feel Wrong. The graphics might not have the absolute highest fidelity, but I think the character models look really nice, and the levels look appropriately good with vibrant color palettes. A couple zones like Sky Temple gave me Klonoa vibes, which I like. One zone is an absolutely incredible homage that I won't spoil. The story here is minimal (as expected), but there are a few good moments of telling the story through the gameplay, particularly one very cute sequence with Trip. I did find a couple stage gimmicks moderately annoying (Speed Jungle 2 and Press Factory 2, looking at you), but like... I could say the same thing about Mania, and also damn near every other Sonic game ever made. There's always That One Level. Superstars may not raise the series to new heights, but it generally executes well on the standard beats of the series. It's an easy recommendation for all fans of 2D Sonic.
Really, aside from the two big flaws (we'll get to them), this game's greatest crimes are simply not being quite as good as Mania, and also coming out the same week as the more creative and polished Super Mario Bros. Wonder. If we hadn't gotten Mania, I would easily be calling this my favorite 2D Sonic game since... what, the Advance trilogy 20 years ago? I like the Rush games, but if you asked me to replay one or the other, I might have a better time with Superstars. And, yes, it beats the hell out of Sonic 4. It's not even close. Anyone who says this game is exactly like Sonic 4 is just being a hater.
...I guess I would say that $60 is a bit steep for this, but you know it'll be on sale for a more appropriate $30-$40 in a few months. This isn't a Nintendo game we're talking about here.
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Nice little tweaks
Superstars also features a number of welcome quality-of-life updates over Mania, bringing it more in line with the design ethos of modern platformers.
You have infinite lives! No more getting a game over on the final boss and having to redo the whole final zone - or, god forbid, the entire game
Time overs are gone! It'll warn you before you go over ten minutes, but I have no idea why because it doesn't kill you anymore
The game features a hub from which you can easily replay previous levels, rather than needing to beat the game or put in a cheat code to unlock the level select
This means you can easily go back and hunt for any special stage rings you missed. However, as a tradeoff, it seems like you can only get one Emerald per zone now, rather than being able to get Super Sonic by the end of the first or second zone
You can swap characters between levels! No more having to start a whole 'nother save file to play as Tails
And those characters even have optional little movement tutorial rooms available from the hub, which is great for new players who may not know about things like the Drop Dash
And, finally, checkpoints now feature arrows pointing in the direction you were supposed to be going, in case you forget upon respawning
Of course, while you might not be getting game overs, Superstars certainly compensated with some bosses that kicked my ass.
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Bosses
Here's what I would consider notable flaw #1.
I have mixed feelings on the bosses in Superstars. I don't think many of them are poorly designed - in fact, a lot of them are good, and offer fun moments of spectacle. But for a 2D Sonic game, they're REALLY long and drawn out, and by the late game this was starting to get draining.
Bosses tend to be the type where you have to dodge their attack patterns for a while until you get the chance to hit them exactly once, MAYBE twice. A few bosses seem to have quicker options if you abuse your post-hit invulnerability or play as a character with a double jump, but many will either be completely invincible or run away to the background for long periods of time, making it impossible to damage them outside of the allotted windows. And even if it seems like you'll be able to get in a second hit, many bosses turn invincible and skip ahead to the next attack pattern as soon as they take the first hit. Again, most of these fights aren't BAD, but because of this behavior they sometimes take almost as long to beat as the entire levels preceding them. This didn't bother me much early in the game, but against the more challenging bosses towards the end that kept killing me several minutes into a long fight, it got tiring. The final boss of Story Mode probably took me like an hour.
While this certainly isn't an uncommon style of boss design, part of me suspects they did this for the sake of co-op players. For one, playing in co-op means that you don't necessarily have to start the entire fight over if one person dies, so I assume the length is less of an issue. But in particular, true classic-style Sonic bosses that you can just hit repeatedly with good timing would go down in a few seconds against a team of four players. Likewise, the swarm of clones from the "Avatar" Emerald power would probably obliterate every Genesis era boss with one button press. So I get why every boss needs all these invulnerability periods, but still. I at least wish they'd made some of those attack patterns shorter and given you more frequent opportunities to deal damage.
Emeralds and their powers
Speaking of the new Chaos Emerald powers: they're neat, I guess? They're fine. I didn't use them much. Actually, I kept forgetting I even had them - although the game will play a noise and show an icon in the corner of the screen to remind you any time you reach a spot where a specific power is useful. Avatar, the first power you get, is at least good for getting a couple free hits in on the trickier bosses. Yellow's ability to slow time is obviously good, but, again, I always forgot I even had it and made it through just fine without it. I was also pleased to realize that the swimming power is useful for the water levels and not just for climbing up waterfalls.
Oh, and the new grappling-based special stages kind of suck, but they're not the worst, and I'll at least give them credit for trying something new. (Motion Sickness Zone from Sonic 1 does return as a bonus minigame, but I only did it once lmao.)
Battle Mode
I haven't played Battle Mode. Couldn't tell you if it's good or not. It did, however, give us official designs for Metal Tails and Metal Amy after all these years, and also it let me make this:
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...Okay, enough beating around the bush. Let's talk about the thing that REALLY drags down the experience.
The soundtrack...
(This lengthy section on the music will feature some light spoilers for things like zone names and themes.)
Now, don't get me wrong. There are some bangers in here that I've been listening to on loop. But this is one of the most inconsistent soundtracks I've ever heard, and I'm not sure I've ever played another game where the music has such a sharp dip in quality in the back half.
As anyone following this blog knows, prior to release I was a little obsessed with trying to gauge what the soundtrack would be like. "Jun Senoue" and "new Classic Sonic game" naturally evokes the memory of Sonic 4, but from the start we knew Tee Lopes was involved as well, and almost all of the music previewed before released leans more towards the sound of Sonic Mania than anything else. I was hopeful! I was excited! Jun deserved another chance at doing another classic Sonic OST, and Tee is one of my favorite game composers of all time between his Sonic material and other works like the TMNT: Shredder's Revenge OST. I frequently thought back to this Sonic 4 remix medley by Jun and Tee as a reminder that these two could really be the dream team, bringing out the best in each other's work.
Sure enough, the front half of the game is largely dominated by the Mania sound, whether it's a track by Tee himself or one by an in-house Sega artist that's compatible with his style. Pinball Carnival Act 1 by Rintaro Soma (an up-and-coming composer who wrote a bunch of the Cyber Space themes in Frontiers) takes obvious inspiration from Mania's Studiopolis Act 1, to the point that I was shocked when Sega posted the track and revealed it wasn't written by Tee. Act 2, however, forges more of its own sound by leaning into the act's spooky haunted carnival theme. And despite being the music lead, the only level theme that I know for sure was written by Senoue in the front half of the game (Bridge Island Act 1) was actually arranged by Tee Lopes to give it more of that Mania sound. Hell, the level clear jingle is literally just the one from Mania. A few level themes by other composers don't quite match that style, but they fit in well enough.
But there are early signs that this sound won't be consistent throughout the game. Our first warning of things to come is the boss music:
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When early copies started floating around and the soundtrack leaked, many, many people hoped that this was merely a placeholder, like the literal Sonic 4 Episode II music used in the earliest previews of Speed Jungle, and that it'd get replaced with a day one patch. Oh, those poor, innocent fools...
Even if you don't mind the poor production with the returning Sonic 4 faux-Genesis sound, this is a very simplistic thirteen second snippet of music that then plays a second time in a higher key before it loops. This wouldn't be the end of the world if the bosses were as short as the ones in the Genesis games, of course, but they're not! This theme is used for a ton of lengthy fights throughout the game, including an EXTREMELY long and tedious autoscroller boss at the end of Golden Capital Act 2. Maybe I would've enjoyed the bosses in this game more if they were paired with some earworms that'd get me hyped up and sell how cool and exciting the fights are supposed to be, but grating songs like this just made the minutes spent fighting those bosses feel like an eternity.
Still, boss music (and menu music) aside, all of the level themes in the front half of the game ranged from decent to great, with the peak easily being the phenomenal Lagoon City Act 2 by Tee Lopes. And then... I got to the back half of the game. And the Mania style completely disappeared, replaced largely with the dreaded Sonic 4 sound. That isn't the style for EVERY song in the back half, but even the ones that try something different tend to be weaker than the material from the first six zones, with less engaging melodies and less intricate arrangement. Many sound straight up unfinished, leaning on extremely basic synth patches with no personality. And there isn't a single track from Tee in the back half. He just disappears from the project altogether.
What this means is that we go from this absolute banger by Tee Lopes in zone 6, which elevates what's otherwise a bog standard desert level to a thrilling adventure:
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To... this, in zone 7:
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It's EXTREMELY jarring!
The thing is, this is actually one of the better tracks in this style. I have to assume this is by Senoue, because you can totally hear a good Adventure or Heroes era Senoue track in there once you get past the crude synth replication of the Genesis era Sonic sound. Senoue is still a great composer, as you can hear clear as day with Bridge Island, but he's working with a restrictive sound palette that doesn't play to his strengths at all. If only he'd bust out that damn guitar, or at least pick some better synths.
(And no matter what people will tell you, no, this is not an accurate recreation of what the Genesis's YM2612 chip really sounded like, nor is it representative of what it CAN sound like at its best. Go back to the Streets of Rage 2 or Ristar soundtracks if you need a reminder.)
While I can at least see what the Press Factory tracks were aiming for, some other faux-FM synth tracks are just really bland. They don't have anything interesting going on, and they also don't seem particularly tailor made for the levels they accompany. They're just attempts to mimic what Sonic 1-3 sounded like on a very literal level. Take, for instance, the Golden Capital Act 1 theme, AKA "we've got Sky Sanctuary at home." While the better level themes in this game enhance the mood or even completely carry the vibes of a level, the weaker tracks can really suck all the air out of the room and make a level feel like more of a slog.
What kills me is that there are, in fact, a couple examples of how to do throwbacks to classic Sega FM synth music well on this very soundtrack! They're just not the Sonic 4 type tracks. I love the Frozen Base Act 2 theme, presumably composed by legendary Sega composer Hiroshi "HIRO" Kawaguchi, who's responsible for all-time classic arcade soundtracks like Fantasy Zone, Out Run, Hang-On, After Burner, and more, as well as the hacking and pinball themes from Frontiers. Maybe to an untrained ear this doesn't sound all that different, but it has a catchier tune, better instruments, and stronger production overall. I'm also a fan of the track for Sky Temple, which isn't perfect, but it blends a few Genesis-esque instruments like the Sonic 1+2 snare with other instruments for a richer sound. If the whole soundtrack sounded more like these examples, I'd definitely be complaining less.
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I really just have to wonder... how did this happen? How did this end up being so inconsistent? Many fans on social media are jumping to the conclusion that Senoue is just extremely stubborn and refuses to ditch the style from Sonic 4. I can't deny this possibility, but some things just don't add up. The almost complete lack of "retro" style music in the promotional material. The fact that the style just suddenly shifts halfway through the game, then disappears for the final zone, as if that's not the note they want to end on. The complete lack of any tracks by Tee Lopes in the back half. The focus on the Mania-style tracks in the bonus "mini soundtrack." And most perplexing of all, the fact that three of the first tracks you hear in the game were Senoue compositions that were given extra attention with arrangements from Tee Lopes.
This is pure speculation on my part, but it almost seems like they straight up ran out of time.
Perhaps Jun wanted more of his tracks to get full arrangements from Tee, or for Tee to contribute more songs, but things were down to the wire and they chose to leave in some of the raw Sonic 4 style demos. The soundtrack being crunched out in a matter of months at the end of development would certainly explain why Speed Jungle had to be demoed without its music a mere four months ago. It'd also explain why a game that's only a few hours long needs NINETEEN composers listed in the credits. And also the fact that multiple zones just have completely different, unrelated music by different artists across their acts. Did they need multiple artists working on different acts simultaneously, completely independent from each other with no time to cross reference each others' work, due to extreme time constraints? I'd buy it.
Ah well. It's not the end of the world. I've heard worse Sonic music. But I'll always think of what could have been...
At least the final battle with Eggman at the end of Story Mode has a pretty kickass boss theme, which ALMOST makes up for how bad most of the preceding boss music is (and the fact that that very difficult fight doesn't have a checkpoint between phases and took me like an hour to beat lmao). It even seems like it might be written by longtime Phantasy Star Online composer and recurring Sonic contributor Hideaki Kobayashi. That's the guy who wrote NONAGRESSION!!!!!!!
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The postgame
Speaking of beating Eggman! It turns out Superstars has a good deal of postgame content, as merely beating the last zone with all the Chaos Emeralds doesn't take you to the true final boss. In order to do that, you'll need to do something else.
Before we hit the big spoiler warning, I'm going to give any future players who are still reading a warning. If you value your sanity... don't force yourself to do all the postgame stuff. Don't make the mistakes I did. It's not worth it, and it may very well knock your personal score for the game down a couple points.
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SPOILERS FOR THE STORY, UNLOCKABLES, AND THE POSTGAME BELOW THIS POINT
YOU'VE BEEN WARNED
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The bonus scenario
Sonic Superstars has a big surprise in store for anyone who beats the main story. For the first time since... what, Silver? In 2006? We finally have a brand new playable character in a new Sonic platformer! (I wouldn't count the player avatar in Forces as a full-fledged New Character.) Yes, after the credits roll, you unlock Trip as the super-secret fifth playable character. I was really excited to see this. Trip is cute, even if her masked appearance from early in the game is perhaps a more unique design than a Sonic-ified lizard girl who can only vaguely look like a real sungazer lizard. She IS the first new Sonic character Ohshima has designed since the '90s, though, so she gets points for that - and she gets even more points for literally turning into a dragon when she goes Super. We love a girl who can turn into a dragon, don't we folks? And her playstyle is fun, too, with a double jump and the ability to roll along walls and ceilings.
But Trip isn't just playable. Like Knuckles before her, she gets an entire alternate story mode of her own, which somewhat remixes the level layouts, generally makes things more challenging, and swaps out Eggman for Egg Robo. I was so excited to see this! It really felt like the game had so much more in store for me than I'd anticipated.
...Then I spent probably around three hours attempting to beat the new final battle with Fang at the end of Trip's Story. And it made me regret doing Trip's Story at all.
Once you learn the patterns, a lot of them are actually piss easy. But the difficulty comes down to a few misguided factors:
The fight is LOOOONG. On a successful attempt the whole thing will probably take the average player about, like... seven or eight minutes? Maybe longer? This is where I really started to get pissed at the game for making me wait through these stupid attack patterns before I could attempt to hit the boss once.
The fight is divided between two phases, one with Fang in a vehicle and another with him in a giant robot, with no checkpoint between them. Dying to one of Fang's bullshit attacks on the second phase means having to redo the ~5 minute first phase all over again. And, worst of all...
Fang has multiple projectile attacks that are guaranteed instant kills, even if you have rings.
Also there's a stupid desperation headbutt attack that can really easily catch you off guard and kill you, but I only got that far in the fight once.
It's the instant kills that got me. If those fucking immobilizing net attacks just made you drop your rings, or you could at least wiggle out of them by mashing buttons (EDIT: apparently you CAN do this but you literally have to button mash so rapidly that it's a crapshoot whether or not you'll physically be able to do it), it would have been totally doable! Kinda fun, even! Slow, but pretty cool in terms of spectacle. But nope! Three hours! Three hours on this! This is, without a doubt, the hardest boss I have ever faced in any Sonic game, period, and one of the hardest bosses I've ever seen in ANY game. All because of one attack pattern where making a tiny mistake means starting over.
The glitches didn't help, either. Something about the way the circular boss arena was set up in both stories' final battles seems to make the floor intangible sometimes for non-player objects. Occasionally my dropped rings, enemies I was supposed to knock towards Fang, or one of Fang's insta-kill projectiles would just fall through the floor randomly. This definitely wasn't my main problem, but it helped drive home the idea that this fight just wasn't worth my time.
After three hours of attempts, I gave up. I just went and looked up the ending of Trip's story, as well as the contents of the Final Story, on YouTube. Turns out I made the right call, because boy, that true final boss looks like dogshit. It's just a very dull fight against a big generic cartoon dragon. Apparently this is the thing Eggman was looking for. It appears and is defeated with little fanfare. I think I liked it better when I assumed the scary dragon being foreshadowed was just Super Trip.
...Also, hey, what's up with The End being very conspicuously visible in the background of the last zone?? I know it's just a cheeky cameo, but, like... isn't it supposed to be sealed away in Cyber Space right now? Should I be taking this literally? Does this have lore implications? This is one hell of a way to remind people that the timeline's been reunified, I guess
Closing thoughts
I really hate to part ways with Superstars on a sour note like this, because like I said up top, I mostly enjoyed my time with it! It's really just a small handful of particularly frustrating bosses and the inconsistent soundtrack that drag it down. Other than that, it's solid as a rock. Maybe wait for sales if you're not dying to play it, but it's definitely worth playing for any Sonic fan. Just... skip the true ending. I would have stepped away MUCH happier with this game if I'd done that.
I wanna try to end this on a more positive note but I'm tired, so, uhhhh... look, you can unlock a Metal Nights skin for your Battle Mode bot!!
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Anyway back to jamming to about half the soundtrack on loop while pretending the other half doesn't exist, and looking forward to the continued Fang Renaissance with his upcoming IDW miniseries
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For the secod day of this week, I'm having the second to last cookie from the tin of butter cookies, butter slabs. These are the slabs from the Royal Dansk tin of danish butter cookies.
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These are crunchy with a toasted butter and coconut flavor. As a certified coconut hater, it it should be no surprise that I'm giving these a low rating.
1/5
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atopvisenyashill · 5 months
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THE PACT OF ICE AND FIRE
so there's an aspect of this one i don't think has really been delved into that I think may be important when it comes to canon jonsa and I wanted to do my own lil analysis, along with maybe some tin hatting at the end here.
this is what the pact is (or what we know of it at any rate, Munkun is not exactly a good source of information):
Cregan Stark and Jacaerys Velaryon reached an accord, and signed and sealed the agreement that Grand Maester Munkun calls “the Pact of Ice and Fire” in his True Telling. Like many such pacts, it was to be sealed with a marriage. Lord Cregan’s son, Rickon, was a year old. Prince Jacaerys was as yet unmarried and childless, but it was assumed that he would sire children of his own once his mother sat the Iron Throne. Under the terms of the pact, the prince’s firstborn daughter would be sent north at the age of seven, to be fostered at Winterfell until such time as she was old enough to marry Lord Cregan’s heir.
There's two parts to this that I think are important here. Here is the first, which is the basics of the pact, and that most Jonsas are familiar with:
Jacaery's First Born Daughter Is Fostered At Winterfell -> She will marry Cregan's first born son and heir.
Obviously, this never happened for several reasons and the pact is forgotten but perhaps it will be fulfilled anyway by...
Jon, a secret Targaryen bastard, is "fostered" at Winterfell -> he will fulfill the pact by marrying a Stark Maiden aka Sansa.
Basically, it's a genderswapped version of what the pact entails. I think given George's fondness for how Tolkien was a hater of Macbeth because he thought the "no man of woman born" should have indicated a girl and not just a man born via c-section, I think the genderswap aspect fits George's style.
The second part however, has more to do with Jacaerys and Sara and I feel like it's glossed over a bit. See here:
They had spoken their vows in Winterfell’s own godswood before a heart tree, and only then had she given herself to him, wrapped in furs amidst the snows as the old gods looked on.
Jacaerys, a "secret" Targaryen bastard who gets his family name and allegiances through his mother, not his father -> Rumors of a secret marriage in front of a Weirwood with a Stark bastard, Sara
Listen. It doesn't matter whether Sara Snow is real, you believe whatever makes you happy! But what IS real and relevant is that this part was included in F&B for a reason, and is indicated to be the catalyst for the pact. Jace and Sara get secret married in front of a Weirwood, and this is what calms down Cregan so they can make their pact. And here is how (I believe) it applies to Jonsa:
Jon, a secret Targaryen bastard, but who gets his look and his allegiance not through his father but Lyanna's blood -> Jon, a Stark bastard, will marry an Heir in secret in front of a Weirwood tree.
THAT is, imo, the most important aspect of this scandalous story from Mushroom - that a secret bastard, a targaryen and a stark, secretly marry in front of a Weirwood tree just before a bloody war kicks off. People tend to make Sansa the Sara in this part, which is valid, but I think Sansa's role in this is not just to be the pretty Stark maiden, but to be the HEIR that is secretly marrying for love, like Jacaerys is, and that Jon's role will be about his status as a bastard, so that both parts kind of apply to both characters. And given that, if Jace and Sara had married, their daughter would have been a Starkgaryen with "secret" bastard heritage (from both her parents), marrying a Stark Heir, it does make sense (at least in my mind) that this may apply to Jon and Sansa's future plot. the That's something I touched on here in my "what will Jon's endgame" post.
Then there's the Vermax of it all...
Mushroom also claims that Vermax left a clutch of dragon’s eggs at Winterfell, which is equally absurd. Whilst it is true that determining the sex of a living dragon is a nigh on impossible task, no other source mentions Vermax producing so much as a single egg, so it must be assumed that he was male. Septon Barth’s speculation that the dragons change sex at need, being “as mutable as flame,” is too ludicrous to consider.)
This brought to mind the ole' Jonnel and Sansa (the first) thing - beyond the J&S similarities (Jacaerys & Sara, Jon & Sansa, Jonnel & Sansa), I think it's also important that Jonnel and Sansa never have any children, though they're married for several years. Jacaerys and Sara also never have children, yet there's the rumor Vermax laid eggs in the crypt, with some believing this may have meant Sara was pregnant (but perhaps miscarried) when Jacaerys left. I think however, the fact that both J&S couples kind of mysteriously do not have children of their own, and that their Houses descend from someone else to be important.
I've kind of briefly gone into the idea that Bran rules in a parliamentary style over (what's left of) Westeros, and while I'm not too committed one way or the other on whether he physically has children or whether they elect the ruler on the Iron Throne more often starting from Bran, the succession is significantly less of an issue because of the permanent Great Council/Parliament that will exist. Sansa (and Jon, for that matter), however, is the heiress to a long line of kings and lords and needs some sort of heir. I don't think it's out of the realm of possibililty that while in the Vale, she connects with some of Jocelyn Stark's descendants (the famous "Vale cousins" that Catelyn mentions as heirs for Robb) and makes one of them her heir, or even names the children of Arya her heir, and pulls a Queen Elizabeth, but then I thought of Vermax laying dragon eggs that are never found, and Jonnel and Sansa never having children, and George's love of threes and thought...perhaps Jon and Sansa will have an heir, but Sansa can't claim the child as hers.
In that same vein, it’s noteworthy to me as well that Serena and Edric (Sansa's younger sister and Jonnel's younger brother) have TWO sons but the line completely bypasses them. We have no idea how the Northerners felt about these marriages beyond the fact that they didn't like Lynara's sons because their rules were plagued by troubles. Is it possible that they chose to bypass Edric's sons because of the incest, and Sansa/Jon may be forced to reconcile with how the realm views him (as Ned's son) and what he actually is (Lyanna's son) when it comes to the line of succession? IE - Vermax is rumored to lay an egg in the crypts but no one ever finds out, Sansa is rumored to have have had a child with her “brother” but no one ever finds out the truth.
TO SUM UP: I think the Pact of Ice and Fire is a hint that Jon and Sansa will secretly marry in the godswood of Winterfell, and it's likely that when Sansa is named Queen in the North, her heir will be "fathered by a wolf" or a "wildling" and she and Jon won't be able to tell anyone that Jon is the father.
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